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A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nmodule.exports = isObjectLike;\n","var isFunction = require('./isFunction'),\n isLength = require('./isLength');\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nmodule.exports = isArrayLike;\n","var root = require('./_root');\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nmodule.exports = Symbol;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nmodule.exports = isObject;\n","var baseGetTag = require('./_baseGetTag'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nmodule.exports = isSymbol;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","var arrayLikeKeys = require('./_arrayLikeKeys'),\n baseKeys = require('./_baseKeys'),\n isArrayLike = require('./isArrayLike');\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nmodule.exports = keys;\n","var listCacheClear = require('./_listCacheClear'),\n listCacheDelete = require('./_listCacheDelete'),\n listCacheGet = require('./_listCacheGet'),\n listCacheHas = require('./_listCacheHas'),\n listCacheSet = require('./_listCacheSet');\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nmodule.exports = ListCache;\n","var eq = require('./eq');\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nmodule.exports = assocIndexOf;\n","var getNative = require('./_getNative');\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nmodule.exports = nativeCreate;\n","var isKeyable = require('./_isKeyable');\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nmodule.exports = getMapData;\n","var isSymbol = require('./isSymbol');\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0;\n\n/**\n * Converts `value` to a string key if it's not a string or symbol.\n *\n * @private\n * @param {*} value The value to inspect.\n * @returns {string|symbol} Returns the key.\n */\nfunction toKey(value) {\n if (typeof value == 'string' || isSymbol(value)) {\n return value;\n }\n var result = (value + '');\n return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n}\n\nmodule.exports = toKey;\n","/**\n * This method returns the first argument it receives.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {*} value Any value.\n * @returns {*} Returns `value`.\n * @example\n *\n * var object = { 'a': 1 };\n *\n * console.log(_.identity(object) === object);\n * // => true\n */\nfunction identity(value) {\n return value;\n}\n\nmodule.exports = identity;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nmodule.exports = isLength;\n","/**\n * A specialized version of `_.map` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\nfunction arrayMap(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length,\n result = Array(length);\n\n while (++index < length) {\n result[index] = iteratee(array[index], index, array);\n }\n return result;\n}\n\nmodule.exports = arrayMap;\n","var baseIsArguments = require('./_baseIsArguments'),\n isObjectLike = require('./isObjectLike');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nmodule.exports = isArguments;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nmodule.exports = isIndex;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nmodule.exports = eq;\n","var getNative = require('./_getNative'),\n root = require('./_root');\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nmodule.exports = Map;\n","var mapCacheClear = require('./_mapCacheClear'),\n mapCacheDelete = require('./_mapCacheDelete'),\n mapCacheGet = require('./_mapCacheGet'),\n mapCacheHas = require('./_mapCacheHas'),\n mapCacheSet = require('./_mapCacheSet');\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nmodule.exports = MapCache;\n","var isArray = require('./isArray'),\n isSymbol = require('./isSymbol');\n\n/** Used to match property names within property paths. */\nvar reIsDeepProp = /\\.|\\[(?:[^[\\]]*|([\"'])(?:(?!\\1)[^\\\\]|\\\\.)*?\\1)\\]/,\n reIsPlainProp = /^\\w*$/;\n\n/**\n * Checks if `value` is a property name and not a property path.\n *\n * @private\n * @param {*} value The value to check.\n * @param {Object} [object] The object to query keys on.\n * @returns {boolean} Returns `true` if `value` is a property name, else `false`.\n */\nfunction isKey(value, object) {\n if (isArray(value)) {\n return false;\n }\n var type = typeof value;\n if (type == 'number' || type == 'symbol' || type == 'boolean' ||\n value == null || isSymbol(value)) {\n return true;\n }\n return reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||\n (object != null && value in Object(object));\n}\n\nmodule.exports = isKey;\n","/*!\n localForage -- Offline Storage, Improved\n Version 1.7.3\n https://localforage.github.io/localForage\n (c) 2013-2017 Mozilla, Apache License 2.0\n*/\n(function(f){if(typeof exports===\"object\"&&typeof module!==\"undefined\"){module.exports=f()}else if(typeof define===\"function\"&&define.amd){define([],f)}else{var g;if(typeof window!==\"undefined\"){g=window}else if(typeof global!==\"undefined\"){g=global}else if(typeof self!==\"undefined\"){g=self}else{g=this}g.localforage = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require==\"function\"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error(\"Cannot find module '\"+o+\"'\");throw (f.code=\"MODULE_NOT_FOUND\", f)}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require==\"function\"&&require;for(var o=0;o element; its readystatechange event will be fired asynchronously once it is inserted\n // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.\n var scriptEl = global.document.createElement('script');\n scriptEl.onreadystatechange = function () {\n nextTick();\n\n scriptEl.onreadystatechange = null;\n scriptEl.parentNode.removeChild(scriptEl);\n scriptEl = null;\n };\n global.document.documentElement.appendChild(scriptEl);\n };\n } else {\n scheduleDrain = function () {\n setTimeout(nextTick, 0);\n };\n }\n}\n\nvar draining;\nvar queue = [];\n//named nextTick for less confusing stack traces\nfunction nextTick() {\n draining = true;\n var i, oldQueue;\n var len = queue.length;\n while (len) {\n oldQueue = queue;\n queue = [];\n i = -1;\n while (++i < len) {\n oldQueue[i]();\n }\n len = queue.length;\n }\n draining = false;\n}\n\nmodule.exports = immediate;\nfunction immediate(task) {\n if (queue.push(task) === 1 && !draining) {\n scheduleDrain();\n }\n}\n\n}).call(this,typeof global !== \"undefined\" ? global : typeof self !== \"undefined\" ? self : typeof window !== \"undefined\" ? window : {})\n},{}],2:[function(_dereq_,module,exports){\n'use strict';\nvar immediate = _dereq_(1);\n\n/* istanbul ignore next */\nfunction INTERNAL() {}\n\nvar handlers = {};\n\nvar REJECTED = ['REJECTED'];\nvar FULFILLED = ['FULFILLED'];\nvar PENDING = ['PENDING'];\n\nmodule.exports = Promise;\n\nfunction Promise(resolver) {\n if (typeof resolver !== 'function') {\n throw new TypeError('resolver must be a function');\n }\n this.state = PENDING;\n this.queue = [];\n this.outcome = void 0;\n if (resolver !== INTERNAL) {\n safelyResolveThenable(this, resolver);\n }\n}\n\nPromise.prototype[\"catch\"] = function (onRejected) {\n return this.then(null, onRejected);\n};\nPromise.prototype.then = function (onFulfilled, onRejected) {\n if (typeof onFulfilled !== 'function' && this.state === FULFILLED ||\n typeof onRejected !== 'function' && this.state === REJECTED) {\n return this;\n }\n var promise = new this.constructor(INTERNAL);\n if (this.state !== PENDING) {\n var resolver = this.state === FULFILLED ? onFulfilled : onRejected;\n unwrap(promise, resolver, this.outcome);\n } else {\n this.queue.push(new QueueItem(promise, onFulfilled, onRejected));\n }\n\n return promise;\n};\nfunction QueueItem(promise, onFulfilled, onRejected) {\n this.promise = promise;\n if (typeof onFulfilled === 'function') {\n this.onFulfilled = onFulfilled;\n this.callFulfilled = this.otherCallFulfilled;\n }\n if (typeof onRejected === 'function') {\n this.onRejected = onRejected;\n this.callRejected = this.otherCallRejected;\n }\n}\nQueueItem.prototype.callFulfilled = function (value) {\n handlers.resolve(this.promise, value);\n};\nQueueItem.prototype.otherCallFulfilled = function (value) {\n unwrap(this.promise, this.onFulfilled, value);\n};\nQueueItem.prototype.callRejected = function (value) {\n handlers.reject(this.promise, value);\n};\nQueueItem.prototype.otherCallRejected = function (value) {\n unwrap(this.promise, this.onRejected, value);\n};\n\nfunction unwrap(promise, func, value) {\n immediate(function () {\n var returnValue;\n try {\n returnValue = func(value);\n } catch (e) {\n return handlers.reject(promise, e);\n }\n if (returnValue === promise) {\n handlers.reject(promise, new TypeError('Cannot resolve promise with itself'));\n } else {\n handlers.resolve(promise, returnValue);\n }\n });\n}\n\nhandlers.resolve = function (self, value) {\n var result = tryCatch(getThen, value);\n if (result.status === 'error') {\n return handlers.reject(self, result.value);\n }\n var thenable = result.value;\n\n if (thenable) {\n safelyResolveThenable(self, thenable);\n } else {\n self.state = FULFILLED;\n self.outcome = value;\n var i = -1;\n var len = self.queue.length;\n while (++i < len) {\n self.queue[i].callFulfilled(value);\n }\n }\n return self;\n};\nhandlers.reject = function (self, error) {\n self.state = REJECTED;\n self.outcome = error;\n var i = -1;\n var len = self.queue.length;\n while (++i < len) {\n self.queue[i].callRejected(error);\n }\n return self;\n};\n\nfunction getThen(obj) {\n // Make sure we only access the accessor once as required by the spec\n var then = obj && obj.then;\n if (obj && (typeof obj === 'object' || typeof obj === 'function') && typeof then === 'function') {\n return function appyThen() {\n then.apply(obj, arguments);\n };\n }\n}\n\nfunction safelyResolveThenable(self, thenable) {\n // Either fulfill, reject or reject with error\n var called = false;\n function onError(value) {\n if (called) {\n return;\n }\n called = true;\n handlers.reject(self, value);\n }\n\n function onSuccess(value) {\n if (called) {\n return;\n }\n called = true;\n handlers.resolve(self, value);\n }\n\n function tryToUnwrap() {\n thenable(onSuccess, onError);\n }\n\n var result = tryCatch(tryToUnwrap);\n if (result.status === 'error') {\n onError(result.value);\n }\n}\n\nfunction tryCatch(func, value) {\n var out = {};\n try {\n out.value = func(value);\n out.status = 'success';\n } catch (e) {\n out.status = 'error';\n out.value = e;\n }\n return out;\n}\n\nPromise.resolve = resolve;\nfunction resolve(value) {\n if (value instanceof this) {\n return value;\n }\n return handlers.resolve(new this(INTERNAL), value);\n}\n\nPromise.reject = reject;\nfunction reject(reason) {\n var promise = new this(INTERNAL);\n return handlers.reject(promise, reason);\n}\n\nPromise.all = all;\nfunction all(iterable) {\n var self = this;\n if (Object.prototype.toString.call(iterable) !== '[object Array]') {\n return this.reject(new TypeError('must be an array'));\n }\n\n var len = iterable.length;\n var called = false;\n if (!len) {\n return this.resolve([]);\n }\n\n var values = new Array(len);\n var resolved = 0;\n var i = -1;\n var promise = new this(INTERNAL);\n\n while (++i < len) {\n allResolver(iterable[i], i);\n }\n return promise;\n function allResolver(value, i) {\n self.resolve(value).then(resolveFromAll, function (error) {\n if (!called) {\n called = true;\n handlers.reject(promise, error);\n }\n });\n function resolveFromAll(outValue) {\n values[i] = outValue;\n if (++resolved === len && !called) {\n called = true;\n handlers.resolve(promise, values);\n }\n }\n }\n}\n\nPromise.race = race;\nfunction race(iterable) {\n var self = this;\n if (Object.prototype.toString.call(iterable) !== '[object Array]') {\n return this.reject(new TypeError('must be an array'));\n }\n\n var len = iterable.length;\n var called = false;\n if (!len) {\n return this.resolve([]);\n }\n\n var i = -1;\n var promise = new this(INTERNAL);\n\n while (++i < len) {\n resolver(iterable[i]);\n }\n return promise;\n function resolver(value) {\n self.resolve(value).then(function (response) {\n if (!called) {\n called = true;\n handlers.resolve(promise, response);\n }\n }, function (error) {\n if (!called) {\n called = true;\n handlers.reject(promise, error);\n }\n });\n }\n}\n\n},{\"1\":1}],3:[function(_dereq_,module,exports){\n(function (global){\n'use strict';\nif (typeof global.Promise !== 'function') {\n global.Promise = _dereq_(2);\n}\n\n}).call(this,typeof global !== \"undefined\" ? global : typeof self !== \"undefined\" ? self : typeof window !== \"undefined\" ? window : {})\n},{\"2\":2}],4:[function(_dereq_,module,exports){\n'use strict';\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction getIDB() {\n /* global indexedDB,webkitIndexedDB,mozIndexedDB,OIndexedDB,msIndexedDB */\n try {\n if (typeof indexedDB !== 'undefined') {\n return indexedDB;\n }\n if (typeof webkitIndexedDB !== 'undefined') {\n return webkitIndexedDB;\n }\n if (typeof mozIndexedDB !== 'undefined') {\n return mozIndexedDB;\n }\n if (typeof OIndexedDB !== 'undefined') {\n return OIndexedDB;\n }\n if (typeof msIndexedDB !== 'undefined') {\n return msIndexedDB;\n }\n } catch (e) {\n return;\n }\n}\n\nvar idb = getIDB();\n\nfunction isIndexedDBValid() {\n try {\n // Initialize IndexedDB; fall back to vendor-prefixed versions\n // if needed.\n if (!idb) {\n return false;\n }\n // We mimic PouchDB here;\n //\n // We test for openDatabase because IE Mobile identifies itself\n // as Safari. Oh the lulz...\n var isSafari = typeof openDatabase !== 'undefined' && /(Safari|iPhone|iPad|iPod)/.test(navigator.userAgent) && !/Chrome/.test(navigator.userAgent) && !/BlackBerry/.test(navigator.platform);\n\n var hasFetch = typeof fetch === 'function' && fetch.toString().indexOf('[native code') !== -1;\n\n // Safari <10.1 does not meet our requirements for IDB support (#5572)\n // since Safari 10.1 shipped with fetch, we can use that to detect it\n return (!isSafari || hasFetch) && typeof indexedDB !== 'undefined' &&\n // some outdated implementations of IDB that appear on Samsung\n // and HTC Android devices <4.4 are missing IDBKeyRange\n // See: https://github.com/mozilla/localForage/issues/128\n // See: https://github.com/mozilla/localForage/issues/272\n typeof IDBKeyRange !== 'undefined';\n } catch (e) {\n return false;\n }\n}\n\n// Abstracts constructing a Blob object, so it also works in older\n// browsers that don't support the native Blob constructor. (i.e.\n// old QtWebKit versions, at least).\n// Abstracts constructing a Blob object, so it also works in older\n// browsers that don't support the native Blob constructor. (i.e.\n// old QtWebKit versions, at least).\nfunction createBlob(parts, properties) {\n /* global BlobBuilder,MSBlobBuilder,MozBlobBuilder,WebKitBlobBuilder */\n parts = parts || [];\n properties = properties || {};\n try {\n return new Blob(parts, properties);\n } catch (e) {\n if (e.name !== 'TypeError') {\n throw e;\n }\n var Builder = typeof BlobBuilder !== 'undefined' ? BlobBuilder : typeof MSBlobBuilder !== 'undefined' ? MSBlobBuilder : typeof MozBlobBuilder !== 'undefined' ? MozBlobBuilder : WebKitBlobBuilder;\n var builder = new Builder();\n for (var i = 0; i < parts.length; i += 1) {\n builder.append(parts[i]);\n }\n return builder.getBlob(properties.type);\n }\n}\n\n// This is CommonJS because lie is an external dependency, so Rollup\n// can just ignore it.\nif (typeof Promise === 'undefined') {\n // In the \"nopromises\" build this will just throw if you don't have\n // a global promise object, but it would throw anyway later.\n _dereq_(3);\n}\nvar Promise$1 = Promise;\n\nfunction executeCallback(promise, callback) {\n if (callback) {\n promise.then(function (result) {\n callback(null, result);\n }, function (error) {\n callback(error);\n });\n }\n}\n\nfunction executeTwoCallbacks(promise, callback, errorCallback) {\n if (typeof callback === 'function') {\n promise.then(callback);\n }\n\n if (typeof errorCallback === 'function') {\n promise[\"catch\"](errorCallback);\n }\n}\n\nfunction normalizeKey(key) {\n // Cast the key to a string, as that's all we can set as a key.\n if (typeof key !== 'string') {\n console.warn(key + ' used as a key, but it is not a string.');\n key = String(key);\n }\n\n return key;\n}\n\nfunction getCallback() {\n if (arguments.length && typeof arguments[arguments.length - 1] === 'function') {\n return arguments[arguments.length - 1];\n }\n}\n\n// Some code originally from async_storage.js in\n// [Gaia](https://github.com/mozilla-b2g/gaia).\n\nvar DETECT_BLOB_SUPPORT_STORE = 'local-forage-detect-blob-support';\nvar supportsBlobs = void 0;\nvar dbContexts = {};\nvar toString = Object.prototype.toString;\n\n// Transaction Modes\nvar READ_ONLY = 'readonly';\nvar READ_WRITE = 'readwrite';\n\n// Transform a binary string to an array buffer, because otherwise\n// weird stuff happens when you try to work with the binary string directly.\n// It is known.\n// From http://stackoverflow.com/questions/14967647/ (continues on next line)\n// encode-decode-image-with-base64-breaks-image (2013-04-21)\nfunction _binStringToArrayBuffer(bin) {\n var length = bin.length;\n var buf = new ArrayBuffer(length);\n var arr = new Uint8Array(buf);\n for (var i = 0; i < length; i++) {\n arr[i] = bin.charCodeAt(i);\n }\n return buf;\n}\n\n//\n// Blobs are not supported in all versions of IndexedDB, notably\n// Chrome <37 and Android <5. In those versions, storing a blob will throw.\n//\n// Various other blob bugs exist in Chrome v37-42 (inclusive).\n// Detecting them is expensive and confusing to users, and Chrome 37-42\n// is at very low usage worldwide, so we do a hacky userAgent check instead.\n//\n// content-type bug: https://code.google.com/p/chromium/issues/detail?id=408120\n// 404 bug: https://code.google.com/p/chromium/issues/detail?id=447916\n// FileReader bug: https://code.google.com/p/chromium/issues/detail?id=447836\n//\n// Code borrowed from PouchDB. See:\n// https://github.com/pouchdb/pouchdb/blob/master/packages/node_modules/pouchdb-adapter-idb/src/blobSupport.js\n//\nfunction _checkBlobSupportWithoutCaching(idb) {\n return new Promise$1(function (resolve) {\n var txn = idb.transaction(DETECT_BLOB_SUPPORT_STORE, READ_WRITE);\n var blob = createBlob(['']);\n txn.objectStore(DETECT_BLOB_SUPPORT_STORE).put(blob, 'key');\n\n txn.onabort = function (e) {\n // If the transaction aborts now its due to not being able to\n // write to the database, likely due to the disk being full\n e.preventDefault();\n e.stopPropagation();\n resolve(false);\n };\n\n txn.oncomplete = function () {\n var matchedChrome = navigator.userAgent.match(/Chrome\\/(\\d+)/);\n var matchedEdge = navigator.userAgent.match(/Edge\\//);\n // MS Edge pretends to be Chrome 42:\n // https://msdn.microsoft.com/en-us/library/hh869301%28v=vs.85%29.aspx\n resolve(matchedEdge || !matchedChrome || parseInt(matchedChrome[1], 10) >= 43);\n };\n })[\"catch\"](function () {\n return false; // error, so assume unsupported\n });\n}\n\nfunction _checkBlobSupport(idb) {\n if (typeof supportsBlobs === 'boolean') {\n return Promise$1.resolve(supportsBlobs);\n }\n return _checkBlobSupportWithoutCaching(idb).then(function (value) {\n supportsBlobs = value;\n return supportsBlobs;\n });\n}\n\nfunction _deferReadiness(dbInfo) {\n var dbContext = dbContexts[dbInfo.name];\n\n // Create a deferred object representing the current database operation.\n var deferredOperation = {};\n\n deferredOperation.promise = new Promise$1(function (resolve, reject) {\n deferredOperation.resolve = resolve;\n deferredOperation.reject = reject;\n });\n\n // Enqueue the deferred operation.\n dbContext.deferredOperations.push(deferredOperation);\n\n // Chain its promise to the database readiness.\n if (!dbContext.dbReady) {\n dbContext.dbReady = deferredOperation.promise;\n } else {\n dbContext.dbReady = dbContext.dbReady.then(function () {\n return deferredOperation.promise;\n });\n }\n}\n\nfunction _advanceReadiness(dbInfo) {\n var dbContext = dbContexts[dbInfo.name];\n\n // Dequeue a deferred operation.\n var deferredOperation = dbContext.deferredOperations.pop();\n\n // Resolve its promise (which is part of the database readiness\n // chain of promises).\n if (deferredOperation) {\n deferredOperation.resolve();\n return deferredOperation.promise;\n }\n}\n\nfunction _rejectReadiness(dbInfo, err) {\n var dbContext = dbContexts[dbInfo.name];\n\n // Dequeue a deferred operation.\n var deferredOperation = dbContext.deferredOperations.pop();\n\n // Reject its promise (which is part of the database readiness\n // chain of promises).\n if (deferredOperation) {\n deferredOperation.reject(err);\n return deferredOperation.promise;\n }\n}\n\nfunction _getConnection(dbInfo, upgradeNeeded) {\n return new Promise$1(function (resolve, reject) {\n dbContexts[dbInfo.name] = dbContexts[dbInfo.name] || createDbContext();\n\n if (dbInfo.db) {\n if (upgradeNeeded) {\n _deferReadiness(dbInfo);\n dbInfo.db.close();\n } else {\n return resolve(dbInfo.db);\n }\n }\n\n var dbArgs = [dbInfo.name];\n\n if (upgradeNeeded) {\n dbArgs.push(dbInfo.version);\n }\n\n var openreq = idb.open.apply(idb, dbArgs);\n\n if (upgradeNeeded) {\n openreq.onupgradeneeded = function (e) {\n var db = openreq.result;\n try {\n db.createObjectStore(dbInfo.storeName);\n if (e.oldVersion <= 1) {\n // Added when support for blob shims was added\n db.createObjectStore(DETECT_BLOB_SUPPORT_STORE);\n }\n } catch (ex) {\n if (ex.name === 'ConstraintError') {\n console.warn('The database \"' + dbInfo.name + '\"' + ' has been upgraded from version ' + e.oldVersion + ' to version ' + e.newVersion + ', but the storage \"' + dbInfo.storeName + '\" already exists.');\n } else {\n throw ex;\n }\n }\n };\n }\n\n openreq.onerror = function (e) {\n e.preventDefault();\n reject(openreq.error);\n };\n\n openreq.onsuccess = function () {\n resolve(openreq.result);\n _advanceReadiness(dbInfo);\n };\n });\n}\n\nfunction _getOriginalConnection(dbInfo) {\n return _getConnection(dbInfo, false);\n}\n\nfunction _getUpgradedConnection(dbInfo) {\n return _getConnection(dbInfo, true);\n}\n\nfunction _isUpgradeNeeded(dbInfo, defaultVersion) {\n if (!dbInfo.db) {\n return true;\n }\n\n var isNewStore = !dbInfo.db.objectStoreNames.contains(dbInfo.storeName);\n var isDowngrade = dbInfo.version < dbInfo.db.version;\n var isUpgrade = dbInfo.version > dbInfo.db.version;\n\n if (isDowngrade) {\n // If the version is not the default one\n // then warn for impossible downgrade.\n if (dbInfo.version !== defaultVersion) {\n console.warn('The database \"' + dbInfo.name + '\"' + \" can't be downgraded from version \" + dbInfo.db.version + ' to version ' + dbInfo.version + '.');\n }\n // Align the versions to prevent errors.\n dbInfo.version = dbInfo.db.version;\n }\n\n if (isUpgrade || isNewStore) {\n // If the store is new then increment the version (if needed).\n // This will trigger an \"upgradeneeded\" event which is required\n // for creating a store.\n if (isNewStore) {\n var incVersion = dbInfo.db.version + 1;\n if (incVersion > dbInfo.version) {\n dbInfo.version = incVersion;\n }\n }\n\n return true;\n }\n\n return false;\n}\n\n// encode a blob for indexeddb engines that don't support blobs\nfunction _encodeBlob(blob) {\n return new Promise$1(function (resolve, reject) {\n var reader = new FileReader();\n reader.onerror = reject;\n reader.onloadend = function (e) {\n var base64 = btoa(e.target.result || '');\n resolve({\n __local_forage_encoded_blob: true,\n data: base64,\n type: blob.type\n });\n };\n reader.readAsBinaryString(blob);\n });\n}\n\n// decode an encoded blob\nfunction _decodeBlob(encodedBlob) {\n var arrayBuff = _binStringToArrayBuffer(atob(encodedBlob.data));\n return createBlob([arrayBuff], { type: encodedBlob.type });\n}\n\n// is this one of our fancy encoded blobs?\nfunction _isEncodedBlob(value) {\n return value && value.__local_forage_encoded_blob;\n}\n\n// Specialize the default `ready()` function by making it dependent\n// on the current database operations. Thus, the driver will be actually\n// ready when it's been initialized (default) *and* there are no pending\n// operations on the database (initiated by some other instances).\nfunction _fullyReady(callback) {\n var self = this;\n\n var promise = self._initReady().then(function () {\n var dbContext = dbContexts[self._dbInfo.name];\n\n if (dbContext && dbContext.dbReady) {\n return dbContext.dbReady;\n }\n });\n\n executeTwoCallbacks(promise, callback, callback);\n return promise;\n}\n\n// Try to establish a new db connection to replace the\n// current one which is broken (i.e. experiencing\n// InvalidStateError while creating a transaction).\nfunction _tryReconnect(dbInfo) {\n _deferReadiness(dbInfo);\n\n var dbContext = dbContexts[dbInfo.name];\n var forages = dbContext.forages;\n\n for (var i = 0; i < forages.length; i++) {\n var forage = forages[i];\n if (forage._dbInfo.db) {\n forage._dbInfo.db.close();\n forage._dbInfo.db = null;\n }\n }\n dbInfo.db = null;\n\n return _getOriginalConnection(dbInfo).then(function (db) {\n dbInfo.db = db;\n if (_isUpgradeNeeded(dbInfo)) {\n // Reopen the database for upgrading.\n return _getUpgradedConnection(dbInfo);\n }\n return db;\n }).then(function (db) {\n // store the latest db reference\n // in case the db was upgraded\n dbInfo.db = dbContext.db = db;\n for (var i = 0; i < forages.length; i++) {\n forages[i]._dbInfo.db = db;\n }\n })[\"catch\"](function (err) {\n _rejectReadiness(dbInfo, err);\n throw err;\n });\n}\n\n// FF doesn't like Promises (micro-tasks) and IDDB store operations,\n// so we have to do it with callbacks\nfunction createTransaction(dbInfo, mode, callback, retries) {\n if (retries === undefined) {\n retries = 1;\n }\n\n try {\n var tx = dbInfo.db.transaction(dbInfo.storeName, mode);\n callback(null, tx);\n } catch (err) {\n if (retries > 0 && (!dbInfo.db || err.name === 'InvalidStateError' || err.name === 'NotFoundError')) {\n return Promise$1.resolve().then(function () {\n if (!dbInfo.db || err.name === 'NotFoundError' && !dbInfo.db.objectStoreNames.contains(dbInfo.storeName) && dbInfo.version <= dbInfo.db.version) {\n // increase the db version, to create the new ObjectStore\n if (dbInfo.db) {\n dbInfo.version = dbInfo.db.version + 1;\n }\n // Reopen the database for upgrading.\n return _getUpgradedConnection(dbInfo);\n }\n }).then(function () {\n return _tryReconnect(dbInfo).then(function () {\n createTransaction(dbInfo, mode, callback, retries - 1);\n });\n })[\"catch\"](callback);\n }\n\n callback(err);\n }\n}\n\nfunction createDbContext() {\n return {\n // Running localForages sharing a database.\n forages: [],\n // Shared database.\n db: null,\n // Database readiness (promise).\n dbReady: null,\n // Deferred operations on the database.\n deferredOperations: []\n };\n}\n\n// Open the IndexedDB database (automatically creates one if one didn't\n// previously exist), using any options set in the config.\nfunction _initStorage(options) {\n var self = this;\n var dbInfo = {\n db: null\n };\n\n if (options) {\n for (var i in options) {\n dbInfo[i] = options[i];\n }\n }\n\n // Get the current context of the database;\n var dbContext = dbContexts[dbInfo.name];\n\n // ...or create a new context.\n if (!dbContext) {\n dbContext = createDbContext();\n // Register the new context in the global container.\n dbContexts[dbInfo.name] = dbContext;\n }\n\n // Register itself as a running localForage in the current context.\n dbContext.forages.push(self);\n\n // Replace the default `ready()` function with the specialized one.\n if (!self._initReady) {\n self._initReady = self.ready;\n self.ready = _fullyReady;\n }\n\n // Create an array of initialization states of the related localForages.\n var initPromises = [];\n\n function ignoreErrors() {\n // Don't handle errors here,\n // just makes sure related localForages aren't pending.\n return Promise$1.resolve();\n }\n\n for (var j = 0; j < dbContext.forages.length; j++) {\n var forage = dbContext.forages[j];\n if (forage !== self) {\n // Don't wait for itself...\n initPromises.push(forage._initReady()[\"catch\"](ignoreErrors));\n }\n }\n\n // Take a snapshot of the related localForages.\n var forages = dbContext.forages.slice(0);\n\n // Initialize the connection process only when\n // all the related localForages aren't pending.\n return Promise$1.all(initPromises).then(function () {\n dbInfo.db = dbContext.db;\n // Get the connection or open a new one without upgrade.\n return _getOriginalConnection(dbInfo);\n }).then(function (db) {\n dbInfo.db = db;\n if (_isUpgradeNeeded(dbInfo, self._defaultConfig.version)) {\n // Reopen the database for upgrading.\n return _getUpgradedConnection(dbInfo);\n }\n return db;\n }).then(function (db) {\n dbInfo.db = dbContext.db = db;\n self._dbInfo = dbInfo;\n // Share the final connection amongst related localForages.\n for (var k = 0; k < forages.length; k++) {\n var forage = forages[k];\n if (forage !== self) {\n // Self is already up-to-date.\n forage._dbInfo.db = dbInfo.db;\n forage._dbInfo.version = dbInfo.version;\n }\n }\n });\n}\n\nfunction getItem(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_ONLY, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var req = store.get(key);\n\n req.onsuccess = function () {\n var value = req.result;\n if (value === undefined) {\n value = null;\n }\n if (_isEncodedBlob(value)) {\n value = _decodeBlob(value);\n }\n resolve(value);\n };\n\n req.onerror = function () {\n reject(req.error);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Iterate over all items stored in database.\nfunction iterate(iterator, callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_ONLY, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var req = store.openCursor();\n var iterationNumber = 1;\n\n req.onsuccess = function () {\n var cursor = req.result;\n\n if (cursor) {\n var value = cursor.value;\n if (_isEncodedBlob(value)) {\n value = _decodeBlob(value);\n }\n var result = iterator(value, cursor.key, iterationNumber++);\n\n // when the iterator callback retuns any\n // (non-`undefined`) value, then we stop\n // the iteration immediately\n if (result !== void 0) {\n resolve(result);\n } else {\n cursor[\"continue\"]();\n }\n } else {\n resolve();\n }\n };\n\n req.onerror = function () {\n reject(req.error);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n\n return promise;\n}\n\nfunction setItem(key, value, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n var dbInfo;\n self.ready().then(function () {\n dbInfo = self._dbInfo;\n if (toString.call(value) === '[object Blob]') {\n return _checkBlobSupport(dbInfo.db).then(function (blobSupport) {\n if (blobSupport) {\n return value;\n }\n return _encodeBlob(value);\n });\n }\n return value;\n }).then(function (value) {\n createTransaction(self._dbInfo, READ_WRITE, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n\n // The reason we don't _save_ null is because IE 10 does\n // not support saving the `null` type in IndexedDB. How\n // ironic, given the bug below!\n // See: https://github.com/mozilla/localForage/issues/161\n if (value === null) {\n value = undefined;\n }\n\n var req = store.put(value, key);\n\n transaction.oncomplete = function () {\n // Cast to undefined so the value passed to\n // callback/promise is the same as what one would get out\n // of `getItem()` later. This leads to some weirdness\n // (setItem('foo', undefined) will return `null`), but\n // it's not my fault localStorage is our baseline and that\n // it's weird.\n if (value === undefined) {\n value = null;\n }\n\n resolve(value);\n };\n transaction.onabort = transaction.onerror = function () {\n var err = req.error ? req.error : req.transaction.error;\n reject(err);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction removeItem(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_WRITE, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n // We use a Grunt task to make this safe for IE and some\n // versions of Android (including those used by Cordova).\n // Normally IE won't like `.delete()` and will insist on\n // using `['delete']()`, but we have a build step that\n // fixes this for us now.\n var req = store[\"delete\"](key);\n transaction.oncomplete = function () {\n resolve();\n };\n\n transaction.onerror = function () {\n reject(req.error);\n };\n\n // The request will be also be aborted if we've exceeded our storage\n // space.\n transaction.onabort = function () {\n var err = req.error ? req.error : req.transaction.error;\n reject(err);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction clear(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_WRITE, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var req = store.clear();\n\n transaction.oncomplete = function () {\n resolve();\n };\n\n transaction.onabort = transaction.onerror = function () {\n var err = req.error ? req.error : req.transaction.error;\n reject(err);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction length(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_ONLY, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var req = store.count();\n\n req.onsuccess = function () {\n resolve(req.result);\n };\n\n req.onerror = function () {\n reject(req.error);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction key(n, callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n if (n < 0) {\n resolve(null);\n\n return;\n }\n\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_ONLY, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var advanced = false;\n var req = store.openCursor();\n\n req.onsuccess = function () {\n var cursor = req.result;\n if (!cursor) {\n // this means there weren't enough keys\n resolve(null);\n\n return;\n }\n\n if (n === 0) {\n // We have the first key, return it if that's what they\n // wanted.\n resolve(cursor.key);\n } else {\n if (!advanced) {\n // Otherwise, ask the cursor to skip ahead n\n // records.\n advanced = true;\n cursor.advance(n);\n } else {\n // When we get here, we've got the nth key.\n resolve(cursor.key);\n }\n }\n };\n\n req.onerror = function () {\n reject(req.error);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction keys(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_ONLY, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var req = store.openCursor();\n var keys = [];\n\n req.onsuccess = function () {\n var cursor = req.result;\n\n if (!cursor) {\n resolve(keys);\n return;\n }\n\n keys.push(cursor.key);\n cursor[\"continue\"]();\n };\n\n req.onerror = function () {\n reject(req.error);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction dropInstance(options, callback) {\n callback = getCallback.apply(this, arguments);\n\n var currentConfig = this.config();\n options = typeof options !== 'function' && options || {};\n if (!options.name) {\n options.name = options.name || currentConfig.name;\n options.storeName = options.storeName || currentConfig.storeName;\n }\n\n var self = this;\n var promise;\n if (!options.name) {\n promise = Promise$1.reject('Invalid arguments');\n } else {\n var isCurrentDb = options.name === currentConfig.name && self._dbInfo.db;\n\n var dbPromise = isCurrentDb ? Promise$1.resolve(self._dbInfo.db) : _getOriginalConnection(options).then(function (db) {\n var dbContext = dbContexts[options.name];\n var forages = dbContext.forages;\n dbContext.db = db;\n for (var i = 0; i < forages.length; i++) {\n forages[i]._dbInfo.db = db;\n }\n return db;\n });\n\n if (!options.storeName) {\n promise = dbPromise.then(function (db) {\n _deferReadiness(options);\n\n var dbContext = dbContexts[options.name];\n var forages = dbContext.forages;\n\n db.close();\n for (var i = 0; i < forages.length; i++) {\n var forage = forages[i];\n forage._dbInfo.db = null;\n }\n\n var dropDBPromise = new Promise$1(function (resolve, reject) {\n var req = idb.deleteDatabase(options.name);\n\n req.onerror = req.onblocked = function (err) {\n var db = req.result;\n if (db) {\n db.close();\n }\n reject(err);\n };\n\n req.onsuccess = function () {\n var db = req.result;\n if (db) {\n db.close();\n }\n resolve(db);\n };\n });\n\n return dropDBPromise.then(function (db) {\n dbContext.db = db;\n for (var i = 0; i < forages.length; i++) {\n var _forage = forages[i];\n _advanceReadiness(_forage._dbInfo);\n }\n })[\"catch\"](function (err) {\n (_rejectReadiness(options, err) || Promise$1.resolve())[\"catch\"](function () {});\n throw err;\n });\n });\n } else {\n promise = dbPromise.then(function (db) {\n if (!db.objectStoreNames.contains(options.storeName)) {\n return;\n }\n\n var newVersion = db.version + 1;\n\n _deferReadiness(options);\n\n var dbContext = dbContexts[options.name];\n var forages = dbContext.forages;\n\n db.close();\n for (var i = 0; i < forages.length; i++) {\n var forage = forages[i];\n forage._dbInfo.db = null;\n forage._dbInfo.version = newVersion;\n }\n\n var dropObjectPromise = new Promise$1(function (resolve, reject) {\n var req = idb.open(options.name, newVersion);\n\n req.onerror = function (err) {\n var db = req.result;\n db.close();\n reject(err);\n };\n\n req.onupgradeneeded = function () {\n var db = req.result;\n db.deleteObjectStore(options.storeName);\n };\n\n req.onsuccess = function () {\n var db = req.result;\n db.close();\n resolve(db);\n };\n });\n\n return dropObjectPromise.then(function (db) {\n dbContext.db = db;\n for (var j = 0; j < forages.length; j++) {\n var _forage2 = forages[j];\n _forage2._dbInfo.db = db;\n _advanceReadiness(_forage2._dbInfo);\n }\n })[\"catch\"](function (err) {\n (_rejectReadiness(options, err) || Promise$1.resolve())[\"catch\"](function () {});\n throw err;\n });\n });\n }\n }\n\n executeCallback(promise, callback);\n return promise;\n}\n\nvar asyncStorage = {\n _driver: 'asyncStorage',\n _initStorage: _initStorage,\n _support: isIndexedDBValid(),\n iterate: iterate,\n getItem: getItem,\n setItem: setItem,\n removeItem: removeItem,\n clear: clear,\n length: length,\n key: key,\n keys: keys,\n dropInstance: dropInstance\n};\n\nfunction isWebSQLValid() {\n return typeof openDatabase === 'function';\n}\n\n// Sadly, the best way to save binary data in WebSQL/localStorage is serializing\n// it to Base64, so this is how we store it to prevent very strange errors with less\n// verbose ways of binary <-> string data storage.\nvar BASE_CHARS = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';\n\nvar BLOB_TYPE_PREFIX = '~~local_forage_type~';\nvar BLOB_TYPE_PREFIX_REGEX = /^~~local_forage_type~([^~]+)~/;\n\nvar SERIALIZED_MARKER = '__lfsc__:';\nvar SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER.length;\n\n// OMG the serializations!\nvar TYPE_ARRAYBUFFER = 'arbf';\nvar TYPE_BLOB = 'blob';\nvar TYPE_INT8ARRAY = 'si08';\nvar TYPE_UINT8ARRAY = 'ui08';\nvar TYPE_UINT8CLAMPEDARRAY = 'uic8';\nvar TYPE_INT16ARRAY = 'si16';\nvar TYPE_INT32ARRAY = 'si32';\nvar TYPE_UINT16ARRAY = 'ur16';\nvar TYPE_UINT32ARRAY = 'ui32';\nvar TYPE_FLOAT32ARRAY = 'fl32';\nvar TYPE_FLOAT64ARRAY = 'fl64';\nvar TYPE_SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER_LENGTH + TYPE_ARRAYBUFFER.length;\n\nvar toString$1 = Object.prototype.toString;\n\nfunction stringToBuffer(serializedString) {\n // Fill the string into a ArrayBuffer.\n var bufferLength = serializedString.length * 0.75;\n var len = serializedString.length;\n var i;\n var p = 0;\n var encoded1, encoded2, encoded3, encoded4;\n\n if (serializedString[serializedString.length - 1] === '=') {\n bufferLength--;\n if (serializedString[serializedString.length - 2] === '=') {\n bufferLength--;\n }\n }\n\n var buffer = new ArrayBuffer(bufferLength);\n var bytes = new Uint8Array(buffer);\n\n for (i = 0; i < len; i += 4) {\n encoded1 = BASE_CHARS.indexOf(serializedString[i]);\n encoded2 = BASE_CHARS.indexOf(serializedString[i + 1]);\n encoded3 = BASE_CHARS.indexOf(serializedString[i + 2]);\n encoded4 = BASE_CHARS.indexOf(serializedString[i + 3]);\n\n /*jslint bitwise: true */\n bytes[p++] = encoded1 << 2 | encoded2 >> 4;\n bytes[p++] = (encoded2 & 15) << 4 | encoded3 >> 2;\n bytes[p++] = (encoded3 & 3) << 6 | encoded4 & 63;\n }\n return buffer;\n}\n\n// Converts a buffer to a string to store, serialized, in the backend\n// storage library.\nfunction bufferToString(buffer) {\n // base64-arraybuffer\n var bytes = new Uint8Array(buffer);\n var base64String = '';\n var i;\n\n for (i = 0; i < bytes.length; i += 3) {\n /*jslint bitwise: true */\n base64String += BASE_CHARS[bytes[i] >> 2];\n base64String += BASE_CHARS[(bytes[i] & 3) << 4 | bytes[i + 1] >> 4];\n base64String += BASE_CHARS[(bytes[i + 1] & 15) << 2 | bytes[i + 2] >> 6];\n base64String += BASE_CHARS[bytes[i + 2] & 63];\n }\n\n if (bytes.length % 3 === 2) {\n base64String = base64String.substring(0, base64String.length - 1) + '=';\n } else if (bytes.length % 3 === 1) {\n base64String = base64String.substring(0, base64String.length - 2) + '==';\n }\n\n return base64String;\n}\n\n// Serialize a value, afterwards executing a callback (which usually\n// instructs the `setItem()` callback/promise to be executed). This is how\n// we store binary data with localStorage.\nfunction serialize(value, callback) {\n var valueType = '';\n if (value) {\n valueType = toString$1.call(value);\n }\n\n // Cannot use `value instanceof ArrayBuffer` or such here, as these\n // checks fail when running the tests using casper.js...\n //\n // TODO: See why those tests fail and use a better solution.\n if (value && (valueType === '[object ArrayBuffer]' || value.buffer && toString$1.call(value.buffer) === '[object ArrayBuffer]')) {\n // Convert binary arrays to a string and prefix the string with\n // a special marker.\n var buffer;\n var marker = SERIALIZED_MARKER;\n\n if (value instanceof ArrayBuffer) {\n buffer = value;\n marker += TYPE_ARRAYBUFFER;\n } else {\n buffer = value.buffer;\n\n if (valueType === '[object Int8Array]') {\n marker += TYPE_INT8ARRAY;\n } else if (valueType === '[object Uint8Array]') {\n marker += TYPE_UINT8ARRAY;\n } else if (valueType === '[object Uint8ClampedArray]') {\n marker += TYPE_UINT8CLAMPEDARRAY;\n } else if (valueType === '[object Int16Array]') {\n marker += TYPE_INT16ARRAY;\n } else if (valueType === '[object Uint16Array]') {\n marker += TYPE_UINT16ARRAY;\n } else if (valueType === '[object Int32Array]') {\n marker += TYPE_INT32ARRAY;\n } else if (valueType === '[object Uint32Array]') {\n marker += TYPE_UINT32ARRAY;\n } else if (valueType === '[object Float32Array]') {\n marker += TYPE_FLOAT32ARRAY;\n } else if (valueType === '[object Float64Array]') {\n marker += TYPE_FLOAT64ARRAY;\n } else {\n callback(new Error('Failed to get type for BinaryArray'));\n }\n }\n\n callback(marker + bufferToString(buffer));\n } else if (valueType === '[object Blob]') {\n // Conver the blob to a binaryArray and then to a string.\n var fileReader = new FileReader();\n\n fileReader.onload = function () {\n // Backwards-compatible prefix for the blob type.\n var str = BLOB_TYPE_PREFIX + value.type + '~' + bufferToString(this.result);\n\n callback(SERIALIZED_MARKER + TYPE_BLOB + str);\n };\n\n fileReader.readAsArrayBuffer(value);\n } else {\n try {\n callback(JSON.stringify(value));\n } catch (e) {\n console.error(\"Couldn't convert value into a JSON string: \", value);\n\n callback(null, e);\n }\n }\n}\n\n// Deserialize data we've inserted into a value column/field. We place\n// special markers into our strings to mark them as encoded; this isn't\n// as nice as a meta field, but it's the only sane thing we can do whilst\n// keeping localStorage support intact.\n//\n// Oftentimes this will just deserialize JSON content, but if we have a\n// special marker (SERIALIZED_MARKER, defined above), we will extract\n// some kind of arraybuffer/binary data/typed array out of the string.\nfunction deserialize(value) {\n // If we haven't marked this string as being specially serialized (i.e.\n // something other than serialized JSON), we can just return it and be\n // done with it.\n if (value.substring(0, SERIALIZED_MARKER_LENGTH) !== SERIALIZED_MARKER) {\n return JSON.parse(value);\n }\n\n // The following code deals with deserializing some kind of Blob or\n // TypedArray. First we separate out the type of data we're dealing\n // with from the data itself.\n var serializedString = value.substring(TYPE_SERIALIZED_MARKER_LENGTH);\n var type = value.substring(SERIALIZED_MARKER_LENGTH, TYPE_SERIALIZED_MARKER_LENGTH);\n\n var blobType;\n // Backwards-compatible blob type serialization strategy.\n // DBs created with older versions of localForage will simply not have the blob type.\n if (type === TYPE_BLOB && BLOB_TYPE_PREFIX_REGEX.test(serializedString)) {\n var matcher = serializedString.match(BLOB_TYPE_PREFIX_REGEX);\n blobType = matcher[1];\n serializedString = serializedString.substring(matcher[0].length);\n }\n var buffer = stringToBuffer(serializedString);\n\n // Return the right type based on the code/type set during\n // serialization.\n switch (type) {\n case TYPE_ARRAYBUFFER:\n return buffer;\n case TYPE_BLOB:\n return createBlob([buffer], { type: blobType });\n case TYPE_INT8ARRAY:\n return new Int8Array(buffer);\n case TYPE_UINT8ARRAY:\n return new Uint8Array(buffer);\n case TYPE_UINT8CLAMPEDARRAY:\n return new Uint8ClampedArray(buffer);\n case TYPE_INT16ARRAY:\n return new Int16Array(buffer);\n case TYPE_UINT16ARRAY:\n return new Uint16Array(buffer);\n case TYPE_INT32ARRAY:\n return new Int32Array(buffer);\n case TYPE_UINT32ARRAY:\n return new Uint32Array(buffer);\n case TYPE_FLOAT32ARRAY:\n return new Float32Array(buffer);\n case TYPE_FLOAT64ARRAY:\n return new Float64Array(buffer);\n default:\n throw new Error('Unkown type: ' + type);\n }\n}\n\nvar localforageSerializer = {\n serialize: serialize,\n deserialize: deserialize,\n stringToBuffer: stringToBuffer,\n bufferToString: bufferToString\n};\n\n/*\n * Includes code from:\n *\n * base64-arraybuffer\n * https://github.com/niklasvh/base64-arraybuffer\n *\n * Copyright (c) 2012 Niklas von Hertzen\n * Licensed under the MIT license.\n */\n\nfunction createDbTable(t, dbInfo, callback, errorCallback) {\n t.executeSql('CREATE TABLE IF NOT EXISTS ' + dbInfo.storeName + ' ' + '(id INTEGER PRIMARY KEY, key unique, value)', [], callback, errorCallback);\n}\n\n// Open the WebSQL database (automatically creates one if one didn't\n// previously exist), using any options set in the config.\nfunction _initStorage$1(options) {\n var self = this;\n var dbInfo = {\n db: null\n };\n\n if (options) {\n for (var i in options) {\n dbInfo[i] = typeof options[i] !== 'string' ? options[i].toString() : options[i];\n }\n }\n\n var dbInfoPromise = new Promise$1(function (resolve, reject) {\n // Open the database; the openDatabase API will automatically\n // create it for us if it doesn't exist.\n try {\n dbInfo.db = openDatabase(dbInfo.name, String(dbInfo.version), dbInfo.description, dbInfo.size);\n } catch (e) {\n return reject(e);\n }\n\n // Create our key/value table if it doesn't exist.\n dbInfo.db.transaction(function (t) {\n createDbTable(t, dbInfo, function () {\n self._dbInfo = dbInfo;\n resolve();\n }, function (t, error) {\n reject(error);\n });\n }, reject);\n });\n\n dbInfo.serializer = localforageSerializer;\n return dbInfoPromise;\n}\n\nfunction tryExecuteSql(t, dbInfo, sqlStatement, args, callback, errorCallback) {\n t.executeSql(sqlStatement, args, callback, function (t, error) {\n if (error.code === error.SYNTAX_ERR) {\n t.executeSql('SELECT name FROM sqlite_master ' + \"WHERE type='table' AND name = ?\", [dbInfo.storeName], function (t, results) {\n if (!results.rows.length) {\n // if the table is missing (was deleted)\n // re-create it table and retry\n createDbTable(t, dbInfo, function () {\n t.executeSql(sqlStatement, args, callback, errorCallback);\n }, errorCallback);\n } else {\n errorCallback(t, error);\n }\n }, errorCallback);\n } else {\n errorCallback(t, error);\n }\n }, errorCallback);\n}\n\nfunction getItem$1(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'SELECT * FROM ' + dbInfo.storeName + ' WHERE key = ? LIMIT 1', [key], function (t, results) {\n var result = results.rows.length ? results.rows.item(0).value : null;\n\n // Check to see if this is serialized content we need to\n // unpack.\n if (result) {\n result = dbInfo.serializer.deserialize(result);\n }\n\n resolve(result);\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction iterate$1(iterator, callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'SELECT * FROM ' + dbInfo.storeName, [], function (t, results) {\n var rows = results.rows;\n var length = rows.length;\n\n for (var i = 0; i < length; i++) {\n var item = rows.item(i);\n var result = item.value;\n\n // Check to see if this is serialized content\n // we need to unpack.\n if (result) {\n result = dbInfo.serializer.deserialize(result);\n }\n\n result = iterator(result, item.key, i + 1);\n\n // void(0) prevents problems with redefinition\n // of `undefined`.\n if (result !== void 0) {\n resolve(result);\n return;\n }\n }\n\n resolve();\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction _setItem(key, value, callback, retriesLeft) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n // The localStorage API doesn't return undefined values in an\n // \"expected\" way, so undefined is always cast to null in all\n // drivers. See: https://github.com/mozilla/localForage/pull/42\n if (value === undefined) {\n value = null;\n }\n\n // Save the original value to pass to the callback.\n var originalValue = value;\n\n var dbInfo = self._dbInfo;\n dbInfo.serializer.serialize(value, function (value, error) {\n if (error) {\n reject(error);\n } else {\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'INSERT OR REPLACE INTO ' + dbInfo.storeName + ' ' + '(key, value) VALUES (?, ?)', [key, value], function () {\n resolve(originalValue);\n }, function (t, error) {\n reject(error);\n });\n }, function (sqlError) {\n // The transaction failed; check\n // to see if it's a quota error.\n if (sqlError.code === sqlError.QUOTA_ERR) {\n // We reject the callback outright for now, but\n // it's worth trying to re-run the transaction.\n // Even if the user accepts the prompt to use\n // more storage on Safari, this error will\n // be called.\n //\n // Try to re-run the transaction.\n if (retriesLeft > 0) {\n resolve(_setItem.apply(self, [key, originalValue, callback, retriesLeft - 1]));\n return;\n }\n reject(sqlError);\n }\n });\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction setItem$1(key, value, callback) {\n return _setItem.apply(this, [key, value, callback, 1]);\n}\n\nfunction removeItem$1(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'DELETE FROM ' + dbInfo.storeName + ' WHERE key = ?', [key], function () {\n resolve();\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Deletes every item in the table.\n// TODO: Find out if this resets the AUTO_INCREMENT number.\nfunction clear$1(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'DELETE FROM ' + dbInfo.storeName, [], function () {\n resolve();\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Does a simple `COUNT(key)` to get the number of items stored in\n// localForage.\nfunction length$1(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n // Ahhh, SQL makes this one soooooo easy.\n tryExecuteSql(t, dbInfo, 'SELECT COUNT(key) as c FROM ' + dbInfo.storeName, [], function (t, results) {\n var result = results.rows.item(0).c;\n resolve(result);\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Return the key located at key index X; essentially gets the key from a\n// `WHERE id = ?`. This is the most efficient way I can think to implement\n// this rarely-used (in my experience) part of the API, but it can seem\n// inconsistent, because we do `INSERT OR REPLACE INTO` on `setItem()`, so\n// the ID of each key will change every time it's updated. Perhaps a stored\n// procedure for the `setItem()` SQL would solve this problem?\n// TODO: Don't change ID on `setItem()`.\nfunction key$1(n, callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'SELECT key FROM ' + dbInfo.storeName + ' WHERE id = ? LIMIT 1', [n + 1], function (t, results) {\n var result = results.rows.length ? results.rows.item(0).key : null;\n resolve(result);\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction keys$1(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'SELECT key FROM ' + dbInfo.storeName, [], function (t, results) {\n var keys = [];\n\n for (var i = 0; i < results.rows.length; i++) {\n keys.push(results.rows.item(i).key);\n }\n\n resolve(keys);\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// https://www.w3.org/TR/webdatabase/#databases\n// > There is no way to enumerate or delete the databases available for an origin from this API.\nfunction getAllStoreNames(db) {\n return new Promise$1(function (resolve, reject) {\n db.transaction(function (t) {\n t.executeSql('SELECT name FROM sqlite_master ' + \"WHERE type='table' AND name <> '__WebKitDatabaseInfoTable__'\", [], function (t, results) {\n var storeNames = [];\n\n for (var i = 0; i < results.rows.length; i++) {\n storeNames.push(results.rows.item(i).name);\n }\n\n resolve({\n db: db,\n storeNames: storeNames\n });\n }, function (t, error) {\n reject(error);\n });\n }, function (sqlError) {\n reject(sqlError);\n });\n });\n}\n\nfunction dropInstance$1(options, callback) {\n callback = getCallback.apply(this, arguments);\n\n var currentConfig = this.config();\n options = typeof options !== 'function' && options || {};\n if (!options.name) {\n options.name = options.name || currentConfig.name;\n options.storeName = options.storeName || currentConfig.storeName;\n }\n\n var self = this;\n var promise;\n if (!options.name) {\n promise = Promise$1.reject('Invalid arguments');\n } else {\n promise = new Promise$1(function (resolve) {\n var db;\n if (options.name === currentConfig.name) {\n // use the db reference of the current instance\n db = self._dbInfo.db;\n } else {\n db = openDatabase(options.name, '', '', 0);\n }\n\n if (!options.storeName) {\n // drop all database tables\n resolve(getAllStoreNames(db));\n } else {\n resolve({\n db: db,\n storeNames: [options.storeName]\n });\n }\n }).then(function (operationInfo) {\n return new Promise$1(function (resolve, reject) {\n operationInfo.db.transaction(function (t) {\n function dropTable(storeName) {\n return new Promise$1(function (resolve, reject) {\n t.executeSql('DROP TABLE IF EXISTS ' + storeName, [], function () {\n resolve();\n }, function (t, error) {\n reject(error);\n });\n });\n }\n\n var operations = [];\n for (var i = 0, len = operationInfo.storeNames.length; i < len; i++) {\n operations.push(dropTable(operationInfo.storeNames[i]));\n }\n\n Promise$1.all(operations).then(function () {\n resolve();\n })[\"catch\"](function (e) {\n reject(e);\n });\n }, function (sqlError) {\n reject(sqlError);\n });\n });\n });\n }\n\n executeCallback(promise, callback);\n return promise;\n}\n\nvar webSQLStorage = {\n _driver: 'webSQLStorage',\n _initStorage: _initStorage$1,\n _support: isWebSQLValid(),\n iterate: iterate$1,\n getItem: getItem$1,\n setItem: setItem$1,\n removeItem: removeItem$1,\n clear: clear$1,\n length: length$1,\n key: key$1,\n keys: keys$1,\n dropInstance: dropInstance$1\n};\n\nfunction isLocalStorageValid() {\n try {\n return typeof localStorage !== 'undefined' && 'setItem' in localStorage &&\n // in IE8 typeof localStorage.setItem === 'object'\n !!localStorage.setItem;\n } catch (e) {\n return false;\n }\n}\n\nfunction _getKeyPrefix(options, defaultConfig) {\n var keyPrefix = options.name + '/';\n\n if (options.storeName !== defaultConfig.storeName) {\n keyPrefix += options.storeName + '/';\n }\n return keyPrefix;\n}\n\n// Check if localStorage throws when saving an item\nfunction checkIfLocalStorageThrows() {\n var localStorageTestKey = '_localforage_support_test';\n\n try {\n localStorage.setItem(localStorageTestKey, true);\n localStorage.removeItem(localStorageTestKey);\n\n return false;\n } catch (e) {\n return true;\n }\n}\n\n// Check if localStorage is usable and allows to save an item\n// This method checks if localStorage is usable in Safari Private Browsing\n// mode, or in any other case where the available quota for localStorage\n// is 0 and there wasn't any saved items yet.\nfunction _isLocalStorageUsable() {\n return !checkIfLocalStorageThrows() || localStorage.length > 0;\n}\n\n// Config the localStorage backend, using options set in the config.\nfunction _initStorage$2(options) {\n var self = this;\n var dbInfo = {};\n if (options) {\n for (var i in options) {\n dbInfo[i] = options[i];\n }\n }\n\n dbInfo.keyPrefix = _getKeyPrefix(options, self._defaultConfig);\n\n if (!_isLocalStorageUsable()) {\n return Promise$1.reject();\n }\n\n self._dbInfo = dbInfo;\n dbInfo.serializer = localforageSerializer;\n\n return Promise$1.resolve();\n}\n\n// Remove all keys from the datastore, effectively destroying all data in\n// the app's key/value store!\nfunction clear$2(callback) {\n var self = this;\n var promise = self.ready().then(function () {\n var keyPrefix = self._dbInfo.keyPrefix;\n\n for (var i = localStorage.length - 1; i >= 0; i--) {\n var key = localStorage.key(i);\n\n if (key.indexOf(keyPrefix) === 0) {\n localStorage.removeItem(key);\n }\n }\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Retrieve an item from the store. Unlike the original async_storage\n// library in Gaia, we don't modify return values at all. If a key's value\n// is `undefined`, we pass that value to the callback function.\nfunction getItem$2(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = self.ready().then(function () {\n var dbInfo = self._dbInfo;\n var result = localStorage.getItem(dbInfo.keyPrefix + key);\n\n // If a result was found, parse it from the serialized\n // string into a JS object. If result isn't truthy, the key\n // is likely undefined and we'll pass it straight to the\n // callback.\n if (result) {\n result = dbInfo.serializer.deserialize(result);\n }\n\n return result;\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Iterate over all items in the store.\nfunction iterate$2(iterator, callback) {\n var self = this;\n\n var promise = self.ready().then(function () {\n var dbInfo = self._dbInfo;\n var keyPrefix = dbInfo.keyPrefix;\n var keyPrefixLength = keyPrefix.length;\n var length = localStorage.length;\n\n // We use a dedicated iterator instead of the `i` variable below\n // so other keys we fetch in localStorage aren't counted in\n // the `iterationNumber` argument passed to the `iterate()`\n // callback.\n //\n // See: github.com/mozilla/localForage/pull/435#discussion_r38061530\n var iterationNumber = 1;\n\n for (var i = 0; i < length; i++) {\n var key = localStorage.key(i);\n if (key.indexOf(keyPrefix) !== 0) {\n continue;\n }\n var value = localStorage.getItem(key);\n\n // If a result was found, parse it from the serialized\n // string into a JS object. If result isn't truthy, the\n // key is likely undefined and we'll pass it straight\n // to the iterator.\n if (value) {\n value = dbInfo.serializer.deserialize(value);\n }\n\n value = iterator(value, key.substring(keyPrefixLength), iterationNumber++);\n\n if (value !== void 0) {\n return value;\n }\n }\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Same as localStorage's key() method, except takes a callback.\nfunction key$2(n, callback) {\n var self = this;\n var promise = self.ready().then(function () {\n var dbInfo = self._dbInfo;\n var result;\n try {\n result = localStorage.key(n);\n } catch (error) {\n result = null;\n }\n\n // Remove the prefix from the key, if a key is found.\n if (result) {\n result = result.substring(dbInfo.keyPrefix.length);\n }\n\n return result;\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction keys$2(callback) {\n var self = this;\n var promise = self.ready().then(function () {\n var dbInfo = self._dbInfo;\n var length = localStorage.length;\n var keys = [];\n\n for (var i = 0; i < length; i++) {\n var itemKey = localStorage.key(i);\n if (itemKey.indexOf(dbInfo.keyPrefix) === 0) {\n keys.push(itemKey.substring(dbInfo.keyPrefix.length));\n }\n }\n\n return keys;\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Supply the number of keys in the datastore to the callback function.\nfunction length$2(callback) {\n var self = this;\n var promise = self.keys().then(function (keys) {\n return keys.length;\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Remove an item from the store, nice and simple.\nfunction removeItem$2(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = self.ready().then(function () {\n var dbInfo = self._dbInfo;\n localStorage.removeItem(dbInfo.keyPrefix + key);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Set a key's value and run an optional callback once the value is set.\n// Unlike Gaia's implementation, the callback function is passed the value,\n// in case you want to operate on that value only after you're sure it\n// saved, or something like that.\nfunction setItem$2(key, value, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = self.ready().then(function () {\n // Convert undefined values to null.\n // https://github.com/mozilla/localForage/pull/42\n if (value === undefined) {\n value = null;\n }\n\n // Save the original value to pass to the callback.\n var originalValue = value;\n\n return new Promise$1(function (resolve, reject) {\n var dbInfo = self._dbInfo;\n dbInfo.serializer.serialize(value, function (value, error) {\n if (error) {\n reject(error);\n } else {\n try {\n localStorage.setItem(dbInfo.keyPrefix + key, value);\n resolve(originalValue);\n } catch (e) {\n // localStorage capacity exceeded.\n // TODO: Make this a specific error/event.\n if (e.name === 'QuotaExceededError' || e.name === 'NS_ERROR_DOM_QUOTA_REACHED') {\n reject(e);\n }\n reject(e);\n }\n }\n });\n });\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction dropInstance$2(options, callback) {\n callback = getCallback.apply(this, arguments);\n\n options = typeof options !== 'function' && options || {};\n if (!options.name) {\n var currentConfig = this.config();\n options.name = options.name || currentConfig.name;\n options.storeName = options.storeName || currentConfig.storeName;\n }\n\n var self = this;\n var promise;\n if (!options.name) {\n promise = Promise$1.reject('Invalid arguments');\n } else {\n promise = new Promise$1(function (resolve) {\n if (!options.storeName) {\n resolve(options.name + '/');\n } else {\n resolve(_getKeyPrefix(options, self._defaultConfig));\n }\n }).then(function (keyPrefix) {\n for (var i = localStorage.length - 1; i >= 0; i--) {\n var key = localStorage.key(i);\n\n if (key.indexOf(keyPrefix) === 0) {\n localStorage.removeItem(key);\n }\n }\n });\n }\n\n executeCallback(promise, callback);\n return promise;\n}\n\nvar localStorageWrapper = {\n _driver: 'localStorageWrapper',\n _initStorage: _initStorage$2,\n _support: isLocalStorageValid(),\n iterate: iterate$2,\n getItem: getItem$2,\n setItem: setItem$2,\n removeItem: removeItem$2,\n clear: clear$2,\n length: length$2,\n key: key$2,\n keys: keys$2,\n dropInstance: dropInstance$2\n};\n\nvar sameValue = function sameValue(x, y) {\n return x === y || typeof x === 'number' && typeof y === 'number' && isNaN(x) && isNaN(y);\n};\n\nvar includes = function includes(array, searchElement) {\n var len = array.length;\n var i = 0;\n while (i < len) {\n if (sameValue(array[i], searchElement)) {\n return true;\n }\n i++;\n }\n\n return false;\n};\n\nvar isArray = Array.isArray || function (arg) {\n return Object.prototype.toString.call(arg) === '[object Array]';\n};\n\n// Drivers are stored here when `defineDriver()` is called.\n// They are shared across all instances of localForage.\nvar DefinedDrivers = {};\n\nvar DriverSupport = {};\n\nvar DefaultDrivers = {\n INDEXEDDB: asyncStorage,\n WEBSQL: webSQLStorage,\n LOCALSTORAGE: localStorageWrapper\n};\n\nvar DefaultDriverOrder = [DefaultDrivers.INDEXEDDB._driver, DefaultDrivers.WEBSQL._driver, DefaultDrivers.LOCALSTORAGE._driver];\n\nvar OptionalDriverMethods = ['dropInstance'];\n\nvar LibraryMethods = ['clear', 'getItem', 'iterate', 'key', 'keys', 'length', 'removeItem', 'setItem'].concat(OptionalDriverMethods);\n\nvar DefaultConfig = {\n description: '',\n driver: DefaultDriverOrder.slice(),\n name: 'localforage',\n // Default DB size is _JUST UNDER_ 5MB, as it's the highest size\n // we can use without a prompt.\n size: 4980736,\n storeName: 'keyvaluepairs',\n version: 1.0\n};\n\nfunction callWhenReady(localForageInstance, libraryMethod) {\n localForageInstance[libraryMethod] = function () {\n var _args = arguments;\n return localForageInstance.ready().then(function () {\n return localForageInstance[libraryMethod].apply(localForageInstance, _args);\n });\n };\n}\n\nfunction extend() {\n for (var i = 1; i < arguments.length; i++) {\n var arg = arguments[i];\n\n if (arg) {\n for (var _key in arg) {\n if (arg.hasOwnProperty(_key)) {\n if (isArray(arg[_key])) {\n arguments[0][_key] = arg[_key].slice();\n } else {\n arguments[0][_key] = arg[_key];\n }\n }\n }\n }\n }\n\n return arguments[0];\n}\n\nvar LocalForage = function () {\n function LocalForage(options) {\n _classCallCheck(this, LocalForage);\n\n for (var driverTypeKey in DefaultDrivers) {\n if (DefaultDrivers.hasOwnProperty(driverTypeKey)) {\n var driver = DefaultDrivers[driverTypeKey];\n var driverName = driver._driver;\n this[driverTypeKey] = driverName;\n\n if (!DefinedDrivers[driverName]) {\n // we don't need to wait for the promise,\n // since the default drivers can be defined\n // in a blocking manner\n this.defineDriver(driver);\n }\n }\n }\n\n this._defaultConfig = extend({}, DefaultConfig);\n this._config = extend({}, this._defaultConfig, options);\n this._driverSet = null;\n this._initDriver = null;\n this._ready = false;\n this._dbInfo = null;\n\n this._wrapLibraryMethodsWithReady();\n this.setDriver(this._config.driver)[\"catch\"](function () {});\n }\n\n // Set any config values for localForage; can be called anytime before\n // the first API call (e.g. `getItem`, `setItem`).\n // We loop through options so we don't overwrite existing config\n // values.\n\n\n LocalForage.prototype.config = function config(options) {\n // If the options argument is an object, we use it to set values.\n // Otherwise, we return either a specified config value or all\n // config values.\n if ((typeof options === 'undefined' ? 'undefined' : _typeof(options)) === 'object') {\n // If localforage is ready and fully initialized, we can't set\n // any new configuration values. Instead, we return an error.\n if (this._ready) {\n return new Error(\"Can't call config() after localforage \" + 'has been used.');\n }\n\n for (var i in options) {\n if (i === 'storeName') {\n options[i] = options[i].replace(/\\W/g, '_');\n }\n\n if (i === 'version' && typeof options[i] !== 'number') {\n return new Error('Database version must be a number.');\n }\n\n this._config[i] = options[i];\n }\n\n // after all config options are set and\n // the driver option is used, try setting it\n if ('driver' in options && options.driver) {\n return this.setDriver(this._config.driver);\n }\n\n return true;\n } else if (typeof options === 'string') {\n return this._config[options];\n } else {\n return this._config;\n }\n };\n\n // Used to define a custom driver, shared across all instances of\n // localForage.\n\n\n LocalForage.prototype.defineDriver = function defineDriver(driverObject, callback, errorCallback) {\n var promise = new Promise$1(function (resolve, reject) {\n try {\n var driverName = driverObject._driver;\n var complianceError = new Error('Custom driver not compliant; see ' + 'https://mozilla.github.io/localForage/#definedriver');\n\n // A driver name should be defined and not overlap with the\n // library-defined, default drivers.\n if (!driverObject._driver) {\n reject(complianceError);\n return;\n }\n\n var driverMethods = LibraryMethods.concat('_initStorage');\n for (var i = 0, len = driverMethods.length; i < len; i++) {\n var driverMethodName = driverMethods[i];\n\n // when the property is there,\n // it should be a method even when optional\n var isRequired = !includes(OptionalDriverMethods, driverMethodName);\n if ((isRequired || driverObject[driverMethodName]) && typeof driverObject[driverMethodName] !== 'function') {\n reject(complianceError);\n return;\n }\n }\n\n var configureMissingMethods = function configureMissingMethods() {\n var methodNotImplementedFactory = function methodNotImplementedFactory(methodName) {\n return function () {\n var error = new Error('Method ' + methodName + ' is not implemented by the current driver');\n var promise = Promise$1.reject(error);\n executeCallback(promise, arguments[arguments.length - 1]);\n return promise;\n };\n };\n\n for (var _i = 0, _len = OptionalDriverMethods.length; _i < _len; _i++) {\n var optionalDriverMethod = OptionalDriverMethods[_i];\n if (!driverObject[optionalDriverMethod]) {\n driverObject[optionalDriverMethod] = methodNotImplementedFactory(optionalDriverMethod);\n }\n }\n };\n\n configureMissingMethods();\n\n var setDriverSupport = function setDriverSupport(support) {\n if (DefinedDrivers[driverName]) {\n console.info('Redefining LocalForage driver: ' + driverName);\n }\n DefinedDrivers[driverName] = driverObject;\n DriverSupport[driverName] = support;\n // don't use a then, so that we can define\n // drivers that have simple _support methods\n // in a blocking manner\n resolve();\n };\n\n if ('_support' in driverObject) {\n if (driverObject._support && typeof driverObject._support === 'function') {\n driverObject._support().then(setDriverSupport, reject);\n } else {\n setDriverSupport(!!driverObject._support);\n }\n } else {\n setDriverSupport(true);\n }\n } catch (e) {\n reject(e);\n }\n });\n\n executeTwoCallbacks(promise, callback, errorCallback);\n return promise;\n };\n\n LocalForage.prototype.driver = function driver() {\n return this._driver || null;\n };\n\n LocalForage.prototype.getDriver = function getDriver(driverName, callback, errorCallback) {\n var getDriverPromise = DefinedDrivers[driverName] ? Promise$1.resolve(DefinedDrivers[driverName]) : Promise$1.reject(new Error('Driver not found.'));\n\n executeTwoCallbacks(getDriverPromise, callback, errorCallback);\n return getDriverPromise;\n };\n\n LocalForage.prototype.getSerializer = function getSerializer(callback) {\n var serializerPromise = Promise$1.resolve(localforageSerializer);\n executeTwoCallbacks(serializerPromise, callback);\n return serializerPromise;\n };\n\n LocalForage.prototype.ready = function ready(callback) {\n var self = this;\n\n var promise = self._driverSet.then(function () {\n if (self._ready === null) {\n self._ready = self._initDriver();\n }\n\n return self._ready;\n });\n\n executeTwoCallbacks(promise, callback, callback);\n return promise;\n };\n\n LocalForage.prototype.setDriver = function setDriver(drivers, callback, errorCallback) {\n var self = this;\n\n if (!isArray(drivers)) {\n drivers = [drivers];\n }\n\n var supportedDrivers = this._getSupportedDrivers(drivers);\n\n function setDriverToConfig() {\n self._config.driver = self.driver();\n }\n\n function extendSelfWithDriver(driver) {\n self._extend(driver);\n setDriverToConfig();\n\n self._ready = self._initStorage(self._config);\n return self._ready;\n }\n\n function initDriver(supportedDrivers) {\n return function () {\n var currentDriverIndex = 0;\n\n function driverPromiseLoop() {\n while (currentDriverIndex < supportedDrivers.length) {\n var driverName = supportedDrivers[currentDriverIndex];\n currentDriverIndex++;\n\n self._dbInfo = null;\n self._ready = null;\n\n return self.getDriver(driverName).then(extendSelfWithDriver)[\"catch\"](driverPromiseLoop);\n }\n\n setDriverToConfig();\n var error = new Error('No available storage method found.');\n self._driverSet = Promise$1.reject(error);\n return self._driverSet;\n }\n\n return driverPromiseLoop();\n };\n }\n\n // There might be a driver initialization in progress\n // so wait for it to finish in order to avoid a possible\n // race condition to set _dbInfo\n var oldDriverSetDone = this._driverSet !== null ? this._driverSet[\"catch\"](function () {\n return Promise$1.resolve();\n }) : Promise$1.resolve();\n\n this._driverSet = oldDriverSetDone.then(function () {\n var driverName = supportedDrivers[0];\n self._dbInfo = null;\n self._ready = null;\n\n return self.getDriver(driverName).then(function (driver) {\n self._driver = driver._driver;\n setDriverToConfig();\n self._wrapLibraryMethodsWithReady();\n self._initDriver = initDriver(supportedDrivers);\n });\n })[\"catch\"](function () {\n setDriverToConfig();\n var error = new Error('No available storage method found.');\n self._driverSet = Promise$1.reject(error);\n return self._driverSet;\n });\n\n executeTwoCallbacks(this._driverSet, callback, errorCallback);\n return this._driverSet;\n };\n\n LocalForage.prototype.supports = function supports(driverName) {\n return !!DriverSupport[driverName];\n };\n\n LocalForage.prototype._extend = function _extend(libraryMethodsAndProperties) {\n extend(this, libraryMethodsAndProperties);\n };\n\n LocalForage.prototype._getSupportedDrivers = function _getSupportedDrivers(drivers) {\n var supportedDrivers = [];\n for (var i = 0, len = drivers.length; i < len; i++) {\n var driverName = drivers[i];\n if (this.supports(driverName)) {\n supportedDrivers.push(driverName);\n }\n }\n return supportedDrivers;\n };\n\n LocalForage.prototype._wrapLibraryMethodsWithReady = function _wrapLibraryMethodsWithReady() {\n // Add a stub for each driver API method that delays the call to the\n // corresponding driver method until localForage is ready. These stubs\n // will be replaced by the driver methods as soon as the driver is\n // loaded, so there is no performance impact.\n for (var i = 0, len = LibraryMethods.length; i < len; i++) {\n callWhenReady(this, LibraryMethods[i]);\n }\n };\n\n LocalForage.prototype.createInstance = function createInstance(options) {\n return new LocalForage(options);\n };\n\n return LocalForage;\n}();\n\n// The actual localForage object that we expose as a module or via a\n// global. It's extended by pulling in one of our other libraries.\n\n\nvar localforage_js = new LocalForage();\n\nmodule.exports = localforage_js;\n\n},{\"3\":3}]},{},[4])(4)\n});\n","/*!\n * escape-html\n * Copyright(c) 2012-2013 TJ Holowaychuk\n * Copyright(c) 2015 Andreas Lubbe\n * Copyright(c) 2015 Tiancheng \"Timothy\" Gu\n * MIT Licensed\n */\n\n'use strict';\n\n/**\n * Module variables.\n * @private\n */\n\nvar matchHtmlRegExp = /[\"'&<>]/;\n\n/**\n * Module exports.\n * @public\n */\n\nmodule.exports = escapeHtml;\n\n/**\n * Escape special characters in the given string of html.\n *\n * @param {string} string The string to escape for inserting into HTML\n * @return {string}\n * @public\n */\n\nfunction escapeHtml(string) {\n var str = '' + string;\n var match = matchHtmlRegExp.exec(str);\n\n if (!match) {\n return str;\n }\n\n var escape;\n var html = '';\n var index = 0;\n var lastIndex = 0;\n\n for (index = match.index; index < str.length; index++) {\n switch (str.charCodeAt(index)) {\n case 34: // \"\n escape = '"';\n break;\n case 38: // &\n escape = '&';\n break;\n case 39: // '\n escape = ''';\n break;\n case 60: // <\n escape = '<';\n break;\n case 62: // >\n escape = '>';\n break;\n default:\n continue;\n }\n\n if (lastIndex !== index) {\n html += str.substring(lastIndex, index);\n }\n\n lastIndex = index + 1;\n html += escape;\n }\n\n return lastIndex !== index\n ? html + str.substring(lastIndex, index)\n : html;\n}\n","var baseGetTag = require('./_baseGetTag'),\n isObject = require('./isObject');\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nmodule.exports = isFunction;\n","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nmodule.exports = freeGlobal;\n","var root = require('./_root'),\n stubFalse = require('./stubFalse');\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nmodule.exports = isBuffer;\n","module.exports = function(module) {\n\tif (!module.webpackPolyfill) {\n\t\tmodule.deprecate = function() {};\n\t\tmodule.paths = [];\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","var baseIsTypedArray = require('./_baseIsTypedArray'),\n baseUnary = require('./_baseUnary'),\n nodeUtil = require('./_nodeUtil');\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nmodule.exports = isTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nmodule.exports = baseUnary;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nmodule.exports = arrayPush;\n","var baseMatches = require('./_baseMatches'),\n baseMatchesProperty = require('./_baseMatchesProperty'),\n identity = require('./identity'),\n isArray = require('./isArray'),\n property = require('./property');\n\n/**\n * The base implementation of `_.iteratee`.\n *\n * @private\n * @param {*} [value=_.identity] The value to convert to an iteratee.\n * @returns {Function} Returns the iteratee.\n */\nfunction baseIteratee(value) {\n // Don't store the `typeof` result in a variable to avoid a JIT bug in Safari 9.\n // See https://bugs.webkit.org/show_bug.cgi?id=156034 for more details.\n if (typeof value == 'function') {\n return value;\n }\n if (value == null) {\n return identity;\n }\n if (typeof value == 'object') {\n return isArray(value)\n ? baseMatchesProperty(value[0], value[1])\n : baseMatches(value);\n }\n return property(value);\n}\n\nmodule.exports = baseIteratee;\n","var ListCache = require('./_ListCache'),\n stackClear = require('./_stackClear'),\n stackDelete = require('./_stackDelete'),\n stackGet = require('./_stackGet'),\n stackHas = require('./_stackHas'),\n stackSet = require('./_stackSet');\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nmodule.exports = Stack;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nmodule.exports = toSource;\n","var baseIsEqualDeep = require('./_baseIsEqualDeep'),\n isObjectLike = require('./isObjectLike');\n\n/**\n * The base implementation of `_.isEqual` which supports partial comparisons\n * and tracks traversed objects.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Unordered comparison\n * 2 - Partial comparison\n * @param {Function} [customizer] The function to customize comparisons.\n * @param {Object} [stack] Tracks traversed `value` and `other` objects.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n */\nfunction baseIsEqual(value, other, bitmask, customizer, stack) {\n if (value === other) {\n return true;\n }\n if (value == null || other == null || (!isObjectLike(value) && !isObjectLike(other))) {\n return value !== value && other !== other;\n }\n return baseIsEqualDeep(value, other, bitmask, customizer, baseIsEqual, stack);\n}\n\nmodule.exports = baseIsEqual;\n","var SetCache = require('./_SetCache'),\n arraySome = require('./_arraySome'),\n cacheHas = require('./_cacheHas');\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/**\n * A specialized version of `baseIsEqualDeep` for arrays with support for\n * partial deep comparisons.\n *\n * @private\n * @param {Array} array The array to compare.\n * @param {Array} other The other array to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `array` and `other` objects.\n * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`.\n */\nfunction equalArrays(array, other, bitmask, customizer, equalFunc, stack) {\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\n arrLength = array.length,\n othLength = other.length;\n\n if (arrLength != othLength && !(isPartial && othLength > arrLength)) {\n return false;\n }\n // Assume cyclic values are equal.\n var stacked = stack.get(array);\n if (stacked && stack.get(other)) {\n return stacked == other;\n }\n var index = -1,\n result = true,\n seen = (bitmask & COMPARE_UNORDERED_FLAG) ? new SetCache : undefined;\n\n stack.set(array, other);\n stack.set(other, array);\n\n // Ignore non-index properties.\n while (++index < arrLength) {\n var arrValue = array[index],\n othValue = other[index];\n\n if (customizer) {\n var compared = isPartial\n ? customizer(othValue, arrValue, index, other, array, stack)\n : customizer(arrValue, othValue, index, array, other, stack);\n }\n if (compared !== undefined) {\n if (compared) {\n continue;\n }\n result = false;\n break;\n }\n // Recursively compare arrays (susceptible to call stack limits).\n if (seen) {\n if (!arraySome(other, function(othValue, othIndex) {\n if (!cacheHas(seen, othIndex) &&\n (arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) {\n return seen.push(othIndex);\n }\n })) {\n result = false;\n break;\n }\n } else if (!(\n arrValue === othValue ||\n equalFunc(arrValue, othValue, bitmask, customizer, stack)\n )) {\n result = false;\n break;\n }\n }\n stack['delete'](array);\n stack['delete'](other);\n return result;\n}\n\nmodule.exports = equalArrays;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nmodule.exports = arrayFilter;\n","var isObject = require('./isObject');\n\n/**\n * Checks if `value` is suitable for strict equality comparisons, i.e. `===`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` if suitable for strict\n * equality comparisons, else `false`.\n */\nfunction isStrictComparable(value) {\n return value === value && !isObject(value);\n}\n\nmodule.exports = isStrictComparable;\n","/**\n * A specialized version of `matchesProperty` for source values suitable\n * for strict equality comparisons, i.e. `===`.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @param {*} srcValue The value to match.\n * @returns {Function} Returns the new spec function.\n */\nfunction matchesStrictComparable(key, srcValue) {\n return function(object) {\n if (object == null) {\n return false;\n }\n return object[key] === srcValue &&\n (srcValue !== undefined || (key in Object(object)));\n };\n}\n\nmodule.exports = matchesStrictComparable;\n","var castPath = require('./_castPath'),\n toKey = require('./_toKey');\n\n/**\n * The base implementation of `_.get` without support for default values.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to get.\n * @returns {*} Returns the resolved value.\n */\nfunction baseGet(object, path) {\n path = castPath(path, object);\n\n var index = 0,\n length = path.length;\n\n while (object != null && index < length) {\n object = object[toKey(path[index++])];\n }\n return (index && index == length) ? object : undefined;\n}\n\nmodule.exports = baseGet;\n","var isArray = require('./isArray'),\n isKey = require('./_isKey'),\n stringToPath = require('./_stringToPath'),\n toString = require('./toString');\n\n/**\n * Casts `value` to a path array if it's not one.\n *\n * @private\n * @param {*} value The value to inspect.\n * @param {Object} [object] The object to query keys on.\n * @returns {Array} Returns the cast property path array.\n */\nfunction castPath(value, object) {\n if (isArray(value)) {\n return value;\n }\n return isKey(value, object) ? [value] : stringToPath(toString(value));\n}\n\nmodule.exports = castPath;\n","var baseForOwn = require('./_baseForOwn'),\n createBaseEach = require('./_createBaseEach');\n\n/**\n * The base implementation of `_.forEach` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array|Object} Returns `collection`.\n */\nvar baseEach = createBaseEach(baseForOwn);\n\nmodule.exports = baseEach;\n","var baseIndexOf = require('./_baseIndexOf'),\n isArrayLike = require('./isArrayLike'),\n isString = require('./isString'),\n toInteger = require('./toInteger'),\n values = require('./values');\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * Checks if `value` is in `collection`. If `collection` is a string, it's\n * checked for a substring of `value`, otherwise\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * is used for equality comparisons. If `fromIndex` is negative, it's used as\n * the offset from the end of `collection`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object|string} collection The collection to inspect.\n * @param {*} value The value to search for.\n * @param {number} [fromIndex=0] The index to search from.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.reduce`.\n * @returns {boolean} Returns `true` if `value` is found, else `false`.\n * @example\n *\n * _.includes([1, 2, 3], 1);\n * // => true\n *\n * _.includes([1, 2, 3], 1, 2);\n * // => false\n *\n * _.includes({ 'a': 1, 'b': 2 }, 1);\n * // => true\n *\n * _.includes('abcd', 'bc');\n * // => true\n */\nfunction includes(collection, value, fromIndex, guard) {\n collection = isArrayLike(collection) ? collection : values(collection);\n fromIndex = (fromIndex && !guard) ? toInteger(fromIndex) : 0;\n\n var length = collection.length;\n if (fromIndex < 0) {\n fromIndex = nativeMax(length + fromIndex, 0);\n }\n return isString(collection)\n ? (fromIndex <= length && collection.indexOf(value, fromIndex) > -1)\n : (!!length && baseIndexOf(collection, value, fromIndex) > -1);\n}\n\nmodule.exports = includes;\n","var baseFlatten = require('./_baseFlatten'),\n baseOrderBy = require('./_baseOrderBy'),\n baseRest = require('./_baseRest'),\n isIterateeCall = require('./_isIterateeCall');\n\n/**\n * Creates an array of elements, sorted in ascending order by the results of\n * running each element in a collection thru each iteratee. This method\n * performs a stable sort, that is, it preserves the original sort order of\n * equal elements. The iteratees are invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {...(Function|Function[])} [iteratees=[_.identity]]\n * The iteratees to sort by.\n * @returns {Array} Returns the new sorted array.\n * @example\n *\n * var users = [\n * { 'user': 'fred', 'age': 48 },\n * { 'user': 'barney', 'age': 36 },\n * { 'user': 'fred', 'age': 40 },\n * { 'user': 'barney', 'age': 34 }\n * ];\n *\n * _.sortBy(users, [function(o) { return o.user; }]);\n * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 40]]\n *\n * _.sortBy(users, ['user', 'age']);\n * // => objects for [['barney', 34], ['barney', 36], ['fred', 40], ['fred', 48]]\n */\nvar sortBy = baseRest(function(collection, iteratees) {\n if (collection == null) {\n return [];\n }\n var length = iteratees.length;\n if (length > 1 && isIterateeCall(collection, iteratees[0], iteratees[1])) {\n iteratees = [];\n } else if (length > 2 && isIterateeCall(iteratees[0], iteratees[1], iteratees[2])) {\n iteratees = [iteratees[0]];\n }\n return baseOrderBy(collection, baseFlatten(iteratees, 1), []);\n});\n\nmodule.exports = sortBy;\n","var arrayFilter = require('./_arrayFilter'),\n baseFilter = require('./_baseFilter'),\n baseIteratee = require('./_baseIteratee'),\n isArray = require('./isArray');\n\n/**\n * Iterates over elements of `collection`, returning an array of all elements\n * `predicate` returns truthy for. The predicate is invoked with three\n * arguments: (value, index|key, collection).\n *\n * **Note:** Unlike `_.remove`, this method returns a new array.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n * @see _.reject\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': true },\n * { 'user': 'fred', 'age': 40, 'active': false }\n * ];\n *\n * _.filter(users, function(o) { return !o.active; });\n * // => objects for ['fred']\n *\n * // The `_.matches` iteratee shorthand.\n * _.filter(users, { 'age': 36, 'active': true });\n * // => objects for ['barney']\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.filter(users, ['active', false]);\n * // => objects for ['fred']\n *\n * // The `_.property` iteratee shorthand.\n * _.filter(users, 'active');\n * // => objects for ['barney']\n */\nfunction filter(collection, predicate) {\n var func = isArray(collection) ? arrayFilter : baseFilter;\n return func(collection, baseIteratee(predicate, 3));\n}\n\nmodule.exports = filter;\n","if (process.env.NODE_ENV === 'production') {\n module.exports = require('./vue.runtime.common.prod.js')\n} else {\n module.exports = require('./vue.runtime.common.dev.js')\n}\n","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nvar runtime = (function (exports) {\n \"use strict\";\n\n var Op = Object.prototype;\n var hasOwn = Op.hasOwnProperty;\n var undefined; // More compressible than void 0.\n var $Symbol = typeof Symbol === \"function\" ? Symbol : {};\n var iteratorSymbol = $Symbol.iterator || \"@@iterator\";\n var asyncIteratorSymbol = $Symbol.asyncIterator || \"@@asyncIterator\";\n var toStringTagSymbol = $Symbol.toStringTag || \"@@toStringTag\";\n\n function wrap(innerFn, outerFn, self, tryLocsList) {\n // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.\n var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;\n var generator = Object.create(protoGenerator.prototype);\n var context = new Context(tryLocsList || []);\n\n // The ._invoke method unifies the implementations of the .next,\n // .throw, and .return methods.\n generator._invoke = makeInvokeMethod(innerFn, self, context);\n\n return generator;\n }\n exports.wrap = wrap;\n\n // Try/catch helper to minimize deoptimizations. Returns a completion\n // record like context.tryEntries[i].completion. This interface could\n // have been (and was previously) designed to take a closure to be\n // invoked without arguments, but in all the cases we care about we\n // already have an existing method we want to call, so there's no need\n // to create a new function object. We can even get away with assuming\n // the method takes exactly one argument, since that happens to be true\n // in every case, so we don't have to touch the arguments object. The\n // only additional allocation required is the completion record, which\n // has a stable shape and so hopefully should be cheap to allocate.\n function tryCatch(fn, obj, arg) {\n try {\n return { type: \"normal\", arg: fn.call(obj, arg) };\n } catch (err) {\n return { type: \"throw\", arg: err };\n }\n }\n\n var GenStateSuspendedStart = \"suspendedStart\";\n var GenStateSuspendedYield = \"suspendedYield\";\n var GenStateExecuting = \"executing\";\n var GenStateCompleted = \"completed\";\n\n // Returning this object from the innerFn has the same effect as\n // breaking out of the dispatch switch statement.\n var ContinueSentinel = {};\n\n // Dummy constructor functions that we use as the .constructor and\n // .constructor.prototype properties for functions that return Generator\n // objects. For full spec compliance, you may wish to configure your\n // minifier not to mangle the names of these two functions.\n function Generator() {}\n function GeneratorFunction() {}\n function GeneratorFunctionPrototype() {}\n\n // This is a polyfill for %IteratorPrototype% for environments that\n // don't natively support it.\n var IteratorPrototype = {};\n IteratorPrototype[iteratorSymbol] = function () {\n return this;\n };\n\n var getProto = Object.getPrototypeOf;\n var NativeIteratorPrototype = getProto && getProto(getProto(values([])));\n if (NativeIteratorPrototype &&\n NativeIteratorPrototype !== Op &&\n hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {\n // This environment has a native %IteratorPrototype%; use it instead\n // of the polyfill.\n IteratorPrototype = NativeIteratorPrototype;\n }\n\n var Gp = GeneratorFunctionPrototype.prototype =\n Generator.prototype = Object.create(IteratorPrototype);\n GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;\n GeneratorFunctionPrototype.constructor = GeneratorFunction;\n GeneratorFunctionPrototype[toStringTagSymbol] =\n GeneratorFunction.displayName = \"GeneratorFunction\";\n\n // Helper for defining the .next, .throw, and .return methods of the\n // Iterator interface in terms of a single ._invoke method.\n function defineIteratorMethods(prototype) {\n [\"next\", \"throw\", \"return\"].forEach(function(method) {\n prototype[method] = function(arg) {\n return this._invoke(method, arg);\n };\n });\n }\n\n exports.isGeneratorFunction = function(genFun) {\n var ctor = typeof genFun === \"function\" && genFun.constructor;\n return ctor\n ? ctor === GeneratorFunction ||\n // For the native GeneratorFunction constructor, the best we can\n // do is to check its .name property.\n (ctor.displayName || ctor.name) === \"GeneratorFunction\"\n : false;\n };\n\n exports.mark = function(genFun) {\n if (Object.setPrototypeOf) {\n Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);\n } else {\n genFun.__proto__ = GeneratorFunctionPrototype;\n if (!(toStringTagSymbol in genFun)) {\n genFun[toStringTagSymbol] = \"GeneratorFunction\";\n }\n }\n genFun.prototype = Object.create(Gp);\n return genFun;\n };\n\n // Within the body of any async function, `await x` is transformed to\n // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test\n // `hasOwn.call(value, \"__await\")` to determine if the yielded value is\n // meant to be awaited.\n exports.awrap = function(arg) {\n return { __await: arg };\n };\n\n function AsyncIterator(generator) {\n function invoke(method, arg, resolve, reject) {\n var record = tryCatch(generator[method], generator, arg);\n if (record.type === \"throw\") {\n reject(record.arg);\n } else {\n var result = record.arg;\n var value = result.value;\n if (value &&\n typeof value === \"object\" &&\n hasOwn.call(value, \"__await\")) {\n return Promise.resolve(value.__await).then(function(value) {\n invoke(\"next\", value, resolve, reject);\n }, function(err) {\n invoke(\"throw\", err, resolve, reject);\n });\n }\n\n return Promise.resolve(value).then(function(unwrapped) {\n // When a yielded Promise is resolved, its final value becomes\n // the .value of the Promise<{value,done}> result for the\n // current iteration.\n result.value = unwrapped;\n resolve(result);\n }, function(error) {\n // If a rejected Promise was yielded, throw the rejection back\n // into the async generator function so it can be handled there.\n return invoke(\"throw\", error, resolve, reject);\n });\n }\n }\n\n var previousPromise;\n\n function enqueue(method, arg) {\n function callInvokeWithMethodAndArg() {\n return new Promise(function(resolve, reject) {\n invoke(method, arg, resolve, reject);\n });\n }\n\n return previousPromise =\n // If enqueue has been called before, then we want to wait until\n // all previous Promises have been resolved before calling invoke,\n // so that results are always delivered in the correct order. If\n // enqueue has not been called before, then it is important to\n // call invoke immediately, without waiting on a callback to fire,\n // so that the async generator function has the opportunity to do\n // any necessary setup in a predictable way. This predictability\n // is why the Promise constructor synchronously invokes its\n // executor callback, and why async functions synchronously\n // execute code before the first await. Since we implement simple\n // async functions in terms of async generators, it is especially\n // important to get this right, even though it requires care.\n previousPromise ? previousPromise.then(\n callInvokeWithMethodAndArg,\n // Avoid propagating failures to Promises returned by later\n // invocations of the iterator.\n callInvokeWithMethodAndArg\n ) : callInvokeWithMethodAndArg();\n }\n\n // Define the unified helper method that is used to implement .next,\n // .throw, and .return (see defineIteratorMethods).\n this._invoke = enqueue;\n }\n\n defineIteratorMethods(AsyncIterator.prototype);\n AsyncIterator.prototype[asyncIteratorSymbol] = function () {\n return this;\n };\n exports.AsyncIterator = AsyncIterator;\n\n // Note that simple async functions are implemented on top of\n // AsyncIterator objects; they just return a Promise for the value of\n // the final result produced by the iterator.\n exports.async = function(innerFn, outerFn, self, tryLocsList) {\n var iter = new AsyncIterator(\n wrap(innerFn, outerFn, self, tryLocsList)\n );\n\n return exports.isGeneratorFunction(outerFn)\n ? iter // If outerFn is a generator, return the full iterator.\n : iter.next().then(function(result) {\n return result.done ? result.value : iter.next();\n });\n };\n\n function makeInvokeMethod(innerFn, self, context) {\n var state = GenStateSuspendedStart;\n\n return function invoke(method, arg) {\n if (state === GenStateExecuting) {\n throw new Error(\"Generator is already running\");\n }\n\n if (state === GenStateCompleted) {\n if (method === \"throw\") {\n throw arg;\n }\n\n // Be forgiving, per 25.3.3.3.3 of the spec:\n // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume\n return doneResult();\n }\n\n context.method = method;\n context.arg = arg;\n\n while (true) {\n var delegate = context.delegate;\n if (delegate) {\n var delegateResult = maybeInvokeDelegate(delegate, context);\n if (delegateResult) {\n if (delegateResult === ContinueSentinel) continue;\n return delegateResult;\n }\n }\n\n if (context.method === \"next\") {\n // Setting context._sent for legacy support of Babel's\n // function.sent implementation.\n context.sent = context._sent = context.arg;\n\n } else if (context.method === \"throw\") {\n if (state === GenStateSuspendedStart) {\n state = GenStateCompleted;\n throw context.arg;\n }\n\n context.dispatchException(context.arg);\n\n } else if (context.method === \"return\") {\n context.abrupt(\"return\", context.arg);\n }\n\n state = GenStateExecuting;\n\n var record = tryCatch(innerFn, self, context);\n if (record.type === \"normal\") {\n // If an exception is thrown from innerFn, we leave state ===\n // GenStateExecuting and loop back for another invocation.\n state = context.done\n ? GenStateCompleted\n : GenStateSuspendedYield;\n\n if (record.arg === ContinueSentinel) {\n continue;\n }\n\n return {\n value: record.arg,\n done: context.done\n };\n\n } else if (record.type === \"throw\") {\n state = GenStateCompleted;\n // Dispatch the exception by looping back around to the\n // context.dispatchException(context.arg) call above.\n context.method = \"throw\";\n context.arg = record.arg;\n }\n }\n };\n }\n\n // Call delegate.iterator[context.method](context.arg) and handle the\n // result, either by returning a { value, done } result from the\n // delegate iterator, or by modifying context.method and context.arg,\n // setting context.delegate to null, and returning the ContinueSentinel.\n function maybeInvokeDelegate(delegate, context) {\n var method = delegate.iterator[context.method];\n if (method === undefined) {\n // A .throw or .return when the delegate iterator has no .throw\n // method always terminates the yield* loop.\n context.delegate = null;\n\n if (context.method === \"throw\") {\n // Note: [\"return\"] must be used for ES3 parsing compatibility.\n if (delegate.iterator[\"return\"]) {\n // If the delegate iterator has a return method, give it a\n // chance to clean up.\n context.method = \"return\";\n context.arg = undefined;\n maybeInvokeDelegate(delegate, context);\n\n if (context.method === \"throw\") {\n // If maybeInvokeDelegate(context) changed context.method from\n // \"return\" to \"throw\", let that override the TypeError below.\n return ContinueSentinel;\n }\n }\n\n context.method = \"throw\";\n context.arg = new TypeError(\n \"The iterator does not provide a 'throw' method\");\n }\n\n return ContinueSentinel;\n }\n\n var record = tryCatch(method, delegate.iterator, context.arg);\n\n if (record.type === \"throw\") {\n context.method = \"throw\";\n context.arg = record.arg;\n context.delegate = null;\n return ContinueSentinel;\n }\n\n var info = record.arg;\n\n if (! info) {\n context.method = \"throw\";\n context.arg = new TypeError(\"iterator result is not an object\");\n context.delegate = null;\n return ContinueSentinel;\n }\n\n if (info.done) {\n // Assign the result of the finished delegate to the temporary\n // variable specified by delegate.resultName (see delegateYield).\n context[delegate.resultName] = info.value;\n\n // Resume execution at the desired location (see delegateYield).\n context.next = delegate.nextLoc;\n\n // If context.method was \"throw\" but the delegate handled the\n // exception, let the outer generator proceed normally. If\n // context.method was \"next\", forget context.arg since it has been\n // \"consumed\" by the delegate iterator. If context.method was\n // \"return\", allow the original .return call to continue in the\n // outer generator.\n if (context.method !== \"return\") {\n context.method = \"next\";\n context.arg = undefined;\n }\n\n } else {\n // Re-yield the result returned by the delegate method.\n return info;\n }\n\n // The delegate iterator is finished, so forget it and continue with\n // the outer generator.\n context.delegate = null;\n return ContinueSentinel;\n }\n\n // Define Generator.prototype.{next,throw,return} in terms of the\n // unified ._invoke helper method.\n defineIteratorMethods(Gp);\n\n Gp[toStringTagSymbol] = \"Generator\";\n\n // A Generator should always return itself as the iterator object when the\n // @@iterator function is called on it. Some browsers' implementations of the\n // iterator prototype chain incorrectly implement this, causing the Generator\n // object to not be returned from this call. This ensures that doesn't happen.\n // See https://github.com/facebook/regenerator/issues/274 for more details.\n Gp[iteratorSymbol] = function() {\n return this;\n };\n\n Gp.toString = function() {\n return \"[object Generator]\";\n };\n\n function pushTryEntry(locs) {\n var entry = { tryLoc: locs[0] };\n\n if (1 in locs) {\n entry.catchLoc = locs[1];\n }\n\n if (2 in locs) {\n entry.finallyLoc = locs[2];\n entry.afterLoc = locs[3];\n }\n\n this.tryEntries.push(entry);\n }\n\n function resetTryEntry(entry) {\n var record = entry.completion || {};\n record.type = \"normal\";\n delete record.arg;\n entry.completion = record;\n }\n\n function Context(tryLocsList) {\n // The root entry object (effectively a try statement without a catch\n // or a finally block) gives us a place to store values thrown from\n // locations where there is no enclosing try statement.\n this.tryEntries = [{ tryLoc: \"root\" }];\n tryLocsList.forEach(pushTryEntry, this);\n this.reset(true);\n }\n\n exports.keys = function(object) {\n var keys = [];\n for (var key in object) {\n keys.push(key);\n }\n keys.reverse();\n\n // Rather than returning an object with a next method, we keep\n // things simple and return the next function itself.\n return function next() {\n while (keys.length) {\n var key = keys.pop();\n if (key in object) {\n next.value = key;\n next.done = false;\n return next;\n }\n }\n\n // To avoid creating an additional object, we just hang the .value\n // and .done properties off the next function object itself. This\n // also ensures that the minifier will not anonymize the function.\n next.done = true;\n return next;\n };\n };\n\n function values(iterable) {\n if (iterable) {\n var iteratorMethod = iterable[iteratorSymbol];\n if (iteratorMethod) {\n return iteratorMethod.call(iterable);\n }\n\n if (typeof iterable.next === \"function\") {\n return iterable;\n }\n\n if (!isNaN(iterable.length)) {\n var i = -1, next = function next() {\n while (++i < iterable.length) {\n if (hasOwn.call(iterable, i)) {\n next.value = iterable[i];\n next.done = false;\n return next;\n }\n }\n\n next.value = undefined;\n next.done = true;\n\n return next;\n };\n\n return next.next = next;\n }\n }\n\n // Return an iterator with no values.\n return { next: doneResult };\n }\n exports.values = values;\n\n function doneResult() {\n return { value: undefined, done: true };\n }\n\n Context.prototype = {\n constructor: Context,\n\n reset: function(skipTempReset) {\n this.prev = 0;\n this.next = 0;\n // Resetting context._sent for legacy support of Babel's\n // function.sent implementation.\n this.sent = this._sent = undefined;\n this.done = false;\n this.delegate = null;\n\n this.method = \"next\";\n this.arg = undefined;\n\n this.tryEntries.forEach(resetTryEntry);\n\n if (!skipTempReset) {\n for (var name in this) {\n // Not sure about the optimal order of these conditions:\n if (name.charAt(0) === \"t\" &&\n hasOwn.call(this, name) &&\n !isNaN(+name.slice(1))) {\n this[name] = undefined;\n }\n }\n }\n },\n\n stop: function() {\n this.done = true;\n\n var rootEntry = this.tryEntries[0];\n var rootRecord = rootEntry.completion;\n if (rootRecord.type === \"throw\") {\n throw rootRecord.arg;\n }\n\n return this.rval;\n },\n\n dispatchException: function(exception) {\n if (this.done) {\n throw exception;\n }\n\n var context = this;\n function handle(loc, caught) {\n record.type = \"throw\";\n record.arg = exception;\n context.next = loc;\n\n if (caught) {\n // If the dispatched exception was caught by a catch block,\n // then let that catch block handle the exception normally.\n context.method = \"next\";\n context.arg = undefined;\n }\n\n return !! caught;\n }\n\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n var record = entry.completion;\n\n if (entry.tryLoc === \"root\") {\n // Exception thrown outside of any try block that could handle\n // it, so set the completion value of the entire function to\n // throw the exception.\n return handle(\"end\");\n }\n\n if (entry.tryLoc <= this.prev) {\n var hasCatch = hasOwn.call(entry, \"catchLoc\");\n var hasFinally = hasOwn.call(entry, \"finallyLoc\");\n\n if (hasCatch && hasFinally) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n } else if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else if (hasCatch) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n }\n\n } else if (hasFinally) {\n if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else {\n throw new Error(\"try statement without catch or finally\");\n }\n }\n }\n },\n\n abrupt: function(type, arg) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc <= this.prev &&\n hasOwn.call(entry, \"finallyLoc\") &&\n this.prev < entry.finallyLoc) {\n var finallyEntry = entry;\n break;\n }\n }\n\n if (finallyEntry &&\n (type === \"break\" ||\n type === \"continue\") &&\n finallyEntry.tryLoc <= arg &&\n arg <= finallyEntry.finallyLoc) {\n // Ignore the finally entry if control is not jumping to a\n // location outside the try/catch block.\n finallyEntry = null;\n }\n\n var record = finallyEntry ? finallyEntry.completion : {};\n record.type = type;\n record.arg = arg;\n\n if (finallyEntry) {\n this.method = \"next\";\n this.next = finallyEntry.finallyLoc;\n return ContinueSentinel;\n }\n\n return this.complete(record);\n },\n\n complete: function(record, afterLoc) {\n if (record.type === \"throw\") {\n throw record.arg;\n }\n\n if (record.type === \"break\" ||\n record.type === \"continue\") {\n this.next = record.arg;\n } else if (record.type === \"return\") {\n this.rval = this.arg = record.arg;\n this.method = \"return\";\n this.next = \"end\";\n } else if (record.type === \"normal\" && afterLoc) {\n this.next = afterLoc;\n }\n\n return ContinueSentinel;\n },\n\n finish: function(finallyLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.finallyLoc === finallyLoc) {\n this.complete(entry.completion, entry.afterLoc);\n resetTryEntry(entry);\n return ContinueSentinel;\n }\n }\n },\n\n \"catch\": function(tryLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc === tryLoc) {\n var record = entry.completion;\n if (record.type === \"throw\") {\n var thrown = record.arg;\n resetTryEntry(entry);\n }\n return thrown;\n }\n }\n\n // The context.catch method must only be called with a location\n // argument that corresponds to a known catch block.\n throw new Error(\"illegal catch attempt\");\n },\n\n delegateYield: function(iterable, resultName, nextLoc) {\n this.delegate = {\n iterator: values(iterable),\n resultName: resultName,\n nextLoc: nextLoc\n };\n\n if (this.method === \"next\") {\n // Deliberately forget the last sent value so that we don't\n // accidentally pass it on to the delegate.\n this.arg = undefined;\n }\n\n return ContinueSentinel;\n }\n };\n\n // Regardless of whether this script is executing as a CommonJS module\n // or not, return the runtime object so that we can declare the variable\n // regeneratorRuntime in the outer scope, which allows this module to be\n // injected easily by `bin/regenerator --include-runtime script.js`.\n return exports;\n\n}(\n // If this script is executing as a CommonJS module, use module.exports\n // as the regeneratorRuntime namespace. Otherwise create a new empty\n // object. Either way, the resulting object will be used to initialize\n // the regeneratorRuntime variable at the top of this file.\n typeof module === \"object\" ? module.exports : {}\n));\n\ntry {\n regeneratorRuntime = runtime;\n} catch (accidentalStrictMode) {\n // This module should not be running in strict mode, so the above\n // assignment should always work unless something is misconfigured. Just\n // in case runtime.js accidentally runs in strict mode, we can escape\n // strict mode using a global Function call. This could conceivably fail\n // if a Content Security Policy forbids using Function, but in that case\n // the proper solution is to fix the accidental strict mode problem. If\n // you've misconfigured your bundler to force strict mode and applied a\n // CSP to forbid Function, and you're not willing to fix either of those\n // problems, please detail your unique predicament in a GitHub issue.\n Function(\"r\", \"regeneratorRuntime = r\")(runtime);\n}\n","var baseFindIndex = require('./_baseFindIndex'),\n baseIsNaN = require('./_baseIsNaN'),\n strictIndexOf = require('./_strictIndexOf');\n\n/**\n * The base implementation of `_.indexOf` without `fromIndex` bounds checks.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction baseIndexOf(array, value, fromIndex) {\n return value === value\n ? strictIndexOf(array, value, fromIndex)\n : baseFindIndex(array, baseIsNaN, fromIndex);\n}\n\nmodule.exports = baseIndexOf;\n","/**\n * The base implementation of `_.findIndex` and `_.findLastIndex` without\n * support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} predicate The function invoked per iteration.\n * @param {number} fromIndex The index to search from.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction baseFindIndex(array, predicate, fromIndex, fromRight) {\n var length = array.length,\n index = fromIndex + (fromRight ? 1 : -1);\n\n while ((fromRight ? index-- : ++index < length)) {\n if (predicate(array[index], index, array)) {\n return index;\n }\n }\n return -1;\n}\n\nmodule.exports = baseFindIndex;\n","/**\n * The base implementation of `_.isNaN` without support for number objects.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.\n */\nfunction baseIsNaN(value) {\n return value !== value;\n}\n\nmodule.exports = baseIsNaN;\n","/**\n * A specialized version of `_.indexOf` which performs strict equality\n * comparisons of values, i.e. `===`.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction strictIndexOf(array, value, fromIndex) {\n var index = fromIndex - 1,\n length = array.length;\n\n while (++index < length) {\n if (array[index] === value) {\n return index;\n }\n }\n return -1;\n}\n\nmodule.exports = strictIndexOf;\n","var Symbol = require('./_Symbol');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nmodule.exports = getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nmodule.exports = objectToString;\n","var baseGetTag = require('./_baseGetTag'),\n isArray = require('./isArray'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar stringTag = '[object String]';\n\n/**\n * Checks if `value` is classified as a `String` primitive or object.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a string, else `false`.\n * @example\n *\n * _.isString('abc');\n * // => true\n *\n * _.isString(1);\n * // => false\n */\nfunction isString(value) {\n return typeof value == 'string' ||\n (!isArray(value) && isObjectLike(value) && baseGetTag(value) == stringTag);\n}\n\nmodule.exports = isString;\n","var toFinite = require('./toFinite');\n\n/**\n * Converts `value` to an integer.\n *\n * **Note:** This method is loosely based on\n * [`ToInteger`](http://www.ecma-international.org/ecma-262/7.0/#sec-tointeger).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {number} Returns the converted integer.\n * @example\n *\n * _.toInteger(3.2);\n * // => 3\n *\n * _.toInteger(Number.MIN_VALUE);\n * // => 0\n *\n * _.toInteger(Infinity);\n * // => 1.7976931348623157e+308\n *\n * _.toInteger('3.2');\n * // => 3\n */\nfunction toInteger(value) {\n var result = toFinite(value),\n remainder = result % 1;\n\n return result === result ? (remainder ? result - remainder : result) : 0;\n}\n\nmodule.exports = toInteger;\n","var toNumber = require('./toNumber');\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0,\n MAX_INTEGER = 1.7976931348623157e+308;\n\n/**\n * Converts `value` to a finite number.\n *\n * @static\n * @memberOf _\n * @since 4.12.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {number} Returns the converted number.\n * @example\n *\n * _.toFinite(3.2);\n * // => 3.2\n *\n * _.toFinite(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toFinite(Infinity);\n * // => 1.7976931348623157e+308\n *\n * _.toFinite('3.2');\n * // => 3.2\n */\nfunction toFinite(value) {\n if (!value) {\n return value === 0 ? value : 0;\n }\n value = toNumber(value);\n if (value === INFINITY || value === -INFINITY) {\n var sign = (value < 0 ? -1 : 1);\n return sign * MAX_INTEGER;\n }\n return value === value ? value : 0;\n}\n\nmodule.exports = toFinite;\n","var isObject = require('./isObject'),\n isSymbol = require('./isSymbol');\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to match leading and trailing whitespace. */\nvar reTrim = /^\\s+|\\s+$/g;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = value.replace(reTrim, '');\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nmodule.exports = toNumber;\n","var baseValues = require('./_baseValues'),\n keys = require('./keys');\n\n/**\n * Creates an array of the own enumerable string keyed property values of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property values.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.values(new Foo);\n * // => [1, 2] (iteration order is not guaranteed)\n *\n * _.values('hi');\n * // => ['h', 'i']\n */\nfunction values(object) {\n return object == null ? [] : baseValues(object, keys(object));\n}\n\nmodule.exports = values;\n","var arrayMap = require('./_arrayMap');\n\n/**\n * The base implementation of `_.values` and `_.valuesIn` which creates an\n * array of `object` property values corresponding to the property names\n * of `props`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array} props The property names to get values for.\n * @returns {Object} Returns the array of property values.\n */\nfunction baseValues(object, props) {\n return arrayMap(props, function(key) {\n return object[key];\n });\n}\n\nmodule.exports = baseValues;\n","var baseTimes = require('./_baseTimes'),\n isArguments = require('./isArguments'),\n isArray = require('./isArray'),\n isBuffer = require('./isBuffer'),\n isIndex = require('./_isIndex'),\n isTypedArray = require('./isTypedArray');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = arrayLikeKeys;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nmodule.exports = baseTimes;\n","var baseGetTag = require('./_baseGetTag'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nmodule.exports = baseIsArguments;\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nmodule.exports = stubFalse;\n","var baseGetTag = require('./_baseGetTag'),\n isLength = require('./isLength'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nmodule.exports = baseIsTypedArray;\n","var freeGlobal = require('./_freeGlobal');\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nmodule.exports = nodeUtil;\n","var isPrototype = require('./_isPrototype'),\n nativeKeys = require('./_nativeKeys');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = baseKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nmodule.exports = isPrototype;\n","var overArg = require('./_overArg');\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nmodule.exports = nativeKeys;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nmodule.exports = overArg;\n","var arrayPush = require('./_arrayPush'),\n isFlattenable = require('./_isFlattenable');\n\n/**\n * The base implementation of `_.flatten` with support for restricting flattening.\n *\n * @private\n * @param {Array} array The array to flatten.\n * @param {number} depth The maximum recursion depth.\n * @param {boolean} [predicate=isFlattenable] The function invoked per iteration.\n * @param {boolean} [isStrict] Restrict to values that pass `predicate` checks.\n * @param {Array} [result=[]] The initial result value.\n * @returns {Array} Returns the new flattened array.\n */\nfunction baseFlatten(array, depth, predicate, isStrict, result) {\n var index = -1,\n length = array.length;\n\n predicate || (predicate = isFlattenable);\n result || (result = []);\n\n while (++index < length) {\n var value = array[index];\n if (depth > 0 && predicate(value)) {\n if (depth > 1) {\n // Recursively flatten arrays (susceptible to call stack limits).\n baseFlatten(value, depth - 1, predicate, isStrict, result);\n } else {\n arrayPush(result, value);\n }\n } else if (!isStrict) {\n result[result.length] = value;\n }\n }\n return result;\n}\n\nmodule.exports = baseFlatten;\n","var Symbol = require('./_Symbol'),\n isArguments = require('./isArguments'),\n isArray = require('./isArray');\n\n/** Built-in value references. */\nvar spreadableSymbol = Symbol ? Symbol.isConcatSpreadable : undefined;\n\n/**\n * Checks if `value` is a flattenable `arguments` object or array.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is flattenable, else `false`.\n */\nfunction isFlattenable(value) {\n return isArray(value) || isArguments(value) ||\n !!(spreadableSymbol && value && value[spreadableSymbol]);\n}\n\nmodule.exports = isFlattenable;\n","var arrayMap = require('./_arrayMap'),\n baseIteratee = require('./_baseIteratee'),\n baseMap = require('./_baseMap'),\n baseSortBy = require('./_baseSortBy'),\n baseUnary = require('./_baseUnary'),\n compareMultiple = require('./_compareMultiple'),\n identity = require('./identity');\n\n/**\n * The base implementation of `_.orderBy` without param guards.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function[]|Object[]|string[]} iteratees The iteratees to sort by.\n * @param {string[]} orders The sort orders of `iteratees`.\n * @returns {Array} Returns the new sorted array.\n */\nfunction baseOrderBy(collection, iteratees, orders) {\n var index = -1;\n iteratees = arrayMap(iteratees.length ? iteratees : [identity], baseUnary(baseIteratee));\n\n var result = baseMap(collection, function(value, key, collection) {\n var criteria = arrayMap(iteratees, function(iteratee) {\n return iteratee(value);\n });\n return { 'criteria': criteria, 'index': ++index, 'value': value };\n });\n\n return baseSortBy(result, function(object, other) {\n return compareMultiple(object, other, orders);\n });\n}\n\nmodule.exports = baseOrderBy;\n","var baseIsMatch = require('./_baseIsMatch'),\n getMatchData = require('./_getMatchData'),\n matchesStrictComparable = require('./_matchesStrictComparable');\n\n/**\n * The base implementation of `_.matches` which doesn't clone `source`.\n *\n * @private\n * @param {Object} source The object of property values to match.\n * @returns {Function} Returns the new spec function.\n */\nfunction baseMatches(source) {\n var matchData = getMatchData(source);\n if (matchData.length == 1 && matchData[0][2]) {\n return matchesStrictComparable(matchData[0][0], matchData[0][1]);\n }\n return function(object) {\n return object === source || baseIsMatch(object, source, matchData);\n };\n}\n\nmodule.exports = baseMatches;\n","var Stack = require('./_Stack'),\n baseIsEqual = require('./_baseIsEqual');\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/**\n * The base implementation of `_.isMatch` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The object to inspect.\n * @param {Object} source The object of property values to match.\n * @param {Array} matchData The property names, values, and compare flags to match.\n * @param {Function} [customizer] The function to customize comparisons.\n * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n */\nfunction baseIsMatch(object, source, matchData, customizer) {\n var index = matchData.length,\n length = index,\n noCustomizer = !customizer;\n\n if (object == null) {\n return !length;\n }\n object = Object(object);\n while (index--) {\n var data = matchData[index];\n if ((noCustomizer && data[2])\n ? data[1] !== object[data[0]]\n : !(data[0] in object)\n ) {\n return false;\n }\n }\n while (++index < length) {\n data = matchData[index];\n var key = data[0],\n objValue = object[key],\n srcValue = data[1];\n\n if (noCustomizer && data[2]) {\n if (objValue === undefined && !(key in object)) {\n return false;\n }\n } else {\n var stack = new Stack;\n if (customizer) {\n var result = customizer(objValue, srcValue, key, object, source, stack);\n }\n if (!(result === undefined\n ? baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG, customizer, stack)\n : result\n )) {\n return false;\n }\n }\n }\n return true;\n}\n\nmodule.exports = baseIsMatch;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nmodule.exports = listCacheClear;\n","var assocIndexOf = require('./_assocIndexOf');\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nmodule.exports = listCacheDelete;\n","var assocIndexOf = require('./_assocIndexOf');\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nmodule.exports = listCacheGet;\n","var assocIndexOf = require('./_assocIndexOf');\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nmodule.exports = listCacheHas;\n","var assocIndexOf = require('./_assocIndexOf');\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nmodule.exports = listCacheSet;\n","var ListCache = require('./_ListCache');\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nmodule.exports = stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nmodule.exports = stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nmodule.exports = stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nmodule.exports = stackHas;\n","var ListCache = require('./_ListCache'),\n Map = require('./_Map'),\n MapCache = require('./_MapCache');\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nmodule.exports = stackSet;\n","var isFunction = require('./isFunction'),\n isMasked = require('./_isMasked'),\n isObject = require('./isObject'),\n toSource = require('./_toSource');\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nmodule.exports = baseIsNative;\n","var coreJsData = require('./_coreJsData');\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nmodule.exports = isMasked;\n","var root = require('./_root');\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nmodule.exports = coreJsData;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nmodule.exports = getValue;\n","var Hash = require('./_Hash'),\n ListCache = require('./_ListCache'),\n Map = require('./_Map');\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nmodule.exports = mapCacheClear;\n","var hashClear = require('./_hashClear'),\n hashDelete = require('./_hashDelete'),\n hashGet = require('./_hashGet'),\n hashHas = require('./_hashHas'),\n hashSet = require('./_hashSet');\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nmodule.exports = Hash;\n","var nativeCreate = require('./_nativeCreate');\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nmodule.exports = hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nmodule.exports = hashDelete;\n","var nativeCreate = require('./_nativeCreate');\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nmodule.exports = hashGet;\n","var nativeCreate = require('./_nativeCreate');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nmodule.exports = hashHas;\n","var nativeCreate = require('./_nativeCreate');\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nmodule.exports = hashSet;\n","var getMapData = require('./_getMapData');\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nmodule.exports = mapCacheDelete;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nmodule.exports = isKeyable;\n","var getMapData = require('./_getMapData');\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nmodule.exports = mapCacheGet;\n","var getMapData = require('./_getMapData');\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nmodule.exports = mapCacheHas;\n","var getMapData = require('./_getMapData');\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nmodule.exports = mapCacheSet;\n","var Stack = require('./_Stack'),\n equalArrays = require('./_equalArrays'),\n equalByTag = require('./_equalByTag'),\n equalObjects = require('./_equalObjects'),\n getTag = require('./_getTag'),\n isArray = require('./isArray'),\n isBuffer = require('./isBuffer'),\n isTypedArray = require('./isTypedArray');\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * A specialized version of `baseIsEqual` for arrays and objects which performs\n * deep comparisons and tracks traversed objects enabling objects with circular\n * references to be compared.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} [stack] Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction baseIsEqualDeep(object, other, bitmask, customizer, equalFunc, stack) {\n var objIsArr = isArray(object),\n othIsArr = isArray(other),\n objTag = objIsArr ? arrayTag : getTag(object),\n othTag = othIsArr ? arrayTag : getTag(other);\n\n objTag = objTag == argsTag ? objectTag : objTag;\n othTag = othTag == argsTag ? objectTag : othTag;\n\n var objIsObj = objTag == objectTag,\n othIsObj = othTag == objectTag,\n isSameTag = objTag == othTag;\n\n if (isSameTag && isBuffer(object)) {\n if (!isBuffer(other)) {\n return false;\n }\n objIsArr = true;\n objIsObj = false;\n }\n if (isSameTag && !objIsObj) {\n stack || (stack = new Stack);\n return (objIsArr || isTypedArray(object))\n ? equalArrays(object, other, bitmask, customizer, equalFunc, stack)\n : equalByTag(object, other, objTag, bitmask, customizer, equalFunc, stack);\n }\n if (!(bitmask & COMPARE_PARTIAL_FLAG)) {\n var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),\n othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');\n\n if (objIsWrapped || othIsWrapped) {\n var objUnwrapped = objIsWrapped ? object.value() : object,\n othUnwrapped = othIsWrapped ? other.value() : other;\n\n stack || (stack = new Stack);\n return equalFunc(objUnwrapped, othUnwrapped, bitmask, customizer, stack);\n }\n }\n if (!isSameTag) {\n return false;\n }\n stack || (stack = new Stack);\n return equalObjects(object, other, bitmask, customizer, equalFunc, stack);\n}\n\nmodule.exports = baseIsEqualDeep;\n","var MapCache = require('./_MapCache'),\n setCacheAdd = require('./_setCacheAdd'),\n setCacheHas = require('./_setCacheHas');\n\n/**\n *\n * Creates an array cache object to store unique values.\n *\n * @private\n * @constructor\n * @param {Array} [values] The values to cache.\n */\nfunction SetCache(values) {\n var index = -1,\n length = values == null ? 0 : values.length;\n\n this.__data__ = new MapCache;\n while (++index < length) {\n this.add(values[index]);\n }\n}\n\n// Add methods to `SetCache`.\nSetCache.prototype.add = SetCache.prototype.push = setCacheAdd;\nSetCache.prototype.has = setCacheHas;\n\nmodule.exports = SetCache;\n","/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Adds `value` to the array cache.\n *\n * @private\n * @name add\n * @memberOf SetCache\n * @alias push\n * @param {*} value The value to cache.\n * @returns {Object} Returns the cache instance.\n */\nfunction setCacheAdd(value) {\n this.__data__.set(value, HASH_UNDEFINED);\n return this;\n}\n\nmodule.exports = setCacheAdd;\n","/**\n * Checks if `value` is in the array cache.\n *\n * @private\n * @name has\n * @memberOf SetCache\n * @param {*} value The value to search for.\n * @returns {number} Returns `true` if `value` is found, else `false`.\n */\nfunction setCacheHas(value) {\n return this.__data__.has(value);\n}\n\nmodule.exports = setCacheHas;\n","/**\n * A specialized version of `_.some` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {boolean} Returns `true` if any element passes the predicate check,\n * else `false`.\n */\nfunction arraySome(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (predicate(array[index], index, array)) {\n return true;\n }\n }\n return false;\n}\n\nmodule.exports = arraySome;\n","/**\n * Checks if a `cache` value for `key` exists.\n *\n * @private\n * @param {Object} cache The cache to query.\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction cacheHas(cache, key) {\n return cache.has(key);\n}\n\nmodule.exports = cacheHas;\n","var Symbol = require('./_Symbol'),\n Uint8Array = require('./_Uint8Array'),\n eq = require('./eq'),\n equalArrays = require('./_equalArrays'),\n mapToArray = require('./_mapToArray'),\n setToArray = require('./_setToArray');\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * A specialized version of `baseIsEqualDeep` for comparing objects of\n * the same `toStringTag`.\n *\n * **Note:** This function only supports comparing values with tags of\n * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {string} tag The `toStringTag` of the objects to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction equalByTag(object, other, tag, bitmask, customizer, equalFunc, stack) {\n switch (tag) {\n case dataViewTag:\n if ((object.byteLength != other.byteLength) ||\n (object.byteOffset != other.byteOffset)) {\n return false;\n }\n object = object.buffer;\n other = other.buffer;\n\n case arrayBufferTag:\n if ((object.byteLength != other.byteLength) ||\n !equalFunc(new Uint8Array(object), new Uint8Array(other))) {\n return false;\n }\n return true;\n\n case boolTag:\n case dateTag:\n case numberTag:\n // Coerce booleans to `1` or `0` and dates to milliseconds.\n // Invalid dates are coerced to `NaN`.\n return eq(+object, +other);\n\n case errorTag:\n return object.name == other.name && object.message == other.message;\n\n case regexpTag:\n case stringTag:\n // Coerce regexes to strings and treat strings, primitives and objects,\n // as equal. See http://www.ecma-international.org/ecma-262/7.0/#sec-regexp.prototype.tostring\n // for more details.\n return object == (other + '');\n\n case mapTag:\n var convert = mapToArray;\n\n case setTag:\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG;\n convert || (convert = setToArray);\n\n if (object.size != other.size && !isPartial) {\n return false;\n }\n // Assume cyclic values are equal.\n var stacked = stack.get(object);\n if (stacked) {\n return stacked == other;\n }\n bitmask |= COMPARE_UNORDERED_FLAG;\n\n // Recursively compare objects (susceptible to call stack limits).\n stack.set(object, other);\n var result = equalArrays(convert(object), convert(other), bitmask, customizer, equalFunc, stack);\n stack['delete'](object);\n return result;\n\n case symbolTag:\n if (symbolValueOf) {\n return symbolValueOf.call(object) == symbolValueOf.call(other);\n }\n }\n return false;\n}\n\nmodule.exports = equalByTag;\n","var root = require('./_root');\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nmodule.exports = Uint8Array;\n","/**\n * Converts `map` to its key-value pairs.\n *\n * @private\n * @param {Object} map The map to convert.\n * @returns {Array} Returns the key-value pairs.\n */\nfunction mapToArray(map) {\n var index = -1,\n result = Array(map.size);\n\n map.forEach(function(value, key) {\n result[++index] = [key, value];\n });\n return result;\n}\n\nmodule.exports = mapToArray;\n","/**\n * Converts `set` to an array of its values.\n *\n * @private\n * @param {Object} set The set to convert.\n * @returns {Array} Returns the values.\n */\nfunction setToArray(set) {\n var index = -1,\n result = Array(set.size);\n\n set.forEach(function(value) {\n result[++index] = value;\n });\n return result;\n}\n\nmodule.exports = setToArray;\n","var getAllKeys = require('./_getAllKeys');\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1;\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * A specialized version of `baseIsEqualDeep` for objects with support for\n * partial deep comparisons.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction equalObjects(object, other, bitmask, customizer, equalFunc, stack) {\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\n objProps = getAllKeys(object),\n objLength = objProps.length,\n othProps = getAllKeys(other),\n othLength = othProps.length;\n\n if (objLength != othLength && !isPartial) {\n return false;\n }\n var index = objLength;\n while (index--) {\n var key = objProps[index];\n if (!(isPartial ? key in other : hasOwnProperty.call(other, key))) {\n return false;\n }\n }\n // Assume cyclic values are equal.\n var stacked = stack.get(object);\n if (stacked && stack.get(other)) {\n return stacked == other;\n }\n var result = true;\n stack.set(object, other);\n stack.set(other, object);\n\n var skipCtor = isPartial;\n while (++index < objLength) {\n key = objProps[index];\n var objValue = object[key],\n othValue = other[key];\n\n if (customizer) {\n var compared = isPartial\n ? customizer(othValue, objValue, key, other, object, stack)\n : customizer(objValue, othValue, key, object, other, stack);\n }\n // Recursively compare objects (susceptible to call stack limits).\n if (!(compared === undefined\n ? (objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack))\n : compared\n )) {\n result = false;\n break;\n }\n skipCtor || (skipCtor = key == 'constructor');\n }\n if (result && !skipCtor) {\n var objCtor = object.constructor,\n othCtor = other.constructor;\n\n // Non `Object` object instances with different constructors are not equal.\n if (objCtor != othCtor &&\n ('constructor' in object && 'constructor' in other) &&\n !(typeof objCtor == 'function' && objCtor instanceof objCtor &&\n typeof othCtor == 'function' && othCtor instanceof othCtor)) {\n result = false;\n }\n }\n stack['delete'](object);\n stack['delete'](other);\n return result;\n}\n\nmodule.exports = equalObjects;\n","var baseGetAllKeys = require('./_baseGetAllKeys'),\n getSymbols = require('./_getSymbols'),\n keys = require('./keys');\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nmodule.exports = getAllKeys;\n","var arrayPush = require('./_arrayPush'),\n isArray = require('./isArray');\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nmodule.exports = baseGetAllKeys;\n","var arrayFilter = require('./_arrayFilter'),\n stubArray = require('./stubArray');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nmodule.exports = getSymbols;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nmodule.exports = stubArray;\n","var DataView = require('./_DataView'),\n Map = require('./_Map'),\n Promise = require('./_Promise'),\n Set = require('./_Set'),\n WeakMap = require('./_WeakMap'),\n baseGetTag = require('./_baseGetTag'),\n toSource = require('./_toSource');\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nmodule.exports = getTag;\n","var getNative = require('./_getNative'),\n root = require('./_root');\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nmodule.exports = DataView;\n","var getNative = require('./_getNative'),\n root = require('./_root');\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nmodule.exports = Promise;\n","var getNative = require('./_getNative'),\n root = require('./_root');\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nmodule.exports = Set;\n","var getNative = require('./_getNative'),\n root = require('./_root');\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nmodule.exports = WeakMap;\n","var isStrictComparable = require('./_isStrictComparable'),\n keys = require('./keys');\n\n/**\n * Gets the property names, values, and compare flags of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the match data of `object`.\n */\nfunction getMatchData(object) {\n var result = keys(object),\n length = result.length;\n\n while (length--) {\n var key = result[length],\n value = object[key];\n\n result[length] = [key, value, isStrictComparable(value)];\n }\n return result;\n}\n\nmodule.exports = getMatchData;\n","var baseIsEqual = require('./_baseIsEqual'),\n get = require('./get'),\n hasIn = require('./hasIn'),\n isKey = require('./_isKey'),\n isStrictComparable = require('./_isStrictComparable'),\n matchesStrictComparable = require('./_matchesStrictComparable'),\n toKey = require('./_toKey');\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/**\n * The base implementation of `_.matchesProperty` which doesn't clone `srcValue`.\n *\n * @private\n * @param {string} path The path of the property to get.\n * @param {*} srcValue The value to match.\n * @returns {Function} Returns the new spec function.\n */\nfunction baseMatchesProperty(path, srcValue) {\n if (isKey(path) && isStrictComparable(srcValue)) {\n return matchesStrictComparable(toKey(path), srcValue);\n }\n return function(object) {\n var objValue = get(object, path);\n return (objValue === undefined && objValue === srcValue)\n ? hasIn(object, path)\n : baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG);\n };\n}\n\nmodule.exports = baseMatchesProperty;\n","var baseGet = require('./_baseGet');\n\n/**\n * Gets the value at `path` of `object`. If the resolved value is\n * `undefined`, the `defaultValue` is returned in its place.\n *\n * @static\n * @memberOf _\n * @since 3.7.0\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to get.\n * @param {*} [defaultValue] The value returned for `undefined` resolved values.\n * @returns {*} Returns the resolved value.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n *\n * _.get(object, 'a[0].b.c');\n * // => 3\n *\n * _.get(object, ['a', '0', 'b', 'c']);\n * // => 3\n *\n * _.get(object, 'a.b.c', 'default');\n * // => 'default'\n */\nfunction get(object, path, defaultValue) {\n var result = object == null ? undefined : baseGet(object, path);\n return result === undefined ? defaultValue : result;\n}\n\nmodule.exports = get;\n","var memoizeCapped = require('./_memoizeCapped');\n\n/** Used to match property names within property paths. */\nvar rePropName = /[^.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|$))/g;\n\n/** Used to match backslashes in property paths. */\nvar reEscapeChar = /\\\\(\\\\)?/g;\n\n/**\n * Converts `string` to a property path array.\n *\n * @private\n * @param {string} string The string to convert.\n * @returns {Array} Returns the property path array.\n */\nvar stringToPath = memoizeCapped(function(string) {\n var result = [];\n if (string.charCodeAt(0) === 46 /* . */) {\n result.push('');\n }\n string.replace(rePropName, function(match, number, quote, subString) {\n result.push(quote ? subString.replace(reEscapeChar, '$1') : (number || match));\n });\n return result;\n});\n\nmodule.exports = stringToPath;\n","var memoize = require('./memoize');\n\n/** Used as the maximum memoize cache size. */\nvar MAX_MEMOIZE_SIZE = 500;\n\n/**\n * A specialized version of `_.memoize` which clears the memoized function's\n * cache when it exceeds `MAX_MEMOIZE_SIZE`.\n *\n * @private\n * @param {Function} func The function to have its output memoized.\n * @returns {Function} Returns the new memoized function.\n */\nfunction memoizeCapped(func) {\n var result = memoize(func, function(key) {\n if (cache.size === MAX_MEMOIZE_SIZE) {\n cache.clear();\n }\n return key;\n });\n\n var cache = result.cache;\n return result;\n}\n\nmodule.exports = memoizeCapped;\n","var MapCache = require('./_MapCache');\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a function that memoizes the result of `func`. If `resolver` is\n * provided, it determines the cache key for storing the result based on the\n * arguments provided to the memoized function. By default, the first argument\n * provided to the memoized function is used as the map cache key. The `func`\n * is invoked with the `this` binding of the memoized function.\n *\n * **Note:** The cache is exposed as the `cache` property on the memoized\n * function. Its creation may be customized by replacing the `_.memoize.Cache`\n * constructor with one whose instances implement the\n * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object)\n * method interface of `clear`, `delete`, `get`, `has`, and `set`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to have its output memoized.\n * @param {Function} [resolver] The function to resolve the cache key.\n * @returns {Function} Returns the new memoized function.\n * @example\n *\n * var object = { 'a': 1, 'b': 2 };\n * var other = { 'c': 3, 'd': 4 };\n *\n * var values = _.memoize(_.values);\n * values(object);\n * // => [1, 2]\n *\n * values(other);\n * // => [3, 4]\n *\n * object.a = 2;\n * values(object);\n * // => [1, 2]\n *\n * // Modify the result cache.\n * values.cache.set(object, ['a', 'b']);\n * values(object);\n * // => ['a', 'b']\n *\n * // Replace `_.memoize.Cache`.\n * _.memoize.Cache = WeakMap;\n */\nfunction memoize(func, resolver) {\n if (typeof func != 'function' || (resolver != null && typeof resolver != 'function')) {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n var memoized = function() {\n var args = arguments,\n key = resolver ? resolver.apply(this, args) : args[0],\n cache = memoized.cache;\n\n if (cache.has(key)) {\n return cache.get(key);\n }\n var result = func.apply(this, args);\n memoized.cache = cache.set(key, result) || cache;\n return result;\n };\n memoized.cache = new (memoize.Cache || MapCache);\n return memoized;\n}\n\n// Expose `MapCache`.\nmemoize.Cache = MapCache;\n\nmodule.exports = memoize;\n","var baseToString = require('./_baseToString');\n\n/**\n * Converts `value` to a string. An empty string is returned for `null`\n * and `undefined` values. The sign of `-0` is preserved.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n * @example\n *\n * _.toString(null);\n * // => ''\n *\n * _.toString(-0);\n * // => '-0'\n *\n * _.toString([1, 2, 3]);\n * // => '1,2,3'\n */\nfunction toString(value) {\n return value == null ? '' : baseToString(value);\n}\n\nmodule.exports = toString;\n","var Symbol = require('./_Symbol'),\n arrayMap = require('./_arrayMap'),\n isArray = require('./isArray'),\n isSymbol = require('./isSymbol');\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0;\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolToString = symbolProto ? symbolProto.toString : undefined;\n\n/**\n * The base implementation of `_.toString` which doesn't convert nullish\n * values to empty strings.\n *\n * @private\n * @param {*} value The value to process.\n * @returns {string} Returns the string.\n */\nfunction baseToString(value) {\n // Exit early for strings to avoid a performance hit in some environments.\n if (typeof value == 'string') {\n return value;\n }\n if (isArray(value)) {\n // Recursively convert values (susceptible to call stack limits).\n return arrayMap(value, baseToString) + '';\n }\n if (isSymbol(value)) {\n return symbolToString ? symbolToString.call(value) : '';\n }\n var result = (value + '');\n return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n}\n\nmodule.exports = baseToString;\n","var baseHasIn = require('./_baseHasIn'),\n hasPath = require('./_hasPath');\n\n/**\n * Checks if `path` is a direct or inherited property of `object`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path to check.\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\n * @example\n *\n * var object = _.create({ 'a': _.create({ 'b': 2 }) });\n *\n * _.hasIn(object, 'a');\n * // => true\n *\n * _.hasIn(object, 'a.b');\n * // => true\n *\n * _.hasIn(object, ['a', 'b']);\n * // => true\n *\n * _.hasIn(object, 'b');\n * // => false\n */\nfunction hasIn(object, path) {\n return object != null && hasPath(object, path, baseHasIn);\n}\n\nmodule.exports = hasIn;\n","/**\n * The base implementation of `_.hasIn` without support for deep paths.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {Array|string} key The key to check.\n * @returns {boolean} Returns `true` if `key` exists, else `false`.\n */\nfunction baseHasIn(object, key) {\n return object != null && key in Object(object);\n}\n\nmodule.exports = baseHasIn;\n","var castPath = require('./_castPath'),\n isArguments = require('./isArguments'),\n isArray = require('./isArray'),\n isIndex = require('./_isIndex'),\n isLength = require('./isLength'),\n toKey = require('./_toKey');\n\n/**\n * Checks if `path` exists on `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array|string} path The path to check.\n * @param {Function} hasFunc The function to check properties.\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\n */\nfunction hasPath(object, path, hasFunc) {\n path = castPath(path, object);\n\n var index = -1,\n length = path.length,\n result = false;\n\n while (++index < length) {\n var key = toKey(path[index]);\n if (!(result = object != null && hasFunc(object, key))) {\n break;\n }\n object = object[key];\n }\n if (result || ++index != length) {\n return result;\n }\n length = object == null ? 0 : object.length;\n return !!length && isLength(length) && isIndex(key, length) &&\n (isArray(object) || isArguments(object));\n}\n\nmodule.exports = hasPath;\n","var baseProperty = require('./_baseProperty'),\n basePropertyDeep = require('./_basePropertyDeep'),\n isKey = require('./_isKey'),\n toKey = require('./_toKey');\n\n/**\n * Creates a function that returns the value at `path` of a given object.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Util\n * @param {Array|string} path The path of the property to get.\n * @returns {Function} Returns the new accessor function.\n * @example\n *\n * var objects = [\n * { 'a': { 'b': 2 } },\n * { 'a': { 'b': 1 } }\n * ];\n *\n * _.map(objects, _.property('a.b'));\n * // => [2, 1]\n *\n * _.map(_.sortBy(objects, _.property(['a', 'b'])), 'a.b');\n * // => [1, 2]\n */\nfunction property(path) {\n return isKey(path) ? baseProperty(toKey(path)) : basePropertyDeep(path);\n}\n\nmodule.exports = property;\n","/**\n * The base implementation of `_.property` without support for deep paths.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @returns {Function} Returns the new accessor function.\n */\nfunction baseProperty(key) {\n return function(object) {\n return object == null ? undefined : object[key];\n };\n}\n\nmodule.exports = baseProperty;\n","var baseGet = require('./_baseGet');\n\n/**\n * A specialized version of `baseProperty` which supports deep paths.\n *\n * @private\n * @param {Array|string} path The path of the property to get.\n * @returns {Function} Returns the new accessor function.\n */\nfunction basePropertyDeep(path) {\n return function(object) {\n return baseGet(object, path);\n };\n}\n\nmodule.exports = basePropertyDeep;\n","var baseEach = require('./_baseEach'),\n isArrayLike = require('./isArrayLike');\n\n/**\n * The base implementation of `_.map` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\nfunction baseMap(collection, iteratee) {\n var index = -1,\n result = isArrayLike(collection) ? Array(collection.length) : [];\n\n baseEach(collection, function(value, key, collection) {\n result[++index] = iteratee(value, key, collection);\n });\n return result;\n}\n\nmodule.exports = baseMap;\n","var baseFor = require('./_baseFor'),\n keys = require('./keys');\n\n/**\n * The base implementation of `_.forOwn` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Object} Returns `object`.\n */\nfunction baseForOwn(object, iteratee) {\n return object && baseFor(object, iteratee, keys);\n}\n\nmodule.exports = baseForOwn;\n","var createBaseFor = require('./_createBaseFor');\n\n/**\n * The base implementation of `baseForOwn` which iterates over `object`\n * properties returned by `keysFunc` and invokes `iteratee` for each property.\n * Iteratee functions may exit iteration early by explicitly returning `false`.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @returns {Object} Returns `object`.\n */\nvar baseFor = createBaseFor();\n\nmodule.exports = baseFor;\n","/**\n * Creates a base function for methods like `_.forIn` and `_.forOwn`.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\nfunction createBaseFor(fromRight) {\n return function(object, iteratee, keysFunc) {\n var index = -1,\n iterable = Object(object),\n props = keysFunc(object),\n length = props.length;\n\n while (length--) {\n var key = props[fromRight ? length : ++index];\n if (iteratee(iterable[key], key, iterable) === false) {\n break;\n }\n }\n return object;\n };\n}\n\nmodule.exports = createBaseFor;\n","var isArrayLike = require('./isArrayLike');\n\n/**\n * Creates a `baseEach` or `baseEachRight` function.\n *\n * @private\n * @param {Function} eachFunc The function to iterate over a collection.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\nfunction createBaseEach(eachFunc, fromRight) {\n return function(collection, iteratee) {\n if (collection == null) {\n return collection;\n }\n if (!isArrayLike(collection)) {\n return eachFunc(collection, iteratee);\n }\n var length = collection.length,\n index = fromRight ? length : -1,\n iterable = Object(collection);\n\n while ((fromRight ? index-- : ++index < length)) {\n if (iteratee(iterable[index], index, iterable) === false) {\n break;\n }\n }\n return collection;\n };\n}\n\nmodule.exports = createBaseEach;\n","/**\n * The base implementation of `_.sortBy` which uses `comparer` to define the\n * sort order of `array` and replaces criteria objects with their corresponding\n * values.\n *\n * @private\n * @param {Array} array The array to sort.\n * @param {Function} comparer The function to define sort order.\n * @returns {Array} Returns `array`.\n */\nfunction baseSortBy(array, comparer) {\n var length = array.length;\n\n array.sort(comparer);\n while (length--) {\n array[length] = array[length].value;\n }\n return array;\n}\n\nmodule.exports = baseSortBy;\n","var compareAscending = require('./_compareAscending');\n\n/**\n * Used by `_.orderBy` to compare multiple properties of a value to another\n * and stable sort them.\n *\n * If `orders` is unspecified, all values are sorted in ascending order. Otherwise,\n * specify an order of \"desc\" for descending or \"asc\" for ascending sort order\n * of corresponding values.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {boolean[]|string[]} orders The order to sort by for each property.\n * @returns {number} Returns the sort order indicator for `object`.\n */\nfunction compareMultiple(object, other, orders) {\n var index = -1,\n objCriteria = object.criteria,\n othCriteria = other.criteria,\n length = objCriteria.length,\n ordersLength = orders.length;\n\n while (++index < length) {\n var result = compareAscending(objCriteria[index], othCriteria[index]);\n if (result) {\n if (index >= ordersLength) {\n return result;\n }\n var order = orders[index];\n return result * (order == 'desc' ? -1 : 1);\n }\n }\n // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications\n // that causes it, under certain circumstances, to provide the same value for\n // `object` and `other`. See https://github.com/jashkenas/underscore/pull/1247\n // for more details.\n //\n // This also ensures a stable sort in V8 and other engines.\n // See https://bugs.chromium.org/p/v8/issues/detail?id=90 for more details.\n return object.index - other.index;\n}\n\nmodule.exports = compareMultiple;\n","var isSymbol = require('./isSymbol');\n\n/**\n * Compares values to sort them in ascending order.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {number} Returns the sort order indicator for `value`.\n */\nfunction compareAscending(value, other) {\n if (value !== other) {\n var valIsDefined = value !== undefined,\n valIsNull = value === null,\n valIsReflexive = value === value,\n valIsSymbol = isSymbol(value);\n\n var othIsDefined = other !== undefined,\n othIsNull = other === null,\n othIsReflexive = other === other,\n othIsSymbol = isSymbol(other);\n\n if ((!othIsNull && !othIsSymbol && !valIsSymbol && value > other) ||\n (valIsSymbol && othIsDefined && othIsReflexive && !othIsNull && !othIsSymbol) ||\n (valIsNull && othIsDefined && othIsReflexive) ||\n (!valIsDefined && othIsReflexive) ||\n !valIsReflexive) {\n return 1;\n }\n if ((!valIsNull && !valIsSymbol && !othIsSymbol && value < other) ||\n (othIsSymbol && valIsDefined && valIsReflexive && !valIsNull && !valIsSymbol) ||\n (othIsNull && valIsDefined && valIsReflexive) ||\n (!othIsDefined && valIsReflexive) ||\n !othIsReflexive) {\n return -1;\n }\n }\n return 0;\n}\n\nmodule.exports = compareAscending;\n","var identity = require('./identity'),\n overRest = require('./_overRest'),\n setToString = require('./_setToString');\n\n/**\n * The base implementation of `_.rest` which doesn't validate or coerce arguments.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n */\nfunction baseRest(func, start) {\n return setToString(overRest(func, start, identity), func + '');\n}\n\nmodule.exports = baseRest;\n","var apply = require('./_apply');\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * A specialized version of `baseRest` which transforms the rest array.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @param {Function} transform The rest array transform.\n * @returns {Function} Returns the new function.\n */\nfunction overRest(func, start, transform) {\n start = nativeMax(start === undefined ? 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