const fetchUser = (attempt, user, store) => new Promise((resolve, reject) => { setTimeout(() => { store.state.api.backendInteractor.fetchUser({ id: user.id }) .then((user) => store.commit('addNewUsers', [user])) .then(() => resolve([user.following, attempt])) .catch((e) => reject(e)) }, 500) }).then(([following, attempt]) => { if (!following && attempt <= 3) { // If we BE reports that we still not following that user - retry, // increment attempts by one return fetchUser(++attempt, user, store) } else { // If we run out of attempts, just return whatever status is. return following } }) export const requestFollow = (user, store) => new Promise((resolve, reject) => { store.state.api.backendInteractor.followUser(user.id) .then((updated) => { store.commit('updateUserRelationship', [updated]) // For locked users we just mark it that we sent the follow request if (updated.locked) { resolve({ sent: true }) } if (updated.following) { // If we get result immediately, just stop. resolve({ sent: false }) } // But usually we don't get result immediately, so we ask server // for updated user profile to confirm if we are following them // Sometimes it takes several tries. Sometimes we end up not following // user anyway, probably because they locked themselves and we // don't know that yet. // Recursive Promise, it will call itself up to 3 times. return fetchUser(1, user, store) .then((following) => { if (following) { // We confirmed and everything's good. resolve({ sent: false }) } else { // If after all the tries, just treat it as if user is locked resolve({ sent: false }) } }) }) }) export const requestUnfollow = (user, store) => new Promise((resolve, reject) => { store.state.api.backendInteractor.unfollowUser(user.id) .then((updated) => { store.commit('updateUserRelationship', [updated]) resolve({ updated }) }) })