const fetchRelationship = (attempt, userId, store) => new Promise((resolve, reject) => { setTimeout(() => { store.state.api.backendInteractor.fetchUserRelationship({ id: userId }) .then((relationship) => { store.commit('updateUserRelationship', [relationship]) return relationship }) .then((relationship) => resolve([relationship.following, relationship.requested, relationship.locked, attempt])) .catch((e) => reject(e)) }, 500) }).then(([following, sent, locked, attempt]) => { if (!following && !(locked && sent) && attempt <= 3) { // If we BE reports that we still not following that user - retry, // increment attempts by one fetchRelationship(++attempt, userId, store) } }) export const requestFollow = (userId, store) => new Promise((resolve, reject) => { store.state.api.backendInteractor.followUser({ id: userId }) .then((updated) => { store.commit('updateUserRelationship', [updated]) if (updated.following || (updated.locked && updated.requested)) { // If we get result immediately or the account is locked, just stop. resolve() return } // But usually we don't get result immediately, so we ask server // for updated user profile to confirm if we are following them // Sometimes it takes several tries. Sometimes we end up not following // user anyway, probably because they locked themselves and we // don't know that yet. // Recursive Promise, it will call itself up to 3 times. return fetchRelationship(1, updated, store) .then(() => { resolve() }) }) }) export const requestUnfollow = (userId, store) => new Promise((resolve, reject) => { store.state.api.backendInteractor.unfollowUser({ id: userId }) .then((updated) => { store.commit('updateUserRelationship', [updated]) resolve({ updated }) }) })