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globals __VUE_SSR_CONTEXT__ */\n\n// IMPORTANT: Do NOT use ES2015 features in this file (except for modules).\n// This module is a runtime utility for cleaner component module output and will\n// be included in the final webpack user bundle.\n\nexport default function normalizeComponent (\n scriptExports,\n render,\n staticRenderFns,\n functionalTemplate,\n injectStyles,\n scopeId,\n moduleIdentifier, /* server only */\n shadowMode /* vue-cli only */\n) {\n scriptExports = scriptExports || {}\n\n // ES6 modules interop\n var type = typeof scriptExports.default\n if (type === 'object' || type === 'function') {\n scriptExports = scriptExports.default\n }\n\n // Vue.extend constructor export interop\n var options = typeof scriptExports === 'function'\n ? scriptExports.options\n : scriptExports\n\n // render functions\n if (render) {\n options.render = render\n options.staticRenderFns = staticRenderFns\n options._compiled = true\n }\n\n // functional template\n if (functionalTemplate) {\n options.functional = true\n }\n\n // scopedId\n if (scopeId) {\n options._scopeId = scopeId\n }\n\n var hook\n if (moduleIdentifier) { // server build\n hook = function (context) {\n // 2.3 injection\n context =\n context || // cached call\n (this.$vnode && this.$vnode.ssrContext) || // stateful\n (this.parent && this.parent.$vnode && this.parent.$vnode.ssrContext) // functional\n // 2.2 with runInNewContext: true\n if (!context && typeof __VUE_SSR_CONTEXT__ !== 'undefined') {\n context = __VUE_SSR_CONTEXT__\n }\n // inject component styles\n if (injectStyles) {\n injectStyles.call(this, context)\n }\n // register component module identifier for async chunk inferrence\n if (context && context._registeredComponents) {\n context._registeredComponents.add(moduleIdentifier)\n }\n }\n // used by ssr in case component is cached and beforeCreate\n // never gets called\n options._ssrRegister = hook\n } else if (injectStyles) {\n hook = shadowMode\n ? function () { injectStyles.call(this, this.$root.$options.shadowRoot) }\n : injectStyles\n }\n\n if (hook) {\n if (options.functional) {\n // for template-only hot-reload because in that case the render fn doesn't\n // go through the normalizer\n options._injectStyles = hook\n // register for functioal component in vue file\n var originalRender = options.render\n options.render = function renderWithStyleInjection (h, context) {\n hook.call(context)\n return originalRender(h, context)\n }\n } else {\n // inject component registration as beforeCreate hook\n var existing = options.beforeCreate\n options.beforeCreate = existing\n ? [].concat(existing, hook)\n : [hook]\n }\n }\n\n return {\n exports: scriptExports,\n options: options\n }\n}\n","/*\n\tMIT License http://www.opensource.org/licenses/mit-license.php\n\tAuthor Tobias Koppers @sokra\n*/\n// css base code, injected by the css-loader\nmodule.exports = function(useSourceMap) {\n\tvar list = [];\n\n\t// return the list of modules as css string\n\tlist.toString = function toString() {\n\t\treturn this.map(function (item) {\n\t\t\tvar content = cssWithMappingToString(item, useSourceMap);\n\t\t\tif(item[2]) {\n\t\t\t\treturn \"@media \" + item[2] + \"{\" + content + \"}\";\n\t\t\t} else {\n\t\t\t\treturn content;\n\t\t\t}\n\t\t}).join(\"\");\n\t};\n\n\t// import a list of modules into the list\n\tlist.i = function(modules, mediaQuery) {\n\t\tif(typeof modules === \"string\")\n\t\t\tmodules = [[null, modules, \"\"]];\n\t\tvar alreadyImportedModules = {};\n\t\tfor(var i = 0; i < this.length; i++) {\n\t\t\tvar id = this[i][0];\n\t\t\tif(typeof id === \"number\")\n\t\t\t\talreadyImportedModules[id] = true;\n\t\t}\n\t\tfor(i = 0; i < modules.length; i++) {\n\t\t\tvar item = modules[i];\n\t\t\t// skip already imported module\n\t\t\t// this implementation is not 100% perfect for weird media query combinations\n\t\t\t// when a module is imported multiple times with different media queries.\n\t\t\t// I hope this will never occur (Hey this way we have smaller bundles)\n\t\t\tif(typeof item[0] !== \"number\" || !alreadyImportedModules[item[0]]) {\n\t\t\t\tif(mediaQuery && !item[2]) {\n\t\t\t\t\titem[2] = mediaQuery;\n\t\t\t\t} else if(mediaQuery) {\n\t\t\t\t\titem[2] = \"(\" + item[2] + \") and (\" + mediaQuery + \")\";\n\t\t\t\t}\n\t\t\t\tlist.push(item);\n\t\t\t}\n\t\t}\n\t};\n\treturn list;\n};\n\nfunction cssWithMappingToString(item, useSourceMap) {\n\tvar content = item[1] || '';\n\tvar cssMapping = item[3];\n\tif (!cssMapping) {\n\t\treturn content;\n\t}\n\n\tif (useSourceMap && typeof btoa === 'function') {\n\t\tvar sourceMapping = toComment(cssMapping);\n\t\tvar sourceURLs = cssMapping.sources.map(function (source) {\n\t\t\treturn '/*# sourceURL=' + cssMapping.sourceRoot + source + ' */'\n\t\t});\n\n\t\treturn [content].concat(sourceURLs).concat([sourceMapping]).join('\\n');\n\t}\n\n\treturn [content].join('\\n');\n}\n\n// Adapted from convert-source-map (MIT)\nfunction toComment(sourceMap) {\n\t// eslint-disable-next-line no-undef\n\tvar base64 = btoa(unescape(encodeURIComponent(JSON.stringify(sourceMap))));\n\tvar data = 'sourceMappingURL=data:application/json;charset=utf-8;base64,' + base64;\n\n\treturn '/*# ' + data + ' */';\n}\n","/**\n * Translates the list format produced by css-loader into something\n * easier to manipulate.\n */\nexport default function listToStyles (parentId, list) {\n var styles = []\n var newStyles = {}\n for (var i = 0; i < list.length; i++) {\n var item = list[i]\n var id = item[0]\n var css = item[1]\n var media = item[2]\n var sourceMap = item[3]\n var part = {\n id: parentId + ':' + i,\n css: css,\n media: media,\n sourceMap: sourceMap\n }\n if (!newStyles[id]) {\n styles.push(newStyles[id] = { id: id, parts: [part] })\n } else {\n newStyles[id].parts.push(part)\n }\n }\n return styles\n}\n","/*\n MIT License http://www.opensource.org/licenses/mit-license.php\n Author Tobias Koppers @sokra\n Modified by Evan You @yyx990803\n*/\n\nimport listToStyles from './listToStyles'\n\nvar hasDocument = typeof document !== 'undefined'\n\nif (typeof DEBUG !== 'undefined' && DEBUG) {\n if (!hasDocument) {\n throw new Error(\n 'vue-style-loader cannot be used in a non-browser environment. ' +\n \"Use { target: 'node' } in your Webpack config to indicate a server-rendering environment.\"\n ) }\n}\n\n/*\ntype StyleObject = {\n id: number;\n parts: Array<StyleObjectPart>\n}\n\ntype StyleObjectPart = {\n css: string;\n media: string;\n sourceMap: ?string\n}\n*/\n\nvar stylesInDom = {/*\n [id: number]: {\n id: number,\n refs: number,\n parts: Array<(obj?: StyleObjectPart) => void>\n }\n*/}\n\nvar head = hasDocument && (document.head || document.getElementsByTagName('head')[0])\nvar singletonElement = null\nvar singletonCounter = 0\nvar isProduction = false\nvar noop = function () {}\nvar options = null\nvar ssrIdKey = 'data-vue-ssr-id'\n\n// Force single-tag solution on IE6-9, which has a hard limit on the # of <style>\n// tags it will allow on a page\nvar isOldIE = typeof navigator !== 'undefined' && /msie [6-9]\\b/.test(navigator.userAgent.toLowerCase())\n\nexport default function addStylesClient (parentId, list, _isProduction, _options) {\n isProduction = _isProduction\n\n options = _options || {}\n\n var styles = listToStyles(parentId, list)\n addStylesToDom(styles)\n\n return function update (newList) {\n var mayRemove = []\n for (var i = 0; i < styles.length; i++) {\n var item = styles[i]\n var domStyle = stylesInDom[item.id]\n domStyle.refs--\n mayRemove.push(domStyle)\n }\n if (newList) {\n styles = listToStyles(parentId, newList)\n addStylesToDom(styles)\n } else {\n styles = []\n }\n for (var i = 0; i < mayRemove.length; i++) {\n var domStyle = mayRemove[i]\n if (domStyle.refs === 0) {\n for (var j = 0; j < domStyle.parts.length; j++) {\n domStyle.parts[j]()\n }\n delete stylesInDom[domStyle.id]\n }\n }\n }\n}\n\nfunction addStylesToDom (styles /* Array<StyleObject> */) {\n for (var i = 0; i < styles.length; i++) {\n var item = styles[i]\n var domStyle = stylesInDom[item.id]\n if (domStyle) {\n domStyle.refs++\n for (var j = 0; j < domStyle.parts.length; j++) {\n domStyle.parts[j](item.parts[j])\n }\n for (; j < item.parts.length; j++) {\n domStyle.parts.push(addStyle(item.parts[j]))\n }\n if (domStyle.parts.length > item.parts.length) {\n domStyle.parts.length = item.parts.length\n }\n } else {\n var parts = []\n for (var j = 0; j < item.parts.length; j++) {\n parts.push(addStyle(item.parts[j]))\n }\n stylesInDom[item.id] = { id: item.id, refs: 1, parts: parts }\n }\n }\n}\n\nfunction createStyleElement () {\n var styleElement = document.createElement('style')\n styleElement.type = 'text/css'\n head.appendChild(styleElement)\n return styleElement\n}\n\nfunction addStyle (obj /* StyleObjectPart */) {\n var update, remove\n var styleElement = document.querySelector('style[' + ssrIdKey + '~=\"' + obj.id + '\"]')\n\n if (styleElement) {\n if (isProduction) {\n // has SSR styles and in production mode.\n // simply do nothing.\n return noop\n } else {\n // has SSR styles but in dev mode.\n // for some reason Chrome can't handle source map in server-rendered\n // style tags - source maps in <style> only works if the style tag is\n // created and inserted dynamically. So we remove the server rendered\n // styles and inject new ones.\n styleElement.parentNode.removeChild(styleElement)\n }\n }\n\n if (isOldIE) {\n // use singleton mode for IE9.\n var styleIndex = singletonCounter++\n styleElement = singletonElement || (singletonElement = createStyleElement())\n update = applyToSingletonTag.bind(null, styleElement, styleIndex, false)\n remove = applyToSingletonTag.bind(null, styleElement, styleIndex, true)\n } else {\n // use multi-style-tag mode in all other cases\n styleElement = createStyleElement()\n update = applyToTag.bind(null, styleElement)\n remove = function () {\n styleElement.parentNode.removeChild(styleElement)\n }\n }\n\n update(obj)\n\n return function updateStyle (newObj /* StyleObjectPart */) {\n if (newObj) {\n if (newObj.css === obj.css &&\n newObj.media === obj.media &&\n newObj.sourceMap === obj.sourceMap) {\n return\n }\n update(obj = newObj)\n } else {\n remove()\n }\n }\n}\n\nvar replaceText = (function () {\n var textStore = []\n\n return function (index, replacement) {\n textStore[index] = replacement\n return textStore.filter(Boolean).join('\\n')\n }\n})()\n\nfunction applyToSingletonTag (styleElement, index, remove, obj) {\n var css = remove ? '' : obj.css\n\n if (styleElement.styleSheet) {\n styleElement.styleSheet.cssText = replaceText(index, css)\n } else {\n var cssNode = document.createTextNode(css)\n var childNodes = styleElement.childNodes\n if (childNodes[index]) styleElement.removeChild(childNodes[index])\n if (childNodes.length) {\n styleElement.insertBefore(cssNode, childNodes[index])\n } else {\n styleElement.appendChild(cssNode)\n }\n }\n}\n\nfunction applyToTag (styleElement, obj) {\n var css = obj.css\n var media = obj.media\n var sourceMap = obj.sourceMap\n\n if (media) {\n styleElement.setAttribute('media', media)\n }\n if (options.ssrId) {\n styleElement.setAttribute(ssrIdKey, obj.id)\n }\n\n if (sourceMap) {\n // https://developer.chrome.com/devtools/docs/javascript-debugging\n // this makes source maps inside style tags work properly in Chrome\n css += '\\n/*# sourceURL=' + sourceMap.sources[0] + ' */'\n // http://stackoverflow.com/a/26603875\n css += '\\n/*# sourceMappingURL=data:application/json;base64,' + btoa(unescape(encodeURIComponent(JSON.stringify(sourceMap)))) + ' */'\n }\n\n if (styleElement.styleSheet) {\n styleElement.styleSheet.cssText = css\n } else {\n while (styleElement.firstChild) {\n styleElement.removeChild(styleElement.firstChild)\n }\n styleElement.appendChild(document.createTextNode(css))\n }\n}\n","var arrayWithHoles = require(\"./arrayWithHoles\");\n\nvar iterableToArrayLimit = require(\"./iterableToArrayLimit\");\n\nvar nonIterableRest = require(\"./nonIterableRest\");\n\nfunction _slicedToArray(arr, i) {\n return arrayWithHoles(arr) || iterableToArrayLimit(arr, i) || nonIterableRest();\n}\n\nmodule.exports = _slicedToArray;","function _defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n}\n\nmodule.exports = _defineProperty;","/*!\n * Vue.js v2.5.21\n * (c) 2014-2018 Evan You\n * Released under the MIT License.\n */\n'use strict';\n\n/* */\n\nvar emptyObject = Object.freeze({});\n\n// These helpers produce better VM code in JS engines due to their\n// explicitness and function inlining.\nfunction isUndef (v) {\n return v === undefined || v === null\n}\n\nfunction isDef (v) {\n return v !== undefined && v !== null\n}\n\nfunction isTrue (v) {\n return v === true\n}\n\nfunction isFalse (v) {\n return v === false\n}\n\n/**\n * Check if value is primitive.\n */\nfunction isPrimitive (value) {\n return (\n typeof value === 'string' ||\n typeof value === 'number' ||\n // $flow-disable-line\n typeof value === 'symbol' ||\n typeof value === 'boolean'\n )\n}\n\n/**\n * Quick object check - this is primarily used to tell\n * Objects from primitive values when we know the value\n * is a JSON-compliant type.\n */\nfunction isObject (obj) {\n return obj !== null && typeof obj === 'object'\n}\n\n/**\n * Get the raw type string of a value, e.g., [object Object].\n */\nvar _toString = Object.prototype.toString;\n\nfunction toRawType (value) {\n return _toString.call(value).slice(8, -1)\n}\n\n/**\n * Strict object type check. Only returns true\n * for plain JavaScript objects.\n */\nfunction isPlainObject (obj) {\n return _toString.call(obj) === '[object Object]'\n}\n\nfunction isRegExp (v) {\n return _toString.call(v) === '[object RegExp]'\n}\n\n/**\n * Check if val is a valid array index.\n */\nfunction isValidArrayIndex (val) {\n var n = parseFloat(String(val));\n return n >= 0 && Math.floor(n) === n && isFinite(val)\n}\n\n/**\n * Convert a value to a string that is actually rendered.\n */\nfunction toString (val) {\n return val == null\n ? ''\n : typeof val === 'object'\n ? JSON.stringify(val, null, 2)\n : String(val)\n}\n\n/**\n * Convert an input value to a number for persistence.\n * If the conversion fails, return original string.\n */\nfunction toNumber (val) {\n var n = parseFloat(val);\n return isNaN(n) ? val : n\n}\n\n/**\n * Make a map and return a function for checking if a key\n * is in that map.\n */\nfunction makeMap (\n str,\n expectsLowerCase\n) {\n var map = Object.create(null);\n var list = str.split(',');\n for (var i = 0; i < list.length; i++) {\n map[list[i]] = true;\n }\n return expectsLowerCase\n ? function (val) { return map[val.toLowerCase()]; }\n : function (val) { return map[val]; }\n}\n\n/**\n * Check if a tag is a built-in tag.\n */\nvar isBuiltInTag = makeMap('slot,component', true);\n\n/**\n * Check if an attribute is a reserved attribute.\n */\nvar isReservedAttribute = makeMap('key,ref,slot,slot-scope,is');\n\n/**\n * Remove an item from an array.\n */\nfunction remove (arr, item) {\n if (arr.length) {\n var index = arr.indexOf(item);\n if (index > -1) {\n return arr.splice(index, 1)\n }\n }\n}\n\n/**\n * Check whether an object has the property.\n */\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nfunction hasOwn (obj, key) {\n return hasOwnProperty.call(obj, key)\n}\n\n/**\n * Create a cached version of a pure function.\n */\nfunction cached (fn) {\n var cache = Object.create(null);\n return (function cachedFn (str) {\n var hit = cache[str];\n return hit || (cache[str] = fn(str))\n })\n}\n\n/**\n * Camelize a hyphen-delimited string.\n */\nvar camelizeRE = /-(\\w)/g;\nvar camelize = cached(function (str) {\n return str.replace(camelizeRE, function (_, c) { return c ? c.toUpperCase() : ''; })\n});\n\n/**\n * Capitalize a string.\n */\nvar capitalize = cached(function (str) {\n return str.charAt(0).toUpperCase() + str.slice(1)\n});\n\n/**\n * Hyphenate a camelCase string.\n */\nvar hyphenateRE = /\\B([A-Z])/g;\nvar hyphenate = cached(function (str) {\n return str.replace(hyphenateRE, '-$1').toLowerCase()\n});\n\n/**\n * Simple bind polyfill for environments that do not support it,\n * e.g., PhantomJS 1.x. Technically, we don't need this anymore\n * since native bind is now performant enough in most browsers.\n * But removing it would mean breaking code that was able to run in\n * PhantomJS 1.x, so this must be kept for backward compatibility.\n */\n\n/* istanbul ignore next */\nfunction polyfillBind (fn, ctx) {\n function boundFn (a) {\n var l = arguments.length;\n return l\n ? l > 1\n ? fn.apply(ctx, arguments)\n : fn.call(ctx, a)\n : fn.call(ctx)\n }\n\n boundFn._length = fn.length;\n return boundFn\n}\n\nfunction nativeBind (fn, ctx) {\n return fn.bind(ctx)\n}\n\nvar bind = Function.prototype.bind\n ? nativeBind\n : polyfillBind;\n\n/**\n * Convert an Array-like object to a real Array.\n */\nfunction toArray (list, start) {\n start = start || 0;\n var i = list.length - start;\n var ret = new Array(i);\n while (i--) {\n ret[i] = list[i + start];\n }\n return ret\n}\n\n/**\n * Mix properties into target object.\n */\nfunction extend (to, _from) {\n for (var key in _from) {\n to[key] = _from[key];\n }\n return to\n}\n\n/**\n * Merge an Array of Objects into a single Object.\n */\nfunction toObject (arr) {\n var res = {};\n for (var i = 0; i < arr.length; i++) {\n if (arr[i]) {\n extend(res, arr[i]);\n }\n }\n return res\n}\n\n/* eslint-disable no-unused-vars */\n\n/**\n * Perform no operation.\n * Stubbing args to make Flow happy without leaving useless transpiled code\n * with ...rest (https://flow.org/blog/2017/05/07/Strict-Function-Call-Arity/).\n */\nfunction noop (a, b, c) {}\n\n/**\n * Always return false.\n */\nvar no = function (a, b, c) { return false; };\n\n/* eslint-enable no-unused-vars */\n\n/**\n * Return the same value.\n */\nvar identity = function (_) { return _; };\n\n/**\n * Check if two values are loosely equal - that is,\n * if they are plain objects, do they have the same shape?\n */\nfunction looseEqual (a, b) {\n if (a === b) { return true }\n var isObjectA = isObject(a);\n var isObjectB = isObject(b);\n if (isObjectA && isObjectB) {\n try {\n var isArrayA = Array.isArray(a);\n var isArrayB = Array.isArray(b);\n if (isArrayA && isArrayB) {\n return a.length === b.length && a.every(function (e, i) {\n return looseEqual(e, b[i])\n })\n } else if (a instanceof Date && b instanceof Date) {\n return a.getTime() === b.getTime()\n } else if (!isArrayA && !isArrayB) {\n var keysA = Object.keys(a);\n var keysB = Object.keys(b);\n return keysA.length === keysB.length && keysA.every(function (key) {\n return looseEqual(a[key], b[key])\n })\n } else {\n /* istanbul ignore next */\n return false\n }\n } catch (e) {\n /* istanbul ignore next */\n return false\n }\n } else if (!isObjectA && !isObjectB) {\n return String(a) === String(b)\n } else {\n return false\n }\n}\n\n/**\n * Return the first index at which a loosely equal value can be\n * found in the array (if value is a plain object, the array must\n * contain an object of the same shape), or -1 if it is not present.\n */\nfunction looseIndexOf (arr, val) {\n for (var i = 0; i < arr.length; i++) {\n if (looseEqual(arr[i], val)) { return i }\n }\n return -1\n}\n\n/**\n * Ensure a function is called only once.\n */\nfunction once (fn) {\n var called = false;\n return function () {\n if (!called) {\n called = true;\n fn.apply(this, arguments);\n }\n }\n}\n\nvar SSR_ATTR = 'data-server-rendered';\n\nvar ASSET_TYPES = [\n 'component',\n 'directive',\n 'filter'\n];\n\nvar LIFECYCLE_HOOKS = [\n 'beforeCreate',\n 'created',\n 'beforeMount',\n 'mounted',\n 'beforeUpdate',\n 'updated',\n 'beforeDestroy',\n 'destroyed',\n 'activated',\n 'deactivated',\n 'errorCaptured'\n];\n\n/* */\n\n\n\nvar config = ({\n /**\n * Option merge strategies (used in core/util/options)\n */\n // $flow-disable-line\n optionMergeStrategies: Object.create(null),\n\n /**\n * Whether to suppress warnings.\n */\n silent: false,\n\n /**\n * Show production mode tip message on boot?\n */\n productionTip: process.env.NODE_ENV !== 'production',\n\n /**\n * Whether to enable devtools\n */\n devtools: process.env.NODE_ENV !== 'production',\n\n /**\n * Whether to record perf\n */\n performance: false,\n\n /**\n * Error handler for watcher errors\n */\n errorHandler: null,\n\n /**\n * Warn handler for watcher warns\n */\n warnHandler: null,\n\n /**\n * Ignore certain custom elements\n */\n ignoredElements: [],\n\n /**\n * Custom user key aliases for v-on\n */\n // $flow-disable-line\n keyCodes: Object.create(null),\n\n /**\n * Check if a tag is reserved so that it cannot be registered as a\n * component. This is platform-dependent and may be overwritten.\n */\n isReservedTag: no,\n\n /**\n * Check if an attribute is reserved so that it cannot be used as a component\n * prop. This is platform-dependent and may be overwritten.\n */\n isReservedAttr: no,\n\n /**\n * Check if a tag is an unknown element.\n * Platform-dependent.\n */\n isUnknownElement: no,\n\n /**\n * Get the namespace of an element\n */\n getTagNamespace: noop,\n\n /**\n * Parse the real tag name for the specific platform.\n */\n parsePlatformTagName: identity,\n\n /**\n * Check if an attribute must be bound using property, e.g. value\n * Platform-dependent.\n */\n mustUseProp: no,\n\n /**\n * Perform updates asynchronously. Intended to be used by Vue Test Utils\n * This will significantly reduce performance if set to false.\n */\n async: true,\n\n /**\n * Exposed for legacy reasons\n */\n _lifecycleHooks: LIFECYCLE_HOOKS\n});\n\n/* */\n\n/**\n * Check if a string starts with $ or _\n */\nfunction isReserved (str) {\n var c = (str + '').charCodeAt(0);\n return c === 0x24 || c === 0x5F\n}\n\n/**\n * Define a property.\n */\nfunction def (obj, key, val, enumerable) {\n Object.defineProperty(obj, key, {\n value: val,\n enumerable: !!enumerable,\n writable: true,\n configurable: true\n });\n}\n\n/**\n * Parse simple path.\n */\nvar bailRE = /[^\\w.$]/;\nfunction parsePath (path) {\n if (bailRE.test(path)) {\n return\n }\n var segments = path.split('.');\n return function (obj) {\n for (var i = 0; i < segments.length; i++) {\n if (!obj) { return }\n obj = obj[segments[i]];\n }\n return obj\n }\n}\n\n/* */\n\n// can we use __proto__?\nvar hasProto = '__proto__' in {};\n\n// Browser environment sniffing\nvar inBrowser = typeof window !== 'undefined';\nvar inWeex = typeof WXEnvironment !== 'undefined' && !!WXEnvironment.platform;\nvar weexPlatform = inWeex && WXEnvironment.platform.toLowerCase();\nvar UA = inBrowser && window.navigator.userAgent.toLowerCase();\nvar isIE = UA && /msie|trident/.test(UA);\nvar isIE9 = UA && UA.indexOf('msie 9.0') > 0;\nvar isEdge = UA && UA.indexOf('edge/') > 0;\nvar isAndroid = (UA && UA.indexOf('android') > 0) || (weexPlatform === 'android');\nvar isIOS = (UA && /iphone|ipad|ipod|ios/.test(UA)) || (weexPlatform === 'ios');\nvar isChrome = UA && /chrome\\/\\d+/.test(UA) && !isEdge;\n\n// Firefox has a \"watch\" function on Object.prototype...\nvar nativeWatch = ({}).watch;\n\nvar supportsPassive = false;\nif (inBrowser) {\n try {\n var opts = {};\n Object.defineProperty(opts, 'passive', ({\n get: function get () {\n /* istanbul ignore next */\n supportsPassive = true;\n }\n })); // https://github.com/facebook/flow/issues/285\n window.addEventListener('test-passive', null, opts);\n } catch (e) {}\n}\n\n// this needs to be lazy-evaled because vue may be required before\n// vue-server-renderer can set VUE_ENV\nvar _isServer;\nvar isServerRendering = function () {\n if (_isServer === undefined) {\n /* istanbul ignore if */\n if (!inBrowser && !inWeex && typeof global !== 'undefined') {\n // detect presence of vue-server-renderer and avoid\n // Webpack shimming the process\n _isServer = global['process'] && global['process'].env.VUE_ENV === 'server';\n } else {\n _isServer = false;\n }\n }\n return _isServer\n};\n\n// detect devtools\nvar devtools = inBrowser && window.__VUE_DEVTOOLS_GLOBAL_HOOK__;\n\n/* istanbul ignore next */\nfunction isNative (Ctor) {\n return typeof Ctor === 'function' && /native code/.test(Ctor.toString())\n}\n\nvar hasSymbol =\n typeof Symbol !== 'undefined' && isNative(Symbol) &&\n typeof Reflect !== 'undefined' && isNative(Reflect.ownKeys);\n\nvar _Set;\n/* istanbul ignore if */ // $flow-disable-line\nif (typeof Set !== 'undefined' && isNative(Set)) {\n // use native Set when available.\n _Set = Set;\n} else {\n // a non-standard Set polyfill that only works with primitive keys.\n _Set = /*@__PURE__*/(function () {\n function Set () {\n this.set = Object.create(null);\n }\n Set.prototype.has = function has (key) {\n return this.set[key] === true\n };\n Set.prototype.add = function add (key) {\n this.set[key] = true;\n };\n Set.prototype.clear = function clear () {\n this.set = Object.create(null);\n };\n\n return Set;\n }());\n}\n\n/* */\n\nvar warn = noop;\nvar tip = noop;\nvar generateComponentTrace = (noop); // work around flow check\nvar formatComponentName = (noop);\n\nif (process.env.NODE_ENV !== 'production') {\n var hasConsole = typeof console !== 'undefined';\n var classifyRE = /(?:^|[-_])(\\w)/g;\n var classify = function (str) { return str\n .replace(classifyRE, function (c) { return c.toUpperCase(); })\n .replace(/[-_]/g, ''); };\n\n warn = function (msg, vm) {\n var trace = vm ? generateComponentTrace(vm) : '';\n\n if (config.warnHandler) {\n config.warnHandler.call(null, msg, vm, trace);\n } else if (hasConsole && (!config.silent)) {\n console.error((\"[Vue warn]: \" + msg + trace));\n }\n };\n\n tip = function (msg, vm) {\n if (hasConsole && (!config.silent)) {\n console.warn(\"[Vue tip]: \" + msg + (\n vm ? generateComponentTrace(vm) : ''\n ));\n }\n };\n\n formatComponentName = function (vm, includeFile) {\n if (vm.$root === vm) {\n return '<Root>'\n }\n var options = typeof vm === 'function' && vm.cid != null\n ? vm.options\n : vm._isVue\n ? vm.$options || vm.constructor.options\n : vm || {};\n var name = options.name || options._componentTag;\n var file = options.__file;\n if (!name && file) {\n var match = file.match(/([^/\\\\]+)\\.vue$/);\n name = match && match[1];\n }\n\n return (\n (name ? (\"<\" + (classify(name)) + \">\") : \"<Anonymous>\") +\n (file && includeFile !== false ? (\" at \" + file) : '')\n )\n };\n\n var repeat = function (str, n) {\n var res = '';\n while (n) {\n if (n % 2 === 1) { res += str; }\n if (n > 1) { str += str; }\n n >>= 1;\n }\n return res\n };\n\n generateComponentTrace = function (vm) {\n if (vm._isVue && vm.$parent) {\n var tree = [];\n var currentRecursiveSequence = 0;\n while (vm) {\n if (tree.length > 0) {\n var last = tree[tree.length - 1];\n if (last.constructor === vm.constructor) {\n currentRecursiveSequence++;\n vm = vm.$parent;\n continue\n } else if (currentRecursiveSequence > 0) {\n tree[tree.length - 1] = [last, currentRecursiveSequence];\n currentRecursiveSequence = 0;\n }\n }\n tree.push(vm);\n vm = vm.$parent;\n }\n return '\\n\\nfound in\\n\\n' + tree\n .map(function (vm, i) { return (\"\" + (i === 0 ? '---> ' : repeat(' ', 5 + i * 2)) + (Array.isArray(vm)\n ? ((formatComponentName(vm[0])) + \"... (\" + (vm[1]) + \" recursive calls)\")\n : formatComponentName(vm))); })\n .join('\\n')\n } else {\n return (\"\\n\\n(found in \" + (formatComponentName(vm)) + \")\")\n }\n };\n}\n\n/* */\n\nvar uid = 0;\n\n/**\n * A dep is an observable that can have multiple\n * directives subscribing to it.\n */\nvar Dep = function Dep () {\n this.id = uid++;\n this.subs = [];\n};\n\nDep.prototype.addSub = function addSub (sub) {\n this.subs.push(sub);\n};\n\nDep.prototype.removeSub = function removeSub (sub) {\n remove(this.subs, sub);\n};\n\nDep.prototype.depend = function depend () {\n if (Dep.target) {\n Dep.target.addDep(this);\n }\n};\n\nDep.prototype.notify = function notify () {\n // stabilize the subscriber list first\n var subs = this.subs.slice();\n if (process.env.NODE_ENV !== 'production' && !config.async) {\n // subs aren't sorted in scheduler if not running async\n // we need to sort them now to make sure they fire in correct\n // order\n subs.sort(function (a, b) { return a.id - b.id; });\n }\n for (var i = 0, l = subs.length; i < l; i++) {\n subs[i].update();\n }\n};\n\n// the current target watcher being evaluated.\n// this is globally unique because there could be only one\n// watcher being evaluated at any time.\nDep.target = null;\nvar targetStack = [];\n\nfunction pushTarget (target) {\n targetStack.push(target);\n Dep.target = target;\n}\n\nfunction popTarget () {\n targetStack.pop();\n Dep.target = targetStack[targetStack.length - 1];\n}\n\n/* */\n\nvar VNode = function VNode (\n tag,\n data,\n children,\n text,\n elm,\n context,\n componentOptions,\n asyncFactory\n) {\n this.tag = tag;\n this.data = data;\n this.children = children;\n this.text = text;\n this.elm = elm;\n this.ns = undefined;\n this.context = context;\n this.fnContext = undefined;\n this.fnOptions = undefined;\n this.fnScopeId = undefined;\n this.key = data && data.key;\n this.componentOptions = componentOptions;\n this.componentInstance = undefined;\n this.parent = undefined;\n this.raw = false;\n this.isStatic = false;\n this.isRootInsert = true;\n this.isComment = false;\n this.isCloned = false;\n this.isOnce = false;\n this.asyncFactory = asyncFactory;\n this.asyncMeta = undefined;\n this.isAsyncPlaceholder = false;\n};\n\nvar prototypeAccessors = { child: { configurable: true } };\n\n// DEPRECATED: alias for componentInstance for backwards compat.\n/* istanbul ignore next */\nprototypeAccessors.child.get = function () {\n return this.componentInstance\n};\n\nObject.defineProperties( VNode.prototype, prototypeAccessors );\n\nvar createEmptyVNode = function (text) {\n if ( text === void 0 ) text = '';\n\n var node = new VNode();\n node.text = text;\n node.isComment = true;\n return node\n};\n\nfunction createTextVNode (val) {\n return new VNode(undefined, undefined, undefined, String(val))\n}\n\n// optimized shallow clone\n// used for static nodes and slot nodes because they may be reused across\n// multiple renders, cloning them avoids errors when DOM manipulations rely\n// on their elm reference.\nfunction cloneVNode (vnode) {\n var cloned = new VNode(\n vnode.tag,\n vnode.data,\n // #7975\n // clone children array to avoid mutating original in case of cloning\n // a child.\n vnode.children && vnode.children.slice(),\n vnode.text,\n vnode.elm,\n vnode.context,\n vnode.componentOptions,\n vnode.asyncFactory\n );\n cloned.ns = vnode.ns;\n cloned.isStatic = vnode.isStatic;\n cloned.key = vnode.key;\n cloned.isComment = vnode.isComment;\n cloned.fnContext = vnode.fnContext;\n cloned.fnOptions = vnode.fnOptions;\n cloned.fnScopeId = vnode.fnScopeId;\n cloned.asyncMeta = vnode.asyncMeta;\n cloned.isCloned = true;\n return cloned\n}\n\n/*\n * not type checking this file because flow doesn't play well with\n * dynamically accessing methods on Array prototype\n */\n\nvar arrayProto = Array.prototype;\nvar arrayMethods = Object.create(arrayProto);\n\nvar methodsToPatch = [\n 'push',\n 'pop',\n 'shift',\n 'unshift',\n 'splice',\n 'sort',\n 'reverse'\n];\n\n/**\n * Intercept mutating methods and emit events\n */\nmethodsToPatch.forEach(function (method) {\n // cache original method\n var original = arrayProto[method];\n def(arrayMethods, method, function mutator () {\n var args = [], len = arguments.length;\n while ( len-- ) args[ len ] = arguments[ len ];\n\n var result = original.apply(this, args);\n var ob = this.__ob__;\n var inserted;\n switch (method) {\n case 'push':\n case 'unshift':\n inserted = args;\n break\n case 'splice':\n inserted = args.slice(2);\n break\n }\n if (inserted) { ob.observeArray(inserted); }\n // notify change\n ob.dep.notify();\n return result\n });\n});\n\n/* */\n\nvar arrayKeys = Object.getOwnPropertyNames(arrayMethods);\n\n/**\n * In some cases we may want to disable observation inside a component's\n * update computation.\n */\nvar shouldObserve = true;\n\nfunction toggleObserving (value) {\n shouldObserve = value;\n}\n\n/**\n * Observer class that is attached to each observed\n * object. Once attached, the observer converts the target\n * object's property keys into getter/setters that\n * collect dependencies and dispatch updates.\n */\nvar Observer = function Observer (value) {\n this.value = value;\n this.dep = new Dep();\n this.vmCount = 0;\n def(value, '__ob__', this);\n if (Array.isArray(value)) {\n if (hasProto) {\n protoAugment(value, arrayMethods);\n } else {\n copyAugment(value, arrayMethods, arrayKeys);\n }\n this.observeArray(value);\n } else {\n this.walk(value);\n }\n};\n\n/**\n * Walk through all properties and convert them into\n * getter/setters. This method should only be called when\n * value type is Object.\n */\nObserver.prototype.walk = function walk (obj) {\n var keys = Object.keys(obj);\n for (var i = 0; i < keys.length; i++) {\n defineReactive$$1(obj, keys[i]);\n }\n};\n\n/**\n * Observe a list of Array items.\n */\nObserver.prototype.observeArray = function observeArray (items) {\n for (var i = 0, l = items.length; i < l; i++) {\n observe(items[i]);\n }\n};\n\n// helpers\n\n/**\n * Augment a target Object or Array by intercepting\n * the prototype chain using __proto__\n */\nfunction protoAugment (target, src) {\n /* eslint-disable no-proto */\n target.__proto__ = src;\n /* eslint-enable no-proto */\n}\n\n/**\n * Augment a target Object or Array by defining\n * hidden properties.\n */\n/* istanbul ignore next */\nfunction copyAugment (target, src, keys) {\n for (var i = 0, l = keys.length; i < l; i++) {\n var key = keys[i];\n def(target, key, src[key]);\n }\n}\n\n/**\n * Attempt to create an observer instance for a value,\n * returns the new observer if successfully observed,\n * or the existing observer if the value already has one.\n */\nfunction observe (value, asRootData) {\n if (!isObject(value) || value instanceof VNode) {\n return\n }\n var ob;\n if (hasOwn(value, '__ob__') && value.__ob__ instanceof Observer) {\n ob = value.__ob__;\n } else if (\n shouldObserve &&\n !isServerRendering() &&\n (Array.isArray(value) || isPlainObject(value)) &&\n Object.isExtensible(value) &&\n !value._isVue\n ) {\n ob = new Observer(value);\n }\n if (asRootData && ob) {\n ob.vmCount++;\n }\n return ob\n}\n\n/**\n * Define a reactive property on an Object.\n */\nfunction defineReactive$$1 (\n obj,\n key,\n val,\n customSetter,\n shallow\n) {\n var dep = new Dep();\n\n var property = Object.getOwnPropertyDescriptor(obj, key);\n if (property && property.configurable === false) {\n return\n }\n\n // cater for pre-defined getter/setters\n var getter = property && property.get;\n var setter = property && property.set;\n if ((!getter || setter) && arguments.length === 2) {\n val = obj[key];\n }\n\n var childOb = !shallow && observe(val);\n Object.defineProperty(obj, key, {\n enumerable: true,\n configurable: true,\n get: function reactiveGetter () {\n var value = getter ? getter.call(obj) : val;\n if (Dep.target) {\n dep.depend();\n if (childOb) {\n childOb.dep.depend();\n if (Array.isArray(value)) {\n dependArray(value);\n }\n }\n }\n return value\n },\n set: function reactiveSetter (newVal) {\n var value = getter ? getter.call(obj) : val;\n /* eslint-disable no-self-compare */\n if (newVal === value || (newVal !== newVal && value !== value)) {\n return\n }\n /* eslint-enable no-self-compare */\n if (process.env.NODE_ENV !== 'production' && customSetter) {\n customSetter();\n }\n // #7981: for accessor properties without setter\n if (getter && !setter) { return }\n if (setter) {\n setter.call(obj, newVal);\n } else {\n val = newVal;\n }\n childOb = !shallow && observe(newVal);\n dep.notify();\n }\n });\n}\n\n/**\n * Set a property on an object. Adds the new property and\n * triggers change notification if the property doesn't\n * already exist.\n */\nfunction set (target, key, val) {\n if (process.env.NODE_ENV !== 'production' &&\n (isUndef(target) || isPrimitive(target))\n ) {\n warn((\"Cannot set reactive property on undefined, null, or primitive value: \" + ((target))));\n }\n if (Array.isArray(target) && isValidArrayIndex(key)) {\n target.length = Math.max(target.length, key);\n target.splice(key, 1, val);\n return val\n }\n if (key in target && !(key in Object.prototype)) {\n target[key] = val;\n return val\n }\n var ob = (target).__ob__;\n if (target._isVue || (ob && ob.vmCount)) {\n process.env.NODE_ENV !== 'production' && warn(\n 'Avoid adding reactive properties to a Vue instance or its root $data ' +\n 'at runtime - declare it upfront in the data option.'\n );\n return val\n }\n if (!ob) {\n target[key] = val;\n return val\n }\n defineReactive$$1(ob.value, key, val);\n ob.dep.notify();\n return val\n}\n\n/**\n * Delete a property and trigger change if necessary.\n */\nfunction del (target, key) {\n if (process.env.NODE_ENV !== 'production' &&\n (isUndef(target) || isPrimitive(target))\n ) {\n warn((\"Cannot delete reactive property on undefined, null, or primitive value: \" + ((target))));\n }\n if (Array.isArray(target) && isValidArrayIndex(key)) {\n target.splice(key, 1);\n return\n }\n var ob = (target).__ob__;\n if (target._isVue || (ob && ob.vmCount)) {\n process.env.NODE_ENV !== 'production' && warn(\n 'Avoid deleting properties on a Vue instance or its root $data ' +\n '- just set it to null.'\n );\n return\n }\n if (!hasOwn(target, key)) {\n return\n }\n delete target[key];\n if (!ob) {\n return\n }\n ob.dep.notify();\n}\n\n/**\n * Collect dependencies on array elements when the array is touched, since\n * we cannot intercept array element access like property getters.\n */\nfunction dependArray (value) {\n for (var e = (void 0), i = 0, l = value.length; i < l; i++) {\n e = value[i];\n e && e.__ob__ && e.__ob__.dep.depend();\n if (Array.isArray(e)) {\n dependArray(e);\n }\n }\n}\n\n/* */\n\n/**\n * Option overwriting strategies are functions that handle\n * how to merge a parent option value and a child option\n * value into the final value.\n */\nvar strats = config.optionMergeStrategies;\n\n/**\n * Options with restrictions\n */\nif (process.env.NODE_ENV !== 'production') {\n strats.el = strats.propsData = function (parent, child, vm, key) {\n if (!vm) {\n warn(\n \"option \\\"\" + key + \"\\\" can only be used during instance \" +\n 'creation with the `new` keyword.'\n );\n }\n return defaultStrat(parent, child)\n };\n}\n\n/**\n * Helper that recursively merges two data objects together.\n */\nfunction mergeData (to, from) {\n if (!from) { return to }\n var key, toVal, fromVal;\n var keys = Object.keys(from);\n for (var i = 0; i < keys.length; i++) {\n key = keys[i];\n toVal = to[key];\n fromVal = from[key];\n if (!hasOwn(to, key)) {\n set(to, key, fromVal);\n } else if (\n toVal !== fromVal &&\n isPlainObject(toVal) &&\n isPlainObject(fromVal)\n ) {\n mergeData(toVal, fromVal);\n }\n }\n return to\n}\n\n/**\n * Data\n */\nfunction mergeDataOrFn (\n parentVal,\n childVal,\n vm\n) {\n if (!vm) {\n // in a Vue.extend merge, both should be functions\n if (!childVal) {\n return parentVal\n }\n if (!parentVal) {\n return childVal\n }\n // when parentVal & childVal are both present,\n // we need to return a function that returns the\n // merged result of both functions... no need to\n // check if parentVal is a function here because\n // it has to be a function to pass previous merges.\n return function mergedDataFn () {\n return mergeData(\n typeof childVal === 'function' ? childVal.call(this, this) : childVal,\n typeof parentVal === 'function' ? parentVal.call(this, this) : parentVal\n )\n }\n } else {\n return function mergedInstanceDataFn () {\n // instance merge\n var instanceData = typeof childVal === 'function'\n ? childVal.call(vm, vm)\n : childVal;\n var defaultData = typeof parentVal === 'function'\n ? parentVal.call(vm, vm)\n : parentVal;\n if (instanceData) {\n return mergeData(instanceData, defaultData)\n } else {\n return defaultData\n }\n }\n }\n}\n\nstrats.data = function (\n parentVal,\n childVal,\n vm\n) {\n if (!vm) {\n if (childVal && typeof childVal !== 'function') {\n process.env.NODE_ENV !== 'production' && warn(\n 'The \"data\" option should be a function ' +\n 'that returns a per-instance value in component ' +\n 'definitions.',\n vm\n );\n\n return parentVal\n }\n return mergeDataOrFn(parentVal, childVal)\n }\n\n return mergeDataOrFn(parentVal, childVal, vm)\n};\n\n/**\n * Hooks and props are merged as arrays.\n */\nfunction mergeHook (\n parentVal,\n childVal\n) {\n return childVal\n ? parentVal\n ? parentVal.concat(childVal)\n : Array.isArray(childVal)\n ? childVal\n : [childVal]\n : parentVal\n}\n\nLIFECYCLE_HOOKS.forEach(function (hook) {\n strats[hook] = mergeHook;\n});\n\n/**\n * Assets\n *\n * When a vm is present (instance creation), we need to do\n * a three-way merge between constructor options, instance\n * options and parent options.\n */\nfunction mergeAssets (\n parentVal,\n childVal,\n vm,\n key\n) {\n var res = Object.create(parentVal || null);\n if (childVal) {\n process.env.NODE_ENV !== 'production' && assertObjectType(key, childVal, vm);\n return extend(res, childVal)\n } else {\n return res\n }\n}\n\nASSET_TYPES.forEach(function (type) {\n strats[type + 's'] = mergeAssets;\n});\n\n/**\n * Watchers.\n *\n * Watchers hashes should not overwrite one\n * another, so we merge them as arrays.\n */\nstrats.watch = function (\n parentVal,\n childVal,\n vm,\n key\n) {\n // work around Firefox's Object.prototype.watch...\n if (parentVal === nativeWatch) { parentVal = undefined; }\n if (childVal === nativeWatch) { childVal = undefined; }\n /* istanbul ignore if */\n if (!childVal) { return Object.create(parentVal || null) }\n if (process.env.NODE_ENV !== 'production') {\n assertObjectType(key, childVal, vm);\n }\n if (!parentVal) { return childVal }\n var ret = {};\n extend(ret, parentVal);\n for (var key$1 in childVal) {\n var parent = ret[key$1];\n var child = childVal[key$1];\n if (parent && !Array.isArray(parent)) {\n parent = [parent];\n }\n ret[key$1] = parent\n ? parent.concat(child)\n : Array.isArray(child) ? child : [child];\n }\n return ret\n};\n\n/**\n * Other object hashes.\n */\nstrats.props =\nstrats.methods =\nstrats.inject =\nstrats.computed = function (\n parentVal,\n childVal,\n vm,\n key\n) {\n if (childVal && process.env.NODE_ENV !== 'production') {\n assertObjectType(key, childVal, vm);\n }\n if (!parentVal) { return childVal }\n var ret = Object.create(null);\n extend(ret, parentVal);\n if (childVal) { extend(ret, childVal); }\n return ret\n};\nstrats.provide = mergeDataOrFn;\n\n/**\n * Default strategy.\n */\nvar defaultStrat = function (parentVal, childVal) {\n return childVal === undefined\n ? parentVal\n : childVal\n};\n\n/**\n * Validate component names\n */\nfunction checkComponents (options) {\n for (var key in options.components) {\n validateComponentName(key);\n }\n}\n\nfunction validateComponentName (name) {\n if (!/^[a-zA-Z][\\w-]*$/.test(name)) {\n warn(\n 'Invalid component name: \"' + name + '\". Component names ' +\n 'can only contain alphanumeric characters and the hyphen, ' +\n 'and must start with a letter.'\n );\n }\n if (isBuiltInTag(name) || config.isReservedTag(name)) {\n warn(\n 'Do not use built-in or reserved HTML elements as component ' +\n 'id: ' + name\n );\n }\n}\n\n/**\n * Ensure all props option syntax are normalized into the\n * Object-based format.\n */\nfunction normalizeProps (options, vm) {\n var props = options.props;\n if (!props) { return }\n var res = {};\n var i, val, name;\n if (Array.isArray(props)) {\n i = props.length;\n while (i--) {\n val = props[i];\n if (typeof val === 'string') {\n name = camelize(val);\n res[name] = { type: null };\n } else if (process.env.NODE_ENV !== 'production') {\n warn('props must be strings when using array syntax.');\n }\n }\n } else if (isPlainObject(props)) {\n for (var key in props) {\n val = props[key];\n name = camelize(key);\n res[name] = isPlainObject(val)\n ? val\n : { type: val };\n }\n } else if (process.env.NODE_ENV !== 'production') {\n warn(\n \"Invalid value for option \\\"props\\\": expected an Array or an Object, \" +\n \"but got \" + (toRawType(props)) + \".\",\n vm\n );\n }\n options.props = res;\n}\n\n/**\n * Normalize all injections into Object-based format\n */\nfunction normalizeInject (options, vm) {\n var inject = options.inject;\n if (!inject) { return }\n var normalized = options.inject = {};\n if (Array.isArray(inject)) {\n for (var i = 0; i < inject.length; i++) {\n normalized[inject[i]] = { from: inject[i] };\n }\n } else if (isPlainObject(inject)) {\n for (var key in inject) {\n var val = inject[key];\n normalized[key] = isPlainObject(val)\n ? extend({ from: key }, val)\n : { from: val };\n }\n } else if (process.env.NODE_ENV !== 'production') {\n warn(\n \"Invalid value for option \\\"inject\\\": expected an Array or an Object, \" +\n \"but got \" + (toRawType(inject)) + \".\",\n vm\n );\n }\n}\n\n/**\n * Normalize raw function directives into object format.\n */\nfunction normalizeDirectives (options) {\n var dirs = options.directives;\n if (dirs) {\n for (var key in dirs) {\n var def = dirs[key];\n if (typeof def === 'function') {\n dirs[key] = { bind: def, update: def };\n }\n }\n }\n}\n\nfunction assertObjectType (name, value, vm) {\n if (!isPlainObject(value)) {\n warn(\n \"Invalid value for option \\\"\" + name + \"\\\": expected an Object, \" +\n \"but got \" + (toRawType(value)) + \".\",\n vm\n );\n }\n}\n\n/**\n * Merge two option objects into a new one.\n * Core utility used in both instantiation and inheritance.\n */\nfunction mergeOptions (\n parent,\n child,\n vm\n) {\n if (process.env.NODE_ENV !== 'production') {\n checkComponents(child);\n }\n\n if (typeof child === 'function') {\n child = child.options;\n }\n\n normalizeProps(child, vm);\n normalizeInject(child, vm);\n normalizeDirectives(child);\n \n // Apply extends and mixins on the child options,\n // but only if it is a raw options object that isn't\n // the result of another mergeOptions call.\n // Only merged options has the _base property.\n if (!child._base) {\n if (child.extends) {\n parent = mergeOptions(parent, child.extends, vm);\n }\n if (child.mixins) {\n for (var i = 0, l = child.mixins.length; i < l; i++) {\n parent = mergeOptions(parent, child.mixins[i], vm);\n }\n }\n }\n\n var options = {};\n var key;\n for (key in parent) {\n mergeField(key);\n }\n for (key in child) {\n if (!hasOwn(parent, key)) {\n mergeField(key);\n }\n }\n function mergeField (key) {\n var strat = strats[key] || defaultStrat;\n options[key] = strat(parent[key], child[key], vm, key);\n }\n return options\n}\n\n/**\n * Resolve an asset.\n * This function is used because child instances need access\n * to assets defined in its ancestor chain.\n */\nfunction resolveAsset (\n options,\n type,\n id,\n warnMissing\n) {\n /* istanbul ignore if */\n if (typeof id !== 'string') {\n return\n }\n var assets = options[type];\n // check local registration variations first\n if (hasOwn(assets, id)) { return assets[id] }\n var camelizedId = camelize(id);\n if (hasOwn(assets, camelizedId)) { return assets[camelizedId] }\n var PascalCaseId = capitalize(camelizedId);\n if (hasOwn(assets, PascalCaseId)) { return assets[PascalCaseId] }\n // fallback to prototype chain\n var res = assets[id] || assets[camelizedId] || assets[PascalCaseId];\n if (process.env.NODE_ENV !== 'production' && warnMissing && !res) {\n warn(\n 'Failed to resolve ' + type.slice(0, -1) + ': ' + id,\n options\n );\n }\n return res\n}\n\n/* */\n\n\n\nfunction validateProp (\n key,\n propOptions,\n propsData,\n vm\n) {\n var prop = propOptions[key];\n var absent = !hasOwn(propsData, key);\n var value = propsData[key];\n // boolean casting\n var booleanIndex = getTypeIndex(Boolean, prop.type);\n if (booleanIndex > -1) {\n if (absent && !hasOwn(prop, 'default')) {\n value = false;\n } else if (value === '' || value === hyphenate(key)) {\n // only cast empty string / same name to boolean if\n // boolean has higher priority\n var stringIndex = getTypeIndex(String, prop.type);\n if (stringIndex < 0 || booleanIndex < stringIndex) {\n value = true;\n }\n }\n }\n // check default value\n if (value === undefined) {\n value = getPropDefaultValue(vm, prop, key);\n // since the default value is a fresh copy,\n // make sure to observe it.\n var prevShouldObserve = shouldObserve;\n toggleObserving(true);\n observe(value);\n toggleObserving(prevShouldObserve);\n }\n if (\n process.env.NODE_ENV !== 'production' &&\n // skip validation for weex recycle-list child component props\n !(false)\n ) {\n assertProp(prop, key, value, vm, absent);\n }\n return value\n}\n\n/**\n * Get the default value of a prop.\n */\nfunction getPropDefaultValue (vm, prop, key) {\n // no default, return undefined\n if (!hasOwn(prop, 'default')) {\n return undefined\n }\n var def = prop.default;\n // warn against non-factory defaults for Object & Array\n if (process.env.NODE_ENV !== 'production' && isObject(def)) {\n warn(\n 'Invalid default value for prop \"' + key + '\": ' +\n 'Props with type Object/Array must use a factory function ' +\n 'to return the default value.',\n vm\n );\n }\n // the raw prop value was also undefined from previous render,\n // return previous default value to avoid unnecessary watcher trigger\n if (vm && vm.$options.propsData &&\n vm.$options.propsData[key] === undefined &&\n vm._props[key] !== undefined\n ) {\n return vm._props[key]\n }\n // call factory function for non-Function types\n // a value is Function if its prototype is function even across different execution context\n return typeof def === 'function' && getType(prop.type) !== 'Function'\n ? def.call(vm)\n : def\n}\n\n/**\n * Assert whether a prop is valid.\n */\nfunction assertProp (\n prop,\n name,\n value,\n vm,\n absent\n) {\n if (prop.required && absent) {\n warn(\n 'Missing required prop: \"' + name + '\"',\n vm\n );\n return\n }\n if (value == null && !prop.required) {\n return\n }\n var type = prop.type;\n var valid = !type || type === true;\n var expectedTypes = [];\n if (type) {\n if (!Array.isArray(type)) {\n type = [type];\n }\n for (var i = 0; i < type.length && !valid; i++) {\n var assertedType = assertType(value, type[i]);\n expectedTypes.push(assertedType.expectedType || '');\n valid = assertedType.valid;\n }\n }\n\n if (!valid) {\n warn(\n getInvalidTypeMessage(name, value, expectedTypes),\n vm\n );\n return\n }\n var validator = prop.validator;\n if (validator) {\n if (!validator(value)) {\n warn(\n 'Invalid prop: custom validator check failed for prop \"' + name + '\".',\n vm\n );\n }\n }\n}\n\nvar simpleCheckRE = /^(String|Number|Boolean|Function|Symbol)$/;\n\nfunction assertType (value, type) {\n var valid;\n var expectedType = getType(type);\n if (simpleCheckRE.test(expectedType)) {\n var t = typeof value;\n valid = t === expectedType.toLowerCase();\n // for primitive wrapper objects\n if (!valid && t === 'object') {\n valid = value instanceof type;\n }\n } else if (expectedType === 'Object') {\n valid = isPlainObject(value);\n } else if (expectedType === 'Array') {\n valid = Array.isArray(value);\n } else {\n valid = value instanceof type;\n }\n return {\n valid: valid,\n expectedType: expectedType\n }\n}\n\n/**\n * Use function string name to check built-in types,\n * because a simple equality check will fail when running\n * across different vms / iframes.\n */\nfunction getType (fn) {\n var match = fn && fn.toString().match(/^\\s*function (\\w+)/);\n return match ? match[1] : ''\n}\n\nfunction isSameType (a, b) {\n return getType(a) === getType(b)\n}\n\nfunction getTypeIndex (type, expectedTypes) {\n if (!Array.isArray(expectedTypes)) {\n return isSameType(expectedTypes, type) ? 0 : -1\n }\n for (var i = 0, len = expectedTypes.length; i < len; i++) {\n if (isSameType(expectedTypes[i], type)) {\n return i\n }\n }\n return -1\n}\n\nfunction getInvalidTypeMessage (name, value, expectedTypes) {\n var message = \"Invalid prop: type check failed for prop \\\"\" + name + \"\\\".\" +\n \" Expected \" + (expectedTypes.map(capitalize).join(', '));\n var expectedType = expectedTypes[0];\n var receivedType = toRawType(value);\n var expectedValue = styleValue(value, expectedType);\n var receivedValue = styleValue(value, receivedType);\n // check if we need to specify expected value\n if (expectedTypes.length === 1 &&\n isExplicable(expectedType) &&\n !isBoolean(expectedType, receivedType)) {\n message += \" with value \" + expectedValue;\n }\n message += \", got \" + receivedType + \" \";\n // check if we need to specify received value\n if (isExplicable(receivedType)) {\n message += \"with value \" + receivedValue + \".\";\n }\n return message\n}\n\nfunction styleValue (value, type) {\n if (type === 'String') {\n return (\"\\\"\" + value + \"\\\"\")\n } else if (type === 'Number') {\n return (\"\" + (Number(value)))\n } else {\n return (\"\" + value)\n }\n}\n\nfunction isExplicable (value) {\n var explicitTypes = ['string', 'number', 'boolean'];\n return explicitTypes.some(function (elem) { return value.toLowerCase() === elem; })\n}\n\nfunction isBoolean () {\n var args = [], len = arguments.length;\n while ( len-- ) args[ len ] = arguments[ len ];\n\n return args.some(function (elem) { return elem.toLowerCase() === 'boolean'; })\n}\n\n/* */\n\nfunction handleError (err, vm, info) {\n if (vm) {\n var cur = vm;\n while ((cur = cur.$parent)) {\n var hooks = cur.$options.errorCaptured;\n if (hooks) {\n for (var i = 0; i < hooks.length; i++) {\n try {\n var capture = hooks[i].call(cur, err, vm, info) === false;\n if (capture) { return }\n } catch (e) {\n globalHandleError(e, cur, 'errorCaptured hook');\n }\n }\n }\n }\n }\n globalHandleError(err, vm, info);\n}\n\nfunction globalHandleError (err, vm, info) {\n if (config.errorHandler) {\n try {\n return config.errorHandler.call(null, err, vm, info)\n } catch (e) {\n logError(e, null, 'config.errorHandler');\n }\n }\n logError(err, vm, info);\n}\n\nfunction logError (err, vm, info) {\n if (process.env.NODE_ENV !== 'production') {\n warn((\"Error in \" + info + \": \\\"\" + (err.toString()) + \"\\\"\"), vm);\n }\n /* istanbul ignore else */\n if ((inBrowser || inWeex) && typeof console !== 'undefined') {\n console.error(err);\n } else {\n throw err\n }\n}\n\n/* */\n\nvar callbacks = [];\nvar pending = false;\n\nfunction flushCallbacks () {\n pending = false;\n var copies = callbacks.slice(0);\n callbacks.length = 0;\n for (var i = 0; i < copies.length; i++) {\n copies[i]();\n }\n}\n\n// Here we have async deferring wrappers using both microtasks and (macro) tasks.\n// In < 2.4 we used microtasks everywhere, but there are some scenarios where\n// microtasks have too high a priority and fire in between supposedly\n// sequential events (e.g. #4521, #6690) or even between bubbling of the same\n// event (#6566). However, using (macro) tasks everywhere also has subtle problems\n// when state is changed right before repaint (e.g. #6813, out-in transitions).\n// Here we use microtask by default, but expose a way to force (macro) task when\n// needed (e.g. in event handlers attached by v-on).\nvar microTimerFunc;\nvar macroTimerFunc;\nvar useMacroTask = false;\n\n// Determine (macro) task defer implementation.\n// Technically setImmediate should be the ideal choice, but it's only available\n// in IE. The only polyfill that consistently queues the callback after all DOM\n// events triggered in the same loop is by using MessageChannel.\n/* istanbul ignore if */\nif (typeof setImmediate !== 'undefined' && isNative(setImmediate)) {\n macroTimerFunc = function () {\n setImmediate(flushCallbacks);\n };\n} else if (typeof MessageChannel !== 'undefined' && (\n isNative(MessageChannel) ||\n // PhantomJS\n MessageChannel.toString() === '[object MessageChannelConstructor]'\n)) {\n var channel = new MessageChannel();\n var port = channel.port2;\n channel.port1.onmessage = flushCallbacks;\n macroTimerFunc = function () {\n port.postMessage(1);\n };\n} else {\n /* istanbul ignore next */\n macroTimerFunc = function () {\n setTimeout(flushCallbacks, 0);\n };\n}\n\n// Determine microtask defer implementation.\n/* istanbul ignore next, $flow-disable-line */\nif (typeof Promise !== 'undefined' && isNative(Promise)) {\n var p = Promise.resolve();\n microTimerFunc = function () {\n p.then(flushCallbacks);\n // in problematic UIWebViews, Promise.then doesn't completely break, but\n // it can get stuck in a weird state where callbacks are pushed into the\n // microtask queue but the queue isn't being flushed, until the browser\n // needs to do some other work, e.g. handle a timer. Therefore we can\n // \"force\" the microtask queue to be flushed by adding an empty timer.\n if (isIOS) { setTimeout(noop); }\n };\n} else {\n // fallback to macro\n microTimerFunc = macroTimerFunc;\n}\n\n/**\n * Wrap a function so that if any code inside triggers state change,\n * the changes are queued using a (macro) task instead of a microtask.\n */\nfunction withMacroTask (fn) {\n return fn._withTask || (fn._withTask = function () {\n useMacroTask = true;\n try {\n return fn.apply(null, arguments)\n } finally {\n useMacroTask = false; \n }\n })\n}\n\nfunction nextTick (cb, ctx) {\n var _resolve;\n callbacks.push(function () {\n if (cb) {\n try {\n cb.call(ctx);\n } catch (e) {\n handleError(e, ctx, 'nextTick');\n }\n } else if (_resolve) {\n _resolve(ctx);\n }\n });\n if (!pending) {\n pending = true;\n if (useMacroTask) {\n macroTimerFunc();\n } else {\n microTimerFunc();\n }\n }\n // $flow-disable-line\n if (!cb && typeof Promise !== 'undefined') {\n return new Promise(function (resolve) {\n _resolve = resolve;\n })\n }\n}\n\n/* */\n\n/* not type checking this file because flow doesn't play well with Proxy */\n\nvar initProxy;\n\nif (process.env.NODE_ENV !== 'production') {\n var allowedGlobals = makeMap(\n 'Infinity,undefined,NaN,isFinite,isNaN,' +\n 'parseFloat,parseInt,decodeURI,decodeURIComponent,encodeURI,encodeURIComponent,' +\n 'Math,Number,Date,Array,Object,Boolean,String,RegExp,Map,Set,JSON,Intl,' +\n 'require' // for Webpack/Browserify\n );\n\n var warnNonPresent = function (target, key) {\n warn(\n \"Property or method \\\"\" + key + \"\\\" is not defined on the instance but \" +\n 'referenced during render. Make sure that this property is reactive, ' +\n 'either in the data option, or for class-based components, by ' +\n 'initializing the property. ' +\n 'See: https://vuejs.org/v2/guide/reactivity.html#Declaring-Reactive-Properties.',\n target\n );\n };\n\n var warnReservedPrefix = function (target, key) {\n warn(\n \"Property \\\"\" + key + \"\\\" must be accessed with \\\"$data.\" + key + \"\\\" because \" +\n 'properties starting with \"$\" or \"_\" are not proxied in the Vue instance to ' +\n 'prevent conflicts with Vue internals' +\n 'See: https://vuejs.org/v2/api/#data',\n target\n );\n };\n\n var hasProxy =\n typeof Proxy !== 'undefined' && isNative(Proxy);\n\n if (hasProxy) {\n var isBuiltInModifier = makeMap('stop,prevent,self,ctrl,shift,alt,meta,exact');\n config.keyCodes = new Proxy(config.keyCodes, {\n set: function set (target, key, value) {\n if (isBuiltInModifier(key)) {\n warn((\"Avoid overwriting built-in modifier in config.keyCodes: .\" + key));\n return false\n } else {\n target[key] = value;\n return true\n }\n }\n });\n }\n\n var hasHandler = {\n has: function has (target, key) {\n var has = key in target;\n var isAllowed = allowedGlobals(key) ||\n (typeof key === 'string' && key.charAt(0) === '_' && !(key in target.$data));\n if (!has && !isAllowed) {\n if (key in target.$data) { warnReservedPrefix(target, key); }\n else { warnNonPresent(target, key); }\n }\n return has || !isAllowed\n }\n };\n\n var getHandler = {\n get: function get (target, key) {\n if (typeof key === 'string' && !(key in target)) {\n if (key in target.$data) { warnReservedPrefix(target, key); }\n else { warnNonPresent(target, key); }\n }\n return target[key]\n }\n };\n\n initProxy = function initProxy (vm) {\n if (hasProxy) {\n // determine which proxy handler to use\n var options = vm.$options;\n var handlers = options.render && options.render._withStripped\n ? getHandler\n : hasHandler;\n vm._renderProxy = new Proxy(vm, handlers);\n } else {\n vm._renderProxy = vm;\n }\n };\n}\n\n/* */\n\nvar seenObjects = new _Set();\n\n/**\n * Recursively traverse an object to evoke all converted\n * getters, so that every nested property inside the object\n * is collected as a \"deep\" dependency.\n */\nfunction traverse (val) {\n _traverse(val, seenObjects);\n seenObjects.clear();\n}\n\nfunction _traverse (val, seen) {\n var i, keys;\n var isA = Array.isArray(val);\n if ((!isA && !isObject(val)) || Object.isFrozen(val) || val instanceof VNode) {\n return\n }\n if (val.__ob__) {\n var depId = val.__ob__.dep.id;\n if (seen.has(depId)) {\n return\n }\n seen.add(depId);\n }\n if (isA) {\n i = val.length;\n while (i--) { _traverse(val[i], seen); }\n } else {\n keys = Object.keys(val);\n i = keys.length;\n while (i--) { _traverse(val[keys[i]], seen); }\n }\n}\n\nvar mark;\nvar measure;\n\nif (process.env.NODE_ENV !== 'production') {\n var perf = inBrowser && window.performance;\n /* istanbul ignore if */\n if (\n perf &&\n perf.mark &&\n perf.measure &&\n perf.clearMarks &&\n perf.clearMeasures\n ) {\n mark = function (tag) { return perf.mark(tag); };\n measure = function (name, startTag, endTag) {\n perf.measure(name, startTag, endTag);\n perf.clearMarks(startTag);\n perf.clearMarks(endTag);\n perf.clearMeasures(name);\n };\n }\n}\n\n/* */\n\nvar normalizeEvent = cached(function (name) {\n var passive = name.charAt(0) === '&';\n name = passive ? name.slice(1) : name;\n var once$$1 = name.charAt(0) === '~'; // Prefixed last, checked first\n name = once$$1 ? name.slice(1) : name;\n var capture = name.charAt(0) === '!';\n name = capture ? name.slice(1) : name;\n return {\n name: name,\n once: once$$1,\n capture: capture,\n passive: passive\n }\n});\n\nfunction createFnInvoker (fns) {\n function invoker () {\n var arguments$1 = arguments;\n\n var fns = invoker.fns;\n if (Array.isArray(fns)) {\n var cloned = fns.slice();\n for (var i = 0; i < cloned.length; i++) {\n cloned[i].apply(null, arguments$1);\n }\n } else {\n // return handler return value for single handlers\n return fns.apply(null, arguments)\n }\n }\n invoker.fns = fns;\n return invoker\n}\n\nfunction updateListeners (\n on,\n oldOn,\n add,\n remove$$1,\n createOnceHandler,\n vm\n) {\n var name, def$$1, cur, old, event;\n for (name in on) {\n def$$1 = cur = on[name];\n old = oldOn[name];\n event = normalizeEvent(name);\n if (isUndef(cur)) {\n process.env.NODE_ENV !== 'production' && warn(\n \"Invalid handler for event \\\"\" + (event.name) + \"\\\": got \" + String(cur),\n vm\n );\n } else if (isUndef(old)) {\n if (isUndef(cur.fns)) {\n cur = on[name] = createFnInvoker(cur);\n }\n if (isTrue(event.once)) {\n cur = on[name] = createOnceHandler(event.name, cur, event.capture);\n }\n add(event.name, cur, event.capture, event.passive, event.params);\n } else if (cur !== old) {\n old.fns = cur;\n on[name] = old;\n }\n }\n for (name in oldOn) {\n if (isUndef(on[name])) {\n event = normalizeEvent(name);\n remove$$1(event.name, oldOn[name], event.capture);\n }\n }\n}\n\n/* */\n\nfunction mergeVNodeHook (def, hookKey, hook) {\n if (def instanceof VNode) {\n def = def.data.hook || (def.data.hook = {});\n }\n var invoker;\n var oldHook = def[hookKey];\n\n function wrappedHook () {\n hook.apply(this, arguments);\n // important: remove merged hook to ensure it's called only once\n // and prevent memory leak\n remove(invoker.fns, wrappedHook);\n }\n\n if (isUndef(oldHook)) {\n // no existing hook\n invoker = createFnInvoker([wrappedHook]);\n } else {\n /* istanbul ignore if */\n if (isDef(oldHook.fns) && isTrue(oldHook.merged)) {\n // already a merged invoker\n invoker = oldHook;\n invoker.fns.push(wrappedHook);\n } else {\n // existing plain hook\n invoker = createFnInvoker([oldHook, wrappedHook]);\n }\n }\n\n invoker.merged = true;\n def[hookKey] = invoker;\n}\n\n/* */\n\nfunction extractPropsFromVNodeData (\n data,\n Ctor,\n tag\n) {\n // we are only extracting raw values here.\n // validation and default values are handled in the child\n // component itself.\n var propOptions = Ctor.options.props;\n if (isUndef(propOptions)) {\n return\n }\n var res = {};\n var attrs = data.attrs;\n var props = data.props;\n if (isDef(attrs) || isDef(props)) {\n for (var key in propOptions) {\n var altKey = hyphenate(key);\n if (process.env.NODE_ENV !== 'production') {\n var keyInLowerCase = key.toLowerCase();\n if (\n key !== keyInLowerCase &&\n attrs && hasOwn(attrs, keyInLowerCase)\n ) {\n tip(\n \"Prop \\\"\" + keyInLowerCase + \"\\\" is passed to component \" +\n (formatComponentName(tag || Ctor)) + \", but the declared prop name is\" +\n \" \\\"\" + key + \"\\\". \" +\n \"Note that HTML attributes are case-insensitive and camelCased \" +\n \"props need to use their kebab-case equivalents when using in-DOM \" +\n \"templates. You should probably use \\\"\" + altKey + \"\\\" instead of \\\"\" + key + \"\\\".\"\n );\n }\n }\n checkProp(res, props, key, altKey, true) ||\n checkProp(res, attrs, key, altKey, false);\n }\n }\n return res\n}\n\nfunction checkProp (\n res,\n hash,\n key,\n altKey,\n preserve\n) {\n if (isDef(hash)) {\n if (hasOwn(hash, key)) {\n res[key] = hash[key];\n if (!preserve) {\n delete hash[key];\n }\n return true\n } else if (hasOwn(hash, altKey)) {\n res[key] = hash[altKey];\n if (!preserve) {\n delete hash[altKey];\n }\n return true\n }\n }\n return false\n}\n\n/* */\n\n// The template compiler attempts to minimize the need for normalization by\n// statically analyzing the template at compile time.\n//\n// For plain HTML markup, normalization can be completely skipped because the\n// generated render function is guaranteed to return Array<VNode>. There are\n// two cases where extra normalization is needed:\n\n// 1. When the children contains components - because a functional component\n// may return an Array instead of a single root. In this case, just a simple\n// normalization is needed - if any child is an Array, we flatten the whole\n// thing with Array.prototype.concat. It is guaranteed to be only 1-level deep\n// because functional components already normalize their own children.\nfunction simpleNormalizeChildren (children) {\n for (var i = 0; i < children.length; i++) {\n if (Array.isArray(children[i])) {\n return Array.prototype.concat.apply([], children)\n }\n }\n return children\n}\n\n// 2. When the children contains constructs that always generated nested Arrays,\n// e.g. <template>, <slot>, v-for, or when the children is provided by user\n// with hand-written render functions / JSX. In such cases a full normalization\n// is needed to cater to all possible types of children values.\nfunction normalizeChildren (children) {\n return isPrimitive(children)\n ? [createTextVNode(children)]\n : Array.isArray(children)\n ? normalizeArrayChildren(children)\n : undefined\n}\n\nfunction isTextNode (node) {\n return isDef(node) && isDef(node.text) && isFalse(node.isComment)\n}\n\nfunction normalizeArrayChildren (children, nestedIndex) {\n var res = [];\n var i, c, lastIndex, last;\n for (i = 0; i < children.length; i++) {\n c = children[i];\n if (isUndef(c) || typeof c === 'boolean') { continue }\n lastIndex = res.length - 1;\n last = res[lastIndex];\n // nested\n if (Array.isArray(c)) {\n if (c.length > 0) {\n c = normalizeArrayChildren(c, ((nestedIndex || '') + \"_\" + i));\n // merge adjacent text nodes\n if (isTextNode(c[0]) && isTextNode(last)) {\n res[lastIndex] = createTextVNode(last.text + (c[0]).text);\n c.shift();\n }\n res.push.apply(res, c);\n }\n } else if (isPrimitive(c)) {\n if (isTextNode(last)) {\n // merge adjacent text nodes\n // this is necessary for SSR hydration because text nodes are\n // essentially merged when rendered to HTML strings\n res[lastIndex] = createTextVNode(last.text + c);\n } else if (c !== '') {\n // convert primitive to vnode\n res.push(createTextVNode(c));\n }\n } else {\n if (isTextNode(c) && isTextNode(last)) {\n // merge adjacent text nodes\n res[lastIndex] = createTextVNode(last.text + c.text);\n } else {\n // default key for nested array children (likely generated by v-for)\n if (isTrue(children._isVList) &&\n isDef(c.tag) &&\n isUndef(c.key) &&\n isDef(nestedIndex)) {\n c.key = \"__vlist\" + nestedIndex + \"_\" + i + \"__\";\n }\n res.push(c);\n }\n }\n }\n return res\n}\n\n/* */\n\nfunction ensureCtor (comp, base) {\n if (\n comp.__esModule ||\n (hasSymbol && comp[Symbol.toStringTag] === 'Module')\n ) {\n comp = comp.default;\n }\n return isObject(comp)\n ? base.extend(comp)\n : comp\n}\n\nfunction createAsyncPlaceholder (\n factory,\n data,\n context,\n children,\n tag\n) {\n var node = createEmptyVNode();\n node.asyncFactory = factory;\n node.asyncMeta = { data: data, context: context, children: children, tag: tag };\n return node\n}\n\nfunction resolveAsyncComponent (\n factory,\n baseCtor,\n context\n) {\n if (isTrue(factory.error) && isDef(factory.errorComp)) {\n return factory.errorComp\n }\n\n if (isDef(factory.resolved)) {\n return factory.resolved\n }\n\n if (isTrue(factory.loading) && isDef(factory.loadingComp)) {\n return factory.loadingComp\n }\n\n if (isDef(factory.contexts)) {\n // already pending\n factory.contexts.push(context);\n } else {\n var contexts = factory.contexts = [context];\n var sync = true;\n\n var forceRender = function (renderCompleted) {\n for (var i = 0, l = contexts.length; i < l; i++) {\n contexts[i].$forceUpdate();\n }\n\n if (renderCompleted) {\n contexts.length = 0;\n }\n };\n\n var resolve = once(function (res) {\n // cache resolved\n factory.resolved = ensureCtor(res, baseCtor);\n // invoke callbacks only if this is not a synchronous resolve\n // (async resolves are shimmed as synchronous during SSR)\n if (!sync) {\n forceRender(true);\n }\n });\n\n var reject = once(function (reason) {\n process.env.NODE_ENV !== 'production' && warn(\n \"Failed to resolve async component: \" + (String(factory)) +\n (reason ? (\"\\nReason: \" + reason) : '')\n );\n if (isDef(factory.errorComp)) {\n factory.error = true;\n forceRender(true);\n }\n });\n\n var res = factory(resolve, reject);\n\n if (isObject(res)) {\n if (typeof res.then === 'function') {\n // () => Promise\n if (isUndef(factory.resolved)) {\n res.then(resolve, reject);\n }\n } else if (isDef(res.component) && typeof res.component.then === 'function') {\n res.component.then(resolve, reject);\n\n if (isDef(res.error)) {\n factory.errorComp = ensureCtor(res.error, baseCtor);\n }\n\n if (isDef(res.loading)) {\n factory.loadingComp = ensureCtor(res.loading, baseCtor);\n if (res.delay === 0) {\n factory.loading = true;\n } else {\n setTimeout(function () {\n if (isUndef(factory.resolved) && isUndef(factory.error)) {\n factory.loading = true;\n forceRender(false);\n }\n }, res.delay || 200);\n }\n }\n\n if (isDef(res.timeout)) {\n setTimeout(function () {\n if (isUndef(factory.resolved)) {\n reject(\n process.env.NODE_ENV !== 'production'\n ? (\"timeout (\" + (res.timeout) + \"ms)\")\n : null\n );\n }\n }, res.timeout);\n }\n }\n }\n\n sync = false;\n // return in case resolved synchronously\n return factory.loading\n ? factory.loadingComp\n : factory.resolved\n }\n}\n\n/* */\n\nfunction isAsyncPlaceholder (node) {\n return node.isComment && node.asyncFactory\n}\n\n/* */\n\nfunction getFirstComponentChild (children) {\n if (Array.isArray(children)) {\n for (var i = 0; i < children.length; i++) {\n var c = children[i];\n if (isDef(c) && (isDef(c.componentOptions) || isAsyncPlaceholder(c))) {\n return c\n }\n }\n }\n}\n\n/* */\n\n/* */\n\nfunction initEvents (vm) {\n vm._events = Object.create(null);\n vm._hasHookEvent = false;\n // init parent attached events\n var listeners = vm.$options._parentListeners;\n if (listeners) {\n updateComponentListeners(vm, listeners);\n }\n}\n\nvar target;\n\nfunction add (event, fn) {\n target.$on(event, fn);\n}\n\nfunction remove$1 (event, fn) {\n target.$off(event, fn);\n}\n\nfunction createOnceHandler (event, fn) {\n var _target = target;\n return function onceHandler () {\n var res = fn.apply(null, arguments);\n if (res !== null) {\n _target.$off(event, onceHandler);\n }\n }\n}\n\nfunction updateComponentListeners (\n vm,\n listeners,\n oldListeners\n) {\n target = vm;\n updateListeners(listeners, oldListeners || {}, add, remove$1, createOnceHandler, vm);\n target = undefined;\n}\n\nfunction eventsMixin (Vue) {\n var hookRE = /^hook:/;\n Vue.prototype.$on = function (event, fn) {\n var vm = this;\n if (Array.isArray(event)) {\n for (var i = 0, l = event.length; i < l; i++) {\n vm.$on(event[i], fn);\n }\n } else {\n (vm._events[event] || (vm._events[event] = [])).push(fn);\n // optimize hook:event cost by using a boolean flag marked at registration\n // instead of a hash lookup\n if (hookRE.test(event)) {\n vm._hasHookEvent = true;\n }\n }\n return vm\n };\n\n Vue.prototype.$once = function (event, fn) {\n var vm = this;\n function on () {\n vm.$off(event, on);\n fn.apply(vm, arguments);\n }\n on.fn = fn;\n vm.$on(event, on);\n return vm\n };\n\n Vue.prototype.$off = function (event, fn) {\n var vm = this;\n // all\n if (!arguments.length) {\n vm._events = Object.create(null);\n return vm\n }\n // array of events\n if (Array.isArray(event)) {\n for (var i = 0, l = event.length; i < l; i++) {\n vm.$off(event[i], fn);\n }\n return vm\n }\n // specific event\n var cbs = vm._events[event];\n if (!cbs) {\n return vm\n }\n if (!fn) {\n vm._events[event] = null;\n return vm\n }\n if (fn) {\n // specific handler\n var cb;\n var i$1 = cbs.length;\n while (i$1--) {\n cb = cbs[i$1];\n if (cb === fn || cb.fn === fn) {\n cbs.splice(i$1, 1);\n break\n }\n }\n }\n return vm\n };\n\n Vue.prototype.$emit = function (event) {\n var vm = this;\n if (process.env.NODE_ENV !== 'production') {\n var lowerCaseEvent = event.toLowerCase();\n if (lowerCaseEvent !== event && vm._events[lowerCaseEvent]) {\n tip(\n \"Event \\\"\" + lowerCaseEvent + \"\\\" is emitted in component \" +\n (formatComponentName(vm)) + \" but the handler is registered for \\\"\" + event + \"\\\". \" +\n \"Note that HTML attributes are case-insensitive and you cannot use \" +\n \"v-on to listen to camelCase events when using in-DOM templates. \" +\n \"You should probably use \\\"\" + (hyphenate(event)) + \"\\\" instead of \\\"\" + event + \"\\\".\"\n );\n }\n }\n var cbs = vm._events[event];\n if (cbs) {\n cbs = cbs.length > 1 ? toArray(cbs) : cbs;\n var args = toArray(arguments, 1);\n for (var i = 0, l = cbs.length; i < l; i++) {\n try {\n cbs[i].apply(vm, args);\n } catch (e) {\n handleError(e, vm, (\"event handler for \\\"\" + event + \"\\\"\"));\n }\n }\n }\n return vm\n };\n}\n\n/* */\n\n\n\n/**\n * Runtime helper for resolving raw children VNodes into a slot object.\n */\nfunction resolveSlots (\n children,\n context\n) {\n var slots = {};\n if (!children) {\n return slots\n }\n for (var i = 0, l = children.length; i < l; i++) {\n var child = children[i];\n var data = child.data;\n // remove slot attribute if the node is resolved as a Vue slot node\n if (data && data.attrs && data.attrs.slot) {\n delete data.attrs.slot;\n }\n // named slots should only be respected if the vnode was rendered in the\n // same context.\n if ((child.context === context || child.fnContext === context) &&\n data && data.slot != null\n ) {\n var name = data.slot;\n var slot = (slots[name] || (slots[name] = []));\n if (child.tag === 'template') {\n slot.push.apply(slot, child.children || []);\n } else {\n slot.push(child);\n }\n } else {\n (slots.default || (slots.default = [])).push(child);\n }\n }\n // ignore slots that contains only whitespace\n for (var name$1 in slots) {\n if (slots[name$1].every(isWhitespace)) {\n delete slots[name$1];\n }\n }\n return slots\n}\n\nfunction isWhitespace (node) {\n return (node.isComment && !node.asyncFactory) || node.text === ' '\n}\n\nfunction resolveScopedSlots (\n fns, // see flow/vnode\n res\n) {\n res = res || {};\n for (var i = 0; i < fns.length; i++) {\n if (Array.isArray(fns[i])) {\n resolveScopedSlots(fns[i], res);\n } else {\n res[fns[i].key] = fns[i].fn;\n }\n }\n return res\n}\n\n/* */\n\nvar activeInstance = null;\nvar isUpdatingChildComponent = false;\n\nfunction setActiveInstance(vm) {\n var prevActiveInstance = activeInstance;\n activeInstance = vm;\n return function () {\n activeInstance = prevActiveInstance;\n }\n}\n\nfunction initLifecycle (vm) {\n var options = vm.$options;\n\n // locate first non-abstract parent\n var parent = options.parent;\n if (parent && !options.abstract) {\n while (parent.$options.abstract && parent.$parent) {\n parent = parent.$parent;\n }\n parent.$children.push(vm);\n }\n\n vm.$parent = parent;\n vm.$root = parent ? parent.$root : vm;\n\n vm.$children = [];\n vm.$refs = {};\n\n vm._watcher = null;\n vm._inactive = null;\n vm._directInactive = false;\n vm._isMounted = false;\n vm._isDestroyed = false;\n vm._isBeingDestroyed = false;\n}\n\nfunction lifecycleMixin (Vue) {\n Vue.prototype._update = function (vnode, hydrating) {\n var vm = this;\n var prevEl = vm.$el;\n var prevVnode = vm._vnode;\n var restoreActiveInstance = setActiveInstance(vm);\n vm._vnode = vnode;\n // Vue.prototype.__patch__ is injected in entry points\n // based on the rendering backend used.\n if (!prevVnode) {\n // initial render\n vm.$el = vm.__patch__(vm.$el, vnode, hydrating, false /* removeOnly */);\n } else {\n // updates\n vm.$el = vm.__patch__(prevVnode, vnode);\n }\n restoreActiveInstance();\n // update __vue__ reference\n if (prevEl) {\n prevEl.__vue__ = null;\n }\n if (vm.$el) {\n vm.$el.__vue__ = vm;\n }\n // if parent is an HOC, update its $el as well\n if (vm.$vnode && vm.$parent && vm.$vnode === vm.$parent._vnode) {\n vm.$parent.$el = vm.$el;\n }\n // updated hook is called by the scheduler to ensure that children are\n // updated in a parent's updated hook.\n };\n\n Vue.prototype.$forceUpdate = function () {\n var vm = this;\n if (vm._watcher) {\n vm._watcher.update();\n }\n };\n\n Vue.prototype.$destroy = function () {\n var vm = this;\n if (vm._isBeingDestroyed) {\n return\n }\n callHook(vm, 'beforeDestroy');\n vm._isBeingDestroyed = true;\n // remove self from parent\n var parent = vm.$parent;\n if (parent && !parent._isBeingDestroyed && !vm.$options.abstract) {\n remove(parent.$children, vm);\n }\n // teardown watchers\n if (vm._watcher) {\n vm._watcher.teardown();\n }\n var i = vm._watchers.length;\n while (i--) {\n vm._watchers[i].teardown();\n }\n // remove reference from data ob\n // frozen object may not have observer.\n if (vm._data.__ob__) {\n vm._data.__ob__.vmCount--;\n }\n // call the last hook...\n vm._isDestroyed = true;\n // invoke destroy hooks on current rendered tree\n vm.__patch__(vm._vnode, null);\n // fire destroyed hook\n callHook(vm, 'destroyed');\n // turn off all instance listeners.\n vm.$off();\n // remove __vue__ reference\n if (vm.$el) {\n vm.$el.__vue__ = null;\n }\n // release circular reference (#6759)\n if (vm.$vnode) {\n vm.$vnode.parent = null;\n }\n };\n}\n\nfunction mountComponent (\n vm,\n el,\n hydrating\n) {\n vm.$el = el;\n if (!vm.$options.render) {\n vm.$options.render = createEmptyVNode;\n if (process.env.NODE_ENV !== 'production') {\n /* istanbul ignore if */\n if ((vm.$options.template && vm.$options.template.charAt(0) !== '#') ||\n vm.$options.el || el) {\n warn(\n 'You are using the runtime-only build of Vue where the template ' +\n 'compiler is not available. Either pre-compile the templates into ' +\n 'render functions, or use the compiler-included build.',\n vm\n );\n } else {\n warn(\n 'Failed to mount component: template or render function not defined.',\n vm\n );\n }\n }\n }\n callHook(vm, 'beforeMount');\n\n var updateComponent;\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && config.performance && mark) {\n updateComponent = function () {\n var name = vm._name;\n var id = vm._uid;\n var startTag = \"vue-perf-start:\" + id;\n var endTag = \"vue-perf-end:\" + id;\n\n mark(startTag);\n var vnode = vm._render();\n mark(endTag);\n measure((\"vue \" + name + \" render\"), startTag, endTag);\n\n mark(startTag);\n vm._update(vnode, hydrating);\n mark(endTag);\n measure((\"vue \" + name + \" patch\"), startTag, endTag);\n };\n } else {\n updateComponent = function () {\n vm._update(vm._render(), hydrating);\n };\n }\n\n // we set this to vm._watcher inside the watcher's constructor\n // since the watcher's initial patch may call $forceUpdate (e.g. inside child\n // component's mounted hook), which relies on vm._watcher being already defined\n new Watcher(vm, updateComponent, noop, {\n before: function before () {\n if (vm._isMounted && !vm._isDestroyed) {\n callHook(vm, 'beforeUpdate');\n }\n }\n }, true /* isRenderWatcher */);\n hydrating = false;\n\n // manually mounted instance, call mounted on self\n // mounted is called for render-created child components in its inserted hook\n if (vm.$vnode == null) {\n vm._isMounted = true;\n callHook(vm, 'mounted');\n }\n return vm\n}\n\nfunction updateChildComponent (\n vm,\n propsData,\n listeners,\n parentVnode,\n renderChildren\n) {\n if (process.env.NODE_ENV !== 'production') {\n isUpdatingChildComponent = true;\n }\n\n // determine whether component has slot children\n // we need to do this before overwriting $options._renderChildren\n var hasChildren = !!(\n renderChildren || // has new static slots\n vm.$options._renderChildren || // has old static slots\n parentVnode.data.scopedSlots || // has new scoped slots\n vm.$scopedSlots !== emptyObject // has old scoped slots\n );\n\n vm.$options._parentVnode = parentVnode;\n vm.$vnode = parentVnode; // update vm's placeholder node without re-render\n\n if (vm._vnode) { // update child tree's parent\n vm._vnode.parent = parentVnode;\n }\n vm.$options._renderChildren = renderChildren;\n\n // update $attrs and $listeners hash\n // these are also reactive so they may trigger child update if the child\n // used them during render\n vm.$attrs = parentVnode.data.attrs || emptyObject;\n vm.$listeners = listeners || emptyObject;\n\n // update props\n if (propsData && vm.$options.props) {\n toggleObserving(false);\n var props = vm._props;\n var propKeys = vm.$options._propKeys || [];\n for (var i = 0; i < propKeys.length; i++) {\n var key = propKeys[i];\n var propOptions = vm.$options.props; // wtf flow?\n props[key] = validateProp(key, propOptions, propsData, vm);\n }\n toggleObserving(true);\n // keep a copy of raw propsData\n vm.$options.propsData = propsData;\n }\n\n // update listeners\n listeners = listeners || emptyObject;\n var oldListeners = vm.$options._parentListeners;\n vm.$options._parentListeners = listeners;\n updateComponentListeners(vm, listeners, oldListeners);\n\n // resolve slots + force update if has children\n if (hasChildren) {\n vm.$slots = resolveSlots(renderChildren, parentVnode.context);\n vm.$forceUpdate();\n }\n\n if (process.env.NODE_ENV !== 'production') {\n isUpdatingChildComponent = false;\n }\n}\n\nfunction isInInactiveTree (vm) {\n while (vm && (vm = vm.$parent)) {\n if (vm._inactive) { return true }\n }\n return false\n}\n\nfunction activateChildComponent (vm, direct) {\n if (direct) {\n vm._directInactive = false;\n if (isInInactiveTree(vm)) {\n return\n }\n } else if (vm._directInactive) {\n return\n }\n if (vm._inactive || vm._inactive === null) {\n vm._inactive = false;\n for (var i = 0; i < vm.$children.length; i++) {\n activateChildComponent(vm.$children[i]);\n }\n callHook(vm, 'activated');\n }\n}\n\nfunction deactivateChildComponent (vm, direct) {\n if (direct) {\n vm._directInactive = true;\n if (isInInactiveTree(vm)) {\n return\n }\n }\n if (!vm._inactive) {\n vm._inactive = true;\n for (var i = 0; i < vm.$children.length; i++) {\n deactivateChildComponent(vm.$children[i]);\n }\n callHook(vm, 'deactivated');\n }\n}\n\nfunction callHook (vm, hook) {\n // #7573 disable dep collection when invoking lifecycle hooks\n pushTarget();\n var handlers = vm.$options[hook];\n if (handlers) {\n for (var i = 0, j = handlers.length; i < j; i++) {\n try {\n handlers[i].call(vm);\n } catch (e) {\n handleError(e, vm, (hook + \" hook\"));\n }\n }\n }\n if (vm._hasHookEvent) {\n vm.$emit('hook:' + hook);\n }\n popTarget();\n}\n\n/* */\n\nvar MAX_UPDATE_COUNT = 100;\n\nvar queue = [];\nvar activatedChildren = [];\nvar has = {};\nvar circular = {};\nvar waiting = false;\nvar flushing = false;\nvar index = 0;\n\n/**\n * Reset the scheduler's state.\n */\nfunction resetSchedulerState () {\n index = queue.length = activatedChildren.length = 0;\n has = {};\n if (process.env.NODE_ENV !== 'production') {\n circular = {};\n }\n waiting = flushing = false;\n}\n\n/**\n * Flush both queues and run the watchers.\n */\nfunction flushSchedulerQueue () {\n flushing = true;\n var watcher, id;\n\n // Sort queue before flush.\n // This ensures that:\n // 1. Components are updated from parent to child. (because parent is always\n // created before the child)\n // 2. A component's user watchers are run before its render watcher (because\n // user watchers are created before the render watcher)\n // 3. If a component is destroyed during a parent component's watcher run,\n // its watchers can be skipped.\n queue.sort(function (a, b) { return a.id - b.id; });\n\n // do not cache length because more watchers might be pushed\n // as we run existing watchers\n for (index = 0; index < queue.length; index++) {\n watcher = queue[index];\n if (watcher.before) {\n watcher.before();\n }\n id = watcher.id;\n has[id] = null;\n watcher.run();\n // in dev build, check and stop circular updates.\n if (process.env.NODE_ENV !== 'production' && has[id] != null) {\n circular[id] = (circular[id] || 0) + 1;\n if (circular[id] > MAX_UPDATE_COUNT) {\n warn(\n 'You may have an infinite update loop ' + (\n watcher.user\n ? (\"in watcher with expression \\\"\" + (watcher.expression) + \"\\\"\")\n : \"in a component render function.\"\n ),\n watcher.vm\n );\n break\n }\n }\n }\n\n // keep copies of post queues before resetting state\n var activatedQueue = activatedChildren.slice();\n var updatedQueue = queue.slice();\n\n resetSchedulerState();\n\n // call component updated and activated hooks\n callActivatedHooks(activatedQueue);\n callUpdatedHooks(updatedQueue);\n\n // devtool hook\n /* istanbul ignore if */\n if (devtools && config.devtools) {\n devtools.emit('flush');\n }\n}\n\nfunction callUpdatedHooks (queue) {\n var i = queue.length;\n while (i--) {\n var watcher = queue[i];\n var vm = watcher.vm;\n if (vm._watcher === watcher && vm._isMounted && !vm._isDestroyed) {\n callHook(vm, 'updated');\n }\n }\n}\n\n/**\n * Queue a kept-alive component that was activated during patch.\n * The queue will be processed after the entire tree has been patched.\n */\nfunction queueActivatedComponent (vm) {\n // setting _inactive to false here so that a render function can\n // rely on checking whether it's in an inactive tree (e.g. router-view)\n vm._inactive = false;\n activatedChildren.push(vm);\n}\n\nfunction callActivatedHooks (queue) {\n for (var i = 0; i < queue.length; i++) {\n queue[i]._inactive = true;\n activateChildComponent(queue[i], true /* true */);\n }\n}\n\n/**\n * Push a watcher into the watcher queue.\n * Jobs with duplicate IDs will be skipped unless it's\n * pushed when the queue is being flushed.\n */\nfunction queueWatcher (watcher) {\n var id = watcher.id;\n if (has[id] == null) {\n has[id] = true;\n if (!flushing) {\n queue.push(watcher);\n } else {\n // if already flushing, splice the watcher based on its id\n // if already past its id, it will be run next immediately.\n var i = queue.length - 1;\n while (i > index && queue[i].id > watcher.id) {\n i--;\n }\n queue.splice(i + 1, 0, watcher);\n }\n // queue the flush\n if (!waiting) {\n waiting = true;\n\n if (process.env.NODE_ENV !== 'production' && !config.async) {\n flushSchedulerQueue();\n return\n }\n nextTick(flushSchedulerQueue);\n }\n }\n}\n\n/* */\n\n\n\nvar uid$1 = 0;\n\n/**\n * A watcher parses an expression, collects dependencies,\n * and fires callback when the expression value changes.\n * This is used for both the $watch() api and directives.\n */\nvar Watcher = function Watcher (\n vm,\n expOrFn,\n cb,\n options,\n isRenderWatcher\n) {\n this.vm = vm;\n if (isRenderWatcher) {\n vm._watcher = this;\n }\n vm._watchers.push(this);\n // options\n if (options) {\n this.deep = !!options.deep;\n this.user = !!options.user;\n this.lazy = !!options.lazy;\n this.sync = !!options.sync;\n this.before = options.before;\n } else {\n this.deep = this.user = this.lazy = this.sync = false;\n }\n this.cb = cb;\n this.id = ++uid$1; // uid for batching\n this.active = true;\n this.dirty = this.lazy; // for lazy watchers\n this.deps = [];\n this.newDeps = [];\n this.depIds = new _Set();\n this.newDepIds = new _Set();\n this.expression = process.env.NODE_ENV !== 'production'\n ? expOrFn.toString()\n : '';\n // parse expression for getter\n if (typeof expOrFn === 'function') {\n this.getter = expOrFn;\n } else {\n this.getter = parsePath(expOrFn);\n if (!this.getter) {\n this.getter = noop;\n process.env.NODE_ENV !== 'production' && warn(\n \"Failed watching path: \\\"\" + expOrFn + \"\\\" \" +\n 'Watcher only accepts simple dot-delimited paths. ' +\n 'For full control, use a function instead.',\n vm\n );\n }\n }\n this.value = this.lazy\n ? undefined\n : this.get();\n};\n\n/**\n * Evaluate the getter, and re-collect dependencies.\n */\nWatcher.prototype.get = function get () {\n pushTarget(this);\n var value;\n var vm = this.vm;\n try {\n value = this.getter.call(vm, vm);\n } catch (e) {\n if (this.user) {\n handleError(e, vm, (\"getter for watcher \\\"\" + (this.expression) + \"\\\"\"));\n } else {\n throw e\n }\n } finally {\n // \"touch\" every property so they are all tracked as\n // dependencies for deep watching\n if (this.deep) {\n traverse(value);\n }\n popTarget();\n this.cleanupDeps();\n }\n return value\n};\n\n/**\n * Add a dependency to this directive.\n */\nWatcher.prototype.addDep = function addDep (dep) {\n var id = dep.id;\n if (!this.newDepIds.has(id)) {\n this.newDepIds.add(id);\n this.newDeps.push(dep);\n if (!this.depIds.has(id)) {\n dep.addSub(this);\n }\n }\n};\n\n/**\n * Clean up for dependency collection.\n */\nWatcher.prototype.cleanupDeps = function cleanupDeps () {\n var i = this.deps.length;\n while (i--) {\n var dep = this.deps[i];\n if (!this.newDepIds.has(dep.id)) {\n dep.removeSub(this);\n }\n }\n var tmp = this.depIds;\n this.depIds = this.newDepIds;\n this.newDepIds = tmp;\n this.newDepIds.clear();\n tmp = this.deps;\n this.deps = this.newDeps;\n this.newDeps = tmp;\n this.newDeps.length = 0;\n};\n\n/**\n * Subscriber interface.\n * Will be called when a dependency changes.\n */\nWatcher.prototype.update = function update () {\n /* istanbul ignore else */\n if (this.lazy) {\n this.dirty = true;\n } else if (this.sync) {\n this.run();\n } else {\n queueWatcher(this);\n }\n};\n\n/**\n * Scheduler job interface.\n * Will be called by the scheduler.\n */\nWatcher.prototype.run = function run () {\n if (this.active) {\n var value = this.get();\n if (\n value !== this.value ||\n // Deep watchers and watchers on Object/Arrays should fire even\n // when the value is the same, because the value may\n // have mutated.\n isObject(value) ||\n this.deep\n ) {\n // set new value\n var oldValue = this.value;\n this.value = value;\n if (this.user) {\n try {\n this.cb.call(this.vm, value, oldValue);\n } catch (e) {\n handleError(e, this.vm, (\"callback for watcher \\\"\" + (this.expression) + \"\\\"\"));\n }\n } else {\n this.cb.call(this.vm, value, oldValue);\n }\n }\n }\n};\n\n/**\n * Evaluate the value of the watcher.\n * This only gets called for lazy watchers.\n */\nWatcher.prototype.evaluate = function evaluate () {\n this.value = this.get();\n this.dirty = false;\n};\n\n/**\n * Depend on all deps collected by this watcher.\n */\nWatcher.prototype.depend = function depend () {\n var i = this.deps.length;\n while (i--) {\n this.deps[i].depend();\n }\n};\n\n/**\n * Remove self from all dependencies' subscriber list.\n */\nWatcher.prototype.teardown = function teardown () {\n if (this.active) {\n // remove self from vm's watcher list\n // this is a somewhat expensive operation so we skip it\n // if the vm is being destroyed.\n if (!this.vm._isBeingDestroyed) {\n remove(this.vm._watchers, this);\n }\n var i = this.deps.length;\n while (i--) {\n this.deps[i].removeSub(this);\n }\n this.active = false;\n }\n};\n\n/* */\n\nvar sharedPropertyDefinition = {\n enumerable: true,\n configurable: true,\n get: noop,\n set: noop\n};\n\nfunction proxy (target, sourceKey, key) {\n sharedPropertyDefinition.get = function proxyGetter () {\n return this[sourceKey][key]\n };\n sharedPropertyDefinition.set = function proxySetter (val) {\n this[sourceKey][key] = val;\n };\n Object.defineProperty(target, key, sharedPropertyDefinition);\n}\n\nfunction initState (vm) {\n vm._watchers = [];\n var opts = vm.$options;\n if (opts.props) { initProps(vm, opts.props); }\n if (opts.methods) { initMethods(vm, opts.methods); }\n if (opts.data) {\n initData(vm);\n } else {\n observe(vm._data = {}, true /* asRootData */);\n }\n if (opts.computed) { initComputed(vm, opts.computed); }\n if (opts.watch && opts.watch !== nativeWatch) {\n initWatch(vm, opts.watch);\n }\n}\n\nfunction initProps (vm, propsOptions) {\n var propsData = vm.$options.propsData || {};\n var props = vm._props = {};\n // cache prop keys so that future props updates can iterate using Array\n // instead of dynamic object key enumeration.\n var keys = vm.$options._propKeys = [];\n var isRoot = !vm.$parent;\n // root instance props should be converted\n if (!isRoot) {\n toggleObserving(false);\n }\n var loop = function ( key ) {\n keys.push(key);\n var value = validateProp(key, propsOptions, propsData, vm);\n /* istanbul ignore else */\n if (process.env.NODE_ENV !== 'production') {\n var hyphenatedKey = hyphenate(key);\n if (isReservedAttribute(hyphenatedKey) ||\n config.isReservedAttr(hyphenatedKey)) {\n warn(\n (\"\\\"\" + hyphenatedKey + \"\\\" is a reserved attribute and cannot be used as component prop.\"),\n vm\n );\n }\n defineReactive$$1(props, key, value, function () {\n if (!isRoot && !isUpdatingChildComponent) {\n warn(\n \"Avoid mutating a prop directly since the value will be \" +\n \"overwritten whenever the parent component re-renders. \" +\n \"Instead, use a data or computed property based on the prop's \" +\n \"value. Prop being mutated: \\\"\" + key + \"\\\"\",\n vm\n );\n }\n });\n } else {\n defineReactive$$1(props, key, value);\n }\n // static props are already proxied on the component's prototype\n // during Vue.extend(). We only need to proxy props defined at\n // instantiation here.\n if (!(key in vm)) {\n proxy(vm, \"_props\", key);\n }\n };\n\n for (var key in propsOptions) loop( key );\n toggleObserving(true);\n}\n\nfunction initData (vm) {\n var data = vm.$options.data;\n data = vm._data = typeof data === 'function'\n ? getData(data, vm)\n : data || {};\n if (!isPlainObject(data)) {\n data = {};\n process.env.NODE_ENV !== 'production' && warn(\n 'data functions should return an object:\\n' +\n 'https://vuejs.org/v2/guide/components.html#data-Must-Be-a-Function',\n vm\n );\n }\n // proxy data on instance\n var keys = Object.keys(data);\n var props = vm.$options.props;\n var methods = vm.$options.methods;\n var i = keys.length;\n while (i--) {\n var key = keys[i];\n if (process.env.NODE_ENV !== 'production') {\n if (methods && hasOwn(methods, key)) {\n warn(\n (\"Method \\\"\" + key + \"\\\" has already been defined as a data property.\"),\n vm\n );\n }\n }\n if (props && hasOwn(props, key)) {\n process.env.NODE_ENV !== 'production' && warn(\n \"The data property \\\"\" + key + \"\\\" is already declared as a prop. \" +\n \"Use prop default value instead.\",\n vm\n );\n } else if (!isReserved(key)) {\n proxy(vm, \"_data\", key);\n }\n }\n // observe data\n observe(data, true /* asRootData */);\n}\n\nfunction getData (data, vm) {\n // #7573 disable dep collection when invoking data getters\n pushTarget();\n try {\n return data.call(vm, vm)\n } catch (e) {\n handleError(e, vm, \"data()\");\n return {}\n } finally {\n popTarget();\n }\n}\n\nvar computedWatcherOptions = { lazy: true };\n\nfunction initComputed (vm, computed) {\n // $flow-disable-line\n var watchers = vm._computedWatchers = Object.create(null);\n // computed properties are just getters during SSR\n var isSSR = isServerRendering();\n\n for (var key in computed) {\n var userDef = computed[key];\n var getter = typeof userDef === 'function' ? userDef : userDef.get;\n if (process.env.NODE_ENV !== 'production' && getter == null) {\n warn(\n (\"Getter is missing for computed property \\\"\" + key + \"\\\".\"),\n vm\n );\n }\n\n if (!isSSR) {\n // create internal watcher for the computed property.\n watchers[key] = new Watcher(\n vm,\n getter || noop,\n noop,\n computedWatcherOptions\n );\n }\n\n // component-defined computed properties are already defined on the\n // component prototype. We only need to define computed properties defined\n // at instantiation here.\n if (!(key in vm)) {\n defineComputed(vm, key, userDef);\n } else if (process.env.NODE_ENV !== 'production') {\n if (key in vm.$data) {\n warn((\"The computed property \\\"\" + key + \"\\\" is already defined in data.\"), vm);\n } else if (vm.$options.props && key in vm.$options.props) {\n warn((\"The computed property \\\"\" + key + \"\\\" is already defined as a prop.\"), vm);\n }\n }\n }\n}\n\nfunction defineComputed (\n target,\n key,\n userDef\n) {\n var shouldCache = !isServerRendering();\n if (typeof userDef === 'function') {\n sharedPropertyDefinition.get = shouldCache\n ? createComputedGetter(key)\n : createGetterInvoker(userDef);\n sharedPropertyDefinition.set = noop;\n } else {\n sharedPropertyDefinition.get = userDef.get\n ? shouldCache && userDef.cache !== false\n ? createComputedGetter(key)\n : createGetterInvoker(userDef.get)\n : noop;\n sharedPropertyDefinition.set = userDef.set || noop;\n }\n if (process.env.NODE_ENV !== 'production' &&\n sharedPropertyDefinition.set === noop) {\n sharedPropertyDefinition.set = function () {\n warn(\n (\"Computed property \\\"\" + key + \"\\\" was assigned to but it has no setter.\"),\n this\n );\n };\n }\n Object.defineProperty(target, key, sharedPropertyDefinition);\n}\n\nfunction createComputedGetter (key) {\n return function computedGetter () {\n var watcher = this._computedWatchers && this._computedWatchers[key];\n if (watcher) {\n if (watcher.dirty) {\n watcher.evaluate();\n }\n if (Dep.target) {\n watcher.depend();\n }\n return watcher.value\n }\n }\n}\n\nfunction createGetterInvoker(fn) {\n return function computedGetter () {\n return fn.call(this, this)\n }\n}\n\nfunction initMethods (vm, methods) {\n var props = vm.$options.props;\n for (var key in methods) {\n if (process.env.NODE_ENV !== 'production') {\n if (typeof methods[key] !== 'function') {\n warn(\n \"Method \\\"\" + key + \"\\\" has type \\\"\" + (typeof methods[key]) + \"\\\" in the component definition. \" +\n \"Did you reference the function correctly?\",\n vm\n );\n }\n if (props && hasOwn(props, key)) {\n warn(\n (\"Method \\\"\" + key + \"\\\" has already been defined as a prop.\"),\n vm\n );\n }\n if ((key in vm) && isReserved(key)) {\n warn(\n \"Method \\\"\" + key + \"\\\" conflicts with an existing Vue instance method. \" +\n \"Avoid defining component methods that start with _ or $.\"\n );\n }\n }\n vm[key] = typeof methods[key] !== 'function' ? noop : bind(methods[key], vm);\n }\n}\n\nfunction initWatch (vm, watch) {\n for (var key in watch) {\n var handler = watch[key];\n if (Array.isArray(handler)) {\n for (var i = 0; i < handler.length; i++) {\n createWatcher(vm, key, handler[i]);\n }\n } else {\n createWatcher(vm, key, handler);\n }\n }\n}\n\nfunction createWatcher (\n vm,\n expOrFn,\n handler,\n options\n) {\n if (isPlainObject(handler)) {\n options = handler;\n handler = handler.handler;\n }\n if (typeof handler === 'string') {\n handler = vm[handler];\n }\n return vm.$watch(expOrFn, handler, options)\n}\n\nfunction stateMixin (Vue) {\n // flow somehow has problems with directly declared definition object\n // when using Object.defineProperty, so we have to procedurally build up\n // the object here.\n var dataDef = {};\n dataDef.get = function () { return this._data };\n var propsDef = {};\n propsDef.get = function () { return this._props };\n if (process.env.NODE_ENV !== 'production') {\n dataDef.set = function () {\n warn(\n 'Avoid replacing instance root $data. ' +\n 'Use nested data properties instead.',\n this\n );\n };\n propsDef.set = function () {\n warn(\"$props is readonly.\", this);\n };\n }\n Object.defineProperty(Vue.prototype, '$data', dataDef);\n Object.defineProperty(Vue.prototype, '$props', propsDef);\n\n Vue.prototype.$set = set;\n Vue.prototype.$delete = del;\n\n Vue.prototype.$watch = function (\n expOrFn,\n cb,\n options\n ) {\n var vm = this;\n if (isPlainObject(cb)) {\n return createWatcher(vm, expOrFn, cb, options)\n }\n options = options || {};\n options.user = true;\n var watcher = new Watcher(vm, expOrFn, cb, options);\n if (options.immediate) {\n try {\n cb.call(vm, watcher.value);\n } catch (error) {\n handleError(error, vm, (\"callback for immediate watcher \\\"\" + (watcher.expression) + \"\\\"\"));\n }\n }\n return function unwatchFn () {\n watcher.teardown();\n }\n };\n}\n\n/* */\n\nfunction initProvide (vm) {\n var provide = vm.$options.provide;\n if (provide) {\n vm._provided = typeof provide === 'function'\n ? provide.call(vm)\n : provide;\n }\n}\n\nfunction initInjections (vm) {\n var result = resolveInject(vm.$options.inject, vm);\n if (result) {\n toggleObserving(false);\n Object.keys(result).forEach(function (key) {\n /* istanbul ignore else */\n if (process.env.NODE_ENV !== 'production') {\n defineReactive$$1(vm, key, result[key], function () {\n warn(\n \"Avoid mutating an injected value directly since the changes will be \" +\n \"overwritten whenever the provided component re-renders. \" +\n \"injection being mutated: \\\"\" + key + \"\\\"\",\n vm\n );\n });\n } else {\n defineReactive$$1(vm, key, result[key]);\n }\n });\n toggleObserving(true);\n }\n}\n\nfunction resolveInject (inject, vm) {\n if (inject) {\n // inject is :any because flow is not smart enough to figure out cached\n var result = Object.create(null);\n var keys = hasSymbol\n ? Reflect.ownKeys(inject).filter(function (key) {\n /* istanbul ignore next */\n return Object.getOwnPropertyDescriptor(inject, key).enumerable\n })\n : Object.keys(inject);\n\n for (var i = 0; i < keys.length; i++) {\n var key = keys[i];\n var provideKey = inject[key].from;\n var source = vm;\n while (source) {\n if (source._provided && hasOwn(source._provided, provideKey)) {\n result[key] = source._provided[provideKey];\n break\n }\n source = source.$parent;\n }\n if (!source) {\n if ('default' in inject[key]) {\n var provideDefault = inject[key].default;\n result[key] = typeof provideDefault === 'function'\n ? provideDefault.call(vm)\n : provideDefault;\n } else if (process.env.NODE_ENV !== 'production') {\n warn((\"Injection \\\"\" + key + \"\\\" not found\"), vm);\n }\n }\n }\n return result\n }\n}\n\n/* */\n\n/**\n * Runtime helper for rendering v-for lists.\n */\nfunction renderList (\n val,\n render\n) {\n var ret, i, l, keys, key;\n if (Array.isArray(val) || typeof val === 'string') {\n ret = new Array(val.length);\n for (i = 0, l = val.length; i < l; i++) {\n ret[i] = render(val[i], i);\n }\n } else if (typeof val === 'number') {\n ret = new Array(val);\n for (i = 0; i < val; i++) {\n ret[i] = render(i + 1, i);\n }\n } else if (isObject(val)) {\n keys = Object.keys(val);\n ret = new Array(keys.length);\n for (i = 0, l = keys.length; i < l; i++) {\n key = keys[i];\n ret[i] = render(val[key], key, i);\n }\n }\n if (!isDef(ret)) {\n ret = [];\n }\n (ret)._isVList = true;\n return ret\n}\n\n/* */\n\n/**\n * Runtime helper for rendering <slot>\n */\nfunction renderSlot (\n name,\n fallback,\n props,\n bindObject\n) {\n var scopedSlotFn = this.$scopedSlots[name];\n var nodes;\n if (scopedSlotFn) { // scoped slot\n props = props || {};\n if (bindObject) {\n if (process.env.NODE_ENV !== 'production' && !isObject(bindObject)) {\n warn(\n 'slot v-bind without argument expects an Object',\n this\n );\n }\n props = extend(extend({}, bindObject), props);\n }\n nodes = scopedSlotFn(props) || fallback;\n } else {\n nodes = this.$slots[name] || fallback;\n }\n\n var target = props && props.slot;\n if (target) {\n return this.$createElement('template', { slot: target }, nodes)\n } else {\n return nodes\n }\n}\n\n/* */\n\n/**\n * Runtime helper for resolving filters\n */\nfunction resolveFilter (id) {\n return resolveAsset(this.$options, 'filters', id, true) || identity\n}\n\n/* */\n\nfunction isKeyNotMatch (expect, actual) {\n if (Array.isArray(expect)) {\n return expect.indexOf(actual) === -1\n } else {\n return expect !== actual\n }\n}\n\n/**\n * Runtime helper for checking keyCodes from config.\n * exposed as Vue.prototype._k\n * passing in eventKeyName as last argument separately for backwards compat\n */\nfunction checkKeyCodes (\n eventKeyCode,\n key,\n builtInKeyCode,\n eventKeyName,\n builtInKeyName\n) {\n var mappedKeyCode = config.keyCodes[key] || builtInKeyCode;\n if (builtInKeyName && eventKeyName && !config.keyCodes[key]) {\n return isKeyNotMatch(builtInKeyName, eventKeyName)\n } else if (mappedKeyCode) {\n return isKeyNotMatch(mappedKeyCode, eventKeyCode)\n } else if (eventKeyName) {\n return hyphenate(eventKeyName) !== key\n }\n}\n\n/* */\n\n/**\n * Runtime helper for merging v-bind=\"object\" into a VNode's data.\n */\nfunction bindObjectProps (\n data,\n tag,\n value,\n asProp,\n isSync\n) {\n if (value) {\n if (!isObject(value)) {\n process.env.NODE_ENV !== 'production' && warn(\n 'v-bind without argument expects an Object or Array value',\n this\n );\n } else {\n if (Array.isArray(value)) {\n value = toObject(value);\n }\n var hash;\n var loop = function ( key ) {\n if (\n key === 'class' ||\n key === 'style' ||\n isReservedAttribute(key)\n ) {\n hash = data;\n } else {\n var type = data.attrs && data.attrs.type;\n hash = asProp || config.mustUseProp(tag, type, key)\n ? data.domProps || (data.domProps = {})\n : data.attrs || (data.attrs = {});\n }\n var camelizedKey = camelize(key);\n if (!(key in hash) && !(camelizedKey in hash)) {\n hash[key] = value[key];\n\n if (isSync) {\n var on = data.on || (data.on = {});\n on[(\"update:\" + camelizedKey)] = function ($event) {\n value[key] = $event;\n };\n }\n }\n };\n\n for (var key in value) loop( key );\n }\n }\n return data\n}\n\n/* */\n\n/**\n * Runtime helper for rendering static trees.\n */\nfunction renderStatic (\n index,\n isInFor\n) {\n var cached = this._staticTrees || (this._staticTrees = []);\n var tree = cached[index];\n // if has already-rendered static tree and not inside v-for,\n // we can reuse the same tree.\n if (tree && !isInFor) {\n return tree\n }\n // otherwise, render a fresh tree.\n tree = cached[index] = this.$options.staticRenderFns[index].call(\n this._renderProxy,\n null,\n this // for render fns generated for functional component templates\n );\n markStatic(tree, (\"__static__\" + index), false);\n return tree\n}\n\n/**\n * Runtime helper for v-once.\n * Effectively it means marking the node as static with a unique key.\n */\nfunction markOnce (\n tree,\n index,\n key\n) {\n markStatic(tree, (\"__once__\" + index + (key ? (\"_\" + key) : \"\")), true);\n return tree\n}\n\nfunction markStatic (\n tree,\n key,\n isOnce\n) {\n if (Array.isArray(tree)) {\n for (var i = 0; i < tree.length; i++) {\n if (tree[i] && typeof tree[i] !== 'string') {\n markStaticNode(tree[i], (key + \"_\" + i), isOnce);\n }\n }\n } else {\n markStaticNode(tree, key, isOnce);\n }\n}\n\nfunction markStaticNode (node, key, isOnce) {\n node.isStatic = true;\n node.key = key;\n node.isOnce = isOnce;\n}\n\n/* */\n\nfunction bindObjectListeners (data, value) {\n if (value) {\n if (!isPlainObject(value)) {\n process.env.NODE_ENV !== 'production' && warn(\n 'v-on without argument expects an Object value',\n this\n );\n } else {\n var on = data.on = data.on ? extend({}, data.on) : {};\n for (var key in value) {\n var existing = on[key];\n var ours = value[key];\n on[key] = existing ? [].concat(existing, ours) : ours;\n }\n }\n }\n return data\n}\n\n/* */\n\nfunction installRenderHelpers (target) {\n target._o = markOnce;\n target._n = toNumber;\n target._s = toString;\n target._l = renderList;\n target._t = renderSlot;\n target._q = looseEqual;\n target._i = looseIndexOf;\n target._m = renderStatic;\n target._f = resolveFilter;\n target._k = checkKeyCodes;\n target._b = bindObjectProps;\n target._v = createTextVNode;\n target._e = createEmptyVNode;\n target._u = resolveScopedSlots;\n target._g = bindObjectListeners;\n}\n\n/* */\n\nfunction FunctionalRenderContext (\n data,\n props,\n children,\n parent,\n Ctor\n) {\n var options = Ctor.options;\n // ensure the createElement function in functional components\n // gets a unique context - this is necessary for correct named slot check\n var contextVm;\n if (hasOwn(parent, '_uid')) {\n contextVm = Object.create(parent);\n // $flow-disable-line\n contextVm._original = parent;\n } else {\n // the context vm passed in is a functional context as well.\n // in this case we want to make sure we are able to get a hold to the\n // real context instance.\n contextVm = parent;\n // $flow-disable-line\n parent = parent._original;\n }\n var isCompiled = isTrue(options._compiled);\n var needNormalization = !isCompiled;\n\n this.data = data;\n this.props = props;\n this.children = children;\n this.parent = parent;\n this.listeners = data.on || emptyObject;\n this.injections = resolveInject(options.inject, parent);\n this.slots = function () { return resolveSlots(children, parent); };\n\n // support for compiled functional template\n if (isCompiled) {\n // exposing $options for renderStatic()\n this.$options = options;\n // pre-resolve slots for renderSlot()\n this.$slots = this.slots();\n this.$scopedSlots = data.scopedSlots || emptyObject;\n }\n\n if (options._scopeId) {\n this._c = function (a, b, c, d) {\n var vnode = createElement(contextVm, a, b, c, d, needNormalization);\n if (vnode && !Array.isArray(vnode)) {\n vnode.fnScopeId = options._scopeId;\n vnode.fnContext = parent;\n }\n return vnode\n };\n } else {\n this._c = function (a, b, c, d) { return createElement(contextVm, a, b, c, d, needNormalization); };\n }\n}\n\ninstallRenderHelpers(FunctionalRenderContext.prototype);\n\nfunction createFunctionalComponent (\n Ctor,\n propsData,\n data,\n contextVm,\n children\n) {\n var options = Ctor.options;\n var props = {};\n var propOptions = options.props;\n if (isDef(propOptions)) {\n for (var key in propOptions) {\n props[key] = validateProp(key, propOptions, propsData || emptyObject);\n }\n } else {\n if (isDef(data.attrs)) { mergeProps(props, data.attrs); }\n if (isDef(data.props)) { mergeProps(props, data.props); }\n }\n\n var renderContext = new FunctionalRenderContext(\n data,\n props,\n children,\n contextVm,\n Ctor\n );\n\n var vnode = options.render.call(null, renderContext._c, renderContext);\n\n if (vnode instanceof VNode) {\n return cloneAndMarkFunctionalResult(vnode, data, renderContext.parent, options, renderContext)\n } else if (Array.isArray(vnode)) {\n var vnodes = normalizeChildren(vnode) || [];\n var res = new Array(vnodes.length);\n for (var i = 0; i < vnodes.length; i++) {\n res[i] = cloneAndMarkFunctionalResult(vnodes[i], data, renderContext.parent, options, renderContext);\n }\n return res\n }\n}\n\nfunction cloneAndMarkFunctionalResult (vnode, data, contextVm, options, renderContext) {\n // #7817 clone node before setting fnContext, otherwise if the node is reused\n // (e.g. it was from a cached normal slot) the fnContext causes named slots\n // that should not be matched to match.\n var clone = cloneVNode(vnode);\n clone.fnContext = contextVm;\n clone.fnOptions = options;\n if (process.env.NODE_ENV !== 'production') {\n (clone.devtoolsMeta = clone.devtoolsMeta || {}).renderContext = renderContext;\n }\n if (data.slot) {\n (clone.data || (clone.data = {})).slot = data.slot;\n }\n return clone\n}\n\nfunction mergeProps (to, from) {\n for (var key in from) {\n to[camelize(key)] = from[key];\n }\n}\n\n/* */\n\n/* */\n\n/* */\n\n/* */\n\n// inline hooks to be invoked on component VNodes during patch\nvar componentVNodeHooks = {\n init: function init (vnode, hydrating) {\n if (\n vnode.componentInstance &&\n !vnode.componentInstance._isDestroyed &&\n vnode.data.keepAlive\n ) {\n // kept-alive components, treat as a patch\n var mountedNode = vnode; // work around flow\n componentVNodeHooks.prepatch(mountedNode, mountedNode);\n } else {\n var child = vnode.componentInstance = createComponentInstanceForVnode(\n vnode,\n activeInstance\n );\n child.$mount(hydrating ? vnode.elm : undefined, hydrating);\n }\n },\n\n prepatch: function prepatch (oldVnode, vnode) {\n var options = vnode.componentOptions;\n var child = vnode.componentInstance = oldVnode.componentInstance;\n updateChildComponent(\n child,\n options.propsData, // updated props\n options.listeners, // updated listeners\n vnode, // new parent vnode\n options.children // new children\n );\n },\n\n insert: function insert (vnode) {\n var context = vnode.context;\n var componentInstance = vnode.componentInstance;\n if (!componentInstance._isMounted) {\n componentInstance._isMounted = true;\n callHook(componentInstance, 'mounted');\n }\n if (vnode.data.keepAlive) {\n if (context._isMounted) {\n // vue-router#1212\n // During updates, a kept-alive component's child components may\n // change, so directly walking the tree here may call activated hooks\n // on incorrect children. Instead we push them into a queue which will\n // be processed after the whole patch process ended.\n queueActivatedComponent(componentInstance);\n } else {\n activateChildComponent(componentInstance, true /* direct */);\n }\n }\n },\n\n destroy: function destroy (vnode) {\n var componentInstance = vnode.componentInstance;\n if (!componentInstance._isDestroyed) {\n if (!vnode.data.keepAlive) {\n componentInstance.$destroy();\n } else {\n deactivateChildComponent(componentInstance, true /* direct */);\n }\n }\n }\n};\n\nvar hooksToMerge = Object.keys(componentVNodeHooks);\n\nfunction createComponent (\n Ctor,\n data,\n context,\n children,\n tag\n) {\n if (isUndef(Ctor)) {\n return\n }\n\n var baseCtor = context.$options._base;\n\n // plain options object: turn it into a constructor\n if (isObject(Ctor)) {\n Ctor = baseCtor.extend(Ctor);\n }\n\n // if at this stage it's not a constructor or an async component factory,\n // reject.\n if (typeof Ctor !== 'function') {\n if (process.env.NODE_ENV !== 'production') {\n warn((\"Invalid Component definition: \" + (String(Ctor))), context);\n }\n return\n }\n\n // async component\n var asyncFactory;\n if (isUndef(Ctor.cid)) {\n asyncFactory = Ctor;\n Ctor = resolveAsyncComponent(asyncFactory, baseCtor, context);\n if (Ctor === undefined) {\n // return a placeholder node for async component, which is rendered\n // as a comment node but preserves all the raw information for the node.\n // the information will be used for async server-rendering and hydration.\n return createAsyncPlaceholder(\n asyncFactory,\n data,\n context,\n children,\n tag\n )\n }\n }\n\n data = data || {};\n\n // resolve constructor options in case global mixins are applied after\n // component constructor creation\n resolveConstructorOptions(Ctor);\n\n // transform component v-model data into props & events\n if (isDef(data.model)) {\n transformModel(Ctor.options, data);\n }\n\n // extract props\n var propsData = extractPropsFromVNodeData(data, Ctor, tag);\n\n // functional component\n if (isTrue(Ctor.options.functional)) {\n return createFunctionalComponent(Ctor, propsData, data, context, children)\n }\n\n // extract listeners, since these needs to be treated as\n // child component listeners instead of DOM listeners\n var listeners = data.on;\n // replace with listeners with .native modifier\n // so it gets processed during parent component patch.\n data.on = data.nativeOn;\n\n if (isTrue(Ctor.options.abstract)) {\n // abstract components do not keep anything\n // other than props & listeners & slot\n\n // work around flow\n var slot = data.slot;\n data = {};\n if (slot) {\n data.slot = slot;\n }\n }\n\n // install component management hooks onto the placeholder node\n installComponentHooks(data);\n\n // return a placeholder vnode\n var name = Ctor.options.name || tag;\n var vnode = new VNode(\n (\"vue-component-\" + (Ctor.cid) + (name ? (\"-\" + name) : '')),\n data, undefined, undefined, undefined, context,\n { Ctor: Ctor, propsData: propsData, listeners: listeners, tag: tag, children: children },\n asyncFactory\n );\n\n return vnode\n}\n\nfunction createComponentInstanceForVnode (\n vnode, // we know it's MountedComponentVNode but flow doesn't\n parent // activeInstance in lifecycle state\n) {\n var options = {\n _isComponent: true,\n _parentVnode: vnode,\n parent: parent\n };\n // check inline-template render functions\n var inlineTemplate = vnode.data.inlineTemplate;\n if (isDef(inlineTemplate)) {\n options.render = inlineTemplate.render;\n options.staticRenderFns = inlineTemplate.staticRenderFns;\n }\n return new vnode.componentOptions.Ctor(options)\n}\n\nfunction installComponentHooks (data) {\n var hooks = data.hook || (data.hook = {});\n for (var i = 0; i < hooksToMerge.length; i++) {\n var key = hooksToMerge[i];\n var existing = hooks[key];\n var toMerge = componentVNodeHooks[key];\n if (existing !== toMerge && !(existing && existing._merged)) {\n hooks[key] = existing ? mergeHook$1(toMerge, existing) : toMerge;\n }\n }\n}\n\nfunction mergeHook$1 (f1, f2) {\n var merged = function (a, b) {\n // flow complains about extra args which is why we use any\n f1(a, b);\n f2(a, b);\n };\n merged._merged = true;\n return merged\n}\n\n// transform component v-model info (value and callback) into\n// prop and event handler respectively.\nfunction transformModel (options, data) {\n var prop = (options.model && options.model.prop) || 'value';\n var event = (options.model && options.model.event) || 'input'\n ;(data.props || (data.props = {}))[prop] = data.model.value;\n var on = data.on || (data.on = {});\n var existing = on[event];\n var callback = data.model.callback;\n if (isDef(existing)) {\n if (\n Array.isArray(existing)\n ? existing.indexOf(callback) === -1\n : existing !== callback\n ) {\n on[event] = [callback].concat(existing);\n }\n } else {\n on[event] = callback;\n }\n}\n\n/* */\n\nvar SIMPLE_NORMALIZE = 1;\nvar ALWAYS_NORMALIZE = 2;\n\n// wrapper function for providing a more flexible interface\n// without getting yelled at by flow\nfunction createElement (\n context,\n tag,\n data,\n children,\n normalizationType,\n alwaysNormalize\n) {\n if (Array.isArray(data) || isPrimitive(data)) {\n normalizationType = children;\n children = data;\n data = undefined;\n }\n if (isTrue(alwaysNormalize)) {\n normalizationType = ALWAYS_NORMALIZE;\n }\n return _createElement(context, tag, data, children, normalizationType)\n}\n\nfunction _createElement (\n context,\n tag,\n data,\n children,\n normalizationType\n) {\n if (isDef(data) && isDef((data).__ob__)) {\n process.env.NODE_ENV !== 'production' && warn(\n \"Avoid using observed data object as vnode data: \" + (JSON.stringify(data)) + \"\\n\" +\n 'Always create fresh vnode data objects in each render!',\n context\n );\n return createEmptyVNode()\n }\n // object syntax in v-bind\n if (isDef(data) && isDef(data.is)) {\n tag = data.is;\n }\n if (!tag) {\n // in case of component :is set to falsy value\n return createEmptyVNode()\n }\n // warn against non-primitive key\n if (process.env.NODE_ENV !== 'production' &&\n isDef(data) && isDef(data.key) && !isPrimitive(data.key)\n ) {\n {\n warn(\n 'Avoid using non-primitive value as key, ' +\n 'use string/number value instead.',\n context\n );\n }\n }\n // support single function children as default scoped slot\n if (Array.isArray(children) &&\n typeof children[0] === 'function'\n ) {\n data = data || {};\n data.scopedSlots = { default: children[0] };\n children.length = 0;\n }\n if (normalizationType === ALWAYS_NORMALIZE) {\n children = normalizeChildren(children);\n } else if (normalizationType === SIMPLE_NORMALIZE) {\n children = simpleNormalizeChildren(children);\n }\n var vnode, ns;\n if (typeof tag === 'string') {\n var Ctor;\n ns = (context.$vnode && context.$vnode.ns) || config.getTagNamespace(tag);\n if (config.isReservedTag(tag)) {\n // platform built-in elements\n vnode = new VNode(\n config.parsePlatformTagName(tag), data, children,\n undefined, undefined, context\n );\n } else if ((!data || !data.pre) && isDef(Ctor = resolveAsset(context.$options, 'components', tag))) {\n // component\n vnode = createComponent(Ctor, data, context, children, tag);\n } else {\n // unknown or unlisted namespaced elements\n // check at runtime because it may get assigned a namespace when its\n // parent normalizes children\n vnode = new VNode(\n tag, data, children,\n undefined, undefined, context\n );\n }\n } else {\n // direct component options / constructor\n vnode = createComponent(tag, data, context, children);\n }\n if (Array.isArray(vnode)) {\n return vnode\n } else if (isDef(vnode)) {\n if (isDef(ns)) { applyNS(vnode, ns); }\n if (isDef(data)) { registerDeepBindings(data); }\n return vnode\n } else {\n return createEmptyVNode()\n }\n}\n\nfunction applyNS (vnode, ns, force) {\n vnode.ns = ns;\n if (vnode.tag === 'foreignObject') {\n // use default namespace inside foreignObject\n ns = undefined;\n force = true;\n }\n if (isDef(vnode.children)) {\n for (var i = 0, l = vnode.children.length; i < l; i++) {\n var child = vnode.children[i];\n if (isDef(child.tag) && (\n isUndef(child.ns) || (isTrue(force) && child.tag !== 'svg'))) {\n applyNS(child, ns, force);\n }\n }\n }\n}\n\n// ref #5318\n// necessary to ensure parent re-render when deep bindings like :style and\n// :class are used on slot nodes\nfunction registerDeepBindings (data) {\n if (isObject(data.style)) {\n traverse(data.style);\n }\n if (isObject(data.class)) {\n traverse(data.class);\n }\n}\n\n/* */\n\nfunction initRender (vm) {\n vm._vnode = null; // the root of the child tree\n vm._staticTrees = null; // v-once cached trees\n var options = vm.$options;\n var parentVnode = vm.$vnode = options._parentVnode; // the placeholder node in parent tree\n var renderContext = parentVnode && parentVnode.context;\n vm.$slots = resolveSlots(options._renderChildren, renderContext);\n vm.$scopedSlots = emptyObject;\n // bind the createElement fn to this instance\n // so that we get proper render context inside it.\n // args order: tag, data, children, normalizationType, alwaysNormalize\n // internal version is used by render functions compiled from templates\n vm._c = function (a, b, c, d) { return createElement(vm, a, b, c, d, false); };\n // normalization is always applied for the public version, used in\n // user-written render functions.\n vm.$createElement = function (a, b, c, d) { return createElement(vm, a, b, c, d, true); };\n\n // $attrs & $listeners are exposed for easier HOC creation.\n // they need to be reactive so that HOCs using them are always updated\n var parentData = parentVnode && parentVnode.data;\n\n /* istanbul ignore else */\n if (process.env.NODE_ENV !== 'production') {\n defineReactive$$1(vm, '$attrs', parentData && parentData.attrs || emptyObject, function () {\n !isUpdatingChildComponent && warn(\"$attrs is readonly.\", vm);\n }, true);\n defineReactive$$1(vm, '$listeners', options._parentListeners || emptyObject, function () {\n !isUpdatingChildComponent && warn(\"$listeners is readonly.\", vm);\n }, true);\n } else {\n defineReactive$$1(vm, '$attrs', parentData && parentData.attrs || emptyObject, null, true);\n defineReactive$$1(vm, '$listeners', options._parentListeners || emptyObject, null, true);\n }\n}\n\nfunction renderMixin (Vue) {\n // install runtime convenience helpers\n installRenderHelpers(Vue.prototype);\n\n Vue.prototype.$nextTick = function (fn) {\n return nextTick(fn, this)\n };\n\n Vue.prototype._render = function () {\n var vm = this;\n var ref = vm.$options;\n var render = ref.render;\n var _parentVnode = ref._parentVnode;\n\n if (_parentVnode) {\n vm.$scopedSlots = _parentVnode.data.scopedSlots || emptyObject;\n }\n\n // set parent vnode. this allows render functions to have access\n // to the data on the placeholder node.\n vm.$vnode = _parentVnode;\n // render self\n var vnode;\n try {\n vnode = render.call(vm._renderProxy, vm.$createElement);\n } catch (e) {\n handleError(e, vm, \"render\");\n // return error render result,\n // or previous vnode to prevent render error causing blank component\n /* istanbul ignore else */\n if (process.env.NODE_ENV !== 'production' && vm.$options.renderError) {\n try {\n vnode = vm.$options.renderError.call(vm._renderProxy, vm.$createElement, e);\n } catch (e) {\n handleError(e, vm, \"renderError\");\n vnode = vm._vnode;\n }\n } else {\n vnode = vm._vnode;\n }\n }\n // return empty vnode in case the render function errored out\n if (!(vnode instanceof VNode)) {\n if (process.env.NODE_ENV !== 'production' && Array.isArray(vnode)) {\n warn(\n 'Multiple root nodes returned from render function. Render function ' +\n 'should return a single root node.',\n vm\n );\n }\n vnode = createEmptyVNode();\n }\n // set parent\n vnode.parent = _parentVnode;\n return vnode\n };\n}\n\n/* */\n\nvar uid$3 = 0;\n\nfunction initMixin (Vue) {\n Vue.prototype._init = function (options) {\n var vm = this;\n // a uid\n vm._uid = uid$3++;\n\n var startTag, endTag;\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && config.performance && mark) {\n startTag = \"vue-perf-start:\" + (vm._uid);\n endTag = \"vue-perf-end:\" + (vm._uid);\n mark(startTag);\n }\n\n // a flag to avoid this being observed\n vm._isVue = true;\n // merge options\n if (options && options._isComponent) {\n // optimize internal component instantiation\n // since dynamic options merging is pretty slow, and none of the\n // internal component options needs special treatment.\n initInternalComponent(vm, options);\n } else {\n vm.$options = mergeOptions(\n resolveConstructorOptions(vm.constructor),\n options || {},\n vm\n );\n }\n /* istanbul ignore else */\n if (process.env.NODE_ENV !== 'production') {\n initProxy(vm);\n } else {\n vm._renderProxy = vm;\n }\n // expose real self\n vm._self = vm;\n initLifecycle(vm);\n initEvents(vm);\n initRender(vm);\n callHook(vm, 'beforeCreate');\n initInjections(vm); // resolve injections before data/props\n initState(vm);\n initProvide(vm); // resolve provide after data/props\n callHook(vm, 'created');\n\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && config.performance && mark) {\n vm._name = formatComponentName(vm, false);\n mark(endTag);\n measure((\"vue \" + (vm._name) + \" init\"), startTag, endTag);\n }\n\n if (vm.$options.el) {\n vm.$mount(vm.$options.el);\n }\n };\n}\n\nfunction initInternalComponent (vm, options) {\n var opts = vm.$options = Object.create(vm.constructor.options);\n // doing this because it's faster than dynamic enumeration.\n var parentVnode = options._parentVnode;\n opts.parent = options.parent;\n opts._parentVnode = parentVnode;\n\n var vnodeComponentOptions = parentVnode.componentOptions;\n opts.propsData = vnodeComponentOptions.propsData;\n opts._parentListeners = vnodeComponentOptions.listeners;\n opts._renderChildren = vnodeComponentOptions.children;\n opts._componentTag = vnodeComponentOptions.tag;\n\n if (options.render) {\n opts.render = options.render;\n opts.staticRenderFns = options.staticRenderFns;\n }\n}\n\nfunction resolveConstructorOptions (Ctor) {\n var options = Ctor.options;\n if (Ctor.super) {\n var superOptions = resolveConstructorOptions(Ctor.super);\n var cachedSuperOptions = Ctor.superOptions;\n if (superOptions !== cachedSuperOptions) {\n // super option changed,\n // need to resolve new options.\n Ctor.superOptions = superOptions;\n // check if there are any late-modified/attached options (#4976)\n var modifiedOptions = resolveModifiedOptions(Ctor);\n // update base extend options\n if (modifiedOptions) {\n extend(Ctor.extendOptions, modifiedOptions);\n }\n options = Ctor.options = mergeOptions(superOptions, Ctor.extendOptions);\n if (options.name) {\n options.components[options.name] = Ctor;\n }\n }\n }\n return options\n}\n\nfunction resolveModifiedOptions (Ctor) {\n var modified;\n var latest = Ctor.options;\n var extended = Ctor.extendOptions;\n var sealed = Ctor.sealedOptions;\n for (var key in latest) {\n if (latest[key] !== sealed[key]) {\n if (!modified) { modified = {}; }\n modified[key] = dedupe(latest[key], extended[key], sealed[key]);\n }\n }\n return modified\n}\n\nfunction dedupe (latest, extended, sealed) {\n // compare latest and sealed to ensure lifecycle hooks won't be duplicated\n // between merges\n if (Array.isArray(latest)) {\n var res = [];\n sealed = Array.isArray(sealed) ? sealed : [sealed];\n extended = Array.isArray(extended) ? extended : [extended];\n for (var i = 0; i < latest.length; i++) {\n // push original options and not sealed options to exclude duplicated options\n if (extended.indexOf(latest[i]) >= 0 || sealed.indexOf(latest[i]) < 0) {\n res.push(latest[i]);\n }\n }\n return res\n } else {\n return latest\n }\n}\n\nfunction Vue (options) {\n if (process.env.NODE_ENV !== 'production' &&\n !(this instanceof Vue)\n ) {\n warn('Vue is a constructor and should be called with the `new` keyword');\n }\n this._init(options);\n}\n\ninitMixin(Vue);\nstateMixin(Vue);\neventsMixin(Vue);\nlifecycleMixin(Vue);\nrenderMixin(Vue);\n\n/* */\n\nfunction initUse (Vue) {\n Vue.use = function (plugin) {\n var installedPlugins = (this._installedPlugins || (this._installedPlugins = []));\n if (installedPlugins.indexOf(plugin) > -1) {\n return this\n }\n\n // additional parameters\n var args = toArray(arguments, 1);\n args.unshift(this);\n if (typeof plugin.install === 'function') {\n plugin.install.apply(plugin, args);\n } else if (typeof plugin === 'function') {\n plugin.apply(null, args);\n }\n installedPlugins.push(plugin);\n return this\n };\n}\n\n/* */\n\nfunction initMixin$1 (Vue) {\n Vue.mixin = function (mixin) {\n this.options = mergeOptions(this.options, mixin);\n return this\n };\n}\n\n/* */\n\nfunction initExtend (Vue) {\n /**\n * Each instance constructor, including Vue, has a unique\n * cid. This enables us to create wrapped \"child\n * constructors\" for prototypal inheritance and cache them.\n */\n Vue.cid = 0;\n var cid = 1;\n\n /**\n * Class inheritance\n */\n Vue.extend = function (extendOptions) {\n extendOptions = extendOptions || {};\n var Super = this;\n var SuperId = Super.cid;\n var cachedCtors = extendOptions._Ctor || (extendOptions._Ctor = {});\n if (cachedCtors[SuperId]) {\n return cachedCtors[SuperId]\n }\n\n var name = extendOptions.name || Super.options.name;\n if (process.env.NODE_ENV !== 'production' && name) {\n validateComponentName(name);\n }\n\n var Sub = function VueComponent (options) {\n this._init(options);\n };\n Sub.prototype = Object.create(Super.prototype);\n Sub.prototype.constructor = Sub;\n Sub.cid = cid++;\n Sub.options = mergeOptions(\n Super.options,\n extendOptions\n );\n Sub['super'] = Super;\n\n // For props and computed properties, we define the proxy getters on\n // the Vue instances at extension time, on the extended prototype. This\n // avoids Object.defineProperty calls for each instance created.\n if (Sub.options.props) {\n initProps$1(Sub);\n }\n if (Sub.options.computed) {\n initComputed$1(Sub);\n }\n\n // allow further extension/mixin/plugin usage\n Sub.extend = Super.extend;\n Sub.mixin = Super.mixin;\n Sub.use = Super.use;\n\n // create asset registers, so extended classes\n // can have their private assets too.\n ASSET_TYPES.forEach(function (type) {\n Sub[type] = Super[type];\n });\n // enable recursive self-lookup\n if (name) {\n Sub.options.components[name] = Sub;\n }\n\n // keep a reference to the super options at extension time.\n // later at instantiation we can check if Super's options have\n // been updated.\n Sub.superOptions = Super.options;\n Sub.extendOptions = extendOptions;\n Sub.sealedOptions = extend({}, Sub.options);\n\n // cache constructor\n cachedCtors[SuperId] = Sub;\n return Sub\n };\n}\n\nfunction initProps$1 (Comp) {\n var props = Comp.options.props;\n for (var key in props) {\n proxy(Comp.prototype, \"_props\", key);\n }\n}\n\nfunction initComputed$1 (Comp) {\n var computed = Comp.options.computed;\n for (var key in computed) {\n defineComputed(Comp.prototype, key, computed[key]);\n }\n}\n\n/* */\n\nfunction initAssetRegisters (Vue) {\n /**\n * Create asset registration methods.\n */\n ASSET_TYPES.forEach(function (type) {\n Vue[type] = function (\n id,\n definition\n ) {\n if (!definition) {\n return this.options[type + 's'][id]\n } else {\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && type === 'component') {\n validateComponentName(id);\n }\n if (type === 'component' && isPlainObject(definition)) {\n definition.name = definition.name || id;\n definition = this.options._base.extend(definition);\n }\n if (type === 'directive' && typeof definition === 'function') {\n definition = { bind: definition, update: definition };\n }\n this.options[type + 's'][id] = definition;\n return definition\n }\n };\n });\n}\n\n/* */\n\n\n\nfunction getComponentName (opts) {\n return opts && (opts.Ctor.options.name || opts.tag)\n}\n\nfunction matches (pattern, name) {\n if (Array.isArray(pattern)) {\n return pattern.indexOf(name) > -1\n } else if (typeof pattern === 'string') {\n return pattern.split(',').indexOf(name) > -1\n } else if (isRegExp(pattern)) {\n return pattern.test(name)\n }\n /* istanbul ignore next */\n return false\n}\n\nfunction pruneCache (keepAliveInstance, filter) {\n var cache = keepAliveInstance.cache;\n var keys = keepAliveInstance.keys;\n var _vnode = keepAliveInstance._vnode;\n for (var key in cache) {\n var cachedNode = cache[key];\n if (cachedNode) {\n var name = getComponentName(cachedNode.componentOptions);\n if (name && !filter(name)) {\n pruneCacheEntry(cache, key, keys, _vnode);\n }\n }\n }\n}\n\nfunction pruneCacheEntry (\n cache,\n key,\n keys,\n current\n) {\n var cached$$1 = cache[key];\n if (cached$$1 && (!current || cached$$1.tag !== current.tag)) {\n cached$$1.componentInstance.$destroy();\n }\n cache[key] = null;\n remove(keys, key);\n}\n\nvar patternTypes = [String, RegExp, Array];\n\nvar KeepAlive = {\n name: 'keep-alive',\n abstract: true,\n\n props: {\n include: patternTypes,\n exclude: patternTypes,\n max: [String, Number]\n },\n\n created: function created () {\n this.cache = Object.create(null);\n this.keys = [];\n },\n\n destroyed: function destroyed () {\n for (var key in this.cache) {\n pruneCacheEntry(this.cache, key, this.keys);\n }\n },\n\n mounted: function mounted () {\n var this$1 = this;\n\n this.$watch('include', function (val) {\n pruneCache(this$1, function (name) { return matches(val, name); });\n });\n this.$watch('exclude', function (val) {\n pruneCache(this$1, function (name) { return !matches(val, name); });\n });\n },\n\n render: function render () {\n var slot = this.$slots.default;\n var vnode = getFirstComponentChild(slot);\n var componentOptions = vnode && vnode.componentOptions;\n if (componentOptions) {\n // check pattern\n var name = getComponentName(componentOptions);\n var ref = this;\n var include = ref.include;\n var exclude = ref.exclude;\n if (\n // not included\n (include && (!name || !matches(include, name))) ||\n // excluded\n (exclude && name && matches(exclude, name))\n ) {\n return vnode\n }\n\n var ref$1 = this;\n var cache = ref$1.cache;\n var keys = ref$1.keys;\n var key = vnode.key == null\n // same constructor may get registered as different local components\n // so cid alone is not enough (#3269)\n ? componentOptions.Ctor.cid + (componentOptions.tag ? (\"::\" + (componentOptions.tag)) : '')\n : vnode.key;\n if (cache[key]) {\n vnode.componentInstance = cache[key].componentInstance;\n // make current key freshest\n remove(keys, key);\n keys.push(key);\n } else {\n cache[key] = vnode;\n keys.push(key);\n // prune oldest entry\n if (this.max && keys.length > parseInt(this.max)) {\n pruneCacheEntry(cache, keys[0], keys, this._vnode);\n }\n }\n\n vnode.data.keepAlive = true;\n }\n return vnode || (slot && slot[0])\n }\n};\n\nvar builtInComponents = {\n KeepAlive: KeepAlive\n};\n\n/* */\n\nfunction initGlobalAPI (Vue) {\n // config\n var configDef = {};\n configDef.get = function () { return config; };\n if (process.env.NODE_ENV !== 'production') {\n configDef.set = function () {\n warn(\n 'Do not replace the Vue.config object, set individual fields instead.'\n );\n };\n }\n Object.defineProperty(Vue, 'config', configDef);\n\n // exposed util methods.\n // NOTE: these are not considered part of the public API - avoid relying on\n // them unless you are aware of the risk.\n Vue.util = {\n warn: warn,\n extend: extend,\n mergeOptions: mergeOptions,\n defineReactive: defineReactive$$1\n };\n\n Vue.set = set;\n Vue.delete = del;\n Vue.nextTick = nextTick;\n\n Vue.options = Object.create(null);\n ASSET_TYPES.forEach(function (type) {\n Vue.options[type + 's'] = Object.create(null);\n });\n\n // this is used to identify the \"base\" constructor to extend all plain-object\n // components with in Weex's multi-instance scenarios.\n Vue.options._base = Vue;\n\n extend(Vue.options.components, builtInComponents);\n\n initUse(Vue);\n initMixin$1(Vue);\n initExtend(Vue);\n initAssetRegisters(Vue);\n}\n\ninitGlobalAPI(Vue);\n\nObject.defineProperty(Vue.prototype, '$isServer', {\n get: isServerRendering\n});\n\nObject.defineProperty(Vue.prototype, '$ssrContext', {\n get: function get () {\n /* istanbul ignore next */\n return this.$vnode && this.$vnode.ssrContext\n }\n});\n\n// expose FunctionalRenderContext for ssr runtime helper installation\nObject.defineProperty(Vue, 'FunctionalRenderContext', {\n value: FunctionalRenderContext\n});\n\nVue.version = '2.5.21';\n\n/* */\n\n// these are reserved for web because they are directly compiled away\n// during template compilation\nvar isReservedAttr = makeMap('style,class');\n\n// attributes that should be using props for binding\nvar acceptValue = makeMap('input,textarea,option,select,progress');\nvar mustUseProp = function (tag, type, attr) {\n return (\n (attr === 'value' && acceptValue(tag)) && type !== 'button' ||\n (attr === 'selected' && tag === 'option') ||\n (attr === 'checked' && tag === 'input') ||\n (attr === 'muted' && tag === 'video')\n )\n};\n\nvar isEnumeratedAttr = makeMap('contenteditable,draggable,spellcheck');\n\nvar isBooleanAttr = makeMap(\n 'allowfullscreen,async,autofocus,autoplay,checked,compact,controls,declare,' +\n 'default,defaultchecked,defaultmuted,defaultselected,defer,disabled,' +\n 'enabled,formnovalidate,hidden,indeterminate,inert,ismap,itemscope,loop,multiple,' +\n 'muted,nohref,noresize,noshade,novalidate,nowrap,open,pauseonexit,readonly,' +\n 'required,reversed,scoped,seamless,selected,sortable,translate,' +\n 'truespeed,typemustmatch,visible'\n);\n\nvar xlinkNS = 'http://www.w3.org/1999/xlink';\n\nvar isXlink = function (name) {\n return name.charAt(5) === ':' && name.slice(0, 5) === 'xlink'\n};\n\nvar getXlinkProp = function (name) {\n return isXlink(name) ? name.slice(6, name.length) : ''\n};\n\nvar isFalsyAttrValue = function (val) {\n return val == null || val === false\n};\n\n/* */\n\nfunction genClassForVnode (vnode) {\n var data = vnode.data;\n var parentNode = vnode;\n var childNode = vnode;\n while (isDef(childNode.componentInstance)) {\n childNode = childNode.componentInstance._vnode;\n if (childNode && childNode.data) {\n data = mergeClassData(childNode.data, data);\n }\n }\n while (isDef(parentNode = parentNode.parent)) {\n if (parentNode && parentNode.data) {\n data = mergeClassData(data, parentNode.data);\n }\n }\n return renderClass(data.staticClass, data.class)\n}\n\nfunction mergeClassData (child, parent) {\n return {\n staticClass: concat(child.staticClass, parent.staticClass),\n class: isDef(child.class)\n ? [child.class, parent.class]\n : parent.class\n }\n}\n\nfunction renderClass (\n staticClass,\n dynamicClass\n) {\n if (isDef(staticClass) || isDef(dynamicClass)) {\n return concat(staticClass, stringifyClass(dynamicClass))\n }\n /* istanbul ignore next */\n return ''\n}\n\nfunction concat (a, b) {\n return a ? b ? (a + ' ' + b) : a : (b || '')\n}\n\nfunction stringifyClass (value) {\n if (Array.isArray(value)) {\n return stringifyArray(value)\n }\n if (isObject(value)) {\n return stringifyObject(value)\n }\n if (typeof value === 'string') {\n return value\n }\n /* istanbul ignore next */\n return ''\n}\n\nfunction stringifyArray (value) {\n var res = '';\n var stringified;\n for (var i = 0, l = value.length; i < l; i++) {\n if (isDef(stringified = stringifyClass(value[i])) && stringified !== '') {\n if (res) { res += ' '; }\n res += stringified;\n }\n }\n return res\n}\n\nfunction stringifyObject (value) {\n var res = '';\n for (var key in value) {\n if (value[key]) {\n if (res) { res += ' '; }\n res += key;\n }\n }\n return res\n}\n\n/* */\n\nvar namespaceMap = {\n svg: 'http://www.w3.org/2000/svg',\n math: 'http://www.w3.org/1998/Math/MathML'\n};\n\nvar isHTMLTag = makeMap(\n 'html,body,base,head,link,meta,style,title,' +\n 'address,article,aside,footer,header,h1,h2,h3,h4,h5,h6,hgroup,nav,section,' +\n 'div,dd,dl,dt,figcaption,figure,picture,hr,img,li,main,ol,p,pre,ul,' +\n 'a,b,abbr,bdi,bdo,br,cite,code,data,dfn,em,i,kbd,mark,q,rp,rt,rtc,ruby,' +\n 's,samp,small,span,strong,sub,sup,time,u,var,wbr,area,audio,map,track,video,' +\n 'embed,object,param,source,canvas,script,noscript,del,ins,' +\n 'caption,col,colgroup,table,thead,tbody,td,th,tr,' +\n 'button,datalist,fieldset,form,input,label,legend,meter,optgroup,option,' +\n 'output,progress,select,textarea,' +\n 'details,dialog,menu,menuitem,summary,' +\n 'content,element,shadow,template,blockquote,iframe,tfoot'\n);\n\n// this map is intentionally selective, only covering SVG elements that may\n// contain child elements.\nvar isSVG = makeMap(\n 'svg,animate,circle,clippath,cursor,defs,desc,ellipse,filter,font-face,' +\n 'foreignObject,g,glyph,image,line,marker,mask,missing-glyph,path,pattern,' +\n 'polygon,polyline,rect,switch,symbol,text,textpath,tspan,use,view',\n true\n);\n\nvar isReservedTag = function (tag) {\n return isHTMLTag(tag) || isSVG(tag)\n};\n\nfunction getTagNamespace (tag) {\n if (isSVG(tag)) {\n return 'svg'\n }\n // basic support for MathML\n // note it doesn't support other MathML elements being component roots\n if (tag === 'math') {\n return 'math'\n }\n}\n\nvar unknownElementCache = Object.create(null);\nfunction isUnknownElement (tag) {\n /* istanbul ignore if */\n if (!inBrowser) {\n return true\n }\n if (isReservedTag(tag)) {\n return false\n }\n tag = tag.toLowerCase();\n /* istanbul ignore if */\n if (unknownElementCache[tag] != null) {\n return unknownElementCache[tag]\n }\n var el = document.createElement(tag);\n if (tag.indexOf('-') > -1) {\n // http://stackoverflow.com/a/28210364/1070244\n return (unknownElementCache[tag] = (\n el.constructor === window.HTMLUnknownElement ||\n el.constructor === window.HTMLElement\n ))\n } else {\n return (unknownElementCache[tag] = /HTMLUnknownElement/.test(el.toString()))\n }\n}\n\nvar isTextInputType = makeMap('text,number,password,search,email,tel,url');\n\n/* */\n\n/**\n * Query an element selector if it's not an element already.\n */\nfunction query (el) {\n if (typeof el === 'string') {\n var selected = document.querySelector(el);\n if (!selected) {\n process.env.NODE_ENV !== 'production' && warn(\n 'Cannot find element: ' + el\n );\n return document.createElement('div')\n }\n return selected\n } else {\n return el\n }\n}\n\n/* */\n\nfunction createElement$1 (tagName, vnode) {\n var elm = document.createElement(tagName);\n if (tagName !== 'select') {\n return elm\n }\n // false or null will remove the attribute but undefined will not\n if (vnode.data && vnode.data.attrs && vnode.data.attrs.multiple !== undefined) {\n elm.setAttribute('multiple', 'multiple');\n }\n return elm\n}\n\nfunction createElementNS (namespace, tagName) {\n return document.createElementNS(namespaceMap[namespace], tagName)\n}\n\nfunction createTextNode (text) {\n return document.createTextNode(text)\n}\n\nfunction createComment (text) {\n return document.createComment(text)\n}\n\nfunction insertBefore (parentNode, newNode, referenceNode) {\n parentNode.insertBefore(newNode, referenceNode);\n}\n\nfunction removeChild (node, child) {\n node.removeChild(child);\n}\n\nfunction appendChild (node, child) {\n node.appendChild(child);\n}\n\nfunction parentNode (node) {\n return node.parentNode\n}\n\nfunction nextSibling (node) {\n return node.nextSibling\n}\n\nfunction tagName (node) {\n return node.tagName\n}\n\nfunction setTextContent (node, text) {\n node.textContent = text;\n}\n\nfunction setStyleScope (node, scopeId) {\n node.setAttribute(scopeId, '');\n}\n\nvar nodeOps = /*#__PURE__*/Object.freeze({\n createElement: createElement$1,\n createElementNS: createElementNS,\n createTextNode: createTextNode,\n createComment: createComment,\n insertBefore: insertBefore,\n removeChild: removeChild,\n appendChild: appendChild,\n parentNode: parentNode,\n nextSibling: nextSibling,\n tagName: tagName,\n setTextContent: setTextContent,\n setStyleScope: setStyleScope\n});\n\n/* */\n\nvar ref = {\n create: function create (_, vnode) {\n registerRef(vnode);\n },\n update: function update (oldVnode, vnode) {\n if (oldVnode.data.ref !== vnode.data.ref) {\n registerRef(oldVnode, true);\n registerRef(vnode);\n }\n },\n destroy: function destroy (vnode) {\n registerRef(vnode, true);\n }\n};\n\nfunction registerRef (vnode, isRemoval) {\n var key = vnode.data.ref;\n if (!isDef(key)) { return }\n\n var vm = vnode.context;\n var ref = vnode.componentInstance || vnode.elm;\n var refs = vm.$refs;\n if (isRemoval) {\n if (Array.isArray(refs[key])) {\n remove(refs[key], ref);\n } else if (refs[key] === ref) {\n refs[key] = undefined;\n }\n } else {\n if (vnode.data.refInFor) {\n if (!Array.isArray(refs[key])) {\n refs[key] = [ref];\n } else if (refs[key].indexOf(ref) < 0) {\n // $flow-disable-line\n refs[key].push(ref);\n }\n } else {\n refs[key] = ref;\n }\n }\n}\n\n/**\n * Virtual DOM patching algorithm based on Snabbdom by\n * Simon Friis Vindum (@paldepind)\n * Licensed under the MIT License\n * https://github.com/paldepind/snabbdom/blob/master/LICENSE\n *\n * modified by Evan You (@yyx990803)\n *\n * Not type-checking this because this file is perf-critical and the cost\n * of making flow understand it is not worth it.\n */\n\nvar emptyNode = new VNode('', {}, []);\n\nvar hooks = ['create', 'activate', 'update', 'remove', 'destroy'];\n\nfunction sameVnode (a, b) {\n return (\n a.key === b.key && (\n (\n a.tag === b.tag &&\n a.isComment === b.isComment &&\n isDef(a.data) === isDef(b.data) &&\n sameInputType(a, b)\n ) || (\n isTrue(a.isAsyncPlaceholder) &&\n a.asyncFactory === b.asyncFactory &&\n isUndef(b.asyncFactory.error)\n )\n )\n )\n}\n\nfunction sameInputType (a, b) {\n if (a.tag !== 'input') { return true }\n var i;\n var typeA = isDef(i = a.data) && isDef(i = i.attrs) && i.type;\n var typeB = isDef(i = b.data) && isDef(i = i.attrs) && i.type;\n return typeA === typeB || isTextInputType(typeA) && isTextInputType(typeB)\n}\n\nfunction createKeyToOldIdx (children, beginIdx, endIdx) {\n var i, key;\n var map = {};\n for (i = beginIdx; i <= endIdx; ++i) {\n key = children[i].key;\n if (isDef(key)) { map[key] = i; }\n }\n return map\n}\n\nfunction createPatchFunction (backend) {\n var i, j;\n var cbs = {};\n\n var modules = backend.modules;\n var nodeOps = backend.nodeOps;\n\n for (i = 0; i < hooks.length; ++i) {\n cbs[hooks[i]] = [];\n for (j = 0; j < modules.length; ++j) {\n if (isDef(modules[j][hooks[i]])) {\n cbs[hooks[i]].push(modules[j][hooks[i]]);\n }\n }\n }\n\n function emptyNodeAt (elm) {\n return new VNode(nodeOps.tagName(elm).toLowerCase(), {}, [], undefined, elm)\n }\n\n function createRmCb (childElm, listeners) {\n function remove$$1 () {\n if (--remove$$1.listeners === 0) {\n removeNode(childElm);\n }\n }\n remove$$1.listeners = listeners;\n return remove$$1\n }\n\n function removeNode (el) {\n var parent = nodeOps.parentNode(el);\n // element may have already been removed due to v-html / v-text\n if (isDef(parent)) {\n nodeOps.removeChild(parent, el);\n }\n }\n\n function isUnknownElement$$1 (vnode, inVPre) {\n return (\n !inVPre &&\n !vnode.ns &&\n !(\n config.ignoredElements.length &&\n config.ignoredElements.some(function (ignore) {\n return isRegExp(ignore)\n ? ignore.test(vnode.tag)\n : ignore === vnode.tag\n })\n ) &&\n config.isUnknownElement(vnode.tag)\n )\n }\n\n var creatingElmInVPre = 0;\n\n function createElm (\n vnode,\n insertedVnodeQueue,\n parentElm,\n refElm,\n nested,\n ownerArray,\n index\n ) {\n if (isDef(vnode.elm) && isDef(ownerArray)) {\n // This vnode was used in a previous render!\n // now it's used as a new node, overwriting its elm would cause\n // potential patch errors down the road when it's used as an insertion\n // reference node. Instead, we clone the node on-demand before creating\n // associated DOM element for it.\n vnode = ownerArray[index] = cloneVNode(vnode);\n }\n\n vnode.isRootInsert = !nested; // for transition enter check\n if (createComponent(vnode, insertedVnodeQueue, parentElm, refElm)) {\n return\n }\n\n var data = vnode.data;\n var children = vnode.children;\n var tag = vnode.tag;\n if (isDef(tag)) {\n if (process.env.NODE_ENV !== 'production') {\n if (data && data.pre) {\n creatingElmInVPre++;\n }\n if (isUnknownElement$$1(vnode, creatingElmInVPre)) {\n warn(\n 'Unknown custom element: <' + tag + '> - did you ' +\n 'register the component correctly? For recursive components, ' +\n 'make sure to provide the \"name\" option.',\n vnode.context\n );\n }\n }\n\n vnode.elm = vnode.ns\n ? nodeOps.createElementNS(vnode.ns, tag)\n : nodeOps.createElement(tag, vnode);\n setScope(vnode);\n\n /* istanbul ignore if */\n {\n createChildren(vnode, children, insertedVnodeQueue);\n if (isDef(data)) {\n invokeCreateHooks(vnode, insertedVnodeQueue);\n }\n insert(parentElm, vnode.elm, refElm);\n }\n\n if (process.env.NODE_ENV !== 'production' && data && data.pre) {\n creatingElmInVPre--;\n }\n } else if (isTrue(vnode.isComment)) {\n vnode.elm = nodeOps.createComment(vnode.text);\n insert(parentElm, vnode.elm, refElm);\n } else {\n vnode.elm = nodeOps.createTextNode(vnode.text);\n insert(parentElm, vnode.elm, refElm);\n }\n }\n\n function createComponent (vnode, insertedVnodeQueue, parentElm, refElm) {\n var i = vnode.data;\n if (isDef(i)) {\n var isReactivated = isDef(vnode.componentInstance) && i.keepAlive;\n if (isDef(i = i.hook) && isDef(i = i.init)) {\n i(vnode, false /* hydrating */);\n }\n // after calling the init hook, if the vnode is a child component\n // it should've created a child instance and mounted it. the child\n // component also has set the placeholder vnode's elm.\n // in that case we can just return the element and be done.\n if (isDef(vnode.componentInstance)) {\n initComponent(vnode, insertedVnodeQueue);\n insert(parentElm, vnode.elm, refElm);\n if (isTrue(isReactivated)) {\n reactivateComponent(vnode, insertedVnodeQueue, parentElm, refElm);\n }\n return true\n }\n }\n }\n\n function initComponent (vnode, insertedVnodeQueue) {\n if (isDef(vnode.data.pendingInsert)) {\n insertedVnodeQueue.push.apply(insertedVnodeQueue, vnode.data.pendingInsert);\n vnode.data.pendingInsert = null;\n }\n vnode.elm = vnode.componentInstance.$el;\n if (isPatchable(vnode)) {\n invokeCreateHooks(vnode, insertedVnodeQueue);\n setScope(vnode);\n } else {\n // empty component root.\n // skip all element-related modules except for ref (#3455)\n registerRef(vnode);\n // make sure to invoke the insert hook\n insertedVnodeQueue.push(vnode);\n }\n }\n\n function reactivateComponent (vnode, insertedVnodeQueue, parentElm, refElm) {\n var i;\n // hack for #4339: a reactivated component with inner transition\n // does not trigger because the inner node's created hooks are not called\n // again. It's not ideal to involve module-specific logic in here but\n // there doesn't seem to be a better way to do it.\n var innerNode = vnode;\n while (innerNode.componentInstance) {\n innerNode = innerNode.componentInstance._vnode;\n if (isDef(i = innerNode.data) && isDef(i = i.transition)) {\n for (i = 0; i < cbs.activate.length; ++i) {\n cbs.activate[i](emptyNode, innerNode);\n }\n insertedVnodeQueue.push(innerNode);\n break\n }\n }\n // unlike a newly created component,\n // a reactivated keep-alive component doesn't insert itself\n insert(parentElm, vnode.elm, refElm);\n }\n\n function insert (parent, elm, ref$$1) {\n if (isDef(parent)) {\n if (isDef(ref$$1)) {\n if (nodeOps.parentNode(ref$$1) === parent) {\n nodeOps.insertBefore(parent, elm, ref$$1);\n }\n } else {\n nodeOps.appendChild(parent, elm);\n }\n }\n }\n\n function createChildren (vnode, children, insertedVnodeQueue) {\n if (Array.isArray(children)) {\n if (process.env.NODE_ENV !== 'production') {\n checkDuplicateKeys(children);\n }\n for (var i = 0; i < children.length; ++i) {\n createElm(children[i], insertedVnodeQueue, vnode.elm, null, true, children, i);\n }\n } else if (isPrimitive(vnode.text)) {\n nodeOps.appendChild(vnode.elm, nodeOps.createTextNode(String(vnode.text)));\n }\n }\n\n function isPatchable (vnode) {\n while (vnode.componentInstance) {\n vnode = vnode.componentInstance._vnode;\n }\n return isDef(vnode.tag)\n }\n\n function invokeCreateHooks (vnode, insertedVnodeQueue) {\n for (var i$1 = 0; i$1 < cbs.create.length; ++i$1) {\n cbs.create[i$1](emptyNode, vnode);\n }\n i = vnode.data.hook; // Reuse variable\n if (isDef(i)) {\n if (isDef(i.create)) { i.create(emptyNode, vnode); }\n if (isDef(i.insert)) { insertedVnodeQueue.push(vnode); }\n }\n }\n\n // set scope id attribute for scoped CSS.\n // this is implemented as a special case to avoid the overhead\n // of going through the normal attribute patching process.\n function setScope (vnode) {\n var i;\n if (isDef(i = vnode.fnScopeId)) {\n nodeOps.setStyleScope(vnode.elm, i);\n } else {\n var ancestor = vnode;\n while (ancestor) {\n if (isDef(i = ancestor.context) && isDef(i = i.$options._scopeId)) {\n nodeOps.setStyleScope(vnode.elm, i);\n }\n ancestor = ancestor.parent;\n }\n }\n // for slot content they should also get the scopeId from the host instance.\n if (isDef(i = activeInstance) &&\n i !== vnode.context &&\n i !== vnode.fnContext &&\n isDef(i = i.$options._scopeId)\n ) {\n nodeOps.setStyleScope(vnode.elm, i);\n }\n }\n\n function addVnodes (parentElm, refElm, vnodes, startIdx, endIdx, insertedVnodeQueue) {\n for (; startIdx <= endIdx; ++startIdx) {\n createElm(vnodes[startIdx], insertedVnodeQueue, parentElm, refElm, false, vnodes, startIdx);\n }\n }\n\n function invokeDestroyHook (vnode) {\n var i, j;\n var data = vnode.data;\n if (isDef(data)) {\n if (isDef(i = data.hook) && isDef(i = i.destroy)) { i(vnode); }\n for (i = 0; i < cbs.destroy.length; ++i) { cbs.destroy[i](vnode); }\n }\n if (isDef(i = vnode.children)) {\n for (j = 0; j < vnode.children.length; ++j) {\n invokeDestroyHook(vnode.children[j]);\n }\n }\n }\n\n function removeVnodes (parentElm, vnodes, startIdx, endIdx) {\n for (; startIdx <= endIdx; ++startIdx) {\n var ch = vnodes[startIdx];\n if (isDef(ch)) {\n if (isDef(ch.tag)) {\n removeAndInvokeRemoveHook(ch);\n invokeDestroyHook(ch);\n } else { // Text node\n removeNode(ch.elm);\n }\n }\n }\n }\n\n function removeAndInvokeRemoveHook (vnode, rm) {\n if (isDef(rm) || isDef(vnode.data)) {\n var i;\n var listeners = cbs.remove.length + 1;\n if (isDef(rm)) {\n // we have a recursively passed down rm callback\n // increase the listeners count\n rm.listeners += listeners;\n } else {\n // directly removing\n rm = createRmCb(vnode.elm, listeners);\n }\n // recursively invoke hooks on child component root node\n if (isDef(i = vnode.componentInstance) && isDef(i = i._vnode) && isDef(i.data)) {\n removeAndInvokeRemoveHook(i, rm);\n }\n for (i = 0; i < cbs.remove.length; ++i) {\n cbs.remove[i](vnode, rm);\n }\n if (isDef(i = vnode.data.hook) && isDef(i = i.remove)) {\n i(vnode, rm);\n } else {\n rm();\n }\n } else {\n removeNode(vnode.elm);\n }\n }\n\n function updateChildren (parentElm, oldCh, newCh, insertedVnodeQueue, removeOnly) {\n var oldStartIdx = 0;\n var newStartIdx = 0;\n var oldEndIdx = oldCh.length - 1;\n var oldStartVnode = oldCh[0];\n var oldEndVnode = oldCh[oldEndIdx];\n var newEndIdx = newCh.length - 1;\n var newStartVnode = newCh[0];\n var newEndVnode = newCh[newEndIdx];\n var oldKeyToIdx, idxInOld, vnodeToMove, refElm;\n\n // removeOnly is a special flag used only by <transition-group>\n // to ensure removed elements stay in correct relative positions\n // during leaving transitions\n var canMove = !removeOnly;\n\n if (process.env.NODE_ENV !== 'production') {\n checkDuplicateKeys(newCh);\n }\n\n while (oldStartIdx <= oldEndIdx && newStartIdx <= newEndIdx) {\n if (isUndef(oldStartVnode)) {\n oldStartVnode = oldCh[++oldStartIdx]; // Vnode has been moved left\n } else if (isUndef(oldEndVnode)) {\n oldEndVnode = oldCh[--oldEndIdx];\n } else if (sameVnode(oldStartVnode, newStartVnode)) {\n patchVnode(oldStartVnode, newStartVnode, insertedVnodeQueue, newCh, newStartIdx);\n oldStartVnode = oldCh[++oldStartIdx];\n newStartVnode = newCh[++newStartIdx];\n } else if (sameVnode(oldEndVnode, newEndVnode)) {\n patchVnode(oldEndVnode, newEndVnode, insertedVnodeQueue, newCh, newEndIdx);\n oldEndVnode = oldCh[--oldEndIdx];\n newEndVnode = newCh[--newEndIdx];\n } else if (sameVnode(oldStartVnode, newEndVnode)) { // Vnode moved right\n patchVnode(oldStartVnode, newEndVnode, insertedVnodeQueue, newCh, newEndIdx);\n canMove && nodeOps.insertBefore(parentElm, oldStartVnode.elm, nodeOps.nextSibling(oldEndVnode.elm));\n oldStartVnode = oldCh[++oldStartIdx];\n newEndVnode = newCh[--newEndIdx];\n } else if (sameVnode(oldEndVnode, newStartVnode)) { // Vnode moved left\n patchVnode(oldEndVnode, newStartVnode, insertedVnodeQueue, newCh, newStartIdx);\n canMove && nodeOps.insertBefore(parentElm, oldEndVnode.elm, oldStartVnode.elm);\n oldEndVnode = oldCh[--oldEndIdx];\n newStartVnode = newCh[++newStartIdx];\n } else {\n if (isUndef(oldKeyToIdx)) { oldKeyToIdx = createKeyToOldIdx(oldCh, oldStartIdx, oldEndIdx); }\n idxInOld = isDef(newStartVnode.key)\n ? oldKeyToIdx[newStartVnode.key]\n : findIdxInOld(newStartVnode, oldCh, oldStartIdx, oldEndIdx);\n if (isUndef(idxInOld)) { // New element\n createElm(newStartVnode, insertedVnodeQueue, parentElm, oldStartVnode.elm, false, newCh, newStartIdx);\n } else {\n vnodeToMove = oldCh[idxInOld];\n if (sameVnode(vnodeToMove, newStartVnode)) {\n patchVnode(vnodeToMove, newStartVnode, insertedVnodeQueue, newCh, newStartIdx);\n oldCh[idxInOld] = undefined;\n canMove && nodeOps.insertBefore(parentElm, vnodeToMove.elm, oldStartVnode.elm);\n } else {\n // same key but different element. treat as new element\n createElm(newStartVnode, insertedVnodeQueue, parentElm, oldStartVnode.elm, false, newCh, newStartIdx);\n }\n }\n newStartVnode = newCh[++newStartIdx];\n }\n }\n if (oldStartIdx > oldEndIdx) {\n refElm = isUndef(newCh[newEndIdx + 1]) ? null : newCh[newEndIdx + 1].elm;\n addVnodes(parentElm, refElm, newCh, newStartIdx, newEndIdx, insertedVnodeQueue);\n } else if (newStartIdx > newEndIdx) {\n removeVnodes(parentElm, oldCh, oldStartIdx, oldEndIdx);\n }\n }\n\n function checkDuplicateKeys (children) {\n var seenKeys = {};\n for (var i = 0; i < children.length; i++) {\n var vnode = children[i];\n var key = vnode.key;\n if (isDef(key)) {\n if (seenKeys[key]) {\n warn(\n (\"Duplicate keys detected: '\" + key + \"'. This may cause an update error.\"),\n vnode.context\n );\n } else {\n seenKeys[key] = true;\n }\n }\n }\n }\n\n function findIdxInOld (node, oldCh, start, end) {\n for (var i = start; i < end; i++) {\n var c = oldCh[i];\n if (isDef(c) && sameVnode(node, c)) { return i }\n }\n }\n\n function patchVnode (\n oldVnode,\n vnode,\n insertedVnodeQueue,\n ownerArray,\n index,\n removeOnly\n ) {\n if (oldVnode === vnode) {\n return\n }\n\n if (isDef(vnode.elm) && isDef(ownerArray)) {\n // clone reused vnode\n vnode = ownerArray[index] = cloneVNode(vnode);\n }\n\n var elm = vnode.elm = oldVnode.elm;\n\n if (isTrue(oldVnode.isAsyncPlaceholder)) {\n if (isDef(vnode.asyncFactory.resolved)) {\n hydrate(oldVnode.elm, vnode, insertedVnodeQueue);\n } else {\n vnode.isAsyncPlaceholder = true;\n }\n return\n }\n\n // reuse element for static trees.\n // note we only do this if the vnode is cloned -\n // if the new node is not cloned it means the render functions have been\n // reset by the hot-reload-api and we need to do a proper re-render.\n if (isTrue(vnode.isStatic) &&\n isTrue(oldVnode.isStatic) &&\n vnode.key === oldVnode.key &&\n (isTrue(vnode.isCloned) || isTrue(vnode.isOnce))\n ) {\n vnode.componentInstance = oldVnode.componentInstance;\n return\n }\n\n var i;\n var data = vnode.data;\n if (isDef(data) && isDef(i = data.hook) && isDef(i = i.prepatch)) {\n i(oldVnode, vnode);\n }\n\n var oldCh = oldVnode.children;\n var ch = vnode.children;\n if (isDef(data) && isPatchable(vnode)) {\n for (i = 0; i < cbs.update.length; ++i) { cbs.update[i](oldVnode, vnode); }\n if (isDef(i = data.hook) && isDef(i = i.update)) { i(oldVnode, vnode); }\n }\n if (isUndef(vnode.text)) {\n if (isDef(oldCh) && isDef(ch)) {\n if (oldCh !== ch) { updateChildren(elm, oldCh, ch, insertedVnodeQueue, removeOnly); }\n } else if (isDef(ch)) {\n if (process.env.NODE_ENV !== 'production') {\n checkDuplicateKeys(ch);\n }\n if (isDef(oldVnode.text)) { nodeOps.setTextContent(elm, ''); }\n addVnodes(elm, null, ch, 0, ch.length - 1, insertedVnodeQueue);\n } else if (isDef(oldCh)) {\n removeVnodes(elm, oldCh, 0, oldCh.length - 1);\n } else if (isDef(oldVnode.text)) {\n nodeOps.setTextContent(elm, '');\n }\n } else if (oldVnode.text !== vnode.text) {\n nodeOps.setTextContent(elm, vnode.text);\n }\n if (isDef(data)) {\n if (isDef(i = data.hook) && isDef(i = i.postpatch)) { i(oldVnode, vnode); }\n }\n }\n\n function invokeInsertHook (vnode, queue, initial) {\n // delay insert hooks for component root nodes, invoke them after the\n // element is really inserted\n if (isTrue(initial) && isDef(vnode.parent)) {\n vnode.parent.data.pendingInsert = queue;\n } else {\n for (var i = 0; i < queue.length; ++i) {\n queue[i].data.hook.insert(queue[i]);\n }\n }\n }\n\n var hydrationBailed = false;\n // list of modules that can skip create hook during hydration because they\n // are already rendered on the client or has no need for initialization\n // Note: style is excluded because it relies on initial clone for future\n // deep updates (#7063).\n var isRenderedModule = makeMap('attrs,class,staticClass,staticStyle,key');\n\n // Note: this is a browser-only function so we can assume elms are DOM nodes.\n function hydrate (elm, vnode, insertedVnodeQueue, inVPre) {\n var i;\n var tag = vnode.tag;\n var data = vnode.data;\n var children = vnode.children;\n inVPre = inVPre || (data && data.pre);\n vnode.elm = elm;\n\n if (isTrue(vnode.isComment) && isDef(vnode.asyncFactory)) {\n vnode.isAsyncPlaceholder = true;\n return true\n }\n // assert node match\n if (process.env.NODE_ENV !== 'production') {\n if (!assertNodeMatch(elm, vnode, inVPre)) {\n return false\n }\n }\n if (isDef(data)) {\n if (isDef(i = data.hook) && isDef(i = i.init)) { i(vnode, true /* hydrating */); }\n if (isDef(i = vnode.componentInstance)) {\n // child component. it should have hydrated its own tree.\n initComponent(vnode, insertedVnodeQueue);\n return true\n }\n }\n if (isDef(tag)) {\n if (isDef(children)) {\n // empty element, allow client to pick up and populate children\n if (!elm.hasChildNodes()) {\n createChildren(vnode, children, insertedVnodeQueue);\n } else {\n // v-html and domProps: innerHTML\n if (isDef(i = data) && isDef(i = i.domProps) && isDef(i = i.innerHTML)) {\n if (i !== elm.innerHTML) {\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' &&\n typeof console !== 'undefined' &&\n !hydrationBailed\n ) {\n hydrationBailed = true;\n console.warn('Parent: ', elm);\n console.warn('server innerHTML: ', i);\n console.warn('client innerHTML: ', elm.innerHTML);\n }\n return false\n }\n } else {\n // iterate and compare children lists\n var childrenMatch = true;\n var childNode = elm.firstChild;\n for (var i$1 = 0; i$1 < children.length; i$1++) {\n if (!childNode || !hydrate(childNode, children[i$1], insertedVnodeQueue, inVPre)) {\n childrenMatch = false;\n break\n }\n childNode = childNode.nextSibling;\n }\n // if childNode is not null, it means the actual childNodes list is\n // longer than the virtual children list.\n if (!childrenMatch || childNode) {\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' &&\n typeof console !== 'undefined' &&\n !hydrationBailed\n ) {\n hydrationBailed = true;\n console.warn('Parent: ', elm);\n console.warn('Mismatching childNodes vs. VNodes: ', elm.childNodes, children);\n }\n return false\n }\n }\n }\n }\n if (isDef(data)) {\n var fullInvoke = false;\n for (var key in data) {\n if (!isRenderedModule(key)) {\n fullInvoke = true;\n invokeCreateHooks(vnode, insertedVnodeQueue);\n break\n }\n }\n if (!fullInvoke && data['class']) {\n // ensure collecting deps for deep class bindings for future updates\n traverse(data['class']);\n }\n }\n } else if (elm.data !== vnode.text) {\n elm.data = vnode.text;\n }\n return true\n }\n\n function assertNodeMatch (node, vnode, inVPre) {\n if (isDef(vnode.tag)) {\n return vnode.tag.indexOf('vue-component') === 0 || (\n !isUnknownElement$$1(vnode, inVPre) &&\n vnode.tag.toLowerCase() === (node.tagName && node.tagName.toLowerCase())\n )\n } else {\n return node.nodeType === (vnode.isComment ? 8 : 3)\n }\n }\n\n return function patch (oldVnode, vnode, hydrating, removeOnly) {\n if (isUndef(vnode)) {\n if (isDef(oldVnode)) { invokeDestroyHook(oldVnode); }\n return\n }\n\n var isInitialPatch = false;\n var insertedVnodeQueue = [];\n\n if (isUndef(oldVnode)) {\n // empty mount (likely as component), create new root element\n isInitialPatch = true;\n createElm(vnode, insertedVnodeQueue);\n } else {\n var isRealElement = isDef(oldVnode.nodeType);\n if (!isRealElement && sameVnode(oldVnode, vnode)) {\n // patch existing root node\n patchVnode(oldVnode, vnode, insertedVnodeQueue, null, null, removeOnly);\n } else {\n if (isRealElement) {\n // mounting to a real element\n // check if this is server-rendered content and if we can perform\n // a successful hydration.\n if (oldVnode.nodeType === 1 && oldVnode.hasAttribute(SSR_ATTR)) {\n oldVnode.removeAttribute(SSR_ATTR);\n hydrating = true;\n }\n if (isTrue(hydrating)) {\n if (hydrate(oldVnode, vnode, insertedVnodeQueue)) {\n invokeInsertHook(vnode, insertedVnodeQueue, true);\n return oldVnode\n } else if (process.env.NODE_ENV !== 'production') {\n warn(\n 'The client-side rendered virtual DOM tree is not matching ' +\n 'server-rendered content. This is likely caused by incorrect ' +\n 'HTML markup, for example nesting block-level elements inside ' +\n '<p>, or missing <tbody>. Bailing hydration and performing ' +\n 'full client-side render.'\n );\n }\n }\n // either not server-rendered, or hydration failed.\n // create an empty node and replace it\n oldVnode = emptyNodeAt(oldVnode);\n }\n\n // replacing existing element\n var oldElm = oldVnode.elm;\n var parentElm = nodeOps.parentNode(oldElm);\n\n // create new node\n createElm(\n vnode,\n insertedVnodeQueue,\n // extremely rare edge case: do not insert if old element is in a\n // leaving transition. Only happens when combining transition +\n // keep-alive + HOCs. (#4590)\n oldElm._leaveCb ? null : parentElm,\n nodeOps.nextSibling(oldElm)\n );\n\n // update parent placeholder node element, recursively\n if (isDef(vnode.parent)) {\n var ancestor = vnode.parent;\n var patchable = isPatchable(vnode);\n while (ancestor) {\n for (var i = 0; i < cbs.destroy.length; ++i) {\n cbs.destroy[i](ancestor);\n }\n ancestor.elm = vnode.elm;\n if (patchable) {\n for (var i$1 = 0; i$1 < cbs.create.length; ++i$1) {\n cbs.create[i$1](emptyNode, ancestor);\n }\n // #6513\n // invoke insert hooks that may have been merged by create hooks.\n // e.g. for directives that uses the \"inserted\" hook.\n var insert = ancestor.data.hook.insert;\n if (insert.merged) {\n // start at index 1 to avoid re-invoking component mounted hook\n for (var i$2 = 1; i$2 < insert.fns.length; i$2++) {\n insert.fns[i$2]();\n }\n }\n } else {\n registerRef(ancestor);\n }\n ancestor = ancestor.parent;\n }\n }\n\n // destroy old node\n if (isDef(parentElm)) {\n removeVnodes(parentElm, [oldVnode], 0, 0);\n } else if (isDef(oldVnode.tag)) {\n invokeDestroyHook(oldVnode);\n }\n }\n }\n\n invokeInsertHook(vnode, insertedVnodeQueue, isInitialPatch);\n return vnode.elm\n }\n}\n\n/* */\n\nvar directives = {\n create: updateDirectives,\n update: updateDirectives,\n destroy: function unbindDirectives (vnode) {\n updateDirectives(vnode, emptyNode);\n }\n};\n\nfunction updateDirectives (oldVnode, vnode) {\n if (oldVnode.data.directives || vnode.data.directives) {\n _update(oldVnode, vnode);\n }\n}\n\nfunction _update (oldVnode, vnode) {\n var isCreate = oldVnode === emptyNode;\n var isDestroy = vnode === emptyNode;\n var oldDirs = normalizeDirectives$1(oldVnode.data.directives, oldVnode.context);\n var newDirs = normalizeDirectives$1(vnode.data.directives, vnode.context);\n\n var dirsWithInsert = [];\n var dirsWithPostpatch = [];\n\n var key, oldDir, dir;\n for (key in newDirs) {\n oldDir = oldDirs[key];\n dir = newDirs[key];\n if (!oldDir) {\n // new directive, bind\n callHook$1(dir, 'bind', vnode, oldVnode);\n if (dir.def && dir.def.inserted) {\n dirsWithInsert.push(dir);\n }\n } else {\n // existing directive, update\n dir.oldValue = oldDir.value;\n callHook$1(dir, 'update', vnode, oldVnode);\n if (dir.def && dir.def.componentUpdated) {\n dirsWithPostpatch.push(dir);\n }\n }\n }\n\n if (dirsWithInsert.length) {\n var callInsert = function () {\n for (var i = 0; i < dirsWithInsert.length; i++) {\n callHook$1(dirsWithInsert[i], 'inserted', vnode, oldVnode);\n }\n };\n if (isCreate) {\n mergeVNodeHook(vnode, 'insert', callInsert);\n } else {\n callInsert();\n }\n }\n\n if (dirsWithPostpatch.length) {\n mergeVNodeHook(vnode, 'postpatch', function () {\n for (var i = 0; i < dirsWithPostpatch.length; i++) {\n callHook$1(dirsWithPostpatch[i], 'componentUpdated', vnode, oldVnode);\n }\n });\n }\n\n if (!isCreate) {\n for (key in oldDirs) {\n if (!newDirs[key]) {\n // no longer present, unbind\n callHook$1(oldDirs[key], 'unbind', oldVnode, oldVnode, isDestroy);\n }\n }\n }\n}\n\nvar emptyModifiers = Object.create(null);\n\nfunction normalizeDirectives$1 (\n dirs,\n vm\n) {\n var res = Object.create(null);\n if (!dirs) {\n // $flow-disable-line\n return res\n }\n var i, dir;\n for (i = 0; i < dirs.length; i++) {\n dir = dirs[i];\n if (!dir.modifiers) {\n // $flow-disable-line\n dir.modifiers = emptyModifiers;\n }\n res[getRawDirName(dir)] = dir;\n dir.def = resolveAsset(vm.$options, 'directives', dir.name, true);\n }\n // $flow-disable-line\n return res\n}\n\nfunction getRawDirName (dir) {\n return dir.rawName || ((dir.name) + \".\" + (Object.keys(dir.modifiers || {}).join('.')))\n}\n\nfunction callHook$1 (dir, hook, vnode, oldVnode, isDestroy) {\n var fn = dir.def && dir.def[hook];\n if (fn) {\n try {\n fn(vnode.elm, dir, vnode, oldVnode, isDestroy);\n } catch (e) {\n handleError(e, vnode.context, (\"directive \" + (dir.name) + \" \" + hook + \" hook\"));\n }\n }\n}\n\nvar baseModules = [\n ref,\n directives\n];\n\n/* */\n\nfunction updateAttrs (oldVnode, vnode) {\n var opts = vnode.componentOptions;\n if (isDef(opts) && opts.Ctor.options.inheritAttrs === false) {\n return\n }\n if (isUndef(oldVnode.data.attrs) && isUndef(vnode.data.attrs)) {\n return\n }\n var key, cur, old;\n var elm = vnode.elm;\n var oldAttrs = oldVnode.data.attrs || {};\n var attrs = vnode.data.attrs || {};\n // clone observed objects, as the user probably wants to mutate it\n if (isDef(attrs.__ob__)) {\n attrs = vnode.data.attrs = extend({}, attrs);\n }\n\n for (key in attrs) {\n cur = attrs[key];\n old = oldAttrs[key];\n if (old !== cur) {\n setAttr(elm, key, cur);\n }\n }\n // #4391: in IE9, setting type can reset value for input[type=radio]\n // #6666: IE/Edge forces progress value down to 1 before setting a max\n /* istanbul ignore if */\n if ((isIE || isEdge) && attrs.value !== oldAttrs.value) {\n setAttr(elm, 'value', attrs.value);\n }\n for (key in oldAttrs) {\n if (isUndef(attrs[key])) {\n if (isXlink(key)) {\n elm.removeAttributeNS(xlinkNS, getXlinkProp(key));\n } else if (!isEnumeratedAttr(key)) {\n elm.removeAttribute(key);\n }\n }\n }\n}\n\nfunction setAttr (el, key, value) {\n if (el.tagName.indexOf('-') > -1) {\n baseSetAttr(el, key, value);\n } else if (isBooleanAttr(key)) {\n // set attribute for blank value\n // e.g. <option disabled>Select one</option>\n if (isFalsyAttrValue(value)) {\n el.removeAttribute(key);\n } else {\n // technically allowfullscreen is a boolean attribute for <iframe>,\n // but Flash expects a value of \"true\" when used on <embed> tag\n value = key === 'allowfullscreen' && el.tagName === 'EMBED'\n ? 'true'\n : key;\n el.setAttribute(key, value);\n }\n } else if (isEnumeratedAttr(key)) {\n el.setAttribute(key, isFalsyAttrValue(value) || value === 'false' ? 'false' : 'true');\n } else if (isXlink(key)) {\n if (isFalsyAttrValue(value)) {\n el.removeAttributeNS(xlinkNS, getXlinkProp(key));\n } else {\n el.setAttributeNS(xlinkNS, key, value);\n }\n } else {\n baseSetAttr(el, key, value);\n }\n}\n\nfunction baseSetAttr (el, key, value) {\n if (isFalsyAttrValue(value)) {\n el.removeAttribute(key);\n } else {\n // #7138: IE10 & 11 fires input event when setting placeholder on\n // <textarea>... block the first input event and remove the blocker\n // immediately.\n /* istanbul ignore if */\n if (\n isIE && !isIE9 &&\n (el.tagName === 'TEXTAREA' || el.tagName === 'INPUT') &&\n key === 'placeholder' && !el.__ieph\n ) {\n var blocker = function (e) {\n e.stopImmediatePropagation();\n el.removeEventListener('input', blocker);\n };\n el.addEventListener('input', blocker);\n // $flow-disable-line\n el.__ieph = true; /* IE placeholder patched */\n }\n el.setAttribute(key, value);\n }\n}\n\nvar attrs = {\n create: updateAttrs,\n update: updateAttrs\n};\n\n/* */\n\nfunction updateClass (oldVnode, vnode) {\n var el = vnode.elm;\n var data = vnode.data;\n var oldData = oldVnode.data;\n if (\n isUndef(data.staticClass) &&\n isUndef(data.class) && (\n isUndef(oldData) || (\n isUndef(oldData.staticClass) &&\n isUndef(oldData.class)\n )\n )\n ) {\n return\n }\n\n var cls = genClassForVnode(vnode);\n\n // handle transition classes\n var transitionClass = el._transitionClasses;\n if (isDef(transitionClass)) {\n cls = concat(cls, stringifyClass(transitionClass));\n }\n\n // set the class\n if (cls !== el._prevClass) {\n el.setAttribute('class', cls);\n el._prevClass = cls;\n }\n}\n\nvar klass = {\n create: updateClass,\n update: updateClass\n};\n\n/* */\n\n/* */\n\n/* */\n\n/* */\n\n// in some cases, the event used has to be determined at runtime\n// so we used some reserved tokens during compile.\nvar RANGE_TOKEN = '__r';\nvar CHECKBOX_RADIO_TOKEN = '__c';\n\n/* */\n\n// normalize v-model event tokens that can only be determined at runtime.\n// it's important to place the event as the first in the array because\n// the whole point is ensuring the v-model callback gets called before\n// user-attached handlers.\nfunction normalizeEvents (on) {\n /* istanbul ignore if */\n if (isDef(on[RANGE_TOKEN])) {\n // IE input[type=range] only supports `change` event\n var event = isIE ? 'change' : 'input';\n on[event] = [].concat(on[RANGE_TOKEN], on[event] || []);\n delete on[RANGE_TOKEN];\n }\n // This was originally intended to fix #4521 but no longer necessary\n // after 2.5. Keeping it for backwards compat with generated code from < 2.4\n /* istanbul ignore if */\n if (isDef(on[CHECKBOX_RADIO_TOKEN])) {\n on.change = [].concat(on[CHECKBOX_RADIO_TOKEN], on.change || []);\n delete on[CHECKBOX_RADIO_TOKEN];\n }\n}\n\nvar target$1;\n\nfunction createOnceHandler$1 (event, handler, capture) {\n var _target = target$1; // save current target element in closure\n return function onceHandler () {\n var res = handler.apply(null, arguments);\n if (res !== null) {\n remove$2(event, onceHandler, capture, _target);\n }\n }\n}\n\nfunction add$1 (\n event,\n handler,\n capture,\n passive\n) {\n handler = withMacroTask(handler);\n target$1.addEventListener(\n event,\n handler,\n supportsPassive\n ? { capture: capture, passive: passive }\n : capture\n );\n}\n\nfunction remove$2 (\n event,\n handler,\n capture,\n _target\n) {\n (_target || target$1).removeEventListener(\n event,\n handler._withTask || handler,\n capture\n );\n}\n\nfunction updateDOMListeners (oldVnode, vnode) {\n if (isUndef(oldVnode.data.on) && isUndef(vnode.data.on)) {\n return\n }\n var on = vnode.data.on || {};\n var oldOn = oldVnode.data.on || {};\n target$1 = vnode.elm;\n normalizeEvents(on);\n updateListeners(on, oldOn, add$1, remove$2, createOnceHandler$1, vnode.context);\n target$1 = undefined;\n}\n\nvar events = {\n create: updateDOMListeners,\n update: updateDOMListeners\n};\n\n/* */\n\nfunction updateDOMProps (oldVnode, vnode) {\n if (isUndef(oldVnode.data.domProps) && isUndef(vnode.data.domProps)) {\n return\n }\n var key, cur;\n var elm = vnode.elm;\n var oldProps = oldVnode.data.domProps || {};\n var props = vnode.data.domProps || {};\n // clone observed objects, as the user probably wants to mutate it\n if (isDef(props.__ob__)) {\n props = vnode.data.domProps = extend({}, props);\n }\n\n for (key in oldProps) {\n if (isUndef(props[key])) {\n elm[key] = '';\n }\n }\n for (key in props) {\n cur = props[key];\n // ignore children if the node has textContent or innerHTML,\n // as these will throw away existing DOM nodes and cause removal errors\n // on subsequent patches (#3360)\n if (key === 'textContent' || key === 'innerHTML') {\n if (vnode.children) { vnode.children.length = 0; }\n if (cur === oldProps[key]) { continue }\n // #6601 work around Chrome version <= 55 bug where single textNode\n // replaced by innerHTML/textContent retains its parentNode property\n if (elm.childNodes.length === 1) {\n elm.removeChild(elm.childNodes[0]);\n }\n }\n\n if (key === 'value') {\n // store value as _value as well since\n // non-string values will be stringified\n elm._value = cur;\n // avoid resetting cursor position when value is the same\n var strCur = isUndef(cur) ? '' : String(cur);\n if (shouldUpdateValue(elm, strCur)) {\n elm.value = strCur;\n }\n } else {\n elm[key] = cur;\n }\n }\n}\n\n// check platforms/web/util/attrs.js acceptValue\n\n\nfunction shouldUpdateValue (elm, checkVal) {\n return (!elm.composing && (\n elm.tagName === 'OPTION' ||\n isNotInFocusAndDirty(elm, checkVal) ||\n isDirtyWithModifiers(elm, checkVal)\n ))\n}\n\nfunction isNotInFocusAndDirty (elm, checkVal) {\n // return true when textbox (.number and .trim) loses focus and its value is\n // not equal to the updated value\n var notInFocus = true;\n // #6157\n // work around IE bug when accessing document.activeElement in an iframe\n try { notInFocus = document.activeElement !== elm; } catch (e) {}\n return notInFocus && elm.value !== checkVal\n}\n\nfunction isDirtyWithModifiers (elm, newVal) {\n var value = elm.value;\n var modifiers = elm._vModifiers; // injected by v-model runtime\n if (isDef(modifiers)) {\n if (modifiers.lazy) {\n // inputs with lazy should only be updated when not in focus\n return false\n }\n if (modifiers.number) {\n return toNumber(value) !== toNumber(newVal)\n }\n if (modifiers.trim) {\n return value.trim() !== newVal.trim()\n }\n }\n return value !== newVal\n}\n\nvar domProps = {\n create: updateDOMProps,\n update: updateDOMProps\n};\n\n/* */\n\nvar parseStyleText = cached(function (cssText) {\n var res = {};\n var listDelimiter = /;(?![^(]*\\))/g;\n var propertyDelimiter = /:(.+)/;\n cssText.split(listDelimiter).forEach(function (item) {\n if (item) {\n var tmp = item.split(propertyDelimiter);\n tmp.length > 1 && (res[tmp[0].trim()] = tmp[1].trim());\n }\n });\n return res\n});\n\n// merge static and dynamic style data on the same vnode\nfunction normalizeStyleData (data) {\n var style = normalizeStyleBinding(data.style);\n // static style is pre-processed into an object during compilation\n // and is always a fresh object, so it's safe to merge into it\n return data.staticStyle\n ? extend(data.staticStyle, style)\n : style\n}\n\n// normalize possible array / string values into Object\nfunction normalizeStyleBinding (bindingStyle) {\n if (Array.isArray(bindingStyle)) {\n return toObject(bindingStyle)\n }\n if (typeof bindingStyle === 'string') {\n return parseStyleText(bindingStyle)\n }\n return bindingStyle\n}\n\n/**\n * parent component style should be after child's\n * so that parent component's style could override it\n */\nfunction getStyle (vnode, checkChild) {\n var res = {};\n var styleData;\n\n if (checkChild) {\n var childNode = vnode;\n while (childNode.componentInstance) {\n childNode = childNode.componentInstance._vnode;\n if (\n childNode && childNode.data &&\n (styleData = normalizeStyleData(childNode.data))\n ) {\n extend(res, styleData);\n }\n }\n }\n\n if ((styleData = normalizeStyleData(vnode.data))) {\n extend(res, styleData);\n }\n\n var parentNode = vnode;\n while ((parentNode = parentNode.parent)) {\n if (parentNode.data && (styleData = normalizeStyleData(parentNode.data))) {\n extend(res, styleData);\n }\n }\n return res\n}\n\n/* */\n\nvar cssVarRE = /^--/;\nvar importantRE = /\\s*!important$/;\nvar setProp = function (el, name, val) {\n /* istanbul ignore if */\n if (cssVarRE.test(name)) {\n el.style.setProperty(name, val);\n } else if (importantRE.test(val)) {\n el.style.setProperty(name, val.replace(importantRE, ''), 'important');\n } else {\n var normalizedName = normalize(name);\n if (Array.isArray(val)) {\n // Support values array created by autoprefixer, e.g.\n // {display: [\"-webkit-box\", \"-ms-flexbox\", \"flex\"]}\n // Set them one by one, and the browser will only set those it can recognize\n for (var i = 0, len = val.length; i < len; i++) {\n el.style[normalizedName] = val[i];\n }\n } else {\n el.style[normalizedName] = val;\n }\n }\n};\n\nvar vendorNames = ['Webkit', 'Moz', 'ms'];\n\nvar emptyStyle;\nvar normalize = cached(function (prop) {\n emptyStyle = emptyStyle || document.createElement('div').style;\n prop = camelize(prop);\n if (prop !== 'filter' && (prop in emptyStyle)) {\n return prop\n }\n var capName = prop.charAt(0).toUpperCase() + prop.slice(1);\n for (var i = 0; i < vendorNames.length; i++) {\n var name = vendorNames[i] + capName;\n if (name in emptyStyle) {\n return name\n }\n }\n});\n\nfunction updateStyle (oldVnode, vnode) {\n var data = vnode.data;\n var oldData = oldVnode.data;\n\n if (isUndef(data.staticStyle) && isUndef(data.style) &&\n isUndef(oldData.staticStyle) && isUndef(oldData.style)\n ) {\n return\n }\n\n var cur, name;\n var el = vnode.elm;\n var oldStaticStyle = oldData.staticStyle;\n var oldStyleBinding = oldData.normalizedStyle || oldData.style || {};\n\n // if static style exists, stylebinding already merged into it when doing normalizeStyleData\n var oldStyle = oldStaticStyle || oldStyleBinding;\n\n var style = normalizeStyleBinding(vnode.data.style) || {};\n\n // store normalized style under a different key for next diff\n // make sure to clone it if it's reactive, since the user likely wants\n // to mutate it.\n vnode.data.normalizedStyle = isDef(style.__ob__)\n ? extend({}, style)\n : style;\n\n var newStyle = getStyle(vnode, true);\n\n for (name in oldStyle) {\n if (isUndef(newStyle[name])) {\n setProp(el, name, '');\n }\n }\n for (name in newStyle) {\n cur = newStyle[name];\n if (cur !== oldStyle[name]) {\n // ie9 setting to null has no effect, must use empty string\n setProp(el, name, cur == null ? '' : cur);\n }\n }\n}\n\nvar style = {\n create: updateStyle,\n update: updateStyle\n};\n\n/* */\n\nvar whitespaceRE = /\\s+/;\n\n/**\n * Add class with compatibility for SVG since classList is not supported on\n * SVG elements in IE\n */\nfunction addClass (el, cls) {\n /* istanbul ignore if */\n if (!cls || !(cls = cls.trim())) {\n return\n }\n\n /* istanbul ignore else */\n if (el.classList) {\n if (cls.indexOf(' ') > -1) {\n cls.split(whitespaceRE).forEach(function (c) { return el.classList.add(c); });\n } else {\n el.classList.add(cls);\n }\n } else {\n var cur = \" \" + (el.getAttribute('class') || '') + \" \";\n if (cur.indexOf(' ' + cls + ' ') < 0) {\n el.setAttribute('class', (cur + cls).trim());\n }\n }\n}\n\n/**\n * Remove class with compatibility for SVG since classList is not supported on\n * SVG elements in IE\n */\nfunction removeClass (el, cls) {\n /* istanbul ignore if */\n if (!cls || !(cls = cls.trim())) {\n return\n }\n\n /* istanbul ignore else */\n if (el.classList) {\n if (cls.indexOf(' ') > -1) {\n cls.split(whitespaceRE).forEach(function (c) { return el.classList.remove(c); });\n } else {\n el.classList.remove(cls);\n }\n if (!el.classList.length) {\n el.removeAttribute('class');\n }\n } else {\n var cur = \" \" + (el.getAttribute('class') || '') + \" \";\n var tar = ' ' + cls + ' ';\n while (cur.indexOf(tar) >= 0) {\n cur = cur.replace(tar, ' ');\n }\n cur = cur.trim();\n if (cur) {\n el.setAttribute('class', cur);\n } else {\n el.removeAttribute('class');\n }\n }\n}\n\n/* */\n\nfunction resolveTransition (def$$1) {\n if (!def$$1) {\n return\n }\n /* istanbul ignore else */\n if (typeof def$$1 === 'object') {\n var res = {};\n if (def$$1.css !== false) {\n extend(res, autoCssTransition(def$$1.name || 'v'));\n }\n extend(res, def$$1);\n return res\n } else if (typeof def$$1 === 'string') {\n return autoCssTransition(def$$1)\n }\n}\n\nvar autoCssTransition = cached(function (name) {\n return {\n enterClass: (name + \"-enter\"),\n enterToClass: (name + \"-enter-to\"),\n enterActiveClass: (name + \"-enter-active\"),\n leaveClass: (name + \"-leave\"),\n leaveToClass: (name + \"-leave-to\"),\n leaveActiveClass: (name + \"-leave-active\")\n }\n});\n\nvar hasTransition = inBrowser && !isIE9;\nvar TRANSITION = 'transition';\nvar ANIMATION = 'animation';\n\n// Transition property/event sniffing\nvar transitionProp = 'transition';\nvar transitionEndEvent = 'transitionend';\nvar animationProp = 'animation';\nvar animationEndEvent = 'animationend';\nif (hasTransition) {\n /* istanbul ignore if */\n if (window.ontransitionend === undefined &&\n window.onwebkittransitionend !== undefined\n ) {\n transitionProp = 'WebkitTransition';\n transitionEndEvent = 'webkitTransitionEnd';\n }\n if (window.onanimationend === undefined &&\n window.onwebkitanimationend !== undefined\n ) {\n animationProp = 'WebkitAnimation';\n animationEndEvent = 'webkitAnimationEnd';\n }\n}\n\n// binding to window is necessary to make hot reload work in IE in strict mode\nvar raf = inBrowser\n ? window.requestAnimationFrame\n ? window.requestAnimationFrame.bind(window)\n : setTimeout\n : /* istanbul ignore next */ function (fn) { return fn(); };\n\nfunction nextFrame (fn) {\n raf(function () {\n raf(fn);\n });\n}\n\nfunction addTransitionClass (el, cls) {\n var transitionClasses = el._transitionClasses || (el._transitionClasses = []);\n if (transitionClasses.indexOf(cls) < 0) {\n transitionClasses.push(cls);\n addClass(el, cls);\n }\n}\n\nfunction removeTransitionClass (el, cls) {\n if (el._transitionClasses) {\n remove(el._transitionClasses, cls);\n }\n removeClass(el, cls);\n}\n\nfunction whenTransitionEnds (\n el,\n expectedType,\n cb\n) {\n var ref = getTransitionInfo(el, expectedType);\n var type = ref.type;\n var timeout = ref.timeout;\n var propCount = ref.propCount;\n if (!type) { return cb() }\n var event = type === TRANSITION ? transitionEndEvent : animationEndEvent;\n var ended = 0;\n var end = function () {\n el.removeEventListener(event, onEnd);\n cb();\n };\n var onEnd = function (e) {\n if (e.target === el) {\n if (++ended >= propCount) {\n end();\n }\n }\n };\n setTimeout(function () {\n if (ended < propCount) {\n end();\n }\n }, timeout + 1);\n el.addEventListener(event, onEnd);\n}\n\nvar transformRE = /\\b(transform|all)(,|$)/;\n\nfunction getTransitionInfo (el, expectedType) {\n var styles = window.getComputedStyle(el);\n // JSDOM may return undefined for transition properties\n var transitionDelays = (styles[transitionProp + 'Delay'] || '').split(', ');\n var transitionDurations = (styles[transitionProp + 'Duration'] || '').split(', ');\n var transitionTimeout = getTimeout(transitionDelays, transitionDurations);\n var animationDelays = (styles[animationProp + 'Delay'] || '').split(', ');\n var animationDurations = (styles[animationProp + 'Duration'] || '').split(', ');\n var animationTimeout = getTimeout(animationDelays, animationDurations);\n\n var type;\n var timeout = 0;\n var propCount = 0;\n /* istanbul ignore if */\n if (expectedType === TRANSITION) {\n if (transitionTimeout > 0) {\n type = TRANSITION;\n timeout = transitionTimeout;\n propCount = transitionDurations.length;\n }\n } else if (expectedType === ANIMATION) {\n if (animationTimeout > 0) {\n type = ANIMATION;\n timeout = animationTimeout;\n propCount = animationDurations.length;\n }\n } else {\n timeout = Math.max(transitionTimeout, animationTimeout);\n type = timeout > 0\n ? transitionTimeout > animationTimeout\n ? TRANSITION\n : ANIMATION\n : null;\n propCount = type\n ? type === TRANSITION\n ? transitionDurations.length\n : animationDurations.length\n : 0;\n }\n var hasTransform =\n type === TRANSITION &&\n transformRE.test(styles[transitionProp + 'Property']);\n return {\n type: type,\n timeout: timeout,\n propCount: propCount,\n hasTransform: hasTransform\n }\n}\n\nfunction getTimeout (delays, durations) {\n /* istanbul ignore next */\n while (delays.length < durations.length) {\n delays = delays.concat(delays);\n }\n\n return Math.max.apply(null, durations.map(function (d, i) {\n return toMs(d) + toMs(delays[i])\n }))\n}\n\n// Old versions of Chromium (below 61.0.3163.100) formats floating pointer numbers\n// in a locale-dependent way, using a comma instead of a dot.\n// If comma is not replaced with a dot, the input will be rounded down (i.e. acting\n// as a floor function) causing unexpected behaviors\nfunction toMs (s) {\n return Number(s.slice(0, -1).replace(',', '.')) * 1000\n}\n\n/* */\n\nfunction enter (vnode, toggleDisplay) {\n var el = vnode.elm;\n\n // call leave callback now\n if (isDef(el._leaveCb)) {\n el._leaveCb.cancelled = true;\n el._leaveCb();\n }\n\n var data = resolveTransition(vnode.data.transition);\n if (isUndef(data)) {\n return\n }\n\n /* istanbul ignore if */\n if (isDef(el._enterCb) || el.nodeType !== 1) {\n return\n }\n\n var css = data.css;\n var type = data.type;\n var enterClass = data.enterClass;\n var enterToClass = data.enterToClass;\n var enterActiveClass = data.enterActiveClass;\n var appearClass = data.appearClass;\n var appearToClass = data.appearToClass;\n var appearActiveClass = data.appearActiveClass;\n var beforeEnter = data.beforeEnter;\n var enter = data.enter;\n var afterEnter = data.afterEnter;\n var enterCancelled = data.enterCancelled;\n var beforeAppear = data.beforeAppear;\n var appear = data.appear;\n var afterAppear = data.afterAppear;\n var appearCancelled = data.appearCancelled;\n var duration = data.duration;\n\n // activeInstance will always be the <transition> component managing this\n // transition. One edge case to check is when the <transition> is placed\n // as the root node of a child component. In that case we need to check\n // <transition>'s parent for appear check.\n var context = activeInstance;\n var transitionNode = activeInstance.$vnode;\n while (transitionNode && transitionNode.parent) {\n transitionNode = transitionNode.parent;\n context = transitionNode.context;\n }\n\n var isAppear = !context._isMounted || !vnode.isRootInsert;\n\n if (isAppear && !appear && appear !== '') {\n return\n }\n\n var startClass = isAppear && appearClass\n ? appearClass\n : enterClass;\n var activeClass = isAppear && appearActiveClass\n ? appearActiveClass\n : enterActiveClass;\n var toClass = isAppear && appearToClass\n ? appearToClass\n : enterToClass;\n\n var beforeEnterHook = isAppear\n ? (beforeAppear || beforeEnter)\n : beforeEnter;\n var enterHook = isAppear\n ? (typeof appear === 'function' ? appear : enter)\n : enter;\n var afterEnterHook = isAppear\n ? (afterAppear || afterEnter)\n : afterEnter;\n var enterCancelledHook = isAppear\n ? (appearCancelled || enterCancelled)\n : enterCancelled;\n\n var explicitEnterDuration = toNumber(\n isObject(duration)\n ? duration.enter\n : duration\n );\n\n if (process.env.NODE_ENV !== 'production' && explicitEnterDuration != null) {\n checkDuration(explicitEnterDuration, 'enter', vnode);\n }\n\n var expectsCSS = css !== false && !isIE9;\n var userWantsControl = getHookArgumentsLength(enterHook);\n\n var cb = el._enterCb = once(function () {\n if (expectsCSS) {\n removeTransitionClass(el, toClass);\n removeTransitionClass(el, activeClass);\n }\n if (cb.cancelled) {\n if (expectsCSS) {\n removeTransitionClass(el, startClass);\n }\n enterCancelledHook && enterCancelledHook(el);\n } else {\n afterEnterHook && afterEnterHook(el);\n }\n el._enterCb = null;\n });\n\n if (!vnode.data.show) {\n // remove pending leave element on enter by injecting an insert hook\n mergeVNodeHook(vnode, 'insert', function () {\n var parent = el.parentNode;\n var pendingNode = parent && parent._pending && parent._pending[vnode.key];\n if (pendingNode &&\n pendingNode.tag === vnode.tag &&\n pendingNode.elm._leaveCb\n ) {\n pendingNode.elm._leaveCb();\n }\n enterHook && enterHook(el, cb);\n });\n }\n\n // start enter transition\n beforeEnterHook && beforeEnterHook(el);\n if (expectsCSS) {\n addTransitionClass(el, startClass);\n addTransitionClass(el, activeClass);\n nextFrame(function () {\n removeTransitionClass(el, startClass);\n if (!cb.cancelled) {\n addTransitionClass(el, toClass);\n if (!userWantsControl) {\n if (isValidDuration(explicitEnterDuration)) {\n setTimeout(cb, explicitEnterDuration);\n } else {\n whenTransitionEnds(el, type, cb);\n }\n }\n }\n });\n }\n\n if (vnode.data.show) {\n toggleDisplay && toggleDisplay();\n enterHook && enterHook(el, cb);\n }\n\n if (!expectsCSS && !userWantsControl) {\n cb();\n }\n}\n\nfunction leave (vnode, rm) {\n var el = vnode.elm;\n\n // call enter callback now\n if (isDef(el._enterCb)) {\n el._enterCb.cancelled = true;\n el._enterCb();\n }\n\n var data = resolveTransition(vnode.data.transition);\n if (isUndef(data) || el.nodeType !== 1) {\n return rm()\n }\n\n /* istanbul ignore if */\n if (isDef(el._leaveCb)) {\n return\n }\n\n var css = data.css;\n var type = data.type;\n var leaveClass = data.leaveClass;\n var leaveToClass = data.leaveToClass;\n var leaveActiveClass = data.leaveActiveClass;\n var beforeLeave = data.beforeLeave;\n var leave = data.leave;\n var afterLeave = data.afterLeave;\n var leaveCancelled = data.leaveCancelled;\n var delayLeave = data.delayLeave;\n var duration = data.duration;\n\n var expectsCSS = css !== false && !isIE9;\n var userWantsControl = getHookArgumentsLength(leave);\n\n var explicitLeaveDuration = toNumber(\n isObject(duration)\n ? duration.leave\n : duration\n );\n\n if (process.env.NODE_ENV !== 'production' && isDef(explicitLeaveDuration)) {\n checkDuration(explicitLeaveDuration, 'leave', vnode);\n }\n\n var cb = el._leaveCb = once(function () {\n if (el.parentNode && el.parentNode._pending) {\n el.parentNode._pending[vnode.key] = null;\n }\n if (expectsCSS) {\n removeTransitionClass(el, leaveToClass);\n removeTransitionClass(el, leaveActiveClass);\n }\n if (cb.cancelled) {\n if (expectsCSS) {\n removeTransitionClass(el, leaveClass);\n }\n leaveCancelled && leaveCancelled(el);\n } else {\n rm();\n afterLeave && afterLeave(el);\n }\n el._leaveCb = null;\n });\n\n if (delayLeave) {\n delayLeave(performLeave);\n } else {\n performLeave();\n }\n\n function performLeave () {\n // the delayed leave may have already been cancelled\n if (cb.cancelled) {\n return\n }\n // record leaving element\n if (!vnode.data.show && el.parentNode) {\n (el.parentNode._pending || (el.parentNode._pending = {}))[(vnode.key)] = vnode;\n }\n beforeLeave && beforeLeave(el);\n if (expectsCSS) {\n addTransitionClass(el, leaveClass);\n addTransitionClass(el, leaveActiveClass);\n nextFrame(function () {\n removeTransitionClass(el, leaveClass);\n if (!cb.cancelled) {\n addTransitionClass(el, leaveToClass);\n if (!userWantsControl) {\n if (isValidDuration(explicitLeaveDuration)) {\n setTimeout(cb, explicitLeaveDuration);\n } else {\n whenTransitionEnds(el, type, cb);\n }\n }\n }\n });\n }\n leave && leave(el, cb);\n if (!expectsCSS && !userWantsControl) {\n cb();\n }\n }\n}\n\n// only used in dev mode\nfunction checkDuration (val, name, vnode) {\n if (typeof val !== 'number') {\n warn(\n \"<transition> explicit \" + name + \" duration is not a valid number - \" +\n \"got \" + (JSON.stringify(val)) + \".\",\n vnode.context\n );\n } else if (isNaN(val)) {\n warn(\n \"<transition> explicit \" + name + \" duration is NaN - \" +\n 'the duration expression might be incorrect.',\n vnode.context\n );\n }\n}\n\nfunction isValidDuration (val) {\n return typeof val === 'number' && !isNaN(val)\n}\n\n/**\n * Normalize a transition hook's argument length. The hook may be:\n * - a merged hook (invoker) with the original in .fns\n * - a wrapped component method (check ._length)\n * - a plain function (.length)\n */\nfunction getHookArgumentsLength (fn) {\n if (isUndef(fn)) {\n return false\n }\n var invokerFns = fn.fns;\n if (isDef(invokerFns)) {\n // invoker\n return getHookArgumentsLength(\n Array.isArray(invokerFns)\n ? invokerFns[0]\n : invokerFns\n )\n } else {\n return (fn._length || fn.length) > 1\n }\n}\n\nfunction _enter (_, vnode) {\n if (vnode.data.show !== true) {\n enter(vnode);\n }\n}\n\nvar transition = inBrowser ? {\n create: _enter,\n activate: _enter,\n remove: function remove$$1 (vnode, rm) {\n /* istanbul ignore else */\n if (vnode.data.show !== true) {\n leave(vnode, rm);\n } else {\n rm();\n }\n }\n} : {};\n\nvar platformModules = [\n attrs,\n klass,\n events,\n domProps,\n style,\n transition\n];\n\n/* */\n\n// the directive module should be applied last, after all\n// built-in modules have been applied.\nvar modules = platformModules.concat(baseModules);\n\nvar patch = createPatchFunction({ nodeOps: nodeOps, modules: modules });\n\n/**\n * Not type checking this file because flow doesn't like attaching\n * properties to Elements.\n */\n\n/* istanbul ignore if */\nif (isIE9) {\n // http://www.matts411.com/post/internet-explorer-9-oninput/\n document.addEventListener('selectionchange', function () {\n var el = document.activeElement;\n if (el && el.vmodel) {\n trigger(el, 'input');\n }\n });\n}\n\nvar directive = {\n inserted: function inserted (el, binding, vnode, oldVnode) {\n if (vnode.tag === 'select') {\n // #6903\n if (oldVnode.elm && !oldVnode.elm._vOptions) {\n mergeVNodeHook(vnode, 'postpatch', function () {\n directive.componentUpdated(el, binding, vnode);\n });\n } else {\n setSelected(el, binding, vnode.context);\n }\n el._vOptions = [].map.call(el.options, getValue);\n } else if (vnode.tag === 'textarea' || isTextInputType(el.type)) {\n el._vModifiers = binding.modifiers;\n if (!binding.modifiers.lazy) {\n el.addEventListener('compositionstart', onCompositionStart);\n el.addEventListener('compositionend', onCompositionEnd);\n // Safari < 10.2 & UIWebView doesn't fire compositionend when\n // switching focus before confirming composition choice\n // this also fixes the issue where some browsers e.g. iOS Chrome\n // fires \"change\" instead of \"input\" on autocomplete.\n el.addEventListener('change', onCompositionEnd);\n /* istanbul ignore if */\n if (isIE9) {\n el.vmodel = true;\n }\n }\n }\n },\n\n componentUpdated: function componentUpdated (el, binding, vnode) {\n if (vnode.tag === 'select') {\n setSelected(el, binding, vnode.context);\n // in case the options rendered by v-for have changed,\n // it's possible that the value is out-of-sync with the rendered options.\n // detect such cases and filter out values that no longer has a matching\n // option in the DOM.\n var prevOptions = el._vOptions;\n var curOptions = el._vOptions = [].map.call(el.options, getValue);\n if (curOptions.some(function (o, i) { return !looseEqual(o, prevOptions[i]); })) {\n // trigger change event if\n // no matching option found for at least one value\n var needReset = el.multiple\n ? binding.value.some(function (v) { return hasNoMatchingOption(v, curOptions); })\n : binding.value !== binding.oldValue && hasNoMatchingOption(binding.value, curOptions);\n if (needReset) {\n trigger(el, 'change');\n }\n }\n }\n }\n};\n\nfunction setSelected (el, binding, vm) {\n actuallySetSelected(el, binding, vm);\n /* istanbul ignore if */\n if (isIE || isEdge) {\n setTimeout(function () {\n actuallySetSelected(el, binding, vm);\n }, 0);\n }\n}\n\nfunction actuallySetSelected (el, binding, vm) {\n var value = binding.value;\n var isMultiple = el.multiple;\n if (isMultiple && !Array.isArray(value)) {\n process.env.NODE_ENV !== 'production' && warn(\n \"<select multiple v-model=\\\"\" + (binding.expression) + \"\\\"> \" +\n \"expects an Array value for its binding, but got \" + (Object.prototype.toString.call(value).slice(8, -1)),\n vm\n );\n return\n }\n var selected, option;\n for (var i = 0, l = el.options.length; i < l; i++) {\n option = el.options[i];\n if (isMultiple) {\n selected = looseIndexOf(value, getValue(option)) > -1;\n if (option.selected !== selected) {\n option.selected = selected;\n }\n } else {\n if (looseEqual(getValue(option), value)) {\n if (el.selectedIndex !== i) {\n el.selectedIndex = i;\n }\n return\n }\n }\n }\n if (!isMultiple) {\n el.selectedIndex = -1;\n }\n}\n\nfunction hasNoMatchingOption (value, options) {\n return options.every(function (o) { return !looseEqual(o, value); })\n}\n\nfunction getValue (option) {\n return '_value' in option\n ? option._value\n : option.value\n}\n\nfunction onCompositionStart (e) {\n e.target.composing = true;\n}\n\nfunction onCompositionEnd (e) {\n // prevent triggering an input event for no reason\n if (!e.target.composing) { return }\n e.target.composing = false;\n trigger(e.target, 'input');\n}\n\nfunction trigger (el, type) {\n var e = document.createEvent('HTMLEvents');\n e.initEvent(type, true, true);\n el.dispatchEvent(e);\n}\n\n/* */\n\n// recursively search for possible transition defined inside the component root\nfunction locateNode (vnode) {\n return vnode.componentInstance && (!vnode.data || !vnode.data.transition)\n ? locateNode(vnode.componentInstance._vnode)\n : vnode\n}\n\nvar show = {\n bind: function bind (el, ref, vnode) {\n var value = ref.value;\n\n vnode = locateNode(vnode);\n var transition$$1 = vnode.data && vnode.data.transition;\n var originalDisplay = el.__vOriginalDisplay =\n el.style.display === 'none' ? '' : el.style.display;\n if (value && transition$$1) {\n vnode.data.show = true;\n enter(vnode, function () {\n el.style.display = originalDisplay;\n });\n } else {\n el.style.display = value ? originalDisplay : 'none';\n }\n },\n\n update: function update (el, ref, vnode) {\n var value = ref.value;\n var oldValue = ref.oldValue;\n\n /* istanbul ignore if */\n if (!value === !oldValue) { return }\n vnode = locateNode(vnode);\n var transition$$1 = vnode.data && vnode.data.transition;\n if (transition$$1) {\n vnode.data.show = true;\n if (value) {\n enter(vnode, function () {\n el.style.display = el.__vOriginalDisplay;\n });\n } else {\n leave(vnode, function () {\n el.style.display = 'none';\n });\n }\n } else {\n el.style.display = value ? el.__vOriginalDisplay : 'none';\n }\n },\n\n unbind: function unbind (\n el,\n binding,\n vnode,\n oldVnode,\n isDestroy\n ) {\n if (!isDestroy) {\n el.style.display = el.__vOriginalDisplay;\n }\n }\n};\n\nvar platformDirectives = {\n model: directive,\n show: show\n};\n\n/* */\n\nvar transitionProps = {\n name: String,\n appear: Boolean,\n css: Boolean,\n mode: String,\n type: String,\n enterClass: String,\n leaveClass: String,\n enterToClass: String,\n leaveToClass: String,\n enterActiveClass: String,\n leaveActiveClass: String,\n appearClass: String,\n appearActiveClass: String,\n appearToClass: String,\n duration: [Number, String, Object]\n};\n\n// in case the child is also an abstract component, e.g. <keep-alive>\n// we want to recursively retrieve the real component to be rendered\nfunction getRealChild (vnode) {\n var compOptions = vnode && vnode.componentOptions;\n if (compOptions && compOptions.Ctor.options.abstract) {\n return getRealChild(getFirstComponentChild(compOptions.children))\n } else {\n return vnode\n }\n}\n\nfunction extractTransitionData (comp) {\n var data = {};\n var options = comp.$options;\n // props\n for (var key in options.propsData) {\n data[key] = comp[key];\n }\n // events.\n // extract listeners and pass them directly to the transition methods\n var listeners = options._parentListeners;\n for (var key$1 in listeners) {\n data[camelize(key$1)] = listeners[key$1];\n }\n return data\n}\n\nfunction placeholder (h, rawChild) {\n if (/\\d-keep-alive$/.test(rawChild.tag)) {\n return h('keep-alive', {\n props: rawChild.componentOptions.propsData\n })\n }\n}\n\nfunction hasParentTransition (vnode) {\n while ((vnode = vnode.parent)) {\n if (vnode.data.transition) {\n return true\n }\n }\n}\n\nfunction isSameChild (child, oldChild) {\n return oldChild.key === child.key && oldChild.tag === child.tag\n}\n\nvar isNotTextNode = function (c) { return c.tag || isAsyncPlaceholder(c); };\n\nvar isVShowDirective = function (d) { return d.name === 'show'; };\n\nvar Transition = {\n name: 'transition',\n props: transitionProps,\n abstract: true,\n\n render: function render (h) {\n var this$1 = this;\n\n var children = this.$slots.default;\n if (!children) {\n return\n }\n\n // filter out text nodes (possible whitespaces)\n children = children.filter(isNotTextNode);\n /* istanbul ignore if */\n if (!children.length) {\n return\n }\n\n // warn multiple elements\n if (process.env.NODE_ENV !== 'production' && children.length > 1) {\n warn(\n '<transition> can only be used on a single element. Use ' +\n '<transition-group> for lists.',\n this.$parent\n );\n }\n\n var mode = this.mode;\n\n // warn invalid mode\n if (process.env.NODE_ENV !== 'production' &&\n mode && mode !== 'in-out' && mode !== 'out-in'\n ) {\n warn(\n 'invalid <transition> mode: ' + mode,\n this.$parent\n );\n }\n\n var rawChild = children[0];\n\n // if this is a component root node and the component's\n // parent container node also has transition, skip.\n if (hasParentTransition(this.$vnode)) {\n return rawChild\n }\n\n // apply transition data to child\n // use getRealChild() to ignore abstract components e.g. keep-alive\n var child = getRealChild(rawChild);\n /* istanbul ignore if */\n if (!child) {\n return rawChild\n }\n\n if (this._leaving) {\n return placeholder(h, rawChild)\n }\n\n // ensure a key that is unique to the vnode type and to this transition\n // component instance. This key will be used to remove pending leaving nodes\n // during entering.\n var id = \"__transition-\" + (this._uid) + \"-\";\n child.key = child.key == null\n ? child.isComment\n ? id + 'comment'\n : id + child.tag\n : isPrimitive(child.key)\n ? (String(child.key).indexOf(id) === 0 ? child.key : id + child.key)\n : child.key;\n\n var data = (child.data || (child.data = {})).transition = extractTransitionData(this);\n var oldRawChild = this._vnode;\n var oldChild = getRealChild(oldRawChild);\n\n // mark v-show\n // so that the transition module can hand over the control to the directive\n if (child.data.directives && child.data.directives.some(isVShowDirective)) {\n child.data.show = true;\n }\n\n if (\n oldChild &&\n oldChild.data &&\n !isSameChild(child, oldChild) &&\n !isAsyncPlaceholder(oldChild) &&\n // #6687 component root is a comment node\n !(oldChild.componentInstance && oldChild.componentInstance._vnode.isComment)\n ) {\n // replace old child transition data with fresh one\n // important for dynamic transitions!\n var oldData = oldChild.data.transition = extend({}, data);\n // handle transition mode\n if (mode === 'out-in') {\n // return placeholder node and queue update when leave finishes\n this._leaving = true;\n mergeVNodeHook(oldData, 'afterLeave', function () {\n this$1._leaving = false;\n this$1.$forceUpdate();\n });\n return placeholder(h, rawChild)\n } else if (mode === 'in-out') {\n if (isAsyncPlaceholder(child)) {\n return oldRawChild\n }\n var delayedLeave;\n var performLeave = function () { delayedLeave(); };\n mergeVNodeHook(data, 'afterEnter', performLeave);\n mergeVNodeHook(data, 'enterCancelled', performLeave);\n mergeVNodeHook(oldData, 'delayLeave', function (leave) { delayedLeave = leave; });\n }\n }\n\n return rawChild\n }\n};\n\n/* */\n\nvar props = extend({\n tag: String,\n moveClass: String\n}, transitionProps);\n\ndelete props.mode;\n\nvar TransitionGroup = {\n props: props,\n\n beforeMount: function beforeMount () {\n var this$1 = this;\n\n var update = this._update;\n this._update = function (vnode, hydrating) {\n var restoreActiveInstance = setActiveInstance(this$1);\n // force removing pass\n this$1.__patch__(\n this$1._vnode,\n this$1.kept,\n false, // hydrating\n true // removeOnly (!important, avoids unnecessary moves)\n );\n this$1._vnode = this$1.kept;\n restoreActiveInstance();\n update.call(this$1, vnode, hydrating);\n };\n },\n\n render: function render (h) {\n var tag = this.tag || this.$vnode.data.tag || 'span';\n var map = Object.create(null);\n var prevChildren = this.prevChildren = this.children;\n var rawChildren = this.$slots.default || [];\n var children = this.children = [];\n var transitionData = extractTransitionData(this);\n\n for (var i = 0; i < rawChildren.length; i++) {\n var c = rawChildren[i];\n if (c.tag) {\n if (c.key != null && String(c.key).indexOf('__vlist') !== 0) {\n children.push(c);\n map[c.key] = c\n ;(c.data || (c.data = {})).transition = transitionData;\n } else if (process.env.NODE_ENV !== 'production') {\n var opts = c.componentOptions;\n var name = opts ? (opts.Ctor.options.name || opts.tag || '') : c.tag;\n warn((\"<transition-group> children must be keyed: <\" + name + \">\"));\n }\n }\n }\n\n if (prevChildren) {\n var kept = [];\n var removed = [];\n for (var i$1 = 0; i$1 < prevChildren.length; i$1++) {\n var c$1 = prevChildren[i$1];\n c$1.data.transition = transitionData;\n c$1.data.pos = c$1.elm.getBoundingClientRect();\n if (map[c$1.key]) {\n kept.push(c$1);\n } else {\n removed.push(c$1);\n }\n }\n this.kept = h(tag, null, kept);\n this.removed = removed;\n }\n\n return h(tag, null, children)\n },\n\n updated: function updated () {\n var children = this.prevChildren;\n var moveClass = this.moveClass || ((this.name || 'v') + '-move');\n if (!children.length || !this.hasMove(children[0].elm, moveClass)) {\n return\n }\n\n // we divide the work into three loops to avoid mixing DOM reads and writes\n // in each iteration - which helps prevent layout thrashing.\n children.forEach(callPendingCbs);\n children.forEach(recordPosition);\n children.forEach(applyTranslation);\n\n // force reflow to put everything in position\n // assign to this to avoid being removed in tree-shaking\n // $flow-disable-line\n this._reflow = document.body.offsetHeight;\n\n children.forEach(function (c) {\n if (c.data.moved) {\n var el = c.elm;\n var s = el.style;\n addTransitionClass(el, moveClass);\n s.transform = s.WebkitTransform = s.transitionDuration = '';\n el.addEventListener(transitionEndEvent, el._moveCb = function cb (e) {\n if (e && e.target !== el) {\n return\n }\n if (!e || /transform$/.test(e.propertyName)) {\n el.removeEventListener(transitionEndEvent, cb);\n el._moveCb = null;\n removeTransitionClass(el, moveClass);\n }\n });\n }\n });\n },\n\n methods: {\n hasMove: function hasMove (el, moveClass) {\n /* istanbul ignore if */\n if (!hasTransition) {\n return false\n }\n /* istanbul ignore if */\n if (this._hasMove) {\n return this._hasMove\n }\n // Detect whether an element with the move class applied has\n // CSS transitions. Since the element may be inside an entering\n // transition at this very moment, we make a clone of it and remove\n // all other transition classes applied to ensure only the move class\n // is applied.\n var clone = el.cloneNode();\n if (el._transitionClasses) {\n el._transitionClasses.forEach(function (cls) { removeClass(clone, cls); });\n }\n addClass(clone, moveClass);\n clone.style.display = 'none';\n this.$el.appendChild(clone);\n var info = getTransitionInfo(clone);\n this.$el.removeChild(clone);\n return (this._hasMove = info.hasTransform)\n }\n }\n};\n\nfunction callPendingCbs (c) {\n /* istanbul ignore if */\n if (c.elm._moveCb) {\n c.elm._moveCb();\n }\n /* istanbul ignore if */\n if (c.elm._enterCb) {\n c.elm._enterCb();\n }\n}\n\nfunction recordPosition (c) {\n c.data.newPos = c.elm.getBoundingClientRect();\n}\n\nfunction applyTranslation (c) {\n var oldPos = c.data.pos;\n var newPos = c.data.newPos;\n var dx = oldPos.left - newPos.left;\n var dy = oldPos.top - newPos.top;\n if (dx || dy) {\n c.data.moved = true;\n var s = c.elm.style;\n s.transform = s.WebkitTransform = \"translate(\" + dx + \"px,\" + dy + \"px)\";\n s.transitionDuration = '0s';\n }\n}\n\nvar platformComponents = {\n Transition: Transition,\n TransitionGroup: TransitionGroup\n};\n\n/* */\n\n// install platform specific utils\nVue.config.mustUseProp = mustUseProp;\nVue.config.isReservedTag = isReservedTag;\nVue.config.isReservedAttr = isReservedAttr;\nVue.config.getTagNamespace = getTagNamespace;\nVue.config.isUnknownElement = isUnknownElement;\n\n// install platform runtime directives & components\nextend(Vue.options.directives, platformDirectives);\nextend(Vue.options.components, platformComponents);\n\n// install platform patch function\nVue.prototype.__patch__ = inBrowser ? patch : noop;\n\n// public mount method\nVue.prototype.$mount = function (\n el,\n hydrating\n) {\n el = el && inBrowser ? query(el) : undefined;\n return mountComponent(this, el, hydrating)\n};\n\n// devtools global hook\n/* istanbul ignore next */\nif (inBrowser) {\n setTimeout(function () {\n if (config.devtools) {\n if (devtools) {\n devtools.emit('init', Vue);\n } else if (\n process.env.NODE_ENV !== 'production' &&\n process.env.NODE_ENV !== 'test' &&\n isChrome\n ) {\n console[console.info ? 'info' : 'log'](\n 'Download the Vue Devtools extension for a better development experience:\\n' +\n 'https://github.com/vuejs/vue-devtools'\n );\n }\n }\n if (process.env.NODE_ENV !== 'production' &&\n process.env.NODE_ENV !== 'test' &&\n config.productionTip !== false &&\n typeof console !== 'undefined'\n ) {\n console[console.info ? 'info' : 'log'](\n \"You are running Vue in development mode.\\n\" +\n \"Make sure to turn on production mode when deploying for production.\\n\" +\n \"See more tips at https://vuejs.org/guide/deployment.html\"\n );\n }\n }, 0);\n}\n\n/* */\n\nmodule.exports = Vue;\n","module.exports = require(\"regenerator-runtime\");\n","/**\n * vuex v3.0.1\n * (c) 2017 Evan You\n * @license MIT\n */\nvar applyMixin = function (Vue) {\n var version = Number(Vue.version.split('.')[0]);\n\n if (version >= 2) {\n Vue.mixin({ beforeCreate: vuexInit });\n } else {\n // override init and inject vuex init procedure\n // for 1.x backwards compatibility.\n var _init = Vue.prototype._init;\n Vue.prototype._init = function (options) {\n if ( options === void 0 ) options = {};\n\n options.init = options.init\n ? [vuexInit].concat(options.init)\n : vuexInit;\n _init.call(this, options);\n };\n }\n\n /**\n * Vuex init hook, injected into each instances init hooks list.\n */\n\n function vuexInit () {\n var options = this.$options;\n // store injection\n if (options.store) {\n this.$store = typeof options.store === 'function'\n ? options.store()\n : options.store;\n } else if (options.parent && options.parent.$store) {\n this.$store = options.parent.$store;\n }\n }\n};\n\nvar devtoolHook =\n typeof window !== 'undefined' &&\n window.__VUE_DEVTOOLS_GLOBAL_HOOK__;\n\nfunction devtoolPlugin (store) {\n if (!devtoolHook) { return }\n\n store._devtoolHook = devtoolHook;\n\n devtoolHook.emit('vuex:init', store);\n\n devtoolHook.on('vuex:travel-to-state', function (targetState) {\n store.replaceState(targetState);\n });\n\n store.subscribe(function (mutation, state) {\n devtoolHook.emit('vuex:mutation', mutation, state);\n });\n}\n\n/**\n * Get the first item that pass the test\n * by second argument function\n *\n * @param {Array} list\n * @param {Function} f\n * @return {*}\n */\n/**\n * Deep copy the given object considering circular structure.\n * This function caches all nested objects and its copies.\n * If it detects circular structure, use cached copy to avoid infinite loop.\n *\n * @param {*} obj\n * @param {Array<Object>} cache\n * @return {*}\n */\n\n\n/**\n * forEach for object\n */\nfunction forEachValue (obj, fn) {\n Object.keys(obj).forEach(function (key) { return fn(obj[key], key); });\n}\n\nfunction isObject (obj) {\n return obj !== null && typeof obj === 'object'\n}\n\nfunction isPromise (val) {\n return val && typeof val.then === 'function'\n}\n\nfunction assert (condition, msg) {\n if (!condition) { throw new Error((\"[vuex] \" + msg)) }\n}\n\nvar Module = function Module (rawModule, runtime) {\n this.runtime = runtime;\n this._children = Object.create(null);\n this._rawModule = rawModule;\n var rawState = rawModule.state;\n this.state = (typeof rawState === 'function' ? rawState() : rawState) || {};\n};\n\nvar prototypeAccessors$1 = { namespaced: { configurable: true } };\n\nprototypeAccessors$1.namespaced.get = function () {\n return !!this._rawModule.namespaced\n};\n\nModule.prototype.addChild = function addChild (key, module) {\n this._children[key] = module;\n};\n\nModule.prototype.removeChild = function removeChild (key) {\n delete this._children[key];\n};\n\nModule.prototype.getChild = function getChild (key) {\n return this._children[key]\n};\n\nModule.prototype.update = function update (rawModule) {\n this._rawModule.namespaced = rawModule.namespaced;\n if (rawModule.actions) {\n this._rawModule.actions = rawModule.actions;\n }\n if (rawModule.mutations) {\n this._rawModule.mutations = rawModule.mutations;\n }\n if (rawModule.getters) {\n this._rawModule.getters = rawModule.getters;\n }\n};\n\nModule.prototype.forEachChild = function forEachChild (fn) {\n forEachValue(this._children, fn);\n};\n\nModule.prototype.forEachGetter = function forEachGetter (fn) {\n if (this._rawModule.getters) {\n forEachValue(this._rawModule.getters, fn);\n }\n};\n\nModule.prototype.forEachAction = function forEachAction (fn) {\n if (this._rawModule.actions) {\n forEachValue(this._rawModule.actions, fn);\n }\n};\n\nModule.prototype.forEachMutation = function forEachMutation (fn) {\n if (this._rawModule.mutations) {\n forEachValue(this._rawModule.mutations, fn);\n }\n};\n\nObject.defineProperties( Module.prototype, prototypeAccessors$1 );\n\nvar ModuleCollection = function ModuleCollection (rawRootModule) {\n // register root module (Vuex.Store options)\n this.register([], rawRootModule, false);\n};\n\nModuleCollection.prototype.get = function get (path) {\n return path.reduce(function (module, key) {\n return module.getChild(key)\n }, this.root)\n};\n\nModuleCollection.prototype.getNamespace = function getNamespace (path) {\n var module = this.root;\n return path.reduce(function (namespace, key) {\n module = module.getChild(key);\n return namespace + (module.namespaced ? key + '/' : '')\n }, '')\n};\n\nModuleCollection.prototype.update = function update$1 (rawRootModule) {\n update([], this.root, rawRootModule);\n};\n\nModuleCollection.prototype.register = function register (path, rawModule, runtime) {\n var this$1 = this;\n if ( runtime === void 0 ) runtime = true;\n\n if (process.env.NODE_ENV !== 'production') {\n assertRawModule(path, rawModule);\n }\n\n var newModule = new Module(rawModule, runtime);\n if (path.length === 0) {\n this.root = newModule;\n } else {\n var parent = this.get(path.slice(0, -1));\n parent.addChild(path[path.length - 1], newModule);\n }\n\n // register nested modules\n if (rawModule.modules) {\n forEachValue(rawModule.modules, function (rawChildModule, key) {\n this$1.register(path.concat(key), rawChildModule, runtime);\n });\n }\n};\n\nModuleCollection.prototype.unregister = function unregister (path) {\n var parent = this.get(path.slice(0, -1));\n var key = path[path.length - 1];\n if (!parent.getChild(key).runtime) { return }\n\n parent.removeChild(key);\n};\n\nfunction update (path, targetModule, newModule) {\n if (process.env.NODE_ENV !== 'production') {\n assertRawModule(path, newModule);\n }\n\n // update target module\n targetModule.update(newModule);\n\n // update nested modules\n if (newModule.modules) {\n for (var key in newModule.modules) {\n if (!targetModule.getChild(key)) {\n if (process.env.NODE_ENV !== 'production') {\n console.warn(\n \"[vuex] trying to add a new module '\" + key + \"' on hot reloading, \" +\n 'manual reload is needed'\n );\n }\n return\n }\n update(\n path.concat(key),\n targetModule.getChild(key),\n newModule.modules[key]\n );\n }\n }\n}\n\nvar functionAssert = {\n assert: function (value) { return typeof value === 'function'; },\n expected: 'function'\n};\n\nvar objectAssert = {\n assert: function (value) { return typeof value === 'function' ||\n (typeof value === 'object' && typeof value.handler === 'function'); },\n expected: 'function or object with \"handler\" function'\n};\n\nvar assertTypes = {\n getters: functionAssert,\n mutations: functionAssert,\n actions: objectAssert\n};\n\nfunction assertRawModule (path, rawModule) {\n Object.keys(assertTypes).forEach(function (key) {\n if (!rawModule[key]) { return }\n\n var assertOptions = assertTypes[key];\n\n forEachValue(rawModule[key], function (value, type) {\n assert(\n assertOptions.assert(value),\n makeAssertionMessage(path, key, type, value, assertOptions.expected)\n );\n });\n });\n}\n\nfunction makeAssertionMessage (path, key, type, value, expected) {\n var buf = key + \" should be \" + expected + \" but \\\"\" + key + \".\" + type + \"\\\"\";\n if (path.length > 0) {\n buf += \" in module \\\"\" + (path.join('.')) + \"\\\"\";\n }\n buf += \" is \" + (JSON.stringify(value)) + \".\";\n return buf\n}\n\nvar Vue; // bind on install\n\nvar Store = function Store (options) {\n var this$1 = this;\n if ( options === void 0 ) options = {};\n\n // Auto install if it is not done yet and `window` has `Vue`.\n // To allow users to avoid auto-installation in some cases,\n // this code should be placed here. See #731\n if (!Vue && typeof window !== 'undefined' && window.Vue) {\n install(window.Vue);\n }\n\n if (process.env.NODE_ENV !== 'production') {\n assert(Vue, \"must call Vue.use(Vuex) before creating a store instance.\");\n assert(typeof Promise !== 'undefined', \"vuex requires a Promise polyfill in this browser.\");\n assert(this instanceof Store, \"Store must be called with the new operator.\");\n }\n\n var plugins = options.plugins; if ( plugins === void 0 ) plugins = [];\n var strict = options.strict; if ( strict === void 0 ) strict = false;\n\n var state = options.state; if ( state === void 0 ) state = {};\n if (typeof state === 'function') {\n state = state() || {};\n }\n\n // store internal state\n this._committing = false;\n this._actions = Object.create(null);\n this._actionSubscribers = [];\n this._mutations = Object.create(null);\n this._wrappedGetters = Object.create(null);\n this._modules = new ModuleCollection(options);\n this._modulesNamespaceMap = Object.create(null);\n this._subscribers = [];\n this._watcherVM = new Vue();\n\n // bind commit and dispatch to self\n var store = this;\n var ref = this;\n var dispatch = ref.dispatch;\n var commit = ref.commit;\n this.dispatch = function boundDispatch (type, payload) {\n return dispatch.call(store, type, payload)\n };\n this.commit = function boundCommit (type, payload, options) {\n return commit.call(store, type, payload, options)\n };\n\n // strict mode\n this.strict = strict;\n\n // init root module.\n // this also recursively registers all sub-modules\n // and collects all module getters inside this._wrappedGetters\n installModule(this, state, [], this._modules.root);\n\n // initialize the store vm, which is responsible for the reactivity\n // (also registers _wrappedGetters as computed properties)\n resetStoreVM(this, state);\n\n // apply plugins\n plugins.forEach(function (plugin) { return plugin(this$1); });\n\n if (Vue.config.devtools) {\n devtoolPlugin(this);\n }\n};\n\nvar prototypeAccessors = { state: { configurable: true } };\n\nprototypeAccessors.state.get = function () {\n return this._vm._data.$$state\n};\n\nprototypeAccessors.state.set = function (v) {\n if (process.env.NODE_ENV !== 'production') {\n assert(false, \"Use store.replaceState() to explicit replace store state.\");\n }\n};\n\nStore.prototype.commit = function commit (_type, _payload, _options) {\n var this$1 = this;\n\n // check object-style commit\n var ref = unifyObjectStyle(_type, _payload, _options);\n var type = ref.type;\n var payload = ref.payload;\n var options = ref.options;\n\n var mutation = { type: type, payload: payload };\n var entry = this._mutations[type];\n if (!entry) {\n if (process.env.NODE_ENV !== 'production') {\n console.error((\"[vuex] unknown mutation type: \" + type));\n }\n return\n }\n this._withCommit(function () {\n entry.forEach(function commitIterator (handler) {\n handler(payload);\n });\n });\n this._subscribers.forEach(function (sub) { return sub(mutation, this$1.state); });\n\n if (\n process.env.NODE_ENV !== 'production' &&\n options && options.silent\n ) {\n console.warn(\n \"[vuex] mutation type: \" + type + \". Silent option has been removed. \" +\n 'Use the filter functionality in the vue-devtools'\n );\n }\n};\n\nStore.prototype.dispatch = function dispatch (_type, _payload) {\n var this$1 = this;\n\n // check object-style dispatch\n var ref = unifyObjectStyle(_type, _payload);\n var type = ref.type;\n var payload = ref.payload;\n\n var action = { type: type, payload: payload };\n var entry = this._actions[type];\n if (!entry) {\n if (process.env.NODE_ENV !== 'production') {\n console.error((\"[vuex] unknown action type: \" + type));\n }\n return\n }\n\n this._actionSubscribers.forEach(function (sub) { return sub(action, this$1.state); });\n\n return entry.length > 1\n ? Promise.all(entry.map(function (handler) { return handler(payload); }))\n : entry[0](payload)\n};\n\nStore.prototype.subscribe = function subscribe (fn) {\n return genericSubscribe(fn, this._subscribers)\n};\n\nStore.prototype.subscribeAction = function subscribeAction (fn) {\n return genericSubscribe(fn, this._actionSubscribers)\n};\n\nStore.prototype.watch = function watch (getter, cb, options) {\n var this$1 = this;\n\n if (process.env.NODE_ENV !== 'production') {\n assert(typeof getter === 'function', \"store.watch only accepts a function.\");\n }\n return this._watcherVM.$watch(function () { return getter(this$1.state, this$1.getters); }, cb, options)\n};\n\nStore.prototype.replaceState = function replaceState (state) {\n var this$1 = this;\n\n this._withCommit(function () {\n this$1._vm._data.$$state = state;\n });\n};\n\nStore.prototype.registerModule = function registerModule (path, rawModule, options) {\n if ( options === void 0 ) options = {};\n\n if (typeof path === 'string') { path = [path]; }\n\n if (process.env.NODE_ENV !== 'production') {\n assert(Array.isArray(path), \"module path must be a string or an Array.\");\n assert(path.length > 0, 'cannot register the root module by using registerModule.');\n }\n\n this._modules.register(path, rawModule);\n installModule(this, this.state, path, this._modules.get(path), options.preserveState);\n // reset store to update getters...\n resetStoreVM(this, this.state);\n};\n\nStore.prototype.unregisterModule = function unregisterModule (path) {\n var this$1 = this;\n\n if (typeof path === 'string') { path = [path]; }\n\n if (process.env.NODE_ENV !== 'production') {\n assert(Array.isArray(path), \"module path must be a string or an Array.\");\n }\n\n this._modules.unregister(path);\n this._withCommit(function () {\n var parentState = getNestedState(this$1.state, path.slice(0, -1));\n Vue.delete(parentState, path[path.length - 1]);\n });\n resetStore(this);\n};\n\nStore.prototype.hotUpdate = function hotUpdate (newOptions) {\n this._modules.update(newOptions);\n resetStore(this, true);\n};\n\nStore.prototype._withCommit = function _withCommit (fn) {\n var committing = this._committing;\n this._committing = true;\n fn();\n this._committing = committing;\n};\n\nObject.defineProperties( Store.prototype, prototypeAccessors );\n\nfunction genericSubscribe (fn, subs) {\n if (subs.indexOf(fn) < 0) {\n subs.push(fn);\n }\n return function () {\n var i = subs.indexOf(fn);\n if (i > -1) {\n subs.splice(i, 1);\n }\n }\n}\n\nfunction resetStore (store, hot) {\n store._actions = Object.create(null);\n store._mutations = Object.create(null);\n store._wrappedGetters = Object.create(null);\n store._modulesNamespaceMap = Object.create(null);\n var state = store.state;\n // init all modules\n installModule(store, state, [], store._modules.root, true);\n // reset vm\n resetStoreVM(store, state, hot);\n}\n\nfunction resetStoreVM (store, state, hot) {\n var oldVm = store._vm;\n\n // bind store public getters\n store.getters = {};\n var wrappedGetters = store._wrappedGetters;\n var computed = {};\n forEachValue(wrappedGetters, function (fn, key) {\n // use computed to leverage its lazy-caching mechanism\n computed[key] = function () { return fn(store); };\n Object.defineProperty(store.getters, key, {\n get: function () { return store._vm[key]; },\n enumerable: true // for local getters\n });\n });\n\n // use a Vue instance to store the state tree\n // suppress warnings just in case the user has added\n // some funky global mixins\n var silent = Vue.config.silent;\n Vue.config.silent = true;\n store._vm = new Vue({\n data: {\n $$state: state\n },\n computed: computed\n });\n Vue.config.silent = silent;\n\n // enable strict mode for new vm\n if (store.strict) {\n enableStrictMode(store);\n }\n\n if (oldVm) {\n if (hot) {\n // dispatch changes in all subscribed watchers\n // to force getter re-evaluation for hot reloading.\n store._withCommit(function () {\n oldVm._data.$$state = null;\n });\n }\n Vue.nextTick(function () { return oldVm.$destroy(); });\n }\n}\n\nfunction installModule (store, rootState, path, module, hot) {\n var isRoot = !path.length;\n var namespace = store._modules.getNamespace(path);\n\n // register in namespace map\n if (module.namespaced) {\n store._modulesNamespaceMap[namespace] = module;\n }\n\n // set state\n if (!isRoot && !hot) {\n var parentState = getNestedState(rootState, path.slice(0, -1));\n var moduleName = path[path.length - 1];\n store._withCommit(function () {\n Vue.set(parentState, moduleName, module.state);\n });\n }\n\n var local = module.context = makeLocalContext(store, namespace, path);\n\n module.forEachMutation(function (mutation, key) {\n var namespacedType = namespace + key;\n registerMutation(store, namespacedType, mutation, local);\n });\n\n module.forEachAction(function (action, key) {\n var type = action.root ? key : namespace + key;\n var handler = action.handler || action;\n registerAction(store, type, handler, local);\n });\n\n module.forEachGetter(function (getter, key) {\n var namespacedType = namespace + key;\n registerGetter(store, namespacedType, getter, local);\n });\n\n module.forEachChild(function (child, key) {\n installModule(store, rootState, path.concat(key), child, hot);\n });\n}\n\n/**\n * make localized dispatch, commit, getters and state\n * if there is no namespace, just use root ones\n */\nfunction makeLocalContext (store, namespace, path) {\n var noNamespace = namespace === '';\n\n var local = {\n dispatch: noNamespace ? store.dispatch : function (_type, _payload, _options) {\n var args = unifyObjectStyle(_type, _payload, _options);\n var payload = args.payload;\n var options = args.options;\n var type = args.type;\n\n if (!options || !options.root) {\n type = namespace + type;\n if (process.env.NODE_ENV !== 'production' && !store._actions[type]) {\n console.error((\"[vuex] unknown local action type: \" + (args.type) + \", global type: \" + type));\n return\n }\n }\n\n return store.dispatch(type, payload)\n },\n\n commit: noNamespace ? store.commit : function (_type, _payload, _options) {\n var args = unifyObjectStyle(_type, _payload, _options);\n var payload = args.payload;\n var options = args.options;\n var type = args.type;\n\n if (!options || !options.root) {\n type = namespace + type;\n if (process.env.NODE_ENV !== 'production' && !store._mutations[type]) {\n console.error((\"[vuex] unknown local mutation type: \" + (args.type) + \", global type: \" + type));\n return\n }\n }\n\n store.commit(type, payload, options);\n }\n };\n\n // getters and state object must be gotten lazily\n // because they will be changed by vm update\n Object.defineProperties(local, {\n getters: {\n get: noNamespace\n ? function () { return store.getters; }\n : function () { return makeLocalGetters(store, namespace); }\n },\n state: {\n get: function () { return getNestedState(store.state, path); }\n }\n });\n\n return local\n}\n\nfunction makeLocalGetters (store, namespace) {\n var gettersProxy = {};\n\n var splitPos = namespace.length;\n Object.keys(store.getters).forEach(function (type) {\n // skip if the target getter is not match this namespace\n if (type.slice(0, splitPos) !== namespace) { return }\n\n // extract local getter type\n var localType = type.slice(splitPos);\n\n // Add a port to the getters proxy.\n // Define as getter property because\n // we do not want to evaluate the getters in this time.\n Object.defineProperty(gettersProxy, localType, {\n get: function () { return store.getters[type]; },\n enumerable: true\n });\n });\n\n return gettersProxy\n}\n\nfunction registerMutation (store, type, handler, local) {\n var entry = store._mutations[type] || (store._mutations[type] = []);\n entry.push(function wrappedMutationHandler (payload) {\n handler.call(store, local.state, payload);\n });\n}\n\nfunction registerAction (store, type, handler, local) {\n var entry = store._actions[type] || (store._actions[type] = []);\n entry.push(function wrappedActionHandler (payload, cb) {\n var res = handler.call(store, {\n dispatch: local.dispatch,\n commit: local.commit,\n getters: local.getters,\n state: local.state,\n rootGetters: store.getters,\n rootState: store.state\n }, payload, cb);\n if (!isPromise(res)) {\n res = Promise.resolve(res);\n }\n if (store._devtoolHook) {\n return res.catch(function (err) {\n store._devtoolHook.emit('vuex:error', err);\n throw err\n })\n } else {\n return res\n }\n });\n}\n\nfunction registerGetter (store, type, rawGetter, local) {\n if (store._wrappedGetters[type]) {\n if (process.env.NODE_ENV !== 'production') {\n console.error((\"[vuex] duplicate getter key: \" + type));\n }\n return\n }\n store._wrappedGetters[type] = function wrappedGetter (store) {\n return rawGetter(\n local.state, // local state\n local.getters, // local getters\n store.state, // root state\n store.getters // root getters\n )\n };\n}\n\nfunction enableStrictMode (store) {\n store._vm.$watch(function () { return this._data.$$state }, function () {\n if (process.env.NODE_ENV !== 'production') {\n assert(store._committing, \"Do not mutate vuex store state outside mutation handlers.\");\n }\n }, { deep: true, sync: true });\n}\n\nfunction getNestedState (state, path) {\n return path.length\n ? path.reduce(function (state, key) { return state[key]; }, state)\n : state\n}\n\nfunction unifyObjectStyle (type, payload, options) {\n if (isObject(type) && type.type) {\n options = payload;\n payload = type;\n type = type.type;\n }\n\n if (process.env.NODE_ENV !== 'production') {\n assert(typeof type === 'string', (\"Expects string as the type, but found \" + (typeof type) + \".\"));\n }\n\n return { type: type, payload: payload, options: options }\n}\n\nfunction install (_Vue) {\n if (Vue && _Vue === Vue) {\n if (process.env.NODE_ENV !== 'production') {\n console.error(\n '[vuex] already installed. Vue.use(Vuex) should be called only once.'\n );\n }\n return\n }\n Vue = _Vue;\n applyMixin(Vue);\n}\n\nvar mapState = normalizeNamespace(function (namespace, states) {\n var res = {};\n normalizeMap(states).forEach(function (ref) {\n var key = ref.key;\n var val = ref.val;\n\n res[key] = function mappedState () {\n var state = this.$store.state;\n var getters = this.$store.getters;\n if (namespace) {\n var module = getModuleByNamespace(this.$store, 'mapState', namespace);\n if (!module) {\n return\n }\n state = module.context.state;\n getters = module.context.getters;\n }\n return typeof val === 'function'\n ? val.call(this, state, getters)\n : state[val]\n };\n // mark vuex getter for devtools\n res[key].vuex = true;\n });\n return res\n});\n\nvar mapMutations = normalizeNamespace(function (namespace, mutations) {\n var res = {};\n normalizeMap(mutations).forEach(function (ref) {\n var key = ref.key;\n var val = ref.val;\n\n res[key] = function mappedMutation () {\n var args = [], len = arguments.length;\n while ( len-- ) args[ len ] = arguments[ len ];\n\n var commit = this.$store.commit;\n if (namespace) {\n var module = getModuleByNamespace(this.$store, 'mapMutations', namespace);\n if (!module) {\n return\n }\n commit = module.context.commit;\n }\n return typeof val === 'function'\n ? val.apply(this, [commit].concat(args))\n : commit.apply(this.$store, [val].concat(args))\n };\n });\n return res\n});\n\nvar mapGetters = normalizeNamespace(function (namespace, getters) {\n var res = {};\n normalizeMap(getters).forEach(function (ref) {\n var key = ref.key;\n var val = ref.val;\n\n val = namespace + val;\n res[key] = function mappedGetter () {\n if (namespace && !getModuleByNamespace(this.$store, 'mapGetters', namespace)) {\n return\n }\n if (process.env.NODE_ENV !== 'production' && !(val in this.$store.getters)) {\n console.error((\"[vuex] unknown getter: \" + val));\n return\n }\n return this.$store.getters[val]\n };\n // mark vuex getter for devtools\n res[key].vuex = true;\n });\n return res\n});\n\nvar mapActions = normalizeNamespace(function (namespace, actions) {\n var res = {};\n normalizeMap(actions).forEach(function (ref) {\n var key = ref.key;\n var val = ref.val;\n\n res[key] = function mappedAction () {\n var args = [], len = arguments.length;\n while ( len-- ) args[ len ] = arguments[ len ];\n\n var dispatch = this.$store.dispatch;\n if (namespace) {\n var module = getModuleByNamespace(this.$store, 'mapActions', namespace);\n if (!module) {\n return\n }\n dispatch = module.context.dispatch;\n }\n return typeof val === 'function'\n ? val.apply(this, [dispatch].concat(args))\n : dispatch.apply(this.$store, [val].concat(args))\n };\n });\n return res\n});\n\nvar createNamespacedHelpers = function (namespace) { return ({\n mapState: mapState.bind(null, namespace),\n mapGetters: mapGetters.bind(null, namespace),\n mapMutations: mapMutations.bind(null, namespace),\n mapActions: mapActions.bind(null, namespace)\n}); };\n\nfunction normalizeMap (map) {\n return Array.isArray(map)\n ? map.map(function (key) { return ({ key: key, val: key }); })\n : Object.keys(map).map(function (key) { return ({ key: key, val: map[key] }); })\n}\n\nfunction normalizeNamespace (fn) {\n return function (namespace, map) {\n if (typeof namespace !== 'string') {\n map = namespace;\n namespace = '';\n } else if (namespace.charAt(namespace.length - 1) !== '/') {\n namespace += '/';\n }\n return fn(namespace, map)\n }\n}\n\nfunction getModuleByNamespace (store, helper, namespace) {\n var module = store._modulesNamespaceMap[namespace];\n if (process.env.NODE_ENV !== 'production' && !module) {\n console.error((\"[vuex] module namespace not found in \" + helper + \"(): \" + namespace));\n }\n return module\n}\n\nvar index_esm = {\n Store: Store,\n install: install,\n version: '3.0.1',\n mapState: mapState,\n mapMutations: mapMutations,\n mapGetters: mapGetters,\n mapActions: mapActions,\n createNamespacedHelpers: createNamespacedHelpers\n};\n\nexport { Store, install, mapState, mapMutations, mapGetters, mapActions, createNamespacedHelpers };\nexport default index_esm;\n","var arrayMap = require('./_arrayMap'),\n baseIteratee = require('./_baseIteratee'),\n baseMap = require('./_baseMap'),\n isArray = require('./isArray');\n\n/**\n * Creates an array of values by running each element in `collection` thru\n * `iteratee`. The iteratee is invoked with three arguments:\n * (value, index|key, collection).\n *\n * Many lodash methods are guarded to work as iteratees for methods like\n * `_.every`, `_.filter`, `_.map`, `_.mapValues`, `_.reject`, and `_.some`.\n *\n * The guarded methods are:\n * `ary`, `chunk`, `curry`, `curryRight`, `drop`, `dropRight`, `every`,\n * `fill`, `invert`, `parseInt`, `random`, `range`, `rangeRight`, `repeat`,\n * `sampleSize`, `slice`, `some`, `sortBy`, `split`, `take`, `takeRight`,\n * `template`, `trim`, `trimEnd`, `trimStart`, and `words`\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n * @example\n *\n * function square(n) {\n * return n * n;\n * }\n *\n * _.map([4, 8], square);\n * // => [16, 64]\n *\n * _.map({ 'a': 4, 'b': 8 }, square);\n * // => [16, 64] (iteration order is not guaranteed)\n *\n * var users = [\n * { 'user': 'barney' },\n * { 'user': 'fred' }\n * ];\n *\n * // The `_.property` iteratee shorthand.\n * _.map(users, 'user');\n * // => ['barney', 'fred']\n */\nfunction map(collection, iteratee) {\n var func = isArray(collection) ? arrayMap : baseMap;\n return func(collection, baseIteratee(iteratee, 3));\n}\n\nmodule.exports = map;\n","var baseGet = require('./_baseGet');\n\n/**\n * Gets the value at `path` of `object`. If the resolved value is\n * `undefined`, the `defaultValue` is returned in its place.\n *\n * @static\n * @memberOf _\n * @since 3.7.0\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to get.\n * @param {*} [defaultValue] The value returned for `undefined` resolved values.\n * @returns {*} Returns the resolved value.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n *\n * _.get(object, 'a[0].b.c');\n * // => 3\n *\n * _.get(object, ['a', '0', 'b', 'c']);\n * // => 3\n *\n * _.get(object, 'a.b.c', 'default');\n * // => 'default'\n */\nfunction get(object, path, defaultValue) {\n var result = object == null ? undefined : baseGet(object, path);\n return result === undefined ? defaultValue : result;\n}\n\nmodule.exports = get;\n","var arrayWithoutHoles = require(\"./arrayWithoutHoles\");\n\nvar iterableToArray = require(\"./iterableToArray\");\n\nvar nonIterableSpread = require(\"./nonIterableSpread\");\n\nfunction _toConsumableArray(arr) {\n return arrayWithoutHoles(arr) || iterableToArray(arr) || nonIterableSpread();\n}\n\nmodule.exports = _toConsumableArray;","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nmodule.exports = isArray;\n","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nObject.defineProperty(exports, \"withParams\", {\n enumerable: true,\n get: function get() {\n return _withParams.default;\n }\n});\nexports.regex = exports.ref = exports.len = exports.req = void 0;\n\nvar _withParams = _interopRequireDefault(require(\"../withParams\"));\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }\n\nfunction _typeof(obj) { if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\nvar req = function req(value) {\n if (Array.isArray(value)) return !!value.length;\n\n if (value === undefined || value === null) {\n return false;\n }\n\n if (value === false) {\n return true;\n }\n\n if (value instanceof Date) {\n return !isNaN(value.getTime());\n }\n\n if (_typeof(value) === 'object') {\n for (var _ in value) {\n return true;\n }\n\n return false;\n }\n\n return !!String(value).length;\n};\n\nexports.req = req;\n\nvar len = function len(value) {\n if (Array.isArray(value)) return value.length;\n\n if (_typeof(value) === 'object') {\n return Object.keys(value).length;\n }\n\n return String(value).length;\n};\n\nexports.len = len;\n\nvar ref = function ref(reference, vm, parentVm) {\n return typeof reference === 'function' ? reference.call(vm, parentVm) : parentVm[reference];\n};\n\nexports.ref = ref;\n\nvar regex = function regex(type, expr) {\n return (0, _withParams.default)({\n type: type\n }, function (value) {\n return !req(value) || expr.test(value);\n });\n};\n\nexports.regex = regex;","module.exports = require('./forEach');\n","var baseMatches = require('./_baseMatches'),\n baseMatchesProperty = require('./_baseMatchesProperty'),\n identity = require('./identity'),\n isArray = require('./isArray'),\n property = require('./property');\n\n/**\n * The base implementation of `_.iteratee`.\n *\n * @private\n * @param {*} [value=_.identity] The value to convert to an iteratee.\n * @returns {Function} Returns the iteratee.\n */\nfunction baseIteratee(value) {\n // Don't store the `typeof` result in a variable to avoid a JIT bug in Safari 9.\n // See https://bugs.webkit.org/show_bug.cgi?id=156034 for more details.\n if (typeof value == 'function') {\n return value;\n }\n if (value == null) {\n return identity;\n }\n if (typeof value == 'object') {\n return isArray(value)\n ? baseMatchesProperty(value[0], value[1])\n : baseMatches(value);\n }\n return property(value);\n}\n\nmodule.exports = baseIteratee;\n","/**\n * Gets the last element of `array`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to query.\n * @returns {*} Returns the last element of `array`.\n * @example\n *\n * _.last([1, 2, 3]);\n * // => 3\n */\nfunction last(array) {\n var length = array == null ? 0 : array.length;\n return length ? array[length - 1] : undefined;\n}\n\nmodule.exports = last;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nmodule.exports = isObject;\n","function _typeof(obj) {\n if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") {\n module.exports = _typeof = function _typeof(obj) {\n return typeof obj;\n };\n } else {\n module.exports = _typeof = function _typeof(obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n };\n }\n\n return _typeof(obj);\n}\n\nmodule.exports = _typeof;","var freeGlobal = require('./_freeGlobal');\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nmodule.exports = root;\n","var arrayFilter = require('./_arrayFilter'),\n baseFilter = require('./_baseFilter'),\n baseIteratee = require('./_baseIteratee'),\n isArray = require('./isArray');\n\n/**\n * Iterates over elements of `collection`, returning an array of all elements\n * `predicate` returns truthy for. The predicate is invoked with three\n * arguments: (value, index|key, collection).\n *\n * **Note:** Unlike `_.remove`, this method returns a new array.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n * @see _.reject\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': true },\n * { 'user': 'fred', 'age': 40, 'active': false }\n * ];\n *\n * _.filter(users, function(o) { return !o.active; });\n * // => objects for ['fred']\n *\n * // The `_.matches` iteratee shorthand.\n * _.filter(users, { 'age': 36, 'active': true });\n * // => objects for ['barney']\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.filter(users, ['active', false]);\n * // => objects for ['fred']\n *\n * // The `_.property` iteratee shorthand.\n * _.filter(users, 'active');\n * // => objects for ['barney']\n */\nfunction filter(collection, predicate) {\n var func = isArray(collection) ? arrayFilter : baseFilter;\n return func(collection, baseIteratee(predicate, 3));\n}\n\nmodule.exports = filter;\n","\"use strict\";function getIlluminant(r){return ILLUMINANTS[r]}function matrixMultiply(r,t){for(var n=[],e=0;e<r.length;e++){n[e]=[];for(var o=0;o<t[0].length;o++){for(var u=0,a=0;a<r[0].length;a++)u+=r[e][a]*t[a][o];n[e][o]=u}}return n}function getTransform(r){return TRANSFORMS[r]}function determineType(r){var t=types.find(function(t){return testColorType[t](r)});if(!t)throw new Error(\"No type found for color \"+r);return t}function toRadian(r){return r*(Math.PI/180)}function toDegree(r){return r*(180/Math.PI)}function negativeModulo(r,t){return(r%t+t)%t}function bounded(r,t){return r<t[0]?r=t[0]:r>t[1]&&(r=t[1]),r}function boundedRgb(r){return{r:bounded255(r.r),g:bounded255(r.g),b:bounded255(r.b)}}function cubeRoot(r){if(Math.cbrt)return Math.cbrt(r);var t=Math.pow(Math.abs(r),1/3);return r<0?-t:t}function convert(r,t,n){if(void 0===t)throw new Error(\"No value provided\");var e=n||determineType(t);if(e===r)return t;if(conversions[e][r])return convertNow(e,r,t);var o=conversionSteps[e],u=\"string\"==typeof o?o:o[r]||o.default;return convert(r,convertNow(e,u,t),u)}function makeColourObject(r){var t={};return types$1.forEach(function(n){Object.defineProperty(t,n,{get:function(){return convertArrayOrColour(n,r)},enumerable:!0})}),t}function adapt(r,t,n){var e=convert(\"XYZ\",r),o=convert(\"lms\",getIlluminant(t)||getIlluminant(\"D65\")),u=convert(\"lms\",getIlluminant(n)||getIlluminant(\"D65\")),a=getTransform(\"BRADFORD\"),c=matrixMultiply(matrixMultiply(matrixMultiply(getTransform(\"INVERSE_BRADFORD\"),[[o.rho/u.rho,0,0],[0,o.gamma/u.gamma,0],[0,0,o.beta/u.beta]]),a),[[e.X],[e.Y],[e.Z]]);return makeColourObject({X:c[0][0],Y:c[1][0],Z:c[2][0]})}function adjacent(r,t,n){for(var e=convert(\"hsl\",n),o=[{h:e.h,s:e.s,l:e.l}],u=0;u<t-1;u++)e.h=negativeModulo(e.h+r,360),o.push({h:e.h,s:e.s,l:e.l});return makeColourObject(o)}function brightness(r,t){var n=convert(\"hsl\",t);return n.l+=r,n.l<0?n.l=0:n.l>100&&(n.l=100),makeColourObject(n)}function complementary(r){var t=convert(\"hsl\",r);return t.h=(t.h+180)%360,makeColourObject(t)}function contrast(r,t){var n=convert(\"rgb\",t);return n.r=255*((n.r/255-.5)*r+.5),n.r<0?n.r=0:n.r>255&&(n.r=255),n.g=255*((n.g/255-.5)*r+.5),n.g<0?n.g=0:n.g>255&&(n.g=255),n.b=255*((n.b/255-.5)*r+.5),n.b<0?n.b=0:n.b>255&&(n.b=255),makeColourObject(n)}function contrastRatio(r){var t=convert(\"rgb\",r);return t=(299*t.r+587*t.g+114*t.b)/1e3>=128?{r:0,g:0,b:0}:{r:255,g:255,b:255},makeColourObject(t)}function difference(r,t,n,e){n=n||1,e=e||1;var o=convert(\"cielab\",r),u=convert(\"cielab\",t),a=Math.sqrt(Math.pow(o.a,2)+Math.pow(o.b,2)),c=a-Math.sqrt(Math.pow(u.a,2)+Math.pow(u.b,2)),i=o.L-u.L,s=o.a-u.a,l=o.b-u.b,h=Math.sqrt(Math.pow(s,2)+Math.pow(l,2)-Math.pow(c,2)),f=o.L<16?.511:.040975*o.L/(1.01765*o.L),v=.0638*a/(1.0131*a),b=Math.atan2(o.b,o.a),g=b>=0?b:b+360,p=g>=164&&g<=345?.56+Math.abs(.2*Math.cos(toRadian(g+168))):.36+Math.abs(.4*Math.cos(toRadian(g+35))),m=Math.pow(a,4)/(Math.pow(a,4)+1900),d=v*(m*p+1-m),Y=Math.pow(i/(n*f),2),M=Math.pow(c/(e*v),2),y=Math.pow(h/d,2);return Math.sqrt(Y+M+y)}function slopeMod(r,t){return r>2*t?slopeMod(r-2*t,t):r>t?2*t-r:r<0?slopeMod(r+2*t,t):r}function fade(r,t,n){var e=convert(\"rgb\",t),o=convert(\"rgb\",n),u=[e];r-=1;for(var a=(o.r-e.r)/r,c=(o.g-e.g)/r,i=(o.b-e.b)/r,s={r:e.r,g:e.g,b:e.b},l=0;l<r-1;l++)s.r=slopeMod(s.r+a,255),s.g=slopeMod(s.g+c,255),s.b=slopeMod(s.b+i,255),u.push({r:s.r,g:s.g,b:s.b});return u.push(o),makeColourObject(u)}function greyscale(r){var t=convert(\"rgb\",r),n=(t.r+t.g+t.b)/3;return t={r:n,g:n,b:n},makeColourObject(t)}function hue(r,t){var n=convert(\"hsl\",t);return n.h=negativeModulo(n.h+r,360),makeColourObject(n)}function invert(r){var t=convert(\"rgb\",r);return t.r=negativeModulo(255-t.r,255),t.g=negativeModulo(255-t.g,255),t.b=negativeModulo(255-t.b,255),makeColourObject(t)}function invertLightness(r){var t=convert(\"hsl\",r);return t.l=100-t.l,makeColourObject(t)}function mid(r,t){var n=convert(\"hsl\",r),e=convert(\"hsl\",t);return makeColourObject({h:(n.h+e.h)/2,s:(n.s+e.s)/2,l:(n.l+e.l)/2})}function multiply(r,t){var n=convert(\"hsl\",r),e=convert(\"hsl\",t),o={h:n.h,s:n.s,l:n.l/100*(e.l/100)*100};return o.l=o.l>100?100:o.l,o.l=o.l<0?0:o.l,makeColourObject(o)}function saturation(r,t){var n=convert(\"hsl\",t);return n.s+=r,n.s<0?n.s=0:n.s>100&&(n.s=100),makeColourObject(n)}function sepia(r){var t=convert(\"rgb\",r),n={};return n.r=.393*t.r+.769*t.g+.189*t.b,n.g=.349*t.r+.686*t.g+.168*t.b,n.b=.272*t.r+.534*t.g+.131*t.b,makeColourObject(n)}function shade(r,t){var n=convert(\"hsv\",t);return console.log(n),n.v+=r,n.v<0?n.v=0:n.v>100&&(n.v=100),console.log(n),makeColourObject(n)}function temperature(r){var t=convert(\"xyY\",r),n=(t.x-.332)/(t.y-.1858);return-449*Math.pow(n,3)+3525*Math.pow(n,2)-6823.3*n+5520.33}function tetrad(r){for(var t=convert(\"hsl\",r),n=[{h:t.h,s:t.s,l:t.l}],e=0;e<3;e++)t.h=(t.h+90)%360,n.push({h:t.h,s:t.s,l:t.l});return makeColourObject(n)}function triad(r){for(var t=convert(\"hsl\",r),n=[{h:t.h,s:t.s,l:t.l}],e=0;e<2;e++)t.h=(t.h+120)%360,n.push({h:t.h,s:t.s,l:t.l});return makeColourObject(n)}function complementary$1(r){var t=convert(\"hsluv\",r);return t.hu=(t.hu+180)%360,makeColourObject(t)}function triad$1(r){for(var t=convert(\"hsluv\",r),n=[{hu:t.hu,s:t.s,l:t.l}],e=0;e<2;e++)t.hu=(t.hu+120)%360,n.push({h:t.hu,s:t.s,l:t.l});return makeColourObject(n)}function tetrad$1(r){for(var t=convert(\"hsluv\",r),n=[{hu:t.hu,s:t.s,l:t.l}],e=0;e<3;e++)t.hu=(t.hu+90)%360,n.push({h:t.hu,s:t.s,l:t.l});return makeColourObject(n)}Object.defineProperty(exports,\"__esModule\",{value:!0});var ILLUMINANTS={A:{X:1.0985*100,Y:100,Z:35.585},B:{X:99.072,Y:100,Z:85.223},C:{X:98.074,Y:100,Z:118.232},D50:{X:96.422,Y:100,Z:82.521},D55:{X:95.682,Y:100,Z:92.149},D65:{X:95.047,Y:100,Z:108.883},D75:{X:94.972,Y:100,Z:122.638},E:{X:100,Y:100,Z:100},F2:{X:.99186*100,Y:100,Z:67.393},F7:{X:95.041,Y:100,Z:108.747},F11:{X:1.00962*100,Y:100,Z:64.35}},TRANSFORMS={BRADFORD:[[.8951,.2664,-.1614],[-.7502,1.7135,.0367],[.0389,-.0685,1.0296]],INVERSE_BRADFORD:[[.9869929,-.1470543,.1599627],[.4323053,.5183603,.0492912],[-.0085287,.0400428,.9684867]],SRGB_XYZ:[[.4124,.3576,.1805],[.2126,.7152,.0722],[.0193,.1192,.9505]],INVERSE_SRGB_XYZ:[[3.2406,-1.5372,-.4986],[-.9689,1.8758,.0415],[.0557,-.204,1.057]]},contains=function(r,t){var n=new Set(Object.keys(r));return t.every(function(r){return n.has(r)})},stringStartsWith=function(r,t){return\"string\"==typeof r&&r.slice(0,t.length)===t},testColorType={hex:function(r){return stringStartsWith(r,\"#\")},rgb:function(r){return contains(r,[\"r\",\"g\",\"b\"])},cssrgb:function(r){return stringStartsWith(r,\"rgb(\")},hsl:function(r){return contains(r,[\"h\",\"s\",\"l\"])},csshsl:function(r){return stringStartsWith(r,\"hsl(\")},hsv:function(r){return contains(r,[\"h\",\"s\",\"v\"])},cmyk:function(r){return contains(r,[\"c\",\"m\",\"y\",\"k\"])},yiq:function(r){return contains(r,[\"y\",\"i\",\"q\"])},XYZ:function(r){return contains(r,[\"X\",\"Y\",\"Z\"])},xyY:function(r){return contains(r,[\"x\",\"y\",\"Y\"])},lms:function(r){return contains(r,[\"rho\",\"gamma\",\"beta\"])},cielab:function(r){return contains(r,[\"L\",\"a\",\"b\"])},cieluv:function(r){return contains(r,[\"L\",\"u\",\"v\"])},cielch:function(r){return contains(r,[\"L\",\"C\",\"h\"])},hsluv:function(r){return contains(r,[\"hu\",\"s\",\"l\"])}},types=Object.keys(testColorType),epsilon=.008856,kappa=903.3,white=getIlluminant(\"D65\"),toR=function(r){return Math.pow(r,3)>epsilon?Math.pow(r,3):(116*r-16)/kappa},cielab={XYZ:function(r){var t=(r.L+16)/116,n=r.a/500+t,e=t-r.b/200,o=toR(n),u=toR(e),a=r.L>kappa*epsilon?Math.pow(t,3):r.L/kappa;return{X:o*white.X,Y:a*white.Y,Z:u*white.Z}}},cielch={cieluv:function(r){var t=toRadian(r.h),n=r.C*Math.cos(t),e=r.C*Math.sin(t);return{L:r.L,u:n,v:e}},hsluv:function(r){if(r.L>99.9999999)return{hu:r.h,s:0,l:100};if(r.L<1e-8)return{hu:r.h,s:0,l:0};for(var t=(r.L+16)/1560896,n=t>.008856?t:r.L/903.3,e=getTransform(\"INVERSE_SRGB_XYZ\"),o=[],u=0;u<3;u++)for(var a=e[u][0],c=e[u][1],i=e[u][2],s=0;s<2;s++){var l=(284517*a-94839*i)*n,h=(838422*i+769860*c+731718*a)*r.L*n-769860*s*r.L,f=(632260*i-126452*c)*n+126452*s;o.push({m:l/f,b:h/f})}var v=Number.MAX_VALUE,b=toRadian(r.h);o.forEach(function(r){var t=r.b/(Math.sin(b)-r.m*Math.cos(b));t>=0&&(v=Math.min(v,t))});var g=v;return{hu:r.h,s:r.C/g*100,l:r.L}}},cieluv={XYZ:function(r){var t=getIlluminant(\"D65\"),n=function(r){return 4*r.X/(r.X+15*r.Y+3*r.Z)}(t),e=function(r){return 9*r.Y/(r.X+15*r.Y+3*r.Z)}(t),o=1/3*(52*r.L/(r.u+13*r.L*n)-1),u=r.L>903.3*.008856?Math.pow((r.L+16)/116,3):r.L/903.3,a=-5*u,c=(u*(39*r.L/(r.v+13*r.L*e)-5)-a)/(o- -1/3);return{X:100*c,Y:100*u,Z:100*(c*o+a)}},cielch:function(r){var t=Math.sqrt(Math.pow(r.u,2)+Math.pow(r.v,2)),n=Math.atan2(r.v,r.u);return n<0&&(n+=2*Math.PI),n=toDegree(n),{L:r.L,C:t,h:n}}},rgb=function(r){return{r:255*(1-r.c)*(1-r.k),g:255*(1-r.m)*(1-r.k),b:255*(1-r.y)*(1-r.k)}},cmyk={rgb:rgb,cssrgb:function(r){var t=rgb(r),n=t.r,e=t.g,o=t.b;return\"rgb(\"+Math.round(n)+\",\"+Math.round(e)+\",\"+Math.round(o)+\")\"}},csshsl={hsl:function(r){var t=r.replace(/(hsl\\(|\\)|%|[\\s]*)/g,\"\").split(\",\").map(function(r){return parseInt(r,10)});return{h:t[0],s:t[1],l:t[2]}}},cssrgb={rgb:function(r){var t=r.replace(/((rgb\\(|\\))|[\\s]*)/g,\"\").split(\",\").map(function(r){return parseInt(r,10)});return{r:t[0],g:t[1],b:t[2]}}},hex={rgb:function(r){var t=r.replace(\"#\",\"\").match(/.{2}/g).map(function(r){return parseInt(r,16)});return{r:t[0],g:t[1],b:t[2]}}},hsl={rgb:function(r){if(0===r.s){var t=r.l/100*255;return{r:t,g:t,b:t}}var n,e,o;n=r.l>=50?r.l/100+r.s/100-r.l/100*(r.s/100):r.l/100*(1+r.s/100),e=r.l/100*2-n;var u,a,c,i=((o=r.h/360)+.333)%1,s=o,l=negativeModulo(o-.333,1);return u=6*i<1?e+6*(n-e)*i:2*i<1?n:3*i<2?e+6*(.666-i)*(n-e):e,a=6*s<1?e+6*(n-e)*s:2*s<1?n:3*s<2?e+6*(.666-s)*(n-e):e,c=6*l<1?e+6*(n-e)*l:2*l<1?n:3*l<2?e+6*(.666-l)*(n-e):e,u<0&&(u=0),a<0&&(a=0),c<0&&(c=0),{r:255*u,g:255*a,b:255*c}},csshsl:function(r){return\"hsl(\"+Math.round(r.h)+\",\"+Math.round(r.s)+\"%,\"+Math.round(r.l)+\"%)\"},hsv:function(r){var t=Object.assign({},r,{s:r.s/100,l:r.l/100}),n=t.s*(t.l<.5?t.l:1-t.l);return{h:t.h,s:100*(2*n/(t.l+n)),v:100*(t.l+n)}}},hsluv={cielch:function(r){if(r.L>99.9999999)return{L:100,C:0,h:r.hu};if(r.L<1e-8)return{L:0,C:0,h:r.hu};for(var t=(r.l+16)/1560896,n=t>.008856?t:r.l/903.3,e=getTransform(\"INVERSE_SRGB_XYZ\"),o=[],u=0;u<3;u++)for(var a=e[u][0],c=e[u][1],i=e[u][2],s=0;s<2;s++){var l=(284517*a-94839*i)*n,h=(838422*i+769860*c+731718*a)*r.l*n-769860*s*r.l,f=(632260*i-126452*c)*n+126452*s;o.push({m:l/f,b:h/f})}var v=Number.MAX_VALUE,b=toRadian(r.hu);o.forEach(function(r){var t=r.b/(Math.sin(b)-r.m*Math.cos(b));t>=0&&(v=Math.min(v,t))});var g=v;return{L:r.l,C:g/100*r.s,h:r.hu}}},hsv={hsl:function(r){var t=Object.assign({},r,{h:r.h/360,s:r.s/100,v:r.v/100});return{h:360*t.h,s:100*((2-t.s)*t.v<1?t.s*t.v/((2-t.s)*t.v):t.s*t.v/(2-(2-t.s)*t.v)),l:100*((2-t.s)*t.v/2)}}},lms={XYZ:function(r){var t=[r.rho,r.gamma,r.beta],n=getTransform(\"INVERSE_BRADFORD\").map(function(r){return t.reduce(function(t,n,e){return r[e]*n+t},0)});return{X:100*n[0],Y:100*n[1],Z:100*n[2]}}},bounded255=function(r){return bounded(r,[0,255])},slicedToArray=function(){function r(r,t){var n=[],e=!0,o=!1,u=void 0;try{for(var a,c=r[Symbol.iterator]();!(e=(a=c.next()).done)&&(n.push(a.value),!t||n.length!==t);e=!0);}catch(r){o=!0,u=r}finally{try{!e&&c.return&&c.return()}finally{if(o)throw u}}return n}return function(t,n){if(Array.isArray(t))return t;if(Symbol.iterator in Object(t))return r(t,n);throw new TypeError(\"Invalid attempt to destructure non-iterable instance\")}}(),epsilon$1=.008856,kappa$1=903.3,white$1=getIlluminant(\"D65\"),fromXYZ={rgb:function(r){var t=[r.X,r.Y,r.Z].map(function(r){return r/100}),n=getTransform(\"INVERSE_SRGB_XYZ\").map(function(r){return t.reduce(function(t,n,e){return r[e]*n+t},0)}).map(function(r){return r<=.0031308?12.92*r:1.055*Math.pow(r,1/2.4)-.055}).map(function(r){return 255*r}),e=slicedToArray(n,3);return boundedRgb({r:e[0],g:e[1],b:e[2]})},lms:function(r){var t=[r.X,r.Y,r.Z].map(function(r){return r/100}),n=getTransform(\"BRADFORD\").map(function(r){return t.reduce(function(t,n,e){return r[e]*n+t},0)});return{rho:n[0],gamma:n[1],beta:n[2]}},cielab:function(r){var t=r.X/white$1.X,n=r.Y/white$1.Y,e=r.Z/white$1.Z,o=function(r){return r>epsilon$1?cubeRoot(r):(kappa$1*r+16)/116},u=o(t),a=o(n);return{L:116*a-16,a:500*(u-a),b:200*(a-o(e))}},cieluv:function(r){var t=r.Y/white$1.Y,n=t>epsilon$1?116*cubeRoot(t)-16:kappa$1*t,e=function(r){return 4*r.X/(r.X+15*r.Y+3*r.Z)},o=function(r){return 9*r.Y/(r.X+15*r.Y+3*r.Z)};return{L:n,u:13*n*(e(r)-e(white$1)),v:13*n*(o(r)-o(white$1))}},xyY:function(r){return{x:r.X/(r.X+r.Y+r.Z),y:r.Y/(r.X+r.Y+r.Z),Y:r.Y}}},fromXYZTolms=fromXYZ.lms,fromXYZTocielab=fromXYZ.cielab,fromXYZTocieluv=fromXYZ.cieluv,fromXYZToxyY=fromXYZ.xyY,hsl$1=function(r){var t,n,e=r.r/255,o=r.g/255,u=r.b/255,a=[e,o,u].sort(),c=(a[0]+a[2])/2*100;return a[0]===a[2]?(t=0,n=0):(t=c>=50?(a[2]-a[0])/(2-a[2]-a[0])*100:(a[2]-a[0])/(a[2]+a[0])*100,(n=a[2]===e?(o-u)/(a[2]-a[0])*60:a[2]===o?60*(2+(u-e)/(a[2]-a[0])):60*(4+(e-o)/(a[2]-a[0])))<0?n+=360:n>360&&(n%=360)),{h:n,s:t,l:c}},cieluv$1=function(r){return fromXYZTocieluv(XYZ(r))},XYZ=function(r){var t=[r.r,r.g,r.b].map(function(r){return r/255}).map(function(r){return r<=.04045?r/12.92:Math.pow((r+.055)/1.055,2.4)}),n=getTransform(\"SRGB_XYZ\").map(function(r){return t.reduce(function(t,n,e){return r[e]*n+t},0)}).map(function(r){return 100*r}),e=slicedToArray(n,3);return{X:e[0],Y:e[1],Z:e[2]}},rgb$1={hex:function(r){var t=Math.round(r.r).toString(16);1===t.length&&(t=\"0\"+t);var n=Math.round(r.g).toString(16);1===n.length&&(n=\"0\"+n);var e=Math.round(r.b).toString(16);return 1===e.length&&(e=\"0\"+e),\"#\"+t+n+e},cssrgb:function(r){return\"rgb(\"+Math.round(r.r)+\",\"+Math.round(r.g)+\",\"+Math.round(r.b)+\")\"},hsl:hsl$1,csshsl:function(r){var t=hsl$1(r),n=t.h,e=t.s,o=t.l;return\"hsl(\"+Math.round(n)+\",\"+Math.round(e)+\"%,\"+Math.round(o)+\"%)\"},cmyk:function(r){var t=r.r/255,n=r.g/255,e=r.b/255,o=1-Math.max(t,n,e);return 1!==o?{c:(1-t-o)/(1-o),m:(1-n-o)/(1-o),y:(1-e-o)/(1-o),k:o}:{c:0,m:0,y:0,k:o}},yiq:function(r){var t=r.r/255*.299+r.g/255*.587+r.b/255*.114,n=r.r/255*.596+r.g/255*-.274+r.b/255*-.322,e=r.r/255*.211+r.g/255*-.523+r.b/255*.312;return n=bounded(n,[-.5957,.5957]),e=bounded(e,[-.5226,.5226]),{y:t,i:n,q:e}},XYZ:XYZ,lms:function(r){return fromXYZTolms(XYZ(r))},cielab:function(r){return fromXYZTocielab(XYZ(r))},cieluv:cieluv$1,xyY:function(r){return fromXYZToxyY(XYZ(r))}},xyY={XYZ:function(r){var t=r.x,n=r.y,e=r.Y;return{X:e/n*t,Y:e,Z:e/n*(1-t-n)}}},bound=function(r){return bounded(r,[0,255])},yiq={rgb:function(r){var t=bounded(r.i,[-.5957,.5957]),n=bounded(r.q,[-.5226,.5226]);return{r:255*bound(r.y+.956*t+.621*n),g:255*bound(r.y+-.272*t+-.647*n),b:255*bound(r.y+-1.106*t+-1.703*n)}}},conversions=Object.freeze({cielab:cielab,cielch:cielch,cieluv:cieluv,cmyk:cmyk,csshsl:csshsl,cssrgb:cssrgb,hex:hex,hsl:hsl,hsluv:hsluv,hsv:hsv,lms:lms,rgb:rgb$1,xyY:xyY,XYZ:fromXYZ,yiq:yiq}),conversionSteps={rgb:{default:\"XYZ\",csshsl:\"hsl\",hsv:\"hsl\"},hex:\"rgb\",hsl:\"rgb\",hsv:\"hsl\",csshsl:\"hsl\",cssrgb:\"rgb\",cmyk:\"rgb\",XYZ:{default:\"rgb\",cielch:\"cieluv\",hsluv:\"cieluv\"},xyY:\"XYZ\",lms:\"XYZ\",cieluv:{default:\"XYZ\",hsluv:\"cielch\"},cielch:\"cieluv\",cielab:\"XYZ\",yiq:\"rgb\",hsluv:\"cielch\"},convertNow=function(r,t,n){return conversions[r][t](n)},types$1=Object.keys(testColorType),convertArrayOrColour=function(r,t){return Array.isArray(t)?t.map(function(t){return convert(r,t)}):convert(r,t)};exports.adapt=adapt,exports.adjacent=adjacent,exports.brightness=brightness,exports.complementary=complementary,exports.contrast=contrast,exports.contrastRatio=contrastRatio,exports.convert=makeColourObject,exports.difference=difference,exports.fade=fade,exports.greyscale=greyscale,exports.hue=hue,exports.invert=invert,exports.invertLightness=invertLightness,exports.mid=mid,exports.multiply=multiply,exports.saturation=saturation,exports.sepia=sepia,exports.shade=shade,exports.temperature=temperature,exports.tetrad=tetrad,exports.triad=triad,exports.uniformComplementary=complementary$1,exports.uniformTriad=triad$1,exports.uniformTetrad=tetrad$1;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nmodule.exports = isObjectLike;\n","var objectWithoutPropertiesLoose = require(\"./objectWithoutPropertiesLoose\");\n\nfunction _objectWithoutProperties(source, excluded) {\n if (source == null) return {};\n var target = objectWithoutPropertiesLoose(source, excluded);\n var key, i;\n\n if (Object.getOwnPropertySymbols) {\n var sourceSymbolKeys = Object.getOwnPropertySymbols(source);\n\n for (i = 0; i < sourceSymbolKeys.length; i++) {\n key = sourceSymbolKeys[i];\n if (excluded.indexOf(key) >= 0) continue;\n if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue;\n target[key] = source[key];\n }\n }\n\n return target;\n}\n\nmodule.exports = _objectWithoutProperties;","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","var isFunction = require('./isFunction'),\n isLength = require('./isLength');\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nmodule.exports = isArrayLike;\n","var arrayReduce = require('./_arrayReduce'),\n baseEach = require('./_baseEach'),\n baseIteratee = require('./_baseIteratee'),\n baseReduce = require('./_baseReduce'),\n isArray = require('./isArray');\n\n/**\n * Reduces `collection` to a value which is the accumulated result of running\n * each element in `collection` thru `iteratee`, where each successive\n * invocation is supplied the return value of the previous. If `accumulator`\n * is not given, the first element of `collection` is used as the initial\n * value. The iteratee is invoked with four arguments:\n * (accumulator, value, index|key, collection).\n *\n * Many lodash methods are guarded to work as iteratees for methods like\n * `_.reduce`, `_.reduceRight`, and `_.transform`.\n *\n * The guarded methods are:\n * `assign`, `defaults`, `defaultsDeep`, `includes`, `merge`, `orderBy`,\n * and `sortBy`\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @param {*} [accumulator] The initial value.\n * @returns {*} Returns the accumulated value.\n * @see _.reduceRight\n * @example\n *\n * _.reduce([1, 2], function(sum, n) {\n * return sum + n;\n * }, 0);\n * // => 3\n *\n * _.reduce({ 'a': 1, 'b': 2, 'c': 1 }, function(result, value, key) {\n * (result[value] || (result[value] = [])).push(key);\n * return result;\n * }, {});\n * // => { '1': ['a', 'c'], '2': ['b'] } (iteration order is not guaranteed)\n */\nfunction reduce(collection, iteratee, accumulator) {\n var func = isArray(collection) ? arrayReduce : baseReduce,\n initAccum = arguments.length < 3;\n\n return func(collection, baseIteratee(iteratee, 4), accumulator, initAccum, baseEach);\n}\n\nmodule.exports = reduce;\n","var createFind = require('./_createFind'),\n findIndex = require('./findIndex');\n\n/**\n * Iterates over elements of `collection`, returning the first element\n * `predicate` returns truthy for. The predicate is invoked with three\n * arguments: (value, index|key, collection).\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to inspect.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @param {number} [fromIndex=0] The index to search from.\n * @returns {*} Returns the matched element, else `undefined`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': true },\n * { 'user': 'fred', 'age': 40, 'active': false },\n * { 'user': 'pebbles', 'age': 1, 'active': true }\n * ];\n *\n * _.find(users, function(o) { return o.age < 40; });\n * // => object for 'barney'\n *\n * // The `_.matches` iteratee shorthand.\n * _.find(users, { 'age': 1, 'active': true });\n * // => object for 'pebbles'\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.find(users, ['active', false]);\n * // => object for 'fred'\n *\n * // The `_.property` iteratee shorthand.\n * _.find(users, 'active');\n * // => object for 'barney'\n */\nvar find = createFind(findIndex);\n\nmodule.exports = find;\n","var baseIteratee = require('./_baseIteratee'),\n basePullAt = require('./_basePullAt');\n\n/**\n * Removes all elements from `array` that `predicate` returns truthy for\n * and returns an array of the removed elements. The predicate is invoked\n * with three arguments: (value, index, array).\n *\n * **Note:** Unlike `_.filter`, this method mutates `array`. Use `_.pull`\n * to pull elements from an array by value.\n *\n * @static\n * @memberOf _\n * @since 2.0.0\n * @category Array\n * @param {Array} array The array to modify.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the new array of removed elements.\n * @example\n *\n * var array = [1, 2, 3, 4];\n * var evens = _.remove(array, function(n) {\n * return n % 2 == 0;\n * });\n *\n * console.log(array);\n * // => [1, 3]\n *\n * console.log(evens);\n * // => [2, 4]\n */\nfunction remove(array, predicate) {\n var result = [];\n if (!(array && array.length)) {\n return result;\n }\n var index = -1,\n indexes = [],\n length = array.length;\n\n predicate = baseIteratee(predicate, 3);\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result.push(value);\n indexes.push(index);\n }\n }\n basePullAt(array, indexes);\n return result;\n}\n\nmodule.exports = remove;\n","var toFinite = require('./toFinite');\n\n/**\n * Converts `value` to an integer.\n *\n * **Note:** This method is loosely based on\n * [`ToInteger`](http://www.ecma-international.org/ecma-262/7.0/#sec-tointeger).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {number} Returns the converted integer.\n * @example\n *\n * _.toInteger(3.2);\n * // => 3\n *\n * _.toInteger(Number.MIN_VALUE);\n * // => 0\n *\n * _.toInteger(Infinity);\n * // => 1.7976931348623157e+308\n *\n * _.toInteger('3.2');\n * // => 3\n */\nfunction toInteger(value) {\n var result = toFinite(value),\n remainder = result % 1;\n\n return result === result ? (remainder ? result - remainder : result) : 0;\n}\n\nmodule.exports = toInteger;\n","var Symbol = require('./_Symbol'),\n getRawTag = require('./_getRawTag'),\n objectToString = require('./_objectToString');\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nmodule.exports = baseGetTag;\n","var baseIsNative = require('./_baseIsNative'),\n getValue = require('./_getValue');\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nmodule.exports = getNative;\n","var arrayLikeKeys = require('./_arrayLikeKeys'),\n baseKeys = require('./_baseKeys'),\n isArrayLike = require('./isArrayLike');\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nmodule.exports = keys;\n","var baseToString = require('./_baseToString');\n\n/**\n * Converts `value` to a string. An empty string is returned for `null`\n * and `undefined` values. The sign of `-0` is preserved.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n * @example\n *\n * _.toString(null);\n * // => ''\n *\n * _.toString(-0);\n * // => '-0'\n *\n * _.toString([1, 2, 3]);\n * // => '1,2,3'\n */\nfunction toString(value) {\n return value == null ? '' : baseToString(value);\n}\n\nmodule.exports = toString;\n","var baseMerge = require('./_baseMerge'),\n createAssigner = require('./_createAssigner');\n\n/**\n * This method is like `_.assign` except that it recursively merges own and\n * inherited enumerable string keyed properties of source objects into the\n * destination object. Source properties that resolve to `undefined` are\n * skipped if a destination value exists. Array and plain object properties\n * are merged recursively. Other objects and value types are overridden by\n * assignment. Source objects are applied from left to right. Subsequent\n * sources overwrite property assignments of previous sources.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @since 0.5.0\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var object = {\n * 'a': [{ 'b': 2 }, { 'd': 4 }]\n * };\n *\n * var other = {\n * 'a': [{ 'c': 3 }, { 'e': 5 }]\n * };\n *\n * _.merge(object, other);\n * // => { 'a': [{ 'b': 2, 'c': 3 }, { 'd': 4, 'e': 5 }] }\n */\nvar merge = createAssigner(function(object, source, srcIndex) {\n baseMerge(object, source, srcIndex);\n});\n\nmodule.exports = merge;\n","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nObject.defineProperty(exports, \"alpha\", {\n enumerable: true,\n get: function get() {\n return _alpha.default;\n }\n});\nObject.defineProperty(exports, \"alphaNum\", {\n enumerable: true,\n get: function get() {\n return _alphaNum.default;\n }\n});\nObject.defineProperty(exports, \"numeric\", {\n enumerable: true,\n get: function get() {\n return _numeric.default;\n }\n});\nObject.defineProperty(exports, \"between\", {\n enumerable: true,\n get: function get() {\n return _between.default;\n }\n});\nObject.defineProperty(exports, \"email\", {\n enumerable: true,\n get: function get() {\n return _email.default;\n }\n});\nObject.defineProperty(exports, \"ipAddress\", {\n enumerable: true,\n get: function get() {\n return _ipAddress.default;\n }\n});\nObject.defineProperty(exports, \"macAddress\", {\n enumerable: true,\n get: function get() {\n return _macAddress.default;\n }\n});\nObject.defineProperty(exports, \"maxLength\", {\n enumerable: true,\n get: function get() {\n return _maxLength.default;\n }\n});\nObject.defineProperty(exports, \"minLength\", {\n enumerable: true,\n get: function get() {\n return _minLength.default;\n }\n});\nObject.defineProperty(exports, \"required\", {\n enumerable: true,\n get: function get() {\n return _required.default;\n }\n});\nObject.defineProperty(exports, \"requiredIf\", {\n enumerable: true,\n get: function get() {\n return _requiredIf.default;\n }\n});\nObject.defineProperty(exports, \"requiredUnless\", {\n enumerable: true,\n get: function get() {\n return _requiredUnless.default;\n }\n});\nObject.defineProperty(exports, \"sameAs\", {\n enumerable: true,\n get: function get() {\n return _sameAs.default;\n }\n});\nObject.defineProperty(exports, \"url\", {\n enumerable: true,\n get: function get() {\n return _url.default;\n }\n});\nObject.defineProperty(exports, \"or\", {\n enumerable: true,\n get: function get() {\n return _or.default;\n }\n});\nObject.defineProperty(exports, \"and\", {\n enumerable: true,\n get: function get() {\n return _and.default;\n }\n});\nObject.defineProperty(exports, \"not\", {\n enumerable: true,\n get: function get() {\n return _not.default;\n }\n});\nObject.defineProperty(exports, \"minValue\", {\n enumerable: true,\n get: function get() {\n return _minValue.default;\n }\n});\nObject.defineProperty(exports, \"maxValue\", {\n enumerable: true,\n get: function get() {\n return _maxValue.default;\n }\n});\nObject.defineProperty(exports, \"integer\", {\n enumerable: true,\n get: function get() {\n return _integer.default;\n }\n});\nObject.defineProperty(exports, \"decimal\", {\n enumerable: true,\n get: function get() {\n return _decimal.default;\n }\n});\nexports.helpers = void 0;\n\nvar _alpha = _interopRequireDefault(require(\"./alpha\"));\n\nvar _alphaNum = _interopRequireDefault(require(\"./alphaNum\"));\n\nvar _numeric = _interopRequireDefault(require(\"./numeric\"));\n\nvar _between = _interopRequireDefault(require(\"./between\"));\n\nvar _email = _interopRequireDefault(require(\"./email\"));\n\nvar _ipAddress = _interopRequireDefault(require(\"./ipAddress\"));\n\nvar _macAddress = _interopRequireDefault(require(\"./macAddress\"));\n\nvar _maxLength = _interopRequireDefault(require(\"./maxLength\"));\n\nvar _minLength = _interopRequireDefault(require(\"./minLength\"));\n\nvar _required = _interopRequireDefault(require(\"./required\"));\n\nvar _requiredIf = _interopRequireDefault(require(\"./requiredIf\"));\n\nvar _requiredUnless = _interopRequireDefault(require(\"./requiredUnless\"));\n\nvar _sameAs = _interopRequireDefault(require(\"./sameAs\"));\n\nvar _url = _interopRequireDefault(require(\"./url\"));\n\nvar _or = _interopRequireDefault(require(\"./or\"));\n\nvar _and = _interopRequireDefault(require(\"./and\"));\n\nvar _not = _interopRequireDefault(require(\"./not\"));\n\nvar _minValue = _interopRequireDefault(require(\"./minValue\"));\n\nvar _maxValue = _interopRequireDefault(require(\"./maxValue\"));\n\nvar _integer = _interopRequireDefault(require(\"./integer\"));\n\nvar _decimal = _interopRequireDefault(require(\"./decimal\"));\n\nvar helpers = _interopRequireWildcard(require(\"./common\"));\n\nexports.helpers = helpers;\n\nfunction _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = Object.defineProperty && Object.getOwnPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : {}; if (desc.get || desc.set) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } } newObj.default = obj; return newObj; } }\n\nfunction _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }","var baseGetTag = require('./_baseGetTag'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nmodule.exports = isSymbol;\n","var root = require('./_root');\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nmodule.exports = Symbol;\n","var isSymbol = require('./isSymbol');\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0;\n\n/**\n * Converts `value` to a string key if it's not a string or symbol.\n *\n * @private\n * @param {*} value The value to inspect.\n * @returns {string|symbol} Returns the key.\n */\nfunction toKey(value) {\n if (typeof value == 'string' || isSymbol(value)) {\n return value;\n }\n var result = (value + '');\n return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n}\n\nmodule.exports = toKey;\n","/**\n * The base implementation of `_.slice` without an iteratee call guard.\n *\n * @private\n * @param {Array} array The array to slice.\n * @param {number} [start=0] The start position.\n * @param {number} [end=array.length] The end position.\n * @returns {Array} Returns the slice of `array`.\n */\nfunction baseSlice(array, start, end) {\n var index = -1,\n length = array.length;\n\n if (start < 0) {\n start = -start > length ? 0 : (length + start);\n }\n end = end > length ? length : end;\n if (end < 0) {\n end += length;\n }\n length = start > end ? 0 : ((end - start) >>> 0);\n start >>>= 0;\n\n var result = Array(length);\n while (++index < length) {\n result[index] = array[index + start];\n }\n return result;\n}\n\nmodule.exports = baseSlice;\n","var baseFindIndex = require('./_baseFindIndex'),\n baseIteratee = require('./_baseIteratee'),\n toInteger = require('./toInteger');\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * This method is like `_.find` except that it returns the index of the first\n * element `predicate` returns truthy for instead of the element itself.\n *\n * @static\n * @memberOf _\n * @since 1.1.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @param {number} [fromIndex=0] The index to search from.\n * @returns {number} Returns the index of the found element, else `-1`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'active': false },\n * { 'user': 'fred', 'active': false },\n * { 'user': 'pebbles', 'active': true }\n * ];\n *\n * _.findIndex(users, function(o) { return o.user == 'barney'; });\n * // => 0\n *\n * // The `_.matches` iteratee shorthand.\n * _.findIndex(users, { 'user': 'fred', 'active': false });\n * // => 1\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.findIndex(users, ['active', false]);\n * // => 0\n *\n * // The `_.property` iteratee shorthand.\n * _.findIndex(users, 'active');\n * // => 2\n */\nfunction findIndex(array, predicate, fromIndex) {\n var length = array == null ? 0 : array.length;\n if (!length) {\n return -1;\n }\n var index = fromIndex == null ? 0 : toInteger(fromIndex);\n if (index < 0) {\n index = nativeMax(length + index, 0);\n }\n return baseFindIndex(array, baseIteratee(predicate, 3), index);\n}\n\nmodule.exports = findIndex;\n","var isObject = require('./isObject'),\n now = require('./now'),\n toNumber = require('./toNumber');\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nmodule.exports = debounce;\n","/**\n * This method returns the first argument it receives.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {*} value Any value.\n * @returns {*} Returns `value`.\n * @example\n *\n * var object = { 'a': 1 };\n *\n * console.log(_.identity(object) === object);\n * // => true\n */\nfunction identity(value) {\n return value;\n}\n\nmodule.exports = identity;\n","/**\n * A specialized version of `_.map` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\nfunction arrayMap(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length,\n result = Array(length);\n\n while (++index < length) {\n result[index] = iteratee(array[index], index, array);\n }\n return result;\n}\n\nmodule.exports = arrayMap;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nmodule.exports = eq;\n","var baseIsArguments = require('./_baseIsArguments'),\n isObjectLike = require('./isObjectLike');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nmodule.exports = isArguments;\n","var root = require('./_root'),\n stubFalse = require('./stubFalse');\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nmodule.exports = isBuffer;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nmodule.exports = isIndex;\n","var DataView = require('./_DataView'),\n Map = require('./_Map'),\n Promise = require('./_Promise'),\n Set = require('./_Set'),\n WeakMap = require('./_WeakMap'),\n baseGetTag = require('./_baseGetTag'),\n toSource = require('./_toSource');\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nmodule.exports = getTag;\n","var isArray = require('./isArray'),\n isKey = require('./_isKey'),\n stringToPath = require('./_stringToPath'),\n toString = require('./toString');\n\n/**\n * Casts `value` to a path array if it's not one.\n *\n * @private\n * @param {*} value The value to inspect.\n * @param {Object} [object] The object to query keys on.\n * @returns {Array} Returns the cast property path array.\n */\nfunction castPath(value, object) {\n if (isArray(value)) {\n return value;\n }\n return isKey(value, object) ? [value] : stringToPath(toString(value));\n}\n\nmodule.exports = castPath;\n","var baseForOwn = require('./_baseForOwn'),\n createBaseEach = require('./_createBaseEach');\n\n/**\n * The base implementation of `_.forEach` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array|Object} Returns `collection`.\n */\nvar baseEach = createBaseEach(baseForOwn);\n\nmodule.exports = baseEach;\n","var assignValue = require('./_assignValue'),\n baseAssignValue = require('./_baseAssignValue');\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nmodule.exports = copyObject;\n","var baseGetTag = require('./_baseGetTag'),\n isObject = require('./isObject');\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nmodule.exports = isFunction;\n","var arrayPush = require('./_arrayPush'),\n baseFlatten = require('./_baseFlatten'),\n copyArray = require('./_copyArray'),\n isArray = require('./isArray');\n\n/**\n * Creates a new array concatenating `array` with any additional arrays\n * and/or values.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The array to concatenate.\n * @param {...*} [values] The values to concatenate.\n * @returns {Array} Returns the new concatenated array.\n * @example\n *\n * var array = [1];\n * var other = _.concat(array, 2, [3], [[4]]);\n *\n * console.log(other);\n * // => [1, 2, 3, [4]]\n *\n * console.log(array);\n * // => [1]\n */\nfunction concat() {\n var length = arguments.length;\n if (!length) {\n return [];\n }\n var args = Array(length - 1),\n array = arguments[0],\n index = length;\n\n while (index--) {\n args[index - 1] = arguments[index];\n }\n return arrayPush(isArray(array) ? copyArray(array) : [array], baseFlatten(args, 1));\n}\n\nmodule.exports = concat;\n","var baseUniq = require('./_baseUniq');\n\n/**\n * Creates a duplicate-free version of an array, using\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons, in which only the first occurrence of each element\n * is kept. The order of result values is determined by the order they occur\n * in the array.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @returns {Array} Returns the new duplicate free array.\n * @example\n *\n * _.uniq([2, 1, 2]);\n * // => [2, 1]\n */\nfunction uniq(array) {\n return (array && array.length) ? baseUniq(array) : [];\n}\n\nmodule.exports = uniq;\n","var arrayFilter = require('./_arrayFilter'),\n baseFilter = require('./_baseFilter'),\n baseIteratee = require('./_baseIteratee'),\n isArray = require('./isArray'),\n negate = require('./negate');\n\n/**\n * The opposite of `_.filter`; this method returns the elements of `collection`\n * that `predicate` does **not** return truthy for.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n * @see _.filter\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': false },\n * { 'user': 'fred', 'age': 40, 'active': true }\n * ];\n *\n * _.reject(users, function(o) { return !o.active; });\n * // => objects for ['fred']\n *\n * // The `_.matches` iteratee shorthand.\n * _.reject(users, { 'age': 40, 'active': true });\n * // => objects for ['barney']\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.reject(users, ['active', false]);\n * // => objects for ['fred']\n *\n * // The `_.property` iteratee shorthand.\n * _.reject(users, 'active');\n * // => objects for ['barney']\n */\nfunction reject(collection, predicate) {\n var func = isArray(collection) ? arrayFilter : baseFilter;\n return func(collection, negate(baseIteratee(predicate, 3)));\n}\n\nmodule.exports = reject;\n","var ListCache = require('./_ListCache'),\n stackClear = require('./_stackClear'),\n stackDelete = require('./_stackDelete'),\n stackGet = require('./_stackGet'),\n stackHas = require('./_stackHas'),\n stackSet = require('./_stackSet');\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nmodule.exports = Stack;\n","var listCacheClear = require('./_listCacheClear'),\n listCacheDelete = require('./_listCacheDelete'),\n listCacheGet = require('./_listCacheGet'),\n listCacheHas = require('./_listCacheHas'),\n listCacheSet = require('./_listCacheSet');\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nmodule.exports = ListCache;\n","var eq = require('./eq');\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nmodule.exports = assocIndexOf;\n","var getNative = require('./_getNative');\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nmodule.exports = nativeCreate;\n","var isKeyable = require('./_isKeyable');\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nmodule.exports = getMapData;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nmodule.exports = arrayPush;\n","var baseIsTypedArray = require('./_baseIsTypedArray'),\n baseUnary = require('./_baseUnary'),\n nodeUtil = require('./_nodeUtil');\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nmodule.exports = isTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nmodule.exports = baseUnary;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nmodule.exports = isPrototype;\n","var castPath = require('./_castPath'),\n toKey = require('./_toKey');\n\n/**\n * The base implementation of `_.get` without support for default values.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to get.\n * @returns {*} Returns the resolved value.\n */\nfunction baseGet(object, path) {\n path = castPath(path, object);\n\n var index = 0,\n length = path.length;\n\n while (object != null && index < length) {\n object = object[toKey(path[index++])];\n }\n return (index && index == length) ? object : undefined;\n}\n\nmodule.exports = baseGet;\n","var defineProperty = require('./_defineProperty');\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nmodule.exports = baseAssignValue;\n","var arrayLikeKeys = require('./_arrayLikeKeys'),\n baseKeysIn = require('./_baseKeysIn'),\n isArrayLike = require('./isArrayLike');\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nmodule.exports = keysIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nmodule.exports = copyArray;\n","var eq = require('./eq'),\n isArrayLike = require('./isArrayLike'),\n isIndex = require('./_isIndex'),\n isObject = require('./isObject');\n\n/**\n * Checks if the given arguments are from an iteratee call.\n *\n * @private\n * @param {*} value The potential iteratee value argument.\n * @param {*} index The potential iteratee index or key argument.\n * @param {*} object The potential iteratee object argument.\n * @returns {boolean} Returns `true` if the arguments are from an iteratee call,\n * else `false`.\n */\nfunction isIterateeCall(value, index, object) {\n if (!isObject(object)) {\n return false;\n }\n var type = typeof index;\n if (type == 'number'\n ? (isArrayLike(object) && isIndex(index, object.length))\n : (type == 'string' && index in object)\n ) {\n return eq(object[index], value);\n }\n return false;\n}\n\nmodule.exports = isIterateeCall;\n","var baseFindIndex = require('./_baseFindIndex'),\n baseIsNaN = require('./_baseIsNaN'),\n strictIndexOf = require('./_strictIndexOf');\n\n/**\n * The base implementation of `_.indexOf` without `fromIndex` bounds checks.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction baseIndexOf(array, value, fromIndex) {\n return value === value\n ? strictIndexOf(array, value, fromIndex)\n : baseFindIndex(array, baseIsNaN, fromIndex);\n}\n\nmodule.exports = baseIndexOf;\n","/**\n * lodash (Custom Build) <https://lodash.com/>\n * Build: `lodash modularize exports=\"npm\" -o ./`\n * Copyright jQuery Foundation and other contributors <https://jquery.org/>\n * Released under MIT license <https://lodash.com/license>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n */\n\n/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nfunction isArguments(value) {\n // Safari 8.1 makes `arguments.callee` enumerable in strict mode.\n return isArrayLikeObject(value) && hasOwnProperty.call(value, 'callee') &&\n (!propertyIsEnumerable.call(value, 'callee') || objectToString.call(value) == argsTag);\n}\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\n/**\n * This method is like `_.isArrayLike` except that it also checks if `value`\n * is an object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array-like object,\n * else `false`.\n * @example\n *\n * _.isArrayLikeObject([1, 2, 3]);\n * // => true\n *\n * _.isArrayLikeObject(document.body.children);\n * // => true\n *\n * _.isArrayLikeObject('abc');\n * // => false\n *\n * _.isArrayLikeObject(_.noop);\n * // => false\n */\nfunction isArrayLikeObject(value) {\n return isObjectLike(value) && isArrayLike(value);\n}\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 8-9 which returns 'object' for typed array and other constructors.\n var tag = isObject(value) ? objectToString.call(value) : '';\n return tag == funcTag || tag == genTag;\n}\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\n/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n}\n\n/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return !!value && typeof value == 'object';\n}\n\nmodule.exports = isArguments;\n","var baseIteratee = require('./_baseIteratee'),\n baseUniq = require('./_baseUniq');\n\n/**\n * This method is like `_.uniq` except that it accepts `iteratee` which is\n * invoked for each element in `array` to generate the criterion by which\n * uniqueness is computed. The order of result values is determined by the\n * order they occur in the array. The iteratee is invoked with one argument:\n * (value).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {Array} Returns the new duplicate free array.\n * @example\n *\n * _.uniqBy([2.1, 1.2, 2.3], Math.floor);\n * // => [2.1, 1.2]\n *\n * // The `_.property` iteratee shorthand.\n * _.uniqBy([{ 'x': 1 }, { 'x': 2 }, { 'x': 1 }], 'x');\n * // => [{ 'x': 1 }, { 'x': 2 }]\n */\nfunction uniqBy(array, iteratee) {\n return (array && array.length) ? baseUniq(array, baseIteratee(iteratee, 2)) : [];\n}\n\nmodule.exports = uniqBy;\n","var toString = require('./toString'),\n unescapeHtmlChar = require('./_unescapeHtmlChar');\n\n/** Used to match HTML entities and HTML characters. */\nvar reEscapedHtml = /&(?:amp|lt|gt|quot|#39);/g,\n reHasEscapedHtml = RegExp(reEscapedHtml.source);\n\n/**\n * The inverse of `_.escape`; this method converts the HTML entities\n * `&amp;`, `&lt;`, `&gt;`, `&quot;`, and `&#39;` in `string` to\n * their corresponding characters.\n *\n * **Note:** No other HTML entities are unescaped. To unescape additional\n * HTML entities use a third-party library like [_he_](https://mths.be/he).\n *\n * @static\n * @memberOf _\n * @since 0.6.0\n * @category String\n * @param {string} [string=''] The string to unescape.\n * @returns {string} Returns the unescaped string.\n * @example\n *\n * _.unescape('fred, barney, &amp; pebbles');\n * // => 'fred, barney, & pebbles'\n */\nfunction unescape(string) {\n string = toString(string);\n return (string && reHasEscapedHtml.test(string))\n ? string.replace(reEscapedHtml, unescapeHtmlChar)\n : string;\n}\n\nmodule.exports = unescape;\n","\"use strict\";function _extends(){return _extends=Object.assign||function(a){for(var b,c=1;c<arguments.length;c++)for(var d in b=arguments[c],b)Object.prototype.hasOwnProperty.call(b,d)&&(a[d]=b[d]);return a},_extends.apply(this,arguments)}var normalMerge=[\"attrs\",\"props\",\"domProps\"],toArrayMerge=[\"class\",\"style\",\"directives\"],functionalMerge=[\"on\",\"nativeOn\"],mergeJsxProps=function(a){return a.reduce(function(c,a){for(var b in a)if(!c[b])c[b]=a[b];else if(-1!==normalMerge.indexOf(b))c[b]=_extends({},c[b],a[b]);else if(-1!==toArrayMerge.indexOf(b)){var d=c[b]instanceof Array?c[b]:[c[b]],e=a[b]instanceof Array?a[b]:[a[b]];c[b]=d.concat(e)}else if(-1!==functionalMerge.indexOf(b)){for(var f in a[b])if(c[b][f]){var g=c[b][f]instanceof Array?c[b][f]:[c[b][f]],h=a[b][f]instanceof Array?a[b][f]:[a[b][f]];c[b][f]=g.concat(h)}else c[b][f]=a[b][f];}else if(\"hook\"==b)for(var i in a[b])c[b][i]=c[b][i]?mergeFn(c[b][i],a[b][i]):a[b][i];else c[b]=a[b];return c},{})},mergeFn=function(a,b){return function(){a&&a.apply(this,arguments),b&&b.apply(this,arguments)}};module.exports=mergeJsxProps;\n","var baseKeys = require('./_baseKeys'),\n getTag = require('./_getTag'),\n isArguments = require('./isArguments'),\n isArray = require('./isArray'),\n isArrayLike = require('./isArrayLike'),\n isBuffer = require('./isBuffer'),\n isPrototype = require('./_isPrototype'),\n isTypedArray = require('./isTypedArray');\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n setTag = '[object Set]';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if `value` is an empty object, collection, map, or set.\n *\n * Objects are considered empty if they have no own enumerable string keyed\n * properties.\n *\n * Array-like values such as `arguments` objects, arrays, buffers, strings, or\n * jQuery-like collections are considered empty if they have a `length` of `0`.\n * Similarly, maps and sets are considered empty if they have a `size` of `0`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is empty, else `false`.\n * @example\n *\n * _.isEmpty(null);\n * // => true\n *\n * _.isEmpty(true);\n * // => true\n *\n * _.isEmpty(1);\n * // => true\n *\n * _.isEmpty([1, 2, 3]);\n * // => false\n *\n * _.isEmpty({ 'a': 1 });\n * // => false\n */\nfunction isEmpty(value) {\n if (value == null) {\n return true;\n }\n if (isArrayLike(value) &&\n (isArray(value) || typeof value == 'string' || typeof value.splice == 'function' ||\n isBuffer(value) || isTypedArray(value) || isArguments(value))) {\n return !value.length;\n }\n var tag = getTag(value);\n if (tag == mapTag || tag == setTag) {\n return !value.size;\n }\n if (isPrototype(value)) {\n return !baseKeys(value).length;\n }\n for (var key in value) {\n if (hasOwnProperty.call(value, key)) {\n return false;\n }\n }\n return true;\n}\n\nmodule.exports = isEmpty;\n","/*!\n * vue-router v3.0.2\n * (c) 2018 Evan You\n * @license MIT\n */\n/* */\n\nfunction assert (condition, message) {\n if (!condition) {\n throw new Error((\"[vue-router] \" + message))\n }\n}\n\nfunction warn (condition, message) {\n if (process.env.NODE_ENV !== 'production' && !condition) {\n typeof console !== 'undefined' && console.warn((\"[vue-router] \" + message));\n }\n}\n\nfunction isError (err) {\n return Object.prototype.toString.call(err).indexOf('Error') > -1\n}\n\nfunction extend (a, b) {\n for (var key in b) {\n a[key] = b[key];\n }\n return a\n}\n\nvar View = {\n name: 'RouterView',\n functional: true,\n props: {\n name: {\n type: String,\n default: 'default'\n }\n },\n render: function render (_, ref) {\n var props = ref.props;\n var children = ref.children;\n var parent = ref.parent;\n var data = ref.data;\n\n // used by devtools to display a router-view badge\n data.routerView = true;\n\n // directly use parent context's createElement() function\n // so that components rendered by router-view can resolve named slots\n var h = parent.$createElement;\n var name = props.name;\n var route = parent.$route;\n var cache = parent._routerViewCache || (parent._routerViewCache = {});\n\n // determine current view depth, also check to see if the tree\n // has been toggled inactive but kept-alive.\n var depth = 0;\n var inactive = false;\n while (parent && parent._routerRoot !== parent) {\n if (parent.$vnode && parent.$vnode.data.routerView) {\n depth++;\n }\n if (parent._inactive) {\n inactive = true;\n }\n parent = parent.$parent;\n }\n data.routerViewDepth = depth;\n\n // render previous view if the tree is inactive and kept-alive\n if (inactive) {\n return h(cache[name], data, children)\n }\n\n var matched = route.matched[depth];\n // render empty node if no matched route\n if (!matched) {\n cache[name] = null;\n return h()\n }\n\n var component = cache[name] = matched.components[name];\n\n // attach instance registration hook\n // this will be called in the instance's injected lifecycle hooks\n data.registerRouteInstance = function (vm, val) {\n // val could be undefined for unregistration\n var current = matched.instances[name];\n if (\n (val && current !== vm) ||\n (!val && current === vm)\n ) {\n matched.instances[name] = val;\n }\n }\n\n // also register instance in prepatch hook\n // in case the same component instance is reused across different routes\n ;(data.hook || (data.hook = {})).prepatch = function (_, vnode) {\n matched.instances[name] = vnode.componentInstance;\n };\n\n // resolve props\n var propsToPass = data.props = resolveProps(route, matched.props && matched.props[name]);\n if (propsToPass) {\n // clone to prevent mutation\n propsToPass = data.props = extend({}, propsToPass);\n // pass non-declared props as attrs\n var attrs = data.attrs = data.attrs || {};\n for (var key in propsToPass) {\n if (!component.props || !(key in component.props)) {\n attrs[key] = propsToPass[key];\n delete propsToPass[key];\n }\n }\n }\n\n return h(component, data, children)\n }\n}\n\nfunction resolveProps (route, config) {\n switch (typeof config) {\n case 'undefined':\n return\n case 'object':\n return config\n case 'function':\n return config(route)\n case 'boolean':\n return config ? route.params : undefined\n default:\n if (process.env.NODE_ENV !== 'production') {\n warn(\n false,\n \"props in \\\"\" + (route.path) + \"\\\" is a \" + (typeof config) + \", \" +\n \"expecting an object, function or boolean.\"\n );\n }\n }\n}\n\n/* */\n\nvar encodeReserveRE = /[!'()*]/g;\nvar encodeReserveReplacer = function (c) { return '%' + c.charCodeAt(0).toString(16); };\nvar commaRE = /%2C/g;\n\n// fixed encodeURIComponent which is more conformant to RFC3986:\n// - escapes [!'()*]\n// - preserve commas\nvar encode = function (str) { return encodeURIComponent(str)\n .replace(encodeReserveRE, encodeReserveReplacer)\n .replace(commaRE, ','); };\n\nvar decode = decodeURIComponent;\n\nfunction resolveQuery (\n query,\n extraQuery,\n _parseQuery\n) {\n if ( extraQuery === void 0 ) extraQuery = {};\n\n var parse = _parseQuery || parseQuery;\n var parsedQuery;\n try {\n parsedQuery = parse(query || '');\n } catch (e) {\n process.env.NODE_ENV !== 'production' && warn(false, e.message);\n parsedQuery = {};\n }\n for (var key in extraQuery) {\n parsedQuery[key] = extraQuery[key];\n }\n return parsedQuery\n}\n\nfunction parseQuery (query) {\n var res = {};\n\n query = query.trim().replace(/^(\\?|#|&)/, '');\n\n if (!query) {\n return res\n }\n\n query.split('&').forEach(function (param) {\n var parts = param.replace(/\\+/g, ' ').split('=');\n var key = decode(parts.shift());\n var val = parts.length > 0\n ? decode(parts.join('='))\n : null;\n\n if (res[key] === undefined) {\n res[key] = val;\n } else if (Array.isArray(res[key])) {\n res[key].push(val);\n } else {\n res[key] = [res[key], val];\n }\n });\n\n return res\n}\n\nfunction stringifyQuery (obj) {\n var res = obj ? Object.keys(obj).map(function (key) {\n var val = obj[key];\n\n if (val === undefined) {\n return ''\n }\n\n if (val === null) {\n return encode(key)\n }\n\n if (Array.isArray(val)) {\n var result = [];\n val.forEach(function (val2) {\n if (val2 === undefined) {\n return\n }\n if (val2 === null) {\n result.push(encode(key));\n } else {\n result.push(encode(key) + '=' + encode(val2));\n }\n });\n return result.join('&')\n }\n\n return encode(key) + '=' + encode(val)\n }).filter(function (x) { return x.length > 0; }).join('&') : null;\n return res ? (\"?\" + res) : ''\n}\n\n/* */\n\nvar trailingSlashRE = /\\/?$/;\n\nfunction createRoute (\n record,\n location,\n redirectedFrom,\n router\n) {\n var stringifyQuery$$1 = router && router.options.stringifyQuery;\n\n var query = location.query || {};\n try {\n query = clone(query);\n } catch (e) {}\n\n var route = {\n name: location.name || (record && record.name),\n meta: (record && record.meta) || {},\n path: location.path || '/',\n hash: location.hash || '',\n query: query,\n params: location.params || {},\n fullPath: getFullPath(location, stringifyQuery$$1),\n matched: record ? formatMatch(record) : []\n };\n if (redirectedFrom) {\n route.redirectedFrom = getFullPath(redirectedFrom, stringifyQuery$$1);\n }\n return Object.freeze(route)\n}\n\nfunction clone (value) {\n if (Array.isArray(value)) {\n return value.map(clone)\n } else if (value && typeof value === 'object') {\n var res = {};\n for (var key in value) {\n res[key] = clone(value[key]);\n }\n return res\n } else {\n return value\n }\n}\n\n// the starting route that represents the initial state\nvar START = createRoute(null, {\n path: '/'\n});\n\nfunction formatMatch (record) {\n var res = [];\n while (record) {\n res.unshift(record);\n record = record.parent;\n }\n return res\n}\n\nfunction getFullPath (\n ref,\n _stringifyQuery\n) {\n var path = ref.path;\n var query = ref.query; if ( query === void 0 ) query = {};\n var hash = ref.hash; if ( hash === void 0 ) hash = '';\n\n var stringify = _stringifyQuery || stringifyQuery;\n return (path || '/') + stringify(query) + hash\n}\n\nfunction isSameRoute (a, b) {\n if (b === START) {\n return a === b\n } else if (!b) {\n return false\n } else if (a.path && b.path) {\n return (\n a.path.replace(trailingSlashRE, '') === b.path.replace(trailingSlashRE, '') &&\n a.hash === b.hash &&\n isObjectEqual(a.query, b.query)\n )\n } else if (a.name && b.name) {\n return (\n a.name === b.name &&\n a.hash === b.hash &&\n isObjectEqual(a.query, b.query) &&\n isObjectEqual(a.params, b.params)\n )\n } else {\n return false\n }\n}\n\nfunction isObjectEqual (a, b) {\n if ( a === void 0 ) a = {};\n if ( b === void 0 ) b = {};\n\n // handle null value #1566\n if (!a || !b) { return a === b }\n var aKeys = Object.keys(a);\n var bKeys = Object.keys(b);\n if (aKeys.length !== bKeys.length) {\n return false\n }\n return aKeys.every(function (key) {\n var aVal = a[key];\n var bVal = b[key];\n // check nested equality\n if (typeof aVal === 'object' && typeof bVal === 'object') {\n return isObjectEqual(aVal, bVal)\n }\n return String(aVal) === String(bVal)\n })\n}\n\nfunction isIncludedRoute (current, target) {\n return (\n current.path.replace(trailingSlashRE, '/').indexOf(\n target.path.replace(trailingSlashRE, '/')\n ) === 0 &&\n (!target.hash || current.hash === target.hash) &&\n queryIncludes(current.query, target.query)\n )\n}\n\nfunction queryIncludes (current, target) {\n for (var key in target) {\n if (!(key in current)) {\n return false\n }\n }\n return true\n}\n\n/* */\n\n// work around weird flow bug\nvar toTypes = [String, Object];\nvar eventTypes = [String, Array];\n\nvar Link = {\n name: 'RouterLink',\n props: {\n to: {\n type: toTypes,\n required: true\n },\n tag: {\n type: String,\n default: 'a'\n },\n exact: Boolean,\n append: Boolean,\n replace: Boolean,\n activeClass: String,\n exactActiveClass: String,\n event: {\n type: eventTypes,\n default: 'click'\n }\n },\n render: function render (h) {\n var this$1 = this;\n\n var router = this.$router;\n var current = this.$route;\n var ref = router.resolve(this.to, current, this.append);\n var location = ref.location;\n var route = ref.route;\n var href = ref.href;\n\n var classes = {};\n var globalActiveClass = router.options.linkActiveClass;\n var globalExactActiveClass = router.options.linkExactActiveClass;\n // Support global empty active class\n var activeClassFallback = globalActiveClass == null\n ? 'router-link-active'\n : globalActiveClass;\n var exactActiveClassFallback = globalExactActiveClass == null\n ? 'router-link-exact-active'\n : globalExactActiveClass;\n var activeClass = this.activeClass == null\n ? activeClassFallback\n : this.activeClass;\n var exactActiveClass = this.exactActiveClass == null\n ? exactActiveClassFallback\n : this.exactActiveClass;\n var compareTarget = location.path\n ? createRoute(null, location, null, router)\n : route;\n\n classes[exactActiveClass] = isSameRoute(current, compareTarget);\n classes[activeClass] = this.exact\n ? classes[exactActiveClass]\n : isIncludedRoute(current, compareTarget);\n\n var handler = function (e) {\n if (guardEvent(e)) {\n if (this$1.replace) {\n router.replace(location);\n } else {\n router.push(location);\n }\n }\n };\n\n var on = { click: guardEvent };\n if (Array.isArray(this.event)) {\n this.event.forEach(function (e) { on[e] = handler; });\n } else {\n on[this.event] = handler;\n }\n\n var data = {\n class: classes\n };\n\n if (this.tag === 'a') {\n data.on = on;\n data.attrs = { href: href };\n } else {\n // find the first <a> child and apply listener and href\n var a = findAnchor(this.$slots.default);\n if (a) {\n // in case the <a> is a static node\n a.isStatic = false;\n var aData = a.data = extend({}, a.data);\n aData.on = on;\n var aAttrs = a.data.attrs = extend({}, a.data.attrs);\n aAttrs.href = href;\n } else {\n // doesn't have <a> child, apply listener to self\n data.on = on;\n }\n }\n\n return h(this.tag, data, this.$slots.default)\n }\n}\n\nfunction guardEvent (e) {\n // don't redirect with control keys\n if (e.metaKey || e.altKey || e.ctrlKey || e.shiftKey) { return }\n // don't redirect when preventDefault called\n if (e.defaultPrevented) { return }\n // don't redirect on right click\n if (e.button !== undefined && e.button !== 0) { return }\n // don't redirect if `target=\"_blank\"`\n if (e.currentTarget && e.currentTarget.getAttribute) {\n var target = e.currentTarget.getAttribute('target');\n if (/\\b_blank\\b/i.test(target)) { return }\n }\n // this may be a Weex event which doesn't have this method\n if (e.preventDefault) {\n e.preventDefault();\n }\n return true\n}\n\nfunction findAnchor (children) {\n if (children) {\n var child;\n for (var i = 0; i < children.length; i++) {\n child = children[i];\n if (child.tag === 'a') {\n return child\n }\n if (child.children && (child = findAnchor(child.children))) {\n return child\n }\n }\n }\n}\n\nvar _Vue;\n\nfunction install (Vue) {\n if (install.installed && _Vue === Vue) { return }\n install.installed = true;\n\n _Vue = Vue;\n\n var isDef = function (v) { return v !== undefined; };\n\n var registerInstance = function (vm, callVal) {\n var i = vm.$options._parentVnode;\n if (isDef(i) && isDef(i = i.data) && isDef(i = i.registerRouteInstance)) {\n i(vm, callVal);\n }\n };\n\n Vue.mixin({\n beforeCreate: function beforeCreate () {\n if (isDef(this.$options.router)) {\n this._routerRoot = this;\n this._router = this.$options.router;\n this._router.init(this);\n Vue.util.defineReactive(this, '_route', this._router.history.current);\n } else {\n this._routerRoot = (this.$parent && this.$parent._routerRoot) || this;\n }\n registerInstance(this, this);\n },\n destroyed: function destroyed () {\n registerInstance(this);\n }\n });\n\n Object.defineProperty(Vue.prototype, '$router', {\n get: function get () { return this._routerRoot._router }\n });\n\n Object.defineProperty(Vue.prototype, '$route', {\n get: function get () { return this._routerRoot._route }\n });\n\n Vue.component('RouterView', View);\n Vue.component('RouterLink', Link);\n\n var strats = Vue.config.optionMergeStrategies;\n // use the same hook merging strategy for route hooks\n strats.beforeRouteEnter = strats.beforeRouteLeave = strats.beforeRouteUpdate = strats.created;\n}\n\n/* */\n\nvar inBrowser = typeof window !== 'undefined';\n\n/* */\n\nfunction resolvePath (\n relative,\n base,\n append\n) {\n var firstChar = relative.charAt(0);\n if (firstChar === '/') {\n return relative\n }\n\n if (firstChar === '?' || firstChar === '#') {\n return base + relative\n }\n\n var stack = base.split('/');\n\n // remove trailing segment if:\n // - not appending\n // - appending to trailing slash (last segment is empty)\n if (!append || !stack[stack.length - 1]) {\n stack.pop();\n }\n\n // resolve relative path\n var segments = relative.replace(/^\\//, '').split('/');\n for (var i = 0; i < segments.length; i++) {\n var segment = segments[i];\n if (segment === '..') {\n stack.pop();\n } else if (segment !== '.') {\n stack.push(segment);\n }\n }\n\n // ensure leading slash\n if (stack[0] !== '') {\n stack.unshift('');\n }\n\n return stack.join('/')\n}\n\nfunction parsePath (path) {\n var hash = '';\n var query = '';\n\n var hashIndex = path.indexOf('#');\n if (hashIndex >= 0) {\n hash = path.slice(hashIndex);\n path = path.slice(0, hashIndex);\n }\n\n var queryIndex = path.indexOf('?');\n if (queryIndex >= 0) {\n query = path.slice(queryIndex + 1);\n path = path.slice(0, queryIndex);\n }\n\n return {\n path: path,\n query: query,\n hash: hash\n }\n}\n\nfunction cleanPath (path) {\n return path.replace(/\\/\\//g, '/')\n}\n\nvar isarray = Array.isArray || function (arr) {\n return Object.prototype.toString.call(arr) == '[object Array]';\n};\n\n/**\n * Expose `pathToRegexp`.\n */\nvar pathToRegexp_1 = pathToRegexp;\nvar parse_1 = parse;\nvar compile_1 = compile;\nvar tokensToFunction_1 = tokensToFunction;\nvar tokensToRegExp_1 = tokensToRegExp;\n\n/**\n * The main path matching regexp utility.\n *\n * @type {RegExp}\n */\nvar PATH_REGEXP = new RegExp([\n // Match escaped characters that would otherwise appear in future matches.\n // This allows the user to escape special characters that won't transform.\n '(\\\\\\\\.)',\n // Match Express-style parameters and un-named parameters with a prefix\n // and optional suffixes. Matches appear as:\n //\n // \"/:test(\\\\d+)?\" => [\"/\", \"test\", \"\\d+\", undefined, \"?\", undefined]\n // \"/route(\\\\d+)\" => [undefined, undefined, undefined, \"\\d+\", undefined, undefined]\n // \"/*\" => [\"/\", undefined, undefined, undefined, undefined, \"*\"]\n '([\\\\/.])?(?:(?:\\\\:(\\\\w+)(?:\\\\(((?:\\\\\\\\.|[^\\\\\\\\()])+)\\\\))?|\\\\(((?:\\\\\\\\.|[^\\\\\\\\()])+)\\\\))([+*?])?|(\\\\*))'\n].join('|'), 'g');\n\n/**\n * Parse a string for the raw tokens.\n *\n * @param {string} str\n * @param {Object=} options\n * @return {!Array}\n */\nfunction parse (str, options) {\n var tokens = [];\n var key = 0;\n var index = 0;\n var path = '';\n var defaultDelimiter = options && options.delimiter || '/';\n var res;\n\n while ((res = PATH_REGEXP.exec(str)) != null) {\n var m = res[0];\n var escaped = res[1];\n var offset = res.index;\n path += str.slice(index, offset);\n index = offset + m.length;\n\n // Ignore already escaped sequences.\n if (escaped) {\n path += escaped[1];\n continue\n }\n\n var next = str[index];\n var prefix = res[2];\n var name = res[3];\n var capture = res[4];\n var group = res[5];\n var modifier = res[6];\n var asterisk = res[7];\n\n // Push the current path onto the tokens.\n if (path) {\n tokens.push(path);\n path = '';\n }\n\n var partial = prefix != null && next != null && next !== prefix;\n var repeat = modifier === '+' || modifier === '*';\n var optional = modifier === '?' || modifier === '*';\n var delimiter = res[2] || defaultDelimiter;\n var pattern = capture || group;\n\n tokens.push({\n name: name || key++,\n prefix: prefix || '',\n delimiter: delimiter,\n optional: optional,\n repeat: repeat,\n partial: partial,\n asterisk: !!asterisk,\n pattern: pattern ? escapeGroup(pattern) : (asterisk ? '.*' : '[^' + escapeString(delimiter) + ']+?')\n });\n }\n\n // Match any characters still remaining.\n if (index < str.length) {\n path += str.substr(index);\n }\n\n // If the path exists, push it onto the end.\n if (path) {\n tokens.push(path);\n }\n\n return tokens\n}\n\n/**\n * Compile a string to a template function for the path.\n *\n * @param {string} str\n * @param {Object=} options\n * @return {!function(Object=, Object=)}\n */\nfunction compile (str, options) {\n return tokensToFunction(parse(str, options))\n}\n\n/**\n * Prettier encoding of URI path segments.\n *\n * @param {string}\n * @return {string}\n */\nfunction encodeURIComponentPretty (str) {\n return encodeURI(str).replace(/[\\/?#]/g, function (c) {\n return '%' + c.charCodeAt(0).toString(16).toUpperCase()\n })\n}\n\n/**\n * Encode the asterisk parameter. Similar to `pretty`, but allows slashes.\n *\n * @param {string}\n * @return {string}\n */\nfunction encodeAsterisk (str) {\n return encodeURI(str).replace(/[?#]/g, function (c) {\n return '%' + c.charCodeAt(0).toString(16).toUpperCase()\n })\n}\n\n/**\n * Expose a method for transforming tokens into the path function.\n */\nfunction tokensToFunction (tokens) {\n // Compile all the tokens into regexps.\n var matches = new Array(tokens.length);\n\n // Compile all the patterns before compilation.\n for (var i = 0; i < tokens.length; i++) {\n if (typeof tokens[i] === 'object') {\n matches[i] = new RegExp('^(?:' + tokens[i].pattern + ')$');\n }\n }\n\n return function (obj, opts) {\n var path = '';\n var data = obj || {};\n var options = opts || {};\n var encode = options.pretty ? encodeURIComponentPretty : encodeURIComponent;\n\n for (var i = 0; i < tokens.length; i++) {\n var token = tokens[i];\n\n if (typeof token === 'string') {\n path += token;\n\n continue\n }\n\n var value = data[token.name];\n var segment;\n\n if (value == null) {\n if (token.optional) {\n // Prepend partial segment prefixes.\n if (token.partial) {\n path += token.prefix;\n }\n\n continue\n } else {\n throw new TypeError('Expected \"' + token.name + '\" to be defined')\n }\n }\n\n if (isarray(value)) {\n if (!token.repeat) {\n throw new TypeError('Expected \"' + token.name + '\" to not repeat, but received `' + JSON.stringify(value) + '`')\n }\n\n if (value.length === 0) {\n if (token.optional) {\n continue\n } else {\n throw new TypeError('Expected \"' + token.name + '\" to not be empty')\n }\n }\n\n for (var j = 0; j < value.length; j++) {\n segment = encode(value[j]);\n\n if (!matches[i].test(segment)) {\n throw new TypeError('Expected all \"' + token.name + '\" to match \"' + token.pattern + '\", but received `' + JSON.stringify(segment) + '`')\n }\n\n path += (j === 0 ? token.prefix : token.delimiter) + segment;\n }\n\n continue\n }\n\n segment = token.asterisk ? encodeAsterisk(value) : encode(value);\n\n if (!matches[i].test(segment)) {\n throw new TypeError('Expected \"' + token.name + '\" to match \"' + token.pattern + '\", but received \"' + segment + '\"')\n }\n\n path += token.prefix + segment;\n }\n\n return path\n }\n}\n\n/**\n * Escape a regular expression string.\n *\n * @param {string} str\n * @return {string}\n */\nfunction escapeString (str) {\n return str.replace(/([.+*?=^!:${}()[\\]|\\/\\\\])/g, '\\\\$1')\n}\n\n/**\n * Escape the capturing group by escaping special characters and meaning.\n *\n * @param {string} group\n * @return {string}\n */\nfunction escapeGroup (group) {\n return group.replace(/([=!:$\\/()])/g, '\\\\$1')\n}\n\n/**\n * Attach the keys as a property of the regexp.\n *\n * @param {!RegExp} re\n * @param {Array} keys\n * @return {!RegExp}\n */\nfunction attachKeys (re, keys) {\n re.keys = keys;\n return re\n}\n\n/**\n * Get the flags for a regexp from the options.\n *\n * @param {Object} options\n * @return {string}\n */\nfunction flags (options) {\n return options.sensitive ? '' : 'i'\n}\n\n/**\n * Pull out keys from a regexp.\n *\n * @param {!RegExp} path\n * @param {!Array} keys\n * @return {!RegExp}\n */\nfunction regexpToRegexp (path, keys) {\n // Use a negative lookahead to match only capturing groups.\n var groups = path.source.match(/\\((?!\\?)/g);\n\n if (groups) {\n for (var i = 0; i < groups.length; i++) {\n keys.push({\n name: i,\n prefix: null,\n delimiter: null,\n optional: false,\n repeat: false,\n partial: false,\n asterisk: false,\n pattern: null\n });\n }\n }\n\n return attachKeys(path, keys)\n}\n\n/**\n * Transform an array into a regexp.\n *\n * @param {!Array} path\n * @param {Array} keys\n * @param {!Object} options\n * @return {!RegExp}\n */\nfunction arrayToRegexp (path, keys, options) {\n var parts = [];\n\n for (var i = 0; i < path.length; i++) {\n parts.push(pathToRegexp(path[i], keys, options).source);\n }\n\n var regexp = new RegExp('(?:' + parts.join('|') + ')', flags(options));\n\n return attachKeys(regexp, keys)\n}\n\n/**\n * Create a path regexp from string input.\n *\n * @param {string} path\n * @param {!Array} keys\n * @param {!Object} options\n * @return {!RegExp}\n */\nfunction stringToRegexp (path, keys, options) {\n return tokensToRegExp(parse(path, options), keys, options)\n}\n\n/**\n * Expose a function for taking tokens and returning a RegExp.\n *\n * @param {!Array} tokens\n * @param {(Array|Object)=} keys\n * @param {Object=} options\n * @return {!RegExp}\n */\nfunction tokensToRegExp (tokens, keys, options) {\n if (!isarray(keys)) {\n options = /** @type {!Object} */ (keys || options);\n keys = [];\n }\n\n options = options || {};\n\n var strict = options.strict;\n var end = options.end !== false;\n var route = '';\n\n // Iterate over the tokens and create our regexp string.\n for (var i = 0; i < tokens.length; i++) {\n var token = tokens[i];\n\n if (typeof token === 'string') {\n route += escapeString(token);\n } else {\n var prefix = escapeString(token.prefix);\n var capture = '(?:' + token.pattern + ')';\n\n keys.push(token);\n\n if (token.repeat) {\n capture += '(?:' + prefix + capture + ')*';\n }\n\n if (token.optional) {\n if (!token.partial) {\n capture = '(?:' + prefix + '(' + capture + '))?';\n } else {\n capture = prefix + '(' + capture + ')?';\n }\n } else {\n capture = prefix + '(' + capture + ')';\n }\n\n route += capture;\n }\n }\n\n var delimiter = escapeString(options.delimiter || '/');\n var endsWithDelimiter = route.slice(-delimiter.length) === delimiter;\n\n // In non-strict mode we allow a slash at the end of match. If the path to\n // match already ends with a slash, we remove it for consistency. The slash\n // is valid at the end of a path match, not in the middle. This is important\n // in non-ending mode, where \"/test/\" shouldn't match \"/test//route\".\n if (!strict) {\n route = (endsWithDelimiter ? route.slice(0, -delimiter.length) : route) + '(?:' + delimiter + '(?=$))?';\n }\n\n if (end) {\n route += '$';\n } else {\n // In non-ending mode, we need the capturing groups to match as much as\n // possible by using a positive lookahead to the end or next path segment.\n route += strict && endsWithDelimiter ? '' : '(?=' + delimiter + '|$)';\n }\n\n return attachKeys(new RegExp('^' + route, flags(options)), keys)\n}\n\n/**\n * Normalize the given path string, returning a regular expression.\n *\n * An empty array can be passed in for the keys, which will hold the\n * placeholder key descriptions. For example, using `/user/:id`, `keys` will\n * contain `[{ name: 'id', delimiter: '/', optional: false, repeat: false }]`.\n *\n * @param {(string|RegExp|Array)} path\n * @param {(Array|Object)=} keys\n * @param {Object=} options\n * @return {!RegExp}\n */\nfunction pathToRegexp (path, keys, options) {\n if (!isarray(keys)) {\n options = /** @type {!Object} */ (keys || options);\n keys = [];\n }\n\n options = options || {};\n\n if (path instanceof RegExp) {\n return regexpToRegexp(path, /** @type {!Array} */ (keys))\n }\n\n if (isarray(path)) {\n return arrayToRegexp(/** @type {!Array} */ (path), /** @type {!Array} */ (keys), options)\n }\n\n return stringToRegexp(/** @type {string} */ (path), /** @type {!Array} */ (keys), options)\n}\npathToRegexp_1.parse = parse_1;\npathToRegexp_1.compile = compile_1;\npathToRegexp_1.tokensToFunction = tokensToFunction_1;\npathToRegexp_1.tokensToRegExp = tokensToRegExp_1;\n\n/* */\n\n// $flow-disable-line\nvar regexpCompileCache = Object.create(null);\n\nfunction fillParams (\n path,\n params,\n routeMsg\n) {\n try {\n var filler =\n regexpCompileCache[path] ||\n (regexpCompileCache[path] = pathToRegexp_1.compile(path));\n return filler(params || {}, { pretty: true })\n } catch (e) {\n if (process.env.NODE_ENV !== 'production') {\n warn(false, (\"missing param for \" + routeMsg + \": \" + (e.message)));\n }\n return ''\n }\n}\n\n/* */\n\nfunction createRouteMap (\n routes,\n oldPathList,\n oldPathMap,\n oldNameMap\n) {\n // the path list is used to control path matching priority\n var pathList = oldPathList || [];\n // $flow-disable-line\n var pathMap = oldPathMap || Object.create(null);\n // $flow-disable-line\n var nameMap = oldNameMap || Object.create(null);\n\n routes.forEach(function (route) {\n addRouteRecord(pathList, pathMap, nameMap, route);\n });\n\n // ensure wildcard routes are always at the end\n for (var i = 0, l = pathList.length; i < l; i++) {\n if (pathList[i] === '*') {\n pathList.push(pathList.splice(i, 1)[0]);\n l--;\n i--;\n }\n }\n\n return {\n pathList: pathList,\n pathMap: pathMap,\n nameMap: nameMap\n }\n}\n\nfunction addRouteRecord (\n pathList,\n pathMap,\n nameMap,\n route,\n parent,\n matchAs\n) {\n var path = route.path;\n var name = route.name;\n if (process.env.NODE_ENV !== 'production') {\n assert(path != null, \"\\\"path\\\" is required in a route configuration.\");\n assert(\n typeof route.component !== 'string',\n \"route config \\\"component\\\" for path: \" + (String(path || name)) + \" cannot be a \" +\n \"string id. Use an actual component instead.\"\n );\n }\n\n var pathToRegexpOptions = route.pathToRegexpOptions || {};\n var normalizedPath = normalizePath(\n path,\n parent,\n pathToRegexpOptions.strict\n );\n\n if (typeof route.caseSensitive === 'boolean') {\n pathToRegexpOptions.sensitive = route.caseSensitive;\n }\n\n var record = {\n path: normalizedPath,\n regex: compileRouteRegex(normalizedPath, pathToRegexpOptions),\n components: route.components || { default: route.component },\n instances: {},\n name: name,\n parent: parent,\n matchAs: matchAs,\n redirect: route.redirect,\n beforeEnter: route.beforeEnter,\n meta: route.meta || {},\n props: route.props == null\n ? {}\n : route.components\n ? route.props\n : { default: route.props }\n };\n\n if (route.children) {\n // Warn if route is named, does not redirect and has a default child route.\n // If users navigate to this route by name, the default child will\n // not be rendered (GH Issue #629)\n if (process.env.NODE_ENV !== 'production') {\n if (route.name && !route.redirect && route.children.some(function (child) { return /^\\/?$/.test(child.path); })) {\n warn(\n false,\n \"Named Route '\" + (route.name) + \"' has a default child route. \" +\n \"When navigating to this named route (:to=\\\"{name: '\" + (route.name) + \"'\\\"), \" +\n \"the default child route will not be rendered. Remove the name from \" +\n \"this route and use the name of the default child route for named \" +\n \"links instead.\"\n );\n }\n }\n route.children.forEach(function (child) {\n var childMatchAs = matchAs\n ? cleanPath((matchAs + \"/\" + (child.path)))\n : undefined;\n addRouteRecord(pathList, pathMap, nameMap, child, record, childMatchAs);\n });\n }\n\n if (route.alias !== undefined) {\n var aliases = Array.isArray(route.alias)\n ? route.alias\n : [route.alias];\n\n aliases.forEach(function (alias) {\n var aliasRoute = {\n path: alias,\n children: route.children\n };\n addRouteRecord(\n pathList,\n pathMap,\n nameMap,\n aliasRoute,\n parent,\n record.path || '/' // matchAs\n );\n });\n }\n\n if (!pathMap[record.path]) {\n pathList.push(record.path);\n pathMap[record.path] = record;\n }\n\n if (name) {\n if (!nameMap[name]) {\n nameMap[name] = record;\n } else if (process.env.NODE_ENV !== 'production' && !matchAs) {\n warn(\n false,\n \"Duplicate named routes definition: \" +\n \"{ name: \\\"\" + name + \"\\\", path: \\\"\" + (record.path) + \"\\\" }\"\n );\n }\n }\n}\n\nfunction compileRouteRegex (path, pathToRegexpOptions) {\n var regex = pathToRegexp_1(path, [], pathToRegexpOptions);\n if (process.env.NODE_ENV !== 'production') {\n var keys = Object.create(null);\n regex.keys.forEach(function (key) {\n warn(!keys[key.name], (\"Duplicate param keys in route with path: \\\"\" + path + \"\\\"\"));\n keys[key.name] = true;\n });\n }\n return regex\n}\n\nfunction normalizePath (path, parent, strict) {\n if (!strict) { path = path.replace(/\\/$/, ''); }\n if (path[0] === '/') { return path }\n if (parent == null) { return path }\n return cleanPath(((parent.path) + \"/\" + path))\n}\n\n/* */\n\nfunction normalizeLocation (\n raw,\n current,\n append,\n router\n) {\n var next = typeof raw === 'string' ? { path: raw } : raw;\n // named target\n if (next.name || next._normalized) {\n return next\n }\n\n // relative params\n if (!next.path && next.params && current) {\n next = extend({}, next);\n next._normalized = true;\n var params = extend(extend({}, current.params), next.params);\n if (current.name) {\n next.name = current.name;\n next.params = params;\n } else if (current.matched.length) {\n var rawPath = current.matched[current.matched.length - 1].path;\n next.path = fillParams(rawPath, params, (\"path \" + (current.path)));\n } else if (process.env.NODE_ENV !== 'production') {\n warn(false, \"relative params navigation requires a current route.\");\n }\n return next\n }\n\n var parsedPath = parsePath(next.path || '');\n var basePath = (current && current.path) || '/';\n var path = parsedPath.path\n ? resolvePath(parsedPath.path, basePath, append || next.append)\n : basePath;\n\n var query = resolveQuery(\n parsedPath.query,\n next.query,\n router && router.options.parseQuery\n );\n\n var hash = next.hash || parsedPath.hash;\n if (hash && hash.charAt(0) !== '#') {\n hash = \"#\" + hash;\n }\n\n return {\n _normalized: true,\n path: path,\n query: query,\n hash: hash\n }\n}\n\n/* */\n\n\n\nfunction createMatcher (\n routes,\n router\n) {\n var ref = createRouteMap(routes);\n var pathList = ref.pathList;\n var pathMap = ref.pathMap;\n var nameMap = ref.nameMap;\n\n function addRoutes (routes) {\n createRouteMap(routes, pathList, pathMap, nameMap);\n }\n\n function match (\n raw,\n currentRoute,\n redirectedFrom\n ) {\n var location = normalizeLocation(raw, currentRoute, false, router);\n var name = location.name;\n\n if (name) {\n var record = nameMap[name];\n if (process.env.NODE_ENV !== 'production') {\n warn(record, (\"Route with name '\" + name + \"' does not exist\"));\n }\n if (!record) { return _createRoute(null, location) }\n var paramNames = record.regex.keys\n .filter(function (key) { return !key.optional; })\n .map(function (key) { return key.name; });\n\n if (typeof location.params !== 'object') {\n location.params = {};\n }\n\n if (currentRoute && typeof currentRoute.params === 'object') {\n for (var key in currentRoute.params) {\n if (!(key in location.params) && paramNames.indexOf(key) > -1) {\n location.params[key] = currentRoute.params[key];\n }\n }\n }\n\n if (record) {\n location.path = fillParams(record.path, location.params, (\"named route \\\"\" + name + \"\\\"\"));\n return _createRoute(record, location, redirectedFrom)\n }\n } else if (location.path) {\n location.params = {};\n for (var i = 0; i < pathList.length; i++) {\n var path = pathList[i];\n var record$1 = pathMap[path];\n if (matchRoute(record$1.regex, location.path, location.params)) {\n return _createRoute(record$1, location, redirectedFrom)\n }\n }\n }\n // no match\n return _createRoute(null, location)\n }\n\n function redirect (\n record,\n location\n ) {\n var originalRedirect = record.redirect;\n var redirect = typeof originalRedirect === 'function'\n ? originalRedirect(createRoute(record, location, null, router))\n : originalRedirect;\n\n if (typeof redirect === 'string') {\n redirect = { path: redirect };\n }\n\n if (!redirect || typeof redirect !== 'object') {\n if (process.env.NODE_ENV !== 'production') {\n warn(\n false, (\"invalid redirect option: \" + (JSON.stringify(redirect)))\n );\n }\n return _createRoute(null, location)\n }\n\n var re = redirect;\n var name = re.name;\n var path = re.path;\n var query = location.query;\n var hash = location.hash;\n var params = location.params;\n query = re.hasOwnProperty('query') ? re.query : query;\n hash = re.hasOwnProperty('hash') ? re.hash : hash;\n params = re.hasOwnProperty('params') ? re.params : params;\n\n if (name) {\n // resolved named direct\n var targetRecord = nameMap[name];\n if (process.env.NODE_ENV !== 'production') {\n assert(targetRecord, (\"redirect failed: named route \\\"\" + name + \"\\\" not found.\"));\n }\n return match({\n _normalized: true,\n name: name,\n query: query,\n hash: hash,\n params: params\n }, undefined, location)\n } else if (path) {\n // 1. resolve relative redirect\n var rawPath = resolveRecordPath(path, record);\n // 2. resolve params\n var resolvedPath = fillParams(rawPath, params, (\"redirect route with path \\\"\" + rawPath + \"\\\"\"));\n // 3. rematch with existing query and hash\n return match({\n _normalized: true,\n path: resolvedPath,\n query: query,\n hash: hash\n }, undefined, location)\n } else {\n if (process.env.NODE_ENV !== 'production') {\n warn(false, (\"invalid redirect option: \" + (JSON.stringify(redirect))));\n }\n return _createRoute(null, location)\n }\n }\n\n function alias (\n record,\n location,\n matchAs\n ) {\n var aliasedPath = fillParams(matchAs, location.params, (\"aliased route with path \\\"\" + matchAs + \"\\\"\"));\n var aliasedMatch = match({\n _normalized: true,\n path: aliasedPath\n });\n if (aliasedMatch) {\n var matched = aliasedMatch.matched;\n var aliasedRecord = matched[matched.length - 1];\n location.params = aliasedMatch.params;\n return _createRoute(aliasedRecord, location)\n }\n return _createRoute(null, location)\n }\n\n function _createRoute (\n record,\n location,\n redirectedFrom\n ) {\n if (record && record.redirect) {\n return redirect(record, redirectedFrom || location)\n }\n if (record && record.matchAs) {\n return alias(record, location, record.matchAs)\n }\n return createRoute(record, location, redirectedFrom, router)\n }\n\n return {\n match: match,\n addRoutes: addRoutes\n }\n}\n\nfunction matchRoute (\n regex,\n path,\n params\n) {\n var m = path.match(regex);\n\n if (!m) {\n return false\n } else if (!params) {\n return true\n }\n\n for (var i = 1, len = m.length; i < len; ++i) {\n var key = regex.keys[i - 1];\n var val = typeof m[i] === 'string' ? decodeURIComponent(m[i]) : m[i];\n if (key) {\n // Fix #1994: using * with props: true generates a param named 0\n params[key.name || 'pathMatch'] = val;\n }\n }\n\n return true\n}\n\nfunction resolveRecordPath (path, record) {\n return resolvePath(path, record.parent ? record.parent.path : '/', true)\n}\n\n/* */\n\nvar positionStore = Object.create(null);\n\nfunction setupScroll () {\n // Fix for #1585 for Firefox\n // Fix for #2195 Add optional third attribute to workaround a bug in safari https://bugs.webkit.org/show_bug.cgi?id=182678\n window.history.replaceState({ key: getStateKey() }, '', window.location.href.replace(window.location.origin, ''));\n window.addEventListener('popstate', function (e) {\n saveScrollPosition();\n if (e.state && e.state.key) {\n setStateKey(e.state.key);\n }\n });\n}\n\nfunction handleScroll (\n router,\n to,\n from,\n isPop\n) {\n if (!router.app) {\n return\n }\n\n var behavior = router.options.scrollBehavior;\n if (!behavior) {\n return\n }\n\n if (process.env.NODE_ENV !== 'production') {\n assert(typeof behavior === 'function', \"scrollBehavior must be a function\");\n }\n\n // wait until re-render finishes before scrolling\n router.app.$nextTick(function () {\n var position = getScrollPosition();\n var shouldScroll = behavior.call(router, to, from, isPop ? position : null);\n\n if (!shouldScroll) {\n return\n }\n\n if (typeof shouldScroll.then === 'function') {\n shouldScroll.then(function (shouldScroll) {\n scrollToPosition((shouldScroll), position);\n }).catch(function (err) {\n if (process.env.NODE_ENV !== 'production') {\n assert(false, err.toString());\n }\n });\n } else {\n scrollToPosition(shouldScroll, position);\n }\n });\n}\n\nfunction saveScrollPosition () {\n var key = getStateKey();\n if (key) {\n positionStore[key] = {\n x: window.pageXOffset,\n y: window.pageYOffset\n };\n }\n}\n\nfunction getScrollPosition () {\n var key = getStateKey();\n if (key) {\n return positionStore[key]\n }\n}\n\nfunction getElementPosition (el, offset) {\n var docEl = document.documentElement;\n var docRect = docEl.getBoundingClientRect();\n var elRect = el.getBoundingClientRect();\n return {\n x: elRect.left - docRect.left - offset.x,\n y: elRect.top - docRect.top - offset.y\n }\n}\n\nfunction isValidPosition (obj) {\n return isNumber(obj.x) || isNumber(obj.y)\n}\n\nfunction normalizePosition (obj) {\n return {\n x: isNumber(obj.x) ? obj.x : window.pageXOffset,\n y: isNumber(obj.y) ? obj.y : window.pageYOffset\n }\n}\n\nfunction normalizeOffset (obj) {\n return {\n x: isNumber(obj.x) ? obj.x : 0,\n y: isNumber(obj.y) ? obj.y : 0\n }\n}\n\nfunction isNumber (v) {\n return typeof v === 'number'\n}\n\nfunction scrollToPosition (shouldScroll, position) {\n var isObject = typeof shouldScroll === 'object';\n if (isObject && typeof shouldScroll.selector === 'string') {\n var el = document.querySelector(shouldScroll.selector);\n if (el) {\n var offset = shouldScroll.offset && typeof shouldScroll.offset === 'object' ? shouldScroll.offset : {};\n offset = normalizeOffset(offset);\n position = getElementPosition(el, offset);\n } else if (isValidPosition(shouldScroll)) {\n position = normalizePosition(shouldScroll);\n }\n } else if (isObject && isValidPosition(shouldScroll)) {\n position = normalizePosition(shouldScroll);\n }\n\n if (position) {\n window.scrollTo(position.x, position.y);\n }\n}\n\n/* */\n\nvar supportsPushState = inBrowser && (function () {\n var ua = window.navigator.userAgent;\n\n if (\n (ua.indexOf('Android 2.') !== -1 || ua.indexOf('Android 4.0') !== -1) &&\n ua.indexOf('Mobile Safari') !== -1 &&\n ua.indexOf('Chrome') === -1 &&\n ua.indexOf('Windows Phone') === -1\n ) {\n return false\n }\n\n return window.history && 'pushState' in window.history\n})();\n\n// use User Timing api (if present) for more accurate key precision\nvar Time = inBrowser && window.performance && window.performance.now\n ? window.performance\n : Date;\n\nvar _key = genKey();\n\nfunction genKey () {\n return Time.now().toFixed(3)\n}\n\nfunction getStateKey () {\n return _key\n}\n\nfunction setStateKey (key) {\n _key = key;\n}\n\nfunction pushState (url, replace) {\n saveScrollPosition();\n // try...catch the pushState call to get around Safari\n // DOM Exception 18 where it limits to 100 pushState calls\n var history = window.history;\n try {\n if (replace) {\n history.replaceState({ key: _key }, '', url);\n } else {\n _key = genKey();\n history.pushState({ key: _key }, '', url);\n }\n } catch (e) {\n window.location[replace ? 'replace' : 'assign'](url);\n }\n}\n\nfunction replaceState (url) {\n pushState(url, true);\n}\n\n/* */\n\nfunction runQueue (queue, fn, cb) {\n var step = function (index) {\n if (index >= queue.length) {\n cb();\n } else {\n if (queue[index]) {\n fn(queue[index], function () {\n step(index + 1);\n });\n } else {\n step(index + 1);\n }\n }\n };\n step(0);\n}\n\n/* */\n\nfunction resolveAsyncComponents (matched) {\n return function (to, from, next) {\n var hasAsync = false;\n var pending = 0;\n var error = null;\n\n flatMapComponents(matched, function (def, _, match, key) {\n // if it's a function and doesn't have cid attached,\n // assume it's an async component resolve function.\n // we are not using Vue's default async resolving mechanism because\n // we want to halt the navigation until the incoming component has been\n // resolved.\n if (typeof def === 'function' && def.cid === undefined) {\n hasAsync = true;\n pending++;\n\n var resolve = once(function (resolvedDef) {\n if (isESModule(resolvedDef)) {\n resolvedDef = resolvedDef.default;\n }\n // save resolved on async factory in case it's used elsewhere\n def.resolved = typeof resolvedDef === 'function'\n ? resolvedDef\n : _Vue.extend(resolvedDef);\n match.components[key] = resolvedDef;\n pending--;\n if (pending <= 0) {\n next();\n }\n });\n\n var reject = once(function (reason) {\n var msg = \"Failed to resolve async component \" + key + \": \" + reason;\n process.env.NODE_ENV !== 'production' && warn(false, msg);\n if (!error) {\n error = isError(reason)\n ? reason\n : new Error(msg);\n next(error);\n }\n });\n\n var res;\n try {\n res = def(resolve, reject);\n } catch (e) {\n reject(e);\n }\n if (res) {\n if (typeof res.then === 'function') {\n res.then(resolve, reject);\n } else {\n // new syntax in Vue 2.3\n var comp = res.component;\n if (comp && typeof comp.then === 'function') {\n comp.then(resolve, reject);\n }\n }\n }\n }\n });\n\n if (!hasAsync) { next(); }\n }\n}\n\nfunction flatMapComponents (\n matched,\n fn\n) {\n return flatten(matched.map(function (m) {\n return Object.keys(m.components).map(function (key) { return fn(\n m.components[key],\n m.instances[key],\n m, key\n ); })\n }))\n}\n\nfunction flatten (arr) {\n return Array.prototype.concat.apply([], arr)\n}\n\nvar hasSymbol =\n typeof Symbol === 'function' &&\n typeof Symbol.toStringTag === 'symbol';\n\nfunction isESModule (obj) {\n return obj.__esModule || (hasSymbol && obj[Symbol.toStringTag] === 'Module')\n}\n\n// in Webpack 2, require.ensure now also returns a Promise\n// so the resolve/reject functions may get called an extra time\n// if the user uses an arrow function shorthand that happens to\n// return that Promise.\nfunction once (fn) {\n var called = false;\n return function () {\n var args = [], len = arguments.length;\n while ( len-- ) args[ len ] = arguments[ len ];\n\n if (called) { return }\n called = true;\n return fn.apply(this, args)\n }\n}\n\n/* */\n\nvar History = function History (router, base) {\n this.router = router;\n this.base = normalizeBase(base);\n // start with a route object that stands for \"nowhere\"\n this.current = START;\n this.pending = null;\n this.ready = false;\n this.readyCbs = [];\n this.readyErrorCbs = [];\n this.errorCbs = [];\n};\n\nHistory.prototype.listen = function listen (cb) {\n this.cb = cb;\n};\n\nHistory.prototype.onReady = function onReady (cb, errorCb) {\n if (this.ready) {\n cb();\n } else {\n this.readyCbs.push(cb);\n if (errorCb) {\n this.readyErrorCbs.push(errorCb);\n }\n }\n};\n\nHistory.prototype.onError = function onError (errorCb) {\n this.errorCbs.push(errorCb);\n};\n\nHistory.prototype.transitionTo = function transitionTo (location, onComplete, onAbort) {\n var this$1 = this;\n\n var route = this.router.match(location, this.current);\n this.confirmTransition(route, function () {\n this$1.updateRoute(route);\n onComplete && onComplete(route);\n this$1.ensureURL();\n\n // fire ready cbs once\n if (!this$1.ready) {\n this$1.ready = true;\n this$1.readyCbs.forEach(function (cb) { cb(route); });\n }\n }, function (err) {\n if (onAbort) {\n onAbort(err);\n }\n if (err && !this$1.ready) {\n this$1.ready = true;\n this$1.readyErrorCbs.forEach(function (cb) { cb(err); });\n }\n });\n};\n\nHistory.prototype.confirmTransition = function confirmTransition (route, onComplete, onAbort) {\n var this$1 = this;\n\n var current = this.current;\n var abort = function (err) {\n if (isError(err)) {\n if (this$1.errorCbs.length) {\n this$1.errorCbs.forEach(function (cb) { cb(err); });\n } else {\n warn(false, 'uncaught error during route navigation:');\n console.error(err);\n }\n }\n onAbort && onAbort(err);\n };\n if (\n isSameRoute(route, current) &&\n // in the case the route map has been dynamically appended to\n route.matched.length === current.matched.length\n ) {\n this.ensureURL();\n return abort()\n }\n\n var ref = resolveQueue(this.current.matched, route.matched);\n var updated = ref.updated;\n var deactivated = ref.deactivated;\n var activated = ref.activated;\n\n var queue = [].concat(\n // in-component leave guards\n extractLeaveGuards(deactivated),\n // global before hooks\n this.router.beforeHooks,\n // in-component update hooks\n extractUpdateHooks(updated),\n // in-config enter guards\n activated.map(function (m) { return m.beforeEnter; }),\n // async components\n resolveAsyncComponents(activated)\n );\n\n this.pending = route;\n var iterator = function (hook, next) {\n if (this$1.pending !== route) {\n return abort()\n }\n try {\n hook(route, current, function (to) {\n if (to === false || isError(to)) {\n // next(false) -> abort navigation, ensure current URL\n this$1.ensureURL(true);\n abort(to);\n } else if (\n typeof to === 'string' ||\n (typeof to === 'object' && (\n typeof to.path === 'string' ||\n typeof to.name === 'string'\n ))\n ) {\n // next('/') or next({ path: '/' }) -> redirect\n abort();\n if (typeof to === 'object' && to.replace) {\n this$1.replace(to);\n } else {\n this$1.push(to);\n }\n } else {\n // confirm transition and pass on the value\n next(to);\n }\n });\n } catch (e) {\n abort(e);\n }\n };\n\n runQueue(queue, iterator, function () {\n var postEnterCbs = [];\n var isValid = function () { return this$1.current === route; };\n // wait until async components are resolved before\n // extracting in-component enter guards\n var enterGuards = extractEnterGuards(activated, postEnterCbs, isValid);\n var queue = enterGuards.concat(this$1.router.resolveHooks);\n runQueue(queue, iterator, function () {\n if (this$1.pending !== route) {\n return abort()\n }\n this$1.pending = null;\n onComplete(route);\n if (this$1.router.app) {\n this$1.router.app.$nextTick(function () {\n postEnterCbs.forEach(function (cb) { cb(); });\n });\n }\n });\n });\n};\n\nHistory.prototype.updateRoute = function updateRoute (route) {\n var prev = this.current;\n this.current = route;\n this.cb && this.cb(route);\n this.router.afterHooks.forEach(function (hook) {\n hook && hook(route, prev);\n });\n};\n\nfunction normalizeBase (base) {\n if (!base) {\n if (inBrowser) {\n // respect <base> tag\n var baseEl = document.querySelector('base');\n base = (baseEl && baseEl.getAttribute('href')) || '/';\n // strip full URL origin\n base = base.replace(/^https?:\\/\\/[^\\/]+/, '');\n } else {\n base = '/';\n }\n }\n // make sure there's the starting slash\n if (base.charAt(0) !== '/') {\n base = '/' + base;\n }\n // remove trailing slash\n return base.replace(/\\/$/, '')\n}\n\nfunction resolveQueue (\n current,\n next\n) {\n var i;\n var max = Math.max(current.length, next.length);\n for (i = 0; i < max; i++) {\n if (current[i] !== next[i]) {\n break\n }\n }\n return {\n updated: next.slice(0, i),\n activated: next.slice(i),\n deactivated: current.slice(i)\n }\n}\n\nfunction extractGuards (\n records,\n name,\n bind,\n reverse\n) {\n var guards = flatMapComponents(records, function (def, instance, match, key) {\n var guard = extractGuard(def, name);\n if (guard) {\n return Array.isArray(guard)\n ? guard.map(function (guard) { return bind(guard, instance, match, key); })\n : bind(guard, instance, match, key)\n }\n });\n return flatten(reverse ? guards.reverse() : guards)\n}\n\nfunction extractGuard (\n def,\n key\n) {\n if (typeof def !== 'function') {\n // extend now so that global mixins are applied.\n def = _Vue.extend(def);\n }\n return def.options[key]\n}\n\nfunction extractLeaveGuards (deactivated) {\n return extractGuards(deactivated, 'beforeRouteLeave', bindGuard, true)\n}\n\nfunction extractUpdateHooks (updated) {\n return extractGuards(updated, 'beforeRouteUpdate', bindGuard)\n}\n\nfunction bindGuard (guard, instance) {\n if (instance) {\n return function boundRouteGuard () {\n return guard.apply(instance, arguments)\n }\n }\n}\n\nfunction extractEnterGuards (\n activated,\n cbs,\n isValid\n) {\n return extractGuards(activated, 'beforeRouteEnter', function (guard, _, match, key) {\n return bindEnterGuard(guard, match, key, cbs, isValid)\n })\n}\n\nfunction bindEnterGuard (\n guard,\n match,\n key,\n cbs,\n isValid\n) {\n return function routeEnterGuard (to, from, next) {\n return guard(to, from, function (cb) {\n next(cb);\n if (typeof cb === 'function') {\n cbs.push(function () {\n // #750\n // if a router-view is wrapped with an out-in transition,\n // the instance may not have been registered at this time.\n // we will need to poll for registration until current route\n // is no longer valid.\n poll(cb, match.instances, key, isValid);\n });\n }\n })\n }\n}\n\nfunction poll (\n cb, // somehow flow cannot infer this is a function\n instances,\n key,\n isValid\n) {\n if (\n instances[key] &&\n !instances[key]._isBeingDestroyed // do not reuse being destroyed instance\n ) {\n cb(instances[key]);\n } else if (isValid()) {\n setTimeout(function () {\n poll(cb, instances, key, isValid);\n }, 16);\n }\n}\n\n/* */\n\nvar HTML5History = (function (History$$1) {\n function HTML5History (router, base) {\n var this$1 = this;\n\n History$$1.call(this, router, base);\n\n var expectScroll = router.options.scrollBehavior;\n var supportsScroll = supportsPushState && expectScroll;\n\n if (supportsScroll) {\n setupScroll();\n }\n\n var initLocation = getLocation(this.base);\n window.addEventListener('popstate', function (e) {\n var current = this$1.current;\n\n // Avoiding first `popstate` event dispatched in some browsers but first\n // history route not updated since async guard at the same time.\n var location = getLocation(this$1.base);\n if (this$1.current === START && location === initLocation) {\n return\n }\n\n this$1.transitionTo(location, function (route) {\n if (supportsScroll) {\n handleScroll(router, route, current, true);\n }\n });\n });\n }\n\n if ( History$$1 ) HTML5History.__proto__ = History$$1;\n HTML5History.prototype = Object.create( History$$1 && History$$1.prototype );\n HTML5History.prototype.constructor = HTML5History;\n\n HTML5History.prototype.go = function go (n) {\n window.history.go(n);\n };\n\n HTML5History.prototype.push = function push (location, onComplete, onAbort) {\n var this$1 = this;\n\n var ref = this;\n var fromRoute = ref.current;\n this.transitionTo(location, function (route) {\n pushState(cleanPath(this$1.base + route.fullPath));\n handleScroll(this$1.router, route, fromRoute, false);\n onComplete && onComplete(route);\n }, onAbort);\n };\n\n HTML5History.prototype.replace = function replace (location, onComplete, onAbort) {\n var this$1 = this;\n\n var ref = this;\n var fromRoute = ref.current;\n this.transitionTo(location, function (route) {\n replaceState(cleanPath(this$1.base + route.fullPath));\n handleScroll(this$1.router, route, fromRoute, false);\n onComplete && onComplete(route);\n }, onAbort);\n };\n\n HTML5History.prototype.ensureURL = function ensureURL (push) {\n if (getLocation(this.base) !== this.current.fullPath) {\n var current = cleanPath(this.base + this.current.fullPath);\n push ? pushState(current) : replaceState(current);\n }\n };\n\n HTML5History.prototype.getCurrentLocation = function getCurrentLocation () {\n return getLocation(this.base)\n };\n\n return HTML5History;\n}(History));\n\nfunction getLocation (base) {\n var path = decodeURI(window.location.pathname);\n if (base && path.indexOf(base) === 0) {\n path = path.slice(base.length);\n }\n return (path || '/') + window.location.search + window.location.hash\n}\n\n/* */\n\nvar HashHistory = (function (History$$1) {\n function HashHistory (router, base, fallback) {\n History$$1.call(this, router, base);\n // check history fallback deeplinking\n if (fallback && checkFallback(this.base)) {\n return\n }\n ensureSlash();\n }\n\n if ( History$$1 ) HashHistory.__proto__ = History$$1;\n HashHistory.prototype = Object.create( History$$1 && History$$1.prototype );\n HashHistory.prototype.constructor = HashHistory;\n\n // this is delayed until the app mounts\n // to avoid the hashchange listener being fired too early\n HashHistory.prototype.setupListeners = function setupListeners () {\n var this$1 = this;\n\n var router = this.router;\n var expectScroll = router.options.scrollBehavior;\n var supportsScroll = supportsPushState && expectScroll;\n\n if (supportsScroll) {\n setupScroll();\n }\n\n window.addEventListener(supportsPushState ? 'popstate' : 'hashchange', function () {\n var current = this$1.current;\n if (!ensureSlash()) {\n return\n }\n this$1.transitionTo(getHash(), function (route) {\n if (supportsScroll) {\n handleScroll(this$1.router, route, current, true);\n }\n if (!supportsPushState) {\n replaceHash(route.fullPath);\n }\n });\n });\n };\n\n HashHistory.prototype.push = function push (location, onComplete, onAbort) {\n var this$1 = this;\n\n var ref = this;\n var fromRoute = ref.current;\n this.transitionTo(location, function (route) {\n pushHash(route.fullPath);\n handleScroll(this$1.router, route, fromRoute, false);\n onComplete && onComplete(route);\n }, onAbort);\n };\n\n HashHistory.prototype.replace = function replace (location, onComplete, onAbort) {\n var this$1 = this;\n\n var ref = this;\n var fromRoute = ref.current;\n this.transitionTo(location, function (route) {\n replaceHash(route.fullPath);\n handleScroll(this$1.router, route, fromRoute, false);\n onComplete && onComplete(route);\n }, onAbort);\n };\n\n HashHistory.prototype.go = function go (n) {\n window.history.go(n);\n };\n\n HashHistory.prototype.ensureURL = function ensureURL (push) {\n var current = this.current.fullPath;\n if (getHash() !== current) {\n push ? pushHash(current) : replaceHash(current);\n }\n };\n\n HashHistory.prototype.getCurrentLocation = function getCurrentLocation () {\n return getHash()\n };\n\n return HashHistory;\n}(History));\n\nfunction checkFallback (base) {\n var location = getLocation(base);\n if (!/^\\/#/.test(location)) {\n window.location.replace(\n cleanPath(base + '/#' + location)\n );\n return true\n }\n}\n\nfunction ensureSlash () {\n var path = getHash();\n if (path.charAt(0) === '/') {\n return true\n }\n replaceHash('/' + path);\n return false\n}\n\nfunction getHash () {\n // We can't use window.location.hash here because it's not\n // consistent across browsers - Firefox will pre-decode it!\n var href = window.location.href;\n var index = href.indexOf('#');\n return index === -1 ? '' : decodeURI(href.slice(index + 1))\n}\n\nfunction getUrl (path) {\n var href = window.location.href;\n var i = href.indexOf('#');\n var base = i >= 0 ? href.slice(0, i) : href;\n return (base + \"#\" + path)\n}\n\nfunction pushHash (path) {\n if (supportsPushState) {\n pushState(getUrl(path));\n } else {\n window.location.hash = path;\n }\n}\n\nfunction replaceHash (path) {\n if (supportsPushState) {\n replaceState(getUrl(path));\n } else {\n window.location.replace(getUrl(path));\n }\n}\n\n/* */\n\nvar AbstractHistory = (function (History$$1) {\n function AbstractHistory (router, base) {\n History$$1.call(this, router, base);\n this.stack = [];\n this.index = -1;\n }\n\n if ( History$$1 ) AbstractHistory.__proto__ = History$$1;\n AbstractHistory.prototype = Object.create( History$$1 && History$$1.prototype );\n AbstractHistory.prototype.constructor = AbstractHistory;\n\n AbstractHistory.prototype.push = function push (location, onComplete, onAbort) {\n var this$1 = this;\n\n this.transitionTo(location, function (route) {\n this$1.stack = this$1.stack.slice(0, this$1.index + 1).concat(route);\n this$1.index++;\n onComplete && onComplete(route);\n }, onAbort);\n };\n\n AbstractHistory.prototype.replace = function replace (location, onComplete, onAbort) {\n var this$1 = this;\n\n this.transitionTo(location, function (route) {\n this$1.stack = this$1.stack.slice(0, this$1.index).concat(route);\n onComplete && onComplete(route);\n }, onAbort);\n };\n\n AbstractHistory.prototype.go = function go (n) {\n var this$1 = this;\n\n var targetIndex = this.index + n;\n if (targetIndex < 0 || targetIndex >= this.stack.length) {\n return\n }\n var route = this.stack[targetIndex];\n this.confirmTransition(route, function () {\n this$1.index = targetIndex;\n this$1.updateRoute(route);\n });\n };\n\n AbstractHistory.prototype.getCurrentLocation = function getCurrentLocation () {\n var current = this.stack[this.stack.length - 1];\n return current ? current.fullPath : '/'\n };\n\n AbstractHistory.prototype.ensureURL = function ensureURL () {\n // noop\n };\n\n return AbstractHistory;\n}(History));\n\n/* */\n\n\n\nvar VueRouter = function VueRouter (options) {\n if ( options === void 0 ) options = {};\n\n this.app = null;\n this.apps = [];\n this.options = options;\n this.beforeHooks = [];\n this.resolveHooks = [];\n this.afterHooks = [];\n this.matcher = createMatcher(options.routes || [], this);\n\n var mode = options.mode || 'hash';\n this.fallback = mode === 'history' && !supportsPushState && options.fallback !== false;\n if (this.fallback) {\n mode = 'hash';\n }\n if (!inBrowser) {\n mode = 'abstract';\n }\n this.mode = mode;\n\n switch (mode) {\n case 'history':\n this.history = new HTML5History(this, options.base);\n break\n case 'hash':\n this.history = new HashHistory(this, options.base, this.fallback);\n break\n case 'abstract':\n this.history = new AbstractHistory(this, options.base);\n break\n default:\n if (process.env.NODE_ENV !== 'production') {\n assert(false, (\"invalid mode: \" + mode));\n }\n }\n};\n\nvar prototypeAccessors = { currentRoute: { configurable: true } };\n\nVueRouter.prototype.match = function match (\n raw,\n current,\n redirectedFrom\n) {\n return this.matcher.match(raw, current, redirectedFrom)\n};\n\nprototypeAccessors.currentRoute.get = function () {\n return this.history && this.history.current\n};\n\nVueRouter.prototype.init = function init (app /* Vue component instance */) {\n var this$1 = this;\n\n process.env.NODE_ENV !== 'production' && assert(\n install.installed,\n \"not installed. Make sure to call `Vue.use(VueRouter)` \" +\n \"before creating root instance.\"\n );\n\n this.apps.push(app);\n\n // main app already initialized.\n if (this.app) {\n return\n }\n\n this.app = app;\n\n var history = this.history;\n\n if (history instanceof HTML5History) {\n history.transitionTo(history.getCurrentLocation());\n } else if (history instanceof HashHistory) {\n var setupHashListener = function () {\n history.setupListeners();\n };\n history.transitionTo(\n history.getCurrentLocation(),\n setupHashListener,\n setupHashListener\n );\n }\n\n history.listen(function (route) {\n this$1.apps.forEach(function (app) {\n app._route = route;\n });\n });\n};\n\nVueRouter.prototype.beforeEach = function beforeEach (fn) {\n return registerHook(this.beforeHooks, fn)\n};\n\nVueRouter.prototype.beforeResolve = function beforeResolve (fn) {\n return registerHook(this.resolveHooks, fn)\n};\n\nVueRouter.prototype.afterEach = function afterEach (fn) {\n return registerHook(this.afterHooks, fn)\n};\n\nVueRouter.prototype.onReady = function onReady (cb, errorCb) {\n this.history.onReady(cb, errorCb);\n};\n\nVueRouter.prototype.onError = function onError (errorCb) {\n this.history.onError(errorCb);\n};\n\nVueRouter.prototype.push = function push (location, onComplete, onAbort) {\n this.history.push(location, onComplete, onAbort);\n};\n\nVueRouter.prototype.replace = function replace (location, onComplete, onAbort) {\n this.history.replace(location, onComplete, onAbort);\n};\n\nVueRouter.prototype.go = function go (n) {\n this.history.go(n);\n};\n\nVueRouter.prototype.back = function back () {\n this.go(-1);\n};\n\nVueRouter.prototype.forward = function forward () {\n this.go(1);\n};\n\nVueRouter.prototype.getMatchedComponents = function getMatchedComponents (to) {\n var route = to\n ? to.matched\n ? to\n : this.resolve(to).route\n : this.currentRoute;\n if (!route) {\n return []\n }\n return [].concat.apply([], route.matched.map(function (m) {\n return Object.keys(m.components).map(function (key) {\n return m.components[key]\n })\n }))\n};\n\nVueRouter.prototype.resolve = function resolve (\n to,\n current,\n append\n) {\n var location = normalizeLocation(\n to,\n current || this.history.current,\n append,\n this\n );\n var route = this.match(location, current);\n var fullPath = route.redirectedFrom || route.fullPath;\n var base = this.history.base;\n var href = createHref(base, fullPath, this.mode);\n return {\n location: location,\n route: route,\n href: href,\n // for backwards compat\n normalizedTo: location,\n resolved: route\n }\n};\n\nVueRouter.prototype.addRoutes = function addRoutes (routes) {\n this.matcher.addRoutes(routes);\n if (this.history.current !== START) {\n this.history.transitionTo(this.history.getCurrentLocation());\n }\n};\n\nObject.defineProperties( VueRouter.prototype, prototypeAccessors );\n\nfunction registerHook (list, fn) {\n list.push(fn);\n return function () {\n var i = list.indexOf(fn);\n if (i > -1) { list.splice(i, 1); }\n }\n}\n\nfunction createHref (base, fullPath, mode) {\n var path = mode === 'hash' ? '#' + fullPath : fullPath;\n return base ? cleanPath(base + '/' + path) : path\n}\n\nVueRouter.install = install;\nVueRouter.version = '3.0.2';\n\nif (inBrowser && window.Vue) {\n window.Vue.use(VueRouter);\n}\n\nexport default VueRouter;\n","var capitalize = require('./capitalize'),\n createCompounder = require('./_createCompounder');\n\n/**\n * Converts `string` to [camel case](https://en.wikipedia.org/wiki/CamelCase).\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to convert.\n * @returns {string} Returns the camel cased string.\n * @example\n *\n * _.camelCase('Foo Bar');\n * // => 'fooBar'\n *\n * _.camelCase('--foo-bar--');\n * // => 'fooBar'\n *\n * _.camelCase('__FOO_BAR__');\n * // => 'fooBar'\n */\nvar camelCase = createCompounder(function(result, word, index) {\n word = word.toLowerCase();\n return result + (index ? capitalize(word) : word);\n});\n\nmodule.exports = camelCase;\n","var getNative = require('./_getNative'),\n root = require('./_root');\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nmodule.exports = Map;\n","var mapCacheClear = require('./_mapCacheClear'),\n mapCacheDelete = require('./_mapCacheDelete'),\n mapCacheGet = require('./_mapCacheGet'),\n mapCacheHas = require('./_mapCacheHas'),\n mapCacheSet = require('./_mapCacheSet');\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nmodule.exports = MapCache;\n","/**\n * Converts `set` to an array of its values.\n *\n * @private\n * @param {Object} set The set to convert.\n * @returns {Array} Returns the values.\n */\nfunction setToArray(set) {\n var index = -1,\n result = Array(set.size);\n\n set.forEach(function(value) {\n result[++index] = value;\n });\n return result;\n}\n\nmodule.exports = setToArray;\n","var arrayFilter = require('./_arrayFilter'),\n stubArray = require('./stubArray');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nmodule.exports = getSymbols;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nmodule.exports = arrayFilter;\n","module.exports = function(module) {\n\tif (!module.webpackPolyfill) {\n\t\tmodule.deprecate = function() {};\n\t\tmodule.paths = [];\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nmodule.exports = isLength;\n","var freeGlobal = require('./_freeGlobal');\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nmodule.exports = nodeUtil;\n","var isArray = require('./isArray'),\n isSymbol = require('./isSymbol');\n\n/** Used to match property names within property paths. */\nvar reIsDeepProp = /\\.|\\[(?:[^[\\]]*|([\"'])(?:(?!\\1)[^\\\\]|\\\\.)*?\\1)\\]/,\n reIsPlainProp = /^\\w*$/;\n\n/**\n * Checks if `value` is a property name and not a property path.\n *\n * @private\n * @param {*} value The value to check.\n * @param {Object} [object] The object to query keys on.\n * @returns {boolean} Returns `true` if `value` is a property name, else `false`.\n */\nfunction isKey(value, object) {\n if (isArray(value)) {\n return false;\n }\n var type = typeof value;\n if (type == 'number' || type == 'symbol' || type == 'boolean' ||\n value == null || isSymbol(value)) {\n return true;\n }\n return reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||\n (object != null && value in Object(object));\n}\n\nmodule.exports = isKey;\n","var baseAssignValue = require('./_baseAssignValue'),\n eq = require('./eq');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nmodule.exports = assignValue;\n","var overArg = require('./_overArg');\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nmodule.exports = getPrototype;\n","var Uint8Array = require('./_Uint8Array');\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nmodule.exports = cloneArrayBuffer;\n","function _setPrototypeOf(o, p) {\n module.exports = _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) {\n o.__proto__ = p;\n return o;\n };\n\n return _setPrototypeOf(o, p);\n}\n\nmodule.exports = _setPrototypeOf;","/**\n * lodash 3.0.4 (Custom Build) <https://lodash.com/>\n * Build: `lodash modern modularize exports=\"npm\" -o ./`\n * Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n * Available under MIT license <https://lodash.com/license>\n */\n\n/** `Object#toString` result references. */\nvar arrayTag = '[object Array]',\n funcTag = '[object Function]';\n\n/** Used to detect host constructors (Safari > 5). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/**\n * Checks if `value` is object-like.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n */\nfunction isObjectLike(value) {\n return !!value && typeof value == 'object';\n}\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar fnToString = Function.prototype.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n fnToString.call(hasOwnProperty).replace(/[\\\\^$.*+?()[\\]{}|]/g, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/* Native method references for those with the same name as other `lodash` methods. */\nvar nativeIsArray = getNative(Array, 'isArray');\n\n/**\n * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)\n * of an array-like value.\n */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = object == null ? undefined : object[key];\n return isNative(value) ? value : undefined;\n}\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n */\nfunction isLength(value) {\n return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\n/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(function() { return arguments; }());\n * // => false\n */\nvar isArray = nativeIsArray || function(value) {\n return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag;\n};\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in older versions of Chrome and Safari which return 'function' for regexes\n // and Safari 8 equivalents which return 'object' for typed array constructors.\n return isObject(value) && objToString.call(value) == funcTag;\n}\n\n/**\n * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.\n * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(1);\n * // => false\n */\nfunction isObject(value) {\n // Avoid a V8 JIT bug in Chrome 19-20.\n // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n}\n\n/**\n * Checks if `value` is a native function.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function, else `false`.\n * @example\n *\n * _.isNative(Array.prototype.push);\n * // => true\n *\n * _.isNative(_);\n * // => false\n */\nfunction isNative(value) {\n if (value == null) {\n return false;\n }\n if (isFunction(value)) {\n return reIsNative.test(fnToString.call(value));\n }\n return isObjectLike(value) && reIsHostCtor.test(value);\n}\n\nmodule.exports = isArray;\n","var arrayEach = require('./_arrayEach'),\n baseEach = require('./_baseEach'),\n castFunction = require('./_castFunction'),\n isArray = require('./isArray');\n\n/**\n * Iterates over elements of `collection` and invokes `iteratee` for each element.\n * The iteratee is invoked with three arguments: (value, index|key, collection).\n * Iteratee functions may exit iteration early by explicitly returning `false`.\n *\n * **Note:** As with other \"Collections\" methods, objects with a \"length\"\n * property are iterated like arrays. To avoid this behavior use `_.forIn`\n * or `_.forOwn` for object iteration.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @alias each\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Array|Object} Returns `collection`.\n * @see _.forEachRight\n * @example\n *\n * _.forEach([1, 2], function(value) {\n * console.log(value);\n * });\n * // => Logs `1` then `2`.\n *\n * _.forEach({ 'a': 1, 'b': 2 }, function(value, key) {\n * console.log(key);\n * });\n * // => Logs 'a' then 'b' (iteration order is not guaranteed).\n */\nfunction forEach(collection, iteratee) {\n var func = isArray(collection) ? arrayEach : baseEach;\n return func(collection, castFunction(iteratee));\n}\n\nmodule.exports = forEach;\n","function _assertThisInitialized(self) {\n if (self === void 0) {\n throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n }\n\n return self;\n}\n\nmodule.exports = _assertThisInitialized;","function _getPrototypeOf(o) {\n module.exports = _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) {\n return o.__proto__ || Object.getPrototypeOf(o);\n };\n return _getPrototypeOf(o);\n}\n\nmodule.exports = _getPrototypeOf;","var toString = require('./toString'),\n upperFirst = require('./upperFirst');\n\n/**\n * Converts the first character of `string` to upper case and the remaining\n * to lower case.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to capitalize.\n * @returns {string} Returns the capitalized string.\n * @example\n *\n * _.capitalize('FRED');\n * // => 'Fred'\n */\nfunction capitalize(string) {\n return upperFirst(toString(string).toLowerCase());\n}\n\nmodule.exports = capitalize;\n","/**\n * Creates an array with all falsey values removed. The values `false`, `null`,\n * `0`, `\"\"`, `undefined`, and `NaN` are falsey.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to compact.\n * @returns {Array} Returns the new array of filtered values.\n * @example\n *\n * _.compact([0, 1, false, 2, '', 3]);\n * // => [1, 2, 3]\n */\nfunction compact(array) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (value) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nmodule.exports = compact;\n","/*!\n * vue-i18n v7.8.1 \n * (c) 2018 kazuya kawaguchi\n * Released under the MIT License.\n */\n/* */\n\n/**\n * utilites\n */\n\nfunction warn (msg, err) {\n if (typeof console !== 'undefined') {\n console.warn('[vue-i18n] ' + msg);\n /* istanbul ignore if */\n if (err) {\n console.warn(err.stack);\n }\n }\n}\n\nfunction isObject (obj) {\n return obj !== null && typeof obj === 'object'\n}\n\nvar toString = Object.prototype.toString;\nvar OBJECT_STRING = '[object Object]';\nfunction isPlainObject (obj) {\n return toString.call(obj) === OBJECT_STRING\n}\n\nfunction isNull (val) {\n return val === null || val === undefined\n}\n\nfunction parseArgs () {\n var args = [], len = arguments.length;\n while ( len-- ) args[ len ] = arguments[ len ];\n\n var locale = null;\n var params = null;\n if (args.length === 1) {\n if (isObject(args[0]) || Array.isArray(args[0])) {\n params = args[0];\n } else if (typeof args[0] === 'string') {\n locale = args[0];\n }\n } else if (args.length === 2) {\n if (typeof args[0] === 'string') {\n locale = args[0];\n }\n /* istanbul ignore if */\n if (isObject(args[1]) || Array.isArray(args[1])) {\n params = args[1];\n }\n }\n\n return { locale: locale, params: params }\n}\n\nfunction getOldChoiceIndexFixed (choice) {\n return choice\n ? choice > 1\n ? 1\n : 0\n : 1\n}\n\nfunction getChoiceIndex (choice, choicesLength) {\n choice = Math.abs(choice);\n\n if (choicesLength === 2) { return getOldChoiceIndexFixed(choice) }\n\n return choice ? Math.min(choice, 2) : 0\n}\n\nfunction fetchChoice (message, choice) {\n /* istanbul ignore if */\n if (!message && typeof message !== 'string') { return null }\n var choices = message.split('|');\n\n choice = getChoiceIndex(choice, choices.length);\n if (!choices[choice]) { return message }\n return choices[choice].trim()\n}\n\nfunction looseClone (obj) {\n return JSON.parse(JSON.stringify(obj))\n}\n\nfunction remove (arr, item) {\n if (arr.length) {\n var index = arr.indexOf(item);\n if (index > -1) {\n return arr.splice(index, 1)\n }\n }\n}\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\nfunction hasOwn (obj, key) {\n return hasOwnProperty.call(obj, key)\n}\n\nfunction merge (target) {\n var arguments$1 = arguments;\n\n var output = Object(target);\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments$1[i];\n if (source !== undefined && source !== null) {\n var key = (void 0);\n for (key in source) {\n if (hasOwn(source, key)) {\n if (isObject(source[key])) {\n output[key] = merge(output[key], source[key]);\n } else {\n output[key] = source[key];\n }\n }\n }\n }\n }\n return output\n}\n\nfunction looseEqual (a, b) {\n if (a === b) { return true }\n var isObjectA = isObject(a);\n var isObjectB = isObject(b);\n if (isObjectA && isObjectB) {\n try {\n var isArrayA = Array.isArray(a);\n var isArrayB = Array.isArray(b);\n if (isArrayA && isArrayB) {\n return a.length === b.length && a.every(function (e, i) {\n return looseEqual(e, b[i])\n })\n } else if (!isArrayA && !isArrayB) {\n var keysA = Object.keys(a);\n var keysB = Object.keys(b);\n return keysA.length === keysB.length && keysA.every(function (key) {\n return looseEqual(a[key], b[key])\n })\n } else {\n /* istanbul ignore next */\n return false\n }\n } catch (e) {\n /* istanbul ignore next */\n return false\n }\n } else if (!isObjectA && !isObjectB) {\n return String(a) === String(b)\n } else {\n return false\n }\n}\n\nvar canUseDateTimeFormat =\n typeof Intl !== 'undefined' && typeof Intl.DateTimeFormat !== 'undefined';\n\nvar canUseNumberFormat =\n typeof Intl !== 'undefined' && typeof Intl.NumberFormat !== 'undefined';\n\n/* */\n\nfunction extend (Vue) {\n // $FlowFixMe\n Object.defineProperty(Vue.prototype, '$t', {\n get: function get () {\n var this$1 = this;\n\n return function (key) {\n var values = [], len = arguments.length - 1;\n while ( len-- > 0 ) values[ len ] = arguments[ len + 1 ];\n\n var i18n = this$1.$i18n;\n return i18n._t.apply(i18n, [ key, i18n.locale, i18n._getMessages(), this$1 ].concat( values ))\n }\n }\n });\n // $FlowFixMe\n Object.defineProperty(Vue.prototype, '$tc', {\n get: function get () {\n var this$1 = this;\n\n return function (key, choice) {\n var values = [], len = arguments.length - 2;\n while ( len-- > 0 ) values[ len ] = arguments[ len + 2 ];\n\n var i18n = this$1.$i18n;\n return i18n._tc.apply(i18n, [ key, i18n.locale, i18n._getMessages(), this$1, choice ].concat( values ))\n }\n }\n });\n // $FlowFixMe\n Object.defineProperty(Vue.prototype, '$te', {\n get: function get () {\n var this$1 = this;\n\n return function (key, locale) {\n var i18n = this$1.$i18n;\n return i18n._te(key, i18n.locale, i18n._getMessages(), locale)\n }\n }\n });\n // $FlowFixMe\n Object.defineProperty(Vue.prototype, '$d', {\n get: function get () {\n var this$1 = this;\n\n return function (value) {\n var ref;\n\n var args = [], len = arguments.length - 1;\n while ( len-- > 0 ) args[ len ] = arguments[ len + 1 ];\n return (ref = this$1.$i18n).d.apply(ref, [ value ].concat( args ))\n }\n }\n });\n // $FlowFixMe\n Object.defineProperty(Vue.prototype, '$n', {\n get: function get () {\n var this$1 = this;\n\n return function (value) {\n var ref;\n\n var args = [], len = arguments.length - 1;\n while ( len-- > 0 ) args[ len ] = arguments[ len + 1 ];\n return (ref = this$1.$i18n).n.apply(ref, [ value ].concat( args ))\n }\n }\n });\n}\n\n/* */\n\nvar mixin = {\n beforeCreate: function beforeCreate () {\n var options = this.$options;\n options.i18n = options.i18n || (options.__i18n ? {} : null);\n\n if (options.i18n) {\n if (options.i18n instanceof VueI18n) {\n // init locale messages via custom blocks\n if (options.__i18n) {\n try {\n var localeMessages = {};\n options.__i18n.forEach(function (resource) {\n localeMessages = merge(localeMessages, JSON.parse(resource));\n });\n Object.keys(localeMessages).forEach(function (locale) {\n options.i18n.mergeLocaleMessage(locale, localeMessages[locale]);\n });\n } catch (e) {\n if (process.env.NODE_ENV !== 'production') {\n warn(\"Cannot parse locale messages via custom blocks.\", e);\n }\n }\n }\n this._i18n = options.i18n;\n this._i18nWatcher = this._i18n.watchI18nData();\n this._i18n.subscribeDataChanging(this);\n this._subscribing = true;\n } else if (isPlainObject(options.i18n)) {\n // component local i18n\n if (this.$root && this.$root.$i18n && this.$root.$i18n instanceof VueI18n) {\n options.i18n.root = this.$root.$i18n;\n options.i18n.formatter = this.$root.$i18n.formatter;\n options.i18n.fallbackLocale = this.$root.$i18n.fallbackLocale;\n options.i18n.silentTranslationWarn = this.$root.$i18n.silentTranslationWarn;\n }\n\n // init locale messages via custom blocks\n if (options.__i18n) {\n try {\n var localeMessages$1 = {};\n options.__i18n.forEach(function (resource) {\n localeMessages$1 = merge(localeMessages$1, JSON.parse(resource));\n });\n options.i18n.messages = localeMessages$1;\n } catch (e) {\n if (process.env.NODE_ENV !== 'production') {\n warn(\"Cannot parse locale messages via custom blocks.\", e);\n }\n }\n }\n\n this._i18n = new VueI18n(options.i18n);\n this._i18nWatcher = this._i18n.watchI18nData();\n this._i18n.subscribeDataChanging(this);\n this._subscribing = true;\n\n if (options.i18n.sync === undefined || !!options.i18n.sync) {\n this._localeWatcher = this.$i18n.watchLocale();\n }\n } else {\n if (process.env.NODE_ENV !== 'production') {\n warn(\"Cannot be interpreted 'i18n' option.\");\n }\n }\n } else if (this.$root && this.$root.$i18n && this.$root.$i18n instanceof VueI18n) {\n // root i18n\n this._i18n = this.$root.$i18n;\n this._i18n.subscribeDataChanging(this);\n this._subscribing = true;\n } else if (options.parent && options.parent.$i18n && options.parent.$i18n instanceof VueI18n) {\n // parent i18n\n this._i18n = options.parent.$i18n;\n this._i18n.subscribeDataChanging(this);\n this._subscribing = true;\n }\n },\n\n beforeDestroy: function beforeDestroy () {\n if (!this._i18n) { return }\n\n if (this._subscribing) {\n this._i18n.unsubscribeDataChanging(this);\n delete this._subscribing;\n }\n\n if (this._i18nWatcher) {\n this._i18nWatcher();\n delete this._i18nWatcher;\n }\n\n if (this._localeWatcher) {\n this._localeWatcher();\n delete this._localeWatcher;\n }\n\n this._i18n = null;\n }\n}\n\n/* */\n\nvar component = {\n name: 'i18n',\n functional: true,\n props: {\n tag: {\n type: String,\n default: 'span'\n },\n path: {\n type: String,\n required: true\n },\n locale: {\n type: String\n },\n places: {\n type: [Array, Object]\n }\n },\n render: function render (h, ref) {\n var props = ref.props;\n var data = ref.data;\n var children = ref.children;\n var parent = ref.parent;\n\n var i18n = parent.$i18n;\n\n children = (children || []).filter(function (child) {\n return child.tag || (child.text = child.text.trim())\n });\n\n if (!i18n) {\n if (process.env.NODE_ENV !== 'production') {\n warn('Cannot find VueI18n instance!');\n }\n return children\n }\n\n var path = props.path;\n var locale = props.locale;\n\n var params = {};\n var places = props.places || {};\n\n var hasPlaces = Array.isArray(places)\n ? places.length > 0\n : Object.keys(places).length > 0;\n\n var everyPlace = children.every(function (child) {\n if (child.data && child.data.attrs) {\n var place = child.data.attrs.place;\n return (typeof place !== 'undefined') && place !== ''\n }\n });\n\n if (hasPlaces && children.length > 0 && !everyPlace) {\n warn('If places prop is set, all child elements must have place prop set.');\n }\n\n if (Array.isArray(places)) {\n places.forEach(function (el, i) {\n params[i] = el;\n });\n } else {\n Object.keys(places).forEach(function (key) {\n params[key] = places[key];\n });\n }\n\n children.forEach(function (child, i) {\n var key = everyPlace\n ? (\"\" + (child.data.attrs.place))\n : (\"\" + i);\n params[key] = child;\n });\n\n return h(props.tag, data, i18n.i(path, locale, params))\n }\n}\n\n/* */\n\nfunction bind (el, binding, vnode) {\n if (!assert(el, vnode)) { return }\n\n t(el, binding, vnode);\n}\n\nfunction update (el, binding, vnode, oldVNode) {\n if (!assert(el, vnode)) { return }\n\n if (localeEqual(el, vnode) && looseEqual(binding.value, binding.oldValue)) { return }\n\n t(el, binding, vnode);\n}\n\nfunction unbind (el, binding, vnode, oldVNode) {\n if (!assert(el, vnode)) { return }\n\n el.textContent = '';\n el._vt = undefined;\n delete el['_vt'];\n el._locale = undefined;\n delete el['_locale'];\n}\n\nfunction assert (el, vnode) {\n var vm = vnode.context;\n if (!vm) {\n warn('not exist Vue instance in VNode context');\n return false\n }\n\n if (!vm.$i18n) {\n warn('not exist VueI18n instance in Vue instance');\n return false\n }\n\n return true\n}\n\nfunction localeEqual (el, vnode) {\n var vm = vnode.context;\n return el._locale === vm.$i18n.locale\n}\n\nfunction t (el, binding, vnode) {\n var ref$1, ref$2;\n\n var value = binding.value;\n\n var ref = parseValue(value);\n var path = ref.path;\n var locale = ref.locale;\n var args = ref.args;\n var choice = ref.choice;\n if (!path && !locale && !args) {\n warn('not support value type');\n return\n }\n\n if (!path) {\n warn('required `path` in v-t directive');\n return\n }\n\n var vm = vnode.context;\n if (choice) {\n el._vt = el.textContent = (ref$1 = vm.$i18n).tc.apply(ref$1, [ path, choice ].concat( makeParams(locale, args) ));\n } else {\n el._vt = el.textContent = (ref$2 = vm.$i18n).t.apply(ref$2, [ path ].concat( makeParams(locale, args) ));\n }\n el._locale = vm.$i18n.locale;\n}\n\nfunction parseValue (value) {\n var path;\n var locale;\n var args;\n var choice;\n\n if (typeof value === 'string') {\n path = value;\n } else if (isPlainObject(value)) {\n path = value.path;\n locale = value.locale;\n args = value.args;\n choice = value.choice;\n }\n\n return { path: path, locale: locale, args: args, choice: choice }\n}\n\nfunction makeParams (locale, args) {\n var params = [];\n\n locale && params.push(locale);\n if (args && (Array.isArray(args) || isPlainObject(args))) {\n params.push(args);\n }\n\n return params\n}\n\nvar Vue;\n\nfunction install (_Vue) {\n Vue = _Vue;\n\n var version = (Vue.version && Number(Vue.version.split('.')[0])) || -1;\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && install.installed) {\n warn('already installed.');\n return\n }\n install.installed = true;\n\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && version < 2) {\n warn((\"vue-i18n (\" + (install.version) + \") need to use Vue 2.0 or later (Vue: \" + (Vue.version) + \").\"));\n return\n }\n\n Object.defineProperty(Vue.prototype, '$i18n', {\n get: function get () { return this._i18n }\n });\n\n extend(Vue);\n Vue.mixin(mixin);\n Vue.directive('t', { bind: bind, update: update, unbind: unbind });\n Vue.component(component.name, component);\n\n // use object-based merge strategy\n var strats = Vue.config.optionMergeStrategies;\n strats.i18n = strats.methods;\n}\n\n/* */\n\nvar BaseFormatter = function BaseFormatter () {\n this._caches = Object.create(null);\n};\n\nBaseFormatter.prototype.interpolate = function interpolate (message, values) {\n if (!values) {\n return [message]\n }\n var tokens = this._caches[message];\n if (!tokens) {\n tokens = parse(message);\n this._caches[message] = tokens;\n }\n return compile(tokens, values)\n};\n\n\n\nvar RE_TOKEN_LIST_VALUE = /^(\\d)+/;\nvar RE_TOKEN_NAMED_VALUE = /^(\\w)+/;\n\nfunction parse (format) {\n var tokens = [];\n var position = 0;\n\n var text = '';\n while (position < format.length) {\n var char = format[position++];\n if (char === '{') {\n if (text) {\n tokens.push({ type: 'text', value: text });\n }\n\n text = '';\n var sub = '';\n char = format[position++];\n while (char !== '}') {\n sub += char;\n char = format[position++];\n }\n\n var type = RE_TOKEN_LIST_VALUE.test(sub)\n ? 'list'\n : RE_TOKEN_NAMED_VALUE.test(sub)\n ? 'named'\n : 'unknown';\n tokens.push({ value: sub, type: type });\n } else if (char === '%') {\n // when found rails i18n syntax, skip text capture\n if (format[(position)] !== '{') {\n text += char;\n }\n } else {\n text += char;\n }\n }\n\n text && tokens.push({ type: 'text', value: text });\n\n return tokens\n}\n\nfunction compile (tokens, values) {\n var compiled = [];\n var index = 0;\n\n var mode = Array.isArray(values)\n ? 'list'\n : isObject(values)\n ? 'named'\n : 'unknown';\n if (mode === 'unknown') { return compiled }\n\n while (index < tokens.length) {\n var token = tokens[index];\n switch (token.type) {\n case 'text':\n compiled.push(token.value);\n break\n case 'list':\n compiled.push(values[parseInt(token.value, 10)]);\n break\n case 'named':\n if (mode === 'named') {\n compiled.push((values)[token.value]);\n } else {\n if (process.env.NODE_ENV !== 'production') {\n warn((\"Type of token '\" + (token.type) + \"' and format of value '\" + mode + \"' don't match!\"));\n }\n }\n break\n case 'unknown':\n if (process.env.NODE_ENV !== 'production') {\n warn(\"Detect 'unknown' type of token!\");\n }\n break\n }\n index++;\n }\n\n return compiled\n}\n\n/* */\n\n/**\n * Path paerser\n * - Inspired:\n * Vue.js Path parser\n */\n\n// actions\nvar APPEND = 0;\nvar PUSH = 1;\nvar INC_SUB_PATH_DEPTH = 2;\nvar PUSH_SUB_PATH = 3;\n\n// states\nvar BEFORE_PATH = 0;\nvar IN_PATH = 1;\nvar BEFORE_IDENT = 2;\nvar IN_IDENT = 3;\nvar IN_SUB_PATH = 4;\nvar IN_SINGLE_QUOTE = 5;\nvar IN_DOUBLE_QUOTE = 6;\nvar AFTER_PATH = 7;\nvar ERROR = 8;\n\nvar pathStateMachine = [];\n\npathStateMachine[BEFORE_PATH] = {\n 'ws': [BEFORE_PATH],\n 'ident': [IN_IDENT, APPEND],\n '[': [IN_SUB_PATH],\n 'eof': [AFTER_PATH]\n};\n\npathStateMachine[IN_PATH] = {\n 'ws': [IN_PATH],\n '.': [BEFORE_IDENT],\n '[': [IN_SUB_PATH],\n 'eof': [AFTER_PATH]\n};\n\npathStateMachine[BEFORE_IDENT] = {\n 'ws': [BEFORE_IDENT],\n 'ident': [IN_IDENT, APPEND],\n '0': [IN_IDENT, APPEND],\n 'number': [IN_IDENT, APPEND]\n};\n\npathStateMachine[IN_IDENT] = {\n 'ident': [IN_IDENT, APPEND],\n '0': [IN_IDENT, APPEND],\n 'number': [IN_IDENT, APPEND],\n 'ws': [IN_PATH, PUSH],\n '.': [BEFORE_IDENT, PUSH],\n '[': [IN_SUB_PATH, PUSH],\n 'eof': [AFTER_PATH, PUSH]\n};\n\npathStateMachine[IN_SUB_PATH] = {\n \"'\": [IN_SINGLE_QUOTE, APPEND],\n '\"': [IN_DOUBLE_QUOTE, APPEND],\n '[': [IN_SUB_PATH, INC_SUB_PATH_DEPTH],\n ']': [IN_PATH, PUSH_SUB_PATH],\n 'eof': ERROR,\n 'else': [IN_SUB_PATH, APPEND]\n};\n\npathStateMachine[IN_SINGLE_QUOTE] = {\n \"'\": [IN_SUB_PATH, APPEND],\n 'eof': ERROR,\n 'else': [IN_SINGLE_QUOTE, APPEND]\n};\n\npathStateMachine[IN_DOUBLE_QUOTE] = {\n '\"': [IN_SUB_PATH, APPEND],\n 'eof': ERROR,\n 'else': [IN_DOUBLE_QUOTE, APPEND]\n};\n\n/**\n * Check if an expression is a literal value.\n */\n\nvar literalValueRE = /^\\s?(true|false|-?[\\d.]+|'[^']*'|\"[^\"]*\")\\s?$/;\nfunction isLiteral (exp) {\n return literalValueRE.test(exp)\n}\n\n/**\n * Strip quotes from a string\n */\n\nfunction stripQuotes (str) {\n var a = str.charCodeAt(0);\n var b = str.charCodeAt(str.length - 1);\n return a === b && (a === 0x22 || a === 0x27)\n ? str.slice(1, -1)\n : str\n}\n\n/**\n * Determine the type of a character in a keypath.\n */\n\nfunction getPathCharType (ch) {\n if (ch === undefined || ch === null) { return 'eof' }\n\n var code = ch.charCodeAt(0);\n\n switch (code) {\n case 0x5B: // [\n case 0x5D: // ]\n case 0x2E: // .\n case 0x22: // \"\n case 0x27: // '\n case 0x30: // 0\n return ch\n\n case 0x5F: // _\n case 0x24: // $\n case 0x2D: // -\n return 'ident'\n\n case 0x20: // Space\n case 0x09: // Tab\n case 0x0A: // Newline\n case 0x0D: // Return\n case 0xA0: // No-break space\n case 0xFEFF: // Byte Order Mark\n case 0x2028: // Line Separator\n case 0x2029: // Paragraph Separator\n return 'ws'\n }\n\n // a-z, A-Z\n if ((code >= 0x61 && code <= 0x7A) || (code >= 0x41 && code <= 0x5A)) {\n return 'ident'\n }\n\n // 1-9\n if (code >= 0x31 && code <= 0x39) { return 'number' }\n\n return 'else'\n}\n\n/**\n * Format a subPath, return its plain form if it is\n * a literal string or number. Otherwise prepend the\n * dynamic indicator (*).\n */\n\nfunction formatSubPath (path) {\n var trimmed = path.trim();\n // invalid leading 0\n if (path.charAt(0) === '0' && isNaN(path)) { return false }\n\n return isLiteral(trimmed) ? stripQuotes(trimmed) : '*' + trimmed\n}\n\n/**\n * Parse a string path into an array of segments\n */\n\nfunction parse$1 (path) {\n var keys = [];\n var index = -1;\n var mode = BEFORE_PATH;\n var subPathDepth = 0;\n var c;\n var key;\n var newChar;\n var type;\n var transition;\n var action;\n var typeMap;\n var actions = [];\n\n actions[PUSH] = function () {\n if (key !== undefined) {\n keys.push(key);\n key = undefined;\n }\n };\n\n actions[APPEND] = function () {\n if (key === undefined) {\n key = newChar;\n } else {\n key += newChar;\n }\n };\n\n actions[INC_SUB_PATH_DEPTH] = function () {\n actions[APPEND]();\n subPathDepth++;\n };\n\n actions[PUSH_SUB_PATH] = function () {\n if (subPathDepth > 0) {\n subPathDepth--;\n mode = IN_SUB_PATH;\n actions[APPEND]();\n } else {\n subPathDepth = 0;\n key = formatSubPath(key);\n if (key === false) {\n return false\n } else {\n actions[PUSH]();\n }\n }\n };\n\n function maybeUnescapeQuote () {\n var nextChar = path[index + 1];\n if ((mode === IN_SINGLE_QUOTE && nextChar === \"'\") ||\n (mode === IN_DOUBLE_QUOTE && nextChar === '\"')) {\n index++;\n newChar = '\\\\' + nextChar;\n actions[APPEND]();\n return true\n }\n }\n\n while (mode !== null) {\n index++;\n c = path[index];\n\n if (c === '\\\\' && maybeUnescapeQuote()) {\n continue\n }\n\n type = getPathCharType(c);\n typeMap = pathStateMachine[mode];\n transition = typeMap[type] || typeMap['else'] || ERROR;\n\n if (transition === ERROR) {\n return // parse error\n }\n\n mode = transition[0];\n action = actions[transition[1]];\n if (action) {\n newChar = transition[2];\n newChar = newChar === undefined\n ? c\n : newChar;\n if (action() === false) {\n return\n }\n }\n\n if (mode === AFTER_PATH) {\n return keys\n }\n }\n}\n\n\n\n\n\nfunction empty (target) {\n /* istanbul ignore else */\n if (Array.isArray(target)) {\n return target.length === 0\n } else {\n return false\n }\n}\n\nvar I18nPath = function I18nPath () {\n this._cache = Object.create(null);\n};\n\n/**\n * External parse that check for a cache hit first\n */\nI18nPath.prototype.parsePath = function parsePath (path) {\n var hit = this._cache[path];\n if (!hit) {\n hit = parse$1(path);\n if (hit) {\n this._cache[path] = hit;\n }\n }\n return hit || []\n};\n\n/**\n * Get path value from path string\n */\nI18nPath.prototype.getPathValue = function getPathValue (obj, path) {\n if (!isObject(obj)) { return null }\n\n var paths = this.parsePath(path);\n if (empty(paths)) {\n return null\n } else {\n var length = paths.length;\n var ret = null;\n var last = obj;\n var i = 0;\n while (i < length) {\n var value = last[paths[i]];\n if (value === undefined) {\n last = null;\n break\n }\n last = value;\n i++;\n }\n\n ret = last;\n return ret\n }\n};\n\n/* */\n\n\n\nvar numberFormatKeys = [\n 'style',\n 'currency',\n 'currencyDisplay',\n 'useGrouping',\n 'minimumIntegerDigits',\n 'minimumFractionDigits',\n 'maximumFractionDigits',\n 'minimumSignificantDigits',\n 'maximumSignificantDigits',\n 'localeMatcher',\n 'formatMatcher'\n];\n\nvar VueI18n = function VueI18n (options) {\n var this$1 = this;\n if ( options === void 0 ) options = {};\n\n // Auto install if it is not done yet and `window` has `Vue`.\n // To allow users to avoid auto-installation in some cases,\n // this code should be placed here. See #290\n /* istanbul ignore if */\n if (!Vue && typeof window !== 'undefined' && window.Vue) {\n install(window.Vue);\n }\n\n var locale = options.locale || 'en-US';\n var fallbackLocale = options.fallbackLocale || 'en-US';\n var messages = options.messages || {};\n var dateTimeFormats = options.dateTimeFormats || {};\n var numberFormats = options.numberFormats || {};\n\n this._vm = null;\n this._formatter = options.formatter || new BaseFormatter();\n this._missing = options.missing || null;\n this._root = options.root || null;\n this._sync = options.sync === undefined ? true : !!options.sync;\n this._fallbackRoot = options.fallbackRoot === undefined\n ? true\n : !!options.fallbackRoot;\n this._silentTranslationWarn = options.silentTranslationWarn === undefined\n ? false\n : !!options.silentTranslationWarn;\n this._dateTimeFormatters = {};\n this._numberFormatters = {};\n this._path = new I18nPath();\n this._dataListeners = [];\n\n this._exist = function (message, key) {\n if (!message || !key) { return false }\n return !isNull(this$1._path.getPathValue(message, key))\n };\n\n this._initVM({\n locale: locale,\n fallbackLocale: fallbackLocale,\n messages: messages,\n dateTimeFormats: dateTimeFormats,\n numberFormats: numberFormats\n });\n};\n\nvar prototypeAccessors = { vm: { configurable: true },messages: { configurable: true },dateTimeFormats: { configurable: true },numberFormats: { configurable: true },locale: { configurable: true },fallbackLocale: { configurable: true },missing: { configurable: true },formatter: { configurable: true },silentTranslationWarn: { configurable: true } };\n\nVueI18n.prototype._initVM = function _initVM (data) {\n var silent = Vue.config.silent;\n Vue.config.silent = true;\n this._vm = new Vue({ data: data });\n Vue.config.silent = silent;\n};\n\nVueI18n.prototype.subscribeDataChanging = function subscribeDataChanging (vm) {\n this._dataListeners.push(vm);\n};\n\nVueI18n.prototype.unsubscribeDataChanging = function unsubscribeDataChanging (vm) {\n remove(this._dataListeners, vm);\n};\n\nVueI18n.prototype.watchI18nData = function watchI18nData () {\n var self = this;\n return this._vm.$watch('$data', function () {\n var i = self._dataListeners.length;\n while (i--) {\n Vue.nextTick(function () {\n self._dataListeners[i] && self._dataListeners[i].$forceUpdate();\n });\n }\n }, { deep: true })\n};\n\nVueI18n.prototype.watchLocale = function watchLocale () {\n /* istanbul ignore if */\n if (!this._sync || !this._root) { return null }\n var target = this._vm;\n return this._root.vm.$watch('locale', function (val) {\n target.$set(target, 'locale', val);\n target.$forceUpdate();\n }, { immediate: true })\n};\n\nprototypeAccessors.vm.get = function () { return this._vm };\n\nprototypeAccessors.messages.get = function () { return looseClone(this._getMessages()) };\nprototypeAccessors.dateTimeFormats.get = function () { return looseClone(this._getDateTimeFormats()) };\nprototypeAccessors.numberFormats.get = function () { return looseClone(this._getNumberFormats()) };\n\nprototypeAccessors.locale.get = function () { return this._vm.locale };\nprototypeAccessors.locale.set = function (locale) {\n this._vm.$set(this._vm, 'locale', locale);\n};\n\nprototypeAccessors.fallbackLocale.get = function () { return this._vm.fallbackLocale };\nprototypeAccessors.fallbackLocale.set = function (locale) {\n this._vm.$set(this._vm, 'fallbackLocale', locale);\n};\n\nprototypeAccessors.missing.get = function () { return this._missing };\nprototypeAccessors.missing.set = function (handler) { this._missing = handler; };\n\nprototypeAccessors.formatter.get = function () { return this._formatter };\nprototypeAccessors.formatter.set = function (formatter) { this._formatter = formatter; };\n\nprototypeAccessors.silentTranslationWarn.get = function () { return this._silentTranslationWarn };\nprototypeAccessors.silentTranslationWarn.set = function (silent) { this._silentTranslationWarn = silent; };\n\nVueI18n.prototype._getMessages = function _getMessages () { return this._vm.messages };\nVueI18n.prototype._getDateTimeFormats = function _getDateTimeFormats () { return this._vm.dateTimeFormats };\nVueI18n.prototype._getNumberFormats = function _getNumberFormats () { return this._vm.numberFormats };\n\nVueI18n.prototype._warnDefault = function _warnDefault (locale, key, result, vm, values) {\n if (!isNull(result)) { return result }\n if (this._missing) {\n var missingRet = this._missing.apply(null, [locale, key, vm, values]);\n if (typeof missingRet === 'string') {\n return missingRet\n }\n } else {\n if (process.env.NODE_ENV !== 'production' && !this._silentTranslationWarn) {\n warn(\n \"Cannot translate the value of keypath '\" + key + \"'. \" +\n 'Use the value of keypath as default.'\n );\n }\n }\n return key\n};\n\nVueI18n.prototype._isFallbackRoot = function _isFallbackRoot (val) {\n return !val && !isNull(this._root) && this._fallbackRoot\n};\n\nVueI18n.prototype._interpolate = function _interpolate (\n locale,\n message,\n key,\n host,\n interpolateMode,\n values\n) {\n if (!message) { return null }\n\n var pathRet = this._path.getPathValue(message, key);\n if (Array.isArray(pathRet) || isPlainObject(pathRet)) { return pathRet }\n\n var ret;\n if (isNull(pathRet)) {\n /* istanbul ignore else */\n if (isPlainObject(message)) {\n ret = message[key];\n if (typeof ret !== 'string') {\n if (process.env.NODE_ENV !== 'production' && !this._silentTranslationWarn) {\n warn((\"Value of key '\" + key + \"' is not a string!\"));\n }\n return null\n }\n } else {\n return null\n }\n } else {\n /* istanbul ignore else */\n if (typeof pathRet === 'string') {\n ret = pathRet;\n } else {\n if (process.env.NODE_ENV !== 'production' && !this._silentTranslationWarn) {\n warn((\"Value of key '\" + key + \"' is not a string!\"));\n }\n return null\n }\n }\n\n // Check for the existance of links within the translated string\n if (ret.indexOf('@:') >= 0) {\n ret = this._link(locale, message, ret, host, interpolateMode, values);\n }\n\n return this._render(ret, interpolateMode, values)\n};\n\nVueI18n.prototype._link = function _link (\n locale,\n message,\n str,\n host,\n interpolateMode,\n values\n) {\n var this$1 = this;\n\n var ret = str;\n\n // Match all the links within the local\n // We are going to replace each of\n // them with its translation\n var matches = ret.match(/(@:[\\w\\-_|.]+)/g);\n for (var idx in matches) {\n // ie compatible: filter custom array\n // prototype method\n if (!matches.hasOwnProperty(idx)) {\n continue\n }\n var link = matches[idx];\n // Remove the leading @:\n var linkPlaceholder = link.substr(2);\n // Translate the link\n var translated = this$1._interpolate(\n locale, message, linkPlaceholder, host,\n interpolateMode === 'raw' ? 'string' : interpolateMode,\n interpolateMode === 'raw' ? undefined : values\n );\n\n if (this$1._isFallbackRoot(translated)) {\n if (process.env.NODE_ENV !== 'production' && !this$1._silentTranslationWarn) {\n warn((\"Fall back to translate the link placeholder '\" + linkPlaceholder + \"' with root locale.\"));\n }\n /* istanbul ignore if */\n if (!this$1._root) { throw Error('unexpected error') }\n var root = this$1._root;\n translated = root._translate(\n root._getMessages(), root.locale, root.fallbackLocale,\n linkPlaceholder, host, interpolateMode, values\n );\n }\n translated = this$1._warnDefault(\n locale, linkPlaceholder, translated, host,\n Array.isArray(values) ? values : [values]\n );\n\n // Replace the link with the translated\n ret = !translated ? ret : ret.replace(link, translated);\n }\n\n return ret\n};\n\nVueI18n.prototype._render = function _render (message, interpolateMode, values) {\n var ret = this._formatter.interpolate(message, values);\n // if interpolateMode is **not** 'string' ('row'),\n // return the compiled data (e.g. ['foo', VNode, 'bar']) with formatter\n return interpolateMode === 'string' ? ret.join('') : ret\n};\n\nVueI18n.prototype._translate = function _translate (\n messages,\n locale,\n fallback,\n key,\n host,\n interpolateMode,\n args\n) {\n var res =\n this._interpolate(locale, messages[locale], key, host, interpolateMode, args);\n if (!isNull(res)) { return res }\n\n res = this._interpolate(fallback, messages[fallback], key, host, interpolateMode, args);\n if (!isNull(res)) {\n if (process.env.NODE_ENV !== 'production' && !this._silentTranslationWarn) {\n warn((\"Fall back to translate the keypath '\" + key + \"' with '\" + fallback + \"' locale.\"));\n }\n return res\n } else {\n return null\n }\n};\n\nVueI18n.prototype._t = function _t (key, _locale, messages, host) {\n var ref;\n\n var values = [], len = arguments.length - 4;\n while ( len-- > 0 ) values[ len ] = arguments[ len + 4 ];\n if (!key) { return '' }\n\n var parsedArgs = parseArgs.apply(void 0, values);\n var locale = parsedArgs.locale || _locale;\n\n var ret = this._translate(\n messages, locale, this.fallbackLocale, key,\n host, 'string', parsedArgs.params\n );\n if (this._isFallbackRoot(ret)) {\n if (process.env.NODE_ENV !== 'production' && !this._silentTranslationWarn) {\n warn((\"Fall back to translate the keypath '\" + key + \"' with root locale.\"));\n }\n /* istanbul ignore if */\n if (!this._root) { throw Error('unexpected error') }\n return (ref = this._root).t.apply(ref, [ key ].concat( values ))\n } else {\n return this._warnDefault(locale, key, ret, host, values)\n }\n};\n\nVueI18n.prototype.t = function t (key) {\n var ref;\n\n var values = [], len = arguments.length - 1;\n while ( len-- > 0 ) values[ len ] = arguments[ len + 1 ];\n return (ref = this)._t.apply(ref, [ key, this.locale, this._getMessages(), null ].concat( values ))\n};\n\nVueI18n.prototype._i = function _i (key, locale, messages, host, values) {\n var ret =\n this._translate(messages, locale, this.fallbackLocale, key, host, 'raw', values);\n if (this._isFallbackRoot(ret)) {\n if (process.env.NODE_ENV !== 'production' && !this._silentTranslationWarn) {\n warn((\"Fall back to interpolate the keypath '\" + key + \"' with root locale.\"));\n }\n if (!this._root) { throw Error('unexpected error') }\n return this._root.i(key, locale, values)\n } else {\n return this._warnDefault(locale, key, ret, host, [values])\n }\n};\n\nVueI18n.prototype.i = function i (key, locale, values) {\n /* istanbul ignore if */\n if (!key) { return '' }\n\n if (typeof locale !== 'string') {\n locale = this.locale;\n }\n\n return this._i(key, locale, this._getMessages(), null, values)\n};\n\nVueI18n.prototype._tc = function _tc (\n key,\n _locale,\n messages,\n host,\n choice\n) {\n var ref;\n\n var values = [], len = arguments.length - 5;\n while ( len-- > 0 ) values[ len ] = arguments[ len + 5 ];\n if (!key) { return '' }\n if (choice === undefined) {\n choice = 1;\n }\n return fetchChoice((ref = this)._t.apply(ref, [ key, _locale, messages, host ].concat( values )), choice)\n};\n\nVueI18n.prototype.tc = function tc (key, choice) {\n var ref;\n\n var values = [], len = arguments.length - 2;\n while ( len-- > 0 ) values[ len ] = arguments[ len + 2 ];\n return (ref = this)._tc.apply(ref, [ key, this.locale, this._getMessages(), null, choice ].concat( values ))\n};\n\nVueI18n.prototype._te = function _te (key, locale, messages) {\n var args = [], len = arguments.length - 3;\n while ( len-- > 0 ) args[ len ] = arguments[ len + 3 ];\n\n var _locale = parseArgs.apply(void 0, args).locale || locale;\n return this._exist(messages[_locale], key)\n};\n\nVueI18n.prototype.te = function te (key, locale) {\n return this._te(key, this.locale, this._getMessages(), locale)\n};\n\nVueI18n.prototype.getLocaleMessage = function getLocaleMessage (locale) {\n return looseClone(this._vm.messages[locale] || {})\n};\n\nVueI18n.prototype.setLocaleMessage = function setLocaleMessage (locale, message) {\n this._vm.$set(this._vm.messages, locale, message);\n};\n\nVueI18n.prototype.mergeLocaleMessage = function mergeLocaleMessage (locale, message) {\n this._vm.$set(this._vm.messages, locale, Vue.util.extend(this._vm.messages[locale] || {}, message));\n};\n\nVueI18n.prototype.getDateTimeFormat = function getDateTimeFormat (locale) {\n return looseClone(this._vm.dateTimeFormats[locale] || {})\n};\n\nVueI18n.prototype.setDateTimeFormat = function setDateTimeFormat (locale, format) {\n this._vm.$set(this._vm.dateTimeFormats, locale, format);\n};\n\nVueI18n.prototype.mergeDateTimeFormat = function mergeDateTimeFormat (locale, format) {\n this._vm.$set(this._vm.dateTimeFormats, locale, Vue.util.extend(this._vm.dateTimeFormats[locale] || {}, format));\n};\n\nVueI18n.prototype._localizeDateTime = function _localizeDateTime (\n value,\n locale,\n fallback,\n dateTimeFormats,\n key\n) {\n var _locale = locale;\n var formats = dateTimeFormats[_locale];\n\n // fallback locale\n if (isNull(formats) || isNull(formats[key])) {\n if (process.env.NODE_ENV !== 'production') {\n warn((\"Fall back to '\" + fallback + \"' datetime formats from '\" + locale + \" datetime formats.\"));\n }\n _locale = fallback;\n formats = dateTimeFormats[_locale];\n }\n\n if (isNull(formats) || isNull(formats[key])) {\n return null\n } else {\n var format = formats[key];\n var id = _locale + \"__\" + key;\n var formatter = this._dateTimeFormatters[id];\n if (!formatter) {\n formatter = this._dateTimeFormatters[id] = new Intl.DateTimeFormat(_locale, format);\n }\n return formatter.format(value)\n }\n};\n\nVueI18n.prototype._d = function _d (value, locale, key) {\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && !VueI18n.availabilities.dateTimeFormat) {\n warn('Cannot format a Date value due to not supported Intl.DateTimeFormat.');\n return ''\n }\n\n if (!key) {\n return new Intl.DateTimeFormat(locale).format(value)\n }\n\n var ret =\n this._localizeDateTime(value, locale, this.fallbackLocale, this._getDateTimeFormats(), key);\n if (this._isFallbackRoot(ret)) {\n if (process.env.NODE_ENV !== 'production') {\n warn((\"Fall back to datetime localization of root: key '\" + key + \"' .\"));\n }\n /* istanbul ignore if */\n if (!this._root) { throw Error('unexpected error') }\n return this._root.d(value, key, locale)\n } else {\n return ret || ''\n }\n};\n\nVueI18n.prototype.d = function d (value) {\n var args = [], len = arguments.length - 1;\n while ( len-- > 0 ) args[ len ] = arguments[ len + 1 ];\n\n var locale = this.locale;\n var key = null;\n\n if (args.length === 1) {\n if (typeof args[0] === 'string') {\n key = args[0];\n } else if (isObject(args[0])) {\n if (args[0].locale) {\n locale = args[0].locale;\n }\n if (args[0].key) {\n key = args[0].key;\n }\n }\n } else if (args.length === 2) {\n if (typeof args[0] === 'string') {\n key = args[0];\n }\n if (typeof args[1] === 'string') {\n locale = args[1];\n }\n }\n\n return this._d(value, locale, key)\n};\n\nVueI18n.prototype.getNumberFormat = function getNumberFormat (locale) {\n return looseClone(this._vm.numberFormats[locale] || {})\n};\n\nVueI18n.prototype.setNumberFormat = function setNumberFormat (locale, format) {\n this._vm.$set(this._vm.numberFormats, locale, format);\n};\n\nVueI18n.prototype.mergeNumberFormat = function mergeNumberFormat (locale, format) {\n this._vm.$set(this._vm.numberFormats, locale, Vue.util.extend(this._vm.numberFormats[locale] || {}, format));\n};\n\nVueI18n.prototype._localizeNumber = function _localizeNumber (\n value,\n locale,\n fallback,\n numberFormats,\n key,\n options\n) {\n var _locale = locale;\n var formats = numberFormats[_locale];\n\n // fallback locale\n if (isNull(formats) || isNull(formats[key])) {\n if (process.env.NODE_ENV !== 'production') {\n warn((\"Fall back to '\" + fallback + \"' number formats from '\" + locale + \" number formats.\"));\n }\n _locale = fallback;\n formats = numberFormats[_locale];\n }\n\n if (isNull(formats) || isNull(formats[key])) {\n return null\n } else {\n var format = formats[key];\n\n var formatter;\n if (options) {\n // If options specified - create one time number formatter\n formatter = new Intl.NumberFormat(_locale, Object.assign({}, format, options));\n } else {\n var id = _locale + \"__\" + key;\n formatter = this._numberFormatters[id];\n if (!formatter) {\n formatter = this._numberFormatters[id] = new Intl.NumberFormat(_locale, format);\n }\n }\n return formatter.format(value)\n }\n};\n\nVueI18n.prototype._n = function _n (value, locale, key, options) {\n /* istanbul ignore if */\n if (process.env.NODE_ENV !== 'production' && !VueI18n.availabilities.numberFormat) {\n warn('Cannot format a Number value due to not supported Intl.NumberFormat.');\n return ''\n }\n\n if (!key) {\n var nf = !options ? new Intl.NumberFormat(locale) : new Intl.NumberFormat(locale, options);\n return nf.format(value)\n }\n\n var ret =\n this._localizeNumber(value, locale, this.fallbackLocale, this._getNumberFormats(), key, options);\n if (this._isFallbackRoot(ret)) {\n if (process.env.NODE_ENV !== 'production') {\n warn((\"Fall back to number localization of root: key '\" + key + \"' .\"));\n }\n /* istanbul ignore if */\n if (!this._root) { throw Error('unexpected error') }\n return this._root.n(value, Object.assign({}, { key: key, locale: locale }, options))\n } else {\n return ret || ''\n }\n};\n\nVueI18n.prototype.n = function n (value) {\n var args = [], len = arguments.length - 1;\n while ( len-- > 0 ) args[ len ] = arguments[ len + 1 ];\n\n var locale = this.locale;\n var key = null;\n var options = null;\n\n if (args.length === 1) {\n if (typeof args[0] === 'string') {\n key = args[0];\n } else if (isObject(args[0])) {\n if (args[0].locale) {\n locale = args[0].locale;\n }\n if (args[0].key) {\n key = args[0].key;\n }\n\n // Filter out number format options only\n options = Object.keys(args[0]).reduce(function (acc, key) {\n var obj;\n\n if (numberFormatKeys.includes(key)) {\n return Object.assign({}, acc, ( obj = {}, obj[key] = args[0][key], obj ))\n }\n return acc\n }, null);\n }\n } else if (args.length === 2) {\n if (typeof args[0] === 'string') {\n key = args[0];\n }\n if (typeof args[1] === 'string') {\n locale = args[1];\n }\n }\n\n return this._n(value, locale, key, options)\n};\n\nObject.defineProperties( VueI18n.prototype, prototypeAccessors );\n\nVueI18n.availabilities = {\n dateTimeFormat: canUseDateTimeFormat,\n numberFormat: canUseNumberFormat\n};\nVueI18n.install = install;\nVueI18n.version = '7.8.1';\n\nexport default VueI18n;\n","(function (root, factory){\n 'use strict';\n\n /*istanbul ignore next:cant test*/\n if (typeof module === 'object' && typeof module.exports === 'object') {\n module.exports = factory();\n } else if (typeof define === 'function' && define.amd) {\n // AMD. Register as an anonymous module.\n define([], factory);\n } else {\n // Browser globals\n root.objectPath = factory();\n }\n})(this, function(){\n 'use strict';\n\n var toStr = Object.prototype.toString;\n function hasOwnProperty(obj, prop) {\n if(obj == null) {\n return false\n }\n //to handle objects with null prototypes (too edge case?)\n return Object.prototype.hasOwnProperty.call(obj, prop)\n }\n\n function isEmpty(value){\n if (!value) {\n return true;\n }\n if (isArray(value) && value.length === 0) {\n return true;\n } else if (typeof value !== 'string') {\n for (var i in value) {\n if (hasOwnProperty(value, i)) {\n return false;\n }\n }\n return true;\n }\n return false;\n }\n\n function toString(type){\n return toStr.call(type);\n }\n\n function isObject(obj){\n return typeof obj === 'object' && toString(obj) === \"[object Object]\";\n }\n\n var isArray = Array.isArray || function(obj){\n /*istanbul ignore next:cant test*/\n return toStr.call(obj) === '[object Array]';\n }\n\n function isBoolean(obj){\n return typeof obj === 'boolean' || toString(obj) === '[object Boolean]';\n }\n\n function getKey(key){\n var intKey = parseInt(key);\n if (intKey.toString() === key) {\n return intKey;\n }\n return key;\n }\n\n function factory(options) {\n options = options || {}\n\n var objectPath = function(obj) {\n return Object.keys(objectPath).reduce(function(proxy, prop) {\n if(prop === 'create') {\n return proxy;\n }\n\n /*istanbul ignore else*/\n if (typeof objectPath[prop] === 'function') {\n proxy[prop] = objectPath[prop].bind(objectPath, obj);\n }\n\n return proxy;\n }, {});\n };\n\n function hasShallowProperty(obj, prop) {\n return (options.includeInheritedProps || (typeof prop === 'number' && Array.isArray(obj)) || hasOwnProperty(obj, prop))\n }\n\n function getShallowProperty(obj, prop) {\n if (hasShallowProperty(obj, prop)) {\n return obj[prop];\n }\n }\n\n function set(obj, path, value, doNotReplace){\n if (typeof path === 'number') {\n path = [path];\n }\n if (!path || path.length === 0) {\n return obj;\n }\n if (typeof path === 'string') {\n return set(obj, path.split('.').map(getKey), value, doNotReplace);\n }\n var currentPath = path[0];\n var currentValue = getShallowProperty(obj, currentPath);\n if (path.length === 1) {\n if (currentValue === void 0 || !doNotReplace) {\n obj[currentPath] = value;\n }\n return currentValue;\n }\n\n if (currentValue === void 0) {\n //check if we assume an array\n if(typeof path[1] === 'number') {\n obj[currentPath] = [];\n } else {\n obj[currentPath] = {};\n }\n }\n\n return set(obj[currentPath], path.slice(1), value, doNotReplace);\n }\n\n objectPath.has = function (obj, path) {\n if (typeof path === 'number') {\n path = [path];\n } else if (typeof path === 'string') {\n path = path.split('.');\n }\n\n if (!path || path.length === 0) {\n return !!obj;\n }\n\n for (var i = 0; i < path.length; i++) {\n var j = getKey(path[i]);\n\n if((typeof j === 'number' && isArray(obj) && j < obj.length) ||\n (options.includeInheritedProps ? (j in Object(obj)) : hasOwnProperty(obj, j))) {\n obj = obj[j];\n } else {\n return false;\n }\n }\n\n return true;\n };\n\n objectPath.ensureExists = function (obj, path, value){\n return set(obj, path, value, true);\n };\n\n objectPath.set = function (obj, path, value, doNotReplace){\n return set(obj, path, value, doNotReplace);\n };\n\n objectPath.insert = function (obj, path, value, at){\n var arr = objectPath.get(obj, path);\n at = ~~at;\n if (!isArray(arr)) {\n arr = [];\n objectPath.set(obj, path, arr);\n }\n arr.splice(at, 0, value);\n };\n\n objectPath.empty = function(obj, path) {\n if (isEmpty(path)) {\n return void 0;\n }\n if (obj == null) {\n return void 0;\n }\n\n var value, i;\n if (!(value = objectPath.get(obj, path))) {\n return void 0;\n }\n\n if (typeof value === 'string') {\n return objectPath.set(obj, path, '');\n } else if (isBoolean(value)) {\n return objectPath.set(obj, path, false);\n } else if (typeof value === 'number') {\n return objectPath.set(obj, path, 0);\n } else if (isArray(value)) {\n value.length = 0;\n } else if (isObject(value)) {\n for (i in value) {\n if (hasShallowProperty(value, i)) {\n delete value[i];\n }\n }\n } else {\n return objectPath.set(obj, path, null);\n }\n };\n\n objectPath.push = function (obj, path /*, values */){\n var arr = objectPath.get(obj, path);\n if (!isArray(arr)) {\n arr = [];\n objectPath.set(obj, path, arr);\n }\n\n arr.push.apply(arr, Array.prototype.slice.call(arguments, 2));\n };\n\n objectPath.coalesce = function (obj, paths, defaultValue) {\n var value;\n\n for (var i = 0, len = paths.length; i < len; i++) {\n if ((value = objectPath.get(obj, paths[i])) !== void 0) {\n return value;\n }\n }\n\n return defaultValue;\n };\n\n objectPath.get = function (obj, path, defaultValue){\n if (typeof path === 'number') {\n path = [path];\n }\n if (!path || path.length === 0) {\n return obj;\n }\n if (obj == null) {\n return defaultValue;\n }\n if (typeof path === 'string') {\n return objectPath.get(obj, path.split('.'), defaultValue);\n }\n\n var currentPath = getKey(path[0]);\n var nextObj = getShallowProperty(obj, currentPath)\n if (nextObj === void 0) {\n return defaultValue;\n }\n\n if (path.length === 1) {\n return nextObj;\n }\n\n return objectPath.get(obj[currentPath], path.slice(1), defaultValue);\n };\n\n objectPath.del = function del(obj, path) {\n if (typeof path === 'number') {\n path = [path];\n }\n\n if (obj == null) {\n return obj;\n }\n\n if (isEmpty(path)) {\n return obj;\n }\n if(typeof path === 'string') {\n return objectPath.del(obj, path.split('.'));\n }\n\n var currentPath = getKey(path[0]);\n if (!hasShallowProperty(obj, currentPath)) {\n return obj;\n }\n\n if(path.length === 1) {\n if (isArray(obj)) {\n obj.splice(currentPath, 1);\n } else {\n delete obj[currentPath];\n }\n } else {\n return objectPath.del(obj[currentPath], path.slice(1));\n }\n\n return obj;\n }\n\n return objectPath;\n }\n\n var mod = factory();\n mod.create = factory;\n mod.withInheritedProps = factory({includeInheritedProps: true})\n return mod;\n});\n","!function(e,t){if(\"function\"==typeof define&&define.amd)define([\"exports\"],t);else if(\"undefined\"!=typeof exports)t(exports);else{var o={};t(o),e.bodyScrollLock=o}}(this,function(exports){\"use strict\";function r(e){if(Array.isArray(e)){for(var t=0,o=Array(e.length);t<e.length;t++)o[t]=e[t];return o}return Array.from(e)}Object.defineProperty(exports,\"__esModule\",{value:!0});var l=!1;if(\"undefined\"!=typeof window){var e={get passive(){l=!0}};window.addEventListener(\"testPassive\",null,e),window.removeEventListener(\"testPassive\",null,e)}var d=\"undefined\"!=typeof window&&window.navigator&&window.navigator.platform&&/iP(ad|hone|od)/.test(window.navigator.platform),c=[],u=!1,a=-1,s=void 0,v=void 0,f=function(t){return c.some(function(e){return!(!e.options.allowTouchMove||!e.options.allowTouchMove(t))})},m=function(e){var t=e||window.event;return!!f(t.target)||(1<t.touches.length||(t.preventDefault&&t.preventDefault(),!1))},o=function(){setTimeout(function(){void 0!==v&&(document.body.style.paddingRight=v,v=void 0),void 0!==s&&(document.body.style.overflow=s,s=void 0)})};exports.disableBodyScroll=function(i,e){if(d){if(!i)return void console.error(\"disableBodyScroll unsuccessful - targetElement must be provided when calling disableBodyScroll on IOS devices.\");if(i&&!c.some(function(e){return e.targetElement===i})){var t={targetElement:i,options:e||{}};c=[].concat(r(c),[t]),i.ontouchstart=function(e){1===e.targetTouches.length&&(a=e.targetTouches[0].clientY)},i.ontouchmove=function(e){var t,o,n,r;1===e.targetTouches.length&&(o=i,r=(t=e).targetTouches[0].clientY-a,!f(t.target)&&(o&&0===o.scrollTop&&0<r?m(t):(n=o)&&n.scrollHeight-n.scrollTop<=n.clientHeight&&r<0?m(t):t.stopPropagation()))},u||(document.addEventListener(\"touchmove\",m,l?{passive:!1}:void 0),u=!0)}}else{n=e,setTimeout(function(){if(void 0===v){var e=!!n&&!0===n.reserveScrollBarGap,t=window.innerWidth-document.documentElement.clientWidth;e&&0<t&&(v=document.body.style.paddingRight,document.body.style.paddingRight=t+\"px\")}void 0===s&&(s=document.body.style.overflow,document.body.style.overflow=\"hidden\")});var o={targetElement:i,options:e||{}};c=[].concat(r(c),[o])}var n},exports.clearAllBodyScrollLocks=function(){d?(c.forEach(function(e){e.targetElement.ontouchstart=null,e.targetElement.ontouchmove=null}),u&&(document.removeEventListener(\"touchmove\",m,l?{passive:!1}:void 0),u=!1),c=[],a=-1):(o(),c=[])},exports.enableBodyScroll=function(t){if(d){if(!t)return void console.error(\"enableBodyScroll unsuccessful - targetElement must be provided when calling enableBodyScroll on IOS devices.\");t.ontouchstart=null,t.ontouchmove=null,c=c.filter(function(e){return e.targetElement!==t}),u&&0===c.length&&(document.removeEventListener(\"touchmove\",m,l?{passive:!1}:void 0),u=!1)}else(c=c.filter(function(e){return e.targetElement!==t})).length||o()}});\n","/**!\n * @fileOverview Kickass library to create and place poppers near their reference elements.\n * @version 1.15.0\n * @license\n * Copyright (c) 2016 Federico Zivolo and contributors\n *\n * Permission is hereby granted, free of charge, to any person obtaining a copy\n * of this software and associated documentation files (the \"Software\"), to deal\n * in the Software without restriction, including without limitation the rights\n * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n * copies of the Software, and to permit persons to whom the Software is\n * furnished to do so, subject to the following conditions:\n *\n * The above copyright notice and this permission notice shall be included in all\n * copies or substantial portions of the Software.\n *\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE\n * SOFTWARE.\n */\nvar isBrowser = typeof window !== 'undefined' && typeof document !== 'undefined';\n\nvar longerTimeoutBrowsers = ['Edge', 'Trident', 'Firefox'];\nvar timeoutDuration = 0;\nfor (var i = 0; i < longerTimeoutBrowsers.length; i += 1) {\n if (isBrowser && navigator.userAgent.indexOf(longerTimeoutBrowsers[i]) >= 0) {\n timeoutDuration = 1;\n break;\n }\n}\n\nfunction microtaskDebounce(fn) {\n var called = false;\n return function () {\n if (called) {\n return;\n }\n called = true;\n window.Promise.resolve().then(function () {\n called = false;\n fn();\n });\n };\n}\n\nfunction taskDebounce(fn) {\n var scheduled = false;\n return function () {\n if (!scheduled) {\n scheduled = true;\n setTimeout(function () {\n scheduled = false;\n fn();\n }, timeoutDuration);\n }\n };\n}\n\nvar supportsMicroTasks = isBrowser && window.Promise;\n\n/**\n* Create a debounced version of a method, that's asynchronously deferred\n* but called in the minimum time possible.\n*\n* @method\n* @memberof Popper.Utils\n* @argument {Function} fn\n* @returns {Function}\n*/\nvar debounce = supportsMicroTasks ? microtaskDebounce : taskDebounce;\n\n/**\n * Check if the given variable is a function\n * @method\n * @memberof Popper.Utils\n * @argument {Any} functionToCheck - variable to check\n * @returns {Boolean} answer to: is a function?\n */\nfunction isFunction(functionToCheck) {\n var getType = {};\n return functionToCheck && getType.toString.call(functionToCheck) === '[object Function]';\n}\n\n/**\n * Get CSS computed property of the given element\n * @method\n * @memberof Popper.Utils\n * @argument {Eement} element\n * @argument {String} property\n */\nfunction getStyleComputedProperty(element, property) {\n if (element.nodeType !== 1) {\n return [];\n }\n // NOTE: 1 DOM access here\n var window = element.ownerDocument.defaultView;\n var css = window.getComputedStyle(element, null);\n return property ? css[property] : css;\n}\n\n/**\n * Returns the parentNode or the host of the element\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @returns {Element} parent\n */\nfunction getParentNode(element) {\n if (element.nodeName === 'HTML') {\n return element;\n }\n return element.parentNode || element.host;\n}\n\n/**\n * Returns the scrolling parent of the given element\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @returns {Element} scroll parent\n */\nfunction getScrollParent(element) {\n // Return body, `getScroll` will take care to get the correct `scrollTop` from it\n if (!element) {\n return document.body;\n }\n\n switch (element.nodeName) {\n case 'HTML':\n case 'BODY':\n return element.ownerDocument.body;\n case '#document':\n return element.body;\n }\n\n // Firefox want us to check `-x` and `-y` variations as well\n\n var _getStyleComputedProp = getStyleComputedProperty(element),\n overflow = _getStyleComputedProp.overflow,\n overflowX = _getStyleComputedProp.overflowX,\n overflowY = _getStyleComputedProp.overflowY;\n\n if (/(auto|scroll|overlay)/.test(overflow + overflowY + overflowX)) {\n return element;\n }\n\n return getScrollParent(getParentNode(element));\n}\n\nvar isIE11 = isBrowser && !!(window.MSInputMethodContext && document.documentMode);\nvar isIE10 = isBrowser && /MSIE 10/.test(navigator.userAgent);\n\n/**\n * Determines if the browser is Internet Explorer\n * @method\n * @memberof Popper.Utils\n * @param {Number} version to check\n * @returns {Boolean} isIE\n */\nfunction isIE(version) {\n if (version === 11) {\n return isIE11;\n }\n if (version === 10) {\n return isIE10;\n }\n return isIE11 || isIE10;\n}\n\n/**\n * Returns the offset parent of the given element\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @returns {Element} offset parent\n */\nfunction getOffsetParent(element) {\n if (!element) {\n return document.documentElement;\n }\n\n var noOffsetParent = isIE(10) ? document.body : null;\n\n // NOTE: 1 DOM access here\n var offsetParent = element.offsetParent || null;\n // Skip hidden elements which don't have an offsetParent\n while (offsetParent === noOffsetParent && element.nextElementSibling) {\n offsetParent = (element = element.nextElementSibling).offsetParent;\n }\n\n var nodeName = offsetParent && offsetParent.nodeName;\n\n if (!nodeName || nodeName === 'BODY' || nodeName === 'HTML') {\n return element ? element.ownerDocument.documentElement : document.documentElement;\n }\n\n // .offsetParent will return the closest TH, TD or TABLE in case\n // no offsetParent is present, I hate this job...\n if (['TH', 'TD', 'TABLE'].indexOf(offsetParent.nodeName) !== -1 && getStyleComputedProperty(offsetParent, 'position') === 'static') {\n return getOffsetParent(offsetParent);\n }\n\n return offsetParent;\n}\n\nfunction isOffsetContainer(element) {\n var nodeName = element.nodeName;\n\n if (nodeName === 'BODY') {\n return false;\n }\n return nodeName === 'HTML' || getOffsetParent(element.firstElementChild) === element;\n}\n\n/**\n * Finds the root node (document, shadowDOM root) of the given element\n * @method\n * @memberof Popper.Utils\n * @argument {Element} node\n * @returns {Element} root node\n */\nfunction getRoot(node) {\n if (node.parentNode !== null) {\n return getRoot(node.parentNode);\n }\n\n return node;\n}\n\n/**\n * Finds the offset parent common to the two provided nodes\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element1\n * @argument {Element} element2\n * @returns {Element} common offset parent\n */\nfunction findCommonOffsetParent(element1, element2) {\n // This check is needed to avoid errors in case one of the elements isn't defined for any reason\n if (!element1 || !element1.nodeType || !element2 || !element2.nodeType) {\n return document.documentElement;\n }\n\n // Here we make sure to give as \"start\" the element that comes first in the DOM\n var order = element1.compareDocumentPosition(element2) & Node.DOCUMENT_POSITION_FOLLOWING;\n var start = order ? element1 : element2;\n var end = order ? element2 : element1;\n\n // Get common ancestor container\n var range = document.createRange();\n range.setStart(start, 0);\n range.setEnd(end, 0);\n var commonAncestorContainer = range.commonAncestorContainer;\n\n // Both nodes are inside #document\n\n if (element1 !== commonAncestorContainer && element2 !== commonAncestorContainer || start.contains(end)) {\n if (isOffsetContainer(commonAncestorContainer)) {\n return commonAncestorContainer;\n }\n\n return getOffsetParent(commonAncestorContainer);\n }\n\n // one of the nodes is inside shadowDOM, find which one\n var element1root = getRoot(element1);\n if (element1root.host) {\n return findCommonOffsetParent(element1root.host, element2);\n } else {\n return findCommonOffsetParent(element1, getRoot(element2).host);\n }\n}\n\n/**\n * Gets the scroll value of the given element in the given side (top and left)\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @argument {String} side `top` or `left`\n * @returns {number} amount of scrolled pixels\n */\nfunction getScroll(element) {\n var side = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'top';\n\n var upperSide = side === 'top' ? 'scrollTop' : 'scrollLeft';\n var nodeName = element.nodeName;\n\n if (nodeName === 'BODY' || nodeName === 'HTML') {\n var html = element.ownerDocument.documentElement;\n var scrollingElement = element.ownerDocument.scrollingElement || html;\n return scrollingElement[upperSide];\n }\n\n return element[upperSide];\n}\n\n/*\n * Sum or subtract the element scroll values (left and top) from a given rect object\n * @method\n * @memberof Popper.Utils\n * @param {Object} rect - Rect object you want to change\n * @param {HTMLElement} element - The element from the function reads the scroll values\n * @param {Boolean} subtract - set to true if you want to subtract the scroll values\n * @return {Object} rect - The modifier rect object\n */\nfunction includeScroll(rect, element) {\n var subtract = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;\n\n var scrollTop = getScroll(element, 'top');\n var scrollLeft = getScroll(element, 'left');\n var modifier = subtract ? -1 : 1;\n rect.top += scrollTop * modifier;\n rect.bottom += scrollTop * modifier;\n rect.left += scrollLeft * modifier;\n rect.right += scrollLeft * modifier;\n return rect;\n}\n\n/*\n * Helper to detect borders of a given element\n * @method\n * @memberof Popper.Utils\n * @param {CSSStyleDeclaration} styles\n * Result of `getStyleComputedProperty` on the given element\n * @param {String} axis - `x` or `y`\n * @return {number} borders - The borders size of the given axis\n */\n\nfunction getBordersSize(styles, axis) {\n var sideA = axis === 'x' ? 'Left' : 'Top';\n var sideB = sideA === 'Left' ? 'Right' : 'Bottom';\n\n return parseFloat(styles['border' + sideA + 'Width'], 10) + parseFloat(styles['border' + sideB + 'Width'], 10);\n}\n\nfunction getSize(axis, body, html, computedStyle) {\n return Math.max(body['offset' + axis], body['scroll' + axis], html['client' + axis], html['offset' + axis], html['scroll' + axis], isIE(10) ? parseInt(html['offset' + axis]) + parseInt(computedStyle['margin' + (axis === 'Height' ? 'Top' : 'Left')]) + parseInt(computedStyle['margin' + (axis === 'Height' ? 'Bottom' : 'Right')]) : 0);\n}\n\nfunction getWindowSizes(document) {\n var body = document.body;\n var html = document.documentElement;\n var computedStyle = isIE(10) && getComputedStyle(html);\n\n return {\n height: getSize('Height', body, html, computedStyle),\n width: getSize('Width', body, html, computedStyle)\n };\n}\n\nvar classCallCheck = function (instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n};\n\nvar createClass = function () {\n function defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n Object.defineProperty(target, descriptor.key, descriptor);\n }\n }\n\n return function (Constructor, protoProps, staticProps) {\n if (protoProps) defineProperties(Constructor.prototype, protoProps);\n if (staticProps) defineProperties(Constructor, staticProps);\n return Constructor;\n };\n}();\n\n\n\n\n\nvar defineProperty = function (obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n};\n\nvar _extends = Object.assign || function (target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i];\n\n for (var key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n }\n\n return target;\n};\n\n/**\n * Given element offsets, generate an output similar to getBoundingClientRect\n * @method\n * @memberof Popper.Utils\n * @argument {Object} offsets\n * @returns {Object} ClientRect like output\n */\nfunction getClientRect(offsets) {\n return _extends({}, offsets, {\n right: offsets.left + offsets.width,\n bottom: offsets.top + offsets.height\n });\n}\n\n/**\n * Get bounding client rect of given element\n * @method\n * @memberof Popper.Utils\n * @param {HTMLElement} element\n * @return {Object} client rect\n */\nfunction getBoundingClientRect(element) {\n var rect = {};\n\n // IE10 10 FIX: Please, don't ask, the element isn't\n // considered in DOM in some circumstances...\n // This isn't reproducible in IE10 compatibility mode of IE11\n try {\n if (isIE(10)) {\n rect = element.getBoundingClientRect();\n var scrollTop = getScroll(element, 'top');\n var scrollLeft = getScroll(element, 'left');\n rect.top += scrollTop;\n rect.left += scrollLeft;\n rect.bottom += scrollTop;\n rect.right += scrollLeft;\n } else {\n rect = element.getBoundingClientRect();\n }\n } catch (e) {}\n\n var result = {\n left: rect.left,\n top: rect.top,\n width: rect.right - rect.left,\n height: rect.bottom - rect.top\n };\n\n // subtract scrollbar size from sizes\n var sizes = element.nodeName === 'HTML' ? getWindowSizes(element.ownerDocument) : {};\n var width = sizes.width || element.clientWidth || result.right - result.left;\n var height = sizes.height || element.clientHeight || result.bottom - result.top;\n\n var horizScrollbar = element.offsetWidth - width;\n var vertScrollbar = element.offsetHeight - height;\n\n // if an hypothetical scrollbar is detected, we must be sure it's not a `border`\n // we make this check conditional for performance reasons\n if (horizScrollbar || vertScrollbar) {\n var styles = getStyleComputedProperty(element);\n horizScrollbar -= getBordersSize(styles, 'x');\n vertScrollbar -= getBordersSize(styles, 'y');\n\n result.width -= horizScrollbar;\n result.height -= vertScrollbar;\n }\n\n return getClientRect(result);\n}\n\nfunction getOffsetRectRelativeToArbitraryNode(children, parent) {\n var fixedPosition = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : false;\n\n var isIE10 = isIE(10);\n var isHTML = parent.nodeName === 'HTML';\n var childrenRect = getBoundingClientRect(children);\n var parentRect = getBoundingClientRect(parent);\n var scrollParent = getScrollParent(children);\n\n var styles = getStyleComputedProperty(parent);\n var borderTopWidth = parseFloat(styles.borderTopWidth, 10);\n var borderLeftWidth = parseFloat(styles.borderLeftWidth, 10);\n\n // In cases where the parent is fixed, we must ignore negative scroll in offset calc\n if (fixedPosition && isHTML) {\n parentRect.top = Math.max(parentRect.top, 0);\n parentRect.left = Math.max(parentRect.left, 0);\n }\n var offsets = getClientRect({\n top: childrenRect.top - parentRect.top - borderTopWidth,\n left: childrenRect.left - parentRect.left - borderLeftWidth,\n width: childrenRect.width,\n height: childrenRect.height\n });\n offsets.marginTop = 0;\n offsets.marginLeft = 0;\n\n // Subtract margins of documentElement in case it's being used as parent\n // we do this only on HTML because it's the only element that behaves\n // differently when margins are applied to it. The margins are included in\n // the box of the documentElement, in the other cases not.\n if (!isIE10 && isHTML) {\n var marginTop = parseFloat(styles.marginTop, 10);\n var marginLeft = parseFloat(styles.marginLeft, 10);\n\n offsets.top -= borderTopWidth - marginTop;\n offsets.bottom -= borderTopWidth - marginTop;\n offsets.left -= borderLeftWidth - marginLeft;\n offsets.right -= borderLeftWidth - marginLeft;\n\n // Attach marginTop and marginLeft because in some circumstances we may need them\n offsets.marginTop = marginTop;\n offsets.marginLeft = marginLeft;\n }\n\n if (isIE10 && !fixedPosition ? parent.contains(scrollParent) : parent === scrollParent && scrollParent.nodeName !== 'BODY') {\n offsets = includeScroll(offsets, parent);\n }\n\n return offsets;\n}\n\nfunction getViewportOffsetRectRelativeToArtbitraryNode(element) {\n var excludeScroll = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n\n var html = element.ownerDocument.documentElement;\n var relativeOffset = getOffsetRectRelativeToArbitraryNode(element, html);\n var width = Math.max(html.clientWidth, window.innerWidth || 0);\n var height = Math.max(html.clientHeight, window.innerHeight || 0);\n\n var scrollTop = !excludeScroll ? getScroll(html) : 0;\n var scrollLeft = !excludeScroll ? getScroll(html, 'left') : 0;\n\n var offset = {\n top: scrollTop - relativeOffset.top + relativeOffset.marginTop,\n left: scrollLeft - relativeOffset.left + relativeOffset.marginLeft,\n width: width,\n height: height\n };\n\n return getClientRect(offset);\n}\n\n/**\n * Check if the given element is fixed or is inside a fixed parent\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @argument {Element} customContainer\n * @returns {Boolean} answer to \"isFixed?\"\n */\nfunction isFixed(element) {\n var nodeName = element.nodeName;\n if (nodeName === 'BODY' || nodeName === 'HTML') {\n return false;\n }\n if (getStyleComputedProperty(element, 'position') === 'fixed') {\n return true;\n }\n var parentNode = getParentNode(element);\n if (!parentNode) {\n return false;\n }\n return isFixed(parentNode);\n}\n\n/**\n * Finds the first parent of an element that has a transformed property defined\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @returns {Element} first transformed parent or documentElement\n */\n\nfunction getFixedPositionOffsetParent(element) {\n // This check is needed to avoid errors in case one of the elements isn't defined for any reason\n if (!element || !element.parentElement || isIE()) {\n return document.documentElement;\n }\n var el = element.parentElement;\n while (el && getStyleComputedProperty(el, 'transform') === 'none') {\n el = el.parentElement;\n }\n return el || document.documentElement;\n}\n\n/**\n * Computed the boundaries limits and return them\n * @method\n * @memberof Popper.Utils\n * @param {HTMLElement} popper\n * @param {HTMLElement} reference\n * @param {number} padding\n * @param {HTMLElement} boundariesElement - Element used to define the boundaries\n * @param {Boolean} fixedPosition - Is in fixed position mode\n * @returns {Object} Coordinates of the boundaries\n */\nfunction getBoundaries(popper, reference, padding, boundariesElement) {\n var fixedPosition = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : false;\n\n // NOTE: 1 DOM access here\n\n var boundaries = { top: 0, left: 0 };\n var offsetParent = fixedPosition ? getFixedPositionOffsetParent(popper) : findCommonOffsetParent(popper, reference);\n\n // Handle viewport case\n if (boundariesElement === 'viewport') {\n boundaries = getViewportOffsetRectRelativeToArtbitraryNode(offsetParent, fixedPosition);\n } else {\n // Handle other cases based on DOM element used as boundaries\n var boundariesNode = void 0;\n if (boundariesElement === 'scrollParent') {\n boundariesNode = getScrollParent(getParentNode(reference));\n if (boundariesNode.nodeName === 'BODY') {\n boundariesNode = popper.ownerDocument.documentElement;\n }\n } else if (boundariesElement === 'window') {\n boundariesNode = popper.ownerDocument.documentElement;\n } else {\n boundariesNode = boundariesElement;\n }\n\n var offsets = getOffsetRectRelativeToArbitraryNode(boundariesNode, offsetParent, fixedPosition);\n\n // In case of HTML, we need a different computation\n if (boundariesNode.nodeName === 'HTML' && !isFixed(offsetParent)) {\n var _getWindowSizes = getWindowSizes(popper.ownerDocument),\n height = _getWindowSizes.height,\n width = _getWindowSizes.width;\n\n boundaries.top += offsets.top - offsets.marginTop;\n boundaries.bottom = height + offsets.top;\n boundaries.left += offsets.left - offsets.marginLeft;\n boundaries.right = width + offsets.left;\n } else {\n // for all the other DOM elements, this one is good\n boundaries = offsets;\n }\n }\n\n // Add paddings\n padding = padding || 0;\n var isPaddingNumber = typeof padding === 'number';\n boundaries.left += isPaddingNumber ? padding : padding.left || 0;\n boundaries.top += isPaddingNumber ? padding : padding.top || 0;\n boundaries.right -= isPaddingNumber ? padding : padding.right || 0;\n boundaries.bottom -= isPaddingNumber ? padding : padding.bottom || 0;\n\n return boundaries;\n}\n\nfunction getArea(_ref) {\n var width = _ref.width,\n height = _ref.height;\n\n return width * height;\n}\n\n/**\n * Utility used to transform the `auto` placement to the placement with more\n * available space.\n * @method\n * @memberof Popper.Utils\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction computeAutoPlacement(placement, refRect, popper, reference, boundariesElement) {\n var padding = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : 0;\n\n if (placement.indexOf('auto') === -1) {\n return placement;\n }\n\n var boundaries = getBoundaries(popper, reference, padding, boundariesElement);\n\n var rects = {\n top: {\n width: boundaries.width,\n height: refRect.top - boundaries.top\n },\n right: {\n width: boundaries.right - refRect.right,\n height: boundaries.height\n },\n bottom: {\n width: boundaries.width,\n height: boundaries.bottom - refRect.bottom\n },\n left: {\n width: refRect.left - boundaries.left,\n height: boundaries.height\n }\n };\n\n var sortedAreas = Object.keys(rects).map(function (key) {\n return _extends({\n key: key\n }, rects[key], {\n area: getArea(rects[key])\n });\n }).sort(function (a, b) {\n return b.area - a.area;\n });\n\n var filteredAreas = sortedAreas.filter(function (_ref2) {\n var width = _ref2.width,\n height = _ref2.height;\n return width >= popper.clientWidth && height >= popper.clientHeight;\n });\n\n var computedPlacement = filteredAreas.length > 0 ? filteredAreas[0].key : sortedAreas[0].key;\n\n var variation = placement.split('-')[1];\n\n return computedPlacement + (variation ? '-' + variation : '');\n}\n\n/**\n * Get offsets to the reference element\n * @method\n * @memberof Popper.Utils\n * @param {Object} state\n * @param {Element} popper - the popper element\n * @param {Element} reference - the reference element (the popper will be relative to this)\n * @param {Element} fixedPosition - is in fixed position mode\n * @returns {Object} An object containing the offsets which will be applied to the popper\n */\nfunction getReferenceOffsets(state, popper, reference) {\n var fixedPosition = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;\n\n var commonOffsetParent = fixedPosition ? getFixedPositionOffsetParent(popper) : findCommonOffsetParent(popper, reference);\n return getOffsetRectRelativeToArbitraryNode(reference, commonOffsetParent, fixedPosition);\n}\n\n/**\n * Get the outer sizes of the given element (offset size + margins)\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element\n * @returns {Object} object containing width and height properties\n */\nfunction getOuterSizes(element) {\n var window = element.ownerDocument.defaultView;\n var styles = window.getComputedStyle(element);\n var x = parseFloat(styles.marginTop || 0) + parseFloat(styles.marginBottom || 0);\n var y = parseFloat(styles.marginLeft || 0) + parseFloat(styles.marginRight || 0);\n var result = {\n width: element.offsetWidth + y,\n height: element.offsetHeight + x\n };\n return result;\n}\n\n/**\n * Get the opposite placement of the given one\n * @method\n * @memberof Popper.Utils\n * @argument {String} placement\n * @returns {String} flipped placement\n */\nfunction getOppositePlacement(placement) {\n var hash = { left: 'right', right: 'left', bottom: 'top', top: 'bottom' };\n return placement.replace(/left|right|bottom|top/g, function (matched) {\n return hash[matched];\n });\n}\n\n/**\n * Get offsets to the popper\n * @method\n * @memberof Popper.Utils\n * @param {Object} position - CSS position the Popper will get applied\n * @param {HTMLElement} popper - the popper element\n * @param {Object} referenceOffsets - the reference offsets (the popper will be relative to this)\n * @param {String} placement - one of the valid placement options\n * @returns {Object} popperOffsets - An object containing the offsets which will be applied to the popper\n */\nfunction getPopperOffsets(popper, referenceOffsets, placement) {\n placement = placement.split('-')[0];\n\n // Get popper node sizes\n var popperRect = getOuterSizes(popper);\n\n // Add position, width and height to our offsets object\n var popperOffsets = {\n width: popperRect.width,\n height: popperRect.height\n };\n\n // depending by the popper placement we have to compute its offsets slightly differently\n var isHoriz = ['right', 'left'].indexOf(placement) !== -1;\n var mainSide = isHoriz ? 'top' : 'left';\n var secondarySide = isHoriz ? 'left' : 'top';\n var measurement = isHoriz ? 'height' : 'width';\n var secondaryMeasurement = !isHoriz ? 'height' : 'width';\n\n popperOffsets[mainSide] = referenceOffsets[mainSide] + referenceOffsets[measurement] / 2 - popperRect[measurement] / 2;\n if (placement === secondarySide) {\n popperOffsets[secondarySide] = referenceOffsets[secondarySide] - popperRect[secondaryMeasurement];\n } else {\n popperOffsets[secondarySide] = referenceOffsets[getOppositePlacement(secondarySide)];\n }\n\n return popperOffsets;\n}\n\n/**\n * Mimics the `find` method of Array\n * @method\n * @memberof Popper.Utils\n * @argument {Array} arr\n * @argument prop\n * @argument value\n * @returns index or -1\n */\nfunction find(arr, check) {\n // use native find if supported\n if (Array.prototype.find) {\n return arr.find(check);\n }\n\n // use `filter` to obtain the same behavior of `find`\n return arr.filter(check)[0];\n}\n\n/**\n * Return the index of the matching object\n * @method\n * @memberof Popper.Utils\n * @argument {Array} arr\n * @argument prop\n * @argument value\n * @returns index or -1\n */\nfunction findIndex(arr, prop, value) {\n // use native findIndex if supported\n if (Array.prototype.findIndex) {\n return arr.findIndex(function (cur) {\n return cur[prop] === value;\n });\n }\n\n // use `find` + `indexOf` if `findIndex` isn't supported\n var match = find(arr, function (obj) {\n return obj[prop] === value;\n });\n return arr.indexOf(match);\n}\n\n/**\n * Loop trough the list of modifiers and run them in order,\n * each of them will then edit the data object.\n * @method\n * @memberof Popper.Utils\n * @param {dataObject} data\n * @param {Array} modifiers\n * @param {String} ends - Optional modifier name used as stopper\n * @returns {dataObject}\n */\nfunction runModifiers(modifiers, data, ends) {\n var modifiersToRun = ends === undefined ? modifiers : modifiers.slice(0, findIndex(modifiers, 'name', ends));\n\n modifiersToRun.forEach(function (modifier) {\n if (modifier['function']) {\n // eslint-disable-line dot-notation\n console.warn('`modifier.function` is deprecated, use `modifier.fn`!');\n }\n var fn = modifier['function'] || modifier.fn; // eslint-disable-line dot-notation\n if (modifier.enabled && isFunction(fn)) {\n // Add properties to offsets to make them a complete clientRect object\n // we do this before each modifier to make sure the previous one doesn't\n // mess with these values\n data.offsets.popper = getClientRect(data.offsets.popper);\n data.offsets.reference = getClientRect(data.offsets.reference);\n\n data = fn(data, modifier);\n }\n });\n\n return data;\n}\n\n/**\n * Updates the position of the popper, computing the new offsets and applying\n * the new style.<br />\n * Prefer `scheduleUpdate` over `update` because of performance reasons.\n * @method\n * @memberof Popper\n */\nfunction update() {\n // if popper is destroyed, don't perform any further update\n if (this.state.isDestroyed) {\n return;\n }\n\n var data = {\n instance: this,\n styles: {},\n arrowStyles: {},\n attributes: {},\n flipped: false,\n offsets: {}\n };\n\n // compute reference element offsets\n data.offsets.reference = getReferenceOffsets(this.state, this.popper, this.reference, this.options.positionFixed);\n\n // compute auto placement, store placement inside the data object,\n // modifiers will be able to edit `placement` if needed\n // and refer to originalPlacement to know the original value\n data.placement = computeAutoPlacement(this.options.placement, data.offsets.reference, this.popper, this.reference, this.options.modifiers.flip.boundariesElement, this.options.modifiers.flip.padding);\n\n // store the computed placement inside `originalPlacement`\n data.originalPlacement = data.placement;\n\n data.positionFixed = this.options.positionFixed;\n\n // compute the popper offsets\n data.offsets.popper = getPopperOffsets(this.popper, data.offsets.reference, data.placement);\n\n data.offsets.popper.position = this.options.positionFixed ? 'fixed' : 'absolute';\n\n // run the modifiers\n data = runModifiers(this.modifiers, data);\n\n // the first `update` will call `onCreate` callback\n // the other ones will call `onUpdate` callback\n if (!this.state.isCreated) {\n this.state.isCreated = true;\n this.options.onCreate(data);\n } else {\n this.options.onUpdate(data);\n }\n}\n\n/**\n * Helper used to know if the given modifier is enabled.\n * @method\n * @memberof Popper.Utils\n * @returns {Boolean}\n */\nfunction isModifierEnabled(modifiers, modifierName) {\n return modifiers.some(function (_ref) {\n var name = _ref.name,\n enabled = _ref.enabled;\n return enabled && name === modifierName;\n });\n}\n\n/**\n * Get the prefixed supported property name\n * @method\n * @memberof Popper.Utils\n * @argument {String} property (camelCase)\n * @returns {String} prefixed property (camelCase or PascalCase, depending on the vendor prefix)\n */\nfunction getSupportedPropertyName(property) {\n var prefixes = [false, 'ms', 'Webkit', 'Moz', 'O'];\n var upperProp = property.charAt(0).toUpperCase() + property.slice(1);\n\n for (var i = 0; i < prefixes.length; i++) {\n var prefix = prefixes[i];\n var toCheck = prefix ? '' + prefix + upperProp : property;\n if (typeof document.body.style[toCheck] !== 'undefined') {\n return toCheck;\n }\n }\n return null;\n}\n\n/**\n * Destroys the popper.\n * @method\n * @memberof Popper\n */\nfunction destroy() {\n this.state.isDestroyed = true;\n\n // touch DOM only if `applyStyle` modifier is enabled\n if (isModifierEnabled(this.modifiers, 'applyStyle')) {\n this.popper.removeAttribute('x-placement');\n this.popper.style.position = '';\n this.popper.style.top = '';\n this.popper.style.left = '';\n this.popper.style.right = '';\n this.popper.style.bottom = '';\n this.popper.style.willChange = '';\n this.popper.style[getSupportedPropertyName('transform')] = '';\n }\n\n this.disableEventListeners();\n\n // remove the popper if user explicity asked for the deletion on destroy\n // do not use `remove` because IE11 doesn't support it\n if (this.options.removeOnDestroy) {\n this.popper.parentNode.removeChild(this.popper);\n }\n return this;\n}\n\n/**\n * Get the window associated with the element\n * @argument {Element} element\n * @returns {Window}\n */\nfunction getWindow(element) {\n var ownerDocument = element.ownerDocument;\n return ownerDocument ? ownerDocument.defaultView : window;\n}\n\nfunction attachToScrollParents(scrollParent, event, callback, scrollParents) {\n var isBody = scrollParent.nodeName === 'BODY';\n var target = isBody ? scrollParent.ownerDocument.defaultView : scrollParent;\n target.addEventListener(event, callback, { passive: true });\n\n if (!isBody) {\n attachToScrollParents(getScrollParent(target.parentNode), event, callback, scrollParents);\n }\n scrollParents.push(target);\n}\n\n/**\n * Setup needed event listeners used to update the popper position\n * @method\n * @memberof Popper.Utils\n * @private\n */\nfunction setupEventListeners(reference, options, state, updateBound) {\n // Resize event listener on window\n state.updateBound = updateBound;\n getWindow(reference).addEventListener('resize', state.updateBound, { passive: true });\n\n // Scroll event listener on scroll parents\n var scrollElement = getScrollParent(reference);\n attachToScrollParents(scrollElement, 'scroll', state.updateBound, state.scrollParents);\n state.scrollElement = scrollElement;\n state.eventsEnabled = true;\n\n return state;\n}\n\n/**\n * It will add resize/scroll events and start recalculating\n * position of the popper element when they are triggered.\n * @method\n * @memberof Popper\n */\nfunction enableEventListeners() {\n if (!this.state.eventsEnabled) {\n this.state = setupEventListeners(this.reference, this.options, this.state, this.scheduleUpdate);\n }\n}\n\n/**\n * Remove event listeners used to update the popper position\n * @method\n * @memberof Popper.Utils\n * @private\n */\nfunction removeEventListeners(reference, state) {\n // Remove resize event listener on window\n getWindow(reference).removeEventListener('resize', state.updateBound);\n\n // Remove scroll event listener on scroll parents\n state.scrollParents.forEach(function (target) {\n target.removeEventListener('scroll', state.updateBound);\n });\n\n // Reset state\n state.updateBound = null;\n state.scrollParents = [];\n state.scrollElement = null;\n state.eventsEnabled = false;\n return state;\n}\n\n/**\n * It will remove resize/scroll events and won't recalculate popper position\n * when they are triggered. It also won't trigger `onUpdate` callback anymore,\n * unless you call `update` method manually.\n * @method\n * @memberof Popper\n */\nfunction disableEventListeners() {\n if (this.state.eventsEnabled) {\n cancelAnimationFrame(this.scheduleUpdate);\n this.state = removeEventListeners(this.reference, this.state);\n }\n}\n\n/**\n * Tells if a given input is a number\n * @method\n * @memberof Popper.Utils\n * @param {*} input to check\n * @return {Boolean}\n */\nfunction isNumeric(n) {\n return n !== '' && !isNaN(parseFloat(n)) && isFinite(n);\n}\n\n/**\n * Set the style to the given popper\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element - Element to apply the style to\n * @argument {Object} styles\n * Object with a list of properties and values which will be applied to the element\n */\nfunction setStyles(element, styles) {\n Object.keys(styles).forEach(function (prop) {\n var unit = '';\n // add unit if the value is numeric and is one of the following\n if (['width', 'height', 'top', 'right', 'bottom', 'left'].indexOf(prop) !== -1 && isNumeric(styles[prop])) {\n unit = 'px';\n }\n element.style[prop] = styles[prop] + unit;\n });\n}\n\n/**\n * Set the attributes to the given popper\n * @method\n * @memberof Popper.Utils\n * @argument {Element} element - Element to apply the attributes to\n * @argument {Object} styles\n * Object with a list of properties and values which will be applied to the element\n */\nfunction setAttributes(element, attributes) {\n Object.keys(attributes).forEach(function (prop) {\n var value = attributes[prop];\n if (value !== false) {\n element.setAttribute(prop, attributes[prop]);\n } else {\n element.removeAttribute(prop);\n }\n });\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Object} data.styles - List of style properties - values to apply to popper element\n * @argument {Object} data.attributes - List of attribute properties - values to apply to popper element\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The same data object\n */\nfunction applyStyle(data) {\n // any property present in `data.styles` will be applied to the popper,\n // in this way we can make the 3rd party modifiers add custom styles to it\n // Be aware, modifiers could override the properties defined in the previous\n // lines of this modifier!\n setStyles(data.instance.popper, data.styles);\n\n // any property present in `data.attributes` will be applied to the popper,\n // they will be set as HTML attributes of the element\n setAttributes(data.instance.popper, data.attributes);\n\n // if arrowElement is defined and arrowStyles has some properties\n if (data.arrowElement && Object.keys(data.arrowStyles).length) {\n setStyles(data.arrowElement, data.arrowStyles);\n }\n\n return data;\n}\n\n/**\n * Set the x-placement attribute before everything else because it could be used\n * to add margins to the popper margins needs to be calculated to get the\n * correct popper offsets.\n * @method\n * @memberof Popper.modifiers\n * @param {HTMLElement} reference - The reference element used to position the popper\n * @param {HTMLElement} popper - The HTML element used as popper\n * @param {Object} options - Popper.js options\n */\nfunction applyStyleOnLoad(reference, popper, options, modifierOptions, state) {\n // compute reference element offsets\n var referenceOffsets = getReferenceOffsets(state, popper, reference, options.positionFixed);\n\n // compute auto placement, store placement inside the data object,\n // modifiers will be able to edit `placement` if needed\n // and refer to originalPlacement to know the original value\n var placement = computeAutoPlacement(options.placement, referenceOffsets, popper, reference, options.modifiers.flip.boundariesElement, options.modifiers.flip.padding);\n\n popper.setAttribute('x-placement', placement);\n\n // Apply `position` to popper before anything else because\n // without the position applied we can't guarantee correct computations\n setStyles(popper, { position: options.positionFixed ? 'fixed' : 'absolute' });\n\n return options;\n}\n\n/**\n * @function\n * @memberof Popper.Utils\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Boolean} shouldRound - If the offsets should be rounded at all\n * @returns {Object} The popper's position offsets rounded\n *\n * The tale of pixel-perfect positioning. It's still not 100% perfect, but as\n * good as it can be within reason.\n * Discussion here: https://github.com/FezVrasta/popper.js/pull/715\n *\n * Low DPI screens cause a popper to be blurry if not using full pixels (Safari\n * as well on High DPI screens).\n *\n * Firefox prefers no rounding for positioning and does not have blurriness on\n * high DPI screens.\n *\n * Only horizontal placement and left/right values need to be considered.\n */\nfunction getRoundedOffsets(data, shouldRound) {\n var _data$offsets = data.offsets,\n popper = _data$offsets.popper,\n reference = _data$offsets.reference;\n var round = Math.round,\n floor = Math.floor;\n\n var noRound = function noRound(v) {\n return v;\n };\n\n var referenceWidth = round(reference.width);\n var popperWidth = round(popper.width);\n\n var isVertical = ['left', 'right'].indexOf(data.placement) !== -1;\n var isVariation = data.placement.indexOf('-') !== -1;\n var sameWidthParity = referenceWidth % 2 === popperWidth % 2;\n var bothOddWidth = referenceWidth % 2 === 1 && popperWidth % 2 === 1;\n\n var horizontalToInteger = !shouldRound ? noRound : isVertical || isVariation || sameWidthParity ? round : floor;\n var verticalToInteger = !shouldRound ? noRound : round;\n\n return {\n left: horizontalToInteger(bothOddWidth && !isVariation && shouldRound ? popper.left - 1 : popper.left),\n top: verticalToInteger(popper.top),\n bottom: verticalToInteger(popper.bottom),\n right: horizontalToInteger(popper.right)\n };\n}\n\nvar isFirefox = isBrowser && /Firefox/i.test(navigator.userAgent);\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction computeStyle(data, options) {\n var x = options.x,\n y = options.y;\n var popper = data.offsets.popper;\n\n // Remove this legacy support in Popper.js v2\n\n var legacyGpuAccelerationOption = find(data.instance.modifiers, function (modifier) {\n return modifier.name === 'applyStyle';\n }).gpuAcceleration;\n if (legacyGpuAccelerationOption !== undefined) {\n console.warn('WARNING: `gpuAcceleration` option moved to `computeStyle` modifier and will not be supported in future versions of Popper.js!');\n }\n var gpuAcceleration = legacyGpuAccelerationOption !== undefined ? legacyGpuAccelerationOption : options.gpuAcceleration;\n\n var offsetParent = getOffsetParent(data.instance.popper);\n var offsetParentRect = getBoundingClientRect(offsetParent);\n\n // Styles\n var styles = {\n position: popper.position\n };\n\n var offsets = getRoundedOffsets(data, window.devicePixelRatio < 2 || !isFirefox);\n\n var sideA = x === 'bottom' ? 'top' : 'bottom';\n var sideB = y === 'right' ? 'left' : 'right';\n\n // if gpuAcceleration is set to `true` and transform is supported,\n // we use `translate3d` to apply the position to the popper we\n // automatically use the supported prefixed version if needed\n var prefixedProperty = getSupportedPropertyName('transform');\n\n // now, let's make a step back and look at this code closely (wtf?)\n // If the content of the popper grows once it's been positioned, it\n // may happen that the popper gets misplaced because of the new content\n // overflowing its reference element\n // To avoid this problem, we provide two options (x and y), which allow\n // the consumer to define the offset origin.\n // If we position a popper on top of a reference element, we can set\n // `x` to `top` to make the popper grow towards its top instead of\n // its bottom.\n var left = void 0,\n top = void 0;\n if (sideA === 'bottom') {\n // when offsetParent is <html> the positioning is relative to the bottom of the screen (excluding the scrollbar)\n // and not the bottom of the html element\n if (offsetParent.nodeName === 'HTML') {\n top = -offsetParent.clientHeight + offsets.bottom;\n } else {\n top = -offsetParentRect.height + offsets.bottom;\n }\n } else {\n top = offsets.top;\n }\n if (sideB === 'right') {\n if (offsetParent.nodeName === 'HTML') {\n left = -offsetParent.clientWidth + offsets.right;\n } else {\n left = -offsetParentRect.width + offsets.right;\n }\n } else {\n left = offsets.left;\n }\n if (gpuAcceleration && prefixedProperty) {\n styles[prefixedProperty] = 'translate3d(' + left + 'px, ' + top + 'px, 0)';\n styles[sideA] = 0;\n styles[sideB] = 0;\n styles.willChange = 'transform';\n } else {\n // othwerise, we use the standard `top`, `left`, `bottom` and `right` properties\n var invertTop = sideA === 'bottom' ? -1 : 1;\n var invertLeft = sideB === 'right' ? -1 : 1;\n styles[sideA] = top * invertTop;\n styles[sideB] = left * invertLeft;\n styles.willChange = sideA + ', ' + sideB;\n }\n\n // Attributes\n var attributes = {\n 'x-placement': data.placement\n };\n\n // Update `data` attributes, styles and arrowStyles\n data.attributes = _extends({}, attributes, data.attributes);\n data.styles = _extends({}, styles, data.styles);\n data.arrowStyles = _extends({}, data.offsets.arrow, data.arrowStyles);\n\n return data;\n}\n\n/**\n * Helper used to know if the given modifier depends from another one.<br />\n * It checks if the needed modifier is listed and enabled.\n * @method\n * @memberof Popper.Utils\n * @param {Array} modifiers - list of modifiers\n * @param {String} requestingName - name of requesting modifier\n * @param {String} requestedName - name of requested modifier\n * @returns {Boolean}\n */\nfunction isModifierRequired(modifiers, requestingName, requestedName) {\n var requesting = find(modifiers, function (_ref) {\n var name = _ref.name;\n return name === requestingName;\n });\n\n var isRequired = !!requesting && modifiers.some(function (modifier) {\n return modifier.name === requestedName && modifier.enabled && modifier.order < requesting.order;\n });\n\n if (!isRequired) {\n var _requesting = '`' + requestingName + '`';\n var requested = '`' + requestedName + '`';\n console.warn(requested + ' modifier is required by ' + _requesting + ' modifier in order to work, be sure to include it before ' + _requesting + '!');\n }\n return isRequired;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction arrow(data, options) {\n var _data$offsets$arrow;\n\n // arrow depends on keepTogether in order to work\n if (!isModifierRequired(data.instance.modifiers, 'arrow', 'keepTogether')) {\n return data;\n }\n\n var arrowElement = options.element;\n\n // if arrowElement is a string, suppose it's a CSS selector\n if (typeof arrowElement === 'string') {\n arrowElement = data.instance.popper.querySelector(arrowElement);\n\n // if arrowElement is not found, don't run the modifier\n if (!arrowElement) {\n return data;\n }\n } else {\n // if the arrowElement isn't a query selector we must check that the\n // provided DOM node is child of its popper node\n if (!data.instance.popper.contains(arrowElement)) {\n console.warn('WARNING: `arrow.element` must be child of its popper element!');\n return data;\n }\n }\n\n var placement = data.placement.split('-')[0];\n var _data$offsets = data.offsets,\n popper = _data$offsets.popper,\n reference = _data$offsets.reference;\n\n var isVertical = ['left', 'right'].indexOf(placement) !== -1;\n\n var len = isVertical ? 'height' : 'width';\n var sideCapitalized = isVertical ? 'Top' : 'Left';\n var side = sideCapitalized.toLowerCase();\n var altSide = isVertical ? 'left' : 'top';\n var opSide = isVertical ? 'bottom' : 'right';\n var arrowElementSize = getOuterSizes(arrowElement)[len];\n\n //\n // extends keepTogether behavior making sure the popper and its\n // reference have enough pixels in conjunction\n //\n\n // top/left side\n if (reference[opSide] - arrowElementSize < popper[side]) {\n data.offsets.popper[side] -= popper[side] - (reference[opSide] - arrowElementSize);\n }\n // bottom/right side\n if (reference[side] + arrowElementSize > popper[opSide]) {\n data.offsets.popper[side] += reference[side] + arrowElementSize - popper[opSide];\n }\n data.offsets.popper = getClientRect(data.offsets.popper);\n\n // compute center of the popper\n var center = reference[side] + reference[len] / 2 - arrowElementSize / 2;\n\n // Compute the sideValue using the updated popper offsets\n // take popper margin in account because we don't have this info available\n var css = getStyleComputedProperty(data.instance.popper);\n var popperMarginSide = parseFloat(css['margin' + sideCapitalized], 10);\n var popperBorderSide = parseFloat(css['border' + sideCapitalized + 'Width'], 10);\n var sideValue = center - data.offsets.popper[side] - popperMarginSide - popperBorderSide;\n\n // prevent arrowElement from being placed not contiguously to its popper\n sideValue = Math.max(Math.min(popper[len] - arrowElementSize, sideValue), 0);\n\n data.arrowElement = arrowElement;\n data.offsets.arrow = (_data$offsets$arrow = {}, defineProperty(_data$offsets$arrow, side, Math.round(sideValue)), defineProperty(_data$offsets$arrow, altSide, ''), _data$offsets$arrow);\n\n return data;\n}\n\n/**\n * Get the opposite placement variation of the given one\n * @method\n * @memberof Popper.Utils\n * @argument {String} placement variation\n * @returns {String} flipped placement variation\n */\nfunction getOppositeVariation(variation) {\n if (variation === 'end') {\n return 'start';\n } else if (variation === 'start') {\n return 'end';\n }\n return variation;\n}\n\n/**\n * List of accepted placements to use as values of the `placement` option.<br />\n * Valid placements are:\n * - `auto`\n * - `top`\n * - `right`\n * - `bottom`\n * - `left`\n *\n * Each placement can have a variation from this list:\n * - `-start`\n * - `-end`\n *\n * Variations are interpreted easily if you think of them as the left to right\n * written languages. Horizontally (`top` and `bottom`), `start` is left and `end`\n * is right.<br />\n * Vertically (`left` and `right`), `start` is top and `end` is bottom.\n *\n * Some valid examples are:\n * - `top-end` (on top of reference, right aligned)\n * - `right-start` (on right of reference, top aligned)\n * - `bottom` (on bottom, centered)\n * - `auto-end` (on the side with more space available, alignment depends by placement)\n *\n * @static\n * @type {Array}\n * @enum {String}\n * @readonly\n * @method placements\n * @memberof Popper\n */\nvar placements = ['auto-start', 'auto', 'auto-end', 'top-start', 'top', 'top-end', 'right-start', 'right', 'right-end', 'bottom-end', 'bottom', 'bottom-start', 'left-end', 'left', 'left-start'];\n\n// Get rid of `auto` `auto-start` and `auto-end`\nvar validPlacements = placements.slice(3);\n\n/**\n * Given an initial placement, returns all the subsequent placements\n * clockwise (or counter-clockwise).\n *\n * @method\n * @memberof Popper.Utils\n * @argument {String} placement - A valid placement (it accepts variations)\n * @argument {Boolean} counter - Set to true to walk the placements counterclockwise\n * @returns {Array} placements including their variations\n */\nfunction clockwise(placement) {\n var counter = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n\n var index = validPlacements.indexOf(placement);\n var arr = validPlacements.slice(index + 1).concat(validPlacements.slice(0, index));\n return counter ? arr.reverse() : arr;\n}\n\nvar BEHAVIORS = {\n FLIP: 'flip',\n CLOCKWISE: 'clockwise',\n COUNTERCLOCKWISE: 'counterclockwise'\n};\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction flip(data, options) {\n // if `inner` modifier is enabled, we can't use the `flip` modifier\n if (isModifierEnabled(data.instance.modifiers, 'inner')) {\n return data;\n }\n\n if (data.flipped && data.placement === data.originalPlacement) {\n // seems like flip is trying to loop, probably there's not enough space on any of the flippable sides\n return data;\n }\n\n var boundaries = getBoundaries(data.instance.popper, data.instance.reference, options.padding, options.boundariesElement, data.positionFixed);\n\n var placement = data.placement.split('-')[0];\n var placementOpposite = getOppositePlacement(placement);\n var variation = data.placement.split('-')[1] || '';\n\n var flipOrder = [];\n\n switch (options.behavior) {\n case BEHAVIORS.FLIP:\n flipOrder = [placement, placementOpposite];\n break;\n case BEHAVIORS.CLOCKWISE:\n flipOrder = clockwise(placement);\n break;\n case BEHAVIORS.COUNTERCLOCKWISE:\n flipOrder = clockwise(placement, true);\n break;\n default:\n flipOrder = options.behavior;\n }\n\n flipOrder.forEach(function (step, index) {\n if (placement !== step || flipOrder.length === index + 1) {\n return data;\n }\n\n placement = data.placement.split('-')[0];\n placementOpposite = getOppositePlacement(placement);\n\n var popperOffsets = data.offsets.popper;\n var refOffsets = data.offsets.reference;\n\n // using floor because the reference offsets may contain decimals we are not going to consider here\n var floor = Math.floor;\n var overlapsRef = placement === 'left' && floor(popperOffsets.right) > floor(refOffsets.left) || placement === 'right' && floor(popperOffsets.left) < floor(refOffsets.right) || placement === 'top' && floor(popperOffsets.bottom) > floor(refOffsets.top) || placement === 'bottom' && floor(popperOffsets.top) < floor(refOffsets.bottom);\n\n var overflowsLeft = floor(popperOffsets.left) < floor(boundaries.left);\n var overflowsRight = floor(popperOffsets.right) > floor(boundaries.right);\n var overflowsTop = floor(popperOffsets.top) < floor(boundaries.top);\n var overflowsBottom = floor(popperOffsets.bottom) > floor(boundaries.bottom);\n\n var overflowsBoundaries = placement === 'left' && overflowsLeft || placement === 'right' && overflowsRight || placement === 'top' && overflowsTop || placement === 'bottom' && overflowsBottom;\n\n // flip the variation if required\n var isVertical = ['top', 'bottom'].indexOf(placement) !== -1;\n\n // flips variation if reference element overflows boundaries\n var flippedVariationByRef = !!options.flipVariations && (isVertical && variation === 'start' && overflowsLeft || isVertical && variation === 'end' && overflowsRight || !isVertical && variation === 'start' && overflowsTop || !isVertical && variation === 'end' && overflowsBottom);\n\n // flips variation if popper content overflows boundaries\n var flippedVariationByContent = !!options.flipVariationsByContent && (isVertical && variation === 'start' && overflowsRight || isVertical && variation === 'end' && overflowsLeft || !isVertical && variation === 'start' && overflowsBottom || !isVertical && variation === 'end' && overflowsTop);\n\n var flippedVariation = flippedVariationByRef || flippedVariationByContent;\n\n if (overlapsRef || overflowsBoundaries || flippedVariation) {\n // this boolean to detect any flip loop\n data.flipped = true;\n\n if (overlapsRef || overflowsBoundaries) {\n placement = flipOrder[index + 1];\n }\n\n if (flippedVariation) {\n variation = getOppositeVariation(variation);\n }\n\n data.placement = placement + (variation ? '-' + variation : '');\n\n // this object contains `position`, we want to preserve it along with\n // any additional property we may add in the future\n data.offsets.popper = _extends({}, data.offsets.popper, getPopperOffsets(data.instance.popper, data.offsets.reference, data.placement));\n\n data = runModifiers(data.instance.modifiers, data, 'flip');\n }\n });\n return data;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction keepTogether(data) {\n var _data$offsets = data.offsets,\n popper = _data$offsets.popper,\n reference = _data$offsets.reference;\n\n var placement = data.placement.split('-')[0];\n var floor = Math.floor;\n var isVertical = ['top', 'bottom'].indexOf(placement) !== -1;\n var side = isVertical ? 'right' : 'bottom';\n var opSide = isVertical ? 'left' : 'top';\n var measurement = isVertical ? 'width' : 'height';\n\n if (popper[side] < floor(reference[opSide])) {\n data.offsets.popper[opSide] = floor(reference[opSide]) - popper[measurement];\n }\n if (popper[opSide] > floor(reference[side])) {\n data.offsets.popper[opSide] = floor(reference[side]);\n }\n\n return data;\n}\n\n/**\n * Converts a string containing value + unit into a px value number\n * @function\n * @memberof {modifiers~offset}\n * @private\n * @argument {String} str - Value + unit string\n * @argument {String} measurement - `height` or `width`\n * @argument {Object} popperOffsets\n * @argument {Object} referenceOffsets\n * @returns {Number|String}\n * Value in pixels, or original string if no values were extracted\n */\nfunction toValue(str, measurement, popperOffsets, referenceOffsets) {\n // separate value from unit\n var split = str.match(/((?:\\-|\\+)?\\d*\\.?\\d*)(.*)/);\n var value = +split[1];\n var unit = split[2];\n\n // If it's not a number it's an operator, I guess\n if (!value) {\n return str;\n }\n\n if (unit.indexOf('%') === 0) {\n var element = void 0;\n switch (unit) {\n case '%p':\n element = popperOffsets;\n break;\n case '%':\n case '%r':\n default:\n element = referenceOffsets;\n }\n\n var rect = getClientRect(element);\n return rect[measurement] / 100 * value;\n } else if (unit === 'vh' || unit === 'vw') {\n // if is a vh or vw, we calculate the size based on the viewport\n var size = void 0;\n if (unit === 'vh') {\n size = Math.max(document.documentElement.clientHeight, window.innerHeight || 0);\n } else {\n size = Math.max(document.documentElement.clientWidth, window.innerWidth || 0);\n }\n return size / 100 * value;\n } else {\n // if is an explicit pixel unit, we get rid of the unit and keep the value\n // if is an implicit unit, it's px, and we return just the value\n return value;\n }\n}\n\n/**\n * Parse an `offset` string to extrapolate `x` and `y` numeric offsets.\n * @function\n * @memberof {modifiers~offset}\n * @private\n * @argument {String} offset\n * @argument {Object} popperOffsets\n * @argument {Object} referenceOffsets\n * @argument {String} basePlacement\n * @returns {Array} a two cells array with x and y offsets in numbers\n */\nfunction parseOffset(offset, popperOffsets, referenceOffsets, basePlacement) {\n var offsets = [0, 0];\n\n // Use height if placement is left or right and index is 0 otherwise use width\n // in this way the first offset will use an axis and the second one\n // will use the other one\n var useHeight = ['right', 'left'].indexOf(basePlacement) !== -1;\n\n // Split the offset string to obtain a list of values and operands\n // The regex addresses values with the plus or minus sign in front (+10, -20, etc)\n var fragments = offset.split(/(\\+|\\-)/).map(function (frag) {\n return frag.trim();\n });\n\n // Detect if the offset string contains a pair of values or a single one\n // they could be separated by comma or space\n var divider = fragments.indexOf(find(fragments, function (frag) {\n return frag.search(/,|\\s/) !== -1;\n }));\n\n if (fragments[divider] && fragments[divider].indexOf(',') === -1) {\n console.warn('Offsets separated by white space(s) are deprecated, use a comma (,) instead.');\n }\n\n // If divider is found, we divide the list of values and operands to divide\n // them by ofset X and Y.\n var splitRegex = /\\s*,\\s*|\\s+/;\n var ops = divider !== -1 ? [fragments.slice(0, divider).concat([fragments[divider].split(splitRegex)[0]]), [fragments[divider].split(splitRegex)[1]].concat(fragments.slice(divider + 1))] : [fragments];\n\n // Convert the values with units to absolute pixels to allow our computations\n ops = ops.map(function (op, index) {\n // Most of the units rely on the orientation of the popper\n var measurement = (index === 1 ? !useHeight : useHeight) ? 'height' : 'width';\n var mergeWithPrevious = false;\n return op\n // This aggregates any `+` or `-` sign that aren't considered operators\n // e.g.: 10 + +5 => [10, +, +5]\n .reduce(function (a, b) {\n if (a[a.length - 1] === '' && ['+', '-'].indexOf(b) !== -1) {\n a[a.length - 1] = b;\n mergeWithPrevious = true;\n return a;\n } else if (mergeWithPrevious) {\n a[a.length - 1] += b;\n mergeWithPrevious = false;\n return a;\n } else {\n return a.concat(b);\n }\n }, [])\n // Here we convert the string values into number values (in px)\n .map(function (str) {\n return toValue(str, measurement, popperOffsets, referenceOffsets);\n });\n });\n\n // Loop trough the offsets arrays and execute the operations\n ops.forEach(function (op, index) {\n op.forEach(function (frag, index2) {\n if (isNumeric(frag)) {\n offsets[index] += frag * (op[index2 - 1] === '-' ? -1 : 1);\n }\n });\n });\n return offsets;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @argument {Number|String} options.offset=0\n * The offset value as described in the modifier description\n * @returns {Object} The data object, properly modified\n */\nfunction offset(data, _ref) {\n var offset = _ref.offset;\n var placement = data.placement,\n _data$offsets = data.offsets,\n popper = _data$offsets.popper,\n reference = _data$offsets.reference;\n\n var basePlacement = placement.split('-')[0];\n\n var offsets = void 0;\n if (isNumeric(+offset)) {\n offsets = [+offset, 0];\n } else {\n offsets = parseOffset(offset, popper, reference, basePlacement);\n }\n\n if (basePlacement === 'left') {\n popper.top += offsets[0];\n popper.left -= offsets[1];\n } else if (basePlacement === 'right') {\n popper.top += offsets[0];\n popper.left += offsets[1];\n } else if (basePlacement === 'top') {\n popper.left += offsets[0];\n popper.top -= offsets[1];\n } else if (basePlacement === 'bottom') {\n popper.left += offsets[0];\n popper.top += offsets[1];\n }\n\n data.popper = popper;\n return data;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction preventOverflow(data, options) {\n var boundariesElement = options.boundariesElement || getOffsetParent(data.instance.popper);\n\n // If offsetParent is the reference element, we really want to\n // go one step up and use the next offsetParent as reference to\n // avoid to make this modifier completely useless and look like broken\n if (data.instance.reference === boundariesElement) {\n boundariesElement = getOffsetParent(boundariesElement);\n }\n\n // NOTE: DOM access here\n // resets the popper's position so that the document size can be calculated excluding\n // the size of the popper element itself\n var transformProp = getSupportedPropertyName('transform');\n var popperStyles = data.instance.popper.style; // assignment to help minification\n var top = popperStyles.top,\n left = popperStyles.left,\n transform = popperStyles[transformProp];\n\n popperStyles.top = '';\n popperStyles.left = '';\n popperStyles[transformProp] = '';\n\n var boundaries = getBoundaries(data.instance.popper, data.instance.reference, options.padding, boundariesElement, data.positionFixed);\n\n // NOTE: DOM access here\n // restores the original style properties after the offsets have been computed\n popperStyles.top = top;\n popperStyles.left = left;\n popperStyles[transformProp] = transform;\n\n options.boundaries = boundaries;\n\n var order = options.priority;\n var popper = data.offsets.popper;\n\n var check = {\n primary: function primary(placement) {\n var value = popper[placement];\n if (popper[placement] < boundaries[placement] && !options.escapeWithReference) {\n value = Math.max(popper[placement], boundaries[placement]);\n }\n return defineProperty({}, placement, value);\n },\n secondary: function secondary(placement) {\n var mainSide = placement === 'right' ? 'left' : 'top';\n var value = popper[mainSide];\n if (popper[placement] > boundaries[placement] && !options.escapeWithReference) {\n value = Math.min(popper[mainSide], boundaries[placement] - (placement === 'right' ? popper.width : popper.height));\n }\n return defineProperty({}, mainSide, value);\n }\n };\n\n order.forEach(function (placement) {\n var side = ['left', 'top'].indexOf(placement) !== -1 ? 'primary' : 'secondary';\n popper = _extends({}, popper, check[side](placement));\n });\n\n data.offsets.popper = popper;\n\n return data;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction shift(data) {\n var placement = data.placement;\n var basePlacement = placement.split('-')[0];\n var shiftvariation = placement.split('-')[1];\n\n // if shift shiftvariation is specified, run the modifier\n if (shiftvariation) {\n var _data$offsets = data.offsets,\n reference = _data$offsets.reference,\n popper = _data$offsets.popper;\n\n var isVertical = ['bottom', 'top'].indexOf(basePlacement) !== -1;\n var side = isVertical ? 'left' : 'top';\n var measurement = isVertical ? 'width' : 'height';\n\n var shiftOffsets = {\n start: defineProperty({}, side, reference[side]),\n end: defineProperty({}, side, reference[side] + reference[measurement] - popper[measurement])\n };\n\n data.offsets.popper = _extends({}, popper, shiftOffsets[shiftvariation]);\n }\n\n return data;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by update method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction hide(data) {\n if (!isModifierRequired(data.instance.modifiers, 'hide', 'preventOverflow')) {\n return data;\n }\n\n var refRect = data.offsets.reference;\n var bound = find(data.instance.modifiers, function (modifier) {\n return modifier.name === 'preventOverflow';\n }).boundaries;\n\n if (refRect.bottom < bound.top || refRect.left > bound.right || refRect.top > bound.bottom || refRect.right < bound.left) {\n // Avoid unnecessary DOM access if visibility hasn't changed\n if (data.hide === true) {\n return data;\n }\n\n data.hide = true;\n data.attributes['x-out-of-boundaries'] = '';\n } else {\n // Avoid unnecessary DOM access if visibility hasn't changed\n if (data.hide === false) {\n return data;\n }\n\n data.hide = false;\n data.attributes['x-out-of-boundaries'] = false;\n }\n\n return data;\n}\n\n/**\n * @function\n * @memberof Modifiers\n * @argument {Object} data - The data object generated by `update` method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {Object} The data object, properly modified\n */\nfunction inner(data) {\n var placement = data.placement;\n var basePlacement = placement.split('-')[0];\n var _data$offsets = data.offsets,\n popper = _data$offsets.popper,\n reference = _data$offsets.reference;\n\n var isHoriz = ['left', 'right'].indexOf(basePlacement) !== -1;\n\n var subtractLength = ['top', 'left'].indexOf(basePlacement) === -1;\n\n popper[isHoriz ? 'left' : 'top'] = reference[basePlacement] - (subtractLength ? popper[isHoriz ? 'width' : 'height'] : 0);\n\n data.placement = getOppositePlacement(placement);\n data.offsets.popper = getClientRect(popper);\n\n return data;\n}\n\n/**\n * Modifier function, each modifier can have a function of this type assigned\n * to its `fn` property.<br />\n * These functions will be called on each update, this means that you must\n * make sure they are performant enough to avoid performance bottlenecks.\n *\n * @function ModifierFn\n * @argument {dataObject} data - The data object generated by `update` method\n * @argument {Object} options - Modifiers configuration and options\n * @returns {dataObject} The data object, properly modified\n */\n\n/**\n * Modifiers are plugins used to alter the behavior of your poppers.<br />\n * Popper.js uses a set of 9 modifiers to provide all the basic functionalities\n * needed by the library.\n *\n * Usually you don't want to override the `order`, `fn` and `onLoad` props.\n * All the other properties are configurations that could be tweaked.\n * @namespace modifiers\n */\nvar modifiers = {\n /**\n * Modifier used to shift the popper on the start or end of its reference\n * element.<br />\n * It will read the variation of the `placement` property.<br />\n * It can be one either `-end` or `-start`.\n * @memberof modifiers\n * @inner\n */\n shift: {\n /** @prop {number} order=100 - Index used to define the order of execution */\n order: 100,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: shift\n },\n\n /**\n * The `offset` modifier can shift your popper on both its axis.\n *\n * It accepts the following units:\n * - `px` or unit-less, interpreted as pixels\n * - `%` or `%r`, percentage relative to the length of the reference element\n * - `%p`, percentage relative to the length of the popper element\n * - `vw`, CSS viewport width unit\n * - `vh`, CSS viewport height unit\n *\n * For length is intended the main axis relative to the placement of the popper.<br />\n * This means that if the placement is `top` or `bottom`, the length will be the\n * `width`. In case of `left` or `right`, it will be the `height`.\n *\n * You can provide a single value (as `Number` or `String`), or a pair of values\n * as `String` divided by a comma or one (or more) white spaces.<br />\n * The latter is a deprecated method because it leads to confusion and will be\n * removed in v2.<br />\n * Additionally, it accepts additions and subtractions between different units.\n * Note that multiplications and divisions aren't supported.\n *\n * Valid examples are:\n * ```\n * 10\n * '10%'\n * '10, 10'\n * '10%, 10'\n * '10 + 10%'\n * '10 - 5vh + 3%'\n * '-10px + 5vh, 5px - 6%'\n * ```\n * > **NB**: If you desire to apply offsets to your poppers in a way that may make them overlap\n * > with their reference element, unfortunately, you will have to disable the `flip` modifier.\n * > You can read more on this at this [issue](https://github.com/FezVrasta/popper.js/issues/373).\n *\n * @memberof modifiers\n * @inner\n */\n offset: {\n /** @prop {number} order=200 - Index used to define the order of execution */\n order: 200,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: offset,\n /** @prop {Number|String} offset=0\n * The offset value as described in the modifier description\n */\n offset: 0\n },\n\n /**\n * Modifier used to prevent the popper from being positioned outside the boundary.\n *\n * A scenario exists where the reference itself is not within the boundaries.<br />\n * We can say it has \"escaped the boundaries\" — or just \"escaped\".<br />\n * In this case we need to decide whether the popper should either:\n *\n * - detach from the reference and remain \"trapped\" in the boundaries, or\n * - if it should ignore the boundary and \"escape with its reference\"\n *\n * When `escapeWithReference` is set to`true` and reference is completely\n * outside its boundaries, the popper will overflow (or completely leave)\n * the boundaries in order to remain attached to the edge of the reference.\n *\n * @memberof modifiers\n * @inner\n */\n preventOverflow: {\n /** @prop {number} order=300 - Index used to define the order of execution */\n order: 300,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: preventOverflow,\n /**\n * @prop {Array} [priority=['left','right','top','bottom']]\n * Popper will try to prevent overflow following these priorities by default,\n * then, it could overflow on the left and on top of the `boundariesElement`\n */\n priority: ['left', 'right', 'top', 'bottom'],\n /**\n * @prop {number} padding=5\n * Amount of pixel used to define a minimum distance between the boundaries\n * and the popper. This makes sure the popper always has a little padding\n * between the edges of its container\n */\n padding: 5,\n /**\n * @prop {String|HTMLElement} boundariesElement='scrollParent'\n * Boundaries used by the modifier. Can be `scrollParent`, `window`,\n * `viewport` or any DOM element.\n */\n boundariesElement: 'scrollParent'\n },\n\n /**\n * Modifier used to make sure the reference and its popper stay near each other\n * without leaving any gap between the two. Especially useful when the arrow is\n * enabled and you want to ensure that it points to its reference element.\n * It cares only about the first axis. You can still have poppers with margin\n * between the popper and its reference element.\n * @memberof modifiers\n * @inner\n */\n keepTogether: {\n /** @prop {number} order=400 - Index used to define the order of execution */\n order: 400,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: keepTogether\n },\n\n /**\n * This modifier is used to move the `arrowElement` of the popper to make\n * sure it is positioned between the reference element and its popper element.\n * It will read the outer size of the `arrowElement` node to detect how many\n * pixels of conjunction are needed.\n *\n * It has no effect if no `arrowElement` is provided.\n * @memberof modifiers\n * @inner\n */\n arrow: {\n /** @prop {number} order=500 - Index used to define the order of execution */\n order: 500,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: arrow,\n /** @prop {String|HTMLElement} element='[x-arrow]' - Selector or node used as arrow */\n element: '[x-arrow]'\n },\n\n /**\n * Modifier used to flip the popper's placement when it starts to overlap its\n * reference element.\n *\n * Requires the `preventOverflow` modifier before it in order to work.\n *\n * **NOTE:** this modifier will interrupt the current update cycle and will\n * restart it if it detects the need to flip the placement.\n * @memberof modifiers\n * @inner\n */\n flip: {\n /** @prop {number} order=600 - Index used to define the order of execution */\n order: 600,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: flip,\n /**\n * @prop {String|Array} behavior='flip'\n * The behavior used to change the popper's placement. It can be one of\n * `flip`, `clockwise`, `counterclockwise` or an array with a list of valid\n * placements (with optional variations)\n */\n behavior: 'flip',\n /**\n * @prop {number} padding=5\n * The popper will flip if it hits the edges of the `boundariesElement`\n */\n padding: 5,\n /**\n * @prop {String|HTMLElement} boundariesElement='viewport'\n * The element which will define the boundaries of the popper position.\n * The popper will never be placed outside of the defined boundaries\n * (except if `keepTogether` is enabled)\n */\n boundariesElement: 'viewport',\n /**\n * @prop {Boolean} flipVariations=false\n * The popper will switch placement variation between `-start` and `-end` when\n * the reference element overlaps its boundaries.\n *\n * The original placement should have a set variation.\n */\n flipVariations: false,\n /**\n * @prop {Boolean} flipVariationsByContent=false\n * The popper will switch placement variation between `-start` and `-end` when\n * the popper element overlaps its reference boundaries.\n *\n * The original placement should have a set variation.\n */\n flipVariationsByContent: false\n },\n\n /**\n * Modifier used to make the popper flow toward the inner of the reference element.\n * By default, when this modifier is disabled, the popper will be placed outside\n * the reference element.\n * @memberof modifiers\n * @inner\n */\n inner: {\n /** @prop {number} order=700 - Index used to define the order of execution */\n order: 700,\n /** @prop {Boolean} enabled=false - Whether the modifier is enabled or not */\n enabled: false,\n /** @prop {ModifierFn} */\n fn: inner\n },\n\n /**\n * Modifier used to hide the popper when its reference element is outside of the\n * popper boundaries. It will set a `x-out-of-boundaries` attribute which can\n * be used to hide with a CSS selector the popper when its reference is\n * out of boundaries.\n *\n * Requires the `preventOverflow` modifier before it in order to work.\n * @memberof modifiers\n * @inner\n */\n hide: {\n /** @prop {number} order=800 - Index used to define the order of execution */\n order: 800,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: hide\n },\n\n /**\n * Computes the style that will be applied to the popper element to gets\n * properly positioned.\n *\n * Note that this modifier will not touch the DOM, it just prepares the styles\n * so that `applyStyle` modifier can apply it. This separation is useful\n * in case you need to replace `applyStyle` with a custom implementation.\n *\n * This modifier has `850` as `order` value to maintain backward compatibility\n * with previous versions of Popper.js. Expect the modifiers ordering method\n * to change in future major versions of the library.\n *\n * @memberof modifiers\n * @inner\n */\n computeStyle: {\n /** @prop {number} order=850 - Index used to define the order of execution */\n order: 850,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: computeStyle,\n /**\n * @prop {Boolean} gpuAcceleration=true\n * If true, it uses the CSS 3D transformation to position the popper.\n * Otherwise, it will use the `top` and `left` properties\n */\n gpuAcceleration: true,\n /**\n * @prop {string} [x='bottom']\n * Where to anchor the X axis (`bottom` or `top`). AKA X offset origin.\n * Change this if your popper should grow in a direction different from `bottom`\n */\n x: 'bottom',\n /**\n * @prop {string} [x='left']\n * Where to anchor the Y axis (`left` or `right`). AKA Y offset origin.\n * Change this if your popper should grow in a direction different from `right`\n */\n y: 'right'\n },\n\n /**\n * Applies the computed styles to the popper element.\n *\n * All the DOM manipulations are limited to this modifier. This is useful in case\n * you want to integrate Popper.js inside a framework or view library and you\n * want to delegate all the DOM manipulations to it.\n *\n * Note that if you disable this modifier, you must make sure the popper element\n * has its position set to `absolute` before Popper.js can do its work!\n *\n * Just disable this modifier and define your own to achieve the desired effect.\n *\n * @memberof modifiers\n * @inner\n */\n applyStyle: {\n /** @prop {number} order=900 - Index used to define the order of execution */\n order: 900,\n /** @prop {Boolean} enabled=true - Whether the modifier is enabled or not */\n enabled: true,\n /** @prop {ModifierFn} */\n fn: applyStyle,\n /** @prop {Function} */\n onLoad: applyStyleOnLoad,\n /**\n * @deprecated since version 1.10.0, the property moved to `computeStyle` modifier\n * @prop {Boolean} gpuAcceleration=true\n * If true, it uses the CSS 3D transformation to position the popper.\n * Otherwise, it will use the `top` and `left` properties\n */\n gpuAcceleration: undefined\n }\n};\n\n/**\n * The `dataObject` is an object containing all the information used by Popper.js.\n * This object is passed to modifiers and to the `onCreate` and `onUpdate` callbacks.\n * @name dataObject\n * @property {Object} data.instance The Popper.js instance\n * @property {String} data.placement Placement applied to popper\n * @property {String} data.originalPlacement Placement originally defined on init\n * @property {Boolean} data.flipped True if popper has been flipped by flip modifier\n * @property {Boolean} data.hide True if the reference element is out of boundaries, useful to know when to hide the popper\n * @property {HTMLElement} data.arrowElement Node used as arrow by arrow modifier\n * @property {Object} data.styles Any CSS property defined here will be applied to the popper. It expects the JavaScript nomenclature (eg. `marginBottom`)\n * @property {Object} data.arrowStyles Any CSS property defined here will be applied to the popper arrow. It expects the JavaScript nomenclature (eg. `marginBottom`)\n * @property {Object} data.boundaries Offsets of the popper boundaries\n * @property {Object} data.offsets The measurements of popper, reference and arrow elements\n * @property {Object} data.offsets.popper `top`, `left`, `width`, `height` values\n * @property {Object} data.offsets.reference `top`, `left`, `width`, `height` values\n * @property {Object} data.offsets.arrow] `top` and `left` offsets, only one of them will be different from 0\n */\n\n/**\n * Default options provided to Popper.js constructor.<br />\n * These can be overridden using the `options` argument of Popper.js.<br />\n * To override an option, simply pass an object with the same\n * structure of the `options` object, as the 3rd argument. For example:\n * ```\n * new Popper(ref, pop, {\n * modifiers: {\n * preventOverflow: { enabled: false }\n * }\n * })\n * ```\n * @type {Object}\n * @static\n * @memberof Popper\n */\nvar Defaults = {\n /**\n * Popper's placement.\n * @prop {Popper.placements} placement='bottom'\n */\n placement: 'bottom',\n\n /**\n * Set this to true if you want popper to position it self in 'fixed' mode\n * @prop {Boolean} positionFixed=false\n */\n positionFixed: false,\n\n /**\n * Whether events (resize, scroll) are initially enabled.\n * @prop {Boolean} eventsEnabled=true\n */\n eventsEnabled: true,\n\n /**\n * Set to true if you want to automatically remove the popper when\n * you call the `destroy` method.\n * @prop {Boolean} removeOnDestroy=false\n */\n removeOnDestroy: false,\n\n /**\n * Callback called when the popper is created.<br />\n * By default, it is set to no-op.<br />\n * Access Popper.js instance with `data.instance`.\n * @prop {onCreate}\n */\n onCreate: function onCreate() {},\n\n /**\n * Callback called when the popper is updated. This callback is not called\n * on the initialization/creation of the popper, but only on subsequent\n * updates.<br />\n * By default, it is set to no-op.<br />\n * Access Popper.js instance with `data.instance`.\n * @prop {onUpdate}\n */\n onUpdate: function onUpdate() {},\n\n /**\n * List of modifiers used to modify the offsets before they are applied to the popper.\n * They provide most of the functionalities of Popper.js.\n * @prop {modifiers}\n */\n modifiers: modifiers\n};\n\n/**\n * @callback onCreate\n * @param {dataObject} data\n */\n\n/**\n * @callback onUpdate\n * @param {dataObject} data\n */\n\n// Utils\n// Methods\nvar Popper = function () {\n /**\n * Creates a new Popper.js instance.\n * @class Popper\n * @param {Element|referenceObject} reference - The reference element used to position the popper\n * @param {Element} popper - The HTML / XML element used as the popper\n * @param {Object} options - Your custom options to override the ones defined in [Defaults](#defaults)\n * @return {Object} instance - The generated Popper.js instance\n */\n function Popper(reference, popper) {\n var _this = this;\n\n var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n classCallCheck(this, Popper);\n\n this.scheduleUpdate = function () {\n return requestAnimationFrame(_this.update);\n };\n\n // make update() debounced, so that it only runs at most once-per-tick\n this.update = debounce(this.update.bind(this));\n\n // with {} we create a new object with the options inside it\n this.options = _extends({}, Popper.Defaults, options);\n\n // init state\n this.state = {\n isDestroyed: false,\n isCreated: false,\n scrollParents: []\n };\n\n // get reference and popper elements (allow jQuery wrappers)\n this.reference = reference && reference.jquery ? reference[0] : reference;\n this.popper = popper && popper.jquery ? popper[0] : popper;\n\n // Deep merge modifiers options\n this.options.modifiers = {};\n Object.keys(_extends({}, Popper.Defaults.modifiers, options.modifiers)).forEach(function (name) {\n _this.options.modifiers[name] = _extends({}, Popper.Defaults.modifiers[name] || {}, options.modifiers ? options.modifiers[name] : {});\n });\n\n // Refactoring modifiers' list (Object => Array)\n this.modifiers = Object.keys(this.options.modifiers).map(function (name) {\n return _extends({\n name: name\n }, _this.options.modifiers[name]);\n })\n // sort the modifiers by order\n .sort(function (a, b) {\n return a.order - b.order;\n });\n\n // modifiers have the ability to execute arbitrary code when Popper.js get inited\n // such code is executed in the same order of its modifier\n // they could add new properties to their options configuration\n // BE AWARE: don't add options to `options.modifiers.name` but to `modifierOptions`!\n this.modifiers.forEach(function (modifierOptions) {\n if (modifierOptions.enabled && isFunction(modifierOptions.onLoad)) {\n modifierOptions.onLoad(_this.reference, _this.popper, _this.options, modifierOptions, _this.state);\n }\n });\n\n // fire the first update to position the popper in the right place\n this.update();\n\n var eventsEnabled = this.options.eventsEnabled;\n if (eventsEnabled) {\n // setup event listeners, they will take care of update the position in specific situations\n this.enableEventListeners();\n }\n\n this.state.eventsEnabled = eventsEnabled;\n }\n\n // We can't use class properties because they don't get listed in the\n // class prototype and break stuff like Sinon stubs\n\n\n createClass(Popper, [{\n key: 'update',\n value: function update$$1() {\n return update.call(this);\n }\n }, {\n key: 'destroy',\n value: function destroy$$1() {\n return destroy.call(this);\n }\n }, {\n key: 'enableEventListeners',\n value: function enableEventListeners$$1() {\n return enableEventListeners.call(this);\n }\n }, {\n key: 'disableEventListeners',\n value: function disableEventListeners$$1() {\n return disableEventListeners.call(this);\n }\n\n /**\n * Schedules an update. It will run on the next UI update available.\n * @method scheduleUpdate\n * @memberof Popper\n */\n\n\n /**\n * Collection of utilities useful when writing custom modifiers.\n * Starting from version 1.7, this method is available only if you\n * include `popper-utils.js` before `popper.js`.\n *\n * **DEPRECATION**: This way to access PopperUtils is deprecated\n * and will be removed in v2! Use the PopperUtils module directly instead.\n * Due to the high instability of the methods contained in Utils, we can't\n * guarantee them to follow semver. Use them at your own risk!\n * @static\n * @private\n * @type {Object}\n * @deprecated since version 1.8\n * @member Utils\n * @memberof Popper\n */\n\n }]);\n return Popper;\n}();\n\n/**\n * The `referenceObject` is an object that provides an interface compatible with Popper.js\n * and lets you use it as replacement of a real DOM node.<br />\n * You can use this method to position a popper relatively to a set of coordinates\n * in case you don't have a DOM node to use as reference.\n *\n * ```\n * new Popper(referenceObject, popperNode);\n * ```\n *\n * NB: This feature isn't supported in Internet Explorer 10.\n * @name referenceObject\n * @property {Function} data.getBoundingClientRect\n * A function that returns a set of coordinates compatible with the native `getBoundingClientRect` method.\n * @property {number} data.clientWidth\n * An ES6 getter that will return the width of the virtual reference element.\n * @property {number} data.clientHeight\n * An ES6 getter that will return the height of the virtual reference element.\n */\n\n\nPopper.Utils = (typeof window !== 'undefined' ? window : global).PopperUtils;\nPopper.placements = placements;\nPopper.Defaults = Defaults;\n\nexport default Popper;\n//# sourceMappingURL=popper.js.map\n","var baseAssignValue = require('./_baseAssignValue'),\n createAggregator = require('./_createAggregator');\n\n/**\n * Creates an object composed of keys generated from the results of running\n * each element of `collection` thru `iteratee`. The corresponding value of\n * each key is the last element responsible for generating the key. The\n * iteratee is invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The iteratee to transform keys.\n * @returns {Object} Returns the composed aggregate object.\n * @example\n *\n * var array = [\n * { 'dir': 'left', 'code': 97 },\n * { 'dir': 'right', 'code': 100 }\n * ];\n *\n * _.keyBy(array, function(o) {\n * return String.fromCharCode(o.code);\n * });\n * // => { 'a': { 'dir': 'left', 'code': 97 }, 'd': { 'dir': 'right', 'code': 100 } }\n *\n * _.keyBy(array, 'dir');\n * // => { 'left': { 'dir': 'left', 'code': 97 }, 'right': { 'dir': 'right', 'code': 100 } }\n */\nvar keyBy = createAggregator(function(result, value, key) {\n baseAssignValue(result, key, value);\n});\n\nmodule.exports = keyBy;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nmodule.exports = baseTimes;\n","var identity = require('./identity');\n\n/**\n * Casts `value` to `identity` if it's not a function.\n *\n * @private\n * @param {*} value The value to inspect.\n * @returns {Function} Returns cast function.\n */\nfunction castFunction(value) {\n return typeof value == 'function' ? value : identity;\n}\n\nmodule.exports = castFunction;\n","var isObject = require('./isObject'),\n isSymbol = require('./isSymbol');\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to match leading and trailing whitespace. */\nvar reTrim = /^\\s+|\\s+$/g;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = value.replace(reTrim, '');\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nmodule.exports = toNumber;\n","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nmodule.exports = freeGlobal;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nmodule.exports = toSource;\n","var baseIsEqualDeep = require('./_baseIsEqualDeep'),\n isObjectLike = require('./isObjectLike');\n\n/**\n * The base implementation of `_.isEqual` which supports partial comparisons\n * and tracks traversed objects.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Unordered comparison\n * 2 - Partial comparison\n * @param {Function} [customizer] The function to customize comparisons.\n * @param {Object} [stack] Tracks traversed `value` and `other` objects.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n */\nfunction baseIsEqual(value, other, bitmask, customizer, stack) {\n if (value === other) {\n return true;\n }\n if (value == null || other == null || (!isObjectLike(value) && !isObjectLike(other))) {\n return value !== value && other !== other;\n }\n return baseIsEqualDeep(value, other, bitmask, customizer, baseIsEqual, stack);\n}\n\nmodule.exports = baseIsEqual;\n","var SetCache = require('./_SetCache'),\n arraySome = require('./_arraySome'),\n cacheHas = require('./_cacheHas');\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/**\n * A specialized version of `baseIsEqualDeep` for arrays with support for\n * partial deep comparisons.\n *\n * @private\n * @param {Array} array The array to compare.\n * @param {Array} other The other array to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `array` and `other` objects.\n * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`.\n */\nfunction equalArrays(array, other, bitmask, customizer, equalFunc, stack) {\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\n arrLength = array.length,\n othLength = other.length;\n\n if (arrLength != othLength && !(isPartial && othLength > arrLength)) {\n return false;\n }\n // Assume cyclic values are equal.\n var stacked = stack.get(array);\n if (stacked && stack.get(other)) {\n return stacked == other;\n }\n var index = -1,\n result = true,\n seen = (bitmask & COMPARE_UNORDERED_FLAG) ? new SetCache : undefined;\n\n stack.set(array, other);\n stack.set(other, array);\n\n // Ignore non-index properties.\n while (++index < arrLength) {\n var arrValue = array[index],\n othValue = other[index];\n\n if (customizer) {\n var compared = isPartial\n ? customizer(othValue, arrValue, index, other, array, stack)\n : customizer(arrValue, othValue, index, array, other, stack);\n }\n if (compared !== undefined) {\n if (compared) {\n continue;\n }\n result = false;\n break;\n }\n // Recursively compare arrays (susceptible to call stack limits).\n if (seen) {\n if (!arraySome(other, function(othValue, othIndex) {\n if (!cacheHas(seen, othIndex) &&\n (arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) {\n return seen.push(othIndex);\n }\n })) {\n result = false;\n break;\n }\n } else if (!(\n arrValue === othValue ||\n equalFunc(arrValue, othValue, bitmask, customizer, stack)\n )) {\n result = false;\n break;\n }\n }\n stack['delete'](array);\n stack['delete'](other);\n return result;\n}\n\nmodule.exports = equalArrays;\n","var MapCache = require('./_MapCache'),\n setCacheAdd = require('./_setCacheAdd'),\n setCacheHas = require('./_setCacheHas');\n\n/**\n *\n * Creates an array cache object to store unique values.\n *\n * @private\n * @constructor\n * @param {Array} [values] The values to cache.\n */\nfunction SetCache(values) {\n var index = -1,\n length = values == null ? 0 : values.length;\n\n this.__data__ = new MapCache;\n while (++index < length) {\n this.add(values[index]);\n }\n}\n\n// Add methods to `SetCache`.\nSetCache.prototype.add = SetCache.prototype.push = setCacheAdd;\nSetCache.prototype.has = setCacheHas;\n\nmodule.exports = SetCache;\n","/**\n * Checks if a `cache` value for `key` exists.\n *\n * @private\n * @param {Object} cache The cache to query.\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction cacheHas(cache, key) {\n return cache.has(key);\n}\n\nmodule.exports = cacheHas;\n","var root = require('./_root');\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nmodule.exports = Uint8Array;\n","var baseGetAllKeys = require('./_baseGetAllKeys'),\n getSymbols = require('./_getSymbols'),\n keys = require('./keys');\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nmodule.exports = getAllKeys;\n","var arrayPush = require('./_arrayPush'),\n isArray = require('./isArray');\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nmodule.exports = baseGetAllKeys;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nmodule.exports = stubArray;\n","var baseTimes = require('./_baseTimes'),\n isArguments = require('./isArguments'),\n isArray = require('./isArray'),\n isBuffer = require('./isBuffer'),\n isIndex = require('./_isIndex'),\n isTypedArray = require('./isTypedArray');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = arrayLikeKeys;\n","var isPrototype = require('./_isPrototype'),\n nativeKeys = require('./_nativeKeys');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = baseKeys;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nmodule.exports = overArg;\n","var getNative = require('./_getNative'),\n root = require('./_root');\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nmodule.exports = Set;\n","var isObject = require('./isObject');\n\n/**\n * Checks if `value` is suitable for strict equality comparisons, i.e. `===`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` if suitable for strict\n * equality comparisons, else `false`.\n */\nfunction isStrictComparable(value) {\n return value === value && !isObject(value);\n}\n\nmodule.exports = isStrictComparable;\n","/**\n * A specialized version of `matchesProperty` for source values suitable\n * for strict equality comparisons, i.e. `===`.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @param {*} srcValue The value to match.\n * @returns {Function} Returns the new spec function.\n */\nfunction matchesStrictComparable(key, srcValue) {\n return function(object) {\n if (object == null) {\n return false;\n }\n return object[key] === srcValue &&\n (srcValue !== undefined || (key in Object(object)));\n };\n}\n\nmodule.exports = matchesStrictComparable;\n","var Symbol = require('./_Symbol'),\n arrayMap = require('./_arrayMap'),\n isArray = require('./isArray'),\n isSymbol = require('./isSymbol');\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0;\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolToString = symbolProto ? symbolProto.toString : undefined;\n\n/**\n * The base implementation of `_.toString` which doesn't convert nullish\n * values to empty strings.\n *\n * @private\n * @param {*} value The value to process.\n * @returns {string} Returns the string.\n */\nfunction baseToString(value) {\n // Exit early for strings to avoid a performance hit in some environments.\n if (typeof value == 'string') {\n return value;\n }\n if (isArray(value)) {\n // Recursively convert values (susceptible to call stack limits).\n return arrayMap(value, baseToString) + '';\n }\n if (isSymbol(value)) {\n return symbolToString ? symbolToString.call(value) : '';\n }\n var result = (value + '');\n return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n}\n\nmodule.exports = baseToString;\n","var baseEach = require('./_baseEach'),\n isArrayLike = require('./isArrayLike');\n\n/**\n * The base implementation of `_.map` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\nfunction baseMap(collection, iteratee) {\n var index = -1,\n result = isArrayLike(collection) ? Array(collection.length) : [];\n\n baseEach(collection, function(value, key, collection) {\n result[++index] = iteratee(value, key, collection);\n });\n return result;\n}\n\nmodule.exports = baseMap;\n","var createBaseFor = require('./_createBaseFor');\n\n/**\n * The base implementation of `baseForOwn` which iterates over `object`\n * properties returned by `keysFunc` and invokes `iteratee` for each property.\n * Iteratee functions may exit iteration early by explicitly returning `false`.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @returns {Object} Returns `object`.\n */\nvar baseFor = createBaseFor();\n\nmodule.exports = baseFor;\n","/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a function that negates the result of the predicate `func`. The\n * `func` predicate is invoked with the `this` binding and arguments of the\n * created function.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Function\n * @param {Function} predicate The predicate to negate.\n * @returns {Function} Returns the new negated function.\n * @example\n *\n * function isEven(n) {\n * return n % 2 == 0;\n * }\n *\n * _.filter([1, 2, 3, 4, 5, 6], _.negate(isEven));\n * // => [1, 3, 5]\n */\nfunction negate(predicate) {\n if (typeof predicate != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n return function() {\n var args = arguments;\n switch (args.length) {\n case 0: return !predicate.call(this);\n case 1: return !predicate.call(this, args[0]);\n case 2: return !predicate.call(this, args[0], args[1]);\n case 3: return !predicate.call(this, args[0], args[1], args[2]);\n }\n return !predicate.apply(this, args);\n };\n}\n\nmodule.exports = negate;\n","var getNative = require('./_getNative');\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nmodule.exports = defineProperty;\n","var baseGetAllKeys = require('./_baseGetAllKeys'),\n getSymbolsIn = require('./_getSymbolsIn'),\n keysIn = require('./keysIn');\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nmodule.exports = getAllKeysIn;\n","var arrayPush = require('./_arrayPush'),\n getPrototype = require('./_getPrototype'),\n getSymbols = require('./_getSymbols'),\n stubArray = require('./stubArray');\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nmodule.exports = getSymbolsIn;\n","var baseAssignValue = require('./_baseAssignValue'),\n eq = require('./eq');\n\n/**\n * This function is like `assignValue` except that it doesn't assign\n * `undefined` values.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignMergeValue(object, key, value) {\n if ((value !== undefined && !eq(object[key], value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nmodule.exports = assignMergeValue;\n","var root = require('./_root');\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nmodule.exports = cloneBuffer;\n","var cloneArrayBuffer = require('./_cloneArrayBuffer');\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nmodule.exports = cloneTypedArray;\n","var baseCreate = require('./_baseCreate'),\n getPrototype = require('./_getPrototype'),\n isPrototype = require('./_isPrototype');\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nmodule.exports = initCloneObject;\n","/**\n * Gets the value at `key`, unless `key` is \"__proto__\".\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction safeGet(object, key) {\n if (key == '__proto__') {\n return;\n }\n\n return object[key];\n}\n\nmodule.exports = safeGet;\n","var identity = require('./identity'),\n overRest = require('./_overRest'),\n setToString = require('./_setToString');\n\n/**\n * The base implementation of `_.rest` which doesn't validate or coerce arguments.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n */\nfunction baseRest(func, start) {\n return setToString(overRest(func, start, identity), func + '');\n}\n\nmodule.exports = baseRest;\n","var isSymbol = require('./isSymbol');\n\n/**\n * The base implementation of methods like `_.max` and `_.min` which accepts a\n * `comparator` to determine the extremum value.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The iteratee invoked per iteration.\n * @param {Function} comparator The comparator used to compare values.\n * @returns {*} Returns the extremum value.\n */\nfunction baseExtremum(array, iteratee, comparator) {\n var index = -1,\n length = array.length;\n\n while (++index < length) {\n var value = array[index],\n current = iteratee(value);\n\n if (current != null && (computed === undefined\n ? (current === current && !isSymbol(current))\n : comparator(current, computed)\n )) {\n var computed = current,\n result = value;\n }\n }\n return result;\n}\n\nmodule.exports = baseExtremum;\n","/**\n * The base implementation of `_.findIndex` and `_.findLastIndex` without\n * support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} predicate The function invoked per iteration.\n * @param {number} fromIndex The index to search from.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction baseFindIndex(array, predicate, fromIndex, fromRight) {\n var length = array.length,\n index = fromIndex + (fromRight ? 1 : -1);\n\n while ((fromRight ? index-- : ++index < length)) {\n if (predicate(array[index], index, array)) {\n return index;\n }\n }\n return -1;\n}\n\nmodule.exports = baseFindIndex;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nmodule.exports = arrayEach;\n","var arrayPush = require('./_arrayPush'),\n isFlattenable = require('./_isFlattenable');\n\n/**\n * The base implementation of `_.flatten` with support for restricting flattening.\n *\n * @private\n * @param {Array} array The array to flatten.\n * @param {number} depth The maximum recursion depth.\n * @param {boolean} [predicate=isFlattenable] The function invoked per iteration.\n * @param {boolean} [isStrict] Restrict to values that pass `predicate` checks.\n * @param {Array} [result=[]] The initial result value.\n * @returns {Array} Returns the new flattened array.\n */\nfunction baseFlatten(array, depth, predicate, isStrict, result) {\n var index = -1,\n length = array.length;\n\n predicate || (predicate = isFlattenable);\n result || (result = []);\n\n while (++index < length) {\n var value = array[index];\n if (depth > 0 && predicate(value)) {\n if (depth > 1) {\n // Recursively flatten arrays (susceptible to call stack limits).\n baseFlatten(value, depth - 1, predicate, isStrict, result);\n } else {\n arrayPush(result, value);\n }\n } else if (!isStrict) {\n result[result.length] = value;\n }\n }\n return result;\n}\n\nmodule.exports = baseFlatten;\n","var baseSlice = require('./_baseSlice');\n\n/**\n * Casts `array` to a slice if it's needed.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {number} start The start position.\n * @param {number} [end=array.length] The end position.\n * @returns {Array} Returns the cast slice.\n */\nfunction castSlice(array, start, end) {\n var length = array.length;\n end = end === undefined ? length : end;\n return (!start && end >= length) ? array : baseSlice(array, start, end);\n}\n\nmodule.exports = castSlice;\n","/** Used to compose unicode character classes. */\nvar rsAstralRange = '\\\\ud800-\\\\udfff',\n rsComboMarksRange = '\\\\u0300-\\\\u036f',\n reComboHalfMarksRange = '\\\\ufe20-\\\\ufe2f',\n rsComboSymbolsRange = '\\\\u20d0-\\\\u20ff',\n rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange,\n rsVarRange = '\\\\ufe0e\\\\ufe0f';\n\n/** Used to compose unicode capture groups. */\nvar rsZWJ = '\\\\u200d';\n\n/** Used to detect strings with [zero-width joiners or code points from the astral planes](http://eev.ee/blog/2015/09/12/dark-corners-of-unicode/). */\nvar reHasUnicode = RegExp('[' + rsZWJ + rsAstralRange + rsComboRange + rsVarRange + ']');\n\n/**\n * Checks if `string` contains Unicode symbols.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {boolean} Returns `true` if a symbol is found, else `false`.\n */\nfunction hasUnicode(string) {\n return reHasUnicode.test(string);\n}\n\nmodule.exports = hasUnicode;\n","var asciiToArray = require('./_asciiToArray'),\n hasUnicode = require('./_hasUnicode'),\n unicodeToArray = require('./_unicodeToArray');\n\n/**\n * Converts `string` to an array.\n *\n * @private\n * @param {string} string The string to convert.\n * @returns {Array} Returns the converted array.\n */\nfunction stringToArray(string) {\n return hasUnicode(string)\n ? unicodeToArray(string)\n : asciiToArray(string);\n}\n\nmodule.exports = stringToArray;\n","var SetCache = require('./_SetCache'),\n arrayIncludes = require('./_arrayIncludes'),\n arrayIncludesWith = require('./_arrayIncludesWith'),\n cacheHas = require('./_cacheHas'),\n createSet = require('./_createSet'),\n setToArray = require('./_setToArray');\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * The base implementation of `_.uniqBy` without support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new duplicate free array.\n */\nfunction baseUniq(array, iteratee, comparator) {\n var index = -1,\n includes = arrayIncludes,\n length = array.length,\n isCommon = true,\n result = [],\n seen = result;\n\n if (comparator) {\n isCommon = false;\n includes = arrayIncludesWith;\n }\n else if (length >= LARGE_ARRAY_SIZE) {\n var set = iteratee ? null : createSet(array);\n if (set) {\n return setToArray(set);\n }\n isCommon = false;\n includes = cacheHas;\n seen = new SetCache;\n }\n else {\n seen = iteratee ? [] : result;\n }\n outer:\n while (++index < length) {\n var value = array[index],\n computed = iteratee ? iteratee(value) : value;\n\n value = (comparator || value !== 0) ? value : 0;\n if (isCommon && computed === computed) {\n var seenIndex = seen.length;\n while (seenIndex--) {\n if (seen[seenIndex] === computed) {\n continue outer;\n }\n }\n if (iteratee) {\n seen.push(computed);\n }\n result.push(value);\n }\n else if (!includes(seen, computed, comparator)) {\n if (seen !== result) {\n seen.push(computed);\n }\n result.push(value);\n }\n }\n return result;\n}\n\nmodule.exports = baseUniq;\n","/**\n * A specialized version of `_.reduce` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {*} [accumulator] The initial value.\n * @param {boolean} [initAccum] Specify using the first element of `array` as\n * the initial value.\n * @returns {*} Returns the accumulated value.\n */\nfunction arrayReduce(array, iteratee, accumulator, initAccum) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n if (initAccum && length) {\n accumulator = array[++index];\n }\n while (++index < length) {\n accumulator = iteratee(accumulator, array[index], index, array);\n }\n return accumulator;\n}\n\nmodule.exports = arrayReduce;\n","/**\n * The base implementation of `_.propertyOf` without support for deep paths.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Function} Returns the new accessor function.\n */\nfunction basePropertyOf(object) {\n return function(key) {\n return object == null ? undefined : object[key];\n };\n}\n\nmodule.exports = basePropertyOf;\n","var baseEach = require('./_baseEach');\n\n/**\n * The base implementation of `_.filter` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction baseFilter(collection, predicate) {\n var result = [];\n baseEach(collection, function(value, index, collection) {\n if (predicate(value, index, collection)) {\n result.push(value);\n }\n });\n return result;\n}\n\nmodule.exports = baseFilter;\n","/**\n * lodash 3.0.8 (Custom Build) <https://lodash.com/>\n * Build: `lodash modern modularize exports=\"npm\" -o ./`\n * Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n * Available under MIT license <https://lodash.com/license>\n */\nvar isArguments = require('lodash.isarguments'),\n isArray = require('lodash.isarray');\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^\\d+$/;\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used as the [maximum length](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-number.max_safe_integer)\n * of an array-like value.\n */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;\n length = length == null ? MAX_SAFE_INTEGER : length;\n return value > -1 && value % 1 == 0 && value < length;\n}\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This function is based on [`ToLength`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength).\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n */\nfunction isLength(value) {\n return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\n/**\n * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.\n * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(1);\n * // => false\n */\nfunction isObject(value) {\n // Avoid a V8 JIT bug in Chrome 19-20.\n // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n}\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n if (object == null) {\n return [];\n }\n if (!isObject(object)) {\n object = Object(object);\n }\n var length = object.length;\n length = (length && isLength(length) &&\n (isArray(object) || isArguments(object)) && length) || 0;\n\n var Ctor = object.constructor,\n index = -1,\n isProto = typeof Ctor == 'function' && Ctor.prototype === object,\n result = Array(length),\n skipIndexes = length > 0;\n\n while (++index < length) {\n result[index] = (index + '');\n }\n for (var key in object) {\n if (!(skipIndexes && isIndex(key, length)) &&\n !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = keysIn;\n","var baseValues = require('./_baseValues'),\n keys = require('./keys');\n\n/**\n * Creates an array of the own enumerable string keyed property values of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property values.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.values(new Foo);\n * // => [1, 2] (iteration order is not guaranteed)\n *\n * _.values('hi');\n * // => ['h', 'i']\n */\nfunction values(object) {\n return object == null ? 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The iteratee is invoked with one argument; (index).\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n * @example\n *\n * _.times(3, String);\n * // => ['0', '1', '2']\n *\n * _.times(4, _.constant(0));\n * // => [0, 0, 0, 0]\n */\nfunction times(n, iteratee) {\n n = toInteger(n);\n if (n < 1 || n > MAX_SAFE_INTEGER) {\n return [];\n }\n var index = MAX_ARRAY_LENGTH,\n length = nativeMin(n, MAX_ARRAY_LENGTH);\n\n iteratee = castFunction(iteratee);\n n -= MAX_ARRAY_LENGTH;\n\n var result = baseTimes(length, iteratee);\n while (++index < n) {\n iteratee(index);\n }\n return result;\n}\n\nmodule.exports = times;\n","var baseIteratee = require('./_baseIteratee'),\n negate = require('./negate'),\n pickBy = require('./pickBy');\n\n/**\n * The opposite of `_.pickBy`; this method creates an object composed of\n * the own and inherited enumerable string keyed properties of `object` that\n * `predicate` doesn't return truthy for. 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The iteratee is invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Math\n * @param {Array} array The array to iterate over.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {*} Returns the minimum value.\n * @example\n *\n * var objects = [{ 'n': 1 }, { 'n': 2 }];\n *\n * _.minBy(objects, function(o) { return o.n; });\n * // => { 'n': 1 }\n *\n * // The `_.property` iteratee shorthand.\n * _.minBy(objects, 'n');\n * // => { 'n': 1 }\n */\nfunction minBy(array, iteratee) {\n return (array && array.length)\n ? baseExtremum(array, baseIteratee(iteratee, 2), baseLt)\n : undefined;\n}\n\nmodule.exports = minBy;\n","var baseExtremum = require('./_baseExtremum'),\n baseGt = require('./_baseGt'),\n baseIteratee = require('./_baseIteratee');\n\n/**\n * This method is like `_.max` except that it accepts `iteratee` which is\n * invoked for each element in `array` to generate the criterion by which\n * the value is ranked. 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e=this;this.timeoutTimer&&this.cancelTimeout(),this.ref=this.channel.socket.makeRef(),this.refEvent=this.channel.replyEventName(this.ref),this.channel.on(this.refEvent,function(t){e.cancelRefEvent(),e.cancelTimeout(),e.receivedResp=t,e.matchReceive(t)}),this.timeoutTimer=setTimeout(function(){e.trigger(\"timeout\",{})},this.timeout)}},{key:\"hasReceived\",value:function(e){return this.receivedResp&&this.receivedResp.status===e}},{key:\"trigger\",value:function(e,t){this.channel.trigger(this.refEvent,{status:e,response:t})}}]),e}(),g=function(){function e(t,n,i){var o=this;s(this,e),this.state=f.closed,this.topic=t,this.params=y(n||{}),this.socket=i,this.bindings=[],this.bindingRef=0,this.timeout=this.socket.timeout,this.joinedOnce=!1,this.joinPush=new m(this,p.join,this.params,this.timeout),this.pushBuffer=[],this.rejoinTimer=new C(function(){return o.rejoinUntilConnected()},this.socket.reconnectAfterMs),this.joinPush.receive(\"ok\",function(){o.state=f.joined,o.rejoinTimer.reset(),o.pushBuffer.forEach(function(e){return e.send()}),o.pushBuffer=[]}),this.onClose(function(){o.rejoinTimer.reset(),o.socket.hasLogger()&&o.socket.log(\"channel\",\"close \".concat(o.topic,\" \").concat(o.joinRef())),o.state=f.closed,o.socket.remove(o)}),this.onError(function(e){o.isLeaving()||o.isClosed()||(o.socket.hasLogger()&&o.socket.log(\"channel\",\"error \".concat(o.topic),e),o.state=f.errored,o.rejoinTimer.scheduleTimeout())}),this.joinPush.receive(\"timeout\",function(){o.isJoining()&&(o.socket.hasLogger()&&o.socket.log(\"channel\",\"timeout \".concat(o.topic,\" (\").concat(o.joinRef(),\")\"),o.joinPush.timeout),new m(o,p.leave,y({}),o.timeout).send(),o.state=f.errored,o.joinPush.reset(),o.rejoinTimer.scheduleTimeout())}),this.on(p.reply,function(e,t){o.trigger(o.replyEventName(t),e)})}return c(e,[{key:\"rejoinUntilConnected\",value:function(){this.rejoinTimer.scheduleTimeout(),this.socket.isConnected()&&this.rejoin()}},{key:\"join\",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:this.timeout;if(this.joinedOnce)throw\"tried to join multiple times. 'join' can only be called a single time per channel instance\";return this.joinedOnce=!0,this.rejoin(e),this.joinPush}},{key:\"onClose\",value:function(e){this.on(p.close,e)}},{key:\"onError\",value:function(e){return this.on(p.error,function(t){return e(t)})}},{key:\"on\",value:function(e,t){var n=this.bindingRef++;return this.bindings.push({event:e,ref:n,callback:t}),n}},{key:\"off\",value:function(e,t){this.bindings=this.bindings.filter(function(n){return!(n.event===e&&(void 0===t||t===n.ref))})}},{key:\"canPush\",value:function(){return this.socket.isConnected()&&this.isJoined()}},{key:\"push\",value:function(e,t){var n=arguments.length>2&&void 0!==arguments[2]?arguments[2]:this.timeout;if(!this.joinedOnce)throw\"tried to push '\".concat(e,\"' to '\").concat(this.topic,\"' before joining. Use channel.join() before pushing events\");var i=new m(this,e,function(){return t},n);return this.canPush()?i.send():(i.startTimeout(),this.pushBuffer.push(i)),i}},{key:\"leave\",value:function(){var e=this,t=arguments.length>0&&void 0!==arguments[0]?arguments[0]:this.timeout;this.state=f.leaving;var n=function(){e.socket.hasLogger()&&e.socket.log(\"channel\",\"leave \".concat(e.topic)),e.trigger(p.close,\"leave\")},i=new m(this,p.leave,y({}),t);return i.receive(\"ok\",function(){return n()}).receive(\"timeout\",function(){return n()}),i.send(),this.canPush()||i.trigger(\"ok\",{}),i}},{key:\"onMessage\",value:function(e,t,n){return t}},{key:\"isLifecycleEvent\",value:function(e){return d.indexOf(e)>=0}},{key:\"isMember\",value:function(e,t,n,i){return this.topic===e&&(!i||i===this.joinRef()||!this.isLifecycleEvent(t)||(this.socket.hasLogger()&&this.socket.log(\"channel\",\"dropping outdated message\",{topic:e,event:t,payload:n,joinRef:i}),!1))}},{key:\"joinRef\",value:function(){return this.joinPush.ref}},{key:\"sendJoin\",value:function(e){this.state=f.joining,this.joinPush.resend(e)}},{key:\"rejoin\",value:function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:this.timeout;this.isLeaving()||this.sendJoin(e)}},{key:\"trigger\",value:function(e,t,n,i){var o=this.onMessage(e,t,n,i);if(t&&!o)throw\"channel onMessage callbacks must return the payload, modified or unmodified\";for(var r=0;r<this.bindings.length;r++){var s=this.bindings[r];s.event===e&&s.callback(o,n,i||this.joinRef())}}},{key:\"replyEventName\",value:function(e){return\"chan_reply_\".concat(e)}},{key:\"isClosed\",value:function(){return this.state===f.closed}},{key:\"isErrored\",value:function(){return this.state===f.errored}},{key:\"isJoined\",value:function(){return this.state===f.joined}},{key:\"isJoining\",value:function(){return this.state===f.joining}},{key:\"isLeaving\",value:function(){return this.state===f.leaving}}]),e}(),k={encode:function(e,t){var n=[e.join_ref,e.ref,e.topic,e.event,e.payload];return t(JSON.stringify(n))},decode:function(e,t){var n=r(JSON.parse(e),5);return t({join_ref:n[0],ref:n[1],topic:n[2],event:n[3],payload:n[4]})}},b=function(){function e(t){var n=this,i=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};s(this,e),this.stateChangeCallbacks={open:[],close:[],error:[],message:[]},this.channels=[],this.sendBuffer=[],this.ref=0,this.timeout=i.timeout||l,this.transport=i.transport||u.WebSocket||j,this.defaultEncoder=k.encode,this.defaultDecoder=k.decode,this.transport!==j?(this.encode=i.encode||this.defaultEncoder,this.decode=i.decode||this.defaultDecoder):(this.encode=this.defaultEncoder,this.decode=this.defaultDecoder),this.heartbeatIntervalMs=i.heartbeatIntervalMs||3e4,this.reconnectAfterMs=i.reconnectAfterMs||function(e){return[1e3,2e3,5e3,1e4][e-1]||1e4},this.logger=i.logger||null,this.longpollerTimeout=i.longpollerTimeout||2e4,this.params=y(i.params||{}),this.endPoint=\"\".concat(t,\"/\").concat(v.websocket),this.heartbeatTimer=null,this.pendingHeartbeatRef=null,this.reconnectTimer=new C(function(){n.teardown(function(){return n.connect()})},this.reconnectAfterMs)}return c(e,[{key:\"protocol\",value:function(){return location.protocol.match(/^https/)?\"wss\":\"ws\"}},{key:\"endPointURL\",value:function(){var e=R.appendParams(R.appendParams(this.endPoint,this.params()),{vsn:\"2.0.0\"});return\"/\"!==e.charAt(0)?e:\"/\"===e.charAt(1)?\"\".concat(this.protocol(),\":\").concat(e):\"\".concat(this.protocol(),\"://\").concat(location.host).concat(e)}},{key:\"disconnect\",value:function(e,t,n){this.reconnectTimer.reset(),this.teardown(e,t,n)}},{key:\"connect\",value:function(e){var t=this;e&&(console&&console.log(\"passing params to connect is deprecated. Instead pass :params to the Socket constructor\"),this.params=y(e)),this.conn||(this.conn=new this.transport(this.endPointURL()),this.conn.timeout=this.longpollerTimeout,this.conn.onopen=function(){return t.onConnOpen()},this.conn.onerror=function(e){return t.onConnError(e)},this.conn.onmessage=function(e){return t.onConnMessage(e)},this.conn.onclose=function(e){return t.onConnClose(e)})}},{key:\"log\",value:function(e,t,n){this.logger(e,t,n)}},{key:\"hasLogger\",value:function(){return null!==this.logger}},{key:\"onOpen\",value:function(e){this.stateChangeCallbacks.open.push(e)}},{key:\"onClose\",value:function(e){this.stateChangeCallbacks.close.push(e)}},{key:\"onError\",value:function(e){this.stateChangeCallbacks.error.push(e)}},{key:\"onMessage\",value:function(e){this.stateChangeCallbacks.message.push(e)}},{key:\"onConnOpen\",value:function(){this.hasLogger()&&this.log(\"transport\",\"connected to \".concat(this.endPointURL())),this.flushSendBuffer(),this.reconnectTimer.reset(),this.resetHeartbeat(),this.resetChannelTimers(),this.stateChangeCallbacks.open.forEach(function(e){return e()})}},{key:\"resetHeartbeat\",value:function(){var e=this;this.conn.skipHeartbeat||(this.pendingHeartbeatRef=null,clearInterval(this.heartbeatTimer),this.heartbeatTimer=setInterval(function(){return e.sendHeartbeat()},this.heartbeatIntervalMs))}},{key:\"teardown\",value:function(e,t,n){this.conn&&(this.conn.onclose=function(){},t?this.conn.close(t,n||\"\"):this.conn.close(),this.conn=null),e&&e()}},{key:\"onConnClose\",value:function(e){this.hasLogger()&&this.log(\"transport\",\"close\",e),this.triggerChanError(),clearInterval(this.heartbeatTimer),e&&1e3!==e.code&&this.reconnectTimer.scheduleTimeout(),this.stateChangeCallbacks.close.forEach(function(t){return t(e)})}},{key:\"onConnError\",value:function(e){this.hasLogger()&&this.log(\"transport\",e),this.triggerChanError(),this.stateChangeCallbacks.error.forEach(function(t){return t(e)})}},{key:\"triggerChanError\",value:function(){this.channels.forEach(function(e){return e.trigger(p.error)})}},{key:\"connectionState\",value:function(){switch(this.conn&&this.conn.readyState){case h.connecting:return\"connecting\";case h.open:return\"open\";case h.closing:return\"closing\";default:return\"closed\"}}},{key:\"isConnected\",value:function(){return\"open\"===this.connectionState()}},{key:\"remove\",value:function(e){this.channels=this.channels.filter(function(t){return t.joinRef()!==e.joinRef()})}},{key:\"channel\",value:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{},n=new g(e,t,this);return this.channels.push(n),n}},{key:\"push\",value:function(e){var t=this;if(this.hasLogger()){var n=e.topic,i=e.event,o=e.payload,r=e.ref,s=e.join_ref;this.log(\"push\",\"\".concat(n,\" \").concat(i,\" (\").concat(s,\", \").concat(r,\")\"),o)}this.isConnected()?this.encode(e,function(e){return t.conn.send(e)}):this.sendBuffer.push(function(){return t.encode(e,function(e){return t.conn.send(e)})})}},{key:\"makeRef\",value:function(){var e=this.ref+1;return e===this.ref?this.ref=0:this.ref=e,this.ref.toString()}},{key:\"sendHeartbeat\",value:function(){if(this.isConnected()){if(this.pendingHeartbeatRef)return this.pendingHeartbeatRef=null,this.hasLogger()&&this.log(\"transport\",\"heartbeat timeout. Attempting to re-establish connection\"),void this.conn.close(1e3,\"hearbeat timeout\");this.pendingHeartbeatRef=this.makeRef(),this.push({topic:\"phoenix\",event:\"heartbeat\",payload:{},ref:this.pendingHeartbeatRef})}}},{key:\"flushSendBuffer\",value:function(){this.isConnected()&&this.sendBuffer.length>0&&(this.sendBuffer.forEach(function(e){return e()}),this.sendBuffer=[])}},{key:\"onConnMessage\",value:function(e){var t=this;this.decode(e.data,function(e){var n=e.topic,i=e.event,o=e.payload,r=e.ref,s=e.join_ref;r&&r===t.pendingHeartbeatRef&&(t.pendingHeartbeatRef=null),t.hasLogger()&&t.log(\"receive\",\"\".concat(o.status||\"\",\" \").concat(n,\" \").concat(i,\" \").concat(r&&\"(\"+r+\")\"||\"\"),o);for(var a=0;a<t.channels.length;a++){var c=t.channels[a];c.isMember(n,i,o,s)&&c.trigger(i,o,r,s)}for(var u=0;u<t.stateChangeCallbacks.message.length;u++)t.stateChangeCallbacks.message[u](e)})}},{key:\"resetChannelTimers\",value:function(){this.channels.forEach(function(e){e.rejoinTimer.restart()})}}]),e}(),j=function(){function e(t){s(this,e),this.endPoint=null,this.token=null,this.skipHeartbeat=!0,this.onopen=function(){},this.onerror=function(){},this.onmessage=function(){},this.onclose=function(){},this.pollEndpoint=this.normalizeEndpoint(t),this.readyState=h.connecting,this.poll()}return c(e,[{key:\"normalizeEndpoint\",value:function(e){return e.replace(\"ws://\",\"http://\").replace(\"wss://\",\"https://\").replace(new RegExp(\"(.*)/\"+v.websocket),\"$1/\"+v.longpoll)}},{key:\"endpointURL\",value:function(){return R.appendParams(this.pollEndpoint,{token:this.token})}},{key:\"closeAndRetry\",value:function(){this.close(),this.readyState=h.connecting}},{key:\"ontimeout\",value:function(){this.onerror(\"timeout\"),this.closeAndRetry()}},{key:\"poll\",value:function(){var e=this;this.readyState!==h.open&&this.readyState!==h.connecting||R.request(\"GET\",this.endpointURL(),\"application/json\",null,this.timeout,this.ontimeout.bind(this),function(t){if(t){var n=t.status,i=t.token,o=t.messages;e.token=i}else n=0;switch(n){case 200:o.forEach(function(t){return e.onmessage({data:t})}),e.poll();break;case 204:e.poll();break;case 410:e.readyState=h.open,e.onopen(),e.poll();break;case 0:case 500:e.onerror(),e.closeAndRetry();break;default:throw\"unhandled poll status \".concat(n)}})}},{key:\"send\",value:function(e){var t=this;R.request(\"POST\",this.endpointURL(),\"application/json\",e,this.timeout,this.onerror.bind(this,\"timeout\"),function(e){e&&200===e.status||(t.onerror(e&&e.status),t.closeAndRetry())})}},{key:\"close\",value:function(e,t){this.readyState=h.closed,this.onclose()}}]),e}(),R=function(){function e(){s(this,e)}return c(e,null,[{key:\"request\",value:function(e,t,n,i,o,r,s){if(u.XDomainRequest){var a=new XDomainRequest;this.xdomainRequest(a,e,t,i,o,r,s)}else{var c=u.XMLHttpRequest?new u.XMLHttpRequest:new ActiveXObject(\"Microsoft.XMLHTTP\");this.xhrRequest(c,e,t,n,i,o,r,s)}}},{key:\"xdomainRequest\",value:function(e,t,n,i,o,r,s){var a=this;e.timeout=o,e.open(t,n),e.onload=function(){var t=a.parseJSON(e.responseText);s&&s(t)},r&&(e.ontimeout=r),e.onprogress=function(){},e.send(i)}},{key:\"xhrRequest\",value:function(e,t,n,i,o,r,s,a){var c=this;e.open(t,n,!0),e.timeout=r,e.setRequestHeader(\"Content-Type\",i),e.onerror=function(){a&&a(null)},e.onreadystatechange=function(){if(e.readyState===c.states.complete&&a){var t=c.parseJSON(e.responseText);a(t)}},s&&(e.ontimeout=s),e.send(o)}},{key:\"parseJSON\",value:function(e){if(!e||\"\"===e)return null;try{return JSON.parse(e)}catch(t){return console&&console.log(\"failed to parse JSON response\",e),null}}},{key:\"serialize\",value:function(e,t){var n=[];for(var i in e)if(e.hasOwnProperty(i)){var r=t?\"\".concat(t,\"[\").concat(i,\"]\"):i,s=e[i];\"object\"===o(s)?n.push(this.serialize(s,r)):n.push(encodeURIComponent(r)+\"=\"+encodeURIComponent(s))}return n.join(\"&\")}},{key:\"appendParams\",value:function(e,t){if(0===Object.keys(t).length)return e;var n=e.match(/\\?/)?\"&\":\"?\";return\"\".concat(e).concat(n).concat(this.serialize(t))}}]),e}();R.states={complete:4};var T=function(){function e(t){var n=this,i=arguments.length>1&&void 0!==arguments[1]?arguments[1]:{};s(this,e);var o=i.events||{state:\"presence_state\",diff:\"presence_diff\"};this.state={},this.pendingDiffs=[],this.channel=t,this.joinRef=null,this.caller={onJoin:function(){},onLeave:function(){},onSync:function(){}},this.channel.on(o.state,function(t){var i=n.caller,o=i.onJoin,r=i.onLeave,s=i.onSync;n.joinRef=n.channel.joinRef(),n.state=e.syncState(n.state,t,o,r),n.pendingDiffs.forEach(function(t){n.state=e.syncDiff(n.state,t,o,r)}),n.pendingDiffs=[],s()}),this.channel.on(o.diff,function(t){var i=n.caller,o=i.onJoin,r=i.onLeave,s=i.onSync;n.inPendingSyncState()?n.pendingDiffs.push(t):(n.state=e.syncDiff(n.state,t,o,r),s())})}return c(e,[{key:\"onJoin\",value:function(e){this.caller.onJoin=e}},{key:\"onLeave\",value:function(e){this.caller.onLeave=e}},{key:\"onSync\",value:function(e){this.caller.onSync=e}},{key:\"list\",value:function(t){return e.list(this.state,t)}},{key:\"inPendingSyncState\",value:function(){return!this.joinRef||this.joinRef!==this.channel.joinRef()}}],[{key:\"syncState\",value:function(e,t,n,i){var o=this,r=this.clone(e),s={},a={};return this.map(r,function(e,n){t[e]||(a[e]=n)}),this.map(t,function(e,t){var n=r[e];if(n){var i=t.metas.map(function(e){return e.phx_ref}),c=n.metas.map(function(e){return e.phx_ref}),u=t.metas.filter(function(e){return c.indexOf(e.phx_ref)<0}),h=n.metas.filter(function(e){return i.indexOf(e.phx_ref)<0});u.length>0&&(s[e]=t,s[e].metas=u),h.length>0&&(a[e]=o.clone(n),a[e].metas=h)}else s[e]=t}),this.syncDiff(r,{joins:s,leaves:a},n,i)}},{key:\"syncDiff\",value:function(e,t,n,o){var r=t.joins,s=t.leaves,a=this.clone(e);return n||(n=function(){}),o||(o=function(){}),this.map(r,function(e,t){var o=a[e];if(a[e]=t,o){var r,s=a[e].metas.map(function(e){return e.phx_ref}),c=o.metas.filter(function(e){return s.indexOf(e.phx_ref)<0});(r=a[e].metas).unshift.apply(r,i(c))}n(e,o,t)}),this.map(s,function(e,t){var n=a[e];if(n){var i=t.metas.map(function(e){return e.phx_ref});n.metas=n.metas.filter(function(e){return i.indexOf(e.phx_ref)<0}),o(e,n,t),0===n.metas.length&&delete a[e]}}),a}},{key:\"list\",value:function(e,t){return t||(t=function(e,t){return t}),this.map(e,function(e,n){return t(e,n)})}},{key:\"map\",value:function(e,t){return Object.getOwnPropertyNames(e).map(function(n){return t(n,e[n])})}},{key:\"clone\",value:function(e){return JSON.parse(JSON.stringify(e))}}]),e}(),C=function(){function e(t,n){s(this,e),this.callback=t,this.timerCalc=n,this.timer=null,this.tries=0}return c(e,[{key:\"reset\",value:function(){this.tries=0,this.clearTimer()}},{key:\"restart\",value:function(){var e=null!==this.timer;this.reset(),e&&this.scheduleTimeout()}},{key:\"scheduleTimeout\",value:function(){var e=this;this.clearTimer(),this.timer=setTimeout(function(){e.tries=e.tries+1,e.callback()},this.timerCalc(this.tries+1))}},{key:\"clearTimer\",value:function(){clearTimeout(this.timer),this.timer=null}}]),e}()}])});","/**\n * lodash 3.3.2 (Custom Build) <https://lodash.com/>\n * Build: `lodash modern modularize exports=\"npm\" -o ./`\n * Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n * Available under MIT license <https://lodash.com/license>\n */\nvar arrayCopy = require('lodash._arraycopy'),\n arrayEach = require('lodash._arrayeach'),\n createAssigner = require('lodash._createassigner'),\n isArguments = require('lodash.isarguments'),\n isArray = require('lodash.isarray'),\n isPlainObject = require('lodash.isplainobject'),\n isTypedArray = require('lodash.istypedarray'),\n keys = require('lodash.keys'),\n toPlainObject = require('lodash.toplainobject');\n\n/**\n * Checks if `value` is object-like.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n */\nfunction isObjectLike(value) {\n return !!value && typeof value == 'object';\n}\n\n/**\n * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)\n * of an array-like value.\n */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * The base implementation of `_.merge` without support for argument juggling,\n * multiple sources, and `this` binding `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {Function} [customizer] The function to customize merged values.\n * @param {Array} [stackA=[]] Tracks traversed source objects.\n * @param {Array} [stackB=[]] Associates values with source counterparts.\n * @returns {Object} Returns `object`.\n */\nfunction baseMerge(object, source, customizer, stackA, stackB) {\n if (!isObject(object)) {\n return object;\n }\n var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source)),\n props = isSrcArr ? undefined : keys(source);\n\n arrayEach(props || source, function(srcValue, key) {\n if (props) {\n key = srcValue;\n srcValue = source[key];\n }\n if (isObjectLike(srcValue)) {\n stackA || (stackA = []);\n stackB || (stackB = []);\n baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB);\n }\n else {\n var value = object[key],\n result = customizer ? customizer(value, srcValue, key, object, source) : undefined,\n isCommon = result === undefined;\n\n if (isCommon) {\n result = srcValue;\n }\n if ((result !== undefined || (isSrcArr && !(key in object))) &&\n (isCommon || (result === result ? (result !== value) : (value === value)))) {\n object[key] = result;\n }\n }\n });\n return object;\n}\n\n/**\n * A specialized version of `baseMerge` for arrays and objects which performs\n * deep merges and tracks traversed objects enabling objects with circular\n * references to be merged.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {string} key The key of the value to merge.\n * @param {Function} mergeFunc The function to merge values.\n * @param {Function} [customizer] The function to customize merged values.\n * @param {Array} [stackA=[]] Tracks traversed source objects.\n * @param {Array} [stackB=[]] Associates values with source counterparts.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) {\n var length = stackA.length,\n srcValue = source[key];\n\n while (length--) {\n if (stackA[length] == srcValue) {\n object[key] = stackB[length];\n return;\n }\n }\n var value = object[key],\n result = customizer ? customizer(value, srcValue, key, object, source) : undefined,\n isCommon = result === undefined;\n\n if (isCommon) {\n result = srcValue;\n if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) {\n result = isArray(value)\n ? value\n : (isArrayLike(value) ? arrayCopy(value) : []);\n }\n else if (isPlainObject(srcValue) || isArguments(srcValue)) {\n result = isArguments(value)\n ? toPlainObject(value)\n : (isPlainObject(value) ? value : {});\n }\n else {\n isCommon = false;\n }\n }\n // Add the source value to the stack of traversed objects and associate\n // it with its merged value.\n stackA.push(srcValue);\n stackB.push(result);\n\n if (isCommon) {\n // Recursively merge objects and arrays (susceptible to call stack limits).\n object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB);\n } else if (result === result ? (result !== value) : (value === value)) {\n object[key] = result;\n }\n}\n\n/**\n * The base implementation of `_.property` without support for deep paths.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @returns {Function} Returns the new function.\n */\nfunction baseProperty(key) {\n return function(object) {\n return object == null ? undefined : object[key];\n };\n}\n\n/**\n * Gets the \"length\" property value of `object`.\n *\n * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792)\n * that affects Safari on at least iOS 8.1-8.3 ARM64.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {*} Returns the \"length\" value.\n */\nvar getLength = baseProperty('length');\n\n/**\n * Checks if `value` is array-like.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n */\nfunction isArrayLike(value) {\n return value != null && isLength(getLength(value));\n}\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n */\nfunction isLength(value) {\n return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\n/**\n * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.\n * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(1);\n * // => false\n */\nfunction isObject(value) {\n // Avoid a V8 JIT bug in Chrome 19-20.\n // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n}\n\n/**\n * Recursively merges own enumerable properties of the source object(s), that\n * don't resolve to `undefined` into the destination object. Subsequent sources\n * overwrite property assignments of previous sources. If `customizer` is\n * provided it is invoked to produce the merged values of the destination and\n * source properties. If `customizer` returns `undefined` merging is handled\n * by the method instead. The `customizer` is bound to `thisArg` and invoked\n * with five arguments: (objectValue, sourceValue, key, object, source).\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @param {Function} [customizer] The function to customize assigned values.\n * @param {*} [thisArg] The `this` binding of `customizer`.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var users = {\n * 'data': [{ 'user': 'barney' }, { 'user': 'fred' }]\n * };\n *\n * var ages = {\n * 'data': [{ 'age': 36 }, { 'age': 40 }]\n * };\n *\n * _.merge(users, ages);\n * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] }\n *\n * // using a customizer callback\n * var object = {\n * 'fruits': ['apple'],\n * 'vegetables': ['beet']\n * };\n *\n * var other = {\n * 'fruits': ['banana'],\n * 'vegetables': ['carrot']\n * };\n *\n * _.merge(object, other, function(a, b) {\n * if (_.isArray(a)) {\n * return a.concat(b);\n * }\n * });\n * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] }\n */\nvar merge = createAssigner(baseMerge);\n\nmodule.exports = merge;\n","/*!\n localForage -- Offline Storage, Improved\n Version 1.7.3\n https://localforage.github.io/localForage\n (c) 2013-2017 Mozilla, Apache License 2.0\n*/\n(function(f){if(typeof exports===\"object\"&&typeof module!==\"undefined\"){module.exports=f()}else if(typeof define===\"function\"&&define.amd){define([],f)}else{var g;if(typeof window!==\"undefined\"){g=window}else if(typeof global!==\"undefined\"){g=global}else if(typeof self!==\"undefined\"){g=self}else{g=this}g.localforage = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require==\"function\"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error(\"Cannot find module '\"+o+\"'\");throw (f.code=\"MODULE_NOT_FOUND\", f)}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require==\"function\"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){\n(function (global){\n'use strict';\nvar Mutation = global.MutationObserver || global.WebKitMutationObserver;\n\nvar scheduleDrain;\n\n{\n if (Mutation) {\n var called = 0;\n var observer = new Mutation(nextTick);\n var element = global.document.createTextNode('');\n observer.observe(element, {\n characterData: true\n });\n scheduleDrain = function () {\n element.data = (called = ++called % 2);\n };\n } else if (!global.setImmediate && typeof global.MessageChannel !== 'undefined') {\n var channel = new global.MessageChannel();\n channel.port1.onmessage = nextTick;\n scheduleDrain = function () {\n channel.port2.postMessage(0);\n };\n } else if ('document' in global && 'onreadystatechange' in global.document.createElement('script')) {\n scheduleDrain = function () {\n\n // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted\n // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.\n var scriptEl = global.document.createElement('script');\n scriptEl.onreadystatechange = function () {\n nextTick();\n\n scriptEl.onreadystatechange = null;\n scriptEl.parentNode.removeChild(scriptEl);\n scriptEl = null;\n };\n global.document.documentElement.appendChild(scriptEl);\n };\n } else {\n scheduleDrain = function () {\n setTimeout(nextTick, 0);\n };\n }\n}\n\nvar draining;\nvar queue = [];\n//named nextTick for less confusing stack traces\nfunction nextTick() {\n draining = true;\n var i, oldQueue;\n var len = queue.length;\n while (len) {\n oldQueue = queue;\n queue = [];\n i = -1;\n while (++i < len) {\n oldQueue[i]();\n }\n len = queue.length;\n }\n draining = false;\n}\n\nmodule.exports = immediate;\nfunction immediate(task) {\n if (queue.push(task) === 1 && !draining) {\n scheduleDrain();\n }\n}\n\n}).call(this,typeof global !== \"undefined\" ? global : typeof self !== \"undefined\" ? self : typeof window !== \"undefined\" ? window : {})\n},{}],2:[function(_dereq_,module,exports){\n'use strict';\nvar immediate = _dereq_(1);\n\n/* istanbul ignore next */\nfunction INTERNAL() {}\n\nvar handlers = {};\n\nvar REJECTED = ['REJECTED'];\nvar FULFILLED = ['FULFILLED'];\nvar PENDING = ['PENDING'];\n\nmodule.exports = Promise;\n\nfunction Promise(resolver) {\n if (typeof resolver !== 'function') {\n throw new TypeError('resolver must be a function');\n }\n this.state = PENDING;\n this.queue = [];\n this.outcome = void 0;\n if (resolver !== INTERNAL) {\n safelyResolveThenable(this, resolver);\n }\n}\n\nPromise.prototype[\"catch\"] = function (onRejected) {\n return this.then(null, onRejected);\n};\nPromise.prototype.then = function (onFulfilled, onRejected) {\n if (typeof onFulfilled !== 'function' && this.state === FULFILLED ||\n typeof onRejected !== 'function' && this.state === REJECTED) {\n return this;\n }\n var promise = new this.constructor(INTERNAL);\n if (this.state !== PENDING) {\n var resolver = this.state === FULFILLED ? onFulfilled : onRejected;\n unwrap(promise, resolver, this.outcome);\n } else {\n this.queue.push(new QueueItem(promise, onFulfilled, onRejected));\n }\n\n return promise;\n};\nfunction QueueItem(promise, onFulfilled, onRejected) {\n this.promise = promise;\n if (typeof onFulfilled === 'function') {\n this.onFulfilled = onFulfilled;\n this.callFulfilled = this.otherCallFulfilled;\n }\n if (typeof onRejected === 'function') {\n this.onRejected = onRejected;\n this.callRejected = this.otherCallRejected;\n }\n}\nQueueItem.prototype.callFulfilled = function (value) {\n handlers.resolve(this.promise, value);\n};\nQueueItem.prototype.otherCallFulfilled = function (value) {\n unwrap(this.promise, this.onFulfilled, value);\n};\nQueueItem.prototype.callRejected = function (value) {\n handlers.reject(this.promise, value);\n};\nQueueItem.prototype.otherCallRejected = function (value) {\n unwrap(this.promise, this.onRejected, value);\n};\n\nfunction unwrap(promise, func, value) {\n immediate(function () {\n var returnValue;\n try {\n returnValue = func(value);\n } catch (e) {\n return handlers.reject(promise, e);\n }\n if (returnValue === promise) {\n handlers.reject(promise, new TypeError('Cannot resolve promise with itself'));\n } else {\n handlers.resolve(promise, returnValue);\n }\n });\n}\n\nhandlers.resolve = function (self, value) {\n var result = tryCatch(getThen, value);\n if (result.status === 'error') {\n return handlers.reject(self, result.value);\n }\n var thenable = result.value;\n\n if (thenable) {\n safelyResolveThenable(self, thenable);\n } else {\n self.state = FULFILLED;\n self.outcome = value;\n var i = -1;\n var len = self.queue.length;\n while (++i < len) {\n self.queue[i].callFulfilled(value);\n }\n }\n return self;\n};\nhandlers.reject = function (self, error) {\n self.state = REJECTED;\n self.outcome = error;\n var i = -1;\n var len = self.queue.length;\n while (++i < len) {\n self.queue[i].callRejected(error);\n }\n return self;\n};\n\nfunction getThen(obj) {\n // Make sure we only access the accessor once as required by the spec\n var then = obj && obj.then;\n if (obj && (typeof obj === 'object' || typeof obj === 'function') && typeof then === 'function') {\n return function appyThen() {\n then.apply(obj, arguments);\n };\n }\n}\n\nfunction safelyResolveThenable(self, thenable) {\n // Either fulfill, reject or reject with error\n var called = false;\n function onError(value) {\n if (called) {\n return;\n }\n called = true;\n handlers.reject(self, value);\n }\n\n function onSuccess(value) {\n if (called) {\n return;\n }\n called = true;\n handlers.resolve(self, value);\n }\n\n function tryToUnwrap() {\n thenable(onSuccess, onError);\n }\n\n var result = tryCatch(tryToUnwrap);\n if (result.status === 'error') {\n onError(result.value);\n }\n}\n\nfunction tryCatch(func, value) {\n var out = {};\n try {\n out.value = func(value);\n out.status = 'success';\n } catch (e) {\n out.status = 'error';\n out.value = e;\n }\n return out;\n}\n\nPromise.resolve = resolve;\nfunction resolve(value) {\n if (value instanceof this) {\n return value;\n }\n return handlers.resolve(new this(INTERNAL), value);\n}\n\nPromise.reject = reject;\nfunction reject(reason) {\n var promise = new this(INTERNAL);\n return handlers.reject(promise, reason);\n}\n\nPromise.all = all;\nfunction all(iterable) {\n var self = this;\n if (Object.prototype.toString.call(iterable) !== '[object Array]') {\n return this.reject(new TypeError('must be an array'));\n }\n\n var len = iterable.length;\n var called = false;\n if (!len) {\n return this.resolve([]);\n }\n\n var values = new Array(len);\n var resolved = 0;\n var i = -1;\n var promise = new this(INTERNAL);\n\n while (++i < len) {\n allResolver(iterable[i], i);\n }\n return promise;\n function allResolver(value, i) {\n self.resolve(value).then(resolveFromAll, function (error) {\n if (!called) {\n called = true;\n handlers.reject(promise, error);\n }\n });\n function resolveFromAll(outValue) {\n values[i] = outValue;\n if (++resolved === len && !called) {\n called = true;\n handlers.resolve(promise, values);\n }\n }\n }\n}\n\nPromise.race = race;\nfunction race(iterable) {\n var self = this;\n if (Object.prototype.toString.call(iterable) !== '[object Array]') {\n return this.reject(new TypeError('must be an array'));\n }\n\n var len = iterable.length;\n var called = false;\n if (!len) {\n return this.resolve([]);\n }\n\n var i = -1;\n var promise = new this(INTERNAL);\n\n while (++i < len) {\n resolver(iterable[i]);\n }\n return promise;\n function resolver(value) {\n self.resolve(value).then(function (response) {\n if (!called) {\n called = true;\n handlers.resolve(promise, response);\n }\n }, function (error) {\n if (!called) {\n called = true;\n handlers.reject(promise, error);\n }\n });\n }\n}\n\n},{\"1\":1}],3:[function(_dereq_,module,exports){\n(function (global){\n'use strict';\nif (typeof global.Promise !== 'function') {\n global.Promise = _dereq_(2);\n}\n\n}).call(this,typeof global !== \"undefined\" ? global : typeof self !== \"undefined\" ? self : typeof window !== \"undefined\" ? window : {})\n},{\"2\":2}],4:[function(_dereq_,module,exports){\n'use strict';\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction getIDB() {\n /* global indexedDB,webkitIndexedDB,mozIndexedDB,OIndexedDB,msIndexedDB */\n try {\n if (typeof indexedDB !== 'undefined') {\n return indexedDB;\n }\n if (typeof webkitIndexedDB !== 'undefined') {\n return webkitIndexedDB;\n }\n if (typeof mozIndexedDB !== 'undefined') {\n return mozIndexedDB;\n }\n if (typeof OIndexedDB !== 'undefined') {\n return OIndexedDB;\n }\n if (typeof msIndexedDB !== 'undefined') {\n return msIndexedDB;\n }\n } catch (e) {\n return;\n }\n}\n\nvar idb = getIDB();\n\nfunction isIndexedDBValid() {\n try {\n // Initialize IndexedDB; fall back to vendor-prefixed versions\n // if needed.\n if (!idb) {\n return false;\n }\n // We mimic PouchDB here;\n //\n // We test for openDatabase because IE Mobile identifies itself\n // as Safari. Oh the lulz...\n var isSafari = typeof openDatabase !== 'undefined' && /(Safari|iPhone|iPad|iPod)/.test(navigator.userAgent) && !/Chrome/.test(navigator.userAgent) && !/BlackBerry/.test(navigator.platform);\n\n var hasFetch = typeof fetch === 'function' && fetch.toString().indexOf('[native code') !== -1;\n\n // Safari <10.1 does not meet our requirements for IDB support (#5572)\n // since Safari 10.1 shipped with fetch, we can use that to detect it\n return (!isSafari || hasFetch) && typeof indexedDB !== 'undefined' &&\n // some outdated implementations of IDB that appear on Samsung\n // and HTC Android devices <4.4 are missing IDBKeyRange\n // See: https://github.com/mozilla/localForage/issues/128\n // See: https://github.com/mozilla/localForage/issues/272\n typeof IDBKeyRange !== 'undefined';\n } catch (e) {\n return false;\n }\n}\n\n// Abstracts constructing a Blob object, so it also works in older\n// browsers that don't support the native Blob constructor. (i.e.\n// old QtWebKit versions, at least).\n// Abstracts constructing a Blob object, so it also works in older\n// browsers that don't support the native Blob constructor. (i.e.\n// old QtWebKit versions, at least).\nfunction createBlob(parts, properties) {\n /* global BlobBuilder,MSBlobBuilder,MozBlobBuilder,WebKitBlobBuilder */\n parts = parts || [];\n properties = properties || {};\n try {\n return new Blob(parts, properties);\n } catch (e) {\n if (e.name !== 'TypeError') {\n throw e;\n }\n var Builder = typeof BlobBuilder !== 'undefined' ? BlobBuilder : typeof MSBlobBuilder !== 'undefined' ? MSBlobBuilder : typeof MozBlobBuilder !== 'undefined' ? MozBlobBuilder : WebKitBlobBuilder;\n var builder = new Builder();\n for (var i = 0; i < parts.length; i += 1) {\n builder.append(parts[i]);\n }\n return builder.getBlob(properties.type);\n }\n}\n\n// This is CommonJS because lie is an external dependency, so Rollup\n// can just ignore it.\nif (typeof Promise === 'undefined') {\n // In the \"nopromises\" build this will just throw if you don't have\n // a global promise object, but it would throw anyway later.\n _dereq_(3);\n}\nvar Promise$1 = Promise;\n\nfunction executeCallback(promise, callback) {\n if (callback) {\n promise.then(function (result) {\n callback(null, result);\n }, function (error) {\n callback(error);\n });\n }\n}\n\nfunction executeTwoCallbacks(promise, callback, errorCallback) {\n if (typeof callback === 'function') {\n promise.then(callback);\n }\n\n if (typeof errorCallback === 'function') {\n promise[\"catch\"](errorCallback);\n }\n}\n\nfunction normalizeKey(key) {\n // Cast the key to a string, as that's all we can set as a key.\n if (typeof key !== 'string') {\n console.warn(key + ' used as a key, but it is not a string.');\n key = String(key);\n }\n\n return key;\n}\n\nfunction getCallback() {\n if (arguments.length && typeof arguments[arguments.length - 1] === 'function') {\n return arguments[arguments.length - 1];\n }\n}\n\n// Some code originally from async_storage.js in\n// [Gaia](https://github.com/mozilla-b2g/gaia).\n\nvar DETECT_BLOB_SUPPORT_STORE = 'local-forage-detect-blob-support';\nvar supportsBlobs = void 0;\nvar dbContexts = {};\nvar toString = Object.prototype.toString;\n\n// Transaction Modes\nvar READ_ONLY = 'readonly';\nvar READ_WRITE = 'readwrite';\n\n// Transform a binary string to an array buffer, because otherwise\n// weird stuff happens when you try to work with the binary string directly.\n// It is known.\n// From http://stackoverflow.com/questions/14967647/ (continues on next line)\n// encode-decode-image-with-base64-breaks-image (2013-04-21)\nfunction _binStringToArrayBuffer(bin) {\n var length = bin.length;\n var buf = new ArrayBuffer(length);\n var arr = new Uint8Array(buf);\n for (var i = 0; i < length; i++) {\n arr[i] = bin.charCodeAt(i);\n }\n return buf;\n}\n\n//\n// Blobs are not supported in all versions of IndexedDB, notably\n// Chrome <37 and Android <5. In those versions, storing a blob will throw.\n//\n// Various other blob bugs exist in Chrome v37-42 (inclusive).\n// Detecting them is expensive and confusing to users, and Chrome 37-42\n// is at very low usage worldwide, so we do a hacky userAgent check instead.\n//\n// content-type bug: https://code.google.com/p/chromium/issues/detail?id=408120\n// 404 bug: https://code.google.com/p/chromium/issues/detail?id=447916\n// FileReader bug: https://code.google.com/p/chromium/issues/detail?id=447836\n//\n// Code borrowed from PouchDB. See:\n// https://github.com/pouchdb/pouchdb/blob/master/packages/node_modules/pouchdb-adapter-idb/src/blobSupport.js\n//\nfunction _checkBlobSupportWithoutCaching(idb) {\n return new Promise$1(function (resolve) {\n var txn = idb.transaction(DETECT_BLOB_SUPPORT_STORE, READ_WRITE);\n var blob = createBlob(['']);\n txn.objectStore(DETECT_BLOB_SUPPORT_STORE).put(blob, 'key');\n\n txn.onabort = function (e) {\n // If the transaction aborts now its due to not being able to\n // write to the database, likely due to the disk being full\n e.preventDefault();\n e.stopPropagation();\n resolve(false);\n };\n\n txn.oncomplete = function () {\n var matchedChrome = navigator.userAgent.match(/Chrome\\/(\\d+)/);\n var matchedEdge = navigator.userAgent.match(/Edge\\//);\n // MS Edge pretends to be Chrome 42:\n // https://msdn.microsoft.com/en-us/library/hh869301%28v=vs.85%29.aspx\n resolve(matchedEdge || !matchedChrome || parseInt(matchedChrome[1], 10) >= 43);\n };\n })[\"catch\"](function () {\n return false; // error, so assume unsupported\n });\n}\n\nfunction _checkBlobSupport(idb) {\n if (typeof supportsBlobs === 'boolean') {\n return Promise$1.resolve(supportsBlobs);\n }\n return _checkBlobSupportWithoutCaching(idb).then(function (value) {\n supportsBlobs = value;\n return supportsBlobs;\n });\n}\n\nfunction _deferReadiness(dbInfo) {\n var dbContext = dbContexts[dbInfo.name];\n\n // Create a deferred object representing the current database operation.\n var deferredOperation = {};\n\n deferredOperation.promise = new Promise$1(function (resolve, reject) {\n deferredOperation.resolve = resolve;\n deferredOperation.reject = reject;\n });\n\n // Enqueue the deferred operation.\n dbContext.deferredOperations.push(deferredOperation);\n\n // Chain its promise to the database readiness.\n if (!dbContext.dbReady) {\n dbContext.dbReady = deferredOperation.promise;\n } else {\n dbContext.dbReady = dbContext.dbReady.then(function () {\n return deferredOperation.promise;\n });\n }\n}\n\nfunction _advanceReadiness(dbInfo) {\n var dbContext = dbContexts[dbInfo.name];\n\n // Dequeue a deferred operation.\n var deferredOperation = dbContext.deferredOperations.pop();\n\n // Resolve its promise (which is part of the database readiness\n // chain of promises).\n if (deferredOperation) {\n deferredOperation.resolve();\n return deferredOperation.promise;\n }\n}\n\nfunction _rejectReadiness(dbInfo, err) {\n var dbContext = dbContexts[dbInfo.name];\n\n // Dequeue a deferred operation.\n var deferredOperation = dbContext.deferredOperations.pop();\n\n // Reject its promise (which is part of the database readiness\n // chain of promises).\n if (deferredOperation) {\n deferredOperation.reject(err);\n return deferredOperation.promise;\n }\n}\n\nfunction _getConnection(dbInfo, upgradeNeeded) {\n return new Promise$1(function (resolve, reject) {\n dbContexts[dbInfo.name] = dbContexts[dbInfo.name] || createDbContext();\n\n if (dbInfo.db) {\n if (upgradeNeeded) {\n _deferReadiness(dbInfo);\n dbInfo.db.close();\n } else {\n return resolve(dbInfo.db);\n }\n }\n\n var dbArgs = [dbInfo.name];\n\n if (upgradeNeeded) {\n dbArgs.push(dbInfo.version);\n }\n\n var openreq = idb.open.apply(idb, dbArgs);\n\n if (upgradeNeeded) {\n openreq.onupgradeneeded = function (e) {\n var db = openreq.result;\n try {\n db.createObjectStore(dbInfo.storeName);\n if (e.oldVersion <= 1) {\n // Added when support for blob shims was added\n db.createObjectStore(DETECT_BLOB_SUPPORT_STORE);\n }\n } catch (ex) {\n if (ex.name === 'ConstraintError') {\n console.warn('The database \"' + dbInfo.name + '\"' + ' has been upgraded from version ' + e.oldVersion + ' to version ' + e.newVersion + ', but the storage \"' + dbInfo.storeName + '\" already exists.');\n } else {\n throw ex;\n }\n }\n };\n }\n\n openreq.onerror = function (e) {\n e.preventDefault();\n reject(openreq.error);\n };\n\n openreq.onsuccess = function () {\n resolve(openreq.result);\n _advanceReadiness(dbInfo);\n };\n });\n}\n\nfunction _getOriginalConnection(dbInfo) {\n return _getConnection(dbInfo, false);\n}\n\nfunction _getUpgradedConnection(dbInfo) {\n return _getConnection(dbInfo, true);\n}\n\nfunction _isUpgradeNeeded(dbInfo, defaultVersion) {\n if (!dbInfo.db) {\n return true;\n }\n\n var isNewStore = !dbInfo.db.objectStoreNames.contains(dbInfo.storeName);\n var isDowngrade = dbInfo.version < dbInfo.db.version;\n var isUpgrade = dbInfo.version > dbInfo.db.version;\n\n if (isDowngrade) {\n // If the version is not the default one\n // then warn for impossible downgrade.\n if (dbInfo.version !== defaultVersion) {\n console.warn('The database \"' + dbInfo.name + '\"' + \" can't be downgraded from version \" + dbInfo.db.version + ' to version ' + dbInfo.version + '.');\n }\n // Align the versions to prevent errors.\n dbInfo.version = dbInfo.db.version;\n }\n\n if (isUpgrade || isNewStore) {\n // If the store is new then increment the version (if needed).\n // This will trigger an \"upgradeneeded\" event which is required\n // for creating a store.\n if (isNewStore) {\n var incVersion = dbInfo.db.version + 1;\n if (incVersion > dbInfo.version) {\n dbInfo.version = incVersion;\n }\n }\n\n return true;\n }\n\n return false;\n}\n\n// encode a blob for indexeddb engines that don't support blobs\nfunction _encodeBlob(blob) {\n return new Promise$1(function (resolve, reject) {\n var reader = new FileReader();\n reader.onerror = reject;\n reader.onloadend = function (e) {\n var base64 = btoa(e.target.result || '');\n resolve({\n __local_forage_encoded_blob: true,\n data: base64,\n type: blob.type\n });\n };\n reader.readAsBinaryString(blob);\n });\n}\n\n// decode an encoded blob\nfunction _decodeBlob(encodedBlob) {\n var arrayBuff = _binStringToArrayBuffer(atob(encodedBlob.data));\n return createBlob([arrayBuff], { type: encodedBlob.type });\n}\n\n// is this one of our fancy encoded blobs?\nfunction _isEncodedBlob(value) {\n return value && value.__local_forage_encoded_blob;\n}\n\n// Specialize the default `ready()` function by making it dependent\n// on the current database operations. Thus, the driver will be actually\n// ready when it's been initialized (default) *and* there are no pending\n// operations on the database (initiated by some other instances).\nfunction _fullyReady(callback) {\n var self = this;\n\n var promise = self._initReady().then(function () {\n var dbContext = dbContexts[self._dbInfo.name];\n\n if (dbContext && dbContext.dbReady) {\n return dbContext.dbReady;\n }\n });\n\n executeTwoCallbacks(promise, callback, callback);\n return promise;\n}\n\n// Try to establish a new db connection to replace the\n// current one which is broken (i.e. experiencing\n// InvalidStateError while creating a transaction).\nfunction _tryReconnect(dbInfo) {\n _deferReadiness(dbInfo);\n\n var dbContext = dbContexts[dbInfo.name];\n var forages = dbContext.forages;\n\n for (var i = 0; i < forages.length; i++) {\n var forage = forages[i];\n if (forage._dbInfo.db) {\n forage._dbInfo.db.close();\n forage._dbInfo.db = null;\n }\n }\n dbInfo.db = null;\n\n return _getOriginalConnection(dbInfo).then(function (db) {\n dbInfo.db = db;\n if (_isUpgradeNeeded(dbInfo)) {\n // Reopen the database for upgrading.\n return _getUpgradedConnection(dbInfo);\n }\n return db;\n }).then(function (db) {\n // store the latest db reference\n // in case the db was upgraded\n dbInfo.db = dbContext.db = db;\n for (var i = 0; i < forages.length; i++) {\n forages[i]._dbInfo.db = db;\n }\n })[\"catch\"](function (err) {\n _rejectReadiness(dbInfo, err);\n throw err;\n });\n}\n\n// FF doesn't like Promises (micro-tasks) and IDDB store operations,\n// so we have to do it with callbacks\nfunction createTransaction(dbInfo, mode, callback, retries) {\n if (retries === undefined) {\n retries = 1;\n }\n\n try {\n var tx = dbInfo.db.transaction(dbInfo.storeName, mode);\n callback(null, tx);\n } catch (err) {\n if (retries > 0 && (!dbInfo.db || err.name === 'InvalidStateError' || err.name === 'NotFoundError')) {\n return Promise$1.resolve().then(function () {\n if (!dbInfo.db || err.name === 'NotFoundError' && !dbInfo.db.objectStoreNames.contains(dbInfo.storeName) && dbInfo.version <= dbInfo.db.version) {\n // increase the db version, to create the new ObjectStore\n if (dbInfo.db) {\n dbInfo.version = dbInfo.db.version + 1;\n }\n // Reopen the database for upgrading.\n return _getUpgradedConnection(dbInfo);\n }\n }).then(function () {\n return _tryReconnect(dbInfo).then(function () {\n createTransaction(dbInfo, mode, callback, retries - 1);\n });\n })[\"catch\"](callback);\n }\n\n callback(err);\n }\n}\n\nfunction createDbContext() {\n return {\n // Running localForages sharing a database.\n forages: [],\n // Shared database.\n db: null,\n // Database readiness (promise).\n dbReady: null,\n // Deferred operations on the database.\n deferredOperations: []\n };\n}\n\n// Open the IndexedDB database (automatically creates one if one didn't\n// previously exist), using any options set in the config.\nfunction _initStorage(options) {\n var self = this;\n var dbInfo = {\n db: null\n };\n\n if (options) {\n for (var i in options) {\n dbInfo[i] = options[i];\n }\n }\n\n // Get the current context of the database;\n var dbContext = dbContexts[dbInfo.name];\n\n // ...or create a new context.\n if (!dbContext) {\n dbContext = createDbContext();\n // Register the new context in the global container.\n dbContexts[dbInfo.name] = dbContext;\n }\n\n // Register itself as a running localForage in the current context.\n dbContext.forages.push(self);\n\n // Replace the default `ready()` function with the specialized one.\n if (!self._initReady) {\n self._initReady = self.ready;\n self.ready = _fullyReady;\n }\n\n // Create an array of initialization states of the related localForages.\n var initPromises = [];\n\n function ignoreErrors() {\n // Don't handle errors here,\n // just makes sure related localForages aren't pending.\n return Promise$1.resolve();\n }\n\n for (var j = 0; j < dbContext.forages.length; j++) {\n var forage = dbContext.forages[j];\n if (forage !== self) {\n // Don't wait for itself...\n initPromises.push(forage._initReady()[\"catch\"](ignoreErrors));\n }\n }\n\n // Take a snapshot of the related localForages.\n var forages = dbContext.forages.slice(0);\n\n // Initialize the connection process only when\n // all the related localForages aren't pending.\n return Promise$1.all(initPromises).then(function () {\n dbInfo.db = dbContext.db;\n // Get the connection or open a new one without upgrade.\n return _getOriginalConnection(dbInfo);\n }).then(function (db) {\n dbInfo.db = db;\n if (_isUpgradeNeeded(dbInfo, self._defaultConfig.version)) {\n // Reopen the database for upgrading.\n return _getUpgradedConnection(dbInfo);\n }\n return db;\n }).then(function (db) {\n dbInfo.db = dbContext.db = db;\n self._dbInfo = dbInfo;\n // Share the final connection amongst related localForages.\n for (var k = 0; k < forages.length; k++) {\n var forage = forages[k];\n if (forage !== self) {\n // Self is already up-to-date.\n forage._dbInfo.db = dbInfo.db;\n forage._dbInfo.version = dbInfo.version;\n }\n }\n });\n}\n\nfunction getItem(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_ONLY, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var req = store.get(key);\n\n req.onsuccess = function () {\n var value = req.result;\n if (value === undefined) {\n value = null;\n }\n if (_isEncodedBlob(value)) {\n value = _decodeBlob(value);\n }\n resolve(value);\n };\n\n req.onerror = function () {\n reject(req.error);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Iterate over all items stored in database.\nfunction iterate(iterator, callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_ONLY, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var req = store.openCursor();\n var iterationNumber = 1;\n\n req.onsuccess = function () {\n var cursor = req.result;\n\n if (cursor) {\n var value = cursor.value;\n if (_isEncodedBlob(value)) {\n value = _decodeBlob(value);\n }\n var result = iterator(value, cursor.key, iterationNumber++);\n\n // when the iterator callback retuns any\n // (non-`undefined`) value, then we stop\n // the iteration immediately\n if (result !== void 0) {\n resolve(result);\n } else {\n cursor[\"continue\"]();\n }\n } else {\n resolve();\n }\n };\n\n req.onerror = function () {\n reject(req.error);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n\n return promise;\n}\n\nfunction setItem(key, value, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n var dbInfo;\n self.ready().then(function () {\n dbInfo = self._dbInfo;\n if (toString.call(value) === '[object Blob]') {\n return _checkBlobSupport(dbInfo.db).then(function (blobSupport) {\n if (blobSupport) {\n return value;\n }\n return _encodeBlob(value);\n });\n }\n return value;\n }).then(function (value) {\n createTransaction(self._dbInfo, READ_WRITE, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n\n // The reason we don't _save_ null is because IE 10 does\n // not support saving the `null` type in IndexedDB. How\n // ironic, given the bug below!\n // See: https://github.com/mozilla/localForage/issues/161\n if (value === null) {\n value = undefined;\n }\n\n var req = store.put(value, key);\n\n transaction.oncomplete = function () {\n // Cast to undefined so the value passed to\n // callback/promise is the same as what one would get out\n // of `getItem()` later. This leads to some weirdness\n // (setItem('foo', undefined) will return `null`), but\n // it's not my fault localStorage is our baseline and that\n // it's weird.\n if (value === undefined) {\n value = null;\n }\n\n resolve(value);\n };\n transaction.onabort = transaction.onerror = function () {\n var err = req.error ? req.error : req.transaction.error;\n reject(err);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction removeItem(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_WRITE, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n // We use a Grunt task to make this safe for IE and some\n // versions of Android (including those used by Cordova).\n // Normally IE won't like `.delete()` and will insist on\n // using `['delete']()`, but we have a build step that\n // fixes this for us now.\n var req = store[\"delete\"](key);\n transaction.oncomplete = function () {\n resolve();\n };\n\n transaction.onerror = function () {\n reject(req.error);\n };\n\n // The request will be also be aborted if we've exceeded our storage\n // space.\n transaction.onabort = function () {\n var err = req.error ? req.error : req.transaction.error;\n reject(err);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction clear(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_WRITE, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var req = store.clear();\n\n transaction.oncomplete = function () {\n resolve();\n };\n\n transaction.onabort = transaction.onerror = function () {\n var err = req.error ? req.error : req.transaction.error;\n reject(err);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction length(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_ONLY, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var req = store.count();\n\n req.onsuccess = function () {\n resolve(req.result);\n };\n\n req.onerror = function () {\n reject(req.error);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction key(n, callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n if (n < 0) {\n resolve(null);\n\n return;\n }\n\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_ONLY, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var advanced = false;\n var req = store.openCursor();\n\n req.onsuccess = function () {\n var cursor = req.result;\n if (!cursor) {\n // this means there weren't enough keys\n resolve(null);\n\n return;\n }\n\n if (n === 0) {\n // We have the first key, return it if that's what they\n // wanted.\n resolve(cursor.key);\n } else {\n if (!advanced) {\n // Otherwise, ask the cursor to skip ahead n\n // records.\n advanced = true;\n cursor.advance(n);\n } else {\n // When we get here, we've got the nth key.\n resolve(cursor.key);\n }\n }\n };\n\n req.onerror = function () {\n reject(req.error);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction keys(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_ONLY, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var req = store.openCursor();\n var keys = [];\n\n req.onsuccess = function () {\n var cursor = req.result;\n\n if (!cursor) {\n resolve(keys);\n return;\n }\n\n keys.push(cursor.key);\n cursor[\"continue\"]();\n };\n\n req.onerror = function () {\n reject(req.error);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction dropInstance(options, callback) {\n callback = getCallback.apply(this, arguments);\n\n var currentConfig = this.config();\n options = typeof options !== 'function' && options || {};\n if (!options.name) {\n options.name = options.name || currentConfig.name;\n options.storeName = options.storeName || currentConfig.storeName;\n }\n\n var self = this;\n var promise;\n if (!options.name) {\n promise = Promise$1.reject('Invalid arguments');\n } else {\n var isCurrentDb = options.name === currentConfig.name && self._dbInfo.db;\n\n var dbPromise = isCurrentDb ? Promise$1.resolve(self._dbInfo.db) : _getOriginalConnection(options).then(function (db) {\n var dbContext = dbContexts[options.name];\n var forages = dbContext.forages;\n dbContext.db = db;\n for (var i = 0; i < forages.length; i++) {\n forages[i]._dbInfo.db = db;\n }\n return db;\n });\n\n if (!options.storeName) {\n promise = dbPromise.then(function (db) {\n _deferReadiness(options);\n\n var dbContext = dbContexts[options.name];\n var forages = dbContext.forages;\n\n db.close();\n for (var i = 0; i < forages.length; i++) {\n var forage = forages[i];\n forage._dbInfo.db = null;\n }\n\n var dropDBPromise = new Promise$1(function (resolve, reject) {\n var req = idb.deleteDatabase(options.name);\n\n req.onerror = req.onblocked = function (err) {\n var db = req.result;\n if (db) {\n db.close();\n }\n reject(err);\n };\n\n req.onsuccess = function () {\n var db = req.result;\n if (db) {\n db.close();\n }\n resolve(db);\n };\n });\n\n return dropDBPromise.then(function (db) {\n dbContext.db = db;\n for (var i = 0; i < forages.length; i++) {\n var _forage = forages[i];\n _advanceReadiness(_forage._dbInfo);\n }\n })[\"catch\"](function (err) {\n (_rejectReadiness(options, err) || Promise$1.resolve())[\"catch\"](function () {});\n throw err;\n });\n });\n } else {\n promise = dbPromise.then(function (db) {\n if (!db.objectStoreNames.contains(options.storeName)) {\n return;\n }\n\n var newVersion = db.version + 1;\n\n _deferReadiness(options);\n\n var dbContext = dbContexts[options.name];\n var forages = dbContext.forages;\n\n db.close();\n for (var i = 0; i < forages.length; i++) {\n var forage = forages[i];\n forage._dbInfo.db = null;\n forage._dbInfo.version = newVersion;\n }\n\n var dropObjectPromise = new Promise$1(function (resolve, reject) {\n var req = idb.open(options.name, newVersion);\n\n req.onerror = function (err) {\n var db = req.result;\n db.close();\n reject(err);\n };\n\n req.onupgradeneeded = function () {\n var db = req.result;\n db.deleteObjectStore(options.storeName);\n };\n\n req.onsuccess = function () {\n var db = req.result;\n db.close();\n resolve(db);\n };\n });\n\n return dropObjectPromise.then(function (db) {\n dbContext.db = db;\n for (var j = 0; j < forages.length; j++) {\n var _forage2 = forages[j];\n _forage2._dbInfo.db = db;\n _advanceReadiness(_forage2._dbInfo);\n }\n })[\"catch\"](function (err) {\n (_rejectReadiness(options, err) || Promise$1.resolve())[\"catch\"](function () {});\n throw err;\n });\n });\n }\n }\n\n executeCallback(promise, callback);\n return promise;\n}\n\nvar asyncStorage = {\n _driver: 'asyncStorage',\n _initStorage: _initStorage,\n _support: isIndexedDBValid(),\n iterate: iterate,\n getItem: getItem,\n setItem: setItem,\n removeItem: removeItem,\n clear: clear,\n length: length,\n key: key,\n keys: keys,\n dropInstance: dropInstance\n};\n\nfunction isWebSQLValid() {\n return typeof openDatabase === 'function';\n}\n\n// Sadly, the best way to save binary data in WebSQL/localStorage is serializing\n// it to Base64, so this is how we store it to prevent very strange errors with less\n// verbose ways of binary <-> string data storage.\nvar BASE_CHARS = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';\n\nvar BLOB_TYPE_PREFIX = '~~local_forage_type~';\nvar BLOB_TYPE_PREFIX_REGEX = /^~~local_forage_type~([^~]+)~/;\n\nvar SERIALIZED_MARKER = '__lfsc__:';\nvar SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER.length;\n\n// OMG the serializations!\nvar TYPE_ARRAYBUFFER = 'arbf';\nvar TYPE_BLOB = 'blob';\nvar TYPE_INT8ARRAY = 'si08';\nvar TYPE_UINT8ARRAY = 'ui08';\nvar TYPE_UINT8CLAMPEDARRAY = 'uic8';\nvar TYPE_INT16ARRAY = 'si16';\nvar TYPE_INT32ARRAY = 'si32';\nvar TYPE_UINT16ARRAY = 'ur16';\nvar TYPE_UINT32ARRAY = 'ui32';\nvar TYPE_FLOAT32ARRAY = 'fl32';\nvar TYPE_FLOAT64ARRAY = 'fl64';\nvar TYPE_SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER_LENGTH + TYPE_ARRAYBUFFER.length;\n\nvar toString$1 = Object.prototype.toString;\n\nfunction stringToBuffer(serializedString) {\n // Fill the string into a ArrayBuffer.\n var bufferLength = serializedString.length * 0.75;\n var len = serializedString.length;\n var i;\n var p = 0;\n var encoded1, encoded2, encoded3, encoded4;\n\n if (serializedString[serializedString.length - 1] === '=') {\n bufferLength--;\n if (serializedString[serializedString.length - 2] === '=') {\n bufferLength--;\n }\n }\n\n var buffer = new ArrayBuffer(bufferLength);\n var bytes = new Uint8Array(buffer);\n\n for (i = 0; i < len; i += 4) {\n encoded1 = BASE_CHARS.indexOf(serializedString[i]);\n encoded2 = BASE_CHARS.indexOf(serializedString[i + 1]);\n encoded3 = BASE_CHARS.indexOf(serializedString[i + 2]);\n encoded4 = BASE_CHARS.indexOf(serializedString[i + 3]);\n\n /*jslint bitwise: true */\n bytes[p++] = encoded1 << 2 | encoded2 >> 4;\n bytes[p++] = (encoded2 & 15) << 4 | encoded3 >> 2;\n bytes[p++] = (encoded3 & 3) << 6 | encoded4 & 63;\n }\n return buffer;\n}\n\n// Converts a buffer to a string to store, serialized, in the backend\n// storage library.\nfunction bufferToString(buffer) {\n // base64-arraybuffer\n var bytes = new Uint8Array(buffer);\n var base64String = '';\n var i;\n\n for (i = 0; i < bytes.length; i += 3) {\n /*jslint bitwise: true */\n base64String += BASE_CHARS[bytes[i] >> 2];\n base64String += BASE_CHARS[(bytes[i] & 3) << 4 | bytes[i + 1] >> 4];\n base64String += BASE_CHARS[(bytes[i + 1] & 15) << 2 | bytes[i + 2] >> 6];\n base64String += BASE_CHARS[bytes[i + 2] & 63];\n }\n\n if (bytes.length % 3 === 2) {\n base64String = base64String.substring(0, base64String.length - 1) + '=';\n } else if (bytes.length % 3 === 1) {\n base64String = base64String.substring(0, base64String.length - 2) + '==';\n }\n\n return base64String;\n}\n\n// Serialize a value, afterwards executing a callback (which usually\n// instructs the `setItem()` callback/promise to be executed). This is how\n// we store binary data with localStorage.\nfunction serialize(value, callback) {\n var valueType = '';\n if (value) {\n valueType = toString$1.call(value);\n }\n\n // Cannot use `value instanceof ArrayBuffer` or such here, as these\n // checks fail when running the tests using casper.js...\n //\n // TODO: See why those tests fail and use a better solution.\n if (value && (valueType === '[object ArrayBuffer]' || value.buffer && toString$1.call(value.buffer) === '[object ArrayBuffer]')) {\n // Convert binary arrays to a string and prefix the string with\n // a special marker.\n var buffer;\n var marker = SERIALIZED_MARKER;\n\n if (value instanceof ArrayBuffer) {\n buffer = value;\n marker += TYPE_ARRAYBUFFER;\n } else {\n buffer = value.buffer;\n\n if (valueType === '[object Int8Array]') {\n marker += TYPE_INT8ARRAY;\n } else if (valueType === '[object Uint8Array]') {\n marker += TYPE_UINT8ARRAY;\n } else if (valueType === '[object Uint8ClampedArray]') {\n marker += TYPE_UINT8CLAMPEDARRAY;\n } else if (valueType === '[object Int16Array]') {\n marker += TYPE_INT16ARRAY;\n } else if (valueType === '[object Uint16Array]') {\n marker += TYPE_UINT16ARRAY;\n } else if (valueType === '[object Int32Array]') {\n marker += TYPE_INT32ARRAY;\n } else if (valueType === '[object Uint32Array]') {\n marker += TYPE_UINT32ARRAY;\n } else if (valueType === '[object Float32Array]') {\n marker += TYPE_FLOAT32ARRAY;\n } else if (valueType === '[object Float64Array]') {\n marker += TYPE_FLOAT64ARRAY;\n } else {\n callback(new Error('Failed to get type for BinaryArray'));\n }\n }\n\n callback(marker + bufferToString(buffer));\n } else if (valueType === '[object Blob]') {\n // Conver the blob to a binaryArray and then to a string.\n var fileReader = new FileReader();\n\n fileReader.onload = function () {\n // Backwards-compatible prefix for the blob type.\n var str = BLOB_TYPE_PREFIX + value.type + '~' + bufferToString(this.result);\n\n callback(SERIALIZED_MARKER + TYPE_BLOB + str);\n };\n\n fileReader.readAsArrayBuffer(value);\n } else {\n try {\n callback(JSON.stringify(value));\n } catch (e) {\n console.error(\"Couldn't convert value into a JSON string: \", value);\n\n callback(null, e);\n }\n }\n}\n\n// Deserialize data we've inserted into a value column/field. We place\n// special markers into our strings to mark them as encoded; this isn't\n// as nice as a meta field, but it's the only sane thing we can do whilst\n// keeping localStorage support intact.\n//\n// Oftentimes this will just deserialize JSON content, but if we have a\n// special marker (SERIALIZED_MARKER, defined above), we will extract\n// some kind of arraybuffer/binary data/typed array out of the string.\nfunction deserialize(value) {\n // If we haven't marked this string as being specially serialized (i.e.\n // something other than serialized JSON), we can just return it and be\n // done with it.\n if (value.substring(0, SERIALIZED_MARKER_LENGTH) !== SERIALIZED_MARKER) {\n return JSON.parse(value);\n }\n\n // The following code deals with deserializing some kind of Blob or\n // TypedArray. First we separate out the type of data we're dealing\n // with from the data itself.\n var serializedString = value.substring(TYPE_SERIALIZED_MARKER_LENGTH);\n var type = value.substring(SERIALIZED_MARKER_LENGTH, TYPE_SERIALIZED_MARKER_LENGTH);\n\n var blobType;\n // Backwards-compatible blob type serialization strategy.\n // DBs created with older versions of localForage will simply not have the blob type.\n if (type === TYPE_BLOB && BLOB_TYPE_PREFIX_REGEX.test(serializedString)) {\n var matcher = serializedString.match(BLOB_TYPE_PREFIX_REGEX);\n blobType = matcher[1];\n serializedString = serializedString.substring(matcher[0].length);\n }\n var buffer = stringToBuffer(serializedString);\n\n // Return the right type based on the code/type set during\n // serialization.\n switch (type) {\n case TYPE_ARRAYBUFFER:\n return buffer;\n case TYPE_BLOB:\n return createBlob([buffer], { type: blobType });\n case TYPE_INT8ARRAY:\n return new Int8Array(buffer);\n case TYPE_UINT8ARRAY:\n return new Uint8Array(buffer);\n case TYPE_UINT8CLAMPEDARRAY:\n return new Uint8ClampedArray(buffer);\n case TYPE_INT16ARRAY:\n return new Int16Array(buffer);\n case TYPE_UINT16ARRAY:\n return new Uint16Array(buffer);\n case TYPE_INT32ARRAY:\n return new Int32Array(buffer);\n case TYPE_UINT32ARRAY:\n return new Uint32Array(buffer);\n case TYPE_FLOAT32ARRAY:\n return new Float32Array(buffer);\n case TYPE_FLOAT64ARRAY:\n return new Float64Array(buffer);\n default:\n throw new Error('Unkown type: ' + type);\n }\n}\n\nvar localforageSerializer = {\n serialize: serialize,\n deserialize: deserialize,\n stringToBuffer: stringToBuffer,\n bufferToString: bufferToString\n};\n\n/*\n * Includes code from:\n *\n * base64-arraybuffer\n * https://github.com/niklasvh/base64-arraybuffer\n *\n * Copyright (c) 2012 Niklas von Hertzen\n * Licensed under the MIT license.\n */\n\nfunction createDbTable(t, dbInfo, callback, errorCallback) {\n t.executeSql('CREATE TABLE IF NOT EXISTS ' + dbInfo.storeName + ' ' + '(id INTEGER PRIMARY KEY, key unique, value)', [], callback, errorCallback);\n}\n\n// Open the WebSQL database (automatically creates one if one didn't\n// previously exist), using any options set in the config.\nfunction _initStorage$1(options) {\n var self = this;\n var dbInfo = {\n db: null\n };\n\n if (options) {\n for (var i in options) {\n dbInfo[i] = typeof options[i] !== 'string' ? options[i].toString() : options[i];\n }\n }\n\n var dbInfoPromise = new Promise$1(function (resolve, reject) {\n // Open the database; the openDatabase API will automatically\n // create it for us if it doesn't exist.\n try {\n dbInfo.db = openDatabase(dbInfo.name, String(dbInfo.version), dbInfo.description, dbInfo.size);\n } catch (e) {\n return reject(e);\n }\n\n // Create our key/value table if it doesn't exist.\n dbInfo.db.transaction(function (t) {\n createDbTable(t, dbInfo, function () {\n self._dbInfo = dbInfo;\n resolve();\n }, function (t, error) {\n reject(error);\n });\n }, reject);\n });\n\n dbInfo.serializer = localforageSerializer;\n return dbInfoPromise;\n}\n\nfunction tryExecuteSql(t, dbInfo, sqlStatement, args, callback, errorCallback) {\n t.executeSql(sqlStatement, args, callback, function (t, error) {\n if (error.code === error.SYNTAX_ERR) {\n t.executeSql('SELECT name FROM sqlite_master ' + \"WHERE type='table' AND name = ?\", [dbInfo.storeName], function (t, results) {\n if (!results.rows.length) {\n // if the table is missing (was deleted)\n // re-create it table and retry\n createDbTable(t, dbInfo, function () {\n t.executeSql(sqlStatement, args, callback, errorCallback);\n }, errorCallback);\n } else {\n errorCallback(t, error);\n }\n }, errorCallback);\n } else {\n errorCallback(t, error);\n }\n }, errorCallback);\n}\n\nfunction getItem$1(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'SELECT * FROM ' + dbInfo.storeName + ' WHERE key = ? LIMIT 1', [key], function (t, results) {\n var result = results.rows.length ? results.rows.item(0).value : null;\n\n // Check to see if this is serialized content we need to\n // unpack.\n if (result) {\n result = dbInfo.serializer.deserialize(result);\n }\n\n resolve(result);\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction iterate$1(iterator, callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'SELECT * FROM ' + dbInfo.storeName, [], function (t, results) {\n var rows = results.rows;\n var length = rows.length;\n\n for (var i = 0; i < length; i++) {\n var item = rows.item(i);\n var result = item.value;\n\n // Check to see if this is serialized content\n // we need to unpack.\n if (result) {\n result = dbInfo.serializer.deserialize(result);\n }\n\n result = iterator(result, item.key, i + 1);\n\n // void(0) prevents problems with redefinition\n // of `undefined`.\n if (result !== void 0) {\n resolve(result);\n return;\n }\n }\n\n resolve();\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction _setItem(key, value, callback, retriesLeft) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n // The localStorage API doesn't return undefined values in an\n // \"expected\" way, so undefined is always cast to null in all\n // drivers. See: https://github.com/mozilla/localForage/pull/42\n if (value === undefined) {\n value = null;\n }\n\n // Save the original value to pass to the callback.\n var originalValue = value;\n\n var dbInfo = self._dbInfo;\n dbInfo.serializer.serialize(value, function (value, error) {\n if (error) {\n reject(error);\n } else {\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'INSERT OR REPLACE INTO ' + dbInfo.storeName + ' ' + '(key, value) VALUES (?, ?)', [key, value], function () {\n resolve(originalValue);\n }, function (t, error) {\n reject(error);\n });\n }, function (sqlError) {\n // The transaction failed; check\n // to see if it's a quota error.\n if (sqlError.code === sqlError.QUOTA_ERR) {\n // We reject the callback outright for now, but\n // it's worth trying to re-run the transaction.\n // Even if the user accepts the prompt to use\n // more storage on Safari, this error will\n // be called.\n //\n // Try to re-run the transaction.\n if (retriesLeft > 0) {\n resolve(_setItem.apply(self, [key, originalValue, callback, retriesLeft - 1]));\n return;\n }\n reject(sqlError);\n }\n });\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction setItem$1(key, value, callback) {\n return _setItem.apply(this, [key, value, callback, 1]);\n}\n\nfunction removeItem$1(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'DELETE FROM ' + dbInfo.storeName + ' WHERE key = ?', [key], function () {\n resolve();\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Deletes every item in the table.\n// TODO: Find out if this resets the AUTO_INCREMENT number.\nfunction clear$1(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'DELETE FROM ' + dbInfo.storeName, [], function () {\n resolve();\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Does a simple `COUNT(key)` to get the number of items stored in\n// localForage.\nfunction length$1(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n // Ahhh, SQL makes this one soooooo easy.\n tryExecuteSql(t, dbInfo, 'SELECT COUNT(key) as c FROM ' + dbInfo.storeName, [], function (t, results) {\n var result = results.rows.item(0).c;\n resolve(result);\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Return the key located at key index X; essentially gets the key from a\n// `WHERE id = ?`. This is the most efficient way I can think to implement\n// this rarely-used (in my experience) part of the API, but it can seem\n// inconsistent, because we do `INSERT OR REPLACE INTO` on `setItem()`, so\n// the ID of each key will change every time it's updated. Perhaps a stored\n// procedure for the `setItem()` SQL would solve this problem?\n// TODO: Don't change ID on `setItem()`.\nfunction key$1(n, callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'SELECT key FROM ' + dbInfo.storeName + ' WHERE id = ? LIMIT 1', [n + 1], function (t, results) {\n var result = results.rows.length ? results.rows.item(0).key : null;\n resolve(result);\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction keys$1(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'SELECT key FROM ' + dbInfo.storeName, [], function (t, results) {\n var keys = [];\n\n for (var i = 0; i < results.rows.length; i++) {\n keys.push(results.rows.item(i).key);\n }\n\n resolve(keys);\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// https://www.w3.org/TR/webdatabase/#databases\n// > There is no way to enumerate or delete the databases available for an origin from this API.\nfunction getAllStoreNames(db) {\n return new Promise$1(function (resolve, reject) {\n db.transaction(function (t) {\n t.executeSql('SELECT name FROM sqlite_master ' + \"WHERE type='table' AND name <> '__WebKitDatabaseInfoTable__'\", [], function (t, results) {\n var storeNames = [];\n\n for (var i = 0; i < results.rows.length; i++) {\n storeNames.push(results.rows.item(i).name);\n }\n\n resolve({\n db: db,\n storeNames: storeNames\n });\n }, function (t, error) {\n reject(error);\n });\n }, function (sqlError) {\n reject(sqlError);\n });\n });\n}\n\nfunction dropInstance$1(options, callback) {\n callback = getCallback.apply(this, arguments);\n\n var currentConfig = this.config();\n options = typeof options !== 'function' && options || {};\n if (!options.name) {\n options.name = options.name || currentConfig.name;\n options.storeName = options.storeName || currentConfig.storeName;\n }\n\n var self = this;\n var promise;\n if (!options.name) {\n promise = Promise$1.reject('Invalid arguments');\n } else {\n promise = new Promise$1(function (resolve) {\n var db;\n if (options.name === currentConfig.name) {\n // use the db reference of the current instance\n db = self._dbInfo.db;\n } else {\n db = openDatabase(options.name, '', '', 0);\n }\n\n if (!options.storeName) {\n // drop all database tables\n resolve(getAllStoreNames(db));\n } else {\n resolve({\n db: db,\n storeNames: [options.storeName]\n });\n }\n }).then(function (operationInfo) {\n return new Promise$1(function (resolve, reject) {\n operationInfo.db.transaction(function (t) {\n function dropTable(storeName) {\n return new Promise$1(function (resolve, reject) {\n t.executeSql('DROP TABLE IF EXISTS ' + storeName, [], function () {\n resolve();\n }, function (t, error) {\n reject(error);\n });\n });\n }\n\n var operations = [];\n for (var i = 0, len = operationInfo.storeNames.length; i < len; i++) {\n operations.push(dropTable(operationInfo.storeNames[i]));\n }\n\n Promise$1.all(operations).then(function () {\n resolve();\n })[\"catch\"](function (e) {\n reject(e);\n });\n }, function (sqlError) {\n reject(sqlError);\n });\n });\n });\n }\n\n executeCallback(promise, callback);\n return promise;\n}\n\nvar webSQLStorage = {\n _driver: 'webSQLStorage',\n _initStorage: _initStorage$1,\n _support: isWebSQLValid(),\n iterate: iterate$1,\n getItem: getItem$1,\n setItem: setItem$1,\n removeItem: removeItem$1,\n clear: clear$1,\n length: length$1,\n key: key$1,\n keys: keys$1,\n dropInstance: dropInstance$1\n};\n\nfunction isLocalStorageValid() {\n try {\n return typeof localStorage !== 'undefined' && 'setItem' in localStorage &&\n // in IE8 typeof localStorage.setItem === 'object'\n !!localStorage.setItem;\n } catch (e) {\n return false;\n }\n}\n\nfunction _getKeyPrefix(options, defaultConfig) {\n var keyPrefix = options.name + '/';\n\n if (options.storeName !== defaultConfig.storeName) {\n keyPrefix += options.storeName + '/';\n }\n return keyPrefix;\n}\n\n// Check if localStorage throws when saving an item\nfunction checkIfLocalStorageThrows() {\n var localStorageTestKey = '_localforage_support_test';\n\n try {\n localStorage.setItem(localStorageTestKey, true);\n localStorage.removeItem(localStorageTestKey);\n\n return false;\n } catch (e) {\n return true;\n }\n}\n\n// Check if localStorage is usable and allows to save an item\n// This method checks if localStorage is usable in Safari Private Browsing\n// mode, or in any other case where the available quota for localStorage\n// is 0 and there wasn't any saved items yet.\nfunction _isLocalStorageUsable() {\n return !checkIfLocalStorageThrows() || localStorage.length > 0;\n}\n\n// Config the localStorage backend, using options set in the config.\nfunction _initStorage$2(options) {\n var self = this;\n var dbInfo = {};\n if (options) {\n for (var i in options) {\n dbInfo[i] = options[i];\n }\n }\n\n dbInfo.keyPrefix = _getKeyPrefix(options, self._defaultConfig);\n\n if (!_isLocalStorageUsable()) {\n return Promise$1.reject();\n }\n\n self._dbInfo = dbInfo;\n dbInfo.serializer = localforageSerializer;\n\n return Promise$1.resolve();\n}\n\n// Remove all keys from the datastore, effectively destroying all data in\n// the app's key/value store!\nfunction clear$2(callback) {\n var self = this;\n var promise = self.ready().then(function () {\n var keyPrefix = self._dbInfo.keyPrefix;\n\n for (var i = localStorage.length - 1; i >= 0; i--) {\n var key = localStorage.key(i);\n\n if (key.indexOf(keyPrefix) === 0) {\n localStorage.removeItem(key);\n }\n }\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Retrieve an item from the store. Unlike the original async_storage\n// library in Gaia, we don't modify return values at all. If a key's value\n// is `undefined`, we pass that value to the callback function.\nfunction getItem$2(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = self.ready().then(function () {\n var dbInfo = self._dbInfo;\n var result = localStorage.getItem(dbInfo.keyPrefix + key);\n\n // If a result was found, parse it from the serialized\n // string into a JS object. If result isn't truthy, the key\n // is likely undefined and we'll pass it straight to the\n // callback.\n if (result) {\n result = dbInfo.serializer.deserialize(result);\n }\n\n return result;\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Iterate over all items in the store.\nfunction iterate$2(iterator, callback) {\n var self = this;\n\n var promise = self.ready().then(function () {\n var dbInfo = self._dbInfo;\n var keyPrefix = dbInfo.keyPrefix;\n var keyPrefixLength = keyPrefix.length;\n var length = localStorage.length;\n\n // We use a dedicated iterator instead of the `i` variable below\n // so other keys we fetch in localStorage aren't counted in\n // the `iterationNumber` argument passed to the `iterate()`\n // callback.\n //\n // See: github.com/mozilla/localForage/pull/435#discussion_r38061530\n var iterationNumber = 1;\n\n for (var i = 0; i < length; i++) {\n var key = localStorage.key(i);\n if (key.indexOf(keyPrefix) !== 0) {\n continue;\n }\n var value = localStorage.getItem(key);\n\n // If a result was found, parse it from the serialized\n // string into a JS object. If result isn't truthy, the\n // key is likely undefined and we'll pass it straight\n // to the iterator.\n if (value) {\n value = dbInfo.serializer.deserialize(value);\n }\n\n value = iterator(value, key.substring(keyPrefixLength), iterationNumber++);\n\n if (value !== void 0) {\n return value;\n }\n }\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Same as localStorage's key() method, except takes a callback.\nfunction key$2(n, callback) {\n var self = this;\n var promise = self.ready().then(function () {\n var dbInfo = self._dbInfo;\n var result;\n try {\n result = localStorage.key(n);\n } catch (error) {\n result = null;\n }\n\n // Remove the prefix from the key, if a key is found.\n if (result) {\n result = result.substring(dbInfo.keyPrefix.length);\n }\n\n return result;\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction keys$2(callback) {\n var self = this;\n var promise = self.ready().then(function () {\n var dbInfo = self._dbInfo;\n var length = localStorage.length;\n var keys = [];\n\n for (var i = 0; i < length; i++) {\n var itemKey = localStorage.key(i);\n if (itemKey.indexOf(dbInfo.keyPrefix) === 0) {\n keys.push(itemKey.substring(dbInfo.keyPrefix.length));\n }\n }\n\n return keys;\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Supply the number of keys in the datastore to the callback function.\nfunction length$2(callback) {\n var self = this;\n var promise = self.keys().then(function (keys) {\n return keys.length;\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Remove an item from the store, nice and simple.\nfunction removeItem$2(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = self.ready().then(function () {\n var dbInfo = self._dbInfo;\n localStorage.removeItem(dbInfo.keyPrefix + key);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Set a key's value and run an optional callback once the value is set.\n// Unlike Gaia's implementation, the callback function is passed the value,\n// in case you want to operate on that value only after you're sure it\n// saved, or something like that.\nfunction setItem$2(key, value, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = self.ready().then(function () {\n // Convert undefined values to null.\n // https://github.com/mozilla/localForage/pull/42\n if (value === undefined) {\n value = null;\n }\n\n // Save the original value to pass to the callback.\n var originalValue = value;\n\n return new Promise$1(function (resolve, reject) {\n var dbInfo = self._dbInfo;\n dbInfo.serializer.serialize(value, function (value, error) {\n if (error) {\n reject(error);\n } else {\n try {\n localStorage.setItem(dbInfo.keyPrefix + key, value);\n resolve(originalValue);\n } catch (e) {\n // localStorage capacity exceeded.\n // TODO: Make this a specific error/event.\n if (e.name === 'QuotaExceededError' || e.name === 'NS_ERROR_DOM_QUOTA_REACHED') {\n reject(e);\n }\n reject(e);\n }\n }\n });\n });\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction dropInstance$2(options, callback) {\n callback = getCallback.apply(this, arguments);\n\n options = typeof options !== 'function' && options || {};\n if (!options.name) {\n var currentConfig = this.config();\n options.name = options.name || currentConfig.name;\n options.storeName = options.storeName || currentConfig.storeName;\n }\n\n var self = this;\n var promise;\n if (!options.name) {\n promise = Promise$1.reject('Invalid arguments');\n } else {\n promise = new Promise$1(function (resolve) {\n if (!options.storeName) {\n resolve(options.name + '/');\n } else {\n resolve(_getKeyPrefix(options, self._defaultConfig));\n }\n }).then(function (keyPrefix) {\n for (var i = localStorage.length - 1; i >= 0; i--) {\n var key = localStorage.key(i);\n\n if (key.indexOf(keyPrefix) === 0) {\n localStorage.removeItem(key);\n }\n }\n });\n }\n\n executeCallback(promise, callback);\n return promise;\n}\n\nvar localStorageWrapper = {\n _driver: 'localStorageWrapper',\n _initStorage: _initStorage$2,\n _support: isLocalStorageValid(),\n iterate: iterate$2,\n getItem: getItem$2,\n setItem: setItem$2,\n removeItem: removeItem$2,\n clear: clear$2,\n length: length$2,\n key: key$2,\n keys: keys$2,\n dropInstance: dropInstance$2\n};\n\nvar sameValue = function sameValue(x, y) {\n return x === y || typeof x === 'number' && typeof y === 'number' && isNaN(x) && isNaN(y);\n};\n\nvar includes = function includes(array, searchElement) {\n var len = array.length;\n var i = 0;\n while (i < len) {\n if (sameValue(array[i], searchElement)) {\n return true;\n }\n i++;\n }\n\n return false;\n};\n\nvar isArray = Array.isArray || function (arg) {\n return Object.prototype.toString.call(arg) === '[object Array]';\n};\n\n// Drivers are stored here when `defineDriver()` is called.\n// They are shared across all instances of localForage.\nvar DefinedDrivers = {};\n\nvar DriverSupport = {};\n\nvar DefaultDrivers = {\n INDEXEDDB: asyncStorage,\n WEBSQL: webSQLStorage,\n LOCALSTORAGE: localStorageWrapper\n};\n\nvar DefaultDriverOrder = [DefaultDrivers.INDEXEDDB._driver, DefaultDrivers.WEBSQL._driver, DefaultDrivers.LOCALSTORAGE._driver];\n\nvar OptionalDriverMethods = ['dropInstance'];\n\nvar LibraryMethods = ['clear', 'getItem', 'iterate', 'key', 'keys', 'length', 'removeItem', 'setItem'].concat(OptionalDriverMethods);\n\nvar DefaultConfig = {\n description: '',\n driver: DefaultDriverOrder.slice(),\n name: 'localforage',\n // Default DB size is _JUST UNDER_ 5MB, as it's the highest size\n // we can use without a prompt.\n size: 4980736,\n storeName: 'keyvaluepairs',\n version: 1.0\n};\n\nfunction callWhenReady(localForageInstance, libraryMethod) {\n localForageInstance[libraryMethod] = function () {\n var _args = arguments;\n return localForageInstance.ready().then(function () {\n return localForageInstance[libraryMethod].apply(localForageInstance, _args);\n });\n };\n}\n\nfunction extend() {\n for (var i = 1; i < arguments.length; i++) {\n var arg = arguments[i];\n\n if (arg) {\n for (var _key in arg) {\n if (arg.hasOwnProperty(_key)) {\n if (isArray(arg[_key])) {\n arguments[0][_key] = arg[_key].slice();\n } else {\n arguments[0][_key] = arg[_key];\n }\n }\n }\n }\n }\n\n return arguments[0];\n}\n\nvar LocalForage = function () {\n function LocalForage(options) {\n _classCallCheck(this, LocalForage);\n\n for (var driverTypeKey in DefaultDrivers) {\n if (DefaultDrivers.hasOwnProperty(driverTypeKey)) {\n var driver = DefaultDrivers[driverTypeKey];\n var driverName = driver._driver;\n this[driverTypeKey] = driverName;\n\n if (!DefinedDrivers[driverName]) {\n // we don't need to wait for the promise,\n // since the default drivers can be defined\n // in a blocking manner\n this.defineDriver(driver);\n }\n }\n }\n\n this._defaultConfig = extend({}, DefaultConfig);\n this._config = extend({}, this._defaultConfig, options);\n this._driverSet = null;\n this._initDriver = null;\n this._ready = false;\n this._dbInfo = null;\n\n this._wrapLibraryMethodsWithReady();\n this.setDriver(this._config.driver)[\"catch\"](function () {});\n }\n\n // Set any config values for localForage; can be called anytime before\n // the first API call (e.g. `getItem`, `setItem`).\n // We loop through options so we don't overwrite existing config\n // values.\n\n\n LocalForage.prototype.config = function config(options) {\n // If the options argument is an object, we use it to set values.\n // Otherwise, we return either a specified config value or all\n // config values.\n if ((typeof options === 'undefined' ? 'undefined' : _typeof(options)) === 'object') {\n // If localforage is ready and fully initialized, we can't set\n // any new configuration values. Instead, we return an error.\n if (this._ready) {\n return new Error(\"Can't call config() after localforage \" + 'has been used.');\n }\n\n for (var i in options) {\n if (i === 'storeName') {\n options[i] = options[i].replace(/\\W/g, '_');\n }\n\n if (i === 'version' && typeof options[i] !== 'number') {\n return new Error('Database version must be a number.');\n }\n\n this._config[i] = options[i];\n }\n\n // after all config options are set and\n // the driver option is used, try setting it\n if ('driver' in options && options.driver) {\n return this.setDriver(this._config.driver);\n }\n\n return true;\n } else if (typeof options === 'string') {\n return this._config[options];\n } else {\n return this._config;\n }\n };\n\n // Used to define a custom driver, shared across all instances of\n // localForage.\n\n\n LocalForage.prototype.defineDriver = function defineDriver(driverObject, callback, errorCallback) {\n var promise = new Promise$1(function (resolve, reject) {\n try {\n var driverName = driverObject._driver;\n var complianceError = new Error('Custom driver not compliant; see ' + 'https://mozilla.github.io/localForage/#definedriver');\n\n // A driver name should be defined and not overlap with the\n // library-defined, default drivers.\n if (!driverObject._driver) {\n reject(complianceError);\n return;\n }\n\n var driverMethods = LibraryMethods.concat('_initStorage');\n for (var i = 0, len = driverMethods.length; i < len; i++) {\n var driverMethodName = driverMethods[i];\n\n // when the property is there,\n // it should be a method even when optional\n var isRequired = !includes(OptionalDriverMethods, driverMethodName);\n if ((isRequired || driverObject[driverMethodName]) && typeof driverObject[driverMethodName] !== 'function') {\n reject(complianceError);\n return;\n }\n }\n\n var configureMissingMethods = function configureMissingMethods() {\n var methodNotImplementedFactory = function methodNotImplementedFactory(methodName) {\n return function () {\n var error = new Error('Method ' + methodName + ' is not implemented by the current driver');\n var promise = Promise$1.reject(error);\n executeCallback(promise, arguments[arguments.length - 1]);\n return promise;\n };\n };\n\n for (var _i = 0, _len = OptionalDriverMethods.length; _i < _len; _i++) {\n var optionalDriverMethod = OptionalDriverMethods[_i];\n if (!driverObject[optionalDriverMethod]) {\n driverObject[optionalDriverMethod] = methodNotImplementedFactory(optionalDriverMethod);\n }\n }\n };\n\n configureMissingMethods();\n\n var setDriverSupport = function setDriverSupport(support) {\n if (DefinedDrivers[driverName]) {\n console.info('Redefining LocalForage driver: ' + driverName);\n }\n DefinedDrivers[driverName] = driverObject;\n DriverSupport[driverName] = support;\n // don't use a then, so that we can define\n // drivers that have simple _support methods\n // in a blocking manner\n resolve();\n };\n\n if ('_support' in driverObject) {\n if (driverObject._support && typeof driverObject._support === 'function') {\n driverObject._support().then(setDriverSupport, reject);\n } else {\n setDriverSupport(!!driverObject._support);\n }\n } else {\n setDriverSupport(true);\n }\n } catch (e) {\n reject(e);\n }\n });\n\n executeTwoCallbacks(promise, callback, errorCallback);\n return promise;\n };\n\n LocalForage.prototype.driver = function driver() {\n return this._driver || null;\n };\n\n LocalForage.prototype.getDriver = function getDriver(driverName, callback, errorCallback) {\n var getDriverPromise = DefinedDrivers[driverName] ? Promise$1.resolve(DefinedDrivers[driverName]) : Promise$1.reject(new Error('Driver not found.'));\n\n executeTwoCallbacks(getDriverPromise, callback, errorCallback);\n return getDriverPromise;\n };\n\n LocalForage.prototype.getSerializer = function getSerializer(callback) {\n var serializerPromise = Promise$1.resolve(localforageSerializer);\n executeTwoCallbacks(serializerPromise, callback);\n return serializerPromise;\n };\n\n LocalForage.prototype.ready = function ready(callback) {\n var self = this;\n\n var promise = self._driverSet.then(function () {\n if (self._ready === null) {\n self._ready = self._initDriver();\n }\n\n return self._ready;\n });\n\n executeTwoCallbacks(promise, callback, callback);\n return promise;\n };\n\n LocalForage.prototype.setDriver = function setDriver(drivers, callback, errorCallback) {\n var self = this;\n\n if (!isArray(drivers)) {\n drivers = [drivers];\n }\n\n var supportedDrivers = this._getSupportedDrivers(drivers);\n\n function setDriverToConfig() {\n self._config.driver = self.driver();\n }\n\n function extendSelfWithDriver(driver) {\n self._extend(driver);\n setDriverToConfig();\n\n self._ready = self._initStorage(self._config);\n return self._ready;\n }\n\n function initDriver(supportedDrivers) {\n return function () {\n var currentDriverIndex = 0;\n\n function driverPromiseLoop() {\n while (currentDriverIndex < supportedDrivers.length) {\n var driverName = supportedDrivers[currentDriverIndex];\n currentDriverIndex++;\n\n self._dbInfo = null;\n self._ready = null;\n\n return self.getDriver(driverName).then(extendSelfWithDriver)[\"catch\"](driverPromiseLoop);\n }\n\n setDriverToConfig();\n var error = new Error('No available storage method found.');\n self._driverSet = Promise$1.reject(error);\n return self._driverSet;\n }\n\n return driverPromiseLoop();\n };\n }\n\n // There might be a driver initialization in progress\n // so wait for it to finish in order to avoid a possible\n // race condition to set _dbInfo\n var oldDriverSetDone = this._driverSet !== null ? this._driverSet[\"catch\"](function () {\n return Promise$1.resolve();\n }) : Promise$1.resolve();\n\n this._driverSet = oldDriverSetDone.then(function () {\n var driverName = supportedDrivers[0];\n self._dbInfo = null;\n self._ready = null;\n\n return self.getDriver(driverName).then(function (driver) {\n self._driver = driver._driver;\n setDriverToConfig();\n self._wrapLibraryMethodsWithReady();\n self._initDriver = initDriver(supportedDrivers);\n });\n })[\"catch\"](function () {\n setDriverToConfig();\n var error = new Error('No available storage method found.');\n self._driverSet = Promise$1.reject(error);\n return self._driverSet;\n });\n\n executeTwoCallbacks(this._driverSet, callback, errorCallback);\n return this._driverSet;\n };\n\n LocalForage.prototype.supports = function supports(driverName) {\n return !!DriverSupport[driverName];\n };\n\n LocalForage.prototype._extend = function _extend(libraryMethodsAndProperties) {\n extend(this, libraryMethodsAndProperties);\n };\n\n LocalForage.prototype._getSupportedDrivers = function _getSupportedDrivers(drivers) {\n var supportedDrivers = [];\n for (var i = 0, len = drivers.length; i < len; i++) {\n var driverName = drivers[i];\n if (this.supports(driverName)) {\n supportedDrivers.push(driverName);\n }\n }\n return supportedDrivers;\n };\n\n LocalForage.prototype._wrapLibraryMethodsWithReady = function _wrapLibraryMethodsWithReady() {\n // Add a stub for each driver API method that delays the call to the\n // corresponding driver method until localForage is ready. These stubs\n // will be replaced by the driver methods as soon as the driver is\n // loaded, so there is no performance impact.\n for (var i = 0, len = LibraryMethods.length; i < len; i++) {\n callWhenReady(this, LibraryMethods[i]);\n }\n };\n\n LocalForage.prototype.createInstance = function createInstance(options) {\n return new LocalForage(options);\n };\n\n return LocalForage;\n}();\n\n// The actual localForage object that we expose as a module or via a\n// global. It's extended by pulling in one of our other libraries.\n\n\nvar localforage_js = new LocalForage();\n\nmodule.exports = localforage_js;\n\n},{\"3\":3}]},{},[4])(4)\n});\n","(function (global, factory) {\n\ttypeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :\n\ttypeof define === 'function' && define.amd ? define(factory) :\n\t(global['vue-chat-scroll'] = factory());\n}(this, (function () { 'use strict';\n\n/**\r\n* @name VueJS vChatScroll (vue-chat-scroll)\r\n* @description Monitors an element and scrolls to the bottom if a new child is added\r\n* @author Theodore Messinezis <theo@theomessin.com>\r\n* @file v-chat-scroll directive definition\r\n*/\n\nvar scrollToBottom = function scrollToBottom(el, smooth) {\n if (typeof el.scroll === \"function\") {\n el.scroll({\n top: el.scrollHeight,\n behavior: smooth ? 'smooth' : 'instant'\n });\n } else {\n el.scrollTop = el.scrollHeight;\n }\n};\n\nvar vChatScroll = {\n bind: function bind(el, binding) {\n var scrolled = false;\n\n el.addEventListener('scroll', function (e) {\n scrolled = el.scrollTop + el.clientHeight + 1 < el.scrollHeight;\n });\n\n new MutationObserver(function (e) {\n var config = binding.value || {};\n var pause = config.always === false && scrolled;\n if (config.scrollonremoved) {\n if (pause || e[e.length - 1].addedNodes.length != 1 && e[e.length - 1].removedNodes.length != 1) return;\n } else {\n if (pause || e[e.length - 1].addedNodes.length != 1) return;\n }\n scrollToBottom(el, config.smooth);\n }).observe(el, { childList: true, subtree: true });\n },\n inserted: scrollToBottom\n};\n\n/**\n* @name VueJS vChatScroll (vue-chat-scroll)\n* @description Monitors an element and scrolls to the bottom if a new child is added\n* @author Theodore Messinezis <theo@theomessin.com>\n* @file vue-chat-scroll plugin definition\n*/\n\nvar VueChatScroll = {\n install: function install(Vue, options) {\n Vue.directive('chat-scroll', vChatScroll);\n }\n};\n\nif (typeof window !== 'undefined' && window.Vue) {\n window.Vue.use(VueChatScroll);\n}\n\nreturn VueChatScroll;\n\n})));\n","!function(e,n){\"object\"==typeof exports&&\"undefined\"!=typeof module?module.exports=n():\"function\"==typeof define&&define.amd?define(n):e[\"v-click-outside\"]=n()}(this,function(){var e=\"undefined\"!=typeof window,n=\"undefined\"!=typeof navigator,t=e&&(\"ontouchstart\"in window||n&&navigator.msMaxTouchPoints>0)?[\"touchstart\",\"click\"]:[\"click\"],r=function(e){return e},i={instances:[]};function a(e){var n=\"function\"==typeof e;if(!n&&\"object\"!=typeof e)throw new Error(\"v-click-outside: Binding value must be a function or an object\");return{handler:n?e:e.handler,middleware:e.middleware||r,events:e.events||t,isActive:!(!1===e.isActive)}}function d(e){var n=e.el,t=e.event,r=e.handler,i=e.middleware;t.target!==n&&!n.contains(t.target)&&i(t,n)&&r(t,n)}function o(e){var n=e.el,t=e.handler,r=e.middleware;return{el:n,eventHandlers:e.events.map(function(e){return{event:e,handler:function(e){return d({event:e,el:n,handler:t,middleware:r})}}})}}function u(e){var n=i.instances.findIndex(function(n){return n.el===e});-1!==n&&(i.instances[n].eventHandlers.forEach(function(e){return document.removeEventListener(e.event,e.handler)}),i.instances.splice(n,1))}return i.bind=function(e,n){var t=a(n.value);if(t.isActive){var r=o({el:e,events:t.events,handler:t.handler,middleware:t.middleware});r.eventHandlers.forEach(function(e){var n=e.event,t=e.handler;return setTimeout(function(){return document.addEventListener(n,t)},0)}),i.instances.push(r)}},i.update=function(e,n){var t=n.value,r=n.oldValue;if(JSON.stringify(t)!==JSON.stringify(r)){var c=a(t),l=c.events,s=c.handler,v=c.middleware;if(c.isActive){var f=i.instances.find(function(n){return n.el===e});f?(f.eventHandlers.forEach(function(e){return document.removeEventListener(e.event,e.handler)}),f.eventHandlers=l.map(function(n){return{event:n,handler:function(n){return d({event:n,el:e,handler:s,middleware:v})}}})):(f=o({el:e,events:l,handler:s,middleware:v}),i.instances.push(f)),f.eventHandlers.forEach(function(e){var n=e.event,t=e.handler;return setTimeout(function(){return document.addEventListener(n,t)},0)})}else u(e)}},i.unbind=u,{install:function(e){e.directive(\"click-outside\",i)},directive:i}});\n//# sourceMappingURL=v-click-outside.min.min.umd.js.map\n","\n /*! \n * portal-vue © Thorsten Lünborg, 2019 \n * \n * Version: 2.1.4\n * \n * LICENCE: MIT \n * \n * https://github.com/linusborg/portal-vue\n * \n */\n\n'use strict';\n\nObject.defineProperty(exports, '__esModule', { value: true });\n\nfunction _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }\n\nvar Vue = _interopDefault(require('vue'));\n\nfunction _typeof(obj) {\n if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") {\n _typeof = function (obj) {\n return typeof obj;\n };\n } else {\n _typeof = function (obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n };\n }\n\n return _typeof(obj);\n}\n\nfunction _toConsumableArray(arr) {\n return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread();\n}\n\nfunction _arrayWithoutHoles(arr) {\n if (Array.isArray(arr)) {\n for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i];\n\n return arr2;\n }\n}\n\nfunction _iterableToArray(iter) {\n if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === \"[object Arguments]\") return Array.from(iter);\n}\n\nfunction _nonIterableSpread() {\n throw new TypeError(\"Invalid attempt to spread non-iterable instance\");\n}\n\nvar inBrowser = typeof window !== 'undefined';\nfunction freeze(item) {\n if (Array.isArray(item) || _typeof(item) === 'object') {\n return Object.freeze(item);\n }\n\n return item;\n}\nfunction combinePassengers(transports) {\n var slotProps = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n return transports.reduce(function (passengers, transport) {\n var temp = transport.passengers[0];\n var newPassengers = typeof temp === 'function' ? temp(slotProps) : transport.passengers;\n return passengers.concat(newPassengers);\n }, []);\n}\nfunction stableSort(array, compareFn) {\n return array.map(function (v, idx) {\n return [idx, v];\n }).sort(function (a, b) {\n return compareFn(a[1], b[1]) || a[0] - b[0];\n }).map(function (c) {\n return c[1];\n });\n}\nfunction pick(obj, keys) {\n return keys.reduce(function (acc, key) {\n if (obj.hasOwnProperty(key)) {\n acc[key] = obj[key];\n }\n\n return acc;\n }, {});\n}\n\nvar transports = {};\nvar targets = {};\nvar sources = {};\nvar Wormhole = Vue.extend({\n data: function data() {\n return {\n transports: transports,\n targets: targets,\n sources: sources,\n trackInstances: inBrowser\n };\n },\n methods: {\n open: function open(transport) {\n if (!inBrowser) return;\n var to = transport.to,\n from = transport.from,\n passengers = transport.passengers,\n _transport$order = transport.order,\n order = _transport$order === void 0 ? Infinity : _transport$order;\n if (!to || !from || !passengers) return;\n var newTransport = {\n to: to,\n from: from,\n passengers: freeze(passengers),\n order: order\n };\n var keys = Object.keys(this.transports);\n\n if (keys.indexOf(to) === -1) {\n Vue.set(this.transports, to, []);\n }\n\n var currentIndex = this.$_getTransportIndex(newTransport); // Copying the array here so that the PortalTarget change event will actually contain two distinct arrays\n\n var newTransports = this.transports[to].slice(0);\n\n if (currentIndex === -1) {\n newTransports.push(newTransport);\n } else {\n newTransports[currentIndex] = newTransport;\n }\n\n this.transports[to] = stableSort(newTransports, function (a, b) {\n return a.order - b.order;\n });\n },\n close: function close(transport) {\n var force = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n var to = transport.to,\n from = transport.from;\n if (!to || !from) return;\n\n if (!this.transports[to]) {\n return;\n }\n\n if (force) {\n this.transports[to] = [];\n } else {\n var index = this.$_getTransportIndex(transport);\n\n if (index >= 0) {\n // Copying the array here so that the PortalTarget change event will actually contain two distinct arrays\n var newTransports = this.transports[to].slice(0);\n newTransports.splice(index, 1);\n this.transports[to] = newTransports;\n }\n }\n },\n registerTarget: function registerTarget(target, vm, force) {\n if (!inBrowser) return;\n\n if (this.trackInstances && !force && this.targets[target]) {\n console.warn(\"[portal-vue]: Target \".concat(target, \" already exists\"));\n }\n\n this.$set(this.targets, target, Object.freeze([vm]));\n },\n unregisterTarget: function unregisterTarget(target) {\n this.$delete(this.targets, target);\n },\n registerSource: function registerSource(source, vm, force) {\n if (!inBrowser) return;\n\n if (this.trackInstances && !force && this.sources[source]) {\n console.warn(\"[portal-vue]: source \".concat(source, \" already exists\"));\n }\n\n this.$set(this.sources, source, Object.freeze([vm]));\n },\n unregisterSource: function unregisterSource(source) {\n this.$delete(this.sources, source);\n },\n hasTarget: function hasTarget(to) {\n return !!(this.targets[to] && this.targets[to][0]);\n },\n hasSource: function hasSource(to) {\n return !!(this.sources[to] && this.sources[to][0]);\n },\n hasContentFor: function hasContentFor(to) {\n return !!this.transports[to] && !!this.transports[to].length;\n },\n // Internal\n $_getTransportIndex: function $_getTransportIndex(_ref) {\n var to = _ref.to,\n from = _ref.from;\n\n for (var i in this.transports[to]) {\n if (this.transports[to][i].from === from) {\n return +i;\n }\n }\n\n return -1;\n }\n }\n});\nvar wormhole = new Wormhole(transports);\n\nvar _id = 1;\nvar Portal = Vue.extend({\n name: 'portal',\n props: {\n disabled: {\n type: Boolean\n },\n name: {\n type: String,\n default: function _default() {\n return String(_id++);\n }\n },\n order: {\n type: Number,\n default: 0\n },\n slim: {\n type: Boolean\n },\n slotProps: {\n type: Object,\n default: function _default() {\n return {};\n }\n },\n tag: {\n type: String,\n default: 'DIV'\n },\n to: {\n type: String,\n default: function _default() {\n return String(Math.round(Math.random() * 10000000));\n }\n }\n },\n created: function created() {\n var _this = this;\n\n this.$nextTick(function () {\n wormhole.registerSource(_this.name, _this);\n });\n },\n mounted: function mounted() {\n if (!this.disabled) {\n this.sendUpdate();\n }\n },\n updated: function updated() {\n if (this.disabled) {\n this.clear();\n } else {\n this.sendUpdate();\n }\n },\n beforeDestroy: function beforeDestroy() {\n wormhole.unregisterSource(this.name);\n this.clear();\n },\n watch: {\n to: function to(newValue, oldValue) {\n oldValue && oldValue !== newValue && this.clear(oldValue);\n this.sendUpdate();\n }\n },\n methods: {\n clear: function clear(target) {\n var closer = {\n from: this.name,\n to: target || this.to\n };\n wormhole.close(closer);\n },\n normalizeSlots: function normalizeSlots() {\n return this.$scopedSlots.default ? [this.$scopedSlots.default] : this.$slots.default;\n },\n normalizeOwnChildren: function normalizeOwnChildren(children) {\n return typeof children === 'function' ? children(this.slotProps) : children;\n },\n sendUpdate: function sendUpdate() {\n var slotContent = this.normalizeSlots();\n\n if (slotContent) {\n var transport = {\n from: this.name,\n to: this.to,\n passengers: _toConsumableArray(slotContent),\n order: this.order\n };\n wormhole.open(transport);\n } else {\n this.clear();\n }\n }\n },\n render: function render(h) {\n var children = this.$slots.default || this.$scopedSlots.default || [];\n var Tag = this.tag;\n\n if (children && this.disabled) {\n return children.length <= 1 && this.slim ? this.normalizeOwnChildren(children)[0] : h(Tag, [this.normalizeOwnChildren(children)]);\n } else {\n return this.slim ? h() : h(Tag, {\n class: {\n 'v-portal': true\n },\n style: {\n display: 'none'\n },\n key: 'v-portal-placeholder'\n });\n }\n }\n});\n\nvar PortalTarget = Vue.extend({\n name: 'portalTarget',\n props: {\n multiple: {\n type: Boolean,\n default: false\n },\n name: {\n type: String,\n required: true\n },\n slim: {\n type: Boolean,\n default: false\n },\n slotProps: {\n type: Object,\n default: function _default() {\n return {};\n }\n },\n tag: {\n type: String,\n default: 'div'\n },\n transition: {\n type: [String, Object, Function]\n }\n },\n data: function data() {\n return {\n transports: wormhole.transports,\n firstRender: true\n };\n },\n created: function created() {\n var _this = this;\n\n this.$nextTick(function () {\n wormhole.registerTarget(_this.name, _this);\n });\n },\n watch: {\n ownTransports: function ownTransports() {\n this.$emit('change', this.children().length > 0);\n },\n name: function name(newVal, oldVal) {\n /**\r\n * TODO\r\n * This should warn as well ...\r\n */\n wormhole.unregisterTarget(oldVal);\n wormhole.registerTarget(newVal, this);\n }\n },\n mounted: function mounted() {\n var _this2 = this;\n\n if (this.transition) {\n this.$nextTick(function () {\n // only when we have a transition, because it causes a re-render\n _this2.firstRender = false;\n });\n }\n },\n beforeDestroy: function beforeDestroy() {\n wormhole.unregisterTarget(this.name);\n },\n computed: {\n ownTransports: function ownTransports() {\n var transports = this.transports[this.name] || [];\n\n if (this.multiple) {\n return transports;\n }\n\n return transports.length === 0 ? [] : [transports[transports.length - 1]];\n },\n passengers: function passengers() {\n return combinePassengers(this.ownTransports, this.slotProps);\n }\n },\n methods: {\n // can't be a computed prop because it has to \"react\" to $slot changes.\n children: function children() {\n return this.passengers.length !== 0 ? this.passengers : this.$scopedSlots.default ? this.$scopedSlots.default(this.slotProps) : this.$slots.default || [];\n },\n // can't be a computed prop because it has to \"react\" to this.children().\n noWrapper: function noWrapper() {\n var noWrapper = this.slim && !this.transition;\n\n if (noWrapper && this.children().length > 1) {\n console.warn('[portal-vue]: PortalTarget with `slim` option received more than one child element.');\n }\n\n return noWrapper;\n }\n },\n render: function render(h) {\n var noWrapper = this.noWrapper();\n var children = this.children();\n var Tag = this.transition || this.tag;\n return noWrapper ? children[0] : this.slim && !Tag ? h() : h(Tag, {\n props: {\n // if we have a transition component, pass the tag if it exists\n tag: this.transition && this.tag ? this.tag : undefined\n },\n class: {\n 'vue-portal-target': true\n }\n }, children);\n }\n});\n\nvar _id$1 = 0;\nvar portalProps = ['disabled', 'name', 'order', 'slim', 'slotProps', 'tag', 'to'];\nvar targetProps = ['multiple', 'transition'];\nvar MountingPortal = Vue.extend({\n name: 'MountingPortal',\n inheritAttrs: false,\n props: {\n append: {\n type: [Boolean, String]\n },\n bail: {\n type: Boolean\n },\n mountTo: {\n type: String,\n required: true\n },\n // Portal\n disabled: {\n type: Boolean\n },\n // name for the portal\n name: {\n type: String,\n default: function _default() {\n return 'mounted_' + String(_id$1++);\n }\n },\n order: {\n type: Number,\n default: 0\n },\n slim: {\n type: Boolean\n },\n slotProps: {\n type: Object,\n default: function _default() {\n return {};\n }\n },\n tag: {\n type: String,\n default: 'DIV'\n },\n // name for the target\n to: {\n type: String,\n default: function _default() {\n return String(Math.round(Math.random() * 10000000));\n }\n },\n // Target\n multiple: {\n type: Boolean,\n default: false\n },\n targetSlim: {\n type: Boolean\n },\n targetSlotProps: {\n type: Object,\n default: function _default() {\n return {};\n }\n },\n targetTag: {\n type: String,\n default: 'div'\n },\n transition: {\n type: [String, Object, Function]\n }\n },\n created: function created() {\n if (typeof document === 'undefined') return;\n var el = document.querySelector(this.mountTo);\n\n if (!el) {\n console.error(\"[portal-vue]: Mount Point '\".concat(this.mountTo, \"' not found in document\"));\n return;\n }\n\n var props = this.$props; // Target already exists\n\n if (wormhole.targets[props.name]) {\n if (props.bail) {\n console.warn(\"[portal-vue]: Target \".concat(props.name, \" is already mounted.\\n Aborting because 'bail: true' is set\"));\n } else {\n this.portalTarget = wormhole.targets[props.name];\n }\n\n return;\n }\n\n var append = props.append;\n\n if (append) {\n var type = typeof append === 'string' ? append : 'DIV';\n var mountEl = document.createElement(type);\n el.appendChild(mountEl);\n el = mountEl;\n } // get props for target from $props\n // we have to rename a few of them\n\n\n var _props = pick(this.$props, targetProps);\n\n _props.slim = this.targetSlim;\n _props.tag = this.targetTag;\n _props.slotProps = this.targetSlotProps;\n _props.name = this.to;\n this.portalTarget = new PortalTarget({\n el: el,\n parent: this.$parent || this,\n propsData: _props\n });\n },\n beforeDestroy: function beforeDestroy() {\n var target = this.portalTarget;\n\n if (this.append) {\n var el = target.$el;\n el.parentNode.removeChild(el);\n }\n\n target.$destroy();\n },\n render: function render(h) {\n if (!this.portalTarget) {\n console.warn(\"[portal-vue] Target wasn't mounted\");\n return h();\n } // if there's no \"manual\" scoped slot, so we create a <Portal> ourselves\n\n\n if (!this.$scopedSlots.manual) {\n var props = pick(this.$props, portalProps);\n return h(Portal, {\n props: props,\n attrs: this.$attrs,\n on: this.$listeners,\n scopedSlots: this.$scopedSlots\n }, this.$slots.default);\n } // else, we render the scoped slot\n\n\n var content = this.$scopedSlots.manual({\n to: this.to\n }); // if user used <template> for the scoped slot\n // content will be an array\n\n if (Array.isArray(content)) {\n content = content[0];\n }\n\n if (!content) return h();\n return content;\n }\n});\n\nfunction install(Vue$$1) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n Vue$$1.component(options.portalName || 'Portal', Portal);\n Vue$$1.component(options.portalTargetName || 'PortalTarget', PortalTarget);\n Vue$$1.component(options.MountingPortalName || 'MountingPortal', MountingPortal);\n}\n\nvar index = {\n install: install\n};\n\nexports.default = index;\nexports.Portal = Portal;\nexports.PortalTarget = PortalTarget;\nexports.MountingPortal = MountingPortal;\nexports.Wormhole = wormhole;\n//# sourceMappingURL=portal-vue.common.js.map\n","import Popper from 'popper.js';\nimport { ResizeObserver } from 'vue-resize';\n\nfunction _typeof(obj) {\n if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") {\n _typeof = function (obj) {\n return typeof obj;\n };\n } else {\n _typeof = function (obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n };\n }\n\n return _typeof(obj);\n}\n\nfunction _classCallCheck(instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n}\n\nfunction _defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n Object.defineProperty(target, descriptor.key, descriptor);\n }\n}\n\nfunction _createClass(Constructor, protoProps, staticProps) {\n if (protoProps) _defineProperties(Constructor.prototype, protoProps);\n if (staticProps) _defineProperties(Constructor, staticProps);\n return Constructor;\n}\n\nfunction _defineProperty(obj, key, value) {\n if (key in obj) {\n Object.defineProperty(obj, key, {\n value: value,\n enumerable: true,\n configurable: true,\n writable: true\n });\n } else {\n obj[key] = value;\n }\n\n return obj;\n}\n\nfunction _objectSpread(target) {\n for (var i = 1; i < arguments.length; i++) {\n var source = arguments[i] != null ? arguments[i] : {};\n var ownKeys = Object.keys(source);\n\n if (typeof Object.getOwnPropertySymbols === 'function') {\n ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) {\n return Object.getOwnPropertyDescriptor(source, sym).enumerable;\n }));\n }\n\n ownKeys.forEach(function (key) {\n _defineProperty(target, key, source[key]);\n });\n }\n\n return target;\n}\n\nvar SVGAnimatedString = function SVGAnimatedString() {};\n\nif (typeof window !== 'undefined') {\n SVGAnimatedString = window.SVGAnimatedString;\n}\n\nfunction convertToArray(value) {\n if (typeof value === 'string') {\n value = value.split(' ');\n }\n\n return value;\n}\n/**\n * Add classes to an element.\n * This method checks to ensure that the classes don't already exist before adding them.\n * It uses el.className rather than classList in order to be IE friendly.\n * @param {object} el - The element to add the classes to.\n * @param {classes} string - List of space separated classes to be added to the element.\n */\n\nfunction addClasses(el, classes) {\n var newClasses = convertToArray(classes);\n var classList;\n\n if (el.className instanceof SVGAnimatedString) {\n classList = convertToArray(el.className.baseVal);\n } else {\n classList = convertToArray(el.className);\n }\n\n newClasses.forEach(function (newClass) {\n if (classList.indexOf(newClass) === -1) {\n classList.push(newClass);\n }\n });\n\n if (el instanceof SVGElement) {\n el.setAttribute('class', classList.join(' '));\n } else {\n el.className = classList.join(' ');\n }\n}\n/**\n * Remove classes from an element.\n * It uses el.className rather than classList in order to be IE friendly.\n * @export\n * @param {any} el The element to remove the classes from.\n * @param {any} classes List of space separated classes to be removed from the element.\n */\n\nfunction removeClasses(el, classes) {\n var newClasses = convertToArray(classes);\n var classList;\n\n if (el.className instanceof SVGAnimatedString) {\n classList = convertToArray(el.className.baseVal);\n } else {\n classList = convertToArray(el.className);\n }\n\n newClasses.forEach(function (newClass) {\n var index = classList.indexOf(newClass);\n\n if (index !== -1) {\n classList.splice(index, 1);\n }\n });\n\n if (el instanceof SVGElement) {\n el.setAttribute('class', classList.join(' '));\n } else {\n el.className = classList.join(' ');\n }\n}\nvar supportsPassive = false;\n\nif (typeof window !== 'undefined') {\n supportsPassive = false;\n\n try {\n var opts = Object.defineProperty({}, 'passive', {\n get: function get() {\n supportsPassive = true;\n }\n });\n window.addEventListener('test', null, opts);\n } catch (e) {}\n}\n\nvar DEFAULT_OPTIONS = {\n container: false,\n delay: 0,\n html: false,\n placement: 'top',\n title: '',\n template: '<div class=\"tooltip\" role=\"tooltip\"><div class=\"tooltip-arrow\"></div><div class=\"tooltip-inner\"></div></div>',\n trigger: 'hover focus',\n offset: 0\n};\nvar openTooltips = [];\n\nvar Tooltip =\n/*#__PURE__*/\nfunction () {\n /**\n * Create a new Tooltip.js instance\n * @class Tooltip\n * @param {HTMLElement} reference - The DOM node used as reference of the tooltip (it can be a jQuery element).\n * @param {Object} options\n * @param {String} options.placement=bottom\n * Placement of the popper accepted values: `top(-start, -end), right(-start, -end), bottom(-start, -end),\n * left(-start, -end)`\n * @param {HTMLElement|String|false} options.container=false - Append the tooltip to a specific element.\n * @param {Number|Object} options.delay=0\n * Delay showing and hiding the tooltip (ms) - does not apply to manual trigger type.\n * If a number is supplied, delay is applied to both hide/show.\n * Object structure is: `{ show: 500, hide: 100 }`\n * @param {Boolean} options.html=false - Insert HTML into the tooltip. If false, the content will inserted with `innerText`.\n * @param {String|PlacementFunction} options.placement='top' - One of the allowed placements, or a function returning one of them.\n * @param {String} [options.template='<div class=\"tooltip\" role=\"tooltip\"><div class=\"tooltip-arrow\"></div><div class=\"tooltip-inner\"></div></div>']\n * Base HTML to used when creating the tooltip.\n * The tooltip's `title` will be injected into the `.tooltip-inner` or `.tooltip__inner`.\n * `.tooltip-arrow` or `.tooltip__arrow` will become the tooltip's arrow.\n * The outermost wrapper element should have the `.tooltip` class.\n * @param {String|HTMLElement|TitleFunction} options.title='' - Default title value if `title` attribute isn't present.\n * @param {String} [options.trigger='hover focus']\n * How tooltip is triggered - click, hover, focus, manual.\n * You may pass multiple triggers; separate them with a space. `manual` cannot be combined with any other trigger.\n * @param {HTMLElement} options.boundariesElement\n * The element used as boundaries for the tooltip. For more information refer to Popper.js'\n * [boundariesElement docs](https://popper.js.org/popper-documentation.html)\n * @param {Number|String} options.offset=0 - Offset of the tooltip relative to its reference. For more information refer to Popper.js'\n * [offset docs](https://popper.js.org/popper-documentation.html)\n * @param {Object} options.popperOptions={} - Popper options, will be passed directly to popper instance. For more information refer to Popper.js'\n * [options docs](https://popper.js.org/popper-documentation.html)\n * @return {Object} instance - The generated tooltip instance\n */\n function Tooltip(_reference, _options) {\n var _this = this;\n\n _classCallCheck(this, Tooltip);\n\n _defineProperty(this, \"_events\", []);\n\n _defineProperty(this, \"_setTooltipNodeEvent\", function (evt, reference, delay, options) {\n var relatedreference = evt.relatedreference || evt.toElement || evt.relatedTarget;\n\n var callback = function callback(evt2) {\n var relatedreference2 = evt2.relatedreference || evt2.toElement || evt2.relatedTarget; // Remove event listener after call\n\n _this._tooltipNode.removeEventListener(evt.type, callback); // If the new reference is not the reference element\n\n\n if (!reference.contains(relatedreference2)) {\n // Schedule to hide tooltip\n _this._scheduleHide(reference, options.delay, options, evt2);\n }\n };\n\n if (_this._tooltipNode.contains(relatedreference)) {\n // listen to mouseleave on the tooltip element to be able to hide the tooltip\n _this._tooltipNode.addEventListener(evt.type, callback);\n\n return true;\n }\n\n return false;\n });\n\n // apply user options over default ones\n _options = _objectSpread({}, DEFAULT_OPTIONS, _options);\n _reference.jquery && (_reference = _reference[0]);\n this.show = this.show.bind(this);\n this.hide = this.hide.bind(this); // cache reference and options\n\n this.reference = _reference;\n this.options = _options; // set initial state\n\n this._isOpen = false;\n\n this._init();\n } //\n // Public methods\n //\n\n /**\n * Reveals an element's tooltip. This is considered a \"manual\" triggering of the tooltip.\n * Tooltips with zero-length titles are never displayed.\n * @method Tooltip#show\n * @memberof Tooltip\n */\n\n\n _createClass(Tooltip, [{\n key: \"show\",\n value: function show() {\n this._show(this.reference, this.options);\n }\n /**\n * Hides an elements tooltip. This is considered a “manual” triggering of the tooltip.\n * @method Tooltip#hide\n * @memberof Tooltip\n */\n\n }, {\n key: \"hide\",\n value: function hide() {\n this._hide();\n }\n /**\n * Hides and destroys an elements tooltip.\n * @method Tooltip#dispose\n * @memberof Tooltip\n */\n\n }, {\n key: \"dispose\",\n value: function dispose() {\n this._dispose();\n }\n /**\n * Toggles an elements tooltip. This is considered a “manual” triggering of the tooltip.\n * @method Tooltip#toggle\n * @memberof Tooltip\n */\n\n }, {\n key: \"toggle\",\n value: function toggle() {\n if (this._isOpen) {\n return this.hide();\n } else {\n return this.show();\n }\n }\n }, {\n key: \"setClasses\",\n value: function setClasses(classes) {\n this._classes = classes;\n }\n }, {\n key: \"setContent\",\n value: function setContent(content) {\n this.options.title = content;\n\n if (this._tooltipNode) {\n this._setContent(content, this.options);\n }\n }\n }, {\n key: \"setOptions\",\n value: function setOptions(options) {\n var classesUpdated = false;\n var classes = options && options.classes || directive.options.defaultClass;\n\n if (this._classes !== classes) {\n this.setClasses(classes);\n classesUpdated = true;\n }\n\n options = getOptions(options);\n var needPopperUpdate = false;\n var needRestart = false;\n\n if (this.options.offset !== options.offset || this.options.placement !== options.placement) {\n needPopperUpdate = true;\n }\n\n if (this.options.template !== options.template || this.options.trigger !== options.trigger || this.options.container !== options.container || classesUpdated) {\n needRestart = true;\n }\n\n for (var key in options) {\n this.options[key] = options[key];\n }\n\n if (this._tooltipNode) {\n if (needRestart) {\n var isOpen = this._isOpen;\n this.dispose();\n\n this._init();\n\n if (isOpen) {\n this.show();\n }\n } else if (needPopperUpdate) {\n this.popperInstance.update();\n }\n }\n } //\n // Private methods\n //\n\n }, {\n key: \"_init\",\n value: function _init() {\n // get events list\n var events = typeof this.options.trigger === 'string' ? this.options.trigger.split(' ') : [];\n this._isDisposed = false;\n this._enableDocumentTouch = events.indexOf('manual') === -1;\n events = events.filter(function (trigger) {\n return ['click', 'hover', 'focus'].indexOf(trigger) !== -1;\n }); // set event listeners\n\n this._setEventListeners(this.reference, events, this.options); // title attribute\n\n\n this.$_originalTitle = this.reference.getAttribute('title');\n this.reference.removeAttribute('title');\n this.reference.setAttribute('data-original-title', this.$_originalTitle);\n }\n /**\n * Creates a new tooltip node\n * @memberof Tooltip\n * @private\n * @param {HTMLElement} reference\n * @param {String} template\n * @param {String|HTMLElement|TitleFunction} title\n * @param {Boolean} allowHtml\n * @return {HTMLelement} tooltipNode\n */\n\n }, {\n key: \"_create\",\n value: function _create(reference, template) {\n // create tooltip element\n var tooltipGenerator = window.document.createElement('div');\n tooltipGenerator.innerHTML = template.trim();\n var tooltipNode = tooltipGenerator.childNodes[0]; // add unique ID to our tooltip (needed for accessibility reasons)\n\n tooltipNode.id = \"tooltip_\".concat(Math.random().toString(36).substr(2, 10)); // Initially hide the tooltip\n // The attribute will be switched in a next frame so\n // CSS transitions can play\n\n tooltipNode.setAttribute('aria-hidden', 'true');\n\n if (this.options.autoHide && this.options.trigger.indexOf('hover') !== -1) {\n tooltipNode.addEventListener('mouseenter', this.hide);\n tooltipNode.addEventListener('click', this.hide);\n } // return the generated tooltip node\n\n\n return tooltipNode;\n }\n }, {\n key: \"_setContent\",\n value: function _setContent(content, options) {\n var _this2 = this;\n\n this.asyncContent = false;\n\n this._applyContent(content, options).then(function () {\n _this2.popperInstance.update();\n });\n }\n }, {\n key: \"_applyContent\",\n value: function _applyContent(title, options) {\n var _this3 = this;\n\n return new Promise(function (resolve, reject) {\n var allowHtml = options.html;\n var rootNode = _this3._tooltipNode;\n if (!rootNode) return;\n var titleNode = rootNode.querySelector(_this3.options.innerSelector);\n\n if (title.nodeType === 1) {\n // if title is a node, append it only if allowHtml is true\n if (allowHtml) {\n while (titleNode.firstChild) {\n titleNode.removeChild(titleNode.firstChild);\n }\n\n titleNode.appendChild(title);\n }\n } else if (typeof title === 'function') {\n // if title is a function, call it and set innerText or innerHtml depending by `allowHtml` value\n var result = title();\n\n if (result && typeof result.then === 'function') {\n _this3.asyncContent = true;\n options.loadingClass && addClasses(rootNode, options.loadingClass);\n\n if (options.loadingContent) {\n _this3._applyContent(options.loadingContent, options);\n }\n\n result.then(function (asyncResult) {\n options.loadingClass && removeClasses(rootNode, options.loadingClass);\n return _this3._applyContent(asyncResult, options);\n }).then(resolve).catch(reject);\n } else {\n _this3._applyContent(result, options).then(resolve).catch(reject);\n }\n\n return;\n } else {\n // if it's just a simple text, set innerText or innerHtml depending by `allowHtml` value\n allowHtml ? titleNode.innerHTML = title : titleNode.innerText = title;\n }\n\n resolve();\n });\n }\n }, {\n key: \"_show\",\n value: function _show(reference, options) {\n if (options && typeof options.container === 'string') {\n var container = document.querySelector(options.container);\n if (!container) return;\n }\n\n clearTimeout(this._disposeTimer);\n options = Object.assign({}, options);\n delete options.offset;\n var updateClasses = true;\n\n if (this._tooltipNode) {\n addClasses(this._tooltipNode, this._classes);\n updateClasses = false;\n }\n\n var result = this._ensureShown(reference, options);\n\n if (updateClasses && this._tooltipNode) {\n addClasses(this._tooltipNode, this._classes);\n }\n\n addClasses(reference, ['v-tooltip-open']);\n return result;\n }\n }, {\n key: \"_ensureShown\",\n value: function _ensureShown(reference, options) {\n var _this4 = this;\n\n // don't show if it's already visible\n if (this._isOpen) {\n return this;\n }\n\n this._isOpen = true;\n openTooltips.push(this); // if the tooltipNode already exists, just show it\n\n if (this._tooltipNode) {\n this._tooltipNode.style.display = '';\n\n this._tooltipNode.setAttribute('aria-hidden', 'false');\n\n this.popperInstance.enableEventListeners();\n this.popperInstance.update();\n\n if (this.asyncContent) {\n this._setContent(options.title, options);\n }\n\n return this;\n } // get title\n\n\n var title = reference.getAttribute('title') || options.title; // don't show tooltip if no title is defined\n\n if (!title) {\n return this;\n } // create tooltip node\n\n\n var tooltipNode = this._create(reference, options.template);\n\n this._tooltipNode = tooltipNode; // Add `aria-describedby` to our reference element for accessibility reasons\n\n reference.setAttribute('aria-describedby', tooltipNode.id); // append tooltip to container\n\n var container = this._findContainer(options.container, reference);\n\n this._append(tooltipNode, container);\n\n var popperOptions = _objectSpread({}, options.popperOptions, {\n placement: options.placement\n });\n\n popperOptions.modifiers = _objectSpread({}, popperOptions.modifiers, {\n arrow: {\n element: this.options.arrowSelector\n }\n });\n\n if (options.boundariesElement) {\n popperOptions.modifiers.preventOverflow = {\n boundariesElement: options.boundariesElement\n };\n }\n\n this.popperInstance = new Popper(reference, tooltipNode, popperOptions);\n\n this._setContent(title, options); // Fix position\n\n\n requestAnimationFrame(function () {\n if (!_this4._isDisposed && _this4.popperInstance) {\n _this4.popperInstance.update(); // Show the tooltip\n\n\n requestAnimationFrame(function () {\n if (!_this4._isDisposed) {\n _this4._isOpen && tooltipNode.setAttribute('aria-hidden', 'false');\n } else {\n _this4.dispose();\n }\n });\n } else {\n _this4.dispose();\n }\n });\n return this;\n }\n }, {\n key: \"_noLongerOpen\",\n value: function _noLongerOpen() {\n var index = openTooltips.indexOf(this);\n\n if (index !== -1) {\n openTooltips.splice(index, 1);\n }\n }\n }, {\n key: \"_hide\",\n value: function _hide()\n /* reference, options */\n {\n var _this5 = this;\n\n // don't hide if it's already hidden\n if (!this._isOpen) {\n return this;\n }\n\n this._isOpen = false;\n\n this._noLongerOpen(); // hide tooltipNode\n\n\n this._tooltipNode.style.display = 'none';\n\n this._tooltipNode.setAttribute('aria-hidden', 'true');\n\n this.popperInstance.disableEventListeners();\n clearTimeout(this._disposeTimer);\n var disposeTime = directive.options.disposeTimeout;\n\n if (disposeTime !== null) {\n this._disposeTimer = setTimeout(function () {\n if (_this5._tooltipNode) {\n _this5._tooltipNode.removeEventListener('mouseenter', _this5.hide);\n\n _this5._tooltipNode.removeEventListener('click', _this5.hide); // Don't remove popper instance, just the HTML element\n\n\n _this5._removeTooltipNode();\n }\n }, disposeTime);\n }\n\n removeClasses(this.reference, ['v-tooltip-open']);\n return this;\n }\n }, {\n key: \"_removeTooltipNode\",\n value: function _removeTooltipNode() {\n if (!this._tooltipNode) return;\n var parentNode = this._tooltipNode.parentNode;\n\n if (parentNode) {\n parentNode.removeChild(this._tooltipNode);\n this.reference.removeAttribute('aria-describedby');\n }\n\n this._tooltipNode = null;\n }\n }, {\n key: \"_dispose\",\n value: function _dispose() {\n var _this6 = this;\n\n this._isDisposed = true;\n this.reference.removeAttribute('data-original-title');\n\n if (this.$_originalTitle) {\n this.reference.setAttribute('title', this.$_originalTitle);\n } // remove event listeners first to prevent any unexpected behaviour\n\n\n this._events.forEach(function (_ref) {\n var func = _ref.func,\n event = _ref.event;\n\n _this6.reference.removeEventListener(event, func);\n });\n\n this._events = [];\n\n if (this._tooltipNode) {\n this._hide();\n\n this._tooltipNode.removeEventListener('mouseenter', this.hide);\n\n this._tooltipNode.removeEventListener('click', this.hide); // destroy instance\n\n\n this.popperInstance.destroy(); // destroy tooltipNode if removeOnDestroy is not set, as popperInstance.destroy() already removes the element\n\n if (!this.popperInstance.options.removeOnDestroy) {\n this._removeTooltipNode();\n }\n } else {\n this._noLongerOpen();\n }\n\n return this;\n }\n }, {\n key: \"_findContainer\",\n value: function _findContainer(container, reference) {\n // if container is a query, get the relative element\n if (typeof container === 'string') {\n container = window.document.querySelector(container);\n } else if (container === false) {\n // if container is `false`, set it to reference parent\n container = reference.parentNode;\n }\n\n return container;\n }\n /**\n * Append tooltip to container\n * @memberof Tooltip\n * @private\n * @param {HTMLElement} tooltip\n * @param {HTMLElement|String|false} container\n */\n\n }, {\n key: \"_append\",\n value: function _append(tooltipNode, container) {\n container.appendChild(tooltipNode);\n }\n }, {\n key: \"_setEventListeners\",\n value: function _setEventListeners(reference, events, options) {\n var _this7 = this;\n\n var directEvents = [];\n var oppositeEvents = [];\n events.forEach(function (event) {\n switch (event) {\n case 'hover':\n directEvents.push('mouseenter');\n oppositeEvents.push('mouseleave');\n if (_this7.options.hideOnTargetClick) oppositeEvents.push('click');\n break;\n\n case 'focus':\n directEvents.push('focus');\n oppositeEvents.push('blur');\n if (_this7.options.hideOnTargetClick) oppositeEvents.push('click');\n break;\n\n case 'click':\n directEvents.push('click');\n oppositeEvents.push('click');\n break;\n }\n }); // schedule show tooltip\n\n directEvents.forEach(function (event) {\n var func = function func(evt) {\n if (_this7._isOpen === true) {\n return;\n }\n\n evt.usedByTooltip = true;\n\n _this7._scheduleShow(reference, options.delay, options, evt);\n };\n\n _this7._events.push({\n event: event,\n func: func\n });\n\n reference.addEventListener(event, func);\n }); // schedule hide tooltip\n\n oppositeEvents.forEach(function (event) {\n var func = function func(evt) {\n if (evt.usedByTooltip === true) {\n return;\n }\n\n _this7._scheduleHide(reference, options.delay, options, evt);\n };\n\n _this7._events.push({\n event: event,\n func: func\n });\n\n reference.addEventListener(event, func);\n });\n }\n }, {\n key: \"_onDocumentTouch\",\n value: function _onDocumentTouch(event) {\n if (this._enableDocumentTouch) {\n this._scheduleHide(this.reference, this.options.delay, this.options, event);\n }\n }\n }, {\n key: \"_scheduleShow\",\n value: function _scheduleShow(reference, delay, options\n /*, evt */\n ) {\n var _this8 = this;\n\n // defaults to 0\n var computedDelay = delay && delay.show || delay || 0;\n clearTimeout(this._scheduleTimer);\n this._scheduleTimer = window.setTimeout(function () {\n return _this8._show(reference, options);\n }, computedDelay);\n }\n }, {\n key: \"_scheduleHide\",\n value: function _scheduleHide(reference, delay, options, evt) {\n var _this9 = this;\n\n // defaults to 0\n var computedDelay = delay && delay.hide || delay || 0;\n clearTimeout(this._scheduleTimer);\n this._scheduleTimer = window.setTimeout(function () {\n if (_this9._isOpen === false) {\n return;\n }\n\n if (!document.body.contains(_this9._tooltipNode)) {\n return;\n } // if we are hiding because of a mouseleave, we must check that the new\n // reference isn't the tooltip, because in this case we don't want to hide it\n\n\n if (evt.type === 'mouseleave') {\n var isSet = _this9._setTooltipNodeEvent(evt, reference, delay, options); // if we set the new event, don't hide the tooltip yet\n // the new event will take care to hide it if necessary\n\n\n if (isSet) {\n return;\n }\n }\n\n _this9._hide(reference, options);\n }, computedDelay);\n }\n }]);\n\n return Tooltip;\n}(); // Hide tooltips on touch devices\n\nif (typeof document !== 'undefined') {\n document.addEventListener('touchstart', function (event) {\n for (var i = 0; i < openTooltips.length; i++) {\n openTooltips[i]._onDocumentTouch(event);\n }\n }, supportsPassive ? {\n passive: true,\n capture: true\n } : true);\n}\n/**\n * Placement function, its context is the Tooltip instance.\n * @memberof Tooltip\n * @callback PlacementFunction\n * @param {HTMLElement} tooltip - tooltip DOM node.\n * @param {HTMLElement} reference - reference DOM node.\n * @return {String} placement - One of the allowed placement options.\n */\n\n/**\n * Title function, its context is the Tooltip instance.\n * @memberof Tooltip\n * @callback TitleFunction\n * @return {String} placement - The desired title.\n */\n\nvar state = {\n enabled: true\n};\nvar positions = ['top', 'top-start', 'top-end', 'right', 'right-start', 'right-end', 'bottom', 'bottom-start', 'bottom-end', 'left', 'left-start', 'left-end'];\nvar defaultOptions = {\n // Default tooltip placement relative to target element\n defaultPlacement: 'top',\n // Default CSS classes applied to the tooltip element\n defaultClass: 'vue-tooltip-theme',\n // Default CSS classes applied to the target element of the tooltip\n defaultTargetClass: 'has-tooltip',\n // Is the content HTML by default?\n defaultHtml: true,\n // Default HTML template of the tooltip element\n // It must include `tooltip-arrow` & `tooltip-inner` CSS classes (can be configured, see below)\n // Change if the classes conflict with other libraries (for example bootstrap)\n defaultTemplate: '<div class=\"tooltip\" role=\"tooltip\"><div class=\"tooltip-arrow\"></div><div class=\"tooltip-inner\"></div></div>',\n // Selector used to get the arrow element in the tooltip template\n defaultArrowSelector: '.tooltip-arrow, .tooltip__arrow',\n // Selector used to get the inner content element in the tooltip template\n defaultInnerSelector: '.tooltip-inner, .tooltip__inner',\n // Delay (ms)\n defaultDelay: 0,\n // Default events that trigger the tooltip\n defaultTrigger: 'hover focus',\n // Default position offset (px)\n defaultOffset: 0,\n // Default container where the tooltip will be appended\n defaultContainer: 'body',\n defaultBoundariesElement: undefined,\n defaultPopperOptions: {},\n // Class added when content is loading\n defaultLoadingClass: 'tooltip-loading',\n // Displayed when tooltip content is loading\n defaultLoadingContent: '...',\n // Hide on mouseover tooltip\n autoHide: true,\n // Close tooltip on click on tooltip target?\n defaultHideOnTargetClick: true,\n // Auto destroy tooltip DOM nodes (ms)\n disposeTimeout: 5000,\n // Options for popover\n popover: {\n defaultPlacement: 'bottom',\n // Use the `popoverClass` prop for theming\n defaultClass: 'vue-popover-theme',\n // Base class (change if conflicts with other libraries)\n defaultBaseClass: 'tooltip popover',\n // Wrapper class (contains arrow and inner)\n defaultWrapperClass: 'wrapper',\n // Inner content class\n defaultInnerClass: 'tooltip-inner popover-inner',\n // Arrow class\n defaultArrowClass: 'tooltip-arrow popover-arrow',\n // Class added when popover is open\n defaultOpenClass: 'open',\n defaultDelay: 0,\n defaultTrigger: 'click',\n defaultOffset: 0,\n defaultContainer: 'body',\n defaultBoundariesElement: undefined,\n defaultPopperOptions: {},\n // Hides if clicked outside of popover\n defaultAutoHide: true,\n // Update popper on content resize\n defaultHandleResize: true\n }\n};\nfunction getOptions(options) {\n var result = {\n placement: typeof options.placement !== 'undefined' ? options.placement : directive.options.defaultPlacement,\n delay: typeof options.delay !== 'undefined' ? options.delay : directive.options.defaultDelay,\n html: typeof options.html !== 'undefined' ? options.html : directive.options.defaultHtml,\n template: typeof options.template !== 'undefined' ? options.template : directive.options.defaultTemplate,\n arrowSelector: typeof options.arrowSelector !== 'undefined' ? options.arrowSelector : directive.options.defaultArrowSelector,\n innerSelector: typeof options.innerSelector !== 'undefined' ? options.innerSelector : directive.options.defaultInnerSelector,\n trigger: typeof options.trigger !== 'undefined' ? options.trigger : directive.options.defaultTrigger,\n offset: typeof options.offset !== 'undefined' ? options.offset : directive.options.defaultOffset,\n container: typeof options.container !== 'undefined' ? options.container : directive.options.defaultContainer,\n boundariesElement: typeof options.boundariesElement !== 'undefined' ? options.boundariesElement : directive.options.defaultBoundariesElement,\n autoHide: typeof options.autoHide !== 'undefined' ? options.autoHide : directive.options.autoHide,\n hideOnTargetClick: typeof options.hideOnTargetClick !== 'undefined' ? options.hideOnTargetClick : directive.options.defaultHideOnTargetClick,\n loadingClass: typeof options.loadingClass !== 'undefined' ? options.loadingClass : directive.options.defaultLoadingClass,\n loadingContent: typeof options.loadingContent !== 'undefined' ? options.loadingContent : directive.options.defaultLoadingContent,\n popperOptions: _objectSpread({}, typeof options.popperOptions !== 'undefined' ? options.popperOptions : directive.options.defaultPopperOptions)\n };\n\n if (result.offset) {\n var typeofOffset = _typeof(result.offset);\n\n var offset = result.offset; // One value -> switch\n\n if (typeofOffset === 'number' || typeofOffset === 'string' && offset.indexOf(',') === -1) {\n offset = \"0, \".concat(offset);\n }\n\n if (!result.popperOptions.modifiers) {\n result.popperOptions.modifiers = {};\n }\n\n result.popperOptions.modifiers.offset = {\n offset: offset\n };\n }\n\n if (result.trigger && result.trigger.indexOf('click') !== -1) {\n result.hideOnTargetClick = false;\n }\n\n return result;\n}\nfunction getPlacement(value, modifiers) {\n var placement = value.placement;\n\n for (var i = 0; i < positions.length; i++) {\n var pos = positions[i];\n\n if (modifiers[pos]) {\n placement = pos;\n }\n }\n\n return placement;\n}\nfunction getContent(value) {\n var type = _typeof(value);\n\n if (type === 'string') {\n return value;\n } else if (value && type === 'object') {\n return value.content;\n } else {\n return false;\n }\n}\nfunction createTooltip(el, value) {\n var modifiers = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n var content = getContent(value);\n var classes = typeof value.classes !== 'undefined' ? value.classes : directive.options.defaultClass;\n\n var opts = _objectSpread({\n title: content\n }, getOptions(_objectSpread({}, value, {\n placement: getPlacement(value, modifiers)\n })));\n\n var tooltip = el._tooltip = new Tooltip(el, opts);\n tooltip.setClasses(classes);\n tooltip._vueEl = el; // Class on target\n\n var targetClasses = typeof value.targetClasses !== 'undefined' ? value.targetClasses : directive.options.defaultTargetClass;\n el._tooltipTargetClasses = targetClasses;\n addClasses(el, targetClasses);\n return tooltip;\n}\nfunction destroyTooltip(el) {\n if (el._tooltip) {\n el._tooltip.dispose();\n\n delete el._tooltip;\n delete el._tooltipOldShow;\n }\n\n if (el._tooltipTargetClasses) {\n removeClasses(el, el._tooltipTargetClasses);\n delete el._tooltipTargetClasses;\n }\n}\nfunction bind(el, _ref) {\n var value = _ref.value,\n oldValue = _ref.oldValue,\n modifiers = _ref.modifiers;\n var content = getContent(value);\n\n if (!content || !state.enabled) {\n destroyTooltip(el);\n } else {\n var tooltip;\n\n if (el._tooltip) {\n tooltip = el._tooltip; // Content\n\n tooltip.setContent(content); // Options\n\n tooltip.setOptions(_objectSpread({}, value, {\n placement: getPlacement(value, modifiers)\n }));\n } else {\n tooltip = createTooltip(el, value, modifiers);\n } // Manual show\n\n\n if (typeof value.show !== 'undefined' && value.show !== el._tooltipOldShow) {\n el._tooltipOldShow = value.show;\n value.show ? tooltip.show() : tooltip.hide();\n }\n }\n}\nvar directive = {\n options: defaultOptions,\n bind: bind,\n update: bind,\n unbind: function unbind(el) {\n destroyTooltip(el);\n }\n};\n\nfunction addListeners(el) {\n el.addEventListener('click', onClick);\n el.addEventListener('touchstart', onTouchStart, supportsPassive ? {\n passive: true\n } : false);\n}\n\nfunction removeListeners(el) {\n el.removeEventListener('click', onClick);\n el.removeEventListener('touchstart', onTouchStart);\n el.removeEventListener('touchend', onTouchEnd);\n el.removeEventListener('touchcancel', onTouchCancel);\n}\n\nfunction onClick(event) {\n var el = event.currentTarget;\n event.closePopover = !el.$_vclosepopover_touch;\n event.closeAllPopover = el.$_closePopoverModifiers && !!el.$_closePopoverModifiers.all;\n}\n\nfunction onTouchStart(event) {\n if (event.changedTouches.length === 1) {\n var el = event.currentTarget;\n el.$_vclosepopover_touch = true;\n var touch = event.changedTouches[0];\n el.$_vclosepopover_touchPoint = touch;\n el.addEventListener('touchend', onTouchEnd);\n el.addEventListener('touchcancel', onTouchCancel);\n }\n}\n\nfunction onTouchEnd(event) {\n var el = event.currentTarget;\n el.$_vclosepopover_touch = false;\n\n if (event.changedTouches.length === 1) {\n var touch = event.changedTouches[0];\n var firstTouch = el.$_vclosepopover_touchPoint;\n event.closePopover = Math.abs(touch.screenY - firstTouch.screenY) < 20 && Math.abs(touch.screenX - firstTouch.screenX) < 20;\n event.closeAllPopover = el.$_closePopoverModifiers && !!el.$_closePopoverModifiers.all;\n }\n}\n\nfunction onTouchCancel(event) {\n var el = event.currentTarget;\n el.$_vclosepopover_touch = false;\n}\n\nvar vclosepopover = {\n bind: function bind(el, _ref) {\n var value = _ref.value,\n modifiers = _ref.modifiers;\n el.$_closePopoverModifiers = modifiers;\n\n if (typeof value === 'undefined' || value) {\n addListeners(el);\n }\n },\n update: function update(el, _ref2) {\n var value = _ref2.value,\n oldValue = _ref2.oldValue,\n modifiers = _ref2.modifiers;\n el.$_closePopoverModifiers = modifiers;\n\n if (value !== oldValue) {\n if (typeof value === 'undefined' || value) {\n addListeners(el);\n } else {\n removeListeners(el);\n }\n }\n },\n unbind: function unbind(el) {\n removeListeners(el);\n }\n};\n\nfunction getDefault(key) {\n var value = directive.options.popover[key];\n\n if (typeof value === 'undefined') {\n return directive.options[key];\n }\n\n return value;\n}\n\nvar isIOS = false;\n\nif (typeof window !== 'undefined' && typeof navigator !== 'undefined') {\n isIOS = /iPad|iPhone|iPod/.test(navigator.userAgent) && !window.MSStream;\n}\n\nvar openPopovers = [];\n\nvar Element = function Element() {};\n\nif (typeof window !== 'undefined') {\n Element = window.Element;\n}\n\nvar script = {\n name: 'VPopover',\n components: {\n ResizeObserver: ResizeObserver\n },\n props: {\n open: {\n type: Boolean,\n default: false\n },\n disabled: {\n type: Boolean,\n default: false\n },\n placement: {\n type: String,\n default: function _default() {\n return getDefault('defaultPlacement');\n }\n },\n delay: {\n type: [String, Number, Object],\n default: function _default() {\n return getDefault('defaultDelay');\n }\n },\n offset: {\n type: [String, Number],\n default: function _default() {\n return getDefault('defaultOffset');\n }\n },\n trigger: {\n type: String,\n default: function _default() {\n return getDefault('defaultTrigger');\n }\n },\n container: {\n type: [String, Object, Element, Boolean],\n default: function _default() {\n return getDefault('defaultContainer');\n }\n },\n boundariesElement: {\n type: [String, Element],\n default: function _default() {\n return getDefault('defaultBoundariesElement');\n }\n },\n popperOptions: {\n type: Object,\n default: function _default() {\n return getDefault('defaultPopperOptions');\n }\n },\n popoverClass: {\n type: [String, Array],\n default: function _default() {\n return getDefault('defaultClass');\n }\n },\n popoverBaseClass: {\n type: [String, Array],\n default: function _default() {\n return directive.options.popover.defaultBaseClass;\n }\n },\n popoverInnerClass: {\n type: [String, Array],\n default: function _default() {\n return directive.options.popover.defaultInnerClass;\n }\n },\n popoverWrapperClass: {\n type: [String, Array],\n default: function _default() {\n return directive.options.popover.defaultWrapperClass;\n }\n },\n popoverArrowClass: {\n type: [String, Array],\n default: function _default() {\n return directive.options.popover.defaultArrowClass;\n }\n },\n autoHide: {\n type: Boolean,\n default: function _default() {\n return directive.options.popover.defaultAutoHide;\n }\n },\n handleResize: {\n type: Boolean,\n default: function _default() {\n return directive.options.popover.defaultHandleResize;\n }\n },\n openGroup: {\n type: String,\n default: null\n },\n openClass: {\n type: [String, Array],\n default: function _default() {\n return directive.options.popover.defaultOpenClass;\n }\n }\n },\n data: function data() {\n return {\n isOpen: false,\n id: Math.random().toString(36).substr(2, 10)\n };\n },\n computed: {\n cssClass: function cssClass() {\n return _defineProperty({}, this.openClass, this.isOpen);\n },\n popoverId: function popoverId() {\n return \"popover_\".concat(this.id);\n }\n },\n watch: {\n open: function open(val) {\n if (val) {\n this.show();\n } else {\n this.hide();\n }\n },\n disabled: function disabled(val, oldVal) {\n if (val !== oldVal) {\n if (val) {\n this.hide();\n } else if (this.open) {\n this.show();\n }\n }\n },\n container: function container(val) {\n if (this.isOpen && this.popperInstance) {\n var popoverNode = this.$refs.popover;\n var reference = this.$refs.trigger;\n var container = this.$_findContainer(this.container, reference);\n\n if (!container) {\n console.warn('No container for popover', this);\n return;\n }\n\n container.appendChild(popoverNode);\n this.popperInstance.scheduleUpdate();\n }\n },\n trigger: function trigger(val) {\n this.$_removeEventListeners();\n this.$_addEventListeners();\n },\n placement: function placement(val) {\n var _this = this;\n\n this.$_updatePopper(function () {\n _this.popperInstance.options.placement = val;\n });\n },\n offset: '$_restartPopper',\n boundariesElement: '$_restartPopper',\n popperOptions: {\n handler: '$_restartPopper',\n deep: true\n }\n },\n created: function created() {\n this.$_isDisposed = false;\n this.$_mounted = false;\n this.$_events = [];\n this.$_preventOpen = false;\n },\n mounted: function mounted() {\n var popoverNode = this.$refs.popover;\n popoverNode.parentNode && popoverNode.parentNode.removeChild(popoverNode);\n this.$_init();\n\n if (this.open) {\n this.show();\n }\n },\n deactivated: function deactivated() {\n this.hide();\n },\n beforeDestroy: function beforeDestroy() {\n this.dispose();\n },\n methods: {\n show: function show() {\n var _this2 = this;\n\n var _ref2 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},\n event = _ref2.event,\n _ref2$skipDelay = _ref2.skipDelay,\n _ref2$force = _ref2.force,\n force = _ref2$force === void 0 ? false : _ref2$force;\n\n if (force || !this.disabled) {\n this.$_scheduleShow(event);\n this.$emit('show');\n }\n\n this.$emit('update:open', true);\n this.$_beingShowed = true;\n requestAnimationFrame(function () {\n _this2.$_beingShowed = false;\n });\n },\n hide: function hide() {\n var _ref3 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {},\n event = _ref3.event,\n _ref3$skipDelay = _ref3.skipDelay;\n\n this.$_scheduleHide(event);\n this.$emit('hide');\n this.$emit('update:open', false);\n },\n dispose: function dispose() {\n this.$_isDisposed = true;\n this.$_removeEventListeners();\n this.hide({\n skipDelay: true\n });\n\n if (this.popperInstance) {\n this.popperInstance.destroy(); // destroy tooltipNode if removeOnDestroy is not set, as popperInstance.destroy() already removes the element\n\n if (!this.popperInstance.options.removeOnDestroy) {\n var popoverNode = this.$refs.popover;\n popoverNode.parentNode && popoverNode.parentNode.removeChild(popoverNode);\n }\n }\n\n this.$_mounted = false;\n this.popperInstance = null;\n this.isOpen = false;\n this.$emit('dispose');\n },\n $_init: function $_init() {\n if (this.trigger.indexOf('manual') === -1) {\n this.$_addEventListeners();\n }\n },\n $_show: function $_show() {\n var _this3 = this;\n\n var reference = this.$refs.trigger;\n var popoverNode = this.$refs.popover;\n clearTimeout(this.$_disposeTimer); // Already open\n\n if (this.isOpen) {\n return;\n } // Popper is already initialized\n\n\n if (this.popperInstance) {\n this.isOpen = true;\n this.popperInstance.enableEventListeners();\n this.popperInstance.scheduleUpdate();\n }\n\n if (!this.$_mounted) {\n var container = this.$_findContainer(this.container, reference);\n\n if (!container) {\n console.warn('No container for popover', this);\n return;\n }\n\n container.appendChild(popoverNode);\n this.$_mounted = true;\n }\n\n if (!this.popperInstance) {\n var popperOptions = _objectSpread({}, this.popperOptions, {\n placement: this.placement\n });\n\n popperOptions.modifiers = _objectSpread({}, popperOptions.modifiers, {\n arrow: _objectSpread({}, popperOptions.modifiers && popperOptions.modifiers.arrow, {\n element: this.$refs.arrow\n })\n });\n\n if (this.offset) {\n var offset = this.$_getOffset();\n popperOptions.modifiers.offset = _objectSpread({}, popperOptions.modifiers && popperOptions.modifiers.offset, {\n offset: offset\n });\n }\n\n if (this.boundariesElement) {\n popperOptions.modifiers.preventOverflow = _objectSpread({}, popperOptions.modifiers && popperOptions.modifiers.preventOverflow, {\n boundariesElement: this.boundariesElement\n });\n }\n\n this.popperInstance = new Popper(reference, popoverNode, popperOptions); // Fix position\n\n requestAnimationFrame(function () {\n if (_this3.hidden) {\n _this3.hidden = false;\n\n _this3.$_hide();\n\n return;\n }\n\n if (!_this3.$_isDisposed && _this3.popperInstance) {\n _this3.popperInstance.scheduleUpdate(); // Show the tooltip\n\n\n requestAnimationFrame(function () {\n if (_this3.hidden) {\n _this3.hidden = false;\n\n _this3.$_hide();\n\n return;\n }\n\n if (!_this3.$_isDisposed) {\n _this3.isOpen = true;\n } else {\n _this3.dispose();\n }\n });\n } else {\n _this3.dispose();\n }\n });\n }\n\n var openGroup = this.openGroup;\n\n if (openGroup) {\n var popover;\n\n for (var i = 0; i < openPopovers.length; i++) {\n popover = openPopovers[i];\n\n if (popover.openGroup !== openGroup) {\n popover.hide();\n popover.$emit('close-group');\n }\n }\n }\n\n openPopovers.push(this);\n this.$emit('apply-show');\n },\n $_hide: function $_hide() {\n var _this4 = this;\n\n // Already hidden\n if (!this.isOpen) {\n return;\n }\n\n var index = openPopovers.indexOf(this);\n\n if (index !== -1) {\n openPopovers.splice(index, 1);\n }\n\n this.isOpen = false;\n\n if (this.popperInstance) {\n this.popperInstance.disableEventListeners();\n }\n\n clearTimeout(this.$_disposeTimer);\n var disposeTime = directive.options.popover.disposeTimeout || directive.options.disposeTimeout;\n\n if (disposeTime !== null) {\n this.$_disposeTimer = setTimeout(function () {\n var popoverNode = _this4.$refs.popover;\n\n if (popoverNode) {\n // Don't remove popper instance, just the HTML element\n popoverNode.parentNode && popoverNode.parentNode.removeChild(popoverNode);\n _this4.$_mounted = false;\n }\n }, disposeTime);\n }\n\n this.$emit('apply-hide');\n },\n $_findContainer: function $_findContainer(container, reference) {\n // if container is a query, get the relative element\n if (typeof container === 'string') {\n container = window.document.querySelector(container);\n } else if (container === false) {\n // if container is `false`, set it to reference parent\n container = reference.parentNode;\n }\n\n return container;\n },\n $_getOffset: function $_getOffset() {\n var typeofOffset = _typeof(this.offset);\n\n var offset = this.offset; // One value -> switch\n\n if (typeofOffset === 'number' || typeofOffset === 'string' && offset.indexOf(',') === -1) {\n offset = \"0, \".concat(offset);\n }\n\n return offset;\n },\n $_addEventListeners: function $_addEventListeners() {\n var _this5 = this;\n\n var reference = this.$refs.trigger;\n var directEvents = [];\n var oppositeEvents = [];\n var events = typeof this.trigger === 'string' ? this.trigger.split(' ').filter(function (trigger) {\n return ['click', 'hover', 'focus'].indexOf(trigger) !== -1;\n }) : [];\n events.forEach(function (event) {\n switch (event) {\n case 'hover':\n directEvents.push('mouseenter');\n oppositeEvents.push('mouseleave');\n break;\n\n case 'focus':\n directEvents.push('focus');\n oppositeEvents.push('blur');\n break;\n\n case 'click':\n directEvents.push('click');\n oppositeEvents.push('click');\n break;\n }\n }); // schedule show tooltip\n\n directEvents.forEach(function (event) {\n var func = function func(event) {\n if (_this5.isOpen) {\n return;\n }\n\n event.usedByTooltip = true;\n !_this5.$_preventOpen && _this5.show({\n event: event\n });\n _this5.hidden = false;\n };\n\n _this5.$_events.push({\n event: event,\n func: func\n });\n\n reference.addEventListener(event, func);\n }); // schedule hide tooltip\n\n oppositeEvents.forEach(function (event) {\n var func = function func(event) {\n if (event.usedByTooltip) {\n return;\n }\n\n _this5.hide({\n event: event\n });\n\n _this5.hidden = true;\n };\n\n _this5.$_events.push({\n event: event,\n func: func\n });\n\n reference.addEventListener(event, func);\n });\n },\n $_scheduleShow: function $_scheduleShow() {\n var skipDelay = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n clearTimeout(this.$_scheduleTimer);\n\n if (skipDelay) {\n this.$_show();\n } else {\n // defaults to 0\n var computedDelay = parseInt(this.delay && this.delay.show || this.delay || 0);\n this.$_scheduleTimer = setTimeout(this.$_show.bind(this), computedDelay);\n }\n },\n $_scheduleHide: function $_scheduleHide() {\n var _this6 = this;\n\n var event = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : null;\n var skipDelay = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n clearTimeout(this.$_scheduleTimer);\n\n if (skipDelay) {\n this.$_hide();\n } else {\n // defaults to 0\n var computedDelay = parseInt(this.delay && this.delay.hide || this.delay || 0);\n this.$_scheduleTimer = setTimeout(function () {\n if (!_this6.isOpen) {\n return;\n } // if we are hiding because of a mouseleave, we must check that the new\n // reference isn't the tooltip, because in this case we don't want to hide it\n\n\n if (event && event.type === 'mouseleave') {\n var isSet = _this6.$_setTooltipNodeEvent(event); // if we set the new event, don't hide the tooltip yet\n // the new event will take care to hide it if necessary\n\n\n if (isSet) {\n return;\n }\n }\n\n _this6.$_hide();\n }, computedDelay);\n }\n },\n $_setTooltipNodeEvent: function $_setTooltipNodeEvent(event) {\n var _this7 = this;\n\n var reference = this.$refs.trigger;\n var popoverNode = this.$refs.popover;\n var relatedreference = event.relatedreference || event.toElement || event.relatedTarget;\n\n var callback = function callback(event2) {\n var relatedreference2 = event2.relatedreference || event2.toElement || event2.relatedTarget; // Remove event listener after call\n\n popoverNode.removeEventListener(event.type, callback); // If the new reference is not the reference element\n\n if (!reference.contains(relatedreference2)) {\n // Schedule to hide tooltip\n _this7.hide({\n event: event2\n });\n }\n };\n\n if (popoverNode.contains(relatedreference)) {\n // listen to mouseleave on the tooltip element to be able to hide the tooltip\n popoverNode.addEventListener(event.type, callback);\n return true;\n }\n\n return false;\n },\n $_removeEventListeners: function $_removeEventListeners() {\n var reference = this.$refs.trigger;\n this.$_events.forEach(function (_ref4) {\n var func = _ref4.func,\n event = _ref4.event;\n reference.removeEventListener(event, func);\n });\n this.$_events = [];\n },\n $_updatePopper: function $_updatePopper(cb) {\n if (this.popperInstance) {\n cb();\n if (this.isOpen) this.popperInstance.scheduleUpdate();\n }\n },\n $_restartPopper: function $_restartPopper() {\n if (this.popperInstance) {\n var isOpen = this.isOpen;\n this.dispose();\n this.$_isDisposed = false;\n this.$_init();\n\n if (isOpen) {\n this.show({\n skipDelay: true,\n force: true\n });\n }\n }\n },\n $_handleGlobalClose: function $_handleGlobalClose(event) {\n var _this8 = this;\n\n var touch = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n if (this.$_beingShowed) return;\n this.hide({\n event: event\n });\n\n if (event.closePopover) {\n this.$emit('close-directive');\n } else {\n this.$emit('auto-hide');\n }\n\n if (touch) {\n this.$_preventOpen = true;\n setTimeout(function () {\n _this8.$_preventOpen = false;\n }, 300);\n }\n },\n $_handleResize: function $_handleResize() {\n if (this.isOpen && this.popperInstance) {\n this.popperInstance.scheduleUpdate();\n this.$emit('resize');\n }\n }\n }\n};\n\nif (typeof document !== 'undefined' && typeof window !== 'undefined') {\n if (isIOS) {\n document.addEventListener('touchend', handleGlobalTouchend, supportsPassive ? {\n passive: true,\n capture: true\n } : true);\n } else {\n window.addEventListener('click', handleGlobalClick, true);\n }\n}\n\nfunction handleGlobalClick(event) {\n handleGlobalClose(event);\n}\n\nfunction handleGlobalTouchend(event) {\n handleGlobalClose(event, true);\n}\n\nfunction handleGlobalClose(event) {\n var touch = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n\n var _loop = function _loop(i) {\n var popover = openPopovers[i];\n\n if (popover.$refs.popover) {\n var contains = popover.$refs.popover.contains(event.target);\n requestAnimationFrame(function () {\n if (event.closeAllPopover || event.closePopover && contains || popover.autoHide && !contains) {\n popover.$_handleGlobalClose(event, touch);\n }\n });\n }\n };\n\n // Delay so that close directive has time to set values\n for (var i = 0; i < openPopovers.length; i++) {\n _loop(i);\n }\n}\n\nfunction normalizeComponent(template, style, script, scopeId, isFunctionalTemplate, moduleIdentifier\n/* server only */\n, shadowMode, createInjector, createInjectorSSR, createInjectorShadow) {\n if (typeof shadowMode !== 'boolean') {\n createInjectorSSR = createInjector;\n createInjector = shadowMode;\n shadowMode = false;\n } // Vue.extend constructor export interop.\n\n\n var options = typeof script === 'function' ? script.options : script; // render functions\n\n if (template && template.render) {\n options.render = template.render;\n options.staticRenderFns = template.staticRenderFns;\n options._compiled = true; // functional template\n\n if (isFunctionalTemplate) {\n options.functional = true;\n }\n } // scopedId\n\n\n if (scopeId) {\n options._scopeId = scopeId;\n }\n\n var hook;\n\n if (moduleIdentifier) {\n // server build\n hook = function hook(context) {\n // 2.3 injection\n context = context || // cached call\n this.$vnode && this.$vnode.ssrContext || // stateful\n this.parent && this.parent.$vnode && this.parent.$vnode.ssrContext; // functional\n // 2.2 with runInNewContext: true\n\n if (!context && typeof __VUE_SSR_CONTEXT__ !== 'undefined') {\n context = __VUE_SSR_CONTEXT__;\n } // inject component styles\n\n\n if (style) {\n style.call(this, createInjectorSSR(context));\n } // register component module identifier for async chunk inference\n\n\n if (context && context._registeredComponents) {\n context._registeredComponents.add(moduleIdentifier);\n }\n }; // used by ssr in case component is cached and beforeCreate\n // never gets called\n\n\n options._ssrRegister = hook;\n } else if (style) {\n hook = shadowMode ? function () {\n style.call(this, createInjectorShadow(this.$root.$options.shadowRoot));\n } : function (context) {\n style.call(this, createInjector(context));\n };\n }\n\n if (hook) {\n if (options.functional) {\n // register for functional component in vue file\n var originalRender = options.render;\n\n options.render = function renderWithStyleInjection(h, context) {\n hook.call(context);\n return originalRender(h, context);\n };\n } else {\n // inject component registration as beforeCreate hook\n var existing = options.beforeCreate;\n options.beforeCreate = existing ? [].concat(existing, hook) : [hook];\n }\n }\n\n return script;\n}\n\nvar normalizeComponent_1 = normalizeComponent;\n\n/* script */\nvar __vue_script__ = script;\n/* template */\n\nvar __vue_render__ = function __vue_render__() {\n var _vm = this;\n\n var _h = _vm.$createElement;\n\n var _c = _vm._self._c || _h;\n\n return _c(\"div\", {\n staticClass: \"v-popover\",\n class: _vm.cssClass\n }, [_c(\"div\", {\n ref: \"trigger\",\n staticClass: \"trigger\",\n staticStyle: {\n display: \"inline-block\"\n },\n attrs: {\n \"aria-describedby\": _vm.popoverId,\n tabindex: _vm.trigger.indexOf(\"focus\") !== -1 ? 0 : undefined\n }\n }, [_vm._t(\"default\")], 2), _vm._v(\" \"), _c(\"div\", {\n ref: \"popover\",\n class: [_vm.popoverBaseClass, _vm.popoverClass, _vm.cssClass],\n style: {\n visibility: _vm.isOpen ? \"visible\" : \"hidden\"\n },\n attrs: {\n id: _vm.popoverId,\n \"aria-hidden\": _vm.isOpen ? \"false\" : \"true\",\n tabindex: _vm.autoHide ? 0 : undefined\n },\n on: {\n keyup: function keyup($event) {\n if (!$event.type.indexOf(\"key\") && _vm._k($event.keyCode, \"esc\", 27, $event.key, [\"Esc\", \"Escape\"])) {\n return null;\n }\n\n _vm.autoHide && _vm.hide();\n }\n }\n }, [_c(\"div\", {\n class: _vm.popoverWrapperClass\n }, [_c(\"div\", {\n ref: \"inner\",\n class: _vm.popoverInnerClass,\n staticStyle: {\n position: \"relative\"\n }\n }, [_c(\"div\", [_vm._t(\"popover\")], 2), _vm._v(\" \"), _vm.handleResize ? _c(\"ResizeObserver\", {\n on: {\n notify: _vm.$_handleResize\n }\n }) : _vm._e()], 1), _vm._v(\" \"), _c(\"div\", {\n ref: \"arrow\",\n class: _vm.popoverArrowClass\n })])])]);\n};\n\nvar __vue_staticRenderFns__ = [];\n__vue_render__._withStripped = true;\n/* style */\n\nvar __vue_inject_styles__ = undefined;\n/* scoped */\n\nvar __vue_scope_id__ = undefined;\n/* module identifier */\n\nvar __vue_module_identifier__ = undefined;\n/* functional template */\n\nvar __vue_is_functional_template__ = false;\n/* style inject */\n\n/* style inject SSR */\n\nvar Popover = normalizeComponent_1({\n render: __vue_render__,\n staticRenderFns: __vue_staticRenderFns__\n}, __vue_inject_styles__, __vue_script__, __vue_scope_id__, __vue_is_functional_template__, __vue_module_identifier__, undefined, undefined);\n\n/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nvar _listCacheClear = listCacheClear;\n\n/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nvar eq_1 = eq;\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq_1(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nvar _assocIndexOf = assocIndexOf;\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = _assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nvar _listCacheDelete = listCacheDelete;\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = _assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nvar _listCacheGet = listCacheGet;\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return _assocIndexOf(this.__data__, key) > -1;\n}\n\nvar _listCacheHas = listCacheHas;\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = _assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nvar _listCacheSet = listCacheSet;\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = _listCacheClear;\nListCache.prototype['delete'] = _listCacheDelete;\nListCache.prototype.get = _listCacheGet;\nListCache.prototype.has = _listCacheHas;\nListCache.prototype.set = _listCacheSet;\n\nvar _ListCache = ListCache;\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new _ListCache;\n this.size = 0;\n}\n\nvar _stackClear = stackClear;\n\n/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nvar _stackDelete = stackDelete;\n\n/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nvar _stackGet = stackGet;\n\n/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nvar _stackHas = stackHas;\n\nvar commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};\n\nfunction createCommonjsModule(fn, module) {\n\treturn module = { exports: {} }, fn(module, module.exports), module.exports;\n}\n\n/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof commonjsGlobal == 'object' && commonjsGlobal && commonjsGlobal.Object === Object && commonjsGlobal;\n\nvar _freeGlobal = freeGlobal;\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = _freeGlobal || freeSelf || Function('return this')();\n\nvar _root = root;\n\n/** Built-in value references. */\nvar Symbol$1 = _root.Symbol;\n\nvar _Symbol = Symbol$1;\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = _Symbol ? _Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nvar _getRawTag = getRawTag;\n\n/** Used for built-in method references. */\nvar objectProto$1 = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString$1 = objectProto$1.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString$1.call(value);\n}\n\nvar _objectToString = objectToString;\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag$1 = _Symbol ? _Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag$1 && symToStringTag$1 in Object(value))\n ? _getRawTag(value)\n : _objectToString(value);\n}\n\nvar _baseGetTag = baseGetTag;\n\n/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nvar isObject_1 = isObject;\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject_1(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = _baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nvar isFunction_1 = isFunction;\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = _root['__core-js_shared__'];\n\nvar _coreJsData = coreJsData;\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(_coreJsData && _coreJsData.keys && _coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nvar _isMasked = isMasked;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nvar _toSource = toSource;\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto$1 = Function.prototype,\n objectProto$2 = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString$1 = funcProto$1.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty$1 = objectProto$2.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString$1.call(hasOwnProperty$1).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject_1(value) || _isMasked(value)) {\n return false;\n }\n var pattern = isFunction_1(value) ? reIsNative : reIsHostCtor;\n return pattern.test(_toSource(value));\n}\n\nvar _baseIsNative = baseIsNative;\n\n/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nvar _getValue = getValue;\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = _getValue(object, key);\n return _baseIsNative(value) ? value : undefined;\n}\n\nvar _getNative = getNative;\n\n/* Built-in method references that are verified to be native. */\nvar Map = _getNative(_root, 'Map');\n\nvar _Map = Map;\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = _getNative(Object, 'create');\n\nvar _nativeCreate = nativeCreate;\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = _nativeCreate ? _nativeCreate(null) : {};\n this.size = 0;\n}\n\nvar _hashClear = hashClear;\n\n/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nvar _hashDelete = hashDelete;\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto$3 = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty$2 = objectProto$3.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (_nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty$2.call(data, key) ? data[key] : undefined;\n}\n\nvar _hashGet = hashGet;\n\n/** Used for built-in method references. */\nvar objectProto$4 = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty$3 = objectProto$4.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return _nativeCreate ? (data[key] !== undefined) : hasOwnProperty$3.call(data, key);\n}\n\nvar _hashHas = hashHas;\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED$1 = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (_nativeCreate && value === undefined) ? HASH_UNDEFINED$1 : value;\n return this;\n}\n\nvar _hashSet = hashSet;\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = _hashClear;\nHash.prototype['delete'] = _hashDelete;\nHash.prototype.get = _hashGet;\nHash.prototype.has = _hashHas;\nHash.prototype.set = _hashSet;\n\nvar _Hash = Hash;\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new _Hash,\n 'map': new (_Map || _ListCache),\n 'string': new _Hash\n };\n}\n\nvar _mapCacheClear = mapCacheClear;\n\n/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nvar _isKeyable = isKeyable;\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return _isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nvar _getMapData = getMapData;\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = _getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nvar _mapCacheDelete = mapCacheDelete;\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return _getMapData(this, key).get(key);\n}\n\nvar _mapCacheGet = mapCacheGet;\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return _getMapData(this, key).has(key);\n}\n\nvar _mapCacheHas = mapCacheHas;\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = _getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nvar _mapCacheSet = mapCacheSet;\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = _mapCacheClear;\nMapCache.prototype['delete'] = _mapCacheDelete;\nMapCache.prototype.get = _mapCacheGet;\nMapCache.prototype.has = _mapCacheHas;\nMapCache.prototype.set = _mapCacheSet;\n\nvar _MapCache = MapCache;\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof _ListCache) {\n var pairs = data.__data__;\n if (!_Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new _MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nvar _stackSet = stackSet;\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new _ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = _stackClear;\nStack.prototype['delete'] = _stackDelete;\nStack.prototype.get = _stackGet;\nStack.prototype.has = _stackHas;\nStack.prototype.set = _stackSet;\n\nvar _Stack = Stack;\n\nvar defineProperty = (function() {\n try {\n var func = _getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nvar _defineProperty$1 = defineProperty;\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && _defineProperty$1) {\n _defineProperty$1(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nvar _baseAssignValue = baseAssignValue;\n\n/**\n * This function is like `assignValue` except that it doesn't assign\n * `undefined` values.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignMergeValue(object, key, value) {\n if ((value !== undefined && !eq_1(object[key], value)) ||\n (value === undefined && !(key in object))) {\n _baseAssignValue(object, key, value);\n }\n}\n\nvar _assignMergeValue = assignMergeValue;\n\n/**\n * Creates a base function for methods like `_.forIn` and `_.forOwn`.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\nfunction createBaseFor(fromRight) {\n return function(object, iteratee, keysFunc) {\n var index = -1,\n iterable = Object(object),\n props = keysFunc(object),\n length = props.length;\n\n while (length--) {\n var key = props[fromRight ? length : ++index];\n if (iteratee(iterable[key], key, iterable) === false) {\n break;\n }\n }\n return object;\n };\n}\n\nvar _createBaseFor = createBaseFor;\n\n/**\n * The base implementation of `baseForOwn` which iterates over `object`\n * properties returned by `keysFunc` and invokes `iteratee` for each property.\n * Iteratee functions may exit iteration early by explicitly returning `false`.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @returns {Object} Returns `object`.\n */\nvar baseFor = _createBaseFor();\n\nvar _baseFor = baseFor;\n\nvar _cloneBuffer = createCommonjsModule(function (module, exports) {\n/** Detect free variable `exports`. */\nvar freeExports = exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && 'object' == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? _root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nmodule.exports = cloneBuffer;\n});\n\n/** Built-in value references. */\nvar Uint8Array = _root.Uint8Array;\n\nvar _Uint8Array = Uint8Array;\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new _Uint8Array(result).set(new _Uint8Array(arrayBuffer));\n return result;\n}\n\nvar _cloneArrayBuffer = cloneArrayBuffer;\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? _cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nvar _cloneTypedArray = cloneTypedArray;\n\n/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nvar _copyArray = copyArray;\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject_1(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nvar _baseCreate = baseCreate;\n\n/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nvar _overArg = overArg;\n\n/** Built-in value references. */\nvar getPrototype = _overArg(Object.getPrototypeOf, Object);\n\nvar _getPrototype = getPrototype;\n\n/** Used for built-in method references. */\nvar objectProto$5 = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto$5;\n\n return value === proto;\n}\n\nvar _isPrototype = isPrototype;\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !_isPrototype(object))\n ? _baseCreate(_getPrototype(object))\n : {};\n}\n\nvar _initCloneObject = initCloneObject;\n\n/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nvar isObjectLike_1 = isObjectLike;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike_1(value) && _baseGetTag(value) == argsTag;\n}\n\nvar _baseIsArguments = baseIsArguments;\n\n/** Used for built-in method references. */\nvar objectProto$6 = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty$4 = objectProto$6.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto$6.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = _baseIsArguments(function() { return arguments; }()) ? _baseIsArguments : function(value) {\n return isObjectLike_1(value) && hasOwnProperty$4.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nvar isArguments_1 = isArguments;\n\n/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nvar isArray_1 = isArray;\n\n/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nvar isLength_1 = isLength;\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength_1(value.length) && !isFunction_1(value);\n}\n\nvar isArrayLike_1 = isArrayLike;\n\n/**\n * This method is like `_.isArrayLike` except that it also checks if `value`\n * is an object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array-like object,\n * else `false`.\n * @example\n *\n * _.isArrayLikeObject([1, 2, 3]);\n * // => true\n *\n * _.isArrayLikeObject(document.body.children);\n * // => true\n *\n * _.isArrayLikeObject('abc');\n * // => false\n *\n * _.isArrayLikeObject(_.noop);\n * // => false\n */\nfunction isArrayLikeObject(value) {\n return isObjectLike_1(value) && isArrayLike_1(value);\n}\n\nvar isArrayLikeObject_1 = isArrayLikeObject;\n\n/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nvar stubFalse_1 = stubFalse;\n\nvar isBuffer_1 = createCommonjsModule(function (module, exports) {\n/** Detect free variable `exports`. */\nvar freeExports = exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && 'object' == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? _root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse_1;\n\nmodule.exports = isBuffer;\n});\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto$2 = Function.prototype,\n objectProto$7 = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString$2 = funcProto$2.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty$5 = objectProto$7.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString$2.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike_1(value) || _baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = _getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty$5.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString$2.call(Ctor) == objectCtorString;\n}\n\nvar isPlainObject_1 = isPlainObject;\n\n/** `Object#toString` result references. */\nvar argsTag$1 = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag$1 = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag$1 = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag$1] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag$1] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag$1] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike_1(value) &&\n isLength_1(value.length) && !!typedArrayTags[_baseGetTag(value)];\n}\n\nvar _baseIsTypedArray = baseIsTypedArray;\n\n/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nvar _baseUnary = baseUnary;\n\nvar _nodeUtil = createCommonjsModule(function (module, exports) {\n/** Detect free variable `exports`. */\nvar freeExports = exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && 'object' == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && _freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nmodule.exports = nodeUtil;\n});\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = _nodeUtil && _nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? _baseUnary(nodeIsTypedArray) : _baseIsTypedArray;\n\nvar isTypedArray_1 = isTypedArray;\n\n/**\n * Gets the value at `key`, unless `key` is \"__proto__\".\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction safeGet(object, key) {\n if (key == '__proto__') {\n return;\n }\n\n return object[key];\n}\n\nvar _safeGet = safeGet;\n\n/** Used for built-in method references. */\nvar objectProto$8 = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty$6 = objectProto$8.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty$6.call(object, key) && eq_1(objValue, value)) ||\n (value === undefined && !(key in object))) {\n _baseAssignValue(object, key, value);\n }\n}\n\nvar _assignValue = assignValue;\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n _baseAssignValue(object, key, newValue);\n } else {\n _assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nvar _copyObject = copyObject;\n\n/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nvar _baseTimes = baseTimes;\n\n/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER$1 = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER$1 : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nvar _isIndex = isIndex;\n\n/** Used for built-in method references. */\nvar objectProto$9 = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty$7 = objectProto$9.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray_1(value),\n isArg = !isArr && isArguments_1(value),\n isBuff = !isArr && !isArg && isBuffer_1(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray_1(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? _baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty$7.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n _isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nvar _arrayLikeKeys = arrayLikeKeys;\n\n/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nvar _nativeKeysIn = nativeKeysIn;\n\n/** Used for built-in method references. */\nvar objectProto$a = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty$8 = objectProto$a.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject_1(object)) {\n return _nativeKeysIn(object);\n }\n var isProto = _isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty$8.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nvar _baseKeysIn = baseKeysIn;\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike_1(object) ? _arrayLikeKeys(object, true) : _baseKeysIn(object);\n}\n\nvar keysIn_1 = keysIn;\n\n/**\n * Converts `value` to a plain object flattening inherited enumerable string\n * keyed properties of `value` to own properties of the plain object.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {Object} Returns the converted plain object.\n * @example\n *\n * function Foo() {\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.assign({ 'a': 1 }, new Foo);\n * // => { 'a': 1, 'b': 2 }\n *\n * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));\n * // => { 'a': 1, 'b': 2, 'c': 3 }\n */\nfunction toPlainObject(value) {\n return _copyObject(value, keysIn_1(value));\n}\n\nvar toPlainObject_1 = toPlainObject;\n\n/**\n * A specialized version of `baseMerge` for arrays and objects which performs\n * deep merges and tracks traversed objects enabling objects with circular\n * references to be merged.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {string} key The key of the value to merge.\n * @param {number} srcIndex The index of `source`.\n * @param {Function} mergeFunc The function to merge values.\n * @param {Function} [customizer] The function to customize assigned values.\n * @param {Object} [stack] Tracks traversed source values and their merged\n * counterparts.\n */\nfunction baseMergeDeep(object, source, key, srcIndex, mergeFunc, customizer, stack) {\n var objValue = _safeGet(object, key),\n srcValue = _safeGet(source, key),\n stacked = stack.get(srcValue);\n\n if (stacked) {\n _assignMergeValue(object, key, stacked);\n return;\n }\n var newValue = customizer\n ? customizer(objValue, srcValue, (key + ''), object, source, stack)\n : undefined;\n\n var isCommon = newValue === undefined;\n\n if (isCommon) {\n var isArr = isArray_1(srcValue),\n isBuff = !isArr && isBuffer_1(srcValue),\n isTyped = !isArr && !isBuff && isTypedArray_1(srcValue);\n\n newValue = srcValue;\n if (isArr || isBuff || isTyped) {\n if (isArray_1(objValue)) {\n newValue = objValue;\n }\n else if (isArrayLikeObject_1(objValue)) {\n newValue = _copyArray(objValue);\n }\n else if (isBuff) {\n isCommon = false;\n newValue = _cloneBuffer(srcValue, true);\n }\n else if (isTyped) {\n isCommon = false;\n newValue = _cloneTypedArray(srcValue, true);\n }\n else {\n newValue = [];\n }\n }\n else if (isPlainObject_1(srcValue) || isArguments_1(srcValue)) {\n newValue = objValue;\n if (isArguments_1(objValue)) {\n newValue = toPlainObject_1(objValue);\n }\n else if (!isObject_1(objValue) || isFunction_1(objValue)) {\n newValue = _initCloneObject(srcValue);\n }\n }\n else {\n isCommon = false;\n }\n }\n if (isCommon) {\n // Recursively merge objects and arrays (susceptible to call stack limits).\n stack.set(srcValue, newValue);\n mergeFunc(newValue, srcValue, srcIndex, customizer, stack);\n stack['delete'](srcValue);\n }\n _assignMergeValue(object, key, newValue);\n}\n\nvar _baseMergeDeep = baseMergeDeep;\n\n/**\n * The base implementation of `_.merge` without support for multiple sources.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {number} srcIndex The index of `source`.\n * @param {Function} [customizer] The function to customize merged values.\n * @param {Object} [stack] Tracks traversed source values and their merged\n * counterparts.\n */\nfunction baseMerge(object, source, srcIndex, customizer, stack) {\n if (object === source) {\n return;\n }\n _baseFor(source, function(srcValue, key) {\n if (isObject_1(srcValue)) {\n stack || (stack = new _Stack);\n _baseMergeDeep(object, source, key, srcIndex, baseMerge, customizer, stack);\n }\n else {\n var newValue = customizer\n ? customizer(_safeGet(object, key), srcValue, (key + ''), object, source, stack)\n : undefined;\n\n if (newValue === undefined) {\n newValue = srcValue;\n }\n _assignMergeValue(object, key, newValue);\n }\n }, keysIn_1);\n}\n\nvar _baseMerge = baseMerge;\n\n/**\n * This method returns the first argument it receives.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {*} value Any value.\n * @returns {*} Returns `value`.\n * @example\n *\n * var object = { 'a': 1 };\n *\n * console.log(_.identity(object) === object);\n * // => true\n */\nfunction identity(value) {\n return value;\n}\n\nvar identity_1 = identity;\n\n/**\n * A faster alternative to `Function#apply`, this function invokes `func`\n * with the `this` binding of `thisArg` and the arguments of `args`.\n *\n * @private\n * @param {Function} func The function to invoke.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {Array} args The arguments to invoke `func` with.\n * @returns {*} Returns the result of `func`.\n */\nfunction apply(func, thisArg, args) {\n switch (args.length) {\n case 0: return func.call(thisArg);\n case 1: return func.call(thisArg, args[0]);\n case 2: return func.call(thisArg, args[0], args[1]);\n case 3: return func.call(thisArg, args[0], args[1], args[2]);\n }\n return func.apply(thisArg, args);\n}\n\nvar _apply = apply;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * A specialized version of `baseRest` which transforms the rest array.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @param {Function} transform The rest array transform.\n * @returns {Function} Returns the new function.\n */\nfunction overRest(func, start, transform) {\n start = nativeMax(start === undefined ? (func.length - 1) : start, 0);\n return function() {\n var args = arguments,\n index = -1,\n length = nativeMax(args.length - start, 0),\n array = Array(length);\n\n while (++index < length) {\n array[index] = args[start + index];\n }\n index = -1;\n var otherArgs = Array(start + 1);\n while (++index < start) {\n otherArgs[index] = args[index];\n }\n otherArgs[start] = transform(array);\n return _apply(func, this, otherArgs);\n };\n}\n\nvar _overRest = overRest;\n\n/**\n * Creates a function that returns `value`.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Util\n * @param {*} value The value to return from the new function.\n * @returns {Function} Returns the new constant function.\n * @example\n *\n * var objects = _.times(2, _.constant({ 'a': 1 }));\n *\n * console.log(objects);\n * // => [{ 'a': 1 }, { 'a': 1 }]\n *\n * console.log(objects[0] === objects[1]);\n * // => true\n */\nfunction constant(value) {\n return function() {\n return value;\n };\n}\n\nvar constant_1 = constant;\n\n/**\n * The base implementation of `setToString` without support for hot loop shorting.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\nvar baseSetToString = !_defineProperty$1 ? identity_1 : function(func, string) {\n return _defineProperty$1(func, 'toString', {\n 'configurable': true,\n 'enumerable': false,\n 'value': constant_1(string),\n 'writable': true\n });\n};\n\nvar _baseSetToString = baseSetToString;\n\n/** Used to detect hot functions by number of calls within a span of milliseconds. */\nvar HOT_COUNT = 800,\n HOT_SPAN = 16;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeNow = Date.now;\n\n/**\n * Creates a function that'll short out and invoke `identity` instead\n * of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN`\n * milliseconds.\n *\n * @private\n * @param {Function} func The function to restrict.\n * @returns {Function} Returns the new shortable function.\n */\nfunction shortOut(func) {\n var count = 0,\n lastCalled = 0;\n\n return function() {\n var stamp = nativeNow(),\n remaining = HOT_SPAN - (stamp - lastCalled);\n\n lastCalled = stamp;\n if (remaining > 0) {\n if (++count >= HOT_COUNT) {\n return arguments[0];\n }\n } else {\n count = 0;\n }\n return func.apply(undefined, arguments);\n };\n}\n\nvar _shortOut = shortOut;\n\n/**\n * Sets the `toString` method of `func` to return `string`.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\nvar setToString = _shortOut(_baseSetToString);\n\nvar _setToString = setToString;\n\n/**\n * The base implementation of `_.rest` which doesn't validate or coerce arguments.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n */\nfunction baseRest(func, start) {\n return _setToString(_overRest(func, start, identity_1), func + '');\n}\n\nvar _baseRest = baseRest;\n\n/**\n * Checks if the given arguments are from an iteratee call.\n *\n * @private\n * @param {*} value The potential iteratee value argument.\n * @param {*} index The potential iteratee index or key argument.\n * @param {*} object The potential iteratee object argument.\n * @returns {boolean} Returns `true` if the arguments are from an iteratee call,\n * else `false`.\n */\nfunction isIterateeCall(value, index, object) {\n if (!isObject_1(object)) {\n return false;\n }\n var type = typeof index;\n if (type == 'number'\n ? (isArrayLike_1(object) && _isIndex(index, object.length))\n : (type == 'string' && index in object)\n ) {\n return eq_1(object[index], value);\n }\n return false;\n}\n\nvar _isIterateeCall = isIterateeCall;\n\n/**\n * Creates a function like `_.assign`.\n *\n * @private\n * @param {Function} assigner The function to assign values.\n * @returns {Function} Returns the new assigner function.\n */\nfunction createAssigner(assigner) {\n return _baseRest(function(object, sources) {\n var index = -1,\n length = sources.length,\n customizer = length > 1 ? sources[length - 1] : undefined,\n guard = length > 2 ? sources[2] : undefined;\n\n customizer = (assigner.length > 3 && typeof customizer == 'function')\n ? (length--, customizer)\n : undefined;\n\n if (guard && _isIterateeCall(sources[0], sources[1], guard)) {\n customizer = length < 3 ? undefined : customizer;\n length = 1;\n }\n object = Object(object);\n while (++index < length) {\n var source = sources[index];\n if (source) {\n assigner(object, source, index, customizer);\n }\n }\n return object;\n });\n}\n\nvar _createAssigner = createAssigner;\n\n/**\n * This method is like `_.assign` except that it recursively merges own and\n * inherited enumerable string keyed properties of source objects into the\n * destination object. Source properties that resolve to `undefined` are\n * skipped if a destination value exists. Array and plain object properties\n * are merged recursively. Other objects and value types are overridden by\n * assignment. Source objects are applied from left to right. Subsequent\n * sources overwrite property assignments of previous sources.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @since 0.5.0\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var object = {\n * 'a': [{ 'b': 2 }, { 'd': 4 }]\n * };\n *\n * var other = {\n * 'a': [{ 'c': 3 }, { 'e': 5 }]\n * };\n *\n * _.merge(object, other);\n * // => { 'a': [{ 'b': 2, 'c': 3 }, { 'd': 4, 'e': 5 }] }\n */\nvar merge = _createAssigner(function(object, source, srcIndex) {\n _baseMerge(object, source, srcIndex);\n});\n\nvar merge_1 = merge;\n\nfunction styleInject(css, ref) {\n if ( ref === void 0 ) ref = {};\n var insertAt = ref.insertAt;\n\n if (!css || typeof document === 'undefined') { return; }\n\n var head = document.head || document.getElementsByTagName('head')[0];\n var style = document.createElement('style');\n style.type = 'text/css';\n\n if (insertAt === 'top') {\n if (head.firstChild) {\n head.insertBefore(style, head.firstChild);\n } else {\n head.appendChild(style);\n }\n } else {\n head.appendChild(style);\n }\n\n if (style.styleSheet) {\n style.styleSheet.cssText = css;\n } else {\n style.appendChild(document.createTextNode(css));\n }\n}\n\nvar css = \".resize-observer[data-v-b329ee4c]{position:absolute;top:0;left:0;z-index:-1;width:100%;height:100%;border:none;background-color:transparent;pointer-events:none;display:block;overflow:hidden;opacity:0}.resize-observer[data-v-b329ee4c] object{display:block;position:absolute;top:0;left:0;height:100%;width:100%;overflow:hidden;pointer-events:none;z-index:-1}\";\nstyleInject(css);\n\nfunction install(Vue) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n if (install.installed) return;\n install.installed = true;\n var finalOptions = {};\n merge_1(finalOptions, defaultOptions, options);\n plugin.options = finalOptions;\n directive.options = finalOptions;\n Vue.directive('tooltip', directive);\n Vue.directive('close-popover', vclosepopover);\n Vue.component('v-popover', Popover);\n}\nvar VTooltip = directive;\nvar VClosePopover = vclosepopover;\nvar VPopover = Popover;\nvar plugin = {\n install: install,\n\n get enabled() {\n return state.enabled;\n },\n\n set enabled(value) {\n state.enabled = value;\n }\n\n}; // Auto-install\n\nvar GlobalVue = null;\n\nif (typeof window !== 'undefined') {\n GlobalVue = window.Vue;\n} else if (typeof global !== 'undefined') {\n GlobalVue = global.Vue;\n}\n\nif (GlobalVue) {\n GlobalVue.use(plugin);\n}\n\nexport default plugin;\nexport { VClosePopover, VPopover, VTooltip, createTooltip, destroyTooltip, install };\n","function getInternetExplorerVersion() {\n\tvar ua = window.navigator.userAgent;\n\n\tvar msie = ua.indexOf('MSIE ');\n\tif (msie > 0) {\n\t\t// IE 10 or older => return version number\n\t\treturn parseInt(ua.substring(msie + 5, ua.indexOf('.', msie)), 10);\n\t}\n\n\tvar trident = ua.indexOf('Trident/');\n\tif (trident > 0) {\n\t\t// IE 11 => return version number\n\t\tvar rv = ua.indexOf('rv:');\n\t\treturn parseInt(ua.substring(rv + 3, ua.indexOf('.', rv)), 10);\n\t}\n\n\tvar edge = ua.indexOf('Edge/');\n\tif (edge > 0) {\n\t\t// Edge (IE 12+) => return version number\n\t\treturn parseInt(ua.substring(edge + 5, ua.indexOf('.', edge)), 10);\n\t}\n\n\t// other browser\n\treturn -1;\n}\n\nvar isIE = void 0;\n\nfunction initCompat() {\n\tif (!initCompat.init) {\n\t\tinitCompat.init = true;\n\t\tisIE = getInternetExplorerVersion() !== -1;\n\t}\n}\n\nvar ResizeObserver = { render: function render() {\n\t\tvar _vm = this;var _h = _vm.$createElement;var _c = _vm._self._c || _h;return _c('div', { staticClass: \"resize-observer\", attrs: { \"tabindex\": \"-1\" } });\n\t}, staticRenderFns: [], _scopeId: 'data-v-b329ee4c',\n\tname: 'resize-observer',\n\n\tmethods: {\n\t\tcompareAndNotify: function compareAndNotify() {\n\t\t\tif (this._w !== this.$el.offsetWidth || this._h !== this.$el.offsetHeight) {\n\t\t\t\tthis._w = this.$el.offsetWidth;\n\t\t\t\tthis._h = this.$el.offsetHeight;\n\t\t\t\tthis.$emit('notify');\n\t\t\t}\n\t\t},\n\t\taddResizeHandlers: function addResizeHandlers() {\n\t\t\tthis._resizeObject.contentDocument.defaultView.addEventListener('resize', this.compareAndNotify);\n\t\t\tthis.compareAndNotify();\n\t\t},\n\t\tremoveResizeHandlers: function removeResizeHandlers() {\n\t\t\tif (this._resizeObject && this._resizeObject.onload) {\n\t\t\t\tif (!isIE && this._resizeObject.contentDocument) {\n\t\t\t\t\tthis._resizeObject.contentDocument.defaultView.removeEventListener('resize', this.compareAndNotify);\n\t\t\t\t}\n\t\t\t\tdelete this._resizeObject.onload;\n\t\t\t}\n\t\t}\n\t},\n\n\tmounted: function mounted() {\n\t\tvar _this = this;\n\n\t\tinitCompat();\n\t\tthis.$nextTick(function () {\n\t\t\t_this._w = _this.$el.offsetWidth;\n\t\t\t_this._h = _this.$el.offsetHeight;\n\t\t});\n\t\tvar object = document.createElement('object');\n\t\tthis._resizeObject = object;\n\t\tobject.setAttribute('aria-hidden', 'true');\n\t\tobject.setAttribute('tabindex', -1);\n\t\tobject.onload = this.addResizeHandlers;\n\t\tobject.type = 'text/html';\n\t\tif (isIE) {\n\t\t\tthis.$el.appendChild(object);\n\t\t}\n\t\tobject.data = 'about:blank';\n\t\tif (!isIE) {\n\t\t\tthis.$el.appendChild(object);\n\t\t}\n\t},\n\tbeforeDestroy: function beforeDestroy() {\n\t\tthis.removeResizeHandlers();\n\t}\n};\n\n// Install the components\nfunction install(Vue) {\n\tVue.component('resize-observer', ResizeObserver);\n\tVue.component('ResizeObserver', ResizeObserver);\n}\n\n// Plugin\nvar plugin = {\n\t// eslint-disable-next-line no-undef\n\tversion: \"0.4.5\",\n\tinstall: install\n};\n\n// Auto-install\nvar GlobalVue = null;\nif (typeof window !== 'undefined') {\n\tGlobalVue = window.Vue;\n} else if (typeof global !== 'undefined') {\n\tGlobalVue = global.Vue;\n}\nif (GlobalVue) {\n\tGlobalVue.use(plugin);\n}\n\nexport { install, ResizeObserver };\nexport default plugin;\n","var debounce = require('./debounce'),\n isObject = require('./isObject');\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nmodule.exports = throttle;\n","var baseSlice = require('./_baseSlice'),\n toInteger = require('./toInteger');\n\n/**\n * Creates a slice of `array` with `n` elements taken from the beginning.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to query.\n * @param {number} [n=1] The number of elements to take.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.take([1, 2, 3]);\n * // => [1]\n *\n * _.take([1, 2, 3], 2);\n * // => [1, 2]\n *\n * _.take([1, 2, 3], 5);\n * // => [1, 2, 3]\n *\n * _.take([1, 2, 3], 0);\n * // => []\n */\nfunction take(array, n, guard) {\n if (!(array && array.length)) {\n return [];\n }\n n = (guard || n === undefined) ? 1 : toInteger(n);\n return baseSlice(array, 0, n < 0 ? 0 : n);\n}\n\nmodule.exports = take;\n","var baseIndexOf = require('./_baseIndexOf'),\n isArrayLike = require('./isArrayLike'),\n isString = require('./isString'),\n toInteger = require('./toInteger'),\n values = require('./values');\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * Checks if `value` is in `collection`. If `collection` is a string, it's\n * checked for a substring of `value`, otherwise\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * is used for equality comparisons. If `fromIndex` is negative, it's used as\n * the offset from the end of `collection`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object|string} collection The collection to inspect.\n * @param {*} value The value to search for.\n * @param {number} [fromIndex=0] The index to search from.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.reduce`.\n * @returns {boolean} Returns `true` if `value` is found, else `false`.\n * @example\n *\n * _.includes([1, 2, 3], 1);\n * // => true\n *\n * _.includes([1, 2, 3], 1, 2);\n * // => false\n *\n * _.includes({ 'a': 1, 'b': 2 }, 1);\n * // => true\n *\n * _.includes('abcd', 'bc');\n * // => true\n */\nfunction includes(collection, value, fromIndex, guard) {\n collection = isArrayLike(collection) ? collection : values(collection);\n fromIndex = (fromIndex && !guard) ? toInteger(fromIndex) : 0;\n\n var length = collection.length;\n if (fromIndex < 0) {\n fromIndex = nativeMax(length + fromIndex, 0);\n }\n return isString(collection)\n ? (fromIndex <= length && collection.indexOf(value, fromIndex) > -1)\n : (!!length && baseIndexOf(collection, value, fromIndex) > -1);\n}\n\nmodule.exports = includes;\n","var baseIteratee = require('./_baseIteratee'),\n baseSum = require('./_baseSum');\n\n/**\n * This method is like `_.sum` except that it accepts `iteratee` which is\n * invoked for each element in `array` to generate the value to be summed.\n * The iteratee is invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Math\n * @param {Array} array The array to iterate over.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {number} Returns the sum.\n * @example\n *\n * var objects = [{ 'n': 4 }, { 'n': 2 }, { 'n': 8 }, { 'n': 6 }];\n *\n * _.sumBy(objects, function(o) { return o.n; });\n * // => 20\n *\n * // The `_.property` iteratee shorthand.\n * _.sumBy(objects, 'n');\n * // => 20\n */\nfunction sumBy(array, iteratee) {\n return (array && array.length)\n ? baseSum(array, baseIteratee(iteratee, 2))\n : 0;\n}\n\nmodule.exports = sumBy;\n","var baseSlice = require('./_baseSlice'),\n toInteger = require('./toInteger');\n\n/**\n * Creates a slice of `array` with `n` elements dropped from the end.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Array\n * @param {Array} array The array to query.\n * @param {number} [n=1] The number of elements to drop.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {Array} Returns the slice of `array`.\n * @example\n *\n * _.dropRight([1, 2, 3]);\n * // => [1, 2]\n *\n * _.dropRight([1, 2, 3], 2);\n * // => [1]\n *\n * _.dropRight([1, 2, 3], 5);\n * // => []\n *\n * _.dropRight([1, 2, 3], 0);\n * // => [1, 2, 3]\n */\nfunction dropRight(array, n, guard) {\n var length = array == null ? 0 : array.length;\n if (!length) {\n return [];\n }\n n = (guard || n === undefined) ? 1 : toInteger(n);\n n = length - n;\n return baseSlice(array, 0, n < 0 ? 0 : n);\n}\n\nmodule.exports = dropRight;\n","var baseSlice = require('./_baseSlice'),\n isIterateeCall = require('./_isIterateeCall'),\n toInteger = require('./toInteger');\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeCeil = Math.ceil,\n nativeMax = Math.max;\n\n/**\n * Creates an array of elements split into groups the length of `size`.\n * If `array` can't be split evenly, the final chunk will be the remaining\n * elements.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Array\n * @param {Array} array The array to process.\n * @param {number} [size=1] The length of each chunk\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {Array} Returns the new array of chunks.\n * @example\n *\n * _.chunk(['a', 'b', 'c', 'd'], 2);\n * // => [['a', 'b'], ['c', 'd']]\n *\n * _.chunk(['a', 'b', 'c', 'd'], 3);\n * // => [['a', 'b', 'c'], ['d']]\n */\nfunction chunk(array, size, guard) {\n if ((guard ? isIterateeCall(array, size, guard) : size === undefined)) {\n size = 1;\n } else {\n size = nativeMax(toInteger(size), 0);\n }\n var length = array == null ? 0 : array.length;\n if (!length || size < 1) {\n return [];\n }\n var index = 0,\n resIndex = 0,\n result = Array(nativeCeil(length / size));\n\n while (index < length) {\n result[resIndex++] = baseSlice(array, index, (index += size));\n }\n return result;\n}\n\nmodule.exports = chunk;\n","var baseClone = require('./_baseClone');\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * Creates a shallow clone of `value`.\n *\n * **Note:** This method is loosely based on the\n * [structured clone algorithm](https://mdn.io/Structured_clone_algorithm)\n * and supports cloning arrays, array buffers, booleans, date objects, maps,\n * numbers, `Object` objects, regexes, sets, strings, symbols, and typed\n * arrays. The own enumerable properties of `arguments` objects are cloned\n * as plain objects. An empty object is returned for uncloneable values such\n * as error objects, functions, DOM nodes, and WeakMaps.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to clone.\n * @returns {*} Returns the cloned value.\n * @see _.cloneDeep\n * @example\n *\n * var objects = [{ 'a': 1 }, { 'b': 2 }];\n *\n * var shallow = _.clone(objects);\n * console.log(shallow[0] === objects[0]);\n * // => true\n */\nfunction clone(value) {\n return baseClone(value, CLONE_SYMBOLS_FLAG);\n}\n\nmodule.exports = clone;\n","var baseFlatten = require('./_baseFlatten'),\n baseOrderBy = require('./_baseOrderBy'),\n baseRest = require('./_baseRest'),\n isIterateeCall = require('./_isIterateeCall');\n\n/**\n * Creates an array of elements, sorted in ascending order by the results of\n * running each element in a collection thru each iteratee. This method\n * performs a stable sort, that is, it preserves the original sort order of\n * equal elements. The iteratees are invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {...(Function|Function[])} [iteratees=[_.identity]]\n * The iteratees to sort by.\n * @returns {Array} Returns the new sorted array.\n * @example\n *\n * var users = [\n * { 'user': 'fred', 'age': 48 },\n * { 'user': 'barney', 'age': 36 },\n * { 'user': 'fred', 'age': 40 },\n * { 'user': 'barney', 'age': 34 }\n * ];\n *\n * _.sortBy(users, [function(o) { return o.user; }]);\n * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 40]]\n *\n * _.sortBy(users, ['user', 'age']);\n * // => objects for [['barney', 34], ['barney', 36], ['fred', 40], ['fred', 48]]\n */\nvar sortBy = baseRest(function(collection, iteratees) {\n if (collection == null) {\n return [];\n }\n var length = iteratees.length;\n if (length > 1 && isIterateeCall(collection, iteratees[0], iteratees[1])) {\n iteratees = [];\n } else if (length > 2 && isIterateeCall(iteratees[0], iteratees[1], iteratees[2])) {\n iteratees = [iteratees[0]];\n }\n return baseOrderBy(collection, baseFlatten(iteratees, 1), []);\n});\n\nmodule.exports = sortBy;\n","var baseToString = require('./_baseToString'),\n castSlice = require('./_castSlice'),\n charsEndIndex = require('./_charsEndIndex'),\n charsStartIndex = require('./_charsStartIndex'),\n stringToArray = require('./_stringToArray'),\n toString = require('./toString');\n\n/** Used to match leading and trailing whitespace. */\nvar reTrim = /^\\s+|\\s+$/g;\n\n/**\n * Removes leading and trailing whitespace or specified characters from `string`.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to trim.\n * @param {string} [chars=whitespace] The characters to trim.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {string} Returns the trimmed string.\n * @example\n *\n * _.trim(' abc ');\n * // => 'abc'\n *\n * _.trim('-_-abc-_-', '_-');\n * // => 'abc'\n *\n * _.map([' foo ', ' bar '], _.trim);\n * // => ['foo', 'bar']\n */\nfunction trim(string, chars, guard) {\n string = toString(string);\n if (string && (guard || chars === undefined)) {\n return string.replace(reTrim, '');\n }\n if (!string || !(chars = baseToString(chars))) {\n return string;\n }\n var strSymbols = stringToArray(string),\n chrSymbols = stringToArray(chars),\n start = charsStartIndex(strSymbols, chrSymbols),\n end = charsEndIndex(strSymbols, chrSymbols) + 1;\n\n return castSlice(strSymbols, start, end).join('');\n}\n\nmodule.exports = trim;\n","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.Vuelidate = Vuelidate;\nObject.defineProperty(exports, \"withParams\", {\n enumerable: true,\n get: function get() {\n return _params.withParams;\n }\n});\nexports.default = exports.validationMixin = void 0;\n\nvar _vval = require(\"./vval\");\n\nvar _params = require(\"./params\");\n\nfunction _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread(); }\n\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance\"); }\n\nfunction _iterableToArray(iter) { if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === \"[object Arguments]\") return Array.from(iter); }\n\nfunction _arrayWithoutHoles(arr) { if (Array.isArray(arr)) { for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) { arr2[i] = arr[i]; } return arr2; } }\n\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; var ownKeys = Object.keys(source); if (typeof Object.getOwnPropertySymbols === 'function') { ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) { return Object.getOwnPropertyDescriptor(source, sym).enumerable; })); } ownKeys.forEach(function (key) { _defineProperty(target, key, source[key]); }); } return target; }\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nfunction _typeof(obj) { if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\nvar NIL = function NIL() {\n return null;\n};\n\nvar buildFromKeys = function buildFromKeys(keys, fn, keyFn) {\n return keys.reduce(function (build, key) {\n build[keyFn ? keyFn(key) : key] = fn(key);\n return build;\n }, {});\n};\n\nfunction isFunction(val) {\n return typeof val === 'function';\n}\n\nfunction isObject(val) {\n return val !== null && (_typeof(val) === 'object' || isFunction(val));\n}\n\nfunction isPromise(object) {\n return isObject(object) && isFunction(object.then);\n}\n\nvar getPath = function getPath(ctx, obj, path, fallback) {\n if (typeof path === 'function') {\n return path.call(ctx, obj, fallback);\n }\n\n path = Array.isArray(path) ? path : path.split('.');\n\n for (var i = 0; i < path.length; i++) {\n if (obj && _typeof(obj) === 'object') {\n obj = obj[path[i]];\n } else {\n return fallback;\n }\n }\n\n return typeof obj === 'undefined' ? fallback : obj;\n};\n\nvar __isVuelidateAsyncVm = '__isVuelidateAsyncVm';\n\nfunction makePendingAsyncVm(Vue, promise) {\n var asyncVm = new Vue({\n data: {\n p: true,\n v: false\n }\n });\n promise.then(function (value) {\n asyncVm.p = false;\n asyncVm.v = value;\n }, function (error) {\n asyncVm.p = false;\n asyncVm.v = false;\n throw error;\n });\n asyncVm[__isVuelidateAsyncVm] = true;\n return asyncVm;\n}\n\nvar validationGetters = {\n $invalid: function $invalid() {\n var _this = this;\n\n var proxy = this.proxy;\n return this.nestedKeys.some(function (nested) {\n return _this.refProxy(nested).$invalid;\n }) || this.ruleKeys.some(function (rule) {\n return !proxy[rule];\n });\n },\n $dirty: function $dirty() {\n var _this2 = this;\n\n if (this.dirty) {\n return true;\n }\n\n if (this.nestedKeys.length === 0) {\n return false;\n }\n\n return this.nestedKeys.every(function (key) {\n return _this2.refProxy(key).$dirty;\n });\n },\n $anyDirty: function $anyDirty() {\n var _this3 = this;\n\n if (this.dirty) {\n return true;\n }\n\n if (this.nestedKeys.length === 0) {\n return false;\n }\n\n return this.nestedKeys.some(function (key) {\n return _this3.refProxy(key).$anyDirty;\n });\n },\n $error: function $error() {\n return this.$dirty && !this.$pending && this.$invalid;\n },\n $anyError: function $anyError() {\n return this.$anyDirty && !this.$pending && this.$invalid;\n },\n $pending: function $pending() {\n var _this4 = this;\n\n return this.ruleKeys.some(function (key) {\n return _this4.getRef(key).$pending;\n }) || this.nestedKeys.some(function (key) {\n return _this4.refProxy(key).$pending;\n });\n },\n $params: function $params() {\n var _this5 = this;\n\n var vals = this.validations;\n return _objectSpread({}, buildFromKeys(this.nestedKeys, function (key) {\n return vals[key] && vals[key].$params || null;\n }), buildFromKeys(this.ruleKeys, function (key) {\n return _this5.getRef(key).$params;\n }));\n }\n};\n\nfunction setDirtyRecursive(newState) {\n this.dirty = newState;\n var proxy = this.proxy;\n var method = newState ? '$touch' : '$reset';\n this.nestedKeys.forEach(function (key) {\n proxy[key][method]();\n });\n}\n\nvar validationMethods = {\n $touch: function $touch() {\n setDirtyRecursive.call(this, true);\n },\n $reset: function $reset() {\n setDirtyRecursive.call(this, false);\n },\n $flattenParams: function $flattenParams() {\n var proxy = this.proxy;\n var params = [];\n\n for (var key in this.$params) {\n if (this.isNested(key)) {\n var childParams = proxy[key].$flattenParams();\n\n for (var j = 0; j < childParams.length; j++) {\n childParams[j].path.unshift(key);\n }\n\n params = params.concat(childParams);\n } else {\n params.push({\n path: [],\n name: key,\n params: this.$params[key]\n });\n }\n }\n\n return params;\n }\n};\nvar getterNames = Object.keys(validationGetters);\nvar methodNames = Object.keys(validationMethods);\nvar _cachedComponent = null;\n\nvar getComponent = function getComponent(Vue) {\n if (_cachedComponent) {\n return _cachedComponent;\n }\n\n var VBase = Vue.extend({\n computed: {\n refs: function refs() {\n var oldVval = this._vval;\n this._vval = this.children;\n (0, _vval.patchChildren)(oldVval, this._vval);\n var refs = {};\n\n this._vval.forEach(function (c) {\n refs[c.key] = c.vm;\n });\n\n return refs;\n }\n },\n beforeCreate: function beforeCreate() {\n this._vval = null;\n },\n beforeDestroy: function beforeDestroy() {\n if (this._vval) {\n (0, _vval.patchChildren)(this._vval);\n this._vval = null;\n }\n },\n methods: {\n getModel: function getModel() {\n return this.lazyModel ? this.lazyModel(this.prop) : this.model;\n },\n getModelKey: function getModelKey(key) {\n var model = this.getModel();\n\n if (model) {\n return model[key];\n }\n },\n hasIter: function hasIter() {\n return false;\n }\n }\n });\n var ValidationRule = VBase.extend({\n data: function data() {\n return {\n rule: null,\n lazyModel: null,\n model: null,\n lazyParentModel: null,\n rootModel: null\n };\n },\n methods: {\n runRule: function runRule(parent) {\n var model = this.getModel();\n (0, _params.pushParams)();\n var rawOutput = this.rule.call(this.rootModel, model, parent);\n var output = isPromise(rawOutput) ? makePendingAsyncVm(Vue, rawOutput) : rawOutput;\n var rawParams = (0, _params.popParams)();\n var params = rawParams && rawParams.$sub ? rawParams.$sub.length > 1 ? rawParams : rawParams.$sub[0] : null;\n return {\n output: output,\n params: params\n };\n }\n },\n computed: {\n run: function run() {\n var _this6 = this;\n\n var parent = this.lazyParentModel();\n\n var isArrayDependant = Array.isArray(parent) && parent.__ob__;\n\n if (isArrayDependant) {\n var arrayDep = parent.__ob__.dep;\n arrayDep.depend();\n var target = arrayDep.constructor.target;\n\n if (!this._indirectWatcher) {\n var Watcher = target.constructor;\n this._indirectWatcher = new Watcher(this, function () {\n return _this6.runRule(parent);\n }, null, {\n lazy: true\n });\n }\n\n var model = this.getModel();\n\n if (!this._indirectWatcher.dirty && this._lastModel === model) {\n this._indirectWatcher.depend();\n\n return target.value;\n }\n\n this._lastModel = model;\n\n this._indirectWatcher.evaluate();\n\n this._indirectWatcher.depend();\n } else if (this._indirectWatcher) {\n this._indirectWatcher.teardown();\n\n this._indirectWatcher = null;\n }\n\n return this._indirectWatcher ? this._indirectWatcher.value : this.runRule(parent);\n },\n $params: function $params() {\n return this.run.params;\n },\n proxy: function proxy() {\n var output = this.run.output;\n\n if (output[__isVuelidateAsyncVm]) {\n return !!output.v;\n }\n\n return !!output;\n },\n $pending: function $pending() {\n var output = this.run.output;\n\n if (output[__isVuelidateAsyncVm]) {\n return output.p;\n }\n\n return false;\n }\n },\n destroyed: function destroyed() {\n if (this._indirectWatcher) {\n this._indirectWatcher.teardown();\n\n this._indirectWatcher = null;\n }\n }\n });\n var Validation = VBase.extend({\n data: function data() {\n return {\n dirty: false,\n validations: null,\n lazyModel: null,\n model: null,\n prop: null,\n lazyParentModel: null,\n rootModel: null\n };\n },\n methods: _objectSpread({}, validationMethods, {\n refProxy: function refProxy(key) {\n return this.getRef(key).proxy;\n },\n getRef: function getRef(key) {\n return this.refs[key];\n },\n isNested: function isNested(key) {\n return typeof this.validations[key] !== 'function';\n }\n }),\n computed: _objectSpread({}, validationGetters, {\n nestedKeys: function nestedKeys() {\n return this.keys.filter(this.isNested);\n },\n ruleKeys: function ruleKeys() {\n var _this7 = this;\n\n return this.keys.filter(function (k) {\n return !_this7.isNested(k);\n });\n },\n keys: function keys() {\n return Object.keys(this.validations).filter(function (k) {\n return k !== '$params';\n });\n },\n proxy: function proxy() {\n var _this8 = this;\n\n var keyDefs = buildFromKeys(this.keys, function (key) {\n return {\n enumerable: true,\n configurable: true,\n get: function get() {\n return _this8.refProxy(key);\n }\n };\n });\n var getterDefs = buildFromKeys(getterNames, function (key) {\n return {\n enumerable: true,\n configurable: true,\n get: function get() {\n return _this8[key];\n }\n };\n });\n var methodDefs = buildFromKeys(methodNames, function (key) {\n return {\n enumerable: false,\n configurable: true,\n get: function get() {\n return _this8[key];\n }\n };\n });\n var iterDefs = this.hasIter() ? {\n $iter: {\n enumerable: true,\n value: Object.defineProperties({}, _objectSpread({}, keyDefs))\n }\n } : {};\n return Object.defineProperties({}, _objectSpread({}, keyDefs, iterDefs, {\n $model: {\n enumerable: true,\n get: function get() {\n var parent = _this8.lazyParentModel();\n\n if (parent != null) {\n return parent[_this8.prop];\n } else {\n return null;\n }\n },\n set: function set(value) {\n var parent = _this8.lazyParentModel();\n\n if (parent != null) {\n parent[_this8.prop] = value;\n\n _this8.$touch();\n }\n }\n }\n }, getterDefs, methodDefs));\n },\n children: function children() {\n var _this9 = this;\n\n return _toConsumableArray(this.nestedKeys.map(function (key) {\n return renderNested(_this9, key);\n })).concat(_toConsumableArray(this.ruleKeys.map(function (key) {\n return renderRule(_this9, key);\n }))).filter(Boolean);\n }\n })\n });\n var GroupValidation = Validation.extend({\n methods: {\n isNested: function isNested(key) {\n return typeof this.validations[key]() !== 'undefined';\n },\n getRef: function getRef(key) {\n var vm = this;\n return {\n get proxy() {\n return vm.validations[key]() || false;\n }\n\n };\n }\n }\n });\n var EachValidation = Validation.extend({\n computed: {\n keys: function keys() {\n var model = this.getModel();\n\n if (isObject(model)) {\n return Object.keys(model);\n } else {\n return [];\n }\n },\n tracker: function tracker() {\n var _this10 = this;\n\n var trackBy = this.validations.$trackBy;\n return trackBy ? function (key) {\n return \"\".concat(getPath(_this10.rootModel, _this10.getModelKey(key), trackBy));\n } : function (x) {\n return \"\".concat(x);\n };\n },\n getModelLazy: function getModelLazy() {\n var _this11 = this;\n\n return function () {\n return _this11.getModel();\n };\n },\n children: function children() {\n var _this12 = this;\n\n var def = this.validations;\n var model = this.getModel();\n\n var validations = _objectSpread({}, def);\n\n delete validations['$trackBy'];\n var usedTracks = {};\n return this.keys.map(function (key) {\n var track = _this12.tracker(key);\n\n if (usedTracks.hasOwnProperty(track)) {\n return null;\n }\n\n usedTracks[track] = true;\n return (0, _vval.h)(Validation, track, {\n validations: validations,\n prop: key,\n lazyParentModel: _this12.getModelLazy,\n model: model[key],\n rootModel: _this12.rootModel\n });\n }).filter(Boolean);\n }\n },\n methods: {\n isNested: function isNested() {\n return true;\n },\n getRef: function getRef(key) {\n return this.refs[this.tracker(key)];\n },\n hasIter: function hasIter() {\n return true;\n }\n }\n });\n\n var renderNested = function renderNested(vm, key) {\n if (key === '$each') {\n return (0, _vval.h)(EachValidation, key, {\n validations: vm.validations[key],\n lazyParentModel: vm.lazyParentModel,\n prop: key,\n lazyModel: vm.getModel,\n rootModel: vm.rootModel\n });\n }\n\n var validations = vm.validations[key];\n\n if (Array.isArray(validations)) {\n var root = vm.rootModel;\n var refVals = buildFromKeys(validations, function (path) {\n return function () {\n return getPath(root, root.$v, path);\n };\n }, function (v) {\n return Array.isArray(v) ? v.join('.') : v;\n });\n return (0, _vval.h)(GroupValidation, key, {\n validations: refVals,\n lazyParentModel: NIL,\n prop: key,\n lazyModel: NIL,\n rootModel: root\n });\n }\n\n return (0, _vval.h)(Validation, key, {\n validations: validations,\n lazyParentModel: vm.getModel,\n prop: key,\n lazyModel: vm.getModelKey,\n rootModel: vm.rootModel\n });\n };\n\n var renderRule = function renderRule(vm, key) {\n return (0, _vval.h)(ValidationRule, key, {\n rule: vm.validations[key],\n lazyParentModel: vm.lazyParentModel,\n lazyModel: vm.getModel,\n rootModel: vm.rootModel\n });\n };\n\n _cachedComponent = {\n VBase: VBase,\n Validation: Validation\n };\n return _cachedComponent;\n};\n\nvar _cachedVue = null;\n\nfunction getVue(rootVm) {\n if (_cachedVue) return _cachedVue;\n var Vue = rootVm.constructor;\n\n while (Vue.super) {\n Vue = Vue.super;\n }\n\n _cachedVue = Vue;\n return Vue;\n}\n\nvar validateModel = function validateModel(model, validations) {\n var Vue = getVue(model);\n\n var _getComponent = getComponent(Vue),\n Validation = _getComponent.Validation,\n VBase = _getComponent.VBase;\n\n var root = new VBase({\n computed: {\n children: function children() {\n var vals = typeof validations === 'function' ? validations.call(model) : validations;\n return [(0, _vval.h)(Validation, '$v', {\n validations: vals,\n lazyParentModel: NIL,\n prop: '$v',\n model: model,\n rootModel: model\n })];\n }\n }\n });\n return root;\n};\n\nvar validationMixin = {\n data: function data() {\n var vals = this.$options.validations;\n\n if (vals) {\n this._vuelidate = validateModel(this, vals);\n }\n\n return {};\n },\n beforeCreate: function beforeCreate() {\n var options = this.$options;\n var vals = options.validations;\n if (!vals) return;\n if (!options.computed) options.computed = {};\n if (options.computed.$v) return;\n\n options.computed.$v = function () {\n return this._vuelidate ? this._vuelidate.refs.$v.proxy : null;\n };\n },\n beforeDestroy: function beforeDestroy() {\n if (this._vuelidate) {\n this._vuelidate.$destroy();\n\n this._vuelidate = null;\n }\n }\n};\nexports.validationMixin = validationMixin;\n\nfunction Vuelidate(Vue) {\n Vue.mixin(validationMixin);\n}\n\nvar _default = Vuelidate;\nexports.default = _default;","/*!\n * Cropper.js v1.4.3\n * https://fengyuanchen.github.io/cropperjs\n *\n * Copyright 2015-present Chen Fengyuan\n * Released under the MIT license\n *\n * Date: 2018-10-24T13:07:15.032Z\n */\n\nfunction _typeof(obj) {\n if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") {\n _typeof = function (obj) {\n return typeof obj;\n };\n } else {\n _typeof = function (obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n };\n }\n\n return _typeof(obj);\n}\n\nfunction _classCallCheck(instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n}\n\nfunction _defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n Object.defineProperty(target, descriptor.key, descriptor);\n }\n}\n\nfunction _createClass(Constructor, protoProps, staticProps) {\n if (protoProps) _defineProperties(Constructor.prototype, protoProps);\n if (staticProps) _defineProperties(Constructor, staticProps);\n return Constructor;\n}\n\nfunction _toConsumableArray(arr) {\n return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread();\n}\n\nfunction _arrayWithoutHoles(arr) {\n if (Array.isArray(arr)) {\n for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i];\n\n return arr2;\n }\n}\n\nfunction _iterableToArray(iter) {\n if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === \"[object Arguments]\") return Array.from(iter);\n}\n\nfunction _nonIterableSpread() {\n throw new TypeError(\"Invalid attempt to spread non-iterable instance\");\n}\n\nvar IN_BROWSER = typeof window !== 'undefined';\nvar WINDOW = IN_BROWSER ? window : {};\nvar NAMESPACE = 'cropper'; // Actions\n\nvar ACTION_ALL = 'all';\nvar ACTION_CROP = 'crop';\nvar ACTION_MOVE = 'move';\nvar ACTION_ZOOM = 'zoom';\nvar ACTION_EAST = 'e';\nvar ACTION_WEST = 'w';\nvar ACTION_SOUTH = 's';\nvar ACTION_NORTH = 'n';\nvar ACTION_NORTH_EAST = 'ne';\nvar ACTION_NORTH_WEST = 'nw';\nvar ACTION_SOUTH_EAST = 'se';\nvar ACTION_SOUTH_WEST = 'sw'; // Classes\n\nvar CLASS_CROP = \"\".concat(NAMESPACE, \"-crop\");\nvar CLASS_DISABLED = \"\".concat(NAMESPACE, \"-disabled\");\nvar CLASS_HIDDEN = \"\".concat(NAMESPACE, \"-hidden\");\nvar CLASS_HIDE = \"\".concat(NAMESPACE, \"-hide\");\nvar CLASS_INVISIBLE = \"\".concat(NAMESPACE, \"-invisible\");\nvar CLASS_MODAL = \"\".concat(NAMESPACE, \"-modal\");\nvar CLASS_MOVE = \"\".concat(NAMESPACE, \"-move\"); // Data keys\n\nvar DATA_ACTION = \"\".concat(NAMESPACE, \"Action\");\nvar DATA_PREVIEW = \"\".concat(NAMESPACE, \"Preview\"); // Drag modes\n\nvar DRAG_MODE_CROP = 'crop';\nvar DRAG_MODE_MOVE = 'move';\nvar DRAG_MODE_NONE = 'none'; // Events\n\nvar EVENT_CROP = 'crop';\nvar EVENT_CROP_END = 'cropend';\nvar EVENT_CROP_MOVE = 'cropmove';\nvar EVENT_CROP_START = 'cropstart';\nvar EVENT_DBLCLICK = 'dblclick';\nvar EVENT_POINTER_DOWN = WINDOW.PointerEvent ? 'pointerdown' : 'touchstart mousedown';\nvar EVENT_POINTER_MOVE = WINDOW.PointerEvent ? 'pointermove' : 'touchmove mousemove';\nvar EVENT_POINTER_UP = WINDOW.PointerEvent ? 'pointerup pointercancel' : 'touchend touchcancel mouseup';\nvar EVENT_READY = 'ready';\nvar EVENT_RESIZE = 'resize';\nvar EVENT_WHEEL = 'wheel mousewheel DOMMouseScroll';\nvar EVENT_ZOOM = 'zoom'; // Mime types\n\nvar MIME_TYPE_JPEG = 'image/jpeg'; // RegExps\n\nvar REGEXP_ACTIONS = /^(?:e|w|s|n|se|sw|ne|nw|all|crop|move|zoom)$/;\nvar REGEXP_DATA_URL = /^data:/;\nvar REGEXP_DATA_URL_JPEG = /^data:image\\/jpeg;base64,/;\nvar REGEXP_TAG_NAME = /^(?:img|canvas)$/i;\n\nvar DEFAULTS = {\n // Define the view mode of the cropper\n viewMode: 0,\n // 0, 1, 2, 3\n // Define the dragging mode of the cropper\n dragMode: DRAG_MODE_CROP,\n // 'crop', 'move' or 'none'\n // Define the initial aspect ratio of the crop box\n initialAspectRatio: NaN,\n // Define the aspect ratio of the crop box\n aspectRatio: NaN,\n // An object with the previous cropping result data\n data: null,\n // A selector for adding extra containers to preview\n preview: '',\n // Re-render the cropper when resize the window\n responsive: true,\n // Restore the cropped area after resize the window\n restore: true,\n // Check if the current image is a cross-origin image\n checkCrossOrigin: true,\n // Check the current image's Exif Orientation information\n checkOrientation: true,\n // Show the black modal\n modal: true,\n // Show the dashed lines for guiding\n guides: true,\n // Show the center indicator for guiding\n center: true,\n // Show the white modal to highlight the crop box\n highlight: true,\n // Show the grid background\n background: true,\n // Enable to crop the image automatically when initialize\n autoCrop: true,\n // Define the percentage of automatic cropping area when initializes\n autoCropArea: 0.8,\n // Enable to move the image\n movable: true,\n // Enable to rotate the image\n rotatable: true,\n // Enable to scale the image\n scalable: true,\n // Enable to zoom the image\n zoomable: true,\n // Enable to zoom the image by dragging touch\n zoomOnTouch: true,\n // Enable to zoom the image by wheeling mouse\n zoomOnWheel: true,\n // Define zoom ratio when zoom the image by wheeling mouse\n wheelZoomRatio: 0.1,\n // Enable to move the crop box\n cropBoxMovable: true,\n // Enable to resize the crop box\n cropBoxResizable: true,\n // Toggle drag mode between \"crop\" and \"move\" when click twice on the cropper\n toggleDragModeOnDblclick: true,\n // Size limitation\n minCanvasWidth: 0,\n minCanvasHeight: 0,\n minCropBoxWidth: 0,\n minCropBoxHeight: 0,\n minContainerWidth: 200,\n minContainerHeight: 100,\n // Shortcuts of events\n ready: null,\n cropstart: null,\n cropmove: null,\n cropend: null,\n crop: null,\n zoom: null\n};\n\nvar TEMPLATE = '<div class=\"cropper-container\" touch-action=\"none\">' + '<div class=\"cropper-wrap-box\">' + '<div class=\"cropper-canvas\"></div>' + '</div>' + '<div class=\"cropper-drag-box\"></div>' + '<div class=\"cropper-crop-box\">' + '<span class=\"cropper-view-box\"></span>' + '<span class=\"cropper-dashed dashed-h\"></span>' + '<span class=\"cropper-dashed dashed-v\"></span>' + '<span class=\"cropper-center\"></span>' + '<span class=\"cropper-face\"></span>' + '<span class=\"cropper-line line-e\" data-cropper-action=\"e\"></span>' + '<span class=\"cropper-line line-n\" data-cropper-action=\"n\"></span>' + '<span class=\"cropper-line line-w\" data-cropper-action=\"w\"></span>' + '<span class=\"cropper-line line-s\" data-cropper-action=\"s\"></span>' + '<span class=\"cropper-point point-e\" data-cropper-action=\"e\"></span>' + '<span class=\"cropper-point point-n\" data-cropper-action=\"n\"></span>' + '<span class=\"cropper-point point-w\" data-cropper-action=\"w\"></span>' + '<span class=\"cropper-point point-s\" data-cropper-action=\"s\"></span>' + '<span class=\"cropper-point point-ne\" data-cropper-action=\"ne\"></span>' + '<span class=\"cropper-point point-nw\" data-cropper-action=\"nw\"></span>' + '<span class=\"cropper-point point-sw\" data-cropper-action=\"sw\"></span>' + '<span class=\"cropper-point point-se\" data-cropper-action=\"se\"></span>' + '</div>' + '</div>';\n\n/**\n * Check if the given value is not a number.\n */\n\nvar isNaN = Number.isNaN || WINDOW.isNaN;\n/**\n * Check if the given value is a number.\n * @param {*} value - The value to check.\n * @returns {boolean} Returns `true` if the given value is a number, else `false`.\n */\n\nfunction isNumber(value) {\n return typeof value === 'number' && !isNaN(value);\n}\n/**\n * Check if the given value is undefined.\n * @param {*} value - The value to check.\n * @returns {boolean} Returns `true` if the given value is undefined, else `false`.\n */\n\nfunction isUndefined(value) {\n return typeof value === 'undefined';\n}\n/**\n * Check if the given value is an object.\n * @param {*} value - The value to check.\n * @returns {boolean} Returns `true` if the given value is an object, else `false`.\n */\n\nfunction isObject(value) {\n return _typeof(value) === 'object' && value !== null;\n}\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n/**\n * Check if the given value is a plain object.\n * @param {*} value - The value to check.\n * @returns {boolean} Returns `true` if the given value is a plain object, else `false`.\n */\n\nfunction isPlainObject(value) {\n if (!isObject(value)) {\n return false;\n }\n\n try {\n var _constructor = value.constructor;\n var prototype = _constructor.prototype;\n return _constructor && prototype && hasOwnProperty.call(prototype, 'isPrototypeOf');\n } catch (e) {\n return false;\n }\n}\n/**\n * Check if the given value is a function.\n * @param {*} value - The value to check.\n * @returns {boolean} Returns `true` if the given value is a function, else `false`.\n */\n\nfunction isFunction(value) {\n return typeof value === 'function';\n}\n/**\n * Iterate the given data.\n * @param {*} data - The data to iterate.\n * @param {Function} callback - The process function for each element.\n * @returns {*} The original data.\n */\n\nfunction forEach(data, callback) {\n if (data && isFunction(callback)) {\n if (Array.isArray(data) || isNumber(data.length)\n /* array-like */\n ) {\n var length = data.length;\n var i;\n\n for (i = 0; i < length; i += 1) {\n if (callback.call(data, data[i], i, data) === false) {\n break;\n }\n }\n } else if (isObject(data)) {\n Object.keys(data).forEach(function (key) {\n callback.call(data, data[key], key, data);\n });\n }\n }\n\n return data;\n}\n/**\n * Extend the given object.\n * @param {*} obj - The object to be extended.\n * @param {*} args - The rest objects which will be merged to the first object.\n * @returns {Object} The extended object.\n */\n\nvar assign = Object.assign || function assign(obj) {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n if (isObject(obj) && args.length > 0) {\n args.forEach(function (arg) {\n if (isObject(arg)) {\n Object.keys(arg).forEach(function (key) {\n obj[key] = arg[key];\n });\n }\n });\n }\n\n return obj;\n};\nvar REGEXP_DECIMALS = /\\.\\d*(?:0|9){12}\\d*$/;\n/**\n * Normalize decimal number.\n * Check out {@link http://0.30000000000000004.com/}\n * @param {number} value - The value to normalize.\n * @param {number} [times=100000000000] - The times for normalizing.\n * @returns {number} Returns the normalized number.\n */\n\nfunction normalizeDecimalNumber(value) {\n var times = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 100000000000;\n return REGEXP_DECIMALS.test(value) ? Math.round(value * times) / times : value;\n}\nvar REGEXP_SUFFIX = /^(?:width|height|left|top|marginLeft|marginTop)$/;\n/**\n * Apply styles to the given element.\n * @param {Element} element - The target element.\n * @param {Object} styles - The styles for applying.\n */\n\nfunction setStyle(element, styles) {\n var style = element.style;\n forEach(styles, function (value, property) {\n if (REGEXP_SUFFIX.test(property) && isNumber(value)) {\n value += 'px';\n }\n\n style[property] = value;\n });\n}\n/**\n * Check if the given element has a special class.\n * @param {Element} element - The element to check.\n * @param {string} value - The class to search.\n * @returns {boolean} Returns `true` if the special class was found.\n */\n\nfunction hasClass(element, value) {\n return element.classList ? element.classList.contains(value) : element.className.indexOf(value) > -1;\n}\n/**\n * Add classes to the given element.\n * @param {Element} element - The target element.\n * @param {string} value - The classes to be added.\n */\n\nfunction addClass(element, value) {\n if (!value) {\n return;\n }\n\n if (isNumber(element.length)) {\n forEach(element, function (elem) {\n addClass(elem, value);\n });\n return;\n }\n\n if (element.classList) {\n element.classList.add(value);\n return;\n }\n\n var className = element.className.trim();\n\n if (!className) {\n element.className = value;\n } else if (className.indexOf(value) < 0) {\n element.className = \"\".concat(className, \" \").concat(value);\n }\n}\n/**\n * Remove classes from the given element.\n * @param {Element} element - The target element.\n * @param {string} value - The classes to be removed.\n */\n\nfunction removeClass(element, value) {\n if (!value) {\n return;\n }\n\n if (isNumber(element.length)) {\n forEach(element, function (elem) {\n removeClass(elem, value);\n });\n return;\n }\n\n if (element.classList) {\n element.classList.remove(value);\n return;\n }\n\n if (element.className.indexOf(value) >= 0) {\n element.className = element.className.replace(value, '');\n }\n}\n/**\n * Add or remove classes from the given element.\n * @param {Element} element - The target element.\n * @param {string} value - The classes to be toggled.\n * @param {boolean} added - Add only.\n */\n\nfunction toggleClass(element, value, added) {\n if (!value) {\n return;\n }\n\n if (isNumber(element.length)) {\n forEach(element, function (elem) {\n toggleClass(elem, value, added);\n });\n return;\n } // IE10-11 doesn't support the second parameter of `classList.toggle`\n\n\n if (added) {\n addClass(element, value);\n } else {\n removeClass(element, value);\n }\n}\nvar REGEXP_HYPHENATE = /([a-z\\d])([A-Z])/g;\n/**\n * Transform the given string from camelCase to kebab-case\n * @param {string} value - The value to transform.\n * @returns {string} The transformed value.\n */\n\nfunction hyphenate(value) {\n return value.replace(REGEXP_HYPHENATE, '$1-$2').toLowerCase();\n}\n/**\n * Get data from the given element.\n * @param {Element} element - The target element.\n * @param {string} name - The data key to get.\n * @returns {string} The data value.\n */\n\nfunction getData(element, name) {\n if (isObject(element[name])) {\n return element[name];\n }\n\n if (element.dataset) {\n return element.dataset[name];\n }\n\n return element.getAttribute(\"data-\".concat(hyphenate(name)));\n}\n/**\n * Set data to the given element.\n * @param {Element} element - The target element.\n * @param {string} name - The data key to set.\n * @param {string} data - The data value.\n */\n\nfunction setData(element, name, data) {\n if (isObject(data)) {\n element[name] = data;\n } else if (element.dataset) {\n element.dataset[name] = data;\n } else {\n element.setAttribute(\"data-\".concat(hyphenate(name)), data);\n }\n}\n/**\n * Remove data from the given element.\n * @param {Element} element - The target element.\n * @param {string} name - The data key to remove.\n */\n\nfunction removeData(element, name) {\n if (isObject(element[name])) {\n try {\n delete element[name];\n } catch (e) {\n element[name] = undefined;\n }\n } else if (element.dataset) {\n // #128 Safari not allows to delete dataset property\n try {\n delete element.dataset[name];\n } catch (e) {\n element.dataset[name] = undefined;\n }\n } else {\n element.removeAttribute(\"data-\".concat(hyphenate(name)));\n }\n}\nvar REGEXP_SPACES = /\\s\\s*/;\n\nvar onceSupported = function () {\n var supported = false;\n\n if (IN_BROWSER) {\n var once = false;\n\n var listener = function listener() {};\n\n var options = Object.defineProperty({}, 'once', {\n get: function get() {\n supported = true;\n return once;\n },\n\n /**\n * This setter can fix a `TypeError` in strict mode\n * {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Errors/Getter_only}\n * @param {boolean} value - The value to set\n */\n set: function set(value) {\n once = value;\n }\n });\n WINDOW.addEventListener('test', listener, options);\n WINDOW.removeEventListener('test', listener, options);\n }\n\n return supported;\n}();\n/**\n * Remove event listener from the target element.\n * @param {Element} element - The event target.\n * @param {string} type - The event type(s).\n * @param {Function} listener - The event listener.\n * @param {Object} options - The event options.\n */\n\n\nfunction removeListener(element, type, listener) {\n var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};\n var handler = listener;\n type.trim().split(REGEXP_SPACES).forEach(function (event) {\n if (!onceSupported) {\n var listeners = element.listeners;\n\n if (listeners && listeners[event] && listeners[event][listener]) {\n handler = listeners[event][listener];\n delete listeners[event][listener];\n\n if (Object.keys(listeners[event]).length === 0) {\n delete listeners[event];\n }\n\n if (Object.keys(listeners).length === 0) {\n delete element.listeners;\n }\n }\n }\n\n element.removeEventListener(event, handler, options);\n });\n}\n/**\n * Add event listener to the target element.\n * @param {Element} element - The event target.\n * @param {string} type - The event type(s).\n * @param {Function} listener - The event listener.\n * @param {Object} options - The event options.\n */\n\nfunction addListener(element, type, listener) {\n var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};\n var _handler = listener;\n type.trim().split(REGEXP_SPACES).forEach(function (event) {\n if (options.once && !onceSupported) {\n var _element$listeners = element.listeners,\n listeners = _element$listeners === void 0 ? {} : _element$listeners;\n\n _handler = function handler() {\n delete listeners[event][listener];\n element.removeEventListener(event, _handler, options);\n\n for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n args[_key2] = arguments[_key2];\n }\n\n listener.apply(element, args);\n };\n\n if (!listeners[event]) {\n listeners[event] = {};\n }\n\n if (listeners[event][listener]) {\n element.removeEventListener(event, listeners[event][listener], options);\n }\n\n listeners[event][listener] = _handler;\n element.listeners = listeners;\n }\n\n element.addEventListener(event, _handler, options);\n });\n}\n/**\n * Dispatch event on the target element.\n * @param {Element} element - The event target.\n * @param {string} type - The event type(s).\n * @param {Object} data - The additional event data.\n * @returns {boolean} Indicate if the event is default prevented or not.\n */\n\nfunction dispatchEvent(element, type, data) {\n var event; // Event and CustomEvent on IE9-11 are global objects, not constructors\n\n if (isFunction(Event) && isFunction(CustomEvent)) {\n event = new CustomEvent(type, {\n detail: data,\n bubbles: true,\n cancelable: true\n });\n } else {\n event = document.createEvent('CustomEvent');\n event.initCustomEvent(type, true, true, data);\n }\n\n return element.dispatchEvent(event);\n}\n/**\n * Get the offset base on the document.\n * @param {Element} element - The target element.\n * @returns {Object} The offset data.\n */\n\nfunction getOffset(element) {\n var box = element.getBoundingClientRect();\n return {\n left: box.left + (window.pageXOffset - document.documentElement.clientLeft),\n top: box.top + (window.pageYOffset - document.documentElement.clientTop)\n };\n}\nvar location = WINDOW.location;\nvar REGEXP_ORIGINS = /^(https?:)\\/\\/([^:/?#]+):?(\\d*)/i;\n/**\n * Check if the given URL is a cross origin URL.\n * @param {string} url - The target URL.\n * @returns {boolean} Returns `true` if the given URL is a cross origin URL, else `false`.\n */\n\nfunction isCrossOriginURL(url) {\n var parts = url.match(REGEXP_ORIGINS);\n return parts && (parts[1] !== location.protocol || parts[2] !== location.hostname || parts[3] !== location.port);\n}\n/**\n * Add timestamp to the given URL.\n * @param {string} url - The target URL.\n * @returns {string} The result URL.\n */\n\nfunction addTimestamp(url) {\n var timestamp = \"timestamp=\".concat(new Date().getTime());\n return url + (url.indexOf('?') === -1 ? '?' : '&') + timestamp;\n}\n/**\n * Get transforms base on the given object.\n * @param {Object} obj - The target object.\n * @returns {string} A string contains transform values.\n */\n\nfunction getTransforms(_ref) {\n var rotate = _ref.rotate,\n scaleX = _ref.scaleX,\n scaleY = _ref.scaleY,\n translateX = _ref.translateX,\n translateY = _ref.translateY;\n var values = [];\n\n if (isNumber(translateX) && translateX !== 0) {\n values.push(\"translateX(\".concat(translateX, \"px)\"));\n }\n\n if (isNumber(translateY) && translateY !== 0) {\n values.push(\"translateY(\".concat(translateY, \"px)\"));\n } // Rotate should come first before scale to match orientation transform\n\n\n if (isNumber(rotate) && rotate !== 0) {\n values.push(\"rotate(\".concat(rotate, \"deg)\"));\n }\n\n if (isNumber(scaleX) && scaleX !== 1) {\n values.push(\"scaleX(\".concat(scaleX, \")\"));\n }\n\n if (isNumber(scaleY) && scaleY !== 1) {\n values.push(\"scaleY(\".concat(scaleY, \")\"));\n }\n\n var transform = values.length ? values.join(' ') : 'none';\n return {\n WebkitTransform: transform,\n msTransform: transform,\n transform: transform\n };\n}\n/**\n * Get the max ratio of a group of pointers.\n * @param {string} pointers - The target pointers.\n * @returns {number} The result ratio.\n */\n\nfunction getMaxZoomRatio(pointers) {\n var pointers2 = assign({}, pointers);\n var ratios = [];\n forEach(pointers, function (pointer, pointerId) {\n delete pointers2[pointerId];\n forEach(pointers2, function (pointer2) {\n var x1 = Math.abs(pointer.startX - pointer2.startX);\n var y1 = Math.abs(pointer.startY - pointer2.startY);\n var x2 = Math.abs(pointer.endX - pointer2.endX);\n var y2 = Math.abs(pointer.endY - pointer2.endY);\n var z1 = Math.sqrt(x1 * x1 + y1 * y1);\n var z2 = Math.sqrt(x2 * x2 + y2 * y2);\n var ratio = (z2 - z1) / z1;\n ratios.push(ratio);\n });\n });\n ratios.sort(function (a, b) {\n return Math.abs(a) < Math.abs(b);\n });\n return ratios[0];\n}\n/**\n * Get a pointer from an event object.\n * @param {Object} event - The target event object.\n * @param {boolean} endOnly - Indicates if only returns the end point coordinate or not.\n * @returns {Object} The result pointer contains start and/or end point coordinates.\n */\n\nfunction getPointer(_ref2, endOnly) {\n var pageX = _ref2.pageX,\n pageY = _ref2.pageY;\n var end = {\n endX: pageX,\n endY: pageY\n };\n return endOnly ? end : assign({\n startX: pageX,\n startY: pageY\n }, end);\n}\n/**\n * Get the center point coordinate of a group of pointers.\n * @param {Object} pointers - The target pointers.\n * @returns {Object} The center point coordinate.\n */\n\nfunction getPointersCenter(pointers) {\n var pageX = 0;\n var pageY = 0;\n var count = 0;\n forEach(pointers, function (_ref3) {\n var startX = _ref3.startX,\n startY = _ref3.startY;\n pageX += startX;\n pageY += startY;\n count += 1;\n });\n pageX /= count;\n pageY /= count;\n return {\n pageX: pageX,\n pageY: pageY\n };\n}\n/**\n * Check if the given value is a finite number.\n */\n\nvar isFinite = Number.isFinite || WINDOW.isFinite;\n/**\n * Get the max sizes in a rectangle under the given aspect ratio.\n * @param {Object} data - The original sizes.\n * @param {string} [type='contain'] - The adjust type.\n * @returns {Object} The result sizes.\n */\n\nfunction getAdjustedSizes(_ref4) // or 'cover'\n{\n var aspectRatio = _ref4.aspectRatio,\n height = _ref4.height,\n width = _ref4.width;\n var type = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 'contain';\n\n var isValidNumber = function isValidNumber(value) {\n return isFinite(value) && value > 0;\n };\n\n if (isValidNumber(width) && isValidNumber(height)) {\n var adjustedWidth = height * aspectRatio;\n\n if (type === 'contain' && adjustedWidth > width || type === 'cover' && adjustedWidth < width) {\n height = width / aspectRatio;\n } else {\n width = height * aspectRatio;\n }\n } else if (isValidNumber(width)) {\n height = width / aspectRatio;\n } else if (isValidNumber(height)) {\n width = height * aspectRatio;\n }\n\n return {\n width: width,\n height: height\n };\n}\n/**\n * Get the new sizes of a rectangle after rotated.\n * @param {Object} data - The original sizes.\n * @returns {Object} The result sizes.\n */\n\nfunction getRotatedSizes(_ref5) {\n var width = _ref5.width,\n height = _ref5.height,\n degree = _ref5.degree;\n degree = Math.abs(degree) % 180;\n\n if (degree === 90) {\n return {\n width: height,\n height: width\n };\n }\n\n var arc = degree % 90 * Math.PI / 180;\n var sinArc = Math.sin(arc);\n var cosArc = Math.cos(arc);\n var newWidth = width * cosArc + height * sinArc;\n var newHeight = width * sinArc + height * cosArc;\n return degree > 90 ? {\n width: newHeight,\n height: newWidth\n } : {\n width: newWidth,\n height: newHeight\n };\n}\n/**\n * Get a canvas which drew the given image.\n * @param {HTMLImageElement} image - The image for drawing.\n * @param {Object} imageData - The image data.\n * @param {Object} canvasData - The canvas data.\n * @param {Object} options - The options.\n * @returns {HTMLCanvasElement} The result canvas.\n */\n\nfunction getSourceCanvas(image, _ref6, _ref7, _ref8) {\n var imageAspectRatio = _ref6.aspectRatio,\n imageNaturalWidth = _ref6.naturalWidth,\n imageNaturalHeight = _ref6.naturalHeight,\n _ref6$rotate = _ref6.rotate,\n rotate = _ref6$rotate === void 0 ? 0 : _ref6$rotate,\n _ref6$scaleX = _ref6.scaleX,\n scaleX = _ref6$scaleX === void 0 ? 1 : _ref6$scaleX,\n _ref6$scaleY = _ref6.scaleY,\n scaleY = _ref6$scaleY === void 0 ? 1 : _ref6$scaleY;\n var aspectRatio = _ref7.aspectRatio,\n naturalWidth = _ref7.naturalWidth,\n naturalHeight = _ref7.naturalHeight;\n var _ref8$fillColor = _ref8.fillColor,\n fillColor = _ref8$fillColor === void 0 ? 'transparent' : _ref8$fillColor,\n _ref8$imageSmoothingE = _ref8.imageSmoothingEnabled,\n imageSmoothingEnabled = _ref8$imageSmoothingE === void 0 ? true : _ref8$imageSmoothingE,\n _ref8$imageSmoothingQ = _ref8.imageSmoothingQuality,\n imageSmoothingQuality = _ref8$imageSmoothingQ === void 0 ? 'low' : _ref8$imageSmoothingQ,\n _ref8$maxWidth = _ref8.maxWidth,\n maxWidth = _ref8$maxWidth === void 0 ? Infinity : _ref8$maxWidth,\n _ref8$maxHeight = _ref8.maxHeight,\n maxHeight = _ref8$maxHeight === void 0 ? Infinity : _ref8$maxHeight,\n _ref8$minWidth = _ref8.minWidth,\n minWidth = _ref8$minWidth === void 0 ? 0 : _ref8$minWidth,\n _ref8$minHeight = _ref8.minHeight,\n minHeight = _ref8$minHeight === void 0 ? 0 : _ref8$minHeight;\n var canvas = document.createElement('canvas');\n var context = canvas.getContext('2d');\n var maxSizes = getAdjustedSizes({\n aspectRatio: aspectRatio,\n width: maxWidth,\n height: maxHeight\n });\n var minSizes = getAdjustedSizes({\n aspectRatio: aspectRatio,\n width: minWidth,\n height: minHeight\n }, 'cover');\n var width = Math.min(maxSizes.width, Math.max(minSizes.width, naturalWidth));\n var height = Math.min(maxSizes.height, Math.max(minSizes.height, naturalHeight)); // Note: should always use image's natural sizes for drawing as\n // imageData.naturalWidth === canvasData.naturalHeight when rotate % 180 === 90\n\n var destMaxSizes = getAdjustedSizes({\n aspectRatio: imageAspectRatio,\n width: maxWidth,\n height: maxHeight\n });\n var destMinSizes = getAdjustedSizes({\n aspectRatio: imageAspectRatio,\n width: minWidth,\n height: minHeight\n }, 'cover');\n var destWidth = Math.min(destMaxSizes.width, Math.max(destMinSizes.width, imageNaturalWidth));\n var destHeight = Math.min(destMaxSizes.height, Math.max(destMinSizes.height, imageNaturalHeight));\n var params = [-destWidth / 2, -destHeight / 2, destWidth, destHeight];\n canvas.width = normalizeDecimalNumber(width);\n canvas.height = normalizeDecimalNumber(height);\n context.fillStyle = fillColor;\n context.fillRect(0, 0, width, height);\n context.save();\n context.translate(width / 2, height / 2);\n context.rotate(rotate * Math.PI / 180);\n context.scale(scaleX, scaleY);\n context.imageSmoothingEnabled = imageSmoothingEnabled;\n context.imageSmoothingQuality = imageSmoothingQuality;\n context.drawImage.apply(context, [image].concat(_toConsumableArray(params.map(function (param) {\n return Math.floor(normalizeDecimalNumber(param));\n }))));\n context.restore();\n return canvas;\n}\nvar fromCharCode = String.fromCharCode;\n/**\n * Get string from char code in data view.\n * @param {DataView} dataView - The data view for read.\n * @param {number} start - The start index.\n * @param {number} length - The read length.\n * @returns {string} The read result.\n */\n\nfunction getStringFromCharCode(dataView, start, length) {\n var str = '';\n var i;\n length += start;\n\n for (i = start; i < length; i += 1) {\n str += fromCharCode(dataView.getUint8(i));\n }\n\n return str;\n}\nvar REGEXP_DATA_URL_HEAD = /^data:.*,/;\n/**\n * Transform Data URL to array buffer.\n * @param {string} dataURL - The Data URL to transform.\n * @returns {ArrayBuffer} The result array buffer.\n */\n\nfunction dataURLToArrayBuffer(dataURL) {\n var base64 = dataURL.replace(REGEXP_DATA_URL_HEAD, '');\n var binary = atob(base64);\n var arrayBuffer = new ArrayBuffer(binary.length);\n var uint8 = new Uint8Array(arrayBuffer);\n forEach(uint8, function (value, i) {\n uint8[i] = binary.charCodeAt(i);\n });\n return arrayBuffer;\n}\n/**\n * Transform array buffer to Data URL.\n * @param {ArrayBuffer} arrayBuffer - The array buffer to transform.\n * @param {string} mimeType - The mime type of the Data URL.\n * @returns {string} The result Data URL.\n */\n\nfunction arrayBufferToDataURL(arrayBuffer, mimeType) {\n var chunks = [];\n var chunkSize = 8192;\n var uint8 = new Uint8Array(arrayBuffer);\n\n while (uint8.length > 0) {\n chunks.push(fromCharCode.apply(void 0, _toConsumableArray(uint8.subarray(0, chunkSize))));\n uint8 = uint8.subarray(chunkSize);\n }\n\n return \"data:\".concat(mimeType, \";base64,\").concat(btoa(chunks.join('')));\n}\n/**\n * Get orientation value from given array buffer.\n * @param {ArrayBuffer} arrayBuffer - The array buffer to read.\n * @returns {number} The read orientation value.\n */\n\nfunction resetAndGetOrientation(arrayBuffer) {\n var dataView = new DataView(arrayBuffer);\n var orientation; // Ignores range error when the image does not have correct Exif information\n\n try {\n var littleEndian;\n var app1Start;\n var ifdStart; // Only handle JPEG image (start by 0xFFD8)\n\n if (dataView.getUint8(0) === 0xFF && dataView.getUint8(1) === 0xD8) {\n var length = dataView.byteLength;\n var offset = 2;\n\n while (offset + 1 < length) {\n if (dataView.getUint8(offset) === 0xFF && dataView.getUint8(offset + 1) === 0xE1) {\n app1Start = offset;\n break;\n }\n\n offset += 1;\n }\n }\n\n if (app1Start) {\n var exifIDCode = app1Start + 4;\n var tiffOffset = app1Start + 10;\n\n if (getStringFromCharCode(dataView, exifIDCode, 4) === 'Exif') {\n var endianness = dataView.getUint16(tiffOffset);\n littleEndian = endianness === 0x4949;\n\n if (littleEndian || endianness === 0x4D4D\n /* bigEndian */\n ) {\n if (dataView.getUint16(tiffOffset + 2, littleEndian) === 0x002A) {\n var firstIFDOffset = dataView.getUint32(tiffOffset + 4, littleEndian);\n\n if (firstIFDOffset >= 0x00000008) {\n ifdStart = tiffOffset + firstIFDOffset;\n }\n }\n }\n }\n }\n\n if (ifdStart) {\n var _length = dataView.getUint16(ifdStart, littleEndian);\n\n var _offset;\n\n var i;\n\n for (i = 0; i < _length; i += 1) {\n _offset = ifdStart + i * 12 + 2;\n\n if (dataView.getUint16(_offset, littleEndian) === 0x0112\n /* Orientation */\n ) {\n // 8 is the offset of the current tag's value\n _offset += 8; // Get the original orientation value\n\n orientation = dataView.getUint16(_offset, littleEndian); // Override the orientation with its default value\n\n dataView.setUint16(_offset, 1, littleEndian);\n break;\n }\n }\n }\n } catch (e) {\n orientation = 1;\n }\n\n return orientation;\n}\n/**\n * Parse Exif Orientation value.\n * @param {number} orientation - The orientation to parse.\n * @returns {Object} The parsed result.\n */\n\nfunction parseOrientation(orientation) {\n var rotate = 0;\n var scaleX = 1;\n var scaleY = 1;\n\n switch (orientation) {\n // Flip horizontal\n case 2:\n scaleX = -1;\n break;\n // Rotate left 180°\n\n case 3:\n rotate = -180;\n break;\n // Flip vertical\n\n case 4:\n scaleY = -1;\n break;\n // Flip vertical and rotate right 90°\n\n case 5:\n rotate = 90;\n scaleY = -1;\n break;\n // Rotate right 90°\n\n case 6:\n rotate = 90;\n break;\n // Flip horizontal and rotate right 90°\n\n case 7:\n rotate = 90;\n scaleX = -1;\n break;\n // Rotate left 90°\n\n case 8:\n rotate = -90;\n break;\n\n default:\n }\n\n return {\n rotate: rotate,\n scaleX: scaleX,\n scaleY: scaleY\n };\n}\n\nvar render = {\n render: function render() {\n this.initContainer();\n this.initCanvas();\n this.initCropBox();\n this.renderCanvas();\n\n if (this.cropped) {\n this.renderCropBox();\n }\n },\n initContainer: function initContainer() {\n var element = this.element,\n options = this.options,\n container = this.container,\n cropper = this.cropper;\n addClass(cropper, CLASS_HIDDEN);\n removeClass(element, CLASS_HIDDEN);\n var containerData = {\n width: Math.max(container.offsetWidth, Number(options.minContainerWidth) || 200),\n height: Math.max(container.offsetHeight, Number(options.minContainerHeight) || 100)\n };\n this.containerData = containerData;\n setStyle(cropper, {\n width: containerData.width,\n height: containerData.height\n });\n addClass(element, CLASS_HIDDEN);\n removeClass(cropper, CLASS_HIDDEN);\n },\n // Canvas (image wrapper)\n initCanvas: function initCanvas() {\n var containerData = this.containerData,\n imageData = this.imageData;\n var viewMode = this.options.viewMode;\n var rotated = Math.abs(imageData.rotate) % 180 === 90;\n var naturalWidth = rotated ? imageData.naturalHeight : imageData.naturalWidth;\n var naturalHeight = rotated ? imageData.naturalWidth : imageData.naturalHeight;\n var aspectRatio = naturalWidth / naturalHeight;\n var canvasWidth = containerData.width;\n var canvasHeight = containerData.height;\n\n if (containerData.height * aspectRatio > containerData.width) {\n if (viewMode === 3) {\n canvasWidth = containerData.height * aspectRatio;\n } else {\n canvasHeight = containerData.width / aspectRatio;\n }\n } else if (viewMode === 3) {\n canvasHeight = containerData.width / aspectRatio;\n } else {\n canvasWidth = containerData.height * aspectRatio;\n }\n\n var canvasData = {\n aspectRatio: aspectRatio,\n naturalWidth: naturalWidth,\n naturalHeight: naturalHeight,\n width: canvasWidth,\n height: canvasHeight\n };\n canvasData.left = (containerData.width - canvasWidth) / 2;\n canvasData.top = (containerData.height - canvasHeight) / 2;\n canvasData.oldLeft = canvasData.left;\n canvasData.oldTop = canvasData.top;\n this.canvasData = canvasData;\n this.limited = viewMode === 1 || viewMode === 2;\n this.limitCanvas(true, true);\n this.initialImageData = assign({}, imageData);\n this.initialCanvasData = assign({}, canvasData);\n },\n limitCanvas: function limitCanvas(sizeLimited, positionLimited) {\n var options = this.options,\n containerData = this.containerData,\n canvasData = this.canvasData,\n cropBoxData = this.cropBoxData;\n var viewMode = options.viewMode;\n var aspectRatio = canvasData.aspectRatio;\n var cropped = this.cropped && cropBoxData;\n\n if (sizeLimited) {\n var minCanvasWidth = Number(options.minCanvasWidth) || 0;\n var minCanvasHeight = Number(options.minCanvasHeight) || 0;\n\n if (viewMode > 1) {\n minCanvasWidth = Math.max(minCanvasWidth, containerData.width);\n minCanvasHeight = Math.max(minCanvasHeight, containerData.height);\n\n if (viewMode === 3) {\n if (minCanvasHeight * aspectRatio > minCanvasWidth) {\n minCanvasWidth = minCanvasHeight * aspectRatio;\n } else {\n minCanvasHeight = minCanvasWidth / aspectRatio;\n }\n }\n } else if (viewMode > 0) {\n if (minCanvasWidth) {\n minCanvasWidth = Math.max(minCanvasWidth, cropped ? cropBoxData.width : 0);\n } else if (minCanvasHeight) {\n minCanvasHeight = Math.max(minCanvasHeight, cropped ? cropBoxData.height : 0);\n } else if (cropped) {\n minCanvasWidth = cropBoxData.width;\n minCanvasHeight = cropBoxData.height;\n\n if (minCanvasHeight * aspectRatio > minCanvasWidth) {\n minCanvasWidth = minCanvasHeight * aspectRatio;\n } else {\n minCanvasHeight = minCanvasWidth / aspectRatio;\n }\n }\n }\n\n var _getAdjustedSizes = getAdjustedSizes({\n aspectRatio: aspectRatio,\n width: minCanvasWidth,\n height: minCanvasHeight\n });\n\n minCanvasWidth = _getAdjustedSizes.width;\n minCanvasHeight = _getAdjustedSizes.height;\n canvasData.minWidth = minCanvasWidth;\n canvasData.minHeight = minCanvasHeight;\n canvasData.maxWidth = Infinity;\n canvasData.maxHeight = Infinity;\n }\n\n if (positionLimited) {\n if (viewMode > (cropped ? 0 : 1)) {\n var newCanvasLeft = containerData.width - canvasData.width;\n var newCanvasTop = containerData.height - canvasData.height;\n canvasData.minLeft = Math.min(0, newCanvasLeft);\n canvasData.minTop = Math.min(0, newCanvasTop);\n canvasData.maxLeft = Math.max(0, newCanvasLeft);\n canvasData.maxTop = Math.max(0, newCanvasTop);\n\n if (cropped && this.limited) {\n canvasData.minLeft = Math.min(cropBoxData.left, cropBoxData.left + (cropBoxData.width - canvasData.width));\n canvasData.minTop = Math.min(cropBoxData.top, cropBoxData.top + (cropBoxData.height - canvasData.height));\n canvasData.maxLeft = cropBoxData.left;\n canvasData.maxTop = cropBoxData.top;\n\n if (viewMode === 2) {\n if (canvasData.width >= containerData.width) {\n canvasData.minLeft = Math.min(0, newCanvasLeft);\n canvasData.maxLeft = Math.max(0, newCanvasLeft);\n }\n\n if (canvasData.height >= containerData.height) {\n canvasData.minTop = Math.min(0, newCanvasTop);\n canvasData.maxTop = Math.max(0, newCanvasTop);\n }\n }\n }\n } else {\n canvasData.minLeft = -canvasData.width;\n canvasData.minTop = -canvasData.height;\n canvasData.maxLeft = containerData.width;\n canvasData.maxTop = containerData.height;\n }\n }\n },\n renderCanvas: function renderCanvas(changed, transformed) {\n var canvasData = this.canvasData,\n imageData = this.imageData;\n\n if (transformed) {\n var _getRotatedSizes = getRotatedSizes({\n width: imageData.naturalWidth * Math.abs(imageData.scaleX || 1),\n height: imageData.naturalHeight * Math.abs(imageData.scaleY || 1),\n degree: imageData.rotate || 0\n }),\n naturalWidth = _getRotatedSizes.width,\n naturalHeight = _getRotatedSizes.height;\n\n var width = canvasData.width * (naturalWidth / canvasData.naturalWidth);\n var height = canvasData.height * (naturalHeight / canvasData.naturalHeight);\n canvasData.left -= (width - canvasData.width) / 2;\n canvasData.top -= (height - canvasData.height) / 2;\n canvasData.width = width;\n canvasData.height = height;\n canvasData.aspectRatio = naturalWidth / naturalHeight;\n canvasData.naturalWidth = naturalWidth;\n canvasData.naturalHeight = naturalHeight;\n this.limitCanvas(true, false);\n }\n\n if (canvasData.width > canvasData.maxWidth || canvasData.width < canvasData.minWidth) {\n canvasData.left = canvasData.oldLeft;\n }\n\n if (canvasData.height > canvasData.maxHeight || canvasData.height < canvasData.minHeight) {\n canvasData.top = canvasData.oldTop;\n }\n\n canvasData.width = Math.min(Math.max(canvasData.width, canvasData.minWidth), canvasData.maxWidth);\n canvasData.height = Math.min(Math.max(canvasData.height, canvasData.minHeight), canvasData.maxHeight);\n this.limitCanvas(false, true);\n canvasData.left = Math.min(Math.max(canvasData.left, canvasData.minLeft), canvasData.maxLeft);\n canvasData.top = Math.min(Math.max(canvasData.top, canvasData.minTop), canvasData.maxTop);\n canvasData.oldLeft = canvasData.left;\n canvasData.oldTop = canvasData.top;\n setStyle(this.canvas, assign({\n width: canvasData.width,\n height: canvasData.height\n }, getTransforms({\n translateX: canvasData.left,\n translateY: canvasData.top\n })));\n this.renderImage(changed);\n\n if (this.cropped && this.limited) {\n this.limitCropBox(true, true);\n }\n },\n renderImage: function renderImage(changed) {\n var canvasData = this.canvasData,\n imageData = this.imageData;\n var width = imageData.naturalWidth * (canvasData.width / canvasData.naturalWidth);\n var height = imageData.naturalHeight * (canvasData.height / canvasData.naturalHeight);\n assign(imageData, {\n width: width,\n height: height,\n left: (canvasData.width - width) / 2,\n top: (canvasData.height - height) / 2\n });\n setStyle(this.image, assign({\n width: imageData.width,\n height: imageData.height\n }, getTransforms(assign({\n translateX: imageData.left,\n translateY: imageData.top\n }, imageData))));\n\n if (changed) {\n this.output();\n }\n },\n initCropBox: function initCropBox() {\n var options = this.options,\n canvasData = this.canvasData;\n var aspectRatio = options.aspectRatio || options.initialAspectRatio;\n var autoCropArea = Number(options.autoCropArea) || 0.8;\n var cropBoxData = {\n width: canvasData.width,\n height: canvasData.height\n };\n\n if (aspectRatio) {\n if (canvasData.height * aspectRatio > canvasData.width) {\n cropBoxData.height = cropBoxData.width / aspectRatio;\n } else {\n cropBoxData.width = cropBoxData.height * aspectRatio;\n }\n }\n\n this.cropBoxData = cropBoxData;\n this.limitCropBox(true, true); // Initialize auto crop area\n\n cropBoxData.width = Math.min(Math.max(cropBoxData.width, cropBoxData.minWidth), cropBoxData.maxWidth);\n cropBoxData.height = Math.min(Math.max(cropBoxData.height, cropBoxData.minHeight), cropBoxData.maxHeight); // The width/height of auto crop area must large than \"minWidth/Height\"\n\n cropBoxData.width = Math.max(cropBoxData.minWidth, cropBoxData.width * autoCropArea);\n cropBoxData.height = Math.max(cropBoxData.minHeight, cropBoxData.height * autoCropArea);\n cropBoxData.left = canvasData.left + (canvasData.width - cropBoxData.width) / 2;\n cropBoxData.top = canvasData.top + (canvasData.height - cropBoxData.height) / 2;\n cropBoxData.oldLeft = cropBoxData.left;\n cropBoxData.oldTop = cropBoxData.top;\n this.initialCropBoxData = assign({}, cropBoxData);\n },\n limitCropBox: function limitCropBox(sizeLimited, positionLimited) {\n var options = this.options,\n containerData = this.containerData,\n canvasData = this.canvasData,\n cropBoxData = this.cropBoxData,\n limited = this.limited;\n var aspectRatio = options.aspectRatio;\n\n if (sizeLimited) {\n var minCropBoxWidth = Number(options.minCropBoxWidth) || 0;\n var minCropBoxHeight = Number(options.minCropBoxHeight) || 0;\n var maxCropBoxWidth = limited ? Math.min(containerData.width, canvasData.width, canvasData.width + canvasData.left, containerData.width - canvasData.left) : containerData.width;\n var maxCropBoxHeight = limited ? Math.min(containerData.height, canvasData.height, canvasData.height + canvasData.top, containerData.height - canvasData.top) : containerData.height; // The min/maxCropBoxWidth/Height must be less than container's width/height\n\n minCropBoxWidth = Math.min(minCropBoxWidth, containerData.width);\n minCropBoxHeight = Math.min(minCropBoxHeight, containerData.height);\n\n if (aspectRatio) {\n if (minCropBoxWidth && minCropBoxHeight) {\n if (minCropBoxHeight * aspectRatio > minCropBoxWidth) {\n minCropBoxHeight = minCropBoxWidth / aspectRatio;\n } else {\n minCropBoxWidth = minCropBoxHeight * aspectRatio;\n }\n } else if (minCropBoxWidth) {\n minCropBoxHeight = minCropBoxWidth / aspectRatio;\n } else if (minCropBoxHeight) {\n minCropBoxWidth = minCropBoxHeight * aspectRatio;\n }\n\n if (maxCropBoxHeight * aspectRatio > maxCropBoxWidth) {\n maxCropBoxHeight = maxCropBoxWidth / aspectRatio;\n } else {\n maxCropBoxWidth = maxCropBoxHeight * aspectRatio;\n }\n } // The minWidth/Height must be less than maxWidth/Height\n\n\n cropBoxData.minWidth = Math.min(minCropBoxWidth, maxCropBoxWidth);\n cropBoxData.minHeight = Math.min(minCropBoxHeight, maxCropBoxHeight);\n cropBoxData.maxWidth = maxCropBoxWidth;\n cropBoxData.maxHeight = maxCropBoxHeight;\n }\n\n if (positionLimited) {\n if (limited) {\n cropBoxData.minLeft = Math.max(0, canvasData.left);\n cropBoxData.minTop = Math.max(0, canvasData.top);\n cropBoxData.maxLeft = Math.min(containerData.width, canvasData.left + canvasData.width) - cropBoxData.width;\n cropBoxData.maxTop = Math.min(containerData.height, canvasData.top + canvasData.height) - cropBoxData.height;\n } else {\n cropBoxData.minLeft = 0;\n cropBoxData.minTop = 0;\n cropBoxData.maxLeft = containerData.width - cropBoxData.width;\n cropBoxData.maxTop = containerData.height - cropBoxData.height;\n }\n }\n },\n renderCropBox: function renderCropBox() {\n var options = this.options,\n containerData = this.containerData,\n cropBoxData = this.cropBoxData;\n\n if (cropBoxData.width > cropBoxData.maxWidth || cropBoxData.width < cropBoxData.minWidth) {\n cropBoxData.left = cropBoxData.oldLeft;\n }\n\n if (cropBoxData.height > cropBoxData.maxHeight || cropBoxData.height < cropBoxData.minHeight) {\n cropBoxData.top = cropBoxData.oldTop;\n }\n\n cropBoxData.width = Math.min(Math.max(cropBoxData.width, cropBoxData.minWidth), cropBoxData.maxWidth);\n cropBoxData.height = Math.min(Math.max(cropBoxData.height, cropBoxData.minHeight), cropBoxData.maxHeight);\n this.limitCropBox(false, true);\n cropBoxData.left = Math.min(Math.max(cropBoxData.left, cropBoxData.minLeft), cropBoxData.maxLeft);\n cropBoxData.top = Math.min(Math.max(cropBoxData.top, cropBoxData.minTop), cropBoxData.maxTop);\n cropBoxData.oldLeft = cropBoxData.left;\n cropBoxData.oldTop = cropBoxData.top;\n\n if (options.movable && options.cropBoxMovable) {\n // Turn to move the canvas when the crop box is equal to the container\n setData(this.face, DATA_ACTION, cropBoxData.width >= containerData.width && cropBoxData.height >= containerData.height ? ACTION_MOVE : ACTION_ALL);\n }\n\n setStyle(this.cropBox, assign({\n width: cropBoxData.width,\n height: cropBoxData.height\n }, getTransforms({\n translateX: cropBoxData.left,\n translateY: cropBoxData.top\n })));\n\n if (this.cropped && this.limited) {\n this.limitCanvas(true, true);\n }\n\n if (!this.disabled) {\n this.output();\n }\n },\n output: function output() {\n this.preview();\n dispatchEvent(this.element, EVENT_CROP, this.getData());\n }\n};\n\nvar preview = {\n initPreview: function initPreview() {\n var crossOrigin = this.crossOrigin;\n var preview = this.options.preview;\n var url = crossOrigin ? this.crossOriginUrl : this.url;\n var image = document.createElement('img');\n\n if (crossOrigin) {\n image.crossOrigin = crossOrigin;\n }\n\n image.src = url;\n this.viewBox.appendChild(image);\n this.viewBoxImage = image;\n\n if (!preview) {\n return;\n }\n\n var previews = preview;\n\n if (typeof preview === 'string') {\n previews = this.element.ownerDocument.querySelectorAll(preview);\n } else if (preview.querySelector) {\n previews = [preview];\n }\n\n this.previews = previews;\n forEach(previews, function (el) {\n var img = document.createElement('img'); // Save the original size for recover\n\n setData(el, DATA_PREVIEW, {\n width: el.offsetWidth,\n height: el.offsetHeight,\n html: el.innerHTML\n });\n\n if (crossOrigin) {\n img.crossOrigin = crossOrigin;\n }\n\n img.src = url;\n /**\n * Override img element styles\n * Add `display:block` to avoid margin top issue\n * Add `height:auto` to override `height` attribute on IE8\n * (Occur only when margin-top <= -height)\n */\n\n img.style.cssText = 'display:block;' + 'width:100%;' + 'height:auto;' + 'min-width:0!important;' + 'min-height:0!important;' + 'max-width:none!important;' + 'max-height:none!important;' + 'image-orientation:0deg!important;\"';\n el.innerHTML = '';\n el.appendChild(img);\n });\n },\n resetPreview: function resetPreview() {\n forEach(this.previews, function (element) {\n var data = getData(element, DATA_PREVIEW);\n setStyle(element, {\n width: data.width,\n height: data.height\n });\n element.innerHTML = data.html;\n removeData(element, DATA_PREVIEW);\n });\n },\n preview: function preview() {\n var imageData = this.imageData,\n canvasData = this.canvasData,\n cropBoxData = this.cropBoxData;\n var cropBoxWidth = cropBoxData.width,\n cropBoxHeight = cropBoxData.height;\n var width = imageData.width,\n height = imageData.height;\n var left = cropBoxData.left - canvasData.left - imageData.left;\n var top = cropBoxData.top - canvasData.top - imageData.top;\n\n if (!this.cropped || this.disabled) {\n return;\n }\n\n setStyle(this.viewBoxImage, assign({\n width: width,\n height: height\n }, getTransforms(assign({\n translateX: -left,\n translateY: -top\n }, imageData))));\n forEach(this.previews, function (element) {\n var data = getData(element, DATA_PREVIEW);\n var originalWidth = data.width;\n var originalHeight = data.height;\n var newWidth = originalWidth;\n var newHeight = originalHeight;\n var ratio = 1;\n\n if (cropBoxWidth) {\n ratio = originalWidth / cropBoxWidth;\n newHeight = cropBoxHeight * ratio;\n }\n\n if (cropBoxHeight && newHeight > originalHeight) {\n ratio = originalHeight / cropBoxHeight;\n newWidth = cropBoxWidth * ratio;\n newHeight = originalHeight;\n }\n\n setStyle(element, {\n width: newWidth,\n height: newHeight\n });\n setStyle(element.getElementsByTagName('img')[0], assign({\n width: width * ratio,\n height: height * ratio\n }, getTransforms(assign({\n translateX: -left * ratio,\n translateY: -top * ratio\n }, imageData))));\n });\n }\n};\n\nvar events = {\n bind: function bind() {\n var element = this.element,\n options = this.options,\n cropper = this.cropper;\n\n if (isFunction(options.cropstart)) {\n addListener(element, EVENT_CROP_START, options.cropstart);\n }\n\n if (isFunction(options.cropmove)) {\n addListener(element, EVENT_CROP_MOVE, options.cropmove);\n }\n\n if (isFunction(options.cropend)) {\n addListener(element, EVENT_CROP_END, options.cropend);\n }\n\n if (isFunction(options.crop)) {\n addListener(element, EVENT_CROP, options.crop);\n }\n\n if (isFunction(options.zoom)) {\n addListener(element, EVENT_ZOOM, options.zoom);\n }\n\n addListener(cropper, EVENT_POINTER_DOWN, this.onCropStart = this.cropStart.bind(this));\n\n if (options.zoomable && options.zoomOnWheel) {\n addListener(cropper, EVENT_WHEEL, this.onWheel = this.wheel.bind(this));\n }\n\n if (options.toggleDragModeOnDblclick) {\n addListener(cropper, EVENT_DBLCLICK, this.onDblclick = this.dblclick.bind(this));\n }\n\n addListener(element.ownerDocument, EVENT_POINTER_MOVE, this.onCropMove = this.cropMove.bind(this));\n addListener(element.ownerDocument, EVENT_POINTER_UP, this.onCropEnd = this.cropEnd.bind(this));\n\n if (options.responsive) {\n addListener(window, EVENT_RESIZE, this.onResize = this.resize.bind(this));\n }\n },\n unbind: function unbind() {\n var element = this.element,\n options = this.options,\n cropper = this.cropper;\n\n if (isFunction(options.cropstart)) {\n removeListener(element, EVENT_CROP_START, options.cropstart);\n }\n\n if (isFunction(options.cropmove)) {\n removeListener(element, EVENT_CROP_MOVE, options.cropmove);\n }\n\n if (isFunction(options.cropend)) {\n removeListener(element, EVENT_CROP_END, options.cropend);\n }\n\n if (isFunction(options.crop)) {\n removeListener(element, EVENT_CROP, options.crop);\n }\n\n if (isFunction(options.zoom)) {\n removeListener(element, EVENT_ZOOM, options.zoom);\n }\n\n removeListener(cropper, EVENT_POINTER_DOWN, this.onCropStart);\n\n if (options.zoomable && options.zoomOnWheel) {\n removeListener(cropper, EVENT_WHEEL, this.onWheel);\n }\n\n if (options.toggleDragModeOnDblclick) {\n removeListener(cropper, EVENT_DBLCLICK, this.onDblclick);\n }\n\n removeListener(element.ownerDocument, EVENT_POINTER_MOVE, this.onCropMove);\n removeListener(element.ownerDocument, EVENT_POINTER_UP, this.onCropEnd);\n\n if (options.responsive) {\n removeListener(window, EVENT_RESIZE, this.onResize);\n }\n }\n};\n\nvar handlers = {\n resize: function resize() {\n var options = this.options,\n container = this.container,\n containerData = this.containerData;\n var minContainerWidth = Number(options.minContainerWidth) || 200;\n var minContainerHeight = Number(options.minContainerHeight) || 100;\n\n if (this.disabled || containerData.width <= minContainerWidth || containerData.height <= minContainerHeight) {\n return;\n }\n\n var ratio = container.offsetWidth / containerData.width; // Resize when width changed or height changed\n\n if (ratio !== 1 || container.offsetHeight !== containerData.height) {\n var canvasData;\n var cropBoxData;\n\n if (options.restore) {\n canvasData = this.getCanvasData();\n cropBoxData = this.getCropBoxData();\n }\n\n this.render();\n\n if (options.restore) {\n this.setCanvasData(forEach(canvasData, function (n, i) {\n canvasData[i] = n * ratio;\n }));\n this.setCropBoxData(forEach(cropBoxData, function (n, i) {\n cropBoxData[i] = n * ratio;\n }));\n }\n }\n },\n dblclick: function dblclick() {\n if (this.disabled || this.options.dragMode === DRAG_MODE_NONE) {\n return;\n }\n\n this.setDragMode(hasClass(this.dragBox, CLASS_CROP) ? DRAG_MODE_MOVE : DRAG_MODE_CROP);\n },\n wheel: function wheel(e) {\n var _this = this;\n\n var ratio = Number(this.options.wheelZoomRatio) || 0.1;\n var delta = 1;\n\n if (this.disabled) {\n return;\n }\n\n e.preventDefault(); // Limit wheel speed to prevent zoom too fast (#21)\n\n if (this.wheeling) {\n return;\n }\n\n this.wheeling = true;\n setTimeout(function () {\n _this.wheeling = false;\n }, 50);\n\n if (e.deltaY) {\n delta = e.deltaY > 0 ? 1 : -1;\n } else if (e.wheelDelta) {\n delta = -e.wheelDelta / 120;\n } else if (e.detail) {\n delta = e.detail > 0 ? 1 : -1;\n }\n\n this.zoom(-delta * ratio, e);\n },\n cropStart: function cropStart(e) {\n if (this.disabled) {\n return;\n }\n\n var options = this.options,\n pointers = this.pointers;\n var action;\n\n if (e.changedTouches) {\n // Handle touch event\n forEach(e.changedTouches, function (touch) {\n pointers[touch.identifier] = getPointer(touch);\n });\n } else {\n // Handle mouse event and pointer event\n pointers[e.pointerId || 0] = getPointer(e);\n }\n\n if (Object.keys(pointers).length > 1 && options.zoomable && options.zoomOnTouch) {\n action = ACTION_ZOOM;\n } else {\n action = getData(e.target, DATA_ACTION);\n }\n\n if (!REGEXP_ACTIONS.test(action)) {\n return;\n }\n\n if (dispatchEvent(this.element, EVENT_CROP_START, {\n originalEvent: e,\n action: action\n }) === false) {\n return;\n } // This line is required for preventing page zooming in iOS browsers\n\n\n e.preventDefault();\n this.action = action;\n this.cropping = false;\n\n if (action === ACTION_CROP) {\n this.cropping = true;\n addClass(this.dragBox, CLASS_MODAL);\n }\n },\n cropMove: function cropMove(e) {\n var action = this.action;\n\n if (this.disabled || !action) {\n return;\n }\n\n var pointers = this.pointers;\n e.preventDefault();\n\n if (dispatchEvent(this.element, EVENT_CROP_MOVE, {\n originalEvent: e,\n action: action\n }) === false) {\n return;\n }\n\n if (e.changedTouches) {\n forEach(e.changedTouches, function (touch) {\n // The first parameter should not be undefined (#432)\n assign(pointers[touch.identifier] || {}, getPointer(touch, true));\n });\n } else {\n assign(pointers[e.pointerId || 0] || {}, getPointer(e, true));\n }\n\n this.change(e);\n },\n cropEnd: function cropEnd(e) {\n if (this.disabled) {\n return;\n }\n\n var action = this.action,\n pointers = this.pointers;\n\n if (e.changedTouches) {\n forEach(e.changedTouches, function (touch) {\n delete pointers[touch.identifier];\n });\n } else {\n delete pointers[e.pointerId || 0];\n }\n\n if (!action) {\n return;\n }\n\n e.preventDefault();\n\n if (!Object.keys(pointers).length) {\n this.action = '';\n }\n\n if (this.cropping) {\n this.cropping = false;\n toggleClass(this.dragBox, CLASS_MODAL, this.cropped && this.options.modal);\n }\n\n dispatchEvent(this.element, EVENT_CROP_END, {\n originalEvent: e,\n action: action\n });\n }\n};\n\nvar change = {\n change: function change(e) {\n var options = this.options,\n canvasData = this.canvasData,\n containerData = this.containerData,\n cropBoxData = this.cropBoxData,\n pointers = this.pointers;\n var action = this.action;\n var aspectRatio = options.aspectRatio;\n var left = cropBoxData.left,\n top = cropBoxData.top,\n width = cropBoxData.width,\n height = cropBoxData.height;\n var right = left + width;\n var bottom = top + height;\n var minLeft = 0;\n var minTop = 0;\n var maxWidth = containerData.width;\n var maxHeight = containerData.height;\n var renderable = true;\n var offset; // Locking aspect ratio in \"free mode\" by holding shift key\n\n if (!aspectRatio && e.shiftKey) {\n aspectRatio = width && height ? width / height : 1;\n }\n\n if (this.limited) {\n minLeft = cropBoxData.minLeft;\n minTop = cropBoxData.minTop;\n maxWidth = minLeft + Math.min(containerData.width, canvasData.width, canvasData.left + canvasData.width);\n maxHeight = minTop + Math.min(containerData.height, canvasData.height, canvasData.top + canvasData.height);\n }\n\n var pointer = pointers[Object.keys(pointers)[0]];\n var range = {\n x: pointer.endX - pointer.startX,\n y: pointer.endY - pointer.startY\n };\n\n var check = function check(side) {\n switch (side) {\n case ACTION_EAST:\n if (right + range.x > maxWidth) {\n range.x = maxWidth - right;\n }\n\n break;\n\n case ACTION_WEST:\n if (left + range.x < minLeft) {\n range.x = minLeft - left;\n }\n\n break;\n\n case ACTION_NORTH:\n if (top + range.y < minTop) {\n range.y = minTop - top;\n }\n\n break;\n\n case ACTION_SOUTH:\n if (bottom + range.y > maxHeight) {\n range.y = maxHeight - bottom;\n }\n\n break;\n\n default:\n }\n };\n\n switch (action) {\n // Move crop box\n case ACTION_ALL:\n left += range.x;\n top += range.y;\n break;\n // Resize crop box\n\n case ACTION_EAST:\n if (range.x >= 0 && (right >= maxWidth || aspectRatio && (top <= minTop || bottom >= maxHeight))) {\n renderable = false;\n break;\n }\n\n check(ACTION_EAST);\n width += range.x;\n\n if (width < 0) {\n action = ACTION_WEST;\n width = -width;\n left -= width;\n }\n\n if (aspectRatio) {\n height = width / aspectRatio;\n top += (cropBoxData.height - height) / 2;\n }\n\n break;\n\n case ACTION_NORTH:\n if (range.y <= 0 && (top <= minTop || aspectRatio && (left <= minLeft || right >= maxWidth))) {\n renderable = false;\n break;\n }\n\n check(ACTION_NORTH);\n height -= range.y;\n top += range.y;\n\n if (height < 0) {\n action = ACTION_SOUTH;\n height = -height;\n top -= height;\n }\n\n if (aspectRatio) {\n width = height * aspectRatio;\n left += (cropBoxData.width - width) / 2;\n }\n\n break;\n\n case ACTION_WEST:\n if (range.x <= 0 && (left <= minLeft || aspectRatio && (top <= minTop || bottom >= maxHeight))) {\n renderable = false;\n break;\n }\n\n check(ACTION_WEST);\n width -= range.x;\n left += range.x;\n\n if (width < 0) {\n action = ACTION_EAST;\n width = -width;\n left -= width;\n }\n\n if (aspectRatio) {\n height = width / aspectRatio;\n top += (cropBoxData.height - height) / 2;\n }\n\n break;\n\n case ACTION_SOUTH:\n if (range.y >= 0 && (bottom >= maxHeight || aspectRatio && (left <= minLeft || right >= maxWidth))) {\n renderable = false;\n break;\n }\n\n check(ACTION_SOUTH);\n height += range.y;\n\n if (height < 0) {\n action = ACTION_NORTH;\n height = -height;\n top -= height;\n }\n\n if (aspectRatio) {\n width = height * aspectRatio;\n left += (cropBoxData.width - width) / 2;\n }\n\n break;\n\n case ACTION_NORTH_EAST:\n if (aspectRatio) {\n if (range.y <= 0 && (top <= minTop || right >= maxWidth)) {\n renderable = false;\n break;\n }\n\n check(ACTION_NORTH);\n height -= range.y;\n top += range.y;\n width = height * aspectRatio;\n } else {\n check(ACTION_NORTH);\n check(ACTION_EAST);\n\n if (range.x >= 0) {\n if (right < maxWidth) {\n width += range.x;\n } else if (range.y <= 0 && top <= minTop) {\n renderable = false;\n }\n } else {\n width += range.x;\n }\n\n if (range.y <= 0) {\n if (top > minTop) {\n height -= range.y;\n top += range.y;\n }\n } else {\n height -= range.y;\n top += range.y;\n }\n }\n\n if (width < 0 && height < 0) {\n action = ACTION_SOUTH_WEST;\n height = -height;\n width = -width;\n top -= height;\n left -= width;\n } else if (width < 0) {\n action = ACTION_NORTH_WEST;\n width = -width;\n left -= width;\n } else if (height < 0) {\n action = ACTION_SOUTH_EAST;\n height = -height;\n top -= height;\n }\n\n break;\n\n case ACTION_NORTH_WEST:\n if (aspectRatio) {\n if (range.y <= 0 && (top <= minTop || left <= minLeft)) {\n renderable = false;\n break;\n }\n\n check(ACTION_NORTH);\n height -= range.y;\n top += range.y;\n width = height * aspectRatio;\n left += cropBoxData.width - width;\n } else {\n check(ACTION_NORTH);\n check(ACTION_WEST);\n\n if (range.x <= 0) {\n if (left > minLeft) {\n width -= range.x;\n left += range.x;\n } else if (range.y <= 0 && top <= minTop) {\n renderable = false;\n }\n } else {\n width -= range.x;\n left += range.x;\n }\n\n if (range.y <= 0) {\n if (top > minTop) {\n height -= range.y;\n top += range.y;\n }\n } else {\n height -= range.y;\n top += range.y;\n }\n }\n\n if (width < 0 && height < 0) {\n action = ACTION_SOUTH_EAST;\n height = -height;\n width = -width;\n top -= height;\n left -= width;\n } else if (width < 0) {\n action = ACTION_NORTH_EAST;\n width = -width;\n left -= width;\n } else if (height < 0) {\n action = ACTION_SOUTH_WEST;\n height = -height;\n top -= height;\n }\n\n break;\n\n case ACTION_SOUTH_WEST:\n if (aspectRatio) {\n if (range.x <= 0 && (left <= minLeft || bottom >= maxHeight)) {\n renderable = false;\n break;\n }\n\n check(ACTION_WEST);\n width -= range.x;\n left += range.x;\n height = width / aspectRatio;\n } else {\n check(ACTION_SOUTH);\n check(ACTION_WEST);\n\n if (range.x <= 0) {\n if (left > minLeft) {\n width -= range.x;\n left += range.x;\n } else if (range.y >= 0 && bottom >= maxHeight) {\n renderable = false;\n }\n } else {\n width -= range.x;\n left += range.x;\n }\n\n if (range.y >= 0) {\n if (bottom < maxHeight) {\n height += range.y;\n }\n } else {\n height += range.y;\n }\n }\n\n if (width < 0 && height < 0) {\n action = ACTION_NORTH_EAST;\n height = -height;\n width = -width;\n top -= height;\n left -= width;\n } else if (width < 0) {\n action = ACTION_SOUTH_EAST;\n width = -width;\n left -= width;\n } else if (height < 0) {\n action = ACTION_NORTH_WEST;\n height = -height;\n top -= height;\n }\n\n break;\n\n case ACTION_SOUTH_EAST:\n if (aspectRatio) {\n if (range.x >= 0 && (right >= maxWidth || bottom >= maxHeight)) {\n renderable = false;\n break;\n }\n\n check(ACTION_EAST);\n width += range.x;\n height = width / aspectRatio;\n } else {\n check(ACTION_SOUTH);\n check(ACTION_EAST);\n\n if (range.x >= 0) {\n if (right < maxWidth) {\n width += range.x;\n } else if (range.y >= 0 && bottom >= maxHeight) {\n renderable = false;\n }\n } else {\n width += range.x;\n }\n\n if (range.y >= 0) {\n if (bottom < maxHeight) {\n height += range.y;\n }\n } else {\n height += range.y;\n }\n }\n\n if (width < 0 && height < 0) {\n action = ACTION_NORTH_WEST;\n height = -height;\n width = -width;\n top -= height;\n left -= width;\n } else if (width < 0) {\n action = ACTION_SOUTH_WEST;\n width = -width;\n left -= width;\n } else if (height < 0) {\n action = ACTION_NORTH_EAST;\n height = -height;\n top -= height;\n }\n\n break;\n // Move canvas\n\n case ACTION_MOVE:\n this.move(range.x, range.y);\n renderable = false;\n break;\n // Zoom canvas\n\n case ACTION_ZOOM:\n this.zoom(getMaxZoomRatio(pointers), e);\n renderable = false;\n break;\n // Create crop box\n\n case ACTION_CROP:\n if (!range.x || !range.y) {\n renderable = false;\n break;\n }\n\n offset = getOffset(this.cropper);\n left = pointer.startX - offset.left;\n top = pointer.startY - offset.top;\n width = cropBoxData.minWidth;\n height = cropBoxData.minHeight;\n\n if (range.x > 0) {\n action = range.y > 0 ? ACTION_SOUTH_EAST : ACTION_NORTH_EAST;\n } else if (range.x < 0) {\n left -= width;\n action = range.y > 0 ? ACTION_SOUTH_WEST : ACTION_NORTH_WEST;\n }\n\n if (range.y < 0) {\n top -= height;\n } // Show the crop box if is hidden\n\n\n if (!this.cropped) {\n removeClass(this.cropBox, CLASS_HIDDEN);\n this.cropped = true;\n\n if (this.limited) {\n this.limitCropBox(true, true);\n }\n }\n\n break;\n\n default:\n }\n\n if (renderable) {\n cropBoxData.width = width;\n cropBoxData.height = height;\n cropBoxData.left = left;\n cropBoxData.top = top;\n this.action = action;\n this.renderCropBox();\n } // Override\n\n\n forEach(pointers, function (p) {\n p.startX = p.endX;\n p.startY = p.endY;\n });\n }\n};\n\nvar methods = {\n // Show the crop box manually\n crop: function crop() {\n if (this.ready && !this.cropped && !this.disabled) {\n this.cropped = true;\n this.limitCropBox(true, true);\n\n if (this.options.modal) {\n addClass(this.dragBox, CLASS_MODAL);\n }\n\n removeClass(this.cropBox, CLASS_HIDDEN);\n this.setCropBoxData(this.initialCropBoxData);\n }\n\n return this;\n },\n // Reset the image and crop box to their initial states\n reset: function reset() {\n if (this.ready && !this.disabled) {\n this.imageData = assign({}, this.initialImageData);\n this.canvasData = assign({}, this.initialCanvasData);\n this.cropBoxData = assign({}, this.initialCropBoxData);\n this.renderCanvas();\n\n if (this.cropped) {\n this.renderCropBox();\n }\n }\n\n return this;\n },\n // Clear the crop box\n clear: function clear() {\n if (this.cropped && !this.disabled) {\n assign(this.cropBoxData, {\n left: 0,\n top: 0,\n width: 0,\n height: 0\n });\n this.cropped = false;\n this.renderCropBox();\n this.limitCanvas(true, true); // Render canvas after crop box rendered\n\n this.renderCanvas();\n removeClass(this.dragBox, CLASS_MODAL);\n addClass(this.cropBox, CLASS_HIDDEN);\n }\n\n return this;\n },\n\n /**\n * Replace the image's src and rebuild the cropper\n * @param {string} url - The new URL.\n * @param {boolean} [hasSameSize] - Indicate if the new image has the same size as the old one.\n * @returns {Cropper} this\n */\n replace: function replace(url) {\n var hasSameSize = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;\n\n if (!this.disabled && url) {\n if (this.isImg) {\n this.element.src = url;\n }\n\n if (hasSameSize) {\n this.url = url;\n this.image.src = url;\n\n if (this.ready) {\n this.viewBoxImage.src = url;\n forEach(this.previews, function (element) {\n element.getElementsByTagName('img')[0].src = url;\n });\n }\n } else {\n if (this.isImg) {\n this.replaced = true;\n }\n\n this.options.data = null;\n this.uncreate();\n this.load(url);\n }\n }\n\n return this;\n },\n // Enable (unfreeze) the cropper\n enable: function enable() {\n if (this.ready && this.disabled) {\n this.disabled = false;\n removeClass(this.cropper, CLASS_DISABLED);\n }\n\n return this;\n },\n // Disable (freeze) the cropper\n disable: function disable() {\n if (this.ready && !this.disabled) {\n this.disabled = true;\n addClass(this.cropper, CLASS_DISABLED);\n }\n\n return this;\n },\n\n /**\n * Destroy the cropper and remove the instance from the image\n * @returns {Cropper} this\n */\n destroy: function destroy() {\n var element = this.element;\n\n if (!element[NAMESPACE]) {\n return this;\n }\n\n element[NAMESPACE] = undefined;\n\n if (this.isImg && this.replaced) {\n element.src = this.originalUrl;\n }\n\n this.uncreate();\n return this;\n },\n\n /**\n * Move the canvas with relative offsets\n * @param {number} offsetX - The relative offset distance on the x-axis.\n * @param {number} [offsetY=offsetX] - The relative offset distance on the y-axis.\n * @returns {Cropper} this\n */\n move: function move(offsetX) {\n var offsetY = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : offsetX;\n var _this$canvasData = this.canvasData,\n left = _this$canvasData.left,\n top = _this$canvasData.top;\n return this.moveTo(isUndefined(offsetX) ? offsetX : left + Number(offsetX), isUndefined(offsetY) ? offsetY : top + Number(offsetY));\n },\n\n /**\n * Move the canvas to an absolute point\n * @param {number} x - The x-axis coordinate.\n * @param {number} [y=x] - The y-axis coordinate.\n * @returns {Cropper} this\n */\n moveTo: function moveTo(x) {\n var y = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : x;\n var canvasData = this.canvasData;\n var changed = false;\n x = Number(x);\n y = Number(y);\n\n if (this.ready && !this.disabled && this.options.movable) {\n if (isNumber(x)) {\n canvasData.left = x;\n changed = true;\n }\n\n if (isNumber(y)) {\n canvasData.top = y;\n changed = true;\n }\n\n if (changed) {\n this.renderCanvas(true);\n }\n }\n\n return this;\n },\n\n /**\n * Zoom the canvas with a relative ratio\n * @param {number} ratio - The target ratio.\n * @param {Event} _originalEvent - The original event if any.\n * @returns {Cropper} this\n */\n zoom: function zoom(ratio, _originalEvent) {\n var canvasData = this.canvasData;\n ratio = Number(ratio);\n\n if (ratio < 0) {\n ratio = 1 / (1 - ratio);\n } else {\n ratio = 1 + ratio;\n }\n\n return this.zoomTo(canvasData.width * ratio / canvasData.naturalWidth, null, _originalEvent);\n },\n\n /**\n * Zoom the canvas to an absolute ratio\n * @param {number} ratio - The target ratio.\n * @param {Object} pivot - The zoom pivot point coordinate.\n * @param {Event} _originalEvent - The original event if any.\n * @returns {Cropper} this\n */\n zoomTo: function zoomTo(ratio, pivot, _originalEvent) {\n var options = this.options,\n canvasData = this.canvasData;\n var width = canvasData.width,\n height = canvasData.height,\n naturalWidth = canvasData.naturalWidth,\n naturalHeight = canvasData.naturalHeight;\n ratio = Number(ratio);\n\n if (ratio >= 0 && this.ready && !this.disabled && options.zoomable) {\n var newWidth = naturalWidth * ratio;\n var newHeight = naturalHeight * ratio;\n\n if (dispatchEvent(this.element, EVENT_ZOOM, {\n ratio: ratio,\n oldRatio: width / naturalWidth,\n originalEvent: _originalEvent\n }) === false) {\n return this;\n }\n\n if (_originalEvent) {\n var pointers = this.pointers;\n var offset = getOffset(this.cropper);\n var center = pointers && Object.keys(pointers).length ? getPointersCenter(pointers) : {\n pageX: _originalEvent.pageX,\n pageY: _originalEvent.pageY\n }; // Zoom from the triggering point of the event\n\n canvasData.left -= (newWidth - width) * ((center.pageX - offset.left - canvasData.left) / width);\n canvasData.top -= (newHeight - height) * ((center.pageY - offset.top - canvasData.top) / height);\n } else if (isPlainObject(pivot) && isNumber(pivot.x) && isNumber(pivot.y)) {\n canvasData.left -= (newWidth - width) * ((pivot.x - canvasData.left) / width);\n canvasData.top -= (newHeight - height) * ((pivot.y - canvasData.top) / height);\n } else {\n // Zoom from the center of the canvas\n canvasData.left -= (newWidth - width) / 2;\n canvasData.top -= (newHeight - height) / 2;\n }\n\n canvasData.width = newWidth;\n canvasData.height = newHeight;\n this.renderCanvas(true);\n }\n\n return this;\n },\n\n /**\n * Rotate the canvas with a relative degree\n * @param {number} degree - The rotate degree.\n * @returns {Cropper} this\n */\n rotate: function rotate(degree) {\n return this.rotateTo((this.imageData.rotate || 0) + Number(degree));\n },\n\n /**\n * Rotate the canvas to an absolute degree\n * @param {number} degree - The rotate degree.\n * @returns {Cropper} this\n */\n rotateTo: function rotateTo(degree) {\n degree = Number(degree);\n\n if (isNumber(degree) && this.ready && !this.disabled && this.options.rotatable) {\n this.imageData.rotate = degree % 360;\n this.renderCanvas(true, true);\n }\n\n return this;\n },\n\n /**\n * Scale the image on the x-axis.\n * @param {number} scaleX - The scale ratio on the x-axis.\n * @returns {Cropper} this\n */\n scaleX: function scaleX(_scaleX) {\n var scaleY = this.imageData.scaleY;\n return this.scale(_scaleX, isNumber(scaleY) ? scaleY : 1);\n },\n\n /**\n * Scale the image on the y-axis.\n * @param {number} scaleY - The scale ratio on the y-axis.\n * @returns {Cropper} this\n */\n scaleY: function scaleY(_scaleY) {\n var scaleX = this.imageData.scaleX;\n return this.scale(isNumber(scaleX) ? scaleX : 1, _scaleY);\n },\n\n /**\n * Scale the image\n * @param {number} scaleX - The scale ratio on the x-axis.\n * @param {number} [scaleY=scaleX] - The scale ratio on the y-axis.\n * @returns {Cropper} this\n */\n scale: function scale(scaleX) {\n var scaleY = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : scaleX;\n var imageData = this.imageData;\n var transformed = false;\n scaleX = Number(scaleX);\n scaleY = Number(scaleY);\n\n if (this.ready && !this.disabled && this.options.scalable) {\n if (isNumber(scaleX)) {\n imageData.scaleX = scaleX;\n transformed = true;\n }\n\n if (isNumber(scaleY)) {\n imageData.scaleY = scaleY;\n transformed = true;\n }\n\n if (transformed) {\n this.renderCanvas(true, true);\n }\n }\n\n return this;\n },\n\n /**\n * Get the cropped area position and size data (base on the original image)\n * @param {boolean} [rounded=false] - Indicate if round the data values or not.\n * @returns {Object} The result cropped data.\n */\n getData: function getData$$1() {\n var rounded = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;\n var options = this.options,\n imageData = this.imageData,\n canvasData = this.canvasData,\n cropBoxData = this.cropBoxData;\n var data;\n\n if (this.ready && this.cropped) {\n data = {\n x: cropBoxData.left - canvasData.left,\n y: cropBoxData.top - canvasData.top,\n width: cropBoxData.width,\n height: cropBoxData.height\n };\n var ratio = imageData.width / imageData.naturalWidth;\n forEach(data, function (n, i) {\n data[i] = n / ratio;\n });\n\n if (rounded) {\n // In case rounding off leads to extra 1px in right or bottom border\n // we should round the top-left corner and the dimension (#343).\n var bottom = Math.round(data.y + data.height);\n var right = Math.round(data.x + data.width);\n data.x = Math.round(data.x);\n data.y = Math.round(data.y);\n data.width = right - data.x;\n data.height = bottom - data.y;\n }\n } else {\n data = {\n x: 0,\n y: 0,\n width: 0,\n height: 0\n };\n }\n\n if (options.rotatable) {\n data.rotate = imageData.rotate || 0;\n }\n\n if (options.scalable) {\n data.scaleX = imageData.scaleX || 1;\n data.scaleY = imageData.scaleY || 1;\n }\n\n return data;\n },\n\n /**\n * Set the cropped area position and size with new data\n * @param {Object} data - The new data.\n * @returns {Cropper} this\n */\n setData: function setData$$1(data) {\n var options = this.options,\n imageData = this.imageData,\n canvasData = this.canvasData;\n var cropBoxData = {};\n\n if (this.ready && !this.disabled && isPlainObject(data)) {\n var transformed = false;\n\n if (options.rotatable) {\n if (isNumber(data.rotate) && data.rotate !== imageData.rotate) {\n imageData.rotate = data.rotate;\n transformed = true;\n }\n }\n\n if (options.scalable) {\n if (isNumber(data.scaleX) && data.scaleX !== imageData.scaleX) {\n imageData.scaleX = data.scaleX;\n transformed = true;\n }\n\n if (isNumber(data.scaleY) && data.scaleY !== imageData.scaleY) {\n imageData.scaleY = data.scaleY;\n transformed = true;\n }\n }\n\n if (transformed) {\n this.renderCanvas(true, true);\n }\n\n var ratio = imageData.width / imageData.naturalWidth;\n\n if (isNumber(data.x)) {\n cropBoxData.left = data.x * ratio + canvasData.left;\n }\n\n if (isNumber(data.y)) {\n cropBoxData.top = data.y * ratio + canvasData.top;\n }\n\n if (isNumber(data.width)) {\n cropBoxData.width = data.width * ratio;\n }\n\n if (isNumber(data.height)) {\n cropBoxData.height = data.height * ratio;\n }\n\n this.setCropBoxData(cropBoxData);\n }\n\n return this;\n },\n\n /**\n * Get the container size data.\n * @returns {Object} The result container data.\n */\n getContainerData: function getContainerData() {\n return this.ready ? assign({}, this.containerData) : {};\n },\n\n /**\n * Get the image position and size data.\n * @returns {Object} The result image data.\n */\n getImageData: function getImageData() {\n return this.sized ? assign({}, this.imageData) : {};\n },\n\n /**\n * Get the canvas position and size data.\n * @returns {Object} The result canvas data.\n */\n getCanvasData: function getCanvasData() {\n var canvasData = this.canvasData;\n var data = {};\n\n if (this.ready) {\n forEach(['left', 'top', 'width', 'height', 'naturalWidth', 'naturalHeight'], function (n) {\n data[n] = canvasData[n];\n });\n }\n\n return data;\n },\n\n /**\n * Set the canvas position and size with new data.\n * @param {Object} data - The new canvas data.\n * @returns {Cropper} this\n */\n setCanvasData: function setCanvasData(data) {\n var canvasData = this.canvasData;\n var aspectRatio = canvasData.aspectRatio;\n\n if (this.ready && !this.disabled && isPlainObject(data)) {\n if (isNumber(data.left)) {\n canvasData.left = data.left;\n }\n\n if (isNumber(data.top)) {\n canvasData.top = data.top;\n }\n\n if (isNumber(data.width)) {\n canvasData.width = data.width;\n canvasData.height = data.width / aspectRatio;\n } else if (isNumber(data.height)) {\n canvasData.height = data.height;\n canvasData.width = data.height * aspectRatio;\n }\n\n this.renderCanvas(true);\n }\n\n return this;\n },\n\n /**\n * Get the crop box position and size data.\n * @returns {Object} The result crop box data.\n */\n getCropBoxData: function getCropBoxData() {\n var cropBoxData = this.cropBoxData;\n var data;\n\n if (this.ready && this.cropped) {\n data = {\n left: cropBoxData.left,\n top: cropBoxData.top,\n width: cropBoxData.width,\n height: cropBoxData.height\n };\n }\n\n return data || {};\n },\n\n /**\n * Set the crop box position and size with new data.\n * @param {Object} data - The new crop box data.\n * @returns {Cropper} this\n */\n setCropBoxData: function setCropBoxData(data) {\n var cropBoxData = this.cropBoxData;\n var aspectRatio = this.options.aspectRatio;\n var widthChanged;\n var heightChanged;\n\n if (this.ready && this.cropped && !this.disabled && isPlainObject(data)) {\n if (isNumber(data.left)) {\n cropBoxData.left = data.left;\n }\n\n if (isNumber(data.top)) {\n cropBoxData.top = data.top;\n }\n\n if (isNumber(data.width) && data.width !== cropBoxData.width) {\n widthChanged = true;\n cropBoxData.width = data.width;\n }\n\n if (isNumber(data.height) && data.height !== cropBoxData.height) {\n heightChanged = true;\n cropBoxData.height = data.height;\n }\n\n if (aspectRatio) {\n if (widthChanged) {\n cropBoxData.height = cropBoxData.width / aspectRatio;\n } else if (heightChanged) {\n cropBoxData.width = cropBoxData.height * aspectRatio;\n }\n }\n\n this.renderCropBox();\n }\n\n return this;\n },\n\n /**\n * Get a canvas drawn the cropped image.\n * @param {Object} [options={}] - The config options.\n * @returns {HTMLCanvasElement} - The result canvas.\n */\n getCroppedCanvas: function getCroppedCanvas() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n\n if (!this.ready || !window.HTMLCanvasElement) {\n return null;\n }\n\n var canvasData = this.canvasData;\n var source = getSourceCanvas(this.image, this.imageData, canvasData, options); // Returns the source canvas if it is not cropped.\n\n if (!this.cropped) {\n return source;\n }\n\n var _this$getData = this.getData(),\n initialX = _this$getData.x,\n initialY = _this$getData.y,\n initialWidth = _this$getData.width,\n initialHeight = _this$getData.height;\n\n var ratio = source.width / Math.floor(canvasData.naturalWidth);\n\n if (ratio !== 1) {\n initialX *= ratio;\n initialY *= ratio;\n initialWidth *= ratio;\n initialHeight *= ratio;\n }\n\n var aspectRatio = initialWidth / initialHeight;\n var maxSizes = getAdjustedSizes({\n aspectRatio: aspectRatio,\n width: options.maxWidth || Infinity,\n height: options.maxHeight || Infinity\n });\n var minSizes = getAdjustedSizes({\n aspectRatio: aspectRatio,\n width: options.minWidth || 0,\n height: options.minHeight || 0\n }, 'cover');\n\n var _getAdjustedSizes = getAdjustedSizes({\n aspectRatio: aspectRatio,\n width: options.width || (ratio !== 1 ? source.width : initialWidth),\n height: options.height || (ratio !== 1 ? source.height : initialHeight)\n }),\n width = _getAdjustedSizes.width,\n height = _getAdjustedSizes.height;\n\n width = Math.min(maxSizes.width, Math.max(minSizes.width, width));\n height = Math.min(maxSizes.height, Math.max(minSizes.height, height));\n var canvas = document.createElement('canvas');\n var context = canvas.getContext('2d');\n canvas.width = normalizeDecimalNumber(width);\n canvas.height = normalizeDecimalNumber(height);\n context.fillStyle = options.fillColor || 'transparent';\n context.fillRect(0, 0, width, height);\n var _options$imageSmoothi = options.imageSmoothingEnabled,\n imageSmoothingEnabled = _options$imageSmoothi === void 0 ? true : _options$imageSmoothi,\n imageSmoothingQuality = options.imageSmoothingQuality;\n context.imageSmoothingEnabled = imageSmoothingEnabled;\n\n if (imageSmoothingQuality) {\n context.imageSmoothingQuality = imageSmoothingQuality;\n } // https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D.drawImage\n\n\n var sourceWidth = source.width;\n var sourceHeight = source.height; // Source canvas parameters\n\n var srcX = initialX;\n var srcY = initialY;\n var srcWidth;\n var srcHeight; // Destination canvas parameters\n\n var dstX;\n var dstY;\n var dstWidth;\n var dstHeight;\n\n if (srcX <= -initialWidth || srcX > sourceWidth) {\n srcX = 0;\n srcWidth = 0;\n dstX = 0;\n dstWidth = 0;\n } else if (srcX <= 0) {\n dstX = -srcX;\n srcX = 0;\n srcWidth = Math.min(sourceWidth, initialWidth + srcX);\n dstWidth = srcWidth;\n } else if (srcX <= sourceWidth) {\n dstX = 0;\n srcWidth = Math.min(initialWidth, sourceWidth - srcX);\n dstWidth = srcWidth;\n }\n\n if (srcWidth <= 0 || srcY <= -initialHeight || srcY > sourceHeight) {\n srcY = 0;\n srcHeight = 0;\n dstY = 0;\n dstHeight = 0;\n } else if (srcY <= 0) {\n dstY = -srcY;\n srcY = 0;\n srcHeight = Math.min(sourceHeight, initialHeight + srcY);\n dstHeight = srcHeight;\n } else if (srcY <= sourceHeight) {\n dstY = 0;\n srcHeight = Math.min(initialHeight, sourceHeight - srcY);\n dstHeight = srcHeight;\n }\n\n var params = [srcX, srcY, srcWidth, srcHeight]; // Avoid \"IndexSizeError\"\n\n if (dstWidth > 0 && dstHeight > 0) {\n var scale = width / initialWidth;\n params.push(dstX * scale, dstY * scale, dstWidth * scale, dstHeight * scale);\n } // All the numerical parameters should be integer for `drawImage`\n // https://github.com/fengyuanchen/cropper/issues/476\n\n\n context.drawImage.apply(context, [source].concat(_toConsumableArray(params.map(function (param) {\n return Math.floor(normalizeDecimalNumber(param));\n }))));\n return canvas;\n },\n\n /**\n * Change the aspect ratio of the crop box.\n * @param {number} aspectRatio - The new aspect ratio.\n * @returns {Cropper} this\n */\n setAspectRatio: function setAspectRatio(aspectRatio) {\n var options = this.options;\n\n if (!this.disabled && !isUndefined(aspectRatio)) {\n // 0 -> NaN\n options.aspectRatio = Math.max(0, aspectRatio) || NaN;\n\n if (this.ready) {\n this.initCropBox();\n\n if (this.cropped) {\n this.renderCropBox();\n }\n }\n }\n\n return this;\n },\n\n /**\n * Change the drag mode.\n * @param {string} mode - The new drag mode.\n * @returns {Cropper} this\n */\n setDragMode: function setDragMode(mode) {\n var options = this.options,\n dragBox = this.dragBox,\n face = this.face;\n\n if (this.ready && !this.disabled) {\n var croppable = mode === DRAG_MODE_CROP;\n var movable = options.movable && mode === DRAG_MODE_MOVE;\n mode = croppable || movable ? mode : DRAG_MODE_NONE;\n options.dragMode = mode;\n setData(dragBox, DATA_ACTION, mode);\n toggleClass(dragBox, CLASS_CROP, croppable);\n toggleClass(dragBox, CLASS_MOVE, movable);\n\n if (!options.cropBoxMovable) {\n // Sync drag mode to crop box when it is not movable\n setData(face, DATA_ACTION, mode);\n toggleClass(face, CLASS_CROP, croppable);\n toggleClass(face, CLASS_MOVE, movable);\n }\n }\n\n return this;\n }\n};\n\nvar AnotherCropper = WINDOW.Cropper;\n\nvar Cropper =\n/*#__PURE__*/\nfunction () {\n /**\n * Create a new Cropper.\n * @param {Element} element - The target element for cropping.\n * @param {Object} [options={}] - The configuration options.\n */\n function Cropper(element) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n\n _classCallCheck(this, Cropper);\n\n if (!element || !REGEXP_TAG_NAME.test(element.tagName)) {\n throw new Error('The first argument is required and must be an <img> or <canvas> element.');\n }\n\n this.element = element;\n this.options = assign({}, DEFAULTS, isPlainObject(options) && options);\n this.cropped = false;\n this.disabled = false;\n this.pointers = {};\n this.ready = false;\n this.reloading = false;\n this.replaced = false;\n this.sized = false;\n this.sizing = false;\n this.init();\n }\n\n _createClass(Cropper, [{\n key: \"init\",\n value: function init() {\n var element = this.element;\n var tagName = element.tagName.toLowerCase();\n var url;\n\n if (element[NAMESPACE]) {\n return;\n }\n\n element[NAMESPACE] = this;\n\n if (tagName === 'img') {\n this.isImg = true; // e.g.: \"img/picture.jpg\"\n\n url = element.getAttribute('src') || '';\n this.originalUrl = url; // Stop when it's a blank image\n\n if (!url) {\n return;\n } // e.g.: \"http://example.com/img/picture.jpg\"\n\n\n url = element.src;\n } else if (tagName === 'canvas' && window.HTMLCanvasElement) {\n url = element.toDataURL();\n }\n\n this.load(url);\n }\n }, {\n key: \"load\",\n value: function load(url) {\n var _this = this;\n\n if (!url) {\n return;\n }\n\n this.url = url;\n this.imageData = {};\n var element = this.element,\n options = this.options;\n\n if (!options.rotatable && !options.scalable) {\n options.checkOrientation = false;\n } // Only IE10+ supports Typed Arrays\n\n\n if (!options.checkOrientation || !window.ArrayBuffer) {\n this.clone();\n return;\n } // XMLHttpRequest disallows to open a Data URL in some browsers like IE11 and Safari\n\n\n if (REGEXP_DATA_URL.test(url)) {\n if (REGEXP_DATA_URL_JPEG.test(url)) {\n this.read(dataURLToArrayBuffer(url));\n } else {\n this.clone();\n }\n\n return;\n }\n\n var xhr = new XMLHttpRequest();\n var clone = this.clone.bind(this);\n this.reloading = true;\n this.xhr = xhr;\n xhr.ontimeout = clone;\n xhr.onabort = clone;\n xhr.onerror = clone;\n\n xhr.onprogress = function () {\n if (xhr.getResponseHeader('content-type') !== MIME_TYPE_JPEG) {\n xhr.abort();\n }\n };\n\n xhr.onload = function () {\n _this.read(xhr.response);\n };\n\n xhr.onloadend = function () {\n _this.reloading = false;\n _this.xhr = null;\n }; // Bust cache when there is a \"crossOrigin\" property to avoid browser cache error\n\n\n if (options.checkCrossOrigin && isCrossOriginURL(url) && element.crossOrigin) {\n url = addTimestamp(url);\n }\n\n xhr.open('GET', url);\n xhr.responseType = 'arraybuffer';\n xhr.withCredentials = element.crossOrigin === 'use-credentials';\n xhr.send();\n }\n }, {\n key: \"read\",\n value: function read(arrayBuffer) {\n var options = this.options,\n imageData = this.imageData;\n var orientation = resetAndGetOrientation(arrayBuffer);\n var rotate = 0;\n var scaleX = 1;\n var scaleY = 1;\n\n if (orientation > 1) {\n // Generate a new Data URL with the orientation value set to 1\n // as some iOS browsers will render image with its orientation\n this.url = arrayBufferToDataURL(arrayBuffer, MIME_TYPE_JPEG);\n\n var _parseOrientation = parseOrientation(orientation);\n\n rotate = _parseOrientation.rotate;\n scaleX = _parseOrientation.scaleX;\n scaleY = _parseOrientation.scaleY;\n }\n\n if (options.rotatable) {\n imageData.rotate = rotate;\n }\n\n if (options.scalable) {\n imageData.scaleX = scaleX;\n imageData.scaleY = scaleY;\n }\n\n this.clone();\n }\n }, {\n key: \"clone\",\n value: function clone() {\n var element = this.element,\n url = this.url;\n var crossOrigin;\n var crossOriginUrl;\n\n if (this.options.checkCrossOrigin && isCrossOriginURL(url)) {\n crossOrigin = element.crossOrigin;\n\n if (crossOrigin) {\n crossOriginUrl = url;\n } else {\n crossOrigin = 'anonymous'; // Bust cache when there is not a \"crossOrigin\" property\n\n crossOriginUrl = addTimestamp(url);\n }\n }\n\n this.crossOrigin = crossOrigin;\n this.crossOriginUrl = crossOriginUrl;\n var image = document.createElement('img');\n\n if (crossOrigin) {\n image.crossOrigin = crossOrigin;\n }\n\n image.src = crossOriginUrl || url;\n this.image = image;\n image.onload = this.start.bind(this);\n image.onerror = this.stop.bind(this);\n addClass(image, CLASS_HIDE);\n element.parentNode.insertBefore(image, element.nextSibling);\n }\n }, {\n key: \"start\",\n value: function start() {\n var _this2 = this;\n\n var image = this.isImg ? this.element : this.image;\n image.onload = null;\n image.onerror = null;\n this.sizing = true;\n var IS_SAFARI = WINDOW.navigator && /(Macintosh|iPhone|iPod|iPad).*AppleWebKit/i.test(WINDOW.navigator.userAgent);\n\n var done = function done(naturalWidth, naturalHeight) {\n assign(_this2.imageData, {\n naturalWidth: naturalWidth,\n naturalHeight: naturalHeight,\n aspectRatio: naturalWidth / naturalHeight\n });\n _this2.sizing = false;\n _this2.sized = true;\n\n _this2.build();\n }; // Modern browsers (except Safari)\n\n\n if (image.naturalWidth && !IS_SAFARI) {\n done(image.naturalWidth, image.naturalHeight);\n return;\n }\n\n var sizingImage = document.createElement('img');\n var body = document.body || document.documentElement;\n this.sizingImage = sizingImage;\n\n sizingImage.onload = function () {\n done(sizingImage.width, sizingImage.height);\n\n if (!IS_SAFARI) {\n body.removeChild(sizingImage);\n }\n };\n\n sizingImage.src = image.src; // iOS Safari will convert the image automatically\n // with its orientation once append it into DOM (#279)\n\n if (!IS_SAFARI) {\n sizingImage.style.cssText = 'left:0;' + 'max-height:none!important;' + 'max-width:none!important;' + 'min-height:0!important;' + 'min-width:0!important;' + 'opacity:0;' + 'position:absolute;' + 'top:0;' + 'z-index:-1;';\n body.appendChild(sizingImage);\n }\n }\n }, {\n key: \"stop\",\n value: function stop() {\n var image = this.image;\n image.onload = null;\n image.onerror = null;\n image.parentNode.removeChild(image);\n this.image = null;\n }\n }, {\n key: \"build\",\n value: function build() {\n if (!this.sized || this.ready) {\n return;\n }\n\n var element = this.element,\n options = this.options,\n image = this.image; // Create cropper elements\n\n var container = element.parentNode;\n var template = document.createElement('div');\n template.innerHTML = TEMPLATE;\n var cropper = template.querySelector(\".\".concat(NAMESPACE, \"-container\"));\n var canvas = cropper.querySelector(\".\".concat(NAMESPACE, \"-canvas\"));\n var dragBox = cropper.querySelector(\".\".concat(NAMESPACE, \"-drag-box\"));\n var cropBox = cropper.querySelector(\".\".concat(NAMESPACE, \"-crop-box\"));\n var face = cropBox.querySelector(\".\".concat(NAMESPACE, \"-face\"));\n this.container = container;\n this.cropper = cropper;\n this.canvas = canvas;\n this.dragBox = dragBox;\n this.cropBox = cropBox;\n this.viewBox = cropper.querySelector(\".\".concat(NAMESPACE, \"-view-box\"));\n this.face = face;\n canvas.appendChild(image); // Hide the original image\n\n addClass(element, CLASS_HIDDEN); // Inserts the cropper after to the current image\n\n container.insertBefore(cropper, element.nextSibling); // Show the image if is hidden\n\n if (!this.isImg) {\n removeClass(image, CLASS_HIDE);\n }\n\n this.initPreview();\n this.bind();\n options.initialAspectRatio = Math.max(0, options.initialAspectRatio) || NaN;\n options.aspectRatio = Math.max(0, options.aspectRatio) || NaN;\n options.viewMode = Math.max(0, Math.min(3, Math.round(options.viewMode))) || 0;\n addClass(cropBox, CLASS_HIDDEN);\n\n if (!options.guides) {\n addClass(cropBox.getElementsByClassName(\"\".concat(NAMESPACE, \"-dashed\")), CLASS_HIDDEN);\n }\n\n if (!options.center) {\n addClass(cropBox.getElementsByClassName(\"\".concat(NAMESPACE, \"-center\")), CLASS_HIDDEN);\n }\n\n if (options.background) {\n addClass(cropper, \"\".concat(NAMESPACE, \"-bg\"));\n }\n\n if (!options.highlight) {\n addClass(face, CLASS_INVISIBLE);\n }\n\n if (options.cropBoxMovable) {\n addClass(face, CLASS_MOVE);\n setData(face, DATA_ACTION, ACTION_ALL);\n }\n\n if (!options.cropBoxResizable) {\n addClass(cropBox.getElementsByClassName(\"\".concat(NAMESPACE, \"-line\")), CLASS_HIDDEN);\n addClass(cropBox.getElementsByClassName(\"\".concat(NAMESPACE, \"-point\")), CLASS_HIDDEN);\n }\n\n this.render();\n this.ready = true;\n this.setDragMode(options.dragMode);\n\n if (options.autoCrop) {\n this.crop();\n }\n\n this.setData(options.data);\n\n if (isFunction(options.ready)) {\n addListener(element, EVENT_READY, options.ready, {\n once: true\n });\n }\n\n dispatchEvent(element, EVENT_READY);\n }\n }, {\n key: \"unbuild\",\n value: function unbuild() {\n if (!this.ready) {\n return;\n }\n\n this.ready = false;\n this.unbind();\n this.resetPreview();\n this.cropper.parentNode.removeChild(this.cropper);\n removeClass(this.element, CLASS_HIDDEN);\n }\n }, {\n key: \"uncreate\",\n value: function uncreate() {\n if (this.ready) {\n this.unbuild();\n this.ready = false;\n this.cropped = false;\n } else if (this.sizing) {\n this.sizingImage.onload = null;\n this.sizing = false;\n this.sized = false;\n } else if (this.reloading) {\n this.xhr.onabort = null;\n this.xhr.abort();\n } else if (this.image) {\n this.stop();\n }\n }\n /**\n * Get the no conflict cropper class.\n * @returns {Cropper} The cropper class.\n */\n\n }], [{\n key: \"noConflict\",\n value: function noConflict() {\n window.Cropper = AnotherCropper;\n return Cropper;\n }\n /**\n * Change the default options.\n * @param {Object} options - The new default options.\n */\n\n }, {\n key: \"setDefaults\",\n value: function setDefaults(options) {\n assign(DEFAULTS, isPlainObject(options) && options);\n }\n }]);\n\n return Cropper;\n}();\n\nassign(Cropper.prototype, render, preview, events, handlers, change, methods);\n\nexport default Cropper;\n","/*!\n * vue-qrcode v1.0.0\n * https://fengyuanchen.github.io/vue-qrcode\n *\n * Copyright 2018-present Chen Fengyuan\n * Released under the MIT license\n *\n * Date: 2018-10-21T13:04:02.951Z\n */\n\nvar commonjsGlobal = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};\n\nfunction commonjsRequire () {\n\tthrow new Error('Dynamic requires are not currently supported by rollup-plugin-commonjs');\n}\n\nfunction createCommonjsModule(fn, module) {\n\treturn module = { exports: {} }, fn(module, module.exports), module.exports;\n}\n\nvar qrcode = createCommonjsModule(function (module, exports) {\n(function(f){{module.exports=f();}})(function(){return (function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c=\"function\"==typeof commonjsRequire&&commonjsRequire;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error(\"Cannot find module '\"+i+\"'\");throw a.code=\"MODULE_NOT_FOUND\",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t);}return n[i].exports}for(var u=\"function\"==typeof commonjsRequire&&commonjsRequire,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){\n/**\n * Alignment pattern are fixed reference pattern in defined positions\n * in a matrix symbology, which enables the decode software to re-synchronise\n * the coordinate mapping of the image modules in the event of moderate amounts\n * of distortion of the image.\n *\n * Alignment patterns are present only in QR Code symbols of version 2 or larger\n * and their number depends on the symbol version.\n */\n\nvar getSymbolSize = require('./utils').getSymbolSize;\n\n/**\n * Calculate the row/column coordinates of the center module of each alignment pattern\n * for the specified QR Code version.\n *\n * The alignment patterns are positioned symmetrically on either side of the diagonal\n * running from the top left corner of the symbol to the bottom right corner.\n *\n * Since positions are simmetrical only half of the coordinates are returned.\n * Each item of the array will represent in turn the x and y coordinate.\n * @see {@link getPositions}\n *\n * @param {Number} version QR Code version\n * @return {Array} Array of coordinate\n */\nexports.getRowColCoords = function getRowColCoords (version) {\n if (version === 1) return []\n\n var posCount = Math.floor(version / 7) + 2;\n var size = getSymbolSize(version);\n var intervals = size === 145 ? 26 : Math.ceil((size - 13) / (2 * posCount - 2)) * 2;\n var positions = [size - 7]; // Last coord is always (size - 7)\n\n for (var i = 1; i < posCount - 1; i++) {\n positions[i] = positions[i - 1] - intervals;\n }\n\n positions.push(6); // First coord is always 6\n\n return positions.reverse()\n};\n\n/**\n * Returns an array containing the positions of each alignment pattern.\n * Each array's element represent the center point of the pattern as (x, y) coordinates\n *\n * Coordinates are calculated expanding the row/column coordinates returned by {@link getRowColCoords}\n * and filtering out the items that overlaps with finder pattern\n *\n * @example\n * For a Version 7 symbol {@link getRowColCoords} returns values 6, 22 and 38.\n * The alignment patterns, therefore, are to be centered on (row, column)\n * positions (6,22), (22,6), (22,22), (22,38), (38,22), (38,38).\n * Note that the coordinates (6,6), (6,38), (38,6) are occupied by finder patterns\n * and are not therefore used for alignment patterns.\n *\n * var pos = getPositions(7)\n * // [[6,22], [22,6], [22,22], [22,38], [38,22], [38,38]]\n *\n * @param {Number} version QR Code version\n * @return {Array} Array of coordinates\n */\nexports.getPositions = function getPositions (version) {\n var coords = [];\n var pos = exports.getRowColCoords(version);\n var posLength = pos.length;\n\n for (var i = 0; i < posLength; i++) {\n for (var j = 0; j < posLength; j++) {\n // Skip if position is occupied by finder patterns\n if ((i === 0 && j === 0) || // top-left\n (i === 0 && j === posLength - 1) || // bottom-left\n (i === posLength - 1 && j === 0)) { // top-right\n continue\n }\n\n coords.push([pos[i], pos[j]]);\n }\n }\n\n return coords\n};\n\n},{\"./utils\":20}],2:[function(require,module,exports){\nvar Mode = require('./mode');\n\n/**\n * Array of characters available in alphanumeric mode\n *\n * As per QR Code specification, to each character\n * is assigned a value from 0 to 44 which in this case coincides\n * with the array index\n *\n * @type {Array}\n */\nvar ALPHA_NUM_CHARS = [\n '0', '1', '2', '3', '4', '5', '6', '7', '8', '9',\n 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M',\n 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',\n ' ', '$', '%', '*', '+', '-', '.', '/', ':'\n];\n\nfunction AlphanumericData (data) {\n this.mode = Mode.ALPHANUMERIC;\n this.data = data;\n}\n\nAlphanumericData.getBitsLength = function getBitsLength (length) {\n return 11 * Math.floor(length / 2) + 6 * (length % 2)\n};\n\nAlphanumericData.prototype.getLength = function getLength () {\n return this.data.length\n};\n\nAlphanumericData.prototype.getBitsLength = function getBitsLength () {\n return AlphanumericData.getBitsLength(this.data.length)\n};\n\nAlphanumericData.prototype.write = function write (bitBuffer) {\n var i;\n\n // Input data characters are divided into groups of two characters\n // and encoded as 11-bit binary codes.\n for (i = 0; i + 2 <= this.data.length; i += 2) {\n // The character value of the first character is multiplied by 45\n var value = ALPHA_NUM_CHARS.indexOf(this.data[i]) * 45;\n\n // The character value of the second digit is added to the product\n value += ALPHA_NUM_CHARS.indexOf(this.data[i + 1]);\n\n // The sum is then stored as 11-bit binary number\n bitBuffer.put(value, 11);\n }\n\n // If the number of input data characters is not a multiple of two,\n // the character value of the final character is encoded as a 6-bit binary number.\n if (this.data.length % 2) {\n bitBuffer.put(ALPHA_NUM_CHARS.indexOf(this.data[i]), 6);\n }\n};\n\nmodule.exports = AlphanumericData;\n\n},{\"./mode\":13}],3:[function(require,module,exports){\nfunction BitBuffer () {\n this.buffer = [];\n this.length = 0;\n}\n\nBitBuffer.prototype = {\n\n get: function (index) {\n var bufIndex = Math.floor(index / 8);\n return ((this.buffer[bufIndex] >>> (7 - index % 8)) & 1) === 1\n },\n\n put: function (num, length) {\n for (var i = 0; i < length; i++) {\n this.putBit(((num >>> (length - i - 1)) & 1) === 1);\n }\n },\n\n getLengthInBits: function () {\n return this.length\n },\n\n putBit: function (bit) {\n var bufIndex = Math.floor(this.length / 8);\n if (this.buffer.length <= bufIndex) {\n this.buffer.push(0);\n }\n\n if (bit) {\n this.buffer[bufIndex] |= (0x80 >>> (this.length % 8));\n }\n\n this.length++;\n }\n};\n\nmodule.exports = BitBuffer;\n\n},{}],4:[function(require,module,exports){\nvar Buffer = require('../utils/buffer');\n\n/**\n * Helper class to handle QR Code symbol modules\n *\n * @param {Number} size Symbol size\n */\nfunction BitMatrix (size) {\n if (!size || size < 1) {\n throw new Error('BitMatrix size must be defined and greater than 0')\n }\n\n this.size = size;\n this.data = new Buffer(size * size);\n this.data.fill(0);\n this.reservedBit = new Buffer(size * size);\n this.reservedBit.fill(0);\n}\n\n/**\n * Set bit value at specified location\n * If reserved flag is set, this bit will be ignored during masking process\n *\n * @param {Number} row\n * @param {Number} col\n * @param {Boolean} value\n * @param {Boolean} reserved\n */\nBitMatrix.prototype.set = function (row, col, value, reserved) {\n var index = row * this.size + col;\n this.data[index] = value;\n if (reserved) this.reservedBit[index] = true;\n};\n\n/**\n * Returns bit value at specified location\n *\n * @param {Number} row\n * @param {Number} col\n * @return {Boolean}\n */\nBitMatrix.prototype.get = function (row, col) {\n return this.data[row * this.size + col]\n};\n\n/**\n * Applies xor operator at specified location\n * (used during masking process)\n *\n * @param {Number} row\n * @param {Number} col\n * @param {Boolean} value\n */\nBitMatrix.prototype.xor = function (row, col, value) {\n this.data[row * this.size + col] ^= value;\n};\n\n/**\n * Check if bit at specified location is reserved\n *\n * @param {Number} row\n * @param {Number} col\n * @return {Boolean}\n */\nBitMatrix.prototype.isReserved = function (row, col) {\n return this.reservedBit[row * this.size + col]\n};\n\nmodule.exports = BitMatrix;\n\n},{\"../utils/buffer\":27}],5:[function(require,module,exports){\nvar Buffer = require('../utils/buffer');\nvar Mode = require('./mode');\n\nfunction ByteData (data) {\n this.mode = Mode.BYTE;\n this.data = new Buffer(data);\n}\n\nByteData.getBitsLength = function getBitsLength (length) {\n return length * 8\n};\n\nByteData.prototype.getLength = function getLength () {\n return this.data.length\n};\n\nByteData.prototype.getBitsLength = function getBitsLength () {\n return ByteData.getBitsLength(this.data.length)\n};\n\nByteData.prototype.write = function (bitBuffer) {\n for (var i = 0, l = this.data.length; i < l; i++) {\n bitBuffer.put(this.data[i], 8);\n }\n};\n\nmodule.exports = ByteData;\n\n},{\"../utils/buffer\":27,\"./mode\":13}],6:[function(require,module,exports){\nvar ECLevel = require('./error-correction-level');\r\n\r\nvar EC_BLOCKS_TABLE = [\r\n// L M Q H\r\n 1, 1, 1, 1,\r\n 1, 1, 1, 1,\r\n 1, 1, 2, 2,\r\n 1, 2, 2, 4,\r\n 1, 2, 4, 4,\r\n 2, 4, 4, 4,\r\n 2, 4, 6, 5,\r\n 2, 4, 6, 6,\r\n 2, 5, 8, 8,\r\n 4, 5, 8, 8,\r\n 4, 5, 8, 11,\r\n 4, 8, 10, 11,\r\n 4, 9, 12, 16,\r\n 4, 9, 16, 16,\r\n 6, 10, 12, 18,\r\n 6, 10, 17, 16,\r\n 6, 11, 16, 19,\r\n 6, 13, 18, 21,\r\n 7, 14, 21, 25,\r\n 8, 16, 20, 25,\r\n 8, 17, 23, 25,\r\n 9, 17, 23, 34,\r\n 9, 18, 25, 30,\r\n 10, 20, 27, 32,\r\n 12, 21, 29, 35,\r\n 12, 23, 34, 37,\r\n 12, 25, 34, 40,\r\n 13, 26, 35, 42,\r\n 14, 28, 38, 45,\r\n 15, 29, 40, 48,\r\n 16, 31, 43, 51,\r\n 17, 33, 45, 54,\r\n 18, 35, 48, 57,\r\n 19, 37, 51, 60,\r\n 19, 38, 53, 63,\r\n 20, 40, 56, 66,\r\n 21, 43, 59, 70,\r\n 22, 45, 62, 74,\r\n 24, 47, 65, 77,\r\n 25, 49, 68, 81\r\n];\r\n\r\nvar EC_CODEWORDS_TABLE = [\r\n// L M Q H\r\n 7, 10, 13, 17,\r\n 10, 16, 22, 28,\r\n 15, 26, 36, 44,\r\n 20, 36, 52, 64,\r\n 26, 48, 72, 88,\r\n 36, 64, 96, 112,\r\n 40, 72, 108, 130,\r\n 48, 88, 132, 156,\r\n 60, 110, 160, 192,\r\n 72, 130, 192, 224,\r\n 80, 150, 224, 264,\r\n 96, 176, 260, 308,\r\n 104, 198, 288, 352,\r\n 120, 216, 320, 384,\r\n 132, 240, 360, 432,\r\n 144, 280, 408, 480,\r\n 168, 308, 448, 532,\r\n 180, 338, 504, 588,\r\n 196, 364, 546, 650,\r\n 224, 416, 600, 700,\r\n 224, 442, 644, 750,\r\n 252, 476, 690, 816,\r\n 270, 504, 750, 900,\r\n 300, 560, 810, 960,\r\n 312, 588, 870, 1050,\r\n 336, 644, 952, 1110,\r\n 360, 700, 1020, 1200,\r\n 390, 728, 1050, 1260,\r\n 420, 784, 1140, 1350,\r\n 450, 812, 1200, 1440,\r\n 480, 868, 1290, 1530,\r\n 510, 924, 1350, 1620,\r\n 540, 980, 1440, 1710,\r\n 570, 1036, 1530, 1800,\r\n 570, 1064, 1590, 1890,\r\n 600, 1120, 1680, 1980,\r\n 630, 1204, 1770, 2100,\r\n 660, 1260, 1860, 2220,\r\n 720, 1316, 1950, 2310,\r\n 750, 1372, 2040, 2430\r\n];\r\n\r\n/**\r\n * Returns the number of error correction block that the QR Code should contain\r\n * for the specified version and error correction level.\r\n *\r\n * @param {Number} version QR Code version\r\n * @param {Number} errorCorrectionLevel Error correction level\r\n * @return {Number} Number of error correction blocks\r\n */\r\nexports.getBlocksCount = function getBlocksCount (version, errorCorrectionLevel) {\r\n switch (errorCorrectionLevel) {\r\n case ECLevel.L:\r\n return EC_BLOCKS_TABLE[(version - 1) * 4 + 0]\r\n case ECLevel.M:\r\n return EC_BLOCKS_TABLE[(version - 1) * 4 + 1]\r\n case ECLevel.Q:\r\n return EC_BLOCKS_TABLE[(version - 1) * 4 + 2]\r\n case ECLevel.H:\r\n return EC_BLOCKS_TABLE[(version - 1) * 4 + 3]\r\n default:\r\n return undefined\r\n }\r\n};\r\n\r\n/**\r\n * Returns the number of error correction codewords to use for the specified\r\n * version and error correction level.\r\n *\r\n * @param {Number} version QR Code version\r\n * @param {Number} errorCorrectionLevel Error correction level\r\n * @return {Number} Number of error correction codewords\r\n */\r\nexports.getTotalCodewordsCount = function getTotalCodewordsCount (version, errorCorrectionLevel) {\r\n switch (errorCorrectionLevel) {\r\n case ECLevel.L:\r\n return EC_CODEWORDS_TABLE[(version - 1) * 4 + 0]\r\n case ECLevel.M:\r\n return EC_CODEWORDS_TABLE[(version - 1) * 4 + 1]\r\n case ECLevel.Q:\r\n return EC_CODEWORDS_TABLE[(version - 1) * 4 + 2]\r\n case ECLevel.H:\r\n return EC_CODEWORDS_TABLE[(version - 1) * 4 + 3]\r\n default:\r\n return undefined\r\n }\r\n};\r\n\n},{\"./error-correction-level\":7}],7:[function(require,module,exports){\nexports.L = { bit: 1 };\nexports.M = { bit: 0 };\nexports.Q = { bit: 3 };\nexports.H = { bit: 2 };\n\nfunction fromString (string) {\n if (typeof string !== 'string') {\n throw new Error('Param is not a string')\n }\n\n var lcStr = string.toLowerCase();\n\n switch (lcStr) {\n case 'l':\n case 'low':\n return exports.L\n\n case 'm':\n case 'medium':\n return exports.M\n\n case 'q':\n case 'quartile':\n return exports.Q\n\n case 'h':\n case 'high':\n return exports.H\n\n default:\n throw new Error('Unknown EC Level: ' + string)\n }\n}\n\nexports.isValid = function isValid (level) {\n return level && typeof level.bit !== 'undefined' &&\n level.bit >= 0 && level.bit < 4\n};\n\nexports.from = function from (value, defaultValue) {\n if (exports.isValid(value)) {\n return value\n }\n\n try {\n return fromString(value)\n } catch (e) {\n return defaultValue\n }\n};\n\n},{}],8:[function(require,module,exports){\nvar getSymbolSize = require('./utils').getSymbolSize;\nvar FINDER_PATTERN_SIZE = 7;\n\n/**\n * Returns an array containing the positions of each finder pattern.\n * Each array's element represent the top-left point of the pattern as (x, y) coordinates\n *\n * @param {Number} version QR Code version\n * @return {Array} Array of coordinates\n */\nexports.getPositions = function getPositions (version) {\n var size = getSymbolSize(version);\n\n return [\n // top-left\n [0, 0],\n // top-right\n [size - FINDER_PATTERN_SIZE, 0],\n // bottom-left\n [0, size - FINDER_PATTERN_SIZE]\n ]\n};\n\n},{\"./utils\":20}],9:[function(require,module,exports){\nvar Utils = require('./utils');\n\nvar G15 = (1 << 10) | (1 << 8) | (1 << 5) | (1 << 4) | (1 << 2) | (1 << 1) | (1 << 0);\nvar G15_MASK = (1 << 14) | (1 << 12) | (1 << 10) | (1 << 4) | (1 << 1);\nvar G15_BCH = Utils.getBCHDigit(G15);\n\n/**\n * Returns format information with relative error correction bits\n *\n * The format information is a 15-bit sequence containing 5 data bits,\n * with 10 error correction bits calculated using the (15, 5) BCH code.\n *\n * @param {Number} errorCorrectionLevel Error correction level\n * @param {Number} mask Mask pattern\n * @return {Number} Encoded format information bits\n */\nexports.getEncodedBits = function getEncodedBits (errorCorrectionLevel, mask) {\n var data = ((errorCorrectionLevel.bit << 3) | mask);\n var d = data << 10;\n\n while (Utils.getBCHDigit(d) - G15_BCH >= 0) {\n d ^= (G15 << (Utils.getBCHDigit(d) - G15_BCH));\n }\n\n // xor final data with mask pattern in order to ensure that\n // no combination of Error Correction Level and data mask pattern\n // will result in an all-zero data string\n return ((data << 10) | d) ^ G15_MASK\n};\n\n},{\"./utils\":20}],10:[function(require,module,exports){\nvar Buffer = require('../utils/buffer');\n\nvar EXP_TABLE = new Buffer(512);\nvar LOG_TABLE = new Buffer(256)\n\n/**\n * Precompute the log and anti-log tables for faster computation later\n *\n * For each possible value in the galois field 2^8, we will pre-compute\n * the logarithm and anti-logarithm (exponential) of this value\n *\n * ref {@link https://en.wikiversity.org/wiki/Reed%E2%80%93Solomon_codes_for_coders#Introduction_to_mathematical_fields}\n */\n;(function initTables () {\n var x = 1;\n for (var i = 0; i < 255; i++) {\n EXP_TABLE[i] = x;\n LOG_TABLE[x] = i;\n\n x <<= 1; // multiply by 2\n\n // The QR code specification says to use byte-wise modulo 100011101 arithmetic.\n // This means that when a number is 256 or larger, it should be XORed with 0x11D.\n if (x & 0x100) { // similar to x >= 256, but a lot faster (because 0x100 == 256)\n x ^= 0x11D;\n }\n }\n\n // Optimization: double the size of the anti-log table so that we don't need to mod 255 to\n // stay inside the bounds (because we will mainly use this table for the multiplication of\n // two GF numbers, no more).\n // @see {@link mul}\n for (i = 255; i < 512; i++) {\n EXP_TABLE[i] = EXP_TABLE[i - 255];\n }\n}());\n\n/**\n * Returns log value of n inside Galois Field\n *\n * @param {Number} n\n * @return {Number}\n */\nexports.log = function log (n) {\n if (n < 1) throw new Error('log(' + n + ')')\n return LOG_TABLE[n]\n};\n\n/**\n * Returns anti-log value of n inside Galois Field\n *\n * @param {Number} n\n * @return {Number}\n */\nexports.exp = function exp (n) {\n return EXP_TABLE[n]\n};\n\n/**\n * Multiplies two number inside Galois Field\n *\n * @param {Number} x\n * @param {Number} y\n * @return {Number}\n */\nexports.mul = function mul (x, y) {\n if (x === 0 || y === 0) return 0\n\n // should be EXP_TABLE[(LOG_TABLE[x] + LOG_TABLE[y]) % 255] if EXP_TABLE wasn't oversized\n // @see {@link initTables}\n return EXP_TABLE[LOG_TABLE[x] + LOG_TABLE[y]]\n};\n\n},{\"../utils/buffer\":27}],11:[function(require,module,exports){\nvar Mode = require('./mode');\nvar Utils = require('./utils');\n\nfunction KanjiData (data) {\n this.mode = Mode.KANJI;\n this.data = data;\n}\n\nKanjiData.getBitsLength = function getBitsLength (length) {\n return length * 13\n};\n\nKanjiData.prototype.getLength = function getLength () {\n return this.data.length\n};\n\nKanjiData.prototype.getBitsLength = function getBitsLength () {\n return KanjiData.getBitsLength(this.data.length)\n};\n\nKanjiData.prototype.write = function (bitBuffer) {\n var i;\n\n // In the Shift JIS system, Kanji characters are represented by a two byte combination.\n // These byte values are shifted from the JIS X 0208 values.\n // JIS X 0208 gives details of the shift coded representation.\n for (i = 0; i < this.data.length; i++) {\n var value = Utils.toSJIS(this.data[i]);\n\n // For characters with Shift JIS values from 0x8140 to 0x9FFC:\n if (value >= 0x8140 && value <= 0x9FFC) {\n // Subtract 0x8140 from Shift JIS value\n value -= 0x8140;\n\n // For characters with Shift JIS values from 0xE040 to 0xEBBF\n } else if (value >= 0xE040 && value <= 0xEBBF) {\n // Subtract 0xC140 from Shift JIS value\n value -= 0xC140;\n } else {\n throw new Error(\n 'Invalid SJIS character: ' + this.data[i] + '\\n' +\n 'Make sure your charset is UTF-8')\n }\n\n // Multiply most significant byte of result by 0xC0\n // and add least significant byte to product\n value = (((value >>> 8) & 0xff) * 0xC0) + (value & 0xff);\n\n // Convert result to a 13-bit binary string\n bitBuffer.put(value, 13);\n }\n};\n\nmodule.exports = KanjiData;\n\n},{\"./mode\":13,\"./utils\":20}],12:[function(require,module,exports){\n/**\n * Data mask pattern reference\n * @type {Object}\n */\nexports.Patterns = {\n PATTERN000: 0,\n PATTERN001: 1,\n PATTERN010: 2,\n PATTERN011: 3,\n PATTERN100: 4,\n PATTERN101: 5,\n PATTERN110: 6,\n PATTERN111: 7\n};\n\n/**\n * Weighted penalty scores for the undesirable features\n * @type {Object}\n */\nvar PenaltyScores = {\n N1: 3,\n N2: 3,\n N3: 40,\n N4: 10\n};\n\n/**\n * Check if mask pattern value is valid\n *\n * @param {Number} mask Mask pattern\n * @return {Boolean} true if valid, false otherwise\n */\nexports.isValid = function isValid (mask) {\n return mask != null && mask !== '' && !isNaN(mask) && mask >= 0 && mask <= 7\n};\n\n/**\n * Returns mask pattern from a value.\n * If value is not valid, returns undefined\n *\n * @param {Number|String} value Mask pattern value\n * @return {Number} Valid mask pattern or undefined\n */\nexports.from = function from (value) {\n return exports.isValid(value) ? parseInt(value, 10) : undefined\n};\n\n/**\n* Find adjacent modules in row/column with the same color\n* and assign a penalty value.\n*\n* Points: N1 + i\n* i is the amount by which the number of adjacent modules of the same color exceeds 5\n*/\nexports.getPenaltyN1 = function getPenaltyN1 (data) {\n var size = data.size;\n var points = 0;\n var sameCountCol = 0;\n var sameCountRow = 0;\n var lastCol = null;\n var lastRow = null;\n\n for (var row = 0; row < size; row++) {\n sameCountCol = sameCountRow = 0;\n lastCol = lastRow = null;\n\n for (var col = 0; col < size; col++) {\n var module = data.get(row, col);\n if (module === lastCol) {\n sameCountCol++;\n } else {\n if (sameCountCol >= 5) points += PenaltyScores.N1 + (sameCountCol - 5);\n lastCol = module;\n sameCountCol = 1;\n }\n\n module = data.get(col, row);\n if (module === lastRow) {\n sameCountRow++;\n } else {\n if (sameCountRow >= 5) points += PenaltyScores.N1 + (sameCountRow - 5);\n lastRow = module;\n sameCountRow = 1;\n }\n }\n\n if (sameCountCol >= 5) points += PenaltyScores.N1 + (sameCountCol - 5);\n if (sameCountRow >= 5) points += PenaltyScores.N1 + (sameCountRow - 5);\n }\n\n return points\n};\n\n/**\n * Find 2x2 blocks with the same color and assign a penalty value\n *\n * Points: N2 * (m - 1) * (n - 1)\n */\nexports.getPenaltyN2 = function getPenaltyN2 (data) {\n var size = data.size;\n var points = 0;\n\n for (var row = 0; row < size - 1; row++) {\n for (var col = 0; col < size - 1; col++) {\n var last = data.get(row, col) +\n data.get(row, col + 1) +\n data.get(row + 1, col) +\n data.get(row + 1, col + 1);\n\n if (last === 4 || last === 0) points++;\n }\n }\n\n return points * PenaltyScores.N2\n};\n\n/**\n * Find 1:1:3:1:1 ratio (dark:light:dark:light:dark) pattern in row/column,\n * preceded or followed by light area 4 modules wide\n *\n * Points: N3 * number of pattern found\n */\nexports.getPenaltyN3 = function getPenaltyN3 (data) {\n var size = data.size;\n var points = 0;\n var bitsCol = 0;\n var bitsRow = 0;\n\n for (var row = 0; row < size; row++) {\n bitsCol = bitsRow = 0;\n for (var col = 0; col < size; col++) {\n bitsCol = ((bitsCol << 1) & 0x7FF) | data.get(row, col);\n if (col >= 10 && (bitsCol === 0x5D0 || bitsCol === 0x05D)) points++;\n\n bitsRow = ((bitsRow << 1) & 0x7FF) | data.get(col, row);\n if (col >= 10 && (bitsRow === 0x5D0 || bitsRow === 0x05D)) points++;\n }\n }\n\n return points * PenaltyScores.N3\n};\n\n/**\n * Calculate proportion of dark modules in entire symbol\n *\n * Points: N4 * k\n *\n * k is the rating of the deviation of the proportion of dark modules\n * in the symbol from 50% in steps of 5%\n */\nexports.getPenaltyN4 = function getPenaltyN4 (data) {\n var darkCount = 0;\n var modulesCount = data.data.length;\n\n for (var i = 0; i < modulesCount; i++) darkCount += data.data[i];\n\n var k = Math.abs(Math.ceil((darkCount * 100 / modulesCount) / 5) - 10);\n\n return k * PenaltyScores.N4\n};\n\n/**\n * Return mask value at given position\n *\n * @param {Number} maskPattern Pattern reference value\n * @param {Number} i Row\n * @param {Number} j Column\n * @return {Boolean} Mask value\n */\nfunction getMaskAt (maskPattern, i, j) {\n switch (maskPattern) {\n case exports.Patterns.PATTERN000: return (i + j) % 2 === 0\n case exports.Patterns.PATTERN001: return i % 2 === 0\n case exports.Patterns.PATTERN010: return j % 3 === 0\n case exports.Patterns.PATTERN011: return (i + j) % 3 === 0\n case exports.Patterns.PATTERN100: return (Math.floor(i / 2) + Math.floor(j / 3)) % 2 === 0\n case exports.Patterns.PATTERN101: return (i * j) % 2 + (i * j) % 3 === 0\n case exports.Patterns.PATTERN110: return ((i * j) % 2 + (i * j) % 3) % 2 === 0\n case exports.Patterns.PATTERN111: return ((i * j) % 3 + (i + j) % 2) % 2 === 0\n\n default: throw new Error('bad maskPattern:' + maskPattern)\n }\n}\n\n/**\n * Apply a mask pattern to a BitMatrix\n *\n * @param {Number} pattern Pattern reference number\n * @param {BitMatrix} data BitMatrix data\n */\nexports.applyMask = function applyMask (pattern, data) {\n var size = data.size;\n\n for (var col = 0; col < size; col++) {\n for (var row = 0; row < size; row++) {\n if (data.isReserved(row, col)) continue\n data.xor(row, col, getMaskAt(pattern, row, col));\n }\n }\n};\n\n/**\n * Returns the best mask pattern for data\n *\n * @param {BitMatrix} data\n * @return {Number} Mask pattern reference number\n */\nexports.getBestMask = function getBestMask (data, setupFormatFunc) {\n var numPatterns = Object.keys(exports.Patterns).length;\n var bestPattern = 0;\n var lowerPenalty = Infinity;\n\n for (var p = 0; p < numPatterns; p++) {\n setupFormatFunc(p);\n exports.applyMask(p, data);\n\n // Calculate penalty\n var penalty =\n exports.getPenaltyN1(data) +\n exports.getPenaltyN2(data) +\n exports.getPenaltyN3(data) +\n exports.getPenaltyN4(data);\n\n // Undo previously applied mask\n exports.applyMask(p, data);\n\n if (penalty < lowerPenalty) {\n lowerPenalty = penalty;\n bestPattern = p;\n }\n }\n\n return bestPattern\n};\n\n},{}],13:[function(require,module,exports){\nvar VersionCheck = require('./version-check');\nvar Regex = require('./regex');\n\n/**\n * Numeric mode encodes data from the decimal digit set (0 - 9)\n * (byte values 30HEX to 39HEX).\n * Normally, 3 data characters are represented by 10 bits.\n *\n * @type {Object}\n */\nexports.NUMERIC = {\n id: 'Numeric',\n bit: 1 << 0,\n ccBits: [10, 12, 14]\n};\n\n/**\n * Alphanumeric mode encodes data from a set of 45 characters,\n * i.e. 10 numeric digits (0 - 9),\n * 26 alphabetic characters (A - Z),\n * and 9 symbols (SP, $, %, *, +, -, ., /, :).\n * Normally, two input characters are represented by 11 bits.\n *\n * @type {Object}\n */\nexports.ALPHANUMERIC = {\n id: 'Alphanumeric',\n bit: 1 << 1,\n ccBits: [9, 11, 13]\n};\n\n/**\n * In byte mode, data is encoded at 8 bits per character.\n *\n * @type {Object}\n */\nexports.BYTE = {\n id: 'Byte',\n bit: 1 << 2,\n ccBits: [8, 16, 16]\n};\n\n/**\n * The Kanji mode efficiently encodes Kanji characters in accordance with\n * the Shift JIS system based on JIS X 0208.\n * The Shift JIS values are shifted from the JIS X 0208 values.\n * JIS X 0208 gives details of the shift coded representation.\n * Each two-byte character value is compacted to a 13-bit binary codeword.\n *\n * @type {Object}\n */\nexports.KANJI = {\n id: 'Kanji',\n bit: 1 << 3,\n ccBits: [8, 10, 12]\n};\n\n/**\n * Mixed mode will contain a sequences of data in a combination of any of\n * the modes described above\n *\n * @type {Object}\n */\nexports.MIXED = {\n bit: -1\n};\n\n/**\n * Returns the number of bits needed to store the data length\n * according to QR Code specifications.\n *\n * @param {Mode} mode Data mode\n * @param {Number} version QR Code version\n * @return {Number} Number of bits\n */\nexports.getCharCountIndicator = function getCharCountIndicator (mode, version) {\n if (!mode.ccBits) throw new Error('Invalid mode: ' + mode)\n\n if (!VersionCheck.isValid(version)) {\n throw new Error('Invalid version: ' + version)\n }\n\n if (version >= 1 && version < 10) return mode.ccBits[0]\n else if (version < 27) return mode.ccBits[1]\n return mode.ccBits[2]\n};\n\n/**\n * Returns the most efficient mode to store the specified data\n *\n * @param {String} dataStr Input data string\n * @return {Mode} Best mode\n */\nexports.getBestModeForData = function getBestModeForData (dataStr) {\n if (Regex.testNumeric(dataStr)) return exports.NUMERIC\n else if (Regex.testAlphanumeric(dataStr)) return exports.ALPHANUMERIC\n else if (Regex.testKanji(dataStr)) return exports.KANJI\n else return exports.BYTE\n};\n\n/**\n * Return mode name as string\n *\n * @param {Mode} mode Mode object\n * @returns {String} Mode name\n */\nexports.toString = function toString (mode) {\n if (mode && mode.id) return mode.id\n throw new Error('Invalid mode')\n};\n\n/**\n * Check if input param is a valid mode object\n *\n * @param {Mode} mode Mode object\n * @returns {Boolean} True if valid mode, false otherwise\n */\nexports.isValid = function isValid (mode) {\n return mode && mode.bit && mode.ccBits\n};\n\n/**\n * Get mode object from its name\n *\n * @param {String} string Mode name\n * @returns {Mode} Mode object\n */\nfunction fromString (string) {\n if (typeof string !== 'string') {\n throw new Error('Param is not a string')\n }\n\n var lcStr = string.toLowerCase();\n\n switch (lcStr) {\n case 'numeric':\n return exports.NUMERIC\n case 'alphanumeric':\n return exports.ALPHANUMERIC\n case 'kanji':\n return exports.KANJI\n case 'byte':\n return exports.BYTE\n default:\n throw new Error('Unknown mode: ' + string)\n }\n}\n\n/**\n * Returns mode from a value.\n * If value is not a valid mode, returns defaultValue\n *\n * @param {Mode|String} value Encoding mode\n * @param {Mode} defaultValue Fallback value\n * @return {Mode} Encoding mode\n */\nexports.from = function from (value, defaultValue) {\n if (exports.isValid(value)) {\n return value\n }\n\n try {\n return fromString(value)\n } catch (e) {\n return defaultValue\n }\n};\n\n},{\"./regex\":18,\"./version-check\":21}],14:[function(require,module,exports){\nvar Mode = require('./mode');\n\nfunction NumericData (data) {\n this.mode = Mode.NUMERIC;\n this.data = data.toString();\n}\n\nNumericData.getBitsLength = function getBitsLength (length) {\n return 10 * Math.floor(length / 3) + ((length % 3) ? ((length % 3) * 3 + 1) : 0)\n};\n\nNumericData.prototype.getLength = function getLength () {\n return this.data.length\n};\n\nNumericData.prototype.getBitsLength = function getBitsLength () {\n return NumericData.getBitsLength(this.data.length)\n};\n\nNumericData.prototype.write = function write (bitBuffer) {\n var i, group, value;\n\n // The input data string is divided into groups of three digits,\n // and each group is converted to its 10-bit binary equivalent.\n for (i = 0; i + 3 <= this.data.length; i += 3) {\n group = this.data.substr(i, 3);\n value = parseInt(group, 10);\n\n bitBuffer.put(value, 10);\n }\n\n // If the number of input digits is not an exact multiple of three,\n // the final one or two digits are converted to 4 or 7 bits respectively.\n var remainingNum = this.data.length - i;\n if (remainingNum > 0) {\n group = this.data.substr(i);\n value = parseInt(group, 10);\n\n bitBuffer.put(value, remainingNum * 3 + 1);\n }\n};\n\nmodule.exports = NumericData;\n\n},{\"./mode\":13}],15:[function(require,module,exports){\nvar Buffer = require('../utils/buffer');\nvar GF = require('./galois-field');\n\n/**\n * Multiplies two polynomials inside Galois Field\n *\n * @param {Buffer} p1 Polynomial\n * @param {Buffer} p2 Polynomial\n * @return {Buffer} Product of p1 and p2\n */\nexports.mul = function mul (p1, p2) {\n var coeff = new Buffer(p1.length + p2.length - 1);\n coeff.fill(0);\n\n for (var i = 0; i < p1.length; i++) {\n for (var j = 0; j < p2.length; j++) {\n coeff[i + j] ^= GF.mul(p1[i], p2[j]);\n }\n }\n\n return coeff\n};\n\n/**\n * Calculate the remainder of polynomials division\n *\n * @param {Buffer} divident Polynomial\n * @param {Buffer} divisor Polynomial\n * @return {Buffer} Remainder\n */\nexports.mod = function mod (divident, divisor) {\n var result = new Buffer(divident);\n\n while ((result.length - divisor.length) >= 0) {\n var coeff = result[0];\n\n for (var i = 0; i < divisor.length; i++) {\n result[i] ^= GF.mul(divisor[i], coeff);\n }\n\n // remove all zeros from buffer head\n var offset = 0;\n while (offset < result.length && result[offset] === 0) offset++;\n result = result.slice(offset);\n }\n\n return result\n};\n\n/**\n * Generate an irreducible generator polynomial of specified degree\n * (used by Reed-Solomon encoder)\n *\n * @param {Number} degree Degree of the generator polynomial\n * @return {Buffer} Buffer containing polynomial coefficients\n */\nexports.generateECPolynomial = function generateECPolynomial (degree) {\n var poly = new Buffer([1]);\n for (var i = 0; i < degree; i++) {\n poly = exports.mul(poly, [1, GF.exp(i)]);\n }\n\n return poly\n};\n\n},{\"../utils/buffer\":27,\"./galois-field\":10}],16:[function(require,module,exports){\nvar Buffer = require('../utils/buffer');\nvar Utils = require('./utils');\nvar ECLevel = require('./error-correction-level');\nvar BitBuffer = require('./bit-buffer');\nvar BitMatrix = require('./bit-matrix');\nvar AlignmentPattern = require('./alignment-pattern');\nvar FinderPattern = require('./finder-pattern');\nvar MaskPattern = require('./mask-pattern');\nvar ECCode = require('./error-correction-code');\nvar ReedSolomonEncoder = require('./reed-solomon-encoder');\nvar Version = require('./version');\nvar FormatInfo = require('./format-info');\nvar Mode = require('./mode');\nvar Segments = require('./segments');\nvar isArray = require('isarray');\n\n/**\n * QRCode for JavaScript\n *\n * modified by Ryan Day for nodejs support\n * Copyright (c) 2011 Ryan Day\n *\n * Licensed under the MIT license:\n * http://www.opensource.org/licenses/mit-license.php\n *\n//---------------------------------------------------------------------\n// QRCode for JavaScript\n//\n// Copyright (c) 2009 Kazuhiko Arase\n//\n// URL: http://www.d-project.com/\n//\n// Licensed under the MIT license:\n// http://www.opensource.org/licenses/mit-license.php\n//\n// The word \"QR Code\" is registered trademark of\n// DENSO WAVE INCORPORATED\n// http://www.denso-wave.com/qrcode/faqpatent-e.html\n//\n//---------------------------------------------------------------------\n*/\n\n/**\n * Add finder patterns bits to matrix\n *\n * @param {BitMatrix} matrix Modules matrix\n * @param {Number} version QR Code version\n */\nfunction setupFinderPattern (matrix, version) {\n var size = matrix.size;\n var pos = FinderPattern.getPositions(version);\n\n for (var i = 0; i < pos.length; i++) {\n var row = pos[i][0];\n var col = pos[i][1];\n\n for (var r = -1; r <= 7; r++) {\n if (row + r <= -1 || size <= row + r) continue\n\n for (var c = -1; c <= 7; c++) {\n if (col + c <= -1 || size <= col + c) continue\n\n if ((r >= 0 && r <= 6 && (c === 0 || c === 6)) ||\n (c >= 0 && c <= 6 && (r === 0 || r === 6)) ||\n (r >= 2 && r <= 4 && c >= 2 && c <= 4)) {\n matrix.set(row + r, col + c, true, true);\n } else {\n matrix.set(row + r, col + c, false, true);\n }\n }\n }\n }\n}\n\n/**\n * Add timing pattern bits to matrix\n *\n * Note: this function must be called before {@link setupAlignmentPattern}\n *\n * @param {BitMatrix} matrix Modules matrix\n */\nfunction setupTimingPattern (matrix) {\n var size = matrix.size;\n\n for (var r = 8; r < size - 8; r++) {\n var value = r % 2 === 0;\n matrix.set(r, 6, value, true);\n matrix.set(6, r, value, true);\n }\n}\n\n/**\n * Add alignment patterns bits to matrix\n *\n * Note: this function must be called after {@link setupTimingPattern}\n *\n * @param {BitMatrix} matrix Modules matrix\n * @param {Number} version QR Code version\n */\nfunction setupAlignmentPattern (matrix, version) {\n var pos = AlignmentPattern.getPositions(version);\n\n for (var i = 0; i < pos.length; i++) {\n var row = pos[i][0];\n var col = pos[i][1];\n\n for (var r = -2; r <= 2; r++) {\n for (var c = -2; c <= 2; c++) {\n if (r === -2 || r === 2 || c === -2 || c === 2 ||\n (r === 0 && c === 0)) {\n matrix.set(row + r, col + c, true, true);\n } else {\n matrix.set(row + r, col + c, false, true);\n }\n }\n }\n }\n}\n\n/**\n * Add version info bits to matrix\n *\n * @param {BitMatrix} matrix Modules matrix\n * @param {Number} version QR Code version\n */\nfunction setupVersionInfo (matrix, version) {\n var size = matrix.size;\n var bits = Version.getEncodedBits(version);\n var row, col, mod;\n\n for (var i = 0; i < 18; i++) {\n row = Math.floor(i / 3);\n col = i % 3 + size - 8 - 3;\n mod = ((bits >> i) & 1) === 1;\n\n matrix.set(row, col, mod, true);\n matrix.set(col, row, mod, true);\n }\n}\n\n/**\n * Add format info bits to matrix\n *\n * @param {BitMatrix} matrix Modules matrix\n * @param {ErrorCorrectionLevel} errorCorrectionLevel Error correction level\n * @param {Number} maskPattern Mask pattern reference value\n */\nfunction setupFormatInfo (matrix, errorCorrectionLevel, maskPattern) {\n var size = matrix.size;\n var bits = FormatInfo.getEncodedBits(errorCorrectionLevel, maskPattern);\n var i, mod;\n\n for (i = 0; i < 15; i++) {\n mod = ((bits >> i) & 1) === 1;\n\n // vertical\n if (i < 6) {\n matrix.set(i, 8, mod, true);\n } else if (i < 8) {\n matrix.set(i + 1, 8, mod, true);\n } else {\n matrix.set(size - 15 + i, 8, mod, true);\n }\n\n // horizontal\n if (i < 8) {\n matrix.set(8, size - i - 1, mod, true);\n } else if (i < 9) {\n matrix.set(8, 15 - i - 1 + 1, mod, true);\n } else {\n matrix.set(8, 15 - i - 1, mod, true);\n }\n }\n\n // fixed module\n matrix.set(size - 8, 8, 1, true);\n}\n\n/**\n * Add encoded data bits to matrix\n *\n * @param {BitMatrix} matrix Modules matrix\n * @param {Buffer} data Data codewords\n */\nfunction setupData (matrix, data) {\n var size = matrix.size;\n var inc = -1;\n var row = size - 1;\n var bitIndex = 7;\n var byteIndex = 0;\n\n for (var col = size - 1; col > 0; col -= 2) {\n if (col === 6) col--;\n\n while (true) {\n for (var c = 0; c < 2; c++) {\n if (!matrix.isReserved(row, col - c)) {\n var dark = false;\n\n if (byteIndex < data.length) {\n dark = (((data[byteIndex] >>> bitIndex) & 1) === 1);\n }\n\n matrix.set(row, col - c, dark);\n bitIndex--;\n\n if (bitIndex === -1) {\n byteIndex++;\n bitIndex = 7;\n }\n }\n }\n\n row += inc;\n\n if (row < 0 || size <= row) {\n row -= inc;\n inc = -inc;\n break\n }\n }\n }\n}\n\n/**\n * Create encoded codewords from data input\n *\n * @param {Number} version QR Code version\n * @param {ErrorCorrectionLevel} errorCorrectionLevel Error correction level\n * @param {ByteData} data Data input\n * @return {Buffer} Buffer containing encoded codewords\n */\nfunction createData (version, errorCorrectionLevel, segments) {\n // Prepare data buffer\n var buffer = new BitBuffer();\n\n segments.forEach(function (data) {\n // prefix data with mode indicator (4 bits)\n buffer.put(data.mode.bit, 4);\n\n // Prefix data with character count indicator.\n // The character count indicator is a string of bits that represents the\n // number of characters that are being encoded.\n // The character count indicator must be placed after the mode indicator\n // and must be a certain number of bits long, depending on the QR version\n // and data mode\n // @see {@link Mode.getCharCountIndicator}.\n buffer.put(data.getLength(), Mode.getCharCountIndicator(data.mode, version));\n\n // add binary data sequence to buffer\n data.write(buffer);\n });\n\n // Calculate required number of bits\n var totalCodewords = Utils.getSymbolTotalCodewords(version);\n var ecTotalCodewords = ECCode.getTotalCodewordsCount(version, errorCorrectionLevel);\n var dataTotalCodewordsBits = (totalCodewords - ecTotalCodewords) * 8;\n\n // Add a terminator.\n // If the bit string is shorter than the total number of required bits,\n // a terminator of up to four 0s must be added to the right side of the string.\n // If the bit string is more than four bits shorter than the required number of bits,\n // add four 0s to the end.\n if (buffer.getLengthInBits() + 4 <= dataTotalCodewordsBits) {\n buffer.put(0, 4);\n }\n\n // If the bit string is fewer than four bits shorter, add only the number of 0s that\n // are needed to reach the required number of bits.\n\n // After adding the terminator, if the number of bits in the string is not a multiple of 8,\n // pad the string on the right with 0s to make the string's length a multiple of 8.\n while (buffer.getLengthInBits() % 8 !== 0) {\n buffer.putBit(0);\n }\n\n // Add pad bytes if the string is still shorter than the total number of required bits.\n // Extend the buffer to fill the data capacity of the symbol corresponding to\n // the Version and Error Correction Level by adding the Pad Codewords 11101100 (0xEC)\n // and 00010001 (0x11) alternately.\n var remainingByte = (dataTotalCodewordsBits - buffer.getLengthInBits()) / 8;\n for (var i = 0; i < remainingByte; i++) {\n buffer.put(i % 2 ? 0x11 : 0xEC, 8);\n }\n\n return createCodewords(buffer, version, errorCorrectionLevel)\n}\n\n/**\n * Encode input data with Reed-Solomon and return codewords with\n * relative error correction bits\n *\n * @param {BitBuffer} bitBuffer Data to encode\n * @param {Number} version QR Code version\n * @param {ErrorCorrectionLevel} errorCorrectionLevel Error correction level\n * @return {Buffer} Buffer containing encoded codewords\n */\nfunction createCodewords (bitBuffer, version, errorCorrectionLevel) {\n // Total codewords for this QR code version (Data + Error correction)\n var totalCodewords = Utils.getSymbolTotalCodewords(version);\n\n // Total number of error correction codewords\n var ecTotalCodewords = ECCode.getTotalCodewordsCount(version, errorCorrectionLevel);\n\n // Total number of data codewords\n var dataTotalCodewords = totalCodewords - ecTotalCodewords;\n\n // Total number of blocks\n var ecTotalBlocks = ECCode.getBlocksCount(version, errorCorrectionLevel);\n\n // Calculate how many blocks each group should contain\n var blocksInGroup2 = totalCodewords % ecTotalBlocks;\n var blocksInGroup1 = ecTotalBlocks - blocksInGroup2;\n\n var totalCodewordsInGroup1 = Math.floor(totalCodewords / ecTotalBlocks);\n\n var dataCodewordsInGroup1 = Math.floor(dataTotalCodewords / ecTotalBlocks);\n var dataCodewordsInGroup2 = dataCodewordsInGroup1 + 1;\n\n // Number of EC codewords is the same for both groups\n var ecCount = totalCodewordsInGroup1 - dataCodewordsInGroup1;\n\n // Initialize a Reed-Solomon encoder with a generator polynomial of degree ecCount\n var rs = new ReedSolomonEncoder(ecCount);\n\n var offset = 0;\n var dcData = new Array(ecTotalBlocks);\n var ecData = new Array(ecTotalBlocks);\n var maxDataSize = 0;\n var buffer = new Buffer(bitBuffer.buffer);\n\n // Divide the buffer into the required number of blocks\n for (var b = 0; b < ecTotalBlocks; b++) {\n var dataSize = b < blocksInGroup1 ? dataCodewordsInGroup1 : dataCodewordsInGroup2;\n\n // extract a block of data from buffer\n dcData[b] = buffer.slice(offset, offset + dataSize);\n\n // Calculate EC codewords for this data block\n ecData[b] = rs.encode(dcData[b]);\n\n offset += dataSize;\n maxDataSize = Math.max(maxDataSize, dataSize);\n }\n\n // Create final data\n // Interleave the data and error correction codewords from each block\n var data = new Buffer(totalCodewords);\n var index = 0;\n var i, r;\n\n // Add data codewords\n for (i = 0; i < maxDataSize; i++) {\n for (r = 0; r < ecTotalBlocks; r++) {\n if (i < dcData[r].length) {\n data[index++] = dcData[r][i];\n }\n }\n }\n\n // Apped EC codewords\n for (i = 0; i < ecCount; i++) {\n for (r = 0; r < ecTotalBlocks; r++) {\n data[index++] = ecData[r][i];\n }\n }\n\n return data\n}\n\n/**\n * Build QR Code symbol\n *\n * @param {String} data Input string\n * @param {Number} version QR Code version\n * @param {ErrorCorretionLevel} errorCorrectionLevel Error level\n * @param {MaskPattern} maskPattern Mask pattern\n * @return {Object} Object containing symbol data\n */\nfunction createSymbol (data, version, errorCorrectionLevel, maskPattern) {\n var segments;\n\n if (isArray(data)) {\n segments = Segments.fromArray(data);\n } else if (typeof data === 'string') {\n var estimatedVersion = version;\n\n if (!estimatedVersion) {\n var rawSegments = Segments.rawSplit(data);\n\n // Estimate best version that can contain raw splitted segments\n estimatedVersion = Version.getBestVersionForData(rawSegments,\n errorCorrectionLevel);\n }\n\n // Build optimized segments\n // If estimated version is undefined, try with the highest version\n segments = Segments.fromString(data, estimatedVersion || 40);\n } else {\n throw new Error('Invalid data')\n }\n\n // Get the min version that can contain data\n var bestVersion = Version.getBestVersionForData(segments,\n errorCorrectionLevel);\n\n // If no version is found, data cannot be stored\n if (!bestVersion) {\n throw new Error('The amount of data is too big to be stored in a QR Code')\n }\n\n // If not specified, use min version as default\n if (!version) {\n version = bestVersion;\n\n // Check if the specified version can contain the data\n } else if (version < bestVersion) {\n throw new Error('\\n' +\n 'The chosen QR Code version cannot contain this amount of data.\\n' +\n 'Minimum version required to store current data is: ' + bestVersion + '.\\n'\n )\n }\n\n var dataBits = createData(version, errorCorrectionLevel, segments);\n\n // Allocate matrix buffer\n var moduleCount = Utils.getSymbolSize(version);\n var modules = new BitMatrix(moduleCount);\n\n // Add function modules\n setupFinderPattern(modules, version);\n setupTimingPattern(modules);\n setupAlignmentPattern(modules, version);\n\n // Add temporary dummy bits for format info just to set them as reserved.\n // This is needed to prevent these bits from being masked by {@link MaskPattern.applyMask}\n // since the masking operation must be performed only on the encoding region.\n // These blocks will be replaced with correct values later in code.\n setupFormatInfo(modules, errorCorrectionLevel, 0);\n\n if (version >= 7) {\n setupVersionInfo(modules, version);\n }\n\n // Add data codewords\n setupData(modules, dataBits);\n\n if (isNaN(maskPattern)) {\n // Find best mask pattern\n maskPattern = MaskPattern.getBestMask(modules,\n setupFormatInfo.bind(null, modules, errorCorrectionLevel));\n }\n\n // Apply mask pattern\n MaskPattern.applyMask(maskPattern, modules);\n\n // Replace format info bits with correct values\n setupFormatInfo(modules, errorCorrectionLevel, maskPattern);\n\n return {\n modules: modules,\n version: version,\n errorCorrectionLevel: errorCorrectionLevel,\n maskPattern: maskPattern,\n segments: segments\n }\n}\n\n/**\n * QR Code\n *\n * @param {String | Array} data Input data\n * @param {Object} options Optional configurations\n * @param {Number} options.version QR Code version\n * @param {String} options.errorCorrectionLevel Error correction level\n * @param {Function} options.toSJISFunc Helper func to convert utf8 to sjis\n */\nexports.create = function create (data, options) {\n if (typeof data === 'undefined' || data === '') {\n throw new Error('No input text')\n }\n\n var errorCorrectionLevel = ECLevel.M;\n var version;\n var mask;\n\n if (typeof options !== 'undefined') {\n // Use higher error correction level as default\n errorCorrectionLevel = ECLevel.from(options.errorCorrectionLevel, ECLevel.M);\n version = Version.from(options.version);\n mask = MaskPattern.from(options.maskPattern);\n\n if (options.toSJISFunc) {\n Utils.setToSJISFunction(options.toSJISFunc);\n }\n }\n\n return createSymbol(data, version, errorCorrectionLevel, mask)\n};\n\n},{\"../utils/buffer\":27,\"./alignment-pattern\":1,\"./bit-buffer\":3,\"./bit-matrix\":4,\"./error-correction-code\":6,\"./error-correction-level\":7,\"./finder-pattern\":8,\"./format-info\":9,\"./mask-pattern\":12,\"./mode\":13,\"./reed-solomon-encoder\":17,\"./segments\":19,\"./utils\":20,\"./version\":22,\"isarray\":30}],17:[function(require,module,exports){\nvar Buffer = require('../utils/buffer');\nvar Polynomial = require('./polynomial');\n\nfunction ReedSolomonEncoder (degree) {\n this.genPoly = undefined;\n this.degree = degree;\n\n if (this.degree) this.initialize(this.degree);\n}\n\n/**\n * Initialize the encoder.\n * The input param should correspond to the number of error correction codewords.\n *\n * @param {Number} degree\n */\nReedSolomonEncoder.prototype.initialize = function initialize (degree) {\n // create an irreducible generator polynomial\n this.degree = degree;\n this.genPoly = Polynomial.generateECPolynomial(this.degree);\n};\n\n/**\n * Encodes a chunk of data\n *\n * @param {Buffer} data Buffer containing input data\n * @return {Buffer} Buffer containing encoded data\n */\nReedSolomonEncoder.prototype.encode = function encode (data) {\n if (!this.genPoly) {\n throw new Error('Encoder not initialized')\n }\n\n // Calculate EC for this data block\n // extends data size to data+genPoly size\n var pad = new Buffer(this.degree);\n pad.fill(0);\n var paddedData = Buffer.concat([data, pad], data.length + this.degree);\n\n // The error correction codewords are the remainder after dividing the data codewords\n // by a generator polynomial\n var remainder = Polynomial.mod(paddedData, this.genPoly);\n\n // return EC data blocks (last n byte, where n is the degree of genPoly)\n // If coefficients number in remainder are less than genPoly degree,\n // pad with 0s to the left to reach the needed number of coefficients\n var start = this.degree - remainder.length;\n if (start > 0) {\n var buff = new Buffer(this.degree);\n buff.fill(0);\n remainder.copy(buff, start);\n\n return buff\n }\n\n return remainder\n};\n\nmodule.exports = ReedSolomonEncoder;\n\n},{\"../utils/buffer\":27,\"./polynomial\":15}],18:[function(require,module,exports){\nvar numeric = '[0-9]+';\nvar alphanumeric = '[A-Z $%*+\\\\-./:]+';\nvar kanji = '(?:[u3000-u303F]|[u3040-u309F]|[u30A0-u30FF]|' +\n '[uFF00-uFFEF]|[u4E00-u9FAF]|[u2605-u2606]|[u2190-u2195]|u203B|' +\n '[u2010u2015u2018u2019u2025u2026u201Cu201Du2225u2260]|' +\n '[u0391-u0451]|[u00A7u00A8u00B1u00B4u00D7u00F7])+';\nkanji = kanji.replace(/u/g, '\\\\u');\n\nvar byte = '(?:(?![A-Z0-9 $%*+\\\\-./:]|' + kanji + ')(?:.|[\\r\\n]))+';\n\nexports.KANJI = new RegExp(kanji, 'g');\nexports.BYTE_KANJI = new RegExp('[^A-Z0-9 $%*+\\\\-./:]+', 'g');\nexports.BYTE = new RegExp(byte, 'g');\nexports.NUMERIC = new RegExp(numeric, 'g');\nexports.ALPHANUMERIC = new RegExp(alphanumeric, 'g');\n\nvar TEST_KANJI = new RegExp('^' + kanji + '$');\nvar TEST_NUMERIC = new RegExp('^' + numeric + '$');\nvar TEST_ALPHANUMERIC = new RegExp('^[A-Z0-9 $%*+\\\\-./:]+$');\n\nexports.testKanji = function testKanji (str) {\n return TEST_KANJI.test(str)\n};\n\nexports.testNumeric = function testNumeric (str) {\n return TEST_NUMERIC.test(str)\n};\n\nexports.testAlphanumeric = function testAlphanumeric (str) {\n return TEST_ALPHANUMERIC.test(str)\n};\n\n},{}],19:[function(require,module,exports){\nvar Mode = require('./mode');\nvar NumericData = require('./numeric-data');\nvar AlphanumericData = require('./alphanumeric-data');\nvar ByteData = require('./byte-data');\nvar KanjiData = require('./kanji-data');\nvar Regex = require('./regex');\nvar Utils = require('./utils');\nvar dijkstra = require('dijkstrajs');\n\n/**\n * Returns UTF8 byte length\n *\n * @param {String} str Input string\n * @return {Number} Number of byte\n */\nfunction getStringByteLength (str) {\n return unescape(encodeURIComponent(str)).length\n}\n\n/**\n * Get a list of segments of the specified mode\n * from a string\n *\n * @param {Mode} mode Segment mode\n * @param {String} str String to process\n * @return {Array} Array of object with segments data\n */\nfunction getSegments (regex, mode, str) {\n var segments = [];\n var result;\n\n while ((result = regex.exec(str)) !== null) {\n segments.push({\n data: result[0],\n index: result.index,\n mode: mode,\n length: result[0].length\n });\n }\n\n return segments\n}\n\n/**\n * Extracts a series of segments with the appropriate\n * modes from a string\n *\n * @param {String} dataStr Input string\n * @return {Array} Array of object with segments data\n */\nfunction getSegmentsFromString (dataStr) {\n var numSegs = getSegments(Regex.NUMERIC, Mode.NUMERIC, dataStr);\n var alphaNumSegs = getSegments(Regex.ALPHANUMERIC, Mode.ALPHANUMERIC, dataStr);\n var byteSegs;\n var kanjiSegs;\n\n if (Utils.isKanjiModeEnabled()) {\n byteSegs = getSegments(Regex.BYTE, Mode.BYTE, dataStr);\n kanjiSegs = getSegments(Regex.KANJI, Mode.KANJI, dataStr);\n } else {\n byteSegs = getSegments(Regex.BYTE_KANJI, Mode.BYTE, dataStr);\n kanjiSegs = [];\n }\n\n var segs = numSegs.concat(alphaNumSegs, byteSegs, kanjiSegs);\n\n return segs\n .sort(function (s1, s2) {\n return s1.index - s2.index\n })\n .map(function (obj) {\n return {\n data: obj.data,\n mode: obj.mode,\n length: obj.length\n }\n })\n}\n\n/**\n * Returns how many bits are needed to encode a string of\n * specified length with the specified mode\n *\n * @param {Number} length String length\n * @param {Mode} mode Segment mode\n * @return {Number} Bit length\n */\nfunction getSegmentBitsLength (length, mode) {\n switch (mode) {\n case Mode.NUMERIC:\n return NumericData.getBitsLength(length)\n case Mode.ALPHANUMERIC:\n return AlphanumericData.getBitsLength(length)\n case Mode.KANJI:\n return KanjiData.getBitsLength(length)\n case Mode.BYTE:\n return ByteData.getBitsLength(length)\n }\n}\n\n/**\n * Merges adjacent segments which have the same mode\n *\n * @param {Array} segs Array of object with segments data\n * @return {Array} Array of object with segments data\n */\nfunction mergeSegments (segs) {\n return segs.reduce(function (acc, curr) {\n var prevSeg = acc.length - 1 >= 0 ? acc[acc.length - 1] : null;\n if (prevSeg && prevSeg.mode === curr.mode) {\n acc[acc.length - 1].data += curr.data;\n return acc\n }\n\n acc.push(curr);\n return acc\n }, [])\n}\n\n/**\n * Generates a list of all possible nodes combination which\n * will be used to build a segments graph.\n *\n * Nodes are divided by groups. Each group will contain a list of all the modes\n * in which is possible to encode the given text.\n *\n * For example the text '12345' can be encoded as Numeric, Alphanumeric or Byte.\n * The group for '12345' will contain then 3 objects, one for each\n * possible encoding mode.\n *\n * Each node represents a possible segment.\n *\n * @param {Array} segs Array of object with segments data\n * @return {Array} Array of object with segments data\n */\nfunction buildNodes (segs) {\n var nodes = [];\n for (var i = 0; i < segs.length; i++) {\n var seg = segs[i];\n\n switch (seg.mode) {\n case Mode.NUMERIC:\n nodes.push([seg,\n { data: seg.data, mode: Mode.ALPHANUMERIC, length: seg.length },\n { data: seg.data, mode: Mode.BYTE, length: seg.length }\n ]);\n break\n case Mode.ALPHANUMERIC:\n nodes.push([seg,\n { data: seg.data, mode: Mode.BYTE, length: seg.length }\n ]);\n break\n case Mode.KANJI:\n nodes.push([seg,\n { data: seg.data, mode: Mode.BYTE, length: getStringByteLength(seg.data) }\n ]);\n break\n case Mode.BYTE:\n nodes.push([\n { data: seg.data, mode: Mode.BYTE, length: getStringByteLength(seg.data) }\n ]);\n }\n }\n\n return nodes\n}\n\n/**\n * Builds a graph from a list of nodes.\n * All segments in each node group will be connected with all the segments of\n * the next group and so on.\n *\n * At each connection will be assigned a weight depending on the\n * segment's byte length.\n *\n * @param {Array} nodes Array of object with segments data\n * @param {Number} version QR Code version\n * @return {Object} Graph of all possible segments\n */\nfunction buildGraph (nodes, version) {\n var table = {};\n var graph = {'start': {}};\n var prevNodeIds = ['start'];\n\n for (var i = 0; i < nodes.length; i++) {\n var nodeGroup = nodes[i];\n var currentNodeIds = [];\n\n for (var j = 0; j < nodeGroup.length; j++) {\n var node = nodeGroup[j];\n var key = '' + i + j;\n\n currentNodeIds.push(key);\n table[key] = { node: node, lastCount: 0 };\n graph[key] = {};\n\n for (var n = 0; n < prevNodeIds.length; n++) {\n var prevNodeId = prevNodeIds[n];\n\n if (table[prevNodeId] && table[prevNodeId].node.mode === node.mode) {\n graph[prevNodeId][key] =\n getSegmentBitsLength(table[prevNodeId].lastCount + node.length, node.mode) -\n getSegmentBitsLength(table[prevNodeId].lastCount, node.mode);\n\n table[prevNodeId].lastCount += node.length;\n } else {\n if (table[prevNodeId]) table[prevNodeId].lastCount = node.length;\n\n graph[prevNodeId][key] = getSegmentBitsLength(node.length, node.mode) +\n 4 + Mode.getCharCountIndicator(node.mode, version); // switch cost\n }\n }\n }\n\n prevNodeIds = currentNodeIds;\n }\n\n for (n = 0; n < prevNodeIds.length; n++) {\n graph[prevNodeIds[n]]['end'] = 0;\n }\n\n return { map: graph, table: table }\n}\n\n/**\n * Builds a segment from a specified data and mode.\n * If a mode is not specified, the more suitable will be used.\n *\n * @param {String} data Input data\n * @param {Mode | String} modesHint Data mode\n * @return {Segment} Segment\n */\nfunction buildSingleSegment (data, modesHint) {\n var mode;\n var bestMode = Mode.getBestModeForData(data);\n\n mode = Mode.from(modesHint, bestMode);\n\n // Make sure data can be encoded\n if (mode !== Mode.BYTE && mode.bit < bestMode.bit) {\n throw new Error('\"' + data + '\"' +\n ' cannot be encoded with mode ' + Mode.toString(mode) +\n '.\\n Suggested mode is: ' + Mode.toString(bestMode))\n }\n\n // Use Mode.BYTE if Kanji support is disabled\n if (mode === Mode.KANJI && !Utils.isKanjiModeEnabled()) {\n mode = Mode.BYTE;\n }\n\n switch (mode) {\n case Mode.NUMERIC:\n return new NumericData(data)\n\n case Mode.ALPHANUMERIC:\n return new AlphanumericData(data)\n\n case Mode.KANJI:\n return new KanjiData(data)\n\n case Mode.BYTE:\n return new ByteData(data)\n }\n}\n\n/**\n * Builds a list of segments from an array.\n * Array can contain Strings or Objects with segment's info.\n *\n * For each item which is a string, will be generated a segment with the given\n * string and the more appropriate encoding mode.\n *\n * For each item which is an object, will be generated a segment with the given\n * data and mode.\n * Objects must contain at least the property \"data\".\n * If property \"mode\" is not present, the more suitable mode will be used.\n *\n * @param {Array} array Array of objects with segments data\n * @return {Array} Array of Segments\n */\nexports.fromArray = function fromArray (array) {\n return array.reduce(function (acc, seg) {\n if (typeof seg === 'string') {\n acc.push(buildSingleSegment(seg, null));\n } else if (seg.data) {\n acc.push(buildSingleSegment(seg.data, seg.mode));\n }\n\n return acc\n }, [])\n};\n\n/**\n * Builds an optimized sequence of segments from a string,\n * which will produce the shortest possible bitstream.\n *\n * @param {String} data Input string\n * @param {Number} version QR Code version\n * @return {Array} Array of segments\n */\nexports.fromString = function fromString (data, version) {\n var segs = getSegmentsFromString(data, Utils.isKanjiModeEnabled());\n\n var nodes = buildNodes(segs);\n var graph = buildGraph(nodes, version);\n var path = dijkstra.find_path(graph.map, 'start', 'end');\n\n var optimizedSegs = [];\n for (var i = 1; i < path.length - 1; i++) {\n optimizedSegs.push(graph.table[path[i]].node);\n }\n\n return exports.fromArray(mergeSegments(optimizedSegs))\n};\n\n/**\n * Splits a string in various segments with the modes which\n * best represent their content.\n * The produced segments are far from being optimized.\n * The output of this function is only used to estimate a QR Code version\n * which may contain the data.\n *\n * @param {string} data Input string\n * @return {Array} Array of segments\n */\nexports.rawSplit = function rawSplit (data) {\n return exports.fromArray(\n getSegmentsFromString(data, Utils.isKanjiModeEnabled())\n )\n};\n\n},{\"./alphanumeric-data\":2,\"./byte-data\":5,\"./kanji-data\":11,\"./mode\":13,\"./numeric-data\":14,\"./regex\":18,\"./utils\":20,\"dijkstrajs\":29}],20:[function(require,module,exports){\nvar toSJISFunction;\nvar CODEWORDS_COUNT = [\n 0, // Not used\n 26, 44, 70, 100, 134, 172, 196, 242, 292, 346,\n 404, 466, 532, 581, 655, 733, 815, 901, 991, 1085,\n 1156, 1258, 1364, 1474, 1588, 1706, 1828, 1921, 2051, 2185,\n 2323, 2465, 2611, 2761, 2876, 3034, 3196, 3362, 3532, 3706\n];\n\n/**\n * Returns the QR Code size for the specified version\n *\n * @param {Number} version QR Code version\n * @return {Number} size of QR code\n */\nexports.getSymbolSize = function getSymbolSize (version) {\n if (!version) throw new Error('\"version\" cannot be null or undefined')\n if (version < 1 || version > 40) throw new Error('\"version\" should be in range from 1 to 40')\n return version * 4 + 17\n};\n\n/**\n * Returns the total number of codewords used to store data and EC information.\n *\n * @param {Number} version QR Code version\n * @return {Number} Data length in bits\n */\nexports.getSymbolTotalCodewords = function getSymbolTotalCodewords (version) {\n return CODEWORDS_COUNT[version]\n};\n\n/**\n * Encode data with Bose-Chaudhuri-Hocquenghem\n *\n * @param {Number} data Value to encode\n * @return {Number} Encoded value\n */\nexports.getBCHDigit = function (data) {\n var digit = 0;\n\n while (data !== 0) {\n digit++;\n data >>>= 1;\n }\n\n return digit\n};\n\nexports.setToSJISFunction = function setToSJISFunction (f) {\n if (typeof f !== 'function') {\n throw new Error('\"toSJISFunc\" is not a valid function.')\n }\n\n toSJISFunction = f;\n};\n\nexports.isKanjiModeEnabled = function () {\n return typeof toSJISFunction !== 'undefined'\n};\n\nexports.toSJIS = function toSJIS (kanji) {\n return toSJISFunction(kanji)\n};\n\n},{}],21:[function(require,module,exports){\n/**\n * Check if QR Code version is valid\n *\n * @param {Number} version QR Code version\n * @return {Boolean} true if valid version, false otherwise\n */\nexports.isValid = function isValid (version) {\n return !isNaN(version) && version >= 1 && version <= 40\n};\n\n},{}],22:[function(require,module,exports){\nvar Utils = require('./utils');\nvar ECCode = require('./error-correction-code');\nvar ECLevel = require('./error-correction-level');\nvar Mode = require('./mode');\nvar VersionCheck = require('./version-check');\nvar isArray = require('isarray');\n\n// Generator polynomial used to encode version information\nvar G18 = (1 << 12) | (1 << 11) | (1 << 10) | (1 << 9) | (1 << 8) | (1 << 5) | (1 << 2) | (1 << 0);\nvar G18_BCH = Utils.getBCHDigit(G18);\n\nfunction getBestVersionForDataLength (mode, length, errorCorrectionLevel) {\n for (var currentVersion = 1; currentVersion <= 40; currentVersion++) {\n if (length <= exports.getCapacity(currentVersion, errorCorrectionLevel, mode)) {\n return currentVersion\n }\n }\n\n return undefined\n}\n\nfunction getReservedBitsCount (mode, version) {\n // Character count indicator + mode indicator bits\n return Mode.getCharCountIndicator(mode, version) + 4\n}\n\nfunction getTotalBitsFromDataArray (segments, version) {\n var totalBits = 0;\n\n segments.forEach(function (data) {\n var reservedBits = getReservedBitsCount(data.mode, version);\n totalBits += reservedBits + data.getBitsLength();\n });\n\n return totalBits\n}\n\nfunction getBestVersionForMixedData (segments, errorCorrectionLevel) {\n for (var currentVersion = 1; currentVersion <= 40; currentVersion++) {\n var length = getTotalBitsFromDataArray(segments, currentVersion);\n if (length <= exports.getCapacity(currentVersion, errorCorrectionLevel, Mode.MIXED)) {\n return currentVersion\n }\n }\n\n return undefined\n}\n\n/**\n * Returns version number from a value.\n * If value is not a valid version, returns defaultValue\n *\n * @param {Number|String} value QR Code version\n * @param {Number} defaultValue Fallback value\n * @return {Number} QR Code version number\n */\nexports.from = function from (value, defaultValue) {\n if (VersionCheck.isValid(value)) {\n return parseInt(value, 10)\n }\n\n return defaultValue\n};\n\n/**\n * Returns how much data can be stored with the specified QR code version\n * and error correction level\n *\n * @param {Number} version QR Code version (1-40)\n * @param {Number} errorCorrectionLevel Error correction level\n * @param {Mode} mode Data mode\n * @return {Number} Quantity of storable data\n */\nexports.getCapacity = function getCapacity (version, errorCorrectionLevel, mode) {\n if (!VersionCheck.isValid(version)) {\n throw new Error('Invalid QR Code version')\n }\n\n // Use Byte mode as default\n if (typeof mode === 'undefined') mode = Mode.BYTE;\n\n // Total codewords for this QR code version (Data + Error correction)\n var totalCodewords = Utils.getSymbolTotalCodewords(version);\n\n // Total number of error correction codewords\n var ecTotalCodewords = ECCode.getTotalCodewordsCount(version, errorCorrectionLevel);\n\n // Total number of data codewords\n var dataTotalCodewordsBits = (totalCodewords - ecTotalCodewords) * 8;\n\n if (mode === Mode.MIXED) return dataTotalCodewordsBits\n\n var usableBits = dataTotalCodewordsBits - getReservedBitsCount(mode, version);\n\n // Return max number of storable codewords\n switch (mode) {\n case Mode.NUMERIC:\n return Math.floor((usableBits / 10) * 3)\n\n case Mode.ALPHANUMERIC:\n return Math.floor((usableBits / 11) * 2)\n\n case Mode.KANJI:\n return Math.floor(usableBits / 13)\n\n case Mode.BYTE:\n default:\n return Math.floor(usableBits / 8)\n }\n};\n\n/**\n * Returns the minimum version needed to contain the amount of data\n *\n * @param {Segment} data Segment of data\n * @param {Number} [errorCorrectionLevel=H] Error correction level\n * @param {Mode} mode Data mode\n * @return {Number} QR Code version\n */\nexports.getBestVersionForData = function getBestVersionForData (data, errorCorrectionLevel) {\n var seg;\n\n var ecl = ECLevel.from(errorCorrectionLevel, ECLevel.M);\n\n if (isArray(data)) {\n if (data.length > 1) {\n return getBestVersionForMixedData(data, ecl)\n }\n\n if (data.length === 0) {\n return 1\n }\n\n seg = data[0];\n } else {\n seg = data;\n }\n\n return getBestVersionForDataLength(seg.mode, seg.getLength(), ecl)\n};\n\n/**\n * Returns version information with relative error correction bits\n *\n * The version information is included in QR Code symbols of version 7 or larger.\n * It consists of an 18-bit sequence containing 6 data bits,\n * with 12 error correction bits calculated using the (18, 6) Golay code.\n *\n * @param {Number} version QR Code version\n * @return {Number} Encoded version info bits\n */\nexports.getEncodedBits = function getEncodedBits (version) {\n if (!VersionCheck.isValid(version) || version < 7) {\n throw new Error('Invalid QR Code version')\n }\n\n var d = version << 12;\n\n while (Utils.getBCHDigit(d) - G18_BCH >= 0) {\n d ^= (G18 << (Utils.getBCHDigit(d) - G18_BCH));\n }\n\n return (version << 12) | d\n};\n\n},{\"./error-correction-code\":6,\"./error-correction-level\":7,\"./mode\":13,\"./utils\":20,\"./version-check\":21,\"isarray\":30}],23:[function(require,module,exports){\nvar canPromise = require('can-promise');\nvar QRCode = require('./core/qrcode');\nvar CanvasRenderer = require('./renderer/canvas');\nvar SvgRenderer = require('./renderer/svg-tag.js');\n\nfunction renderCanvas (renderFunc, canvas, text, opts, cb) {\n var args = [].slice.call(arguments, 1);\n var argsNum = args.length;\n var isLastArgCb = typeof args[argsNum - 1] === 'function';\n\n if (!isLastArgCb && !canPromise()) {\n throw new Error('Callback required as last argument')\n }\n\n if (isLastArgCb) {\n if (argsNum < 2) {\n throw new Error('Too few arguments provided')\n }\n\n if (argsNum === 2) {\n cb = text;\n text = canvas;\n canvas = opts = undefined;\n } else if (argsNum === 3) {\n if (canvas.getContext && typeof cb === 'undefined') {\n cb = opts;\n opts = undefined;\n } else {\n cb = opts;\n opts = text;\n text = canvas;\n canvas = undefined;\n }\n }\n } else {\n if (argsNum < 1) {\n throw new Error('Too few arguments provided')\n }\n\n if (argsNum === 1) {\n text = canvas;\n canvas = opts = undefined;\n } else if (argsNum === 2 && !canvas.getContext) {\n opts = text;\n text = canvas;\n canvas = undefined;\n }\n\n return new Promise(function (resolve, reject) {\n try {\n var data = QRCode.create(text, opts);\n resolve(renderFunc(data, canvas, opts));\n } catch (e) {\n reject(e);\n }\n })\n }\n\n try {\n var data = QRCode.create(text, opts);\n cb(null, renderFunc(data, canvas, opts));\n } catch (e) {\n cb(e);\n }\n}\n\nexports.create = QRCode.create;\nexports.toCanvas = renderCanvas.bind(null, CanvasRenderer.render);\nexports.toDataURL = renderCanvas.bind(null, CanvasRenderer.renderToDataURL);\n\n// only svg for now.\nexports.toString = renderCanvas.bind(null, function (data, _, opts) {\n return SvgRenderer.render(data, opts)\n});\n\n},{\"./core/qrcode\":16,\"./renderer/canvas\":24,\"./renderer/svg-tag.js\":25,\"can-promise\":28}],24:[function(require,module,exports){\nvar Utils = require('./utils');\n\nfunction clearCanvas (ctx, canvas, size) {\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n\n if (!canvas.style) canvas.style = {};\n canvas.height = size;\n canvas.width = size;\n canvas.style.height = size + 'px';\n canvas.style.width = size + 'px';\n}\n\nfunction getCanvasElement () {\n try {\n return document.createElement('canvas')\n } catch (e) {\n throw new Error('You need to specify a canvas element')\n }\n}\n\nexports.render = function render (qrData, canvas, options) {\n var opts = options;\n var canvasEl = canvas;\n\n if (typeof opts === 'undefined' && (!canvas || !canvas.getContext)) {\n opts = canvas;\n canvas = undefined;\n }\n\n if (!canvas) {\n canvasEl = getCanvasElement();\n }\n\n opts = Utils.getOptions(opts);\n var size = Utils.getImageWidth(qrData.modules.size, opts);\n\n var ctx = canvasEl.getContext('2d');\n var image = ctx.createImageData(size, size);\n Utils.qrToImageData(image.data, qrData, opts);\n\n clearCanvas(ctx, canvasEl, size);\n ctx.putImageData(image, 0, 0);\n\n return canvasEl\n};\n\nexports.renderToDataURL = function renderToDataURL (qrData, canvas, options) {\n var opts = options;\n\n if (typeof opts === 'undefined' && (!canvas || !canvas.getContext)) {\n opts = canvas;\n canvas = undefined;\n }\n\n if (!opts) opts = {};\n\n var canvasEl = exports.render(qrData, canvas, opts);\n\n var type = opts.type || 'image/png';\n var rendererOpts = opts.rendererOpts || {};\n\n return canvasEl.toDataURL(type, rendererOpts.quality)\n};\n\n},{\"./utils\":26}],25:[function(require,module,exports){\nvar Utils = require('./utils');\n\nfunction getColorAttrib (color, attrib) {\n var alpha = color.a / 255;\n var str = attrib + '=\"' + color.hex + '\"';\n\n return alpha < 1\n ? str + ' ' + attrib + '-opacity=\"' + alpha.toFixed(2).slice(1) + '\"'\n : str\n}\n\nfunction svgCmd (cmd, x, y) {\n var str = cmd + x;\n if (typeof y !== 'undefined') str += ' ' + y;\n\n return str\n}\n\nfunction qrToPath (data, size, margin) {\n var path = '';\n var moveBy = 0;\n var newRow = false;\n var lineLength = 0;\n\n for (var i = 0; i < data.length; i++) {\n var col = Math.floor(i % size);\n var row = Math.floor(i / size);\n\n if (!col && !newRow) newRow = true;\n\n if (data[i]) {\n lineLength++;\n\n if (!(i > 0 && col > 0 && data[i - 1])) {\n path += newRow\n ? svgCmd('M', col + margin, 0.5 + row + margin)\n : svgCmd('m', moveBy, 0);\n\n moveBy = 0;\n newRow = false;\n }\n\n if (!(col + 1 < size && data[i + 1])) {\n path += svgCmd('h', lineLength);\n lineLength = 0;\n }\n } else {\n moveBy++;\n }\n }\n\n return path\n}\n\nexports.render = function render (qrData, options, cb) {\n var opts = Utils.getOptions(options);\n var size = qrData.modules.size;\n var data = qrData.modules.data;\n var qrcodesize = size + opts.margin * 2;\n\n var bg = !opts.color.light.a\n ? ''\n : '<path ' + getColorAttrib(opts.color.light, 'fill') +\n ' d=\"M0 0h' + qrcodesize + 'v' + qrcodesize + 'H0z\"/>';\n\n var path =\n '<path ' + getColorAttrib(opts.color.dark, 'stroke') +\n ' d=\"' + qrToPath(data, size, opts.margin) + '\"/>';\n\n var viewBox = 'viewBox=\"' + '0 0 ' + qrcodesize + ' ' + qrcodesize + '\"';\n\n var width = !opts.width ? '' : 'width=\"' + opts.width + '\" height=\"' + opts.width + '\" ';\n\n var svgTag = '<svg xmlns=\"http://www.w3.org/2000/svg\" ' + width + viewBox + ' shape-rendering=\"crispEdges\">' + bg + path + '</svg>\\n';\n\n if (typeof cb === 'function') {\n cb(null, svgTag);\n }\n\n return svgTag\n};\n\n},{\"./utils\":26}],26:[function(require,module,exports){\nfunction hex2rgba (hex) {\n if (typeof hex !== 'string') {\n throw new Error('Color should be defined as hex string')\n }\n\n var hexCode = hex.slice().replace('#', '').split('');\n if (hexCode.length < 3 || hexCode.length === 5 || hexCode.length > 8) {\n throw new Error('Invalid hex color: ' + hex)\n }\n\n // Convert from short to long form (fff -> ffffff)\n if (hexCode.length === 3 || hexCode.length === 4) {\n hexCode = Array.prototype.concat.apply([], hexCode.map(function (c) {\n return [c, c]\n }));\n }\n\n // Add default alpha value\n if (hexCode.length === 6) hexCode.push('F', 'F');\n\n var hexValue = parseInt(hexCode.join(''), 16);\n\n return {\n r: (hexValue >> 24) & 255,\n g: (hexValue >> 16) & 255,\n b: (hexValue >> 8) & 255,\n a: hexValue & 255,\n hex: '#' + hexCode.slice(0, 6).join('')\n }\n}\n\nexports.getOptions = function getOptions (options) {\n if (!options) options = {};\n if (!options.color) options.color = {};\n\n var margin = typeof options.margin === 'undefined' ||\n options.margin === null ||\n options.margin < 0 ? 4 : options.margin;\n\n var width = options.width && options.width >= 21 ? options.width : undefined;\n var scale = options.scale || 4;\n\n return {\n width: width,\n scale: width ? 4 : scale,\n margin: margin,\n color: {\n dark: hex2rgba(options.color.dark || '#000000ff'),\n light: hex2rgba(options.color.light || '#ffffffff')\n },\n type: options.type,\n rendererOpts: options.rendererOpts || {}\n }\n};\n\nexports.getScale = function getScale (qrSize, opts) {\n return opts.width && opts.width >= qrSize + opts.margin * 2\n ? opts.width / (qrSize + opts.margin * 2)\n : opts.scale\n};\n\nexports.getImageWidth = function getImageWidth (qrSize, opts) {\n var scale = exports.getScale(qrSize, opts);\n return Math.floor((qrSize + opts.margin * 2) * scale)\n};\n\nexports.qrToImageData = function qrToImageData (imgData, qr, opts) {\n var size = qr.modules.size;\n var data = qr.modules.data;\n var scale = exports.getScale(size, opts);\n var symbolSize = Math.floor((size + opts.margin * 2) * scale);\n var scaledMargin = opts.margin * scale;\n var palette = [opts.color.light, opts.color.dark];\n\n for (var i = 0; i < symbolSize; i++) {\n for (var j = 0; j < symbolSize; j++) {\n var posDst = (i * symbolSize + j) * 4;\n var pxColor = opts.color.light;\n\n if (i >= scaledMargin && j >= scaledMargin &&\n i < symbolSize - scaledMargin && j < symbolSize - scaledMargin) {\n var iSrc = Math.floor((i - scaledMargin) / scale);\n var jSrc = Math.floor((j - scaledMargin) / scale);\n pxColor = palette[data[iSrc * size + jSrc] ? 1 : 0];\n }\n\n imgData[posDst++] = pxColor.r;\n imgData[posDst++] = pxColor.g;\n imgData[posDst++] = pxColor.b;\n imgData[posDst] = pxColor.a;\n }\n }\n};\n\n},{}],27:[function(require,module,exports){\n\nvar isArray = require('isarray');\n\nfunction typedArraySupport () {\n // Can typed array instances be augmented?\n try {\n var arr = new Uint8Array(1);\n arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }};\n return arr.foo() === 42\n } catch (e) {\n return false\n }\n}\n\nBuffer.TYPED_ARRAY_SUPPORT = typedArraySupport();\n\nvar K_MAX_LENGTH = Buffer.TYPED_ARRAY_SUPPORT\n ? 0x7fffffff\n : 0x3fffffff;\n\nfunction Buffer (arg, offset, length) {\n if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {\n return new Buffer(arg, offset, length)\n }\n\n if (typeof arg === 'number') {\n return allocUnsafe(this, arg)\n }\n\n return from(this, arg, offset, length)\n}\n\nif (Buffer.TYPED_ARRAY_SUPPORT) {\n Buffer.prototype.__proto__ = Uint8Array.prototype;\n Buffer.__proto__ = Uint8Array;\n\n // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97\n if (typeof Symbol !== 'undefined' && Symbol.species &&\n Buffer[Symbol.species] === Buffer) {\n Object.defineProperty(Buffer, Symbol.species, {\n value: null,\n configurable: true,\n enumerable: false,\n writable: false\n });\n }\n}\n\nfunction checked (length) {\n // Note: cannot use `length < K_MAX_LENGTH` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= K_MAX_LENGTH) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' +\n 'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')\n }\n return length | 0\n}\n\nfunction isnan (val) {\n return val !== val // eslint-disable-line no-self-compare\n}\n\nfunction createBuffer (that, length) {\n var buf;\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n buf = new Uint8Array(length);\n buf.__proto__ = Buffer.prototype;\n } else {\n // Fallback: Return an object instance of the Buffer class\n buf = that;\n if (buf === null) {\n buf = new Buffer(length);\n }\n buf.length = length;\n }\n\n return buf\n}\n\nfunction allocUnsafe (that, size) {\n var buf = createBuffer(that, size < 0 ? 0 : checked(size) | 0);\n\n if (!Buffer.TYPED_ARRAY_SUPPORT) {\n for (var i = 0; i < size; ++i) {\n buf[i] = 0;\n }\n }\n\n return buf\n}\n\nfunction fromString (that, string) {\n var length = byteLength(string) | 0;\n var buf = createBuffer(that, length);\n\n var actual = buf.write(string);\n\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n buf = buf.slice(0, actual);\n }\n\n return buf\n}\n\nfunction fromArrayLike (that, array) {\n var length = array.length < 0 ? 0 : checked(array.length) | 0;\n var buf = createBuffer(that, length);\n for (var i = 0; i < length; i += 1) {\n buf[i] = array[i] & 255;\n }\n return buf\n}\n\nfunction fromArrayBuffer (that, array, byteOffset, length) {\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\\'offset\\' is out of bounds')\n }\n\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\\'length\\' is out of bounds')\n }\n\n var buf;\n if (byteOffset === undefined && length === undefined) {\n buf = new Uint8Array(array);\n } else if (length === undefined) {\n buf = new Uint8Array(array, byteOffset);\n } else {\n buf = new Uint8Array(array, byteOffset, length);\n }\n\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n // Return an augmented `Uint8Array` instance, for best performance\n buf.__proto__ = Buffer.prototype;\n } else {\n // Fallback: Return an object instance of the Buffer class\n buf = fromArrayLike(that, buf);\n }\n\n return buf\n}\n\nfunction fromObject (that, obj) {\n if (Buffer.isBuffer(obj)) {\n var len = checked(obj.length) | 0;\n var buf = createBuffer(that, len);\n\n if (buf.length === 0) {\n return buf\n }\n\n obj.copy(buf, 0, 0, len);\n return buf\n }\n\n if (obj) {\n if ((typeof ArrayBuffer !== 'undefined' &&\n obj.buffer instanceof ArrayBuffer) || 'length' in obj) {\n if (typeof obj.length !== 'number' || isnan(obj.length)) {\n return createBuffer(that, 0)\n }\n return fromArrayLike(that, obj)\n }\n\n if (obj.type === 'Buffer' && Array.isArray(obj.data)) {\n return fromArrayLike(that, obj.data)\n }\n }\n\n throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')\n}\n\nfunction utf8ToBytes (string, units) {\n units = units || Infinity;\n var codePoint;\n var length = string.length;\n var leadSurrogate = null;\n var bytes = [];\n\n for (var i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i);\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);\n continue\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);\n continue\n }\n\n // valid lead\n leadSurrogate = codePoint;\n\n continue\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);\n leadSurrogate = codePoint;\n continue\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000;\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);\n }\n\n leadSurrogate = null;\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break\n bytes.push(codePoint);\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break\n bytes.push(\n codePoint >> 0x6 | 0xC0,\n codePoint & 0x3F | 0x80\n );\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break\n bytes.push(\n codePoint >> 0xC | 0xE0,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n );\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break\n bytes.push(\n codePoint >> 0x12 | 0xF0,\n codePoint >> 0xC & 0x3F | 0x80,\n codePoint >> 0x6 & 0x3F | 0x80,\n codePoint & 0x3F | 0x80\n );\n } else {\n throw new Error('Invalid code point')\n }\n }\n\n return bytes\n}\n\nfunction byteLength (string) {\n if (Buffer.isBuffer(string)) {\n return string.length\n }\n if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&\n (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {\n return string.byteLength\n }\n if (typeof string !== 'string') {\n string = '' + string;\n }\n\n var len = string.length;\n if (len === 0) return 0\n\n return utf8ToBytes(string).length\n}\n\nfunction blitBuffer (src, dst, offset, length) {\n for (var i = 0; i < length; ++i) {\n if ((i + offset >= dst.length) || (i >= src.length)) break\n dst[i + offset] = src[i];\n }\n return i\n}\n\nfunction utf8Write (buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)\n}\n\nfunction from (that, value, offset, length) {\n if (typeof value === 'number') {\n throw new TypeError('\"value\" argument must not be a number')\n }\n\n if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {\n return fromArrayBuffer(that, value, offset, length)\n }\n\n if (typeof value === 'string') {\n return fromString(that, value, offset)\n }\n\n return fromObject(that, value)\n}\n\nBuffer.prototype.write = function write (string, offset, length) {\n // Buffer#write(string)\n if (offset === undefined) {\n length = this.length;\n offset = 0;\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n length = this.length;\n offset = 0;\n // Buffer#write(string, offset[, length])\n } else if (isFinite(offset)) {\n offset = offset | 0;\n if (isFinite(length)) {\n length = length | 0;\n } else {\n length = undefined;\n }\n }\n\n var remaining = this.length - offset;\n if (length === undefined || length > remaining) length = remaining;\n\n if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds')\n }\n\n return utf8Write(this, string, offset, length)\n};\n\nBuffer.prototype.slice = function slice (start, end) {\n var len = this.length;\n start = ~~start;\n end = end === undefined ? len : ~~end;\n\n if (start < 0) {\n start += len;\n if (start < 0) start = 0;\n } else if (start > len) {\n start = len;\n }\n\n if (end < 0) {\n end += len;\n if (end < 0) end = 0;\n } else if (end > len) {\n end = len;\n }\n\n if (end < start) end = start;\n\n var newBuf;\n if (Buffer.TYPED_ARRAY_SUPPORT) {\n newBuf = this.subarray(start, end);\n // Return an augmented `Uint8Array` instance\n newBuf.__proto__ = Buffer.prototype;\n } else {\n var sliceLen = end - start;\n newBuf = new Buffer(sliceLen, undefined);\n for (var i = 0; i < sliceLen; ++i) {\n newBuf[i] = this[i + start];\n }\n }\n\n return newBuf\n};\n\nBuffer.prototype.copy = function copy (target, targetStart, start, end) {\n if (!start) start = 0;\n if (!end && end !== 0) end = this.length;\n if (targetStart >= target.length) targetStart = target.length;\n if (!targetStart) targetStart = 0;\n if (end > 0 && end < start) end = start;\n\n // Copy 0 bytes; we're done\n if (end === start) return 0\n if (target.length === 0 || this.length === 0) return 0\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds')\n }\n if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')\n if (end < 0) throw new RangeError('sourceEnd out of bounds')\n\n // Are we oob?\n if (end > this.length) end = this.length;\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start;\n }\n\n var len = end - start;\n var i;\n\n if (this === target && start < targetStart && targetStart < end) {\n // descending copy from end\n for (i = len - 1; i >= 0; --i) {\n target[i + targetStart] = this[i + start];\n }\n } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {\n // ascending copy from start\n for (i = 0; i < len; ++i) {\n target[i + targetStart] = this[i + start];\n }\n } else {\n Uint8Array.prototype.set.call(\n target,\n this.subarray(start, start + len),\n targetStart\n );\n }\n\n return len\n};\n\nBuffer.prototype.fill = function fill (val, start, end) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n start = 0;\n end = this.length;\n } else if (typeof end === 'string') {\n end = this.length;\n }\n if (val.length === 1) {\n var code = val.charCodeAt(0);\n if (code < 256) {\n val = code;\n }\n }\n } else if (typeof val === 'number') {\n val = val & 255;\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index')\n }\n\n if (end <= start) {\n return this\n }\n\n start = start >>> 0;\n end = end === undefined ? this.length : end >>> 0;\n\n if (!val) val = 0;\n\n var i;\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val;\n }\n } else {\n var bytes = Buffer.isBuffer(val)\n ? val\n : new Buffer(val);\n var len = bytes.length;\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len];\n }\n }\n\n return this\n};\n\nBuffer.concat = function concat (list, length) {\n if (!isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n\n if (list.length === 0) {\n return createBuffer(null, 0)\n }\n\n var i;\n if (length === undefined) {\n length = 0;\n for (i = 0; i < list.length; ++i) {\n length += list[i].length;\n }\n }\n\n var buffer = allocUnsafe(null, length);\n var pos = 0;\n for (i = 0; i < list.length; ++i) {\n var buf = list[i];\n if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers')\n }\n buf.copy(buffer, pos);\n pos += buf.length;\n }\n return buffer\n};\n\nBuffer.byteLength = byteLength;\n\nBuffer.prototype._isBuffer = true;\nBuffer.isBuffer = function isBuffer (b) {\n return !!(b != null && b._isBuffer)\n};\n\nmodule.exports = Buffer;\n\n},{\"isarray\":30}],28:[function(require,module,exports){\n\nvar G = require('window-or-global');\n\nmodule.exports = function() {\n return (\n typeof G.Promise === 'function' &&\n typeof G.Promise.prototype.then === 'function'\n )\n};\n\n},{\"window-or-global\":31}],29:[function(require,module,exports){\n\n/******************************************************************************\n * Created 2008-08-19.\n *\n * Dijkstra path-finding functions. Adapted from the Dijkstar Python project.\n *\n * Copyright (C) 2008\n * Wyatt Baldwin <self@wyattbaldwin.com>\n * All rights reserved\n *\n * Licensed under the MIT license.\n *\n * http://www.opensource.org/licenses/mit-license.php\n *\n * THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n * THE SOFTWARE.\n *****************************************************************************/\nvar dijkstra = {\n single_source_shortest_paths: function(graph, s, d) {\n // Predecessor map for each node that has been encountered.\n // node ID => predecessor node ID\n var predecessors = {};\n\n // Costs of shortest paths from s to all nodes encountered.\n // node ID => cost\n var costs = {};\n costs[s] = 0;\n\n // Costs of shortest paths from s to all nodes encountered; differs from\n // `costs` in that it provides easy access to the node that currently has\n // the known shortest path from s.\n // XXX: Do we actually need both `costs` and `open`?\n var open = dijkstra.PriorityQueue.make();\n open.push(s, 0);\n\n var closest,\n u, v,\n cost_of_s_to_u,\n adjacent_nodes,\n cost_of_e,\n cost_of_s_to_u_plus_cost_of_e,\n cost_of_s_to_v,\n first_visit;\n while (!open.empty()) {\n // In the nodes remaining in graph that have a known cost from s,\n // find the node, u, that currently has the shortest path from s.\n closest = open.pop();\n u = closest.value;\n cost_of_s_to_u = closest.cost;\n\n // Get nodes adjacent to u...\n adjacent_nodes = graph[u] || {};\n\n // ...and explore the edges that connect u to those nodes, updating\n // the cost of the shortest paths to any or all of those nodes as\n // necessary. v is the node across the current edge from u.\n for (v in adjacent_nodes) {\n if (adjacent_nodes.hasOwnProperty(v)) {\n // Get the cost of the edge running from u to v.\n cost_of_e = adjacent_nodes[v];\n\n // Cost of s to u plus the cost of u to v across e--this is *a*\n // cost from s to v that may or may not be less than the current\n // known cost to v.\n cost_of_s_to_u_plus_cost_of_e = cost_of_s_to_u + cost_of_e;\n\n // If we haven't visited v yet OR if the current known cost from s to\n // v is greater than the new cost we just found (cost of s to u plus\n // cost of u to v across e), update v's cost in the cost list and\n // update v's predecessor in the predecessor list (it's now u).\n cost_of_s_to_v = costs[v];\n first_visit = (typeof costs[v] === 'undefined');\n if (first_visit || cost_of_s_to_v > cost_of_s_to_u_plus_cost_of_e) {\n costs[v] = cost_of_s_to_u_plus_cost_of_e;\n open.push(v, cost_of_s_to_u_plus_cost_of_e);\n predecessors[v] = u;\n }\n }\n }\n }\n\n if (typeof d !== 'undefined' && typeof costs[d] === 'undefined') {\n var msg = ['Could not find a path from ', s, ' to ', d, '.'].join('');\n throw new Error(msg);\n }\n\n return predecessors;\n },\n\n extract_shortest_path_from_predecessor_list: function(predecessors, d) {\n var nodes = [];\n var u = d;\n var predecessor;\n while (u) {\n nodes.push(u);\n predecessor = predecessors[u];\n u = predecessors[u];\n }\n nodes.reverse();\n return nodes;\n },\n\n find_path: function(graph, s, d) {\n var predecessors = dijkstra.single_source_shortest_paths(graph, s, d);\n return dijkstra.extract_shortest_path_from_predecessor_list(\n predecessors, d);\n },\n\n /**\n * A very naive priority queue implementation.\n */\n PriorityQueue: {\n make: function (opts) {\n var T = dijkstra.PriorityQueue,\n t = {},\n key;\n opts = opts || {};\n for (key in T) {\n if (T.hasOwnProperty(key)) {\n t[key] = T[key];\n }\n }\n t.queue = [];\n t.sorter = opts.sorter || T.default_sorter;\n return t;\n },\n\n default_sorter: function (a, b) {\n return a.cost - b.cost;\n },\n\n /**\n * Add a new item to the queue and ensure the highest priority element\n * is at the front of the queue.\n */\n push: function (value, cost) {\n var item = {value: value, cost: cost};\n this.queue.push(item);\n this.queue.sort(this.sorter);\n },\n\n /**\n * Return the highest priority element in the queue.\n */\n pop: function () {\n return this.queue.shift();\n },\n\n empty: function () {\n return this.queue.length === 0;\n }\n }\n};\n\n\n// node.js module exports\nif (typeof module !== 'undefined') {\n module.exports = dijkstra;\n}\n\n},{}],30:[function(require,module,exports){\nvar toString = {}.toString;\n\nmodule.exports = Array.isArray || function (arr) {\n return toString.call(arr) == '[object Array]';\n};\n\n},{}],31:[function(require,module,exports){\n(function (global){\nmodule.exports = (typeof self === 'object' && self.self === self && self) ||\n (typeof global === 'object' && global.global === global && global) ||\n this;\n\n}).call(this,typeof commonjsGlobal !== \"undefined\" ? commonjsGlobal : typeof self !== \"undefined\" ? self : typeof window !== \"undefined\" ? window : {});\n\n},{}]},{},[23])(23)\n});\n\n\n});\n\nvar index = {\n name: 'qrcode',\n props: {\n /**\n * The options for the QR code generator.\n * {@link https://github.com/soldair/node-qrcode#qr-code-options}\n */\n options: Object,\n\n /**\n * The tag name of the component's root element.\n */\n tag: {\n type: String,\n default: 'canvas'\n },\n\n /**\n * The value of the QR code.\n */\n value: null\n },\n render: function render(createElement) {\n return createElement(this.tag, this.$slots.default);\n },\n watch: {\n $props: {\n deep: true,\n immediate: true,\n handler: function handler() {\n if (this.$el) {\n this.generate();\n }\n }\n }\n },\n methods: {\n /**\n * Generate QR code.\n */\n generate: function generate() {\n var _this = this;\n\n var options = this.options,\n tag = this.tag;\n var value = String(this.value);\n\n if (tag === 'canvas') {\n qrcode.toCanvas(this.$el, value, options, function (error) {\n if (error) {\n throw error;\n }\n });\n } else if (tag === 'img') {\n qrcode.toDataURL(value, options, function (error, url) {\n if (error) {\n throw error;\n }\n\n _this.$el.src = url;\n });\n } else {\n qrcode.toString(value, options, function (error, string) {\n if (error) {\n throw error;\n }\n\n _this.$el.innerHTML = string;\n });\n }\n }\n },\n mounted: function mounted() {\n this.generate();\n }\n};\n\nexport default index;\n","var arrayShuffle = require('./_arrayShuffle'),\n baseShuffle = require('./_baseShuffle'),\n isArray = require('./isArray');\n\n/**\n * Creates an array of shuffled values, using a version of the\n * [Fisher-Yates shuffle](https://en.wikipedia.org/wiki/Fisher-Yates_shuffle).\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to shuffle.\n * @returns {Array} Returns the new shuffled array.\n * @example\n *\n * _.shuffle([1, 2, 3, 4]);\n * // => [4, 1, 3, 2]\n */\nfunction shuffle(collection) {\n var func = isArray(collection) ? arrayShuffle : baseShuffle;\n return func(collection);\n}\n\nmodule.exports = shuffle;\n","const LANGUAGES_LIST = {\n aa: {\n name: 'Afar',\n nativeName: 'Afaraf',\n },\n ab: {\n name: 'Abkhaz',\n nativeName: 'аҧсуа бызшәа',\n },\n ae: {\n name: 'Avestan',\n nativeName: 'avesta',\n },\n af: {\n name: 'Afrikaans',\n nativeName: 'Afrikaans',\n },\n ak: {\n name: 'Akan',\n nativeName: 'Akan',\n },\n am: {\n name: 'Amharic',\n nativeName: 'አማርኛ',\n },\n an: {\n name: 'Aragonese',\n nativeName: 'aragonés',\n },\n ar: {\n name: 'Arabic',\n nativeName: 'اللغة العربية',\n },\n as: {\n name: 'Assamese',\n nativeName: 'অসমীয়া',\n },\n av: {\n name: 'Avaric',\n nativeName: 'авар мацӀ',\n },\n ay: {\n name: 'Aymara',\n nativeName: 'aymar aru',\n },\n az: {\n name: 'Azerbaijani',\n nativeName: 'azərbaycan dili',\n },\n ba: {\n name: 'Bashkir',\n nativeName: 'башҡорт теле',\n },\n be: {\n name: 'Belarusian',\n nativeName: 'беларуская мова',\n },\n bg: {\n name: 'Bulgarian',\n nativeName: 'български език',\n },\n bh: {\n name: 'Bihari',\n nativeName: 'भोजपुरी',\n },\n bi: {\n name: 'Bislama',\n nativeName: 'Bislama',\n },\n bm: {\n name: 'Bambara',\n nativeName: 'bamanankan',\n },\n bn: {\n name: 'Bengali',\n nativeName: 'বাংলা',\n },\n bo: {\n name: 'Tibetan Standard',\n nativeName: 'བོད་ཡིག',\n },\n br: {\n name: 'Breton',\n nativeName: 'brezhoneg',\n },\n bs: {\n name: 'Bosnian',\n nativeName: 'bosanski jezik',\n },\n ca: {\n name: 'Catalan',\n nativeName: 'català',\n },\n ce: {\n name: 'Chechen',\n nativeName: 'нохчийн мотт',\n },\n ch: {\n name: 'Chamorro',\n nativeName: 'Chamoru',\n },\n co: {\n name: 'Corsican',\n nativeName: 'corsu',\n },\n cr: {\n name: 'Cree',\n nativeName: 'ᓀᐦᐃᔭᐍᐏᐣ',\n },\n cs: {\n name: 'Czech',\n nativeName: 'čeština',\n },\n cu: {\n name: 'Old Church Slavonic',\n nativeName: 'ѩзыкъ словѣньскъ',\n },\n cv: {\n name: 'Chuvash',\n nativeName: 'чӑваш чӗлхи',\n },\n cy: {\n name: 'Welsh',\n nativeName: 'Cymraeg',\n },\n da: {\n name: 'Danish',\n nativeName: 'dansk',\n },\n de: {\n name: 'German',\n nativeName: 'Deutsch',\n },\n dv: {\n name: 'Divehi',\n nativeName: 'Dhivehi',\n },\n dz: {\n name: 'Dzongkha',\n nativeName: 'རྫོང་ཁ',\n },\n ee: {\n name: 'Ewe',\n nativeName: 'Eʋegbe',\n },\n el: {\n name: 'Greek',\n nativeName: 'ελληνικά',\n },\n en: {\n name: 'English',\n nativeName: 'English',\n },\n eo: {\n name: 'Esperanto',\n nativeName: 'Esperanto',\n },\n es: {\n name: 'Spanish',\n nativeName: 'Español',\n },\n et: {\n name: 'Estonian',\n nativeName: 'eesti',\n },\n eu: {\n name: 'Basque',\n nativeName: 'euskara',\n },\n fa: {\n name: 'Persian',\n nativeName: 'فارسی',\n },\n ff: {\n name: 'Fula',\n nativeName: 'Fulfulde',\n },\n fi: {\n name: 'Finnish',\n nativeName: 'suomi',\n },\n fj: {\n name: 'Fijian',\n nativeName: 'Vakaviti',\n },\n fo: {\n name: 'Faroese',\n nativeName: 'føroyskt',\n },\n fr: {\n name: 'French',\n nativeName: 'Français',\n },\n fy: {\n name: 'Western Frisian',\n nativeName: 'Frysk',\n },\n ga: {\n name: 'Irish',\n nativeName: 'Gaeilge',\n },\n gd: {\n name: 'Scottish Gaelic',\n nativeName: 'Gàidhlig',\n },\n gl: {\n name: 'Galician',\n nativeName: 'galego',\n },\n gn: {\n name: 'Guaraní',\n nativeName: \"Avañe'ẽ\",\n },\n gu: {\n name: 'Gujarati',\n nativeName: 'ગુજરાતી',\n },\n gv: {\n name: 'Manx',\n nativeName: 'Gaelg',\n },\n ha: {\n name: 'Hausa',\n nativeName: 'هَوُسَ',\n },\n he: {\n name: 'Hebrew',\n nativeName: 'עברית',\n },\n hi: {\n name: 'Hindi',\n nativeName: 'हिन्दी',\n },\n ho: {\n name: 'Hiri Motu',\n nativeName: 'Hiri Motu',\n },\n hr: {\n name: 'Croatian',\n nativeName: 'hrvatski jezik',\n },\n ht: {\n name: 'Haitian',\n nativeName: 'Kreyòl ayisyen',\n },\n hu: {\n name: 'Hungarian',\n nativeName: 'magyar',\n },\n hy: {\n name: 'Armenian',\n nativeName: 'Հայերեն',\n },\n hz: {\n name: 'Herero',\n nativeName: 'Otjiherero',\n },\n ia: {\n name: 'Interlingua',\n nativeName: 'Interlingua',\n },\n id: {\n name: 'Indonesian',\n nativeName: 'Indonesian',\n },\n ie: {\n name: 'Interlingue',\n nativeName: 'Interlingue',\n },\n ig: {\n name: 'Igbo',\n nativeName: 'Asụsụ Igbo',\n },\n ii: {\n name: 'Nuosu',\n nativeName: 'ꆈꌠ꒿ Nuosuhxop',\n },\n ik: {\n name: 'Inupiaq',\n nativeName: 'Iñupiaq',\n },\n io: {\n name: 'Ido',\n nativeName: 'Ido',\n },\n is: {\n name: 'Icelandic',\n nativeName: 'Íslenska',\n },\n it: {\n name: 'Italian',\n nativeName: 'Italiano',\n },\n iu: {\n name: 'Inuktitut',\n nativeName: 'ᐃᓄᒃᑎᑐᑦ',\n },\n ja: {\n name: 'Japanese',\n nativeName: '日本語',\n },\n jv: {\n name: 'Javanese',\n nativeName: 'basa Jawa',\n },\n ka: {\n name: 'Georgian',\n nativeName: 'ქართული',\n },\n kg: {\n name: 'Kongo',\n nativeName: 'Kikongo',\n },\n ki: {\n name: 'Kikuyu',\n nativeName: 'Gĩkũyũ',\n },\n kj: {\n name: 'Kwanyama',\n nativeName: 'Kuanyama',\n },\n kk: {\n name: 'Kazakh',\n nativeName: 'қазақ тілі',\n },\n kl: {\n name: 'Kalaallisut',\n nativeName: 'kalaallisut',\n },\n km: {\n name: 'Khmer',\n nativeName: 'ខេមរភាសា',\n },\n kn: {\n name: 'Kannada',\n nativeName: 'ಕನ್ನಡ',\n },\n ko: {\n name: 'Korean',\n nativeName: '한국어',\n },\n kr: {\n name: 'Kanuri',\n nativeName: 'Kanuri',\n },\n ks: {\n name: 'Kashmiri',\n nativeName: 'कश्मीरी',\n },\n ku: {\n name: 'Kurdish',\n nativeName: 'Kurdî',\n },\n kv: {\n name: 'Komi',\n nativeName: 'коми кыв',\n },\n kw: {\n name: 'Cornish',\n nativeName: 'Kernewek',\n },\n ky: {\n name: 'Kyrgyz',\n nativeName: 'Кыргызча',\n },\n la: {\n name: 'Latin',\n nativeName: 'latine',\n },\n lb: {\n name: 'Luxembourgish',\n nativeName: 'Lëtzebuergesch',\n },\n lg: {\n name: 'Ganda',\n nativeName: 'Luganda',\n },\n li: {\n name: 'Limburgish',\n nativeName: 'Limburgs',\n },\n ln: {\n name: 'Lingala',\n nativeName: 'Lingála',\n },\n lo: {\n name: 'Lao',\n nativeName: 'ພາສາ',\n },\n lt: {\n name: 'Lithuanian',\n nativeName: 'lietuvių kalba',\n },\n lu: {\n name: 'Luba-Katanga',\n nativeName: 'Tshiluba',\n },\n lv: {\n name: 'Latvian',\n nativeName: 'latviešu valoda',\n },\n mg: {\n name: 'Malagasy',\n nativeName: 'fiteny malagasy',\n },\n mh: {\n name: 'Marshallese',\n nativeName: 'Kajin M̧ajeļ',\n },\n mi: {\n name: 'Māori',\n nativeName: 'te reo Māori',\n },\n mk: {\n name: 'Macedonian',\n nativeName: 'македонски јазик',\n },\n ml: {\n name: 'Malayalam',\n nativeName: 'മലയാളം',\n },\n mn: {\n name: 'Mongolian',\n nativeName: 'Монгол хэл',\n },\n mr: {\n name: 'Marathi',\n nativeName: 'मराठी',\n },\n ms: {\n name: 'Malay',\n nativeName: 'هاس ملايو‎',\n },\n mt: {\n name: 'Maltese',\n nativeName: 'Malti',\n },\n my: {\n name: 'Burmese',\n nativeName: 'ဗမာစာ',\n },\n na: {\n name: 'Nauru',\n nativeName: 'Ekakairũ Naoero',\n },\n nb: {\n name: 'Norwegian Bokmål',\n nativeName: 'Norsk bokmål',\n },\n nd: {\n name: 'Northern Ndebele',\n nativeName: 'isiNdebele',\n },\n ne: {\n name: 'Nepali',\n nativeName: 'नेपाली',\n },\n ng: {\n name: 'Ndonga',\n nativeName: 'Owambo',\n },\n nl: {\n name: 'Dutch',\n nativeName: 'Nederlands',\n },\n nn: {\n name: 'Norwegian Nynorsk',\n nativeName: 'Norsk nynorsk',\n },\n no: {\n name: 'Norwegian',\n nativeName: 'Norsk',\n },\n nr: {\n name: 'Southern Ndebele',\n nativeName: 'isiNdebele',\n },\n nv: {\n name: 'Navajo',\n nativeName: 'Diné bizaad',\n },\n ny: {\n name: 'Chichewa',\n nativeName: 'chiCheŵa',\n },\n oc: {\n name: 'Occitan',\n nativeName: 'occitan',\n },\n oj: {\n name: 'Ojibwe',\n nativeName: 'ᐊᓂᔑᓈᐯᒧᐎᓐ',\n },\n om: {\n name: 'Oromo',\n nativeName: 'Afaan Oromoo',\n },\n or: {\n name: 'Oriya',\n nativeName: 'ଓଡ଼ିଆ',\n },\n os: {\n name: 'Ossetian',\n nativeName: 'ирон æвзаг',\n },\n pa: {\n name: 'Panjabi',\n nativeName: 'ਪੰਜਾਬੀ',\n },\n pi: {\n name: 'Pāli',\n nativeName: 'पाऴि',\n },\n pl: {\n name: 'Polish',\n nativeName: 'język polski',\n },\n ps: {\n name: 'Pashto',\n nativeName: 'پښتو',\n },\n pt: {\n name: 'Portuguese',\n nativeName: 'Português',\n },\n qu: {\n name: 'Quechua',\n nativeName: 'Runa Simi',\n },\n rm: {\n name: 'Romansh',\n nativeName: 'rumantsch grischun',\n },\n rn: {\n name: 'Kirundi',\n nativeName: 'Ikirundi',\n },\n ro: {\n name: 'Romanian',\n nativeName: 'limba română',\n },\n ru: {\n name: 'Russian',\n nativeName: 'Русский',\n },\n rw: {\n name: 'Kinyarwanda',\n nativeName: 'Ikinyarwanda',\n },\n sa: {\n name: 'Sanskrit',\n nativeName: 'संस्कृतम्',\n },\n sc: {\n name: 'Sardinian',\n nativeName: 'sardu',\n },\n sd: {\n name: 'Sindhi',\n nativeName: 'सिन्धी',\n },\n se: {\n name: 'Northern Sami',\n nativeName: 'Davvisámegiella',\n },\n sg: {\n name: 'Sango',\n nativeName: 'yângâ tî sängö',\n },\n si: {\n name: 'Sinhala',\n nativeName: 'සිංහල',\n },\n sk: {\n name: 'Slovak',\n nativeName: 'slovenčina',\n },\n sl: {\n name: 'Slovene',\n nativeName: 'slovenski jezik',\n },\n sm: {\n name: 'Samoan',\n nativeName: \"gagana fa'a Samoa\",\n },\n sn: {\n name: 'Shona',\n nativeName: 'chiShona',\n },\n so: {\n name: 'Somali',\n nativeName: 'Soomaaliga',\n },\n sq: {\n name: 'Albanian',\n nativeName: 'Shqip',\n },\n sr: {\n name: 'Serbian',\n nativeName: 'српски језик',\n },\n ss: {\n name: 'Swati',\n nativeName: 'SiSwati',\n },\n st: {\n name: 'Southern Sotho',\n nativeName: 'Sesotho',\n },\n su: {\n name: 'Sundanese',\n nativeName: 'Basa Sunda',\n },\n sv: {\n name: 'Swedish',\n nativeName: 'svenska',\n },\n sw: {\n name: 'Swahili',\n nativeName: 'Kiswahili',\n },\n ta: {\n name: 'Tamil',\n nativeName: 'தமிழ்',\n },\n te: {\n name: 'Telugu',\n nativeName: 'తెలుగు',\n },\n tg: {\n name: 'Tajik',\n nativeName: 'тоҷикӣ',\n },\n th: {\n name: 'Thai',\n nativeName: 'ไทย',\n },\n ti: {\n name: 'Tigrinya',\n nativeName: 'ትግርኛ',\n },\n tk: {\n name: 'Turkmen',\n nativeName: 'Türkmen',\n },\n tl: {\n name: 'Tagalog',\n nativeName: 'Wikang Tagalog',\n },\n tn: {\n name: 'Tswana',\n nativeName: 'Setswana',\n },\n to: {\n name: 'Tonga',\n nativeName: 'faka Tonga',\n },\n tr: {\n name: 'Turkish',\n nativeName: 'Türkçe',\n },\n ts: {\n name: 'Tsonga',\n nativeName: 'Xitsonga',\n },\n tt: {\n name: 'Tatar',\n nativeName: 'татар теле',\n },\n tw: {\n name: 'Twi',\n nativeName: 'Twi',\n },\n ty: {\n name: 'Tahitian',\n nativeName: 'Reo Tahiti',\n },\n ug: {\n name: 'Uyghur',\n nativeName: 'ئۇيغۇرچە‎',\n },\n uk: {\n name: 'Ukrainian',\n nativeName: 'Українська',\n },\n ur: {\n name: 'Urdu',\n nativeName: 'اردو',\n },\n uz: {\n name: 'Uzbek',\n nativeName: 'Ўзбек',\n },\n ve: {\n name: 'Venda',\n nativeName: 'Tshivenḓa',\n },\n vi: {\n name: 'Vietnamese',\n nativeName: 'Tiếng Việt',\n },\n vo: {\n name: 'Volapük',\n nativeName: 'Volapük',\n },\n wa: {\n name: 'Walloon',\n nativeName: 'walon',\n },\n wo: {\n name: 'Wolof',\n nativeName: 'Wollof',\n },\n xh: {\n name: 'Xhosa',\n nativeName: 'isiXhosa',\n },\n yi: {\n name: 'Yiddish',\n nativeName: 'ייִדיש',\n },\n yo: {\n name: 'Yoruba',\n nativeName: 'Yorùbá',\n },\n za: {\n name: 'Zhuang',\n nativeName: 'Saɯ cueŋƅ',\n },\n zh: {\n name: 'Chinese',\n nativeName: '中文',\n },\n zu: {\n name: 'Zulu',\n nativeName: 'isiZulu',\n },\n};\n\nexport default LANGUAGES_LIST;\n","import LANGUAGES_LIST from './data';\n\nexport default class ISO6391 {\n static getLanguages(codes = []) {\n return codes.map(code => ({\n code,\n name: ISO6391.getName(code),\n nativeName: ISO6391.getNativeName(code),\n }));\n }\n\n static getName(code) {\n return ISO6391.validate(code) ? LANGUAGES_LIST[code].name : '';\n }\n\n static getAllNames() {\n return Object.values(LANGUAGES_LIST).map(l => l.name);\n }\n\n static getNativeName(code) {\n return ISO6391.validate(code) ? LANGUAGES_LIST[code].nativeName : '';\n }\n\n static getAllNativeNames() {\n return Object.values(LANGUAGES_LIST).map(l => l.nativeName);\n }\n\n static getCode(name) {\n const code = Object.keys(LANGUAGES_LIST).find(code => {\n const language = LANGUAGES_LIST[code];\n\n return (\n language.name.toLowerCase() === name.toLowerCase() ||\n language.nativeName.toLowerCase() === name.toLowerCase()\n );\n });\n return code || '';\n }\n\n static getAllCodes() {\n return Object.keys(LANGUAGES_LIST);\n }\n\n static validate(code) {\n return LANGUAGES_LIST[code] !== undefined;\n }\n}\n","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nvar runtime = (function (exports) {\n \"use strict\";\n\n var Op = Object.prototype;\n var hasOwn = Op.hasOwnProperty;\n var undefined; // More compressible than void 0.\n var $Symbol = typeof Symbol === \"function\" ? Symbol : {};\n var iteratorSymbol = $Symbol.iterator || \"@@iterator\";\n var asyncIteratorSymbol = $Symbol.asyncIterator || \"@@asyncIterator\";\n var toStringTagSymbol = $Symbol.toStringTag || \"@@toStringTag\";\n\n function wrap(innerFn, outerFn, self, tryLocsList) {\n // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.\n var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;\n var generator = Object.create(protoGenerator.prototype);\n var context = new Context(tryLocsList || []);\n\n // The ._invoke method unifies the implementations of the .next,\n // .throw, and .return methods.\n generator._invoke = makeInvokeMethod(innerFn, self, context);\n\n return generator;\n }\n exports.wrap = wrap;\n\n // Try/catch helper to minimize deoptimizations. Returns a completion\n // record like context.tryEntries[i].completion. This interface could\n // have been (and was previously) designed to take a closure to be\n // invoked without arguments, but in all the cases we care about we\n // already have an existing method we want to call, so there's no need\n // to create a new function object. We can even get away with assuming\n // the method takes exactly one argument, since that happens to be true\n // in every case, so we don't have to touch the arguments object. The\n // only additional allocation required is the completion record, which\n // has a stable shape and so hopefully should be cheap to allocate.\n function tryCatch(fn, obj, arg) {\n try {\n return { type: \"normal\", arg: fn.call(obj, arg) };\n } catch (err) {\n return { type: \"throw\", arg: err };\n }\n }\n\n var GenStateSuspendedStart = \"suspendedStart\";\n var GenStateSuspendedYield = \"suspendedYield\";\n var GenStateExecuting = \"executing\";\n var GenStateCompleted = \"completed\";\n\n // Returning this object from the innerFn has the same effect as\n // breaking out of the dispatch switch statement.\n var ContinueSentinel = {};\n\n // Dummy constructor functions that we use as the .constructor and\n // .constructor.prototype properties for functions that return Generator\n // objects. For full spec compliance, you may wish to configure your\n // minifier not to mangle the names of these two functions.\n function Generator() {}\n function GeneratorFunction() {}\n function GeneratorFunctionPrototype() {}\n\n // This is a polyfill for %IteratorPrototype% for environments that\n // don't natively support it.\n var IteratorPrototype = {};\n IteratorPrototype[iteratorSymbol] = function () {\n return this;\n };\n\n var getProto = Object.getPrototypeOf;\n var NativeIteratorPrototype = getProto && getProto(getProto(values([])));\n if (NativeIteratorPrototype &&\n NativeIteratorPrototype !== Op &&\n hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {\n // This environment has a native %IteratorPrototype%; use it instead\n // of the polyfill.\n IteratorPrototype = NativeIteratorPrototype;\n }\n\n var Gp = GeneratorFunctionPrototype.prototype =\n Generator.prototype = Object.create(IteratorPrototype);\n GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;\n GeneratorFunctionPrototype.constructor = GeneratorFunction;\n GeneratorFunctionPrototype[toStringTagSymbol] =\n GeneratorFunction.displayName = \"GeneratorFunction\";\n\n // Helper for defining the .next, .throw, and .return methods of the\n // Iterator interface in terms of a single ._invoke method.\n function defineIteratorMethods(prototype) {\n [\"next\", \"throw\", \"return\"].forEach(function(method) {\n prototype[method] = function(arg) {\n return this._invoke(method, arg);\n };\n });\n }\n\n exports.isGeneratorFunction = function(genFun) {\n var ctor = typeof genFun === \"function\" && genFun.constructor;\n return ctor\n ? ctor === GeneratorFunction ||\n // For the native GeneratorFunction constructor, the best we can\n // do is to check its .name property.\n (ctor.displayName || ctor.name) === \"GeneratorFunction\"\n : false;\n };\n\n exports.mark = function(genFun) {\n if (Object.setPrototypeOf) {\n Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);\n } else {\n genFun.__proto__ = GeneratorFunctionPrototype;\n if (!(toStringTagSymbol in genFun)) {\n genFun[toStringTagSymbol] = \"GeneratorFunction\";\n }\n }\n genFun.prototype = Object.create(Gp);\n return genFun;\n };\n\n // Within the body of any async function, `await x` is transformed to\n // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test\n // `hasOwn.call(value, \"__await\")` to determine if the yielded value is\n // meant to be awaited.\n exports.awrap = function(arg) {\n return { __await: arg };\n };\n\n function AsyncIterator(generator) {\n function invoke(method, arg, resolve, reject) {\n var record = tryCatch(generator[method], generator, arg);\n if (record.type === \"throw\") {\n reject(record.arg);\n } else {\n var result = record.arg;\n var value = result.value;\n if (value &&\n typeof value === \"object\" &&\n hasOwn.call(value, \"__await\")) {\n return Promise.resolve(value.__await).then(function(value) {\n invoke(\"next\", value, resolve, reject);\n }, function(err) {\n invoke(\"throw\", err, resolve, reject);\n });\n }\n\n return Promise.resolve(value).then(function(unwrapped) {\n // When a yielded Promise is resolved, its final value becomes\n // the .value of the Promise<{value,done}> result for the\n // current iteration.\n result.value = unwrapped;\n resolve(result);\n }, function(error) {\n // If a rejected Promise was yielded, throw the rejection back\n // into the async generator function so it can be handled there.\n return invoke(\"throw\", error, resolve, reject);\n });\n }\n }\n\n var previousPromise;\n\n function enqueue(method, arg) {\n function callInvokeWithMethodAndArg() {\n return new Promise(function(resolve, reject) {\n invoke(method, arg, resolve, reject);\n });\n }\n\n return previousPromise =\n // If enqueue has been called before, then we want to wait until\n // all previous Promises have been resolved before calling invoke,\n // so that results are always delivered in the correct order. If\n // enqueue has not been called before, then it is important to\n // call invoke immediately, without waiting on a callback to fire,\n // so that the async generator function has the opportunity to do\n // any necessary setup in a predictable way. This predictability\n // is why the Promise constructor synchronously invokes its\n // executor callback, and why async functions synchronously\n // execute code before the first await. Since we implement simple\n // async functions in terms of async generators, it is especially\n // important to get this right, even though it requires care.\n previousPromise ? previousPromise.then(\n callInvokeWithMethodAndArg,\n // Avoid propagating failures to Promises returned by later\n // invocations of the iterator.\n callInvokeWithMethodAndArg\n ) : callInvokeWithMethodAndArg();\n }\n\n // Define the unified helper method that is used to implement .next,\n // .throw, and .return (see defineIteratorMethods).\n this._invoke = enqueue;\n }\n\n defineIteratorMethods(AsyncIterator.prototype);\n AsyncIterator.prototype[asyncIteratorSymbol] = function () {\n return this;\n };\n exports.AsyncIterator = AsyncIterator;\n\n // Note that simple async functions are implemented on top of\n // AsyncIterator objects; they just return a Promise for the value of\n // the final result produced by the iterator.\n exports.async = function(innerFn, outerFn, self, tryLocsList) {\n var iter = new AsyncIterator(\n wrap(innerFn, outerFn, self, tryLocsList)\n );\n\n return exports.isGeneratorFunction(outerFn)\n ? iter // If outerFn is a generator, return the full iterator.\n : iter.next().then(function(result) {\n return result.done ? result.value : iter.next();\n });\n };\n\n function makeInvokeMethod(innerFn, self, context) {\n var state = GenStateSuspendedStart;\n\n return function invoke(method, arg) {\n if (state === GenStateExecuting) {\n throw new Error(\"Generator is already running\");\n }\n\n if (state === GenStateCompleted) {\n if (method === \"throw\") {\n throw arg;\n }\n\n // Be forgiving, per 25.3.3.3.3 of the spec:\n // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume\n return doneResult();\n }\n\n context.method = method;\n context.arg = arg;\n\n while (true) {\n var delegate = context.delegate;\n if (delegate) {\n var delegateResult = maybeInvokeDelegate(delegate, context);\n if (delegateResult) {\n if (delegateResult === ContinueSentinel) continue;\n return delegateResult;\n }\n }\n\n if (context.method === \"next\") {\n // Setting context._sent for legacy support of Babel's\n // function.sent implementation.\n context.sent = context._sent = context.arg;\n\n } else if (context.method === \"throw\") {\n if (state === GenStateSuspendedStart) {\n state = GenStateCompleted;\n throw context.arg;\n }\n\n context.dispatchException(context.arg);\n\n } else if (context.method === \"return\") {\n context.abrupt(\"return\", context.arg);\n }\n\n state = GenStateExecuting;\n\n var record = tryCatch(innerFn, self, context);\n if (record.type === \"normal\") {\n // If an exception is thrown from innerFn, we leave state ===\n // GenStateExecuting and loop back for another invocation.\n state = context.done\n ? GenStateCompleted\n : GenStateSuspendedYield;\n\n if (record.arg === ContinueSentinel) {\n continue;\n }\n\n return {\n value: record.arg,\n done: context.done\n };\n\n } else if (record.type === \"throw\") {\n state = GenStateCompleted;\n // Dispatch the exception by looping back around to the\n // context.dispatchException(context.arg) call above.\n context.method = \"throw\";\n context.arg = record.arg;\n }\n }\n };\n }\n\n // Call delegate.iterator[context.method](context.arg) and handle the\n // result, either by returning a { value, done } result from the\n // delegate iterator, or by modifying context.method and context.arg,\n // setting context.delegate to null, and returning the ContinueSentinel.\n function maybeInvokeDelegate(delegate, context) {\n var method = delegate.iterator[context.method];\n if (method === undefined) {\n // A .throw or .return when the delegate iterator has no .throw\n // method always terminates the yield* loop.\n context.delegate = null;\n\n if (context.method === \"throw\") {\n // Note: [\"return\"] must be used for ES3 parsing compatibility.\n if (delegate.iterator[\"return\"]) {\n // If the delegate iterator has a return method, give it a\n // chance to clean up.\n context.method = \"return\";\n context.arg = undefined;\n maybeInvokeDelegate(delegate, context);\n\n if (context.method === \"throw\") {\n // If maybeInvokeDelegate(context) changed context.method from\n // \"return\" to \"throw\", let that override the TypeError below.\n return ContinueSentinel;\n }\n }\n\n context.method = \"throw\";\n context.arg = new TypeError(\n \"The iterator does not provide a 'throw' method\");\n }\n\n return ContinueSentinel;\n }\n\n var record = tryCatch(method, delegate.iterator, context.arg);\n\n if (record.type === \"throw\") {\n context.method = \"throw\";\n context.arg = record.arg;\n context.delegate = null;\n return ContinueSentinel;\n }\n\n var info = record.arg;\n\n if (! info) {\n context.method = \"throw\";\n context.arg = new TypeError(\"iterator result is not an object\");\n context.delegate = null;\n return ContinueSentinel;\n }\n\n if (info.done) {\n // Assign the result of the finished delegate to the temporary\n // variable specified by delegate.resultName (see delegateYield).\n context[delegate.resultName] = info.value;\n\n // Resume execution at the desired location (see delegateYield).\n context.next = delegate.nextLoc;\n\n // If context.method was \"throw\" but the delegate handled the\n // exception, let the outer generator proceed normally. If\n // context.method was \"next\", forget context.arg since it has been\n // \"consumed\" by the delegate iterator. If context.method was\n // \"return\", allow the original .return call to continue in the\n // outer generator.\n if (context.method !== \"return\") {\n context.method = \"next\";\n context.arg = undefined;\n }\n\n } else {\n // Re-yield the result returned by the delegate method.\n return info;\n }\n\n // The delegate iterator is finished, so forget it and continue with\n // the outer generator.\n context.delegate = null;\n return ContinueSentinel;\n }\n\n // Define Generator.prototype.{next,throw,return} in terms of the\n // unified ._invoke helper method.\n defineIteratorMethods(Gp);\n\n Gp[toStringTagSymbol] = \"Generator\";\n\n // A Generator should always return itself as the iterator object when the\n // @@iterator function is called on it. Some browsers' implementations of the\n // iterator prototype chain incorrectly implement this, causing the Generator\n // object to not be returned from this call. This ensures that doesn't happen.\n // See https://github.com/facebook/regenerator/issues/274 for more details.\n Gp[iteratorSymbol] = function() {\n return this;\n };\n\n Gp.toString = function() {\n return \"[object Generator]\";\n };\n\n function pushTryEntry(locs) {\n var entry = { tryLoc: locs[0] };\n\n if (1 in locs) {\n entry.catchLoc = locs[1];\n }\n\n if (2 in locs) {\n entry.finallyLoc = locs[2];\n entry.afterLoc = locs[3];\n }\n\n this.tryEntries.push(entry);\n }\n\n function resetTryEntry(entry) {\n var record = entry.completion || {};\n record.type = \"normal\";\n delete record.arg;\n entry.completion = record;\n }\n\n function Context(tryLocsList) {\n // The root entry object (effectively a try statement without a catch\n // or a finally block) gives us a place to store values thrown from\n // locations where there is no enclosing try statement.\n this.tryEntries = [{ tryLoc: \"root\" }];\n tryLocsList.forEach(pushTryEntry, this);\n this.reset(true);\n }\n\n exports.keys = function(object) {\n var keys = [];\n for (var key in object) {\n keys.push(key);\n }\n keys.reverse();\n\n // Rather than returning an object with a next method, we keep\n // things simple and return the next function itself.\n return function next() {\n while (keys.length) {\n var key = keys.pop();\n if (key in object) {\n next.value = key;\n next.done = false;\n return next;\n }\n }\n\n // To avoid creating an additional object, we just hang the .value\n // and .done properties off the next function object itself. This\n // also ensures that the minifier will not anonymize the function.\n next.done = true;\n return next;\n };\n };\n\n function values(iterable) {\n if (iterable) {\n var iteratorMethod = iterable[iteratorSymbol];\n if (iteratorMethod) {\n return iteratorMethod.call(iterable);\n }\n\n if (typeof iterable.next === \"function\") {\n return iterable;\n }\n\n if (!isNaN(iterable.length)) {\n var i = -1, next = function next() {\n while (++i < iterable.length) {\n if (hasOwn.call(iterable, i)) {\n next.value = iterable[i];\n next.done = false;\n return next;\n }\n }\n\n next.value = undefined;\n next.done = true;\n\n return next;\n };\n\n return next.next = next;\n }\n }\n\n // Return an iterator with no values.\n return { next: doneResult };\n }\n exports.values = values;\n\n function doneResult() {\n return { value: undefined, done: true };\n }\n\n Context.prototype = {\n constructor: Context,\n\n reset: function(skipTempReset) {\n this.prev = 0;\n this.next = 0;\n // Resetting context._sent for legacy support of Babel's\n // function.sent implementation.\n this.sent = this._sent = undefined;\n this.done = false;\n this.delegate = null;\n\n this.method = \"next\";\n this.arg = undefined;\n\n this.tryEntries.forEach(resetTryEntry);\n\n if (!skipTempReset) {\n for (var name in this) {\n // Not sure about the optimal order of these conditions:\n if (name.charAt(0) === \"t\" &&\n hasOwn.call(this, name) &&\n !isNaN(+name.slice(1))) {\n this[name] = undefined;\n }\n }\n }\n },\n\n stop: function() {\n this.done = true;\n\n var rootEntry = this.tryEntries[0];\n var rootRecord = rootEntry.completion;\n if (rootRecord.type === \"throw\") {\n throw rootRecord.arg;\n }\n\n return this.rval;\n },\n\n dispatchException: function(exception) {\n if (this.done) {\n throw exception;\n }\n\n var context = this;\n function handle(loc, caught) {\n record.type = \"throw\";\n record.arg = exception;\n context.next = loc;\n\n if (caught) {\n // If the dispatched exception was caught by a catch block,\n // then let that catch block handle the exception normally.\n context.method = \"next\";\n context.arg = undefined;\n }\n\n return !! caught;\n }\n\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n var record = entry.completion;\n\n if (entry.tryLoc === \"root\") {\n // Exception thrown outside of any try block that could handle\n // it, so set the completion value of the entire function to\n // throw the exception.\n return handle(\"end\");\n }\n\n if (entry.tryLoc <= this.prev) {\n var hasCatch = hasOwn.call(entry, \"catchLoc\");\n var hasFinally = hasOwn.call(entry, \"finallyLoc\");\n\n if (hasCatch && hasFinally) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n } else if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else if (hasCatch) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n }\n\n } else if (hasFinally) {\n if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else {\n throw new Error(\"try statement without catch or finally\");\n }\n }\n }\n },\n\n abrupt: function(type, arg) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc <= this.prev &&\n hasOwn.call(entry, \"finallyLoc\") &&\n this.prev < entry.finallyLoc) {\n var finallyEntry = entry;\n break;\n }\n }\n\n if (finallyEntry &&\n (type === \"break\" ||\n type === \"continue\") &&\n finallyEntry.tryLoc <= arg &&\n arg <= finallyEntry.finallyLoc) {\n // Ignore the finally entry if control is not jumping to a\n // location outside the try/catch block.\n finallyEntry = null;\n }\n\n var record = finallyEntry ? finallyEntry.completion : {};\n record.type = type;\n record.arg = arg;\n\n if (finallyEntry) {\n this.method = \"next\";\n this.next = finallyEntry.finallyLoc;\n return ContinueSentinel;\n }\n\n return this.complete(record);\n },\n\n complete: function(record, afterLoc) {\n if (record.type === \"throw\") {\n throw record.arg;\n }\n\n if (record.type === \"break\" ||\n record.type === \"continue\") {\n this.next = record.arg;\n } else if (record.type === \"return\") {\n this.rval = this.arg = record.arg;\n this.method = \"return\";\n this.next = \"end\";\n } else if (record.type === \"normal\" && afterLoc) {\n this.next = afterLoc;\n }\n\n return ContinueSentinel;\n },\n\n finish: function(finallyLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.finallyLoc === finallyLoc) {\n this.complete(entry.completion, entry.afterLoc);\n resetTryEntry(entry);\n return ContinueSentinel;\n }\n }\n },\n\n \"catch\": function(tryLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc === tryLoc) {\n var record = entry.completion;\n if (record.type === \"throw\") {\n var thrown = record.arg;\n resetTryEntry(entry);\n }\n return thrown;\n }\n }\n\n // The context.catch method must only be called with a location\n // argument that corresponds to a known catch block.\n throw new Error(\"illegal catch attempt\");\n },\n\n delegateYield: function(iterable, resultName, nextLoc) {\n this.delegate = {\n iterator: values(iterable),\n resultName: resultName,\n nextLoc: nextLoc\n };\n\n if (this.method === \"next\") {\n // Deliberately forget the last sent value so that we don't\n // accidentally pass it on to the delegate.\n this.arg = undefined;\n }\n\n return ContinueSentinel;\n }\n };\n\n // Regardless of whether this script is executing as a CommonJS module\n // or not, return the runtime object so that we can declare the variable\n // regeneratorRuntime in the outer scope, which allows this module to be\n // injected easily by `bin/regenerator --include-runtime script.js`.\n return exports;\n\n}(\n // If this script is executing as a CommonJS module, use module.exports\n // as the regeneratorRuntime namespace. Otherwise create a new empty\n // object. Either way, the resulting object will be used to initialize\n // the regeneratorRuntime variable at the top of this file.\n typeof module === \"object\" ? module.exports : {}\n));\n\ntry {\n regeneratorRuntime = runtime;\n} catch (accidentalStrictMode) {\n // This module should not be running in strict mode, so the above\n // assignment should always work unless something is misconfigured. Just\n // in case runtime.js accidentally runs in strict mode, we can escape\n // strict mode using a global Function call. This could conceivably fail\n // if a Content Security Policy forbids using Function, but in that case\n // the proper solution is to fix the accidental strict mode problem. If\n // you've misconfigured your bundler to force strict mode and applied a\n // CSP to forbid Function, and you're not willing to fix either of those\n // problems, please detail your unique predicament in a GitHub issue.\n Function(\"r\", \"regeneratorRuntime = r\")(runtime);\n}\n","var scope = (typeof global !== \"undefined\" && global) ||\n (typeof self !== \"undefined\" && self) ||\n window;\nvar apply = Function.prototype.apply;\n\n// DOM APIs, for completeness\n\nexports.setTimeout = function() {\n return new Timeout(apply.call(setTimeout, scope, arguments), clearTimeout);\n};\nexports.setInterval = function() {\n return new Timeout(apply.call(setInterval, scope, arguments), clearInterval);\n};\nexports.clearTimeout =\nexports.clearInterval = function(timeout) {\n if (timeout) {\n timeout.close();\n }\n};\n\nfunction Timeout(id, clearFn) {\n this._id = id;\n this._clearFn = clearFn;\n}\nTimeout.prototype.unref = Timeout.prototype.ref = function() {};\nTimeout.prototype.close = function() {\n this._clearFn.call(scope, this._id);\n};\n\n// Does not start the time, just sets up the members needed.\nexports.enroll = function(item, msecs) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = msecs;\n};\n\nexports.unenroll = function(item) {\n clearTimeout(item._idleTimeoutId);\n item._idleTimeout = -1;\n};\n\nexports._unrefActive = exports.active = function(item) {\n clearTimeout(item._idleTimeoutId);\n\n var msecs = item._idleTimeout;\n if (msecs >= 0) {\n item._idleTimeoutId = setTimeout(function onTimeout() {\n if (item._onTimeout)\n item._onTimeout();\n }, msecs);\n }\n};\n\n// setimmediate attaches itself to the global object\nrequire(\"setimmediate\");\n// On some exotic environments, it's not clear which object `setimmediate` was\n// able to install onto. Search each possibility in the same order as the\n// `setimmediate` library.\nexports.setImmediate = (typeof self !== \"undefined\" && self.setImmediate) ||\n (typeof global !== \"undefined\" && global.setImmediate) ||\n (this && this.setImmediate);\nexports.clearImmediate = (typeof self !== \"undefined\" && self.clearImmediate) ||\n (typeof global !== \"undefined\" && global.clearImmediate) ||\n (this && this.clearImmediate);\n","(function (global, undefined) {\n \"use strict\";\n\n if (global.setImmediate) {\n return;\n }\n\n var nextHandle = 1; // Spec says greater than zero\n var tasksByHandle = {};\n var currentlyRunningATask = false;\n var doc = global.document;\n var registerImmediate;\n\n function setImmediate(callback) {\n // Callback can either be a function or a string\n if (typeof callback !== \"function\") {\n callback = new Function(\"\" + callback);\n }\n // Copy function arguments\n var args = new Array(arguments.length - 1);\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i + 1];\n }\n // Store and register the task\n var task = { callback: callback, args: args };\n tasksByHandle[nextHandle] = task;\n registerImmediate(nextHandle);\n return nextHandle++;\n }\n\n function clearImmediate(handle) {\n delete tasksByHandle[handle];\n }\n\n function run(task) {\n var callback = task.callback;\n var args = task.args;\n switch (args.length) {\n case 0:\n callback();\n break;\n case 1:\n callback(args[0]);\n break;\n case 2:\n callback(args[0], args[1]);\n break;\n case 3:\n callback(args[0], args[1], args[2]);\n break;\n default:\n callback.apply(undefined, args);\n break;\n }\n }\n\n function runIfPresent(handle) {\n // From the spec: \"Wait until any invocations of this algorithm started before this one have completed.\"\n // So if we're currently running a task, we'll need to delay this invocation.\n if (currentlyRunningATask) {\n // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a\n // \"too much recursion\" error.\n setTimeout(runIfPresent, 0, handle);\n } else {\n var task = tasksByHandle[handle];\n if (task) {\n currentlyRunningATask = true;\n try {\n run(task);\n } finally {\n clearImmediate(handle);\n currentlyRunningATask = false;\n }\n }\n }\n }\n\n function installNextTickImplementation() {\n registerImmediate = function(handle) {\n process.nextTick(function () { runIfPresent(handle); });\n };\n }\n\n function canUsePostMessage() {\n // The test against `importScripts` prevents this implementation from being installed inside a web worker,\n // where `global.postMessage` means something completely different and can't be used for this purpose.\n if (global.postMessage && !global.importScripts) {\n var postMessageIsAsynchronous = true;\n var oldOnMessage = global.onmessage;\n global.onmessage = function() {\n postMessageIsAsynchronous = false;\n };\n global.postMessage(\"\", \"*\");\n global.onmessage = oldOnMessage;\n return postMessageIsAsynchronous;\n }\n }\n\n function installPostMessageImplementation() {\n // Installs an event handler on `global` for the `message` event: see\n // * https://developer.mozilla.org/en/DOM/window.postMessage\n // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages\n\n var messagePrefix = \"setImmediate$\" + Math.random() + \"$\";\n var onGlobalMessage = function(event) {\n if (event.source === global &&\n typeof event.data === \"string\" &&\n event.data.indexOf(messagePrefix) === 0) {\n runIfPresent(+event.data.slice(messagePrefix.length));\n }\n };\n\n if (global.addEventListener) {\n global.addEventListener(\"message\", onGlobalMessage, false);\n } else {\n global.attachEvent(\"onmessage\", onGlobalMessage);\n }\n\n registerImmediate = function(handle) {\n global.postMessage(messagePrefix + handle, \"*\");\n };\n }\n\n function installMessageChannelImplementation() {\n var channel = new MessageChannel();\n channel.port1.onmessage = function(event) {\n var handle = event.data;\n runIfPresent(handle);\n };\n\n registerImmediate = function(handle) {\n channel.port2.postMessage(handle);\n };\n }\n\n function installReadyStateChangeImplementation() {\n var html = doc.documentElement;\n registerImmediate = function(handle) {\n // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted\n // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.\n var script = doc.createElement(\"script\");\n script.onreadystatechange = function () {\n runIfPresent(handle);\n script.onreadystatechange = null;\n html.removeChild(script);\n script = null;\n };\n html.appendChild(script);\n };\n }\n\n function installSetTimeoutImplementation() {\n registerImmediate = function(handle) {\n setTimeout(runIfPresent, 0, handle);\n };\n }\n\n // If supported, we should attach to the prototype of global, since that is where setTimeout et al. live.\n var attachTo = Object.getPrototypeOf && Object.getPrototypeOf(global);\n attachTo = attachTo && attachTo.setTimeout ? attachTo : global;\n\n // Don't get fooled by e.g. browserify environments.\n if ({}.toString.call(global.process) === \"[object process]\") {\n // For Node.js before 0.9\n installNextTickImplementation();\n\n } else if (canUsePostMessage()) {\n // For non-IE10 modern browsers\n installPostMessageImplementation();\n\n } else if (global.MessageChannel) {\n // For web workers, where supported\n installMessageChannelImplementation();\n\n } else if (doc && \"onreadystatechange\" in doc.createElement(\"script\")) {\n // For IE 68\n installReadyStateChangeImplementation();\n\n } else {\n // For older browsers\n installSetTimeoutImplementation();\n }\n\n attachTo.setImmediate = setImmediate;\n attachTo.clearImmediate = clearImmediate;\n}(typeof self === \"undefined\" ? typeof global === \"undefined\" ? this : global : self));\n","// shim for using process in browser\nvar process = module.exports = {};\n\n// cached from whatever global is present so that test runners that stub it\n// don't break things. But we need to wrap it in a try catch in case it is\n// wrapped in strict mode code which doesn't define any globals. It's inside a\n// function because try/catches deoptimize in certain engines.\n\nvar cachedSetTimeout;\nvar cachedClearTimeout;\n\nfunction defaultSetTimout() {\n throw new Error('setTimeout has not been defined');\n}\nfunction defaultClearTimeout () {\n throw new Error('clearTimeout has not been defined');\n}\n(function () {\n try {\n if (typeof setTimeout === 'function') {\n cachedSetTimeout = setTimeout;\n } else {\n cachedSetTimeout = defaultSetTimout;\n }\n } catch (e) {\n cachedSetTimeout = defaultSetTimout;\n }\n try {\n if (typeof clearTimeout === 'function') {\n cachedClearTimeout = clearTimeout;\n } else {\n cachedClearTimeout = defaultClearTimeout;\n }\n } catch (e) {\n cachedClearTimeout = defaultClearTimeout;\n }\n} ())\nfunction runTimeout(fun) {\n if (cachedSetTimeout === setTimeout) {\n //normal enviroments in sane situations\n return setTimeout(fun, 0);\n }\n // if setTimeout wasn't available but was latter defined\n if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {\n cachedSetTimeout = setTimeout;\n return setTimeout(fun, 0);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedSetTimeout(fun, 0);\n } catch(e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedSetTimeout.call(null, fun, 0);\n } catch(e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error\n return cachedSetTimeout.call(this, fun, 0);\n }\n }\n\n\n}\nfunction runClearTimeout(marker) {\n if (cachedClearTimeout === clearTimeout) {\n //normal enviroments in sane situations\n return clearTimeout(marker);\n }\n // if clearTimeout wasn't available but was latter defined\n if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {\n cachedClearTimeout = clearTimeout;\n return clearTimeout(marker);\n }\n try {\n // when when somebody has screwed with setTimeout but no I.E. maddness\n return cachedClearTimeout(marker);\n } catch (e){\n try {\n // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally\n return cachedClearTimeout.call(null, marker);\n } catch (e){\n // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.\n // Some versions of I.E. have different rules for clearTimeout vs setTimeout\n return cachedClearTimeout.call(this, marker);\n }\n }\n\n\n\n}\nvar queue = [];\nvar draining = false;\nvar currentQueue;\nvar queueIndex = -1;\n\nfunction cleanUpNextTick() {\n if (!draining || !currentQueue) {\n return;\n }\n draining = false;\n if (currentQueue.length) {\n queue = currentQueue.concat(queue);\n } else {\n queueIndex = -1;\n }\n if (queue.length) {\n drainQueue();\n }\n}\n\nfunction drainQueue() {\n if (draining) {\n return;\n }\n var timeout = runTimeout(cleanUpNextTick);\n draining = true;\n\n var len = queue.length;\n while(len) {\n currentQueue = queue;\n queue = [];\n while (++queueIndex < len) {\n if (currentQueue) {\n currentQueue[queueIndex].run();\n }\n }\n queueIndex = -1;\n len = queue.length;\n }\n currentQueue = null;\n draining = false;\n runClearTimeout(timeout);\n}\n\nprocess.nextTick = function (fun) {\n var args = new Array(arguments.length - 1);\n if (arguments.length > 1) {\n for (var i = 1; i < arguments.length; i++) {\n args[i - 1] = arguments[i];\n }\n }\n queue.push(new Item(fun, args));\n if (queue.length === 1 && !draining) {\n runTimeout(drainQueue);\n }\n};\n\n// v8 likes predictible objects\nfunction Item(fun, array) {\n this.fun = fun;\n this.array = array;\n}\nItem.prototype.run = function () {\n this.fun.apply(null, this.array);\n};\nprocess.title = 'browser';\nprocess.browser = true;\nprocess.env = {};\nprocess.argv = [];\nprocess.version = ''; // empty string to avoid regexp issues\nprocess.versions = {};\n\nfunction noop() {}\n\nprocess.on = noop;\nprocess.addListener = noop;\nprocess.once = noop;\nprocess.off = noop;\nprocess.removeListener = noop;\nprocess.removeAllListeners = noop;\nprocess.emit = noop;\nprocess.prependListener = noop;\nprocess.prependOnceListener = noop;\n\nprocess.listeners = function (name) { return [] }\n\nprocess.binding = function (name) {\n throw new Error('process.binding is not supported');\n};\n\nprocess.cwd = function () { return '/' };\nprocess.chdir = function (dir) {\n throw new Error('process.chdir is not supported');\n};\nprocess.umask = function() { return 0; };\n","function _arrayWithoutHoles(arr) {\n if (Array.isArray(arr)) {\n for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) {\n arr2[i] = arr[i];\n }\n\n return arr2;\n }\n}\n\nmodule.exports = _arrayWithoutHoles;","function _iterableToArray(iter) {\n if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === \"[object Arguments]\") return Array.from(iter);\n}\n\nmodule.exports = _iterableToArray;","function _nonIterableSpread() {\n throw new TypeError(\"Invalid attempt to spread non-iterable instance\");\n}\n\nmodule.exports = _nonIterableSpread;","function _arrayWithHoles(arr) {\n if (Array.isArray(arr)) return arr;\n}\n\nmodule.exports = _arrayWithHoles;","function _iterableToArrayLimit(arr, i) {\n if (!(Symbol.iterator in Object(arr) || Object.prototype.toString.call(arr) === \"[object Arguments]\")) {\n return;\n }\n\n var _arr = [];\n var _n = true;\n var _d = false;\n var _e = undefined;\n\n try {\n for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) {\n _arr.push(_s.value);\n\n if (i && _arr.length === i) break;\n }\n } catch (err) {\n _d = true;\n _e = err;\n } finally {\n try {\n if (!_n && _i[\"return\"] != null) _i[\"return\"]();\n } finally {\n if (_d) throw _e;\n }\n }\n\n return _arr;\n}\n\nmodule.exports = _iterableToArrayLimit;","function _nonIterableRest() {\n throw new TypeError(\"Invalid attempt to destructure non-iterable instance\");\n}\n\nmodule.exports = _nonIterableRest;","var toNumber = require('./toNumber');\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0,\n MAX_INTEGER = 1.7976931348623157e+308;\n\n/**\n * Converts `value` to a finite number.\n *\n * @static\n * @memberOf _\n * @since 4.12.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {number} Returns the converted number.\n * @example\n *\n * _.toFinite(3.2);\n * // => 3.2\n *\n * _.toFinite(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toFinite(Infinity);\n * // => 1.7976931348623157e+308\n *\n * _.toFinite('3.2');\n * // => 3.2\n */\nfunction toFinite(value) {\n if (!value) {\n return value === 0 ? value : 0;\n }\n value = toNumber(value);\n if (value === INFINITY || value === -INFINITY) {\n var sign = (value < 0 ? -1 : 1);\n return sign * MAX_INTEGER;\n }\n return value === value ? value : 0;\n}\n\nmodule.exports = toFinite;\n","var Symbol = require('./_Symbol');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nmodule.exports = getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nmodule.exports = objectToString;\n","var baseIsMatch = require('./_baseIsMatch'),\n getMatchData = require('./_getMatchData'),\n matchesStrictComparable = require('./_matchesStrictComparable');\n\n/**\n * The base implementation of `_.matches` which doesn't clone `source`.\n *\n * @private\n * @param {Object} source The object of property values to match.\n * @returns {Function} Returns the new spec function.\n */\nfunction baseMatches(source) {\n var matchData = getMatchData(source);\n if (matchData.length == 1 && matchData[0][2]) {\n return matchesStrictComparable(matchData[0][0], matchData[0][1]);\n }\n return function(object) {\n return object === source || baseIsMatch(object, source, matchData);\n };\n}\n\nmodule.exports = baseMatches;\n","var Stack = require('./_Stack'),\n baseIsEqual = require('./_baseIsEqual');\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/**\n * The base implementation of `_.isMatch` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The object to inspect.\n * @param {Object} source The object of property values to match.\n * @param {Array} matchData The property names, values, and compare flags to match.\n * @param {Function} [customizer] The function to customize comparisons.\n * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n */\nfunction baseIsMatch(object, source, matchData, customizer) {\n var index = matchData.length,\n length = index,\n noCustomizer = !customizer;\n\n if (object == null) {\n return !length;\n }\n object = Object(object);\n while (index--) {\n var data = matchData[index];\n if ((noCustomizer && data[2])\n ? data[1] !== object[data[0]]\n : !(data[0] in object)\n ) {\n return false;\n }\n }\n while (++index < length) {\n data = matchData[index];\n var key = data[0],\n objValue = object[key],\n srcValue = data[1];\n\n if (noCustomizer && data[2]) {\n if (objValue === undefined && !(key in object)) {\n return false;\n }\n } else {\n var stack = new Stack;\n if (customizer) {\n var result = customizer(objValue, srcValue, key, object, source, stack);\n }\n if (!(result === undefined\n ? baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG, customizer, stack)\n : result\n )) {\n return false;\n }\n }\n }\n return true;\n}\n\nmodule.exports = baseIsMatch;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nmodule.exports = listCacheClear;\n","var assocIndexOf = require('./_assocIndexOf');\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nmodule.exports = listCacheDelete;\n","var assocIndexOf = require('./_assocIndexOf');\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nmodule.exports = listCacheGet;\n","var assocIndexOf = require('./_assocIndexOf');\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nmodule.exports = listCacheHas;\n","var assocIndexOf = require('./_assocIndexOf');\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nmodule.exports = listCacheSet;\n","var ListCache = require('./_ListCache');\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nmodule.exports = stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nmodule.exports = stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nmodule.exports = stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nmodule.exports = stackHas;\n","var ListCache = require('./_ListCache'),\n Map = require('./_Map'),\n MapCache = require('./_MapCache');\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nmodule.exports = stackSet;\n","var isFunction = require('./isFunction'),\n isMasked = require('./_isMasked'),\n isObject = require('./isObject'),\n toSource = require('./_toSource');\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nmodule.exports = baseIsNative;\n","var coreJsData = require('./_coreJsData');\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nmodule.exports = isMasked;\n","var root = require('./_root');\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nmodule.exports = coreJsData;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nmodule.exports = getValue;\n","var Hash = require('./_Hash'),\n ListCache = require('./_ListCache'),\n Map = require('./_Map');\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nmodule.exports = mapCacheClear;\n","var hashClear = require('./_hashClear'),\n hashDelete = require('./_hashDelete'),\n hashGet = require('./_hashGet'),\n hashHas = require('./_hashHas'),\n hashSet = require('./_hashSet');\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nmodule.exports = Hash;\n","var nativeCreate = require('./_nativeCreate');\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nmodule.exports = hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nmodule.exports = hashDelete;\n","var nativeCreate = require('./_nativeCreate');\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nmodule.exports = hashGet;\n","var nativeCreate = require('./_nativeCreate');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nmodule.exports = hashHas;\n","var nativeCreate = require('./_nativeCreate');\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nmodule.exports = hashSet;\n","var getMapData = require('./_getMapData');\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nmodule.exports = mapCacheDelete;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nmodule.exports = isKeyable;\n","var getMapData = require('./_getMapData');\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nmodule.exports = mapCacheGet;\n","var getMapData = require('./_getMapData');\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nmodule.exports = mapCacheHas;\n","var getMapData = require('./_getMapData');\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nmodule.exports = mapCacheSet;\n","var Stack = require('./_Stack'),\n equalArrays = require('./_equalArrays'),\n equalByTag = require('./_equalByTag'),\n equalObjects = require('./_equalObjects'),\n getTag = require('./_getTag'),\n isArray = require('./isArray'),\n isBuffer = require('./isBuffer'),\n isTypedArray = require('./isTypedArray');\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * A specialized version of `baseIsEqual` for arrays and objects which performs\n * deep comparisons and tracks traversed objects enabling objects with circular\n * references to be compared.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} [stack] Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction baseIsEqualDeep(object, other, bitmask, customizer, equalFunc, stack) {\n var objIsArr = isArray(object),\n othIsArr = isArray(other),\n objTag = objIsArr ? arrayTag : getTag(object),\n othTag = othIsArr ? arrayTag : getTag(other);\n\n objTag = objTag == argsTag ? objectTag : objTag;\n othTag = othTag == argsTag ? objectTag : othTag;\n\n var objIsObj = objTag == objectTag,\n othIsObj = othTag == objectTag,\n isSameTag = objTag == othTag;\n\n if (isSameTag && isBuffer(object)) {\n if (!isBuffer(other)) {\n return false;\n }\n objIsArr = true;\n objIsObj = false;\n }\n if (isSameTag && !objIsObj) {\n stack || (stack = new Stack);\n return (objIsArr || isTypedArray(object))\n ? equalArrays(object, other, bitmask, customizer, equalFunc, stack)\n : equalByTag(object, other, objTag, bitmask, customizer, equalFunc, stack);\n }\n if (!(bitmask & COMPARE_PARTIAL_FLAG)) {\n var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),\n othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');\n\n if (objIsWrapped || othIsWrapped) {\n var objUnwrapped = objIsWrapped ? object.value() : object,\n othUnwrapped = othIsWrapped ? other.value() : other;\n\n stack || (stack = new Stack);\n return equalFunc(objUnwrapped, othUnwrapped, bitmask, customizer, stack);\n }\n }\n if (!isSameTag) {\n return false;\n }\n stack || (stack = new Stack);\n return equalObjects(object, other, bitmask, customizer, equalFunc, stack);\n}\n\nmodule.exports = baseIsEqualDeep;\n","/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Adds `value` to the array cache.\n *\n * @private\n * @name add\n * @memberOf SetCache\n * @alias push\n * @param {*} value The value to cache.\n * @returns {Object} Returns the cache instance.\n */\nfunction setCacheAdd(value) {\n this.__data__.set(value, HASH_UNDEFINED);\n return this;\n}\n\nmodule.exports = setCacheAdd;\n","/**\n * Checks if `value` is in the array cache.\n *\n * @private\n * @name has\n * @memberOf SetCache\n * @param {*} value The value to search for.\n * @returns {number} Returns `true` if `value` is found, else `false`.\n */\nfunction setCacheHas(value) {\n return this.__data__.has(value);\n}\n\nmodule.exports = setCacheHas;\n","/**\n * A specialized version of `_.some` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {boolean} Returns `true` if any element passes the predicate check,\n * else `false`.\n */\nfunction arraySome(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (predicate(array[index], index, array)) {\n return true;\n }\n }\n return false;\n}\n\nmodule.exports = arraySome;\n","var Symbol = require('./_Symbol'),\n Uint8Array = require('./_Uint8Array'),\n eq = require('./eq'),\n equalArrays = require('./_equalArrays'),\n mapToArray = require('./_mapToArray'),\n setToArray = require('./_setToArray');\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * A specialized version of `baseIsEqualDeep` for comparing objects of\n * the same `toStringTag`.\n *\n * **Note:** This function only supports comparing values with tags of\n * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {string} tag The `toStringTag` of the objects to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction equalByTag(object, other, tag, bitmask, customizer, equalFunc, stack) {\n switch (tag) {\n case dataViewTag:\n if ((object.byteLength != other.byteLength) ||\n (object.byteOffset != other.byteOffset)) {\n return false;\n }\n object = object.buffer;\n other = other.buffer;\n\n case arrayBufferTag:\n if ((object.byteLength != other.byteLength) ||\n !equalFunc(new Uint8Array(object), new Uint8Array(other))) {\n return false;\n }\n return true;\n\n case boolTag:\n case dateTag:\n case numberTag:\n // Coerce booleans to `1` or `0` and dates to milliseconds.\n // Invalid dates are coerced to `NaN`.\n return eq(+object, +other);\n\n case errorTag:\n return object.name == other.name && object.message == other.message;\n\n case regexpTag:\n case stringTag:\n // Coerce regexes to strings and treat strings, primitives and objects,\n // as equal. See http://www.ecma-international.org/ecma-262/7.0/#sec-regexp.prototype.tostring\n // for more details.\n return object == (other + '');\n\n case mapTag:\n var convert = mapToArray;\n\n case setTag:\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG;\n convert || (convert = setToArray);\n\n if (object.size != other.size && !isPartial) {\n return false;\n }\n // Assume cyclic values are equal.\n var stacked = stack.get(object);\n if (stacked) {\n return stacked == other;\n }\n bitmask |= COMPARE_UNORDERED_FLAG;\n\n // Recursively compare objects (susceptible to call stack limits).\n stack.set(object, other);\n var result = equalArrays(convert(object), convert(other), bitmask, customizer, equalFunc, stack);\n stack['delete'](object);\n return result;\n\n case symbolTag:\n if (symbolValueOf) {\n return symbolValueOf.call(object) == symbolValueOf.call(other);\n }\n }\n return false;\n}\n\nmodule.exports = equalByTag;\n","/**\n * Converts `map` to its key-value pairs.\n *\n * @private\n * @param {Object} map The map to convert.\n * @returns {Array} Returns the key-value pairs.\n */\nfunction mapToArray(map) {\n var index = -1,\n result = Array(map.size);\n\n map.forEach(function(value, key) {\n result[++index] = [key, value];\n });\n return result;\n}\n\nmodule.exports = mapToArray;\n","var getAllKeys = require('./_getAllKeys');\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1;\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * A specialized version of `baseIsEqualDeep` for objects with support for\n * partial deep comparisons.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction equalObjects(object, other, bitmask, customizer, equalFunc, stack) {\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\n objProps = getAllKeys(object),\n objLength = objProps.length,\n othProps = getAllKeys(other),\n othLength = othProps.length;\n\n if (objLength != othLength && !isPartial) {\n return false;\n }\n var index = objLength;\n while (index--) {\n var key = objProps[index];\n if (!(isPartial ? key in other : hasOwnProperty.call(other, key))) {\n return false;\n }\n }\n // Assume cyclic values are equal.\n var stacked = stack.get(object);\n if (stacked && stack.get(other)) {\n return stacked == other;\n }\n var result = true;\n stack.set(object, other);\n stack.set(other, object);\n\n var skipCtor = isPartial;\n while (++index < objLength) {\n key = objProps[index];\n var objValue = object[key],\n othValue = other[key];\n\n if (customizer) {\n var compared = isPartial\n ? customizer(othValue, objValue, key, other, object, stack)\n : customizer(objValue, othValue, key, object, other, stack);\n }\n // Recursively compare objects (susceptible to call stack limits).\n if (!(compared === undefined\n ? (objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack))\n : compared\n )) {\n result = false;\n break;\n }\n skipCtor || (skipCtor = key == 'constructor');\n }\n if (result && !skipCtor) {\n var objCtor = object.constructor,\n othCtor = other.constructor;\n\n // Non `Object` object instances with different constructors are not equal.\n if (objCtor != othCtor &&\n ('constructor' in object && 'constructor' in other) &&\n !(typeof objCtor == 'function' && objCtor instanceof objCtor &&\n typeof othCtor == 'function' && othCtor instanceof othCtor)) {\n result = false;\n }\n }\n stack['delete'](object);\n stack['delete'](other);\n return result;\n}\n\nmodule.exports = equalObjects;\n","var baseGetTag = require('./_baseGetTag'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nmodule.exports = baseIsArguments;\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nmodule.exports = stubFalse;\n","var baseGetTag = require('./_baseGetTag'),\n isLength = require('./isLength'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nmodule.exports = baseIsTypedArray;\n","var overArg = require('./_overArg');\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nmodule.exports = nativeKeys;\n","var getNative = require('./_getNative'),\n root = require('./_root');\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nmodule.exports = DataView;\n","var getNative = require('./_getNative'),\n root = require('./_root');\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nmodule.exports = Promise;\n","var getNative = require('./_getNative'),\n root = require('./_root');\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nmodule.exports = WeakMap;\n","var isStrictComparable = require('./_isStrictComparable'),\n keys = require('./keys');\n\n/**\n * Gets the property names, values, and compare flags of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the match data of `object`.\n */\nfunction getMatchData(object) {\n var result = keys(object),\n length = result.length;\n\n while (length--) {\n var key = result[length],\n value = object[key];\n\n result[length] = [key, value, isStrictComparable(value)];\n }\n return result;\n}\n\nmodule.exports = getMatchData;\n","var baseIsEqual = require('./_baseIsEqual'),\n get = require('./get'),\n hasIn = require('./hasIn'),\n isKey = require('./_isKey'),\n isStrictComparable = require('./_isStrictComparable'),\n matchesStrictComparable = require('./_matchesStrictComparable'),\n toKey = require('./_toKey');\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/**\n * The base implementation of `_.matchesProperty` which doesn't clone `srcValue`.\n *\n * @private\n * @param {string} path The path of the property to get.\n * @param {*} srcValue The value to match.\n * @returns {Function} Returns the new spec function.\n */\nfunction baseMatchesProperty(path, srcValue) {\n if (isKey(path) && isStrictComparable(srcValue)) {\n return matchesStrictComparable(toKey(path), srcValue);\n }\n return function(object) {\n var objValue = get(object, path);\n return (objValue === undefined && objValue === srcValue)\n ? hasIn(object, path)\n : baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG);\n };\n}\n\nmodule.exports = baseMatchesProperty;\n","var memoizeCapped = require('./_memoizeCapped');\n\n/** Used to match property names within property paths. */\nvar rePropName = /[^.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|$))/g;\n\n/** Used to match backslashes in property paths. */\nvar reEscapeChar = /\\\\(\\\\)?/g;\n\n/**\n * Converts `string` to a property path array.\n *\n * @private\n * @param {string} string The string to convert.\n * @returns {Array} Returns the property path array.\n */\nvar stringToPath = memoizeCapped(function(string) {\n var result = [];\n if (string.charCodeAt(0) === 46 /* . */) {\n result.push('');\n }\n string.replace(rePropName, function(match, number, quote, subString) {\n result.push(quote ? subString.replace(reEscapeChar, '$1') : (number || match));\n });\n return result;\n});\n\nmodule.exports = stringToPath;\n","var memoize = require('./memoize');\n\n/** Used as the maximum memoize cache size. */\nvar MAX_MEMOIZE_SIZE = 500;\n\n/**\n * A specialized version of `_.memoize` which clears the memoized function's\n * cache when it exceeds `MAX_MEMOIZE_SIZE`.\n *\n * @private\n * @param {Function} func The function to have its output memoized.\n * @returns {Function} Returns the new memoized function.\n */\nfunction memoizeCapped(func) {\n var result = memoize(func, function(key) {\n if (cache.size === MAX_MEMOIZE_SIZE) {\n cache.clear();\n }\n return key;\n });\n\n var cache = result.cache;\n return result;\n}\n\nmodule.exports = memoizeCapped;\n","var MapCache = require('./_MapCache');\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a function that memoizes the result of `func`. If `resolver` is\n * provided, it determines the cache key for storing the result based on the\n * arguments provided to the memoized function. By default, the first argument\n * provided to the memoized function is used as the map cache key. The `func`\n * is invoked with the `this` binding of the memoized function.\n *\n * **Note:** The cache is exposed as the `cache` property on the memoized\n * function. Its creation may be customized by replacing the `_.memoize.Cache`\n * constructor with one whose instances implement the\n * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object)\n * method interface of `clear`, `delete`, `get`, `has`, and `set`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to have its output memoized.\n * @param {Function} [resolver] The function to resolve the cache key.\n * @returns {Function} Returns the new memoized function.\n * @example\n *\n * var object = { 'a': 1, 'b': 2 };\n * var other = { 'c': 3, 'd': 4 };\n *\n * var values = _.memoize(_.values);\n * values(object);\n * // => [1, 2]\n *\n * values(other);\n * // => [3, 4]\n *\n * object.a = 2;\n * values(object);\n * // => [1, 2]\n *\n * // Modify the result cache.\n * values.cache.set(object, ['a', 'b']);\n * values(object);\n * // => ['a', 'b']\n *\n * // Replace `_.memoize.Cache`.\n * _.memoize.Cache = WeakMap;\n */\nfunction memoize(func, resolver) {\n if (typeof func != 'function' || (resolver != null && typeof resolver != 'function')) {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n var memoized = function() {\n var args = arguments,\n key = resolver ? resolver.apply(this, args) : args[0],\n cache = memoized.cache;\n\n if (cache.has(key)) {\n return cache.get(key);\n }\n var result = func.apply(this, args);\n memoized.cache = cache.set(key, result) || cache;\n return result;\n };\n memoized.cache = new (memoize.Cache || MapCache);\n return memoized;\n}\n\n// Expose `MapCache`.\nmemoize.Cache = MapCache;\n\nmodule.exports = memoize;\n","var baseHasIn = require('./_baseHasIn'),\n hasPath = require('./_hasPath');\n\n/**\n * Checks if `path` is a direct or inherited property of `object`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path to check.\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\n * @example\n *\n * var object = _.create({ 'a': _.create({ 'b': 2 }) });\n *\n * _.hasIn(object, 'a');\n * // => true\n *\n * _.hasIn(object, 'a.b');\n * // => true\n *\n * _.hasIn(object, ['a', 'b']);\n * // => true\n *\n * _.hasIn(object, 'b');\n * // => false\n */\nfunction hasIn(object, path) {\n return object != null && hasPath(object, path, baseHasIn);\n}\n\nmodule.exports = hasIn;\n","/**\n * The base implementation of `_.hasIn` without support for deep paths.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {Array|string} key The key to check.\n * @returns {boolean} Returns `true` if `key` exists, else `false`.\n */\nfunction baseHasIn(object, key) {\n return object != null && key in Object(object);\n}\n\nmodule.exports = baseHasIn;\n","var castPath = require('./_castPath'),\n isArguments = require('./isArguments'),\n isArray = require('./isArray'),\n isIndex = require('./_isIndex'),\n isLength = require('./isLength'),\n toKey = require('./_toKey');\n\n/**\n * Checks if `path` exists on `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array|string} path The path to check.\n * @param {Function} hasFunc The function to check properties.\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\n */\nfunction hasPath(object, path, hasFunc) {\n path = castPath(path, object);\n\n var index = -1,\n length = path.length,\n result = false;\n\n while (++index < length) {\n var key = toKey(path[index]);\n if (!(result = object != null && hasFunc(object, key))) {\n break;\n }\n object = object[key];\n }\n if (result || ++index != length) {\n return result;\n }\n length = object == null ? 0 : object.length;\n return !!length && isLength(length) && isIndex(key, length) &&\n (isArray(object) || isArguments(object));\n}\n\nmodule.exports = hasPath;\n","var baseProperty = require('./_baseProperty'),\n basePropertyDeep = require('./_basePropertyDeep'),\n isKey = require('./_isKey'),\n toKey = require('./_toKey');\n\n/**\n * Creates a function that returns the value at `path` of a given object.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Util\n * @param {Array|string} path The path of the property to get.\n * @returns {Function} Returns the new accessor function.\n * @example\n *\n * var objects = [\n * { 'a': { 'b': 2 } },\n * { 'a': { 'b': 1 } }\n * ];\n *\n * _.map(objects, _.property('a.b'));\n * // => [2, 1]\n *\n * _.map(_.sortBy(objects, _.property(['a', 'b'])), 'a.b');\n * // => [1, 2]\n */\nfunction property(path) {\n return isKey(path) ? baseProperty(toKey(path)) : basePropertyDeep(path);\n}\n\nmodule.exports = property;\n","/**\n * The base implementation of `_.property` without support for deep paths.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @returns {Function} Returns the new accessor function.\n */\nfunction baseProperty(key) {\n return function(object) {\n return object == null ? undefined : object[key];\n };\n}\n\nmodule.exports = baseProperty;\n","var baseGet = require('./_baseGet');\n\n/**\n * A specialized version of `baseProperty` which supports deep paths.\n *\n * @private\n * @param {Array|string} path The path of the property to get.\n * @returns {Function} Returns the new accessor function.\n */\nfunction basePropertyDeep(path) {\n return function(object) {\n return baseGet(object, path);\n };\n}\n\nmodule.exports = basePropertyDeep;\n","var baseFor = require('./_baseFor'),\n keys = require('./keys');\n\n/**\n * The base implementation of `_.forOwn` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Object} Returns `object`.\n */\nfunction baseForOwn(object, iteratee) {\n return object && baseFor(object, iteratee, keys);\n}\n\nmodule.exports = baseForOwn;\n","/**\n * Creates a base function for methods like `_.forIn` and `_.forOwn`.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\nfunction createBaseFor(fromRight) {\n return function(object, iteratee, keysFunc) {\n var index = -1,\n iterable = Object(object),\n props = keysFunc(object),\n length = props.length;\n\n while (length--) {\n var key = props[fromRight ? length : ++index];\n if (iteratee(iterable[key], key, iterable) === false) {\n break;\n }\n }\n return object;\n };\n}\n\nmodule.exports = createBaseFor;\n","var isArrayLike = require('./isArrayLike');\n\n/**\n * Creates a `baseEach` or `baseEachRight` function.\n *\n * @private\n * @param {Function} eachFunc The function to iterate over a collection.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\nfunction createBaseEach(eachFunc, fromRight) {\n return function(collection, iteratee) {\n if (collection == null) {\n return collection;\n }\n if (!isArrayLike(collection)) {\n return eachFunc(collection, iteratee);\n }\n var length = collection.length,\n index = fromRight ? length : -1,\n iterable = Object(collection);\n\n while ((fromRight ? index-- : ++index < length)) {\n if (iteratee(iterable[index], index, iterable) === false) {\n break;\n }\n }\n return collection;\n };\n}\n\nmodule.exports = createBaseEach;\n","var arrayMap = require('./_arrayMap'),\n baseIteratee = require('./_baseIteratee'),\n basePickBy = require('./_basePickBy'),\n getAllKeysIn = require('./_getAllKeysIn');\n\n/**\n * Creates an object composed of the `object` properties `predicate` returns\n * truthy for. The predicate is invoked with two arguments: (value, key).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Object\n * @param {Object} object The source object.\n * @param {Function} [predicate=_.identity] The function invoked per property.\n * @returns {Object} Returns the new object.\n * @example\n *\n * var object = { 'a': 1, 'b': '2', 'c': 3 };\n *\n * _.pickBy(object, _.isNumber);\n * // => { 'a': 1, 'c': 3 }\n */\nfunction pickBy(object, predicate) {\n if (object == null) {\n return {};\n }\n var props = arrayMap(getAllKeysIn(object), function(prop) {\n return [prop];\n });\n predicate = baseIteratee(predicate);\n return basePickBy(object, props, function(value, path) {\n return predicate(value, path[0]);\n });\n}\n\nmodule.exports = pickBy;\n","var baseGet = require('./_baseGet'),\n baseSet = require('./_baseSet'),\n castPath = require('./_castPath');\n\n/**\n * The base implementation of `_.pickBy` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The source object.\n * @param {string[]} paths The property paths to pick.\n * @param {Function} predicate The function invoked per property.\n * @returns {Object} Returns the new object.\n */\nfunction basePickBy(object, paths, predicate) {\n var index = -1,\n length = paths.length,\n result = {};\n\n while (++index < length) {\n var path = paths[index],\n value = baseGet(object, path);\n\n if (predicate(value, path)) {\n baseSet(result, castPath(path, object), value);\n }\n }\n return result;\n}\n\nmodule.exports = basePickBy;\n","var assignValue = require('./_assignValue'),\n castPath = require('./_castPath'),\n isIndex = require('./_isIndex'),\n isObject = require('./isObject'),\n toKey = require('./_toKey');\n\n/**\n * The base implementation of `_.set`.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {Array|string} path The path of the property to set.\n * @param {*} value The value to set.\n * @param {Function} [customizer] The function to customize path creation.\n * @returns {Object} Returns `object`.\n */\nfunction baseSet(object, path, value, customizer) {\n if (!isObject(object)) {\n return object;\n }\n path = castPath(path, object);\n\n var index = -1,\n length = path.length,\n lastIndex = length - 1,\n nested = object;\n\n while (nested != null && ++index < length) {\n var key = toKey(path[index]),\n newValue = value;\n\n if (index != lastIndex) {\n var objValue = nested[key];\n newValue = customizer ? customizer(objValue, key, nested) : undefined;\n if (newValue === undefined) {\n newValue = isObject(objValue)\n ? objValue\n : (isIndex(path[index + 1]) ? [] : {});\n }\n }\n assignValue(nested, key, newValue);\n nested = nested[key];\n }\n return object;\n}\n\nmodule.exports = baseSet;\n","var isObject = require('./isObject'),\n isPrototype = require('./_isPrototype'),\n nativeKeysIn = require('./_nativeKeysIn');\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = baseKeysIn;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = nativeKeysIn;\n","/**\n * Gets the first element of `array`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @alias first\n * @category Array\n * @param {Array} array The array to query.\n * @returns {*} Returns the first element of `array`.\n * @example\n *\n * _.head([1, 2, 3]);\n * // => 1\n *\n * _.head([]);\n * // => undefined\n */\nfunction head(array) {\n return (array && array.length) ? array[0] : undefined;\n}\n\nmodule.exports = head;\n","var Stack = require('./_Stack'),\n assignMergeValue = require('./_assignMergeValue'),\n baseFor = require('./_baseFor'),\n baseMergeDeep = require('./_baseMergeDeep'),\n isObject = require('./isObject'),\n keysIn = require('./keysIn'),\n safeGet = require('./_safeGet');\n\n/**\n * The base implementation of `_.merge` without support for multiple sources.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {number} srcIndex The index of `source`.\n * @param {Function} [customizer] The function to customize merged values.\n * @param {Object} [stack] Tracks traversed source values and their merged\n * counterparts.\n */\nfunction baseMerge(object, source, srcIndex, customizer, stack) {\n if (object === source) {\n return;\n }\n baseFor(source, function(srcValue, key) {\n if (isObject(srcValue)) {\n stack || (stack = new Stack);\n baseMergeDeep(object, source, key, srcIndex, baseMerge, customizer, stack);\n }\n else {\n var newValue = customizer\n ? customizer(safeGet(object, key), srcValue, (key + ''), object, source, stack)\n : undefined;\n\n if (newValue === undefined) {\n newValue = srcValue;\n }\n assignMergeValue(object, key, newValue);\n }\n }, keysIn);\n}\n\nmodule.exports = baseMerge;\n","var assignMergeValue = require('./_assignMergeValue'),\n cloneBuffer = require('./_cloneBuffer'),\n cloneTypedArray = require('./_cloneTypedArray'),\n copyArray = require('./_copyArray'),\n initCloneObject = require('./_initCloneObject'),\n isArguments = require('./isArguments'),\n isArray = require('./isArray'),\n isArrayLikeObject = require('./isArrayLikeObject'),\n isBuffer = require('./isBuffer'),\n isFunction = require('./isFunction'),\n isObject = require('./isObject'),\n isPlainObject = require('./isPlainObject'),\n isTypedArray = require('./isTypedArray'),\n safeGet = require('./_safeGet'),\n toPlainObject = require('./toPlainObject');\n\n/**\n * A specialized version of `baseMerge` for arrays and objects which performs\n * deep merges and tracks traversed objects enabling objects with circular\n * references to be merged.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {string} key The key of the value to merge.\n * @param {number} srcIndex The index of `source`.\n * @param {Function} mergeFunc The function to merge values.\n * @param {Function} [customizer] The function to customize assigned values.\n * @param {Object} [stack] Tracks traversed source values and their merged\n * counterparts.\n */\nfunction baseMergeDeep(object, source, key, srcIndex, mergeFunc, customizer, stack) {\n var objValue = safeGet(object, key),\n srcValue = safeGet(source, key),\n stacked = stack.get(srcValue);\n\n if (stacked) {\n assignMergeValue(object, key, stacked);\n return;\n }\n var newValue = customizer\n ? customizer(objValue, srcValue, (key + ''), object, source, stack)\n : undefined;\n\n var isCommon = newValue === undefined;\n\n if (isCommon) {\n var isArr = isArray(srcValue),\n isBuff = !isArr && isBuffer(srcValue),\n isTyped = !isArr && !isBuff && isTypedArray(srcValue);\n\n newValue = srcValue;\n if (isArr || isBuff || isTyped) {\n if (isArray(objValue)) {\n newValue = objValue;\n }\n else if (isArrayLikeObject(objValue)) {\n newValue = copyArray(objValue);\n }\n else if (isBuff) {\n isCommon = false;\n newValue = cloneBuffer(srcValue, true);\n }\n else if (isTyped) {\n isCommon = false;\n newValue = cloneTypedArray(srcValue, true);\n }\n else {\n newValue = [];\n }\n }\n else if (isPlainObject(srcValue) || isArguments(srcValue)) {\n newValue = objValue;\n if (isArguments(objValue)) {\n newValue = toPlainObject(objValue);\n }\n else if (!isObject(objValue) || isFunction(objValue)) {\n newValue = initCloneObject(srcValue);\n }\n }\n else {\n isCommon = false;\n }\n }\n if (isCommon) {\n // Recursively merge objects and arrays (susceptible to call stack limits).\n stack.set(srcValue, newValue);\n mergeFunc(newValue, srcValue, srcIndex, customizer, stack);\n stack['delete'](srcValue);\n }\n assignMergeValue(object, key, newValue);\n}\n\nmodule.exports = baseMergeDeep;\n","var isObject = require('./isObject');\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nmodule.exports = baseCreate;\n","var isArrayLike = require('./isArrayLike'),\n isObjectLike = require('./isObjectLike');\n\n/**\n * This method is like `_.isArrayLike` except that it also checks if `value`\n * is an object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array-like object,\n * else `false`.\n * @example\n *\n * _.isArrayLikeObject([1, 2, 3]);\n * // => true\n *\n * _.isArrayLikeObject(document.body.children);\n * // => true\n *\n * _.isArrayLikeObject('abc');\n * // => false\n *\n * _.isArrayLikeObject(_.noop);\n * // => false\n */\nfunction isArrayLikeObject(value) {\n return isObjectLike(value) && isArrayLike(value);\n}\n\nmodule.exports = isArrayLikeObject;\n","var baseGetTag = require('./_baseGetTag'),\n getPrototype = require('./_getPrototype'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nmodule.exports = isPlainObject;\n","var copyObject = require('./_copyObject'),\n keysIn = require('./keysIn');\n\n/**\n * Converts `value` to a plain object flattening inherited enumerable string\n * keyed properties of `value` to own properties of the plain object.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {Object} Returns the converted plain object.\n * @example\n *\n * function Foo() {\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.assign({ 'a': 1 }, new Foo);\n * // => { 'a': 1, 'b': 2 }\n *\n * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));\n * // => { 'a': 1, 'b': 2, 'c': 3 }\n */\nfunction toPlainObject(value) {\n return copyObject(value, keysIn(value));\n}\n\nmodule.exports = toPlainObject;\n","var baseRest = require('./_baseRest'),\n isIterateeCall = require('./_isIterateeCall');\n\n/**\n * Creates a function like `_.assign`.\n *\n * @private\n * @param {Function} assigner The function to assign values.\n * @returns {Function} Returns the new assigner function.\n */\nfunction createAssigner(assigner) {\n return baseRest(function(object, sources) {\n var index = -1,\n length = sources.length,\n customizer = length > 1 ? sources[length - 1] : undefined,\n guard = length > 2 ? sources[2] : undefined;\n\n customizer = (assigner.length > 3 && typeof customizer == 'function')\n ? (length--, customizer)\n : undefined;\n\n if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n customizer = length < 3 ? undefined : customizer;\n length = 1;\n }\n object = Object(object);\n while (++index < length) {\n var source = sources[index];\n if (source) {\n assigner(object, source, index, customizer);\n }\n }\n return object;\n });\n}\n\nmodule.exports = createAssigner;\n","var apply = require('./_apply');\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * A specialized version of `baseRest` which transforms the rest array.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @param {Function} transform The rest array transform.\n * @returns {Function} Returns the new function.\n */\nfunction overRest(func, start, transform) {\n start = nativeMax(start === undefined ? (func.length - 1) : start, 0);\n return function() {\n var args = arguments,\n index = -1,\n length = nativeMax(args.length - start, 0),\n array = Array(length);\n\n while (++index < length) {\n array[index] = args[start + index];\n }\n index = -1;\n var otherArgs = Array(start + 1);\n while (++index < start) {\n otherArgs[index] = args[index];\n }\n otherArgs[start] = transform(array);\n return apply(func, this, otherArgs);\n };\n}\n\nmodule.exports = overRest;\n","/**\n * A faster alternative to `Function#apply`, this function invokes `func`\n * with the `this` binding of `thisArg` and the arguments of `args`.\n *\n * @private\n * @param {Function} func The function to invoke.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {Array} args The arguments to invoke `func` with.\n * @returns {*} Returns the result of `func`.\n */\nfunction apply(func, thisArg, args) {\n switch (args.length) {\n case 0: return func.call(thisArg);\n case 1: return func.call(thisArg, args[0]);\n case 2: return func.call(thisArg, args[0], args[1]);\n case 3: return func.call(thisArg, args[0], args[1], args[2]);\n }\n return func.apply(thisArg, args);\n}\n\nmodule.exports = apply;\n","var baseSetToString = require('./_baseSetToString'),\n shortOut = require('./_shortOut');\n\n/**\n * Sets the `toString` method of `func` to return `string`.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\nvar setToString = shortOut(baseSetToString);\n\nmodule.exports = setToString;\n","var constant = require('./constant'),\n defineProperty = require('./_defineProperty'),\n identity = require('./identity');\n\n/**\n * The base implementation of `setToString` without support for hot loop shorting.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\nvar baseSetToString = !defineProperty ? identity : function(func, string) {\n return defineProperty(func, 'toString', {\n 'configurable': true,\n 'enumerable': false,\n 'value': constant(string),\n 'writable': true\n });\n};\n\nmodule.exports = baseSetToString;\n","/**\n * Creates a function that returns `value`.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Util\n * @param {*} value The value to return from the new function.\n * @returns {Function} Returns the new constant function.\n * @example\n *\n * var objects = _.times(2, _.constant({ 'a': 1 }));\n *\n * console.log(objects);\n * // => [{ 'a': 1 }, { 'a': 1 }]\n *\n * console.log(objects[0] === objects[1]);\n * // => true\n */\nfunction constant(value) {\n return function() {\n return value;\n };\n}\n\nmodule.exports = constant;\n","/** Used to detect hot functions by number of calls within a span of milliseconds. */\nvar HOT_COUNT = 800,\n HOT_SPAN = 16;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeNow = Date.now;\n\n/**\n * Creates a function that'll short out and invoke `identity` instead\n * of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN`\n * milliseconds.\n *\n * @private\n * @param {Function} func The function to restrict.\n * @returns {Function} Returns the new shortable function.\n */\nfunction shortOut(func) {\n var count = 0,\n lastCalled = 0;\n\n return function() {\n var stamp = nativeNow(),\n remaining = HOT_SPAN - (stamp - lastCalled);\n\n lastCalled = stamp;\n if (remaining > 0) {\n if (++count >= HOT_COUNT) {\n return arguments[0];\n }\n } else {\n count = 0;\n }\n return func.apply(undefined, arguments);\n };\n}\n\nmodule.exports = shortOut;\n","/**\n * The base implementation of `_.lt` which doesn't coerce arguments.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if `value` is less than `other`,\n * else `false`.\n */\nfunction baseLt(value, other) {\n return value < other;\n}\n\nmodule.exports = baseLt;\n","/**\n * The base implementation of `_.gt` which doesn't coerce arguments.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if `value` is greater than `other`,\n * else `false`.\n */\nfunction baseGt(value, other) {\n return value > other;\n}\n\nmodule.exports = baseGt;\n","var baseIteratee = require('./_baseIteratee'),\n isArrayLike = require('./isArrayLike'),\n keys = require('./keys');\n\n/**\n * Creates a `_.find` or `_.findLast` function.\n *\n * @private\n * @param {Function} findIndexFunc The function to find the collection index.\n * @returns {Function} Returns the new find function.\n */\nfunction createFind(findIndexFunc) {\n return function(collection, predicate, fromIndex) {\n var iterable = Object(collection);\n if (!isArrayLike(collection)) {\n var iteratee = baseIteratee(predicate, 3);\n collection = keys(collection);\n predicate = function(key) { return iteratee(iterable[key], key, iterable); };\n }\n var index = findIndexFunc(collection, predicate, fromIndex);\n return index > -1 ? iterable[iteratee ? collection[index] : index] : undefined;\n };\n}\n\nmodule.exports = createFind;\n","var baseUnset = require('./_baseUnset'),\n isIndex = require('./_isIndex');\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * The base implementation of `_.pullAt` without support for individual\n * indexes or capturing the removed elements.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {number[]} indexes The indexes of elements to remove.\n * @returns {Array} Returns `array`.\n */\nfunction basePullAt(array, indexes) {\n var length = array ? indexes.length : 0,\n lastIndex = length - 1;\n\n while (length--) {\n var index = indexes[length];\n if (length == lastIndex || index !== previous) {\n var previous = index;\n if (isIndex(index)) {\n splice.call(array, index, 1);\n } else {\n baseUnset(array, index);\n }\n }\n }\n return array;\n}\n\nmodule.exports = basePullAt;\n","var castPath = require('./_castPath'),\n last = require('./last'),\n parent = require('./_parent'),\n toKey = require('./_toKey');\n\n/**\n * The base implementation of `_.unset`.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {Array|string} path The property path to unset.\n * @returns {boolean} Returns `true` if the property is deleted, else `false`.\n */\nfunction baseUnset(object, path) {\n path = castPath(path, object);\n object = parent(object, path);\n return object == null || delete object[toKey(last(path))];\n}\n\nmodule.exports = baseUnset;\n","var baseGet = require('./_baseGet'),\n baseSlice = require('./_baseSlice');\n\n/**\n * Gets the parent value at `path` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array} path The path to get the parent value of.\n * @returns {*} Returns the parent value.\n */\nfunction parent(object, path) {\n return path.length < 2 ? object : baseGet(object, baseSlice(path, 0, -1));\n}\n\nmodule.exports = parent;\n","function _objectWithoutPropertiesLoose(source, excluded) {\n if (source == null) return {};\n var target = {};\n var sourceKeys = Object.keys(source);\n var key, i;\n\n for (i = 0; i < sourceKeys.length; i++) {\n key = sourceKeys[i];\n if (excluded.indexOf(key) >= 0) continue;\n target[key] = source[key];\n }\n\n return target;\n}\n\nmodule.exports = _objectWithoutPropertiesLoose;","var Symbol = require('./_Symbol'),\n isArguments = require('./isArguments'),\n isArray = require('./isArray');\n\n/** Built-in value references. */\nvar spreadableSymbol = Symbol ? Symbol.isConcatSpreadable : undefined;\n\n/**\n * Checks if `value` is a flattenable `arguments` object or array.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is flattenable, else `false`.\n */\nfunction isFlattenable(value) {\n return isArray(value) || isArguments(value) ||\n !!(spreadableSymbol && value && value[spreadableSymbol]);\n}\n\nmodule.exports = isFlattenable;\n","(function(self) {\n 'use strict';\n\n if (self.fetch) {\n return\n }\n\n var support = {\n searchParams: 'URLSearchParams' in self,\n iterable: 'Symbol' in self && 'iterator' in Symbol,\n blob: 'FileReader' in self && 'Blob' in self && (function() {\n try {\n new Blob()\n return true\n } catch(e) {\n return false\n }\n })(),\n formData: 'FormData' in self,\n arrayBuffer: 'ArrayBuffer' in self\n }\n\n if (support.arrayBuffer) {\n var viewClasses = [\n '[object Int8Array]',\n '[object Uint8Array]',\n '[object Uint8ClampedArray]',\n '[object Int16Array]',\n '[object Uint16Array]',\n '[object Int32Array]',\n '[object Uint32Array]',\n '[object Float32Array]',\n '[object Float64Array]'\n ]\n\n var isDataView = function(obj) {\n return obj && DataView.prototype.isPrototypeOf(obj)\n }\n\n var isArrayBufferView = ArrayBuffer.isView || function(obj) {\n return obj && viewClasses.indexOf(Object.prototype.toString.call(obj)) > -1\n }\n }\n\n function normalizeName(name) {\n if (typeof name !== 'string') {\n name = String(name)\n }\n if (/[^a-z0-9\\-#$%&'*+.\\^_`|~]/i.test(name)) {\n throw new TypeError('Invalid character in header field name')\n }\n return name.toLowerCase()\n }\n\n function normalizeValue(value) {\n if (typeof value !== 'string') {\n value = String(value)\n }\n return value\n }\n\n // Build a destructive iterator for the value list\n function iteratorFor(items) {\n var iterator = {\n next: function() {\n var value = items.shift()\n return {done: value === undefined, value: value}\n }\n }\n\n if (support.iterable) {\n iterator[Symbol.iterator] = function() {\n return iterator\n }\n }\n\n return iterator\n }\n\n function Headers(headers) {\n this.map = {}\n\n if (headers instanceof Headers) {\n headers.forEach(function(value, name) {\n this.append(name, value)\n }, this)\n } else if (Array.isArray(headers)) {\n headers.forEach(function(header) {\n this.append(header[0], header[1])\n }, this)\n } else if (headers) {\n Object.getOwnPropertyNames(headers).forEach(function(name) {\n this.append(name, headers[name])\n }, this)\n }\n }\n\n Headers.prototype.append = function(name, value) {\n name = normalizeName(name)\n value = normalizeValue(value)\n var oldValue = this.map[name]\n this.map[name] = oldValue ? oldValue+','+value : value\n }\n\n Headers.prototype['delete'] = function(name) {\n delete this.map[normalizeName(name)]\n }\n\n Headers.prototype.get = function(name) {\n name = normalizeName(name)\n return this.has(name) ? this.map[name] : null\n }\n\n Headers.prototype.has = function(name) {\n return this.map.hasOwnProperty(normalizeName(name))\n }\n\n Headers.prototype.set = function(name, value) {\n this.map[normalizeName(name)] = normalizeValue(value)\n }\n\n Headers.prototype.forEach = function(callback, thisArg) {\n for (var name in this.map) {\n if (this.map.hasOwnProperty(name)) {\n callback.call(thisArg, this.map[name], name, this)\n }\n }\n }\n\n Headers.prototype.keys = function() {\n var items = []\n this.forEach(function(value, name) { items.push(name) })\n return iteratorFor(items)\n }\n\n Headers.prototype.values = function() {\n var items = []\n this.forEach(function(value) { items.push(value) })\n return iteratorFor(items)\n }\n\n Headers.prototype.entries = function() {\n var items = []\n this.forEach(function(value, name) { items.push([name, value]) })\n return iteratorFor(items)\n }\n\n if (support.iterable) {\n Headers.prototype[Symbol.iterator] = Headers.prototype.entries\n }\n\n function consumed(body) {\n if (body.bodyUsed) {\n return Promise.reject(new TypeError('Already read'))\n }\n body.bodyUsed = true\n }\n\n function fileReaderReady(reader) {\n return new Promise(function(resolve, reject) {\n reader.onload = function() {\n resolve(reader.result)\n }\n reader.onerror = function() {\n reject(reader.error)\n }\n })\n }\n\n function readBlobAsArrayBuffer(blob) {\n var reader = new FileReader()\n var promise = fileReaderReady(reader)\n reader.readAsArrayBuffer(blob)\n return promise\n }\n\n function readBlobAsText(blob) {\n var reader = new FileReader()\n var promise = fileReaderReady(reader)\n reader.readAsText(blob)\n return promise\n }\n\n function readArrayBufferAsText(buf) {\n var view = new Uint8Array(buf)\n var chars = new Array(view.length)\n\n for (var i = 0; i < view.length; i++) {\n chars[i] = String.fromCharCode(view[i])\n }\n return chars.join('')\n }\n\n function bufferClone(buf) {\n if (buf.slice) {\n return buf.slice(0)\n } else {\n var view = new Uint8Array(buf.byteLength)\n view.set(new Uint8Array(buf))\n return view.buffer\n }\n }\n\n function Body() {\n this.bodyUsed = false\n\n this._initBody = function(body) {\n this._bodyInit = body\n if (!body) {\n this._bodyText = ''\n } else if (typeof body === 'string') {\n this._bodyText = body\n } else if (support.blob && Blob.prototype.isPrototypeOf(body)) {\n this._bodyBlob = body\n } else if (support.formData && FormData.prototype.isPrototypeOf(body)) {\n this._bodyFormData = body\n } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) {\n this._bodyText = body.toString()\n } else if (support.arrayBuffer && support.blob && isDataView(body)) {\n this._bodyArrayBuffer = bufferClone(body.buffer)\n // IE 10-11 can't handle a DataView body.\n this._bodyInit = new Blob([this._bodyArrayBuffer])\n } else if (support.arrayBuffer && (ArrayBuffer.prototype.isPrototypeOf(body) || isArrayBufferView(body))) {\n this._bodyArrayBuffer = bufferClone(body)\n } else {\n throw new Error('unsupported BodyInit type')\n }\n\n if (!this.headers.get('content-type')) {\n if (typeof body === 'string') {\n this.headers.set('content-type', 'text/plain;charset=UTF-8')\n } else if (this._bodyBlob && this._bodyBlob.type) {\n this.headers.set('content-type', this._bodyBlob.type)\n } else if (support.searchParams && URLSearchParams.prototype.isPrototypeOf(body)) {\n this.headers.set('content-type', 'application/x-www-form-urlencoded;charset=UTF-8')\n }\n }\n }\n\n if (support.blob) {\n this.blob = function() {\n var rejected = consumed(this)\n if (rejected) {\n return rejected\n }\n\n if (this._bodyBlob) {\n return Promise.resolve(this._bodyBlob)\n } else if (this._bodyArrayBuffer) {\n return Promise.resolve(new Blob([this._bodyArrayBuffer]))\n } else if (this._bodyFormData) {\n throw new Error('could not read FormData body as blob')\n } else {\n return Promise.resolve(new Blob([this._bodyText]))\n }\n }\n\n this.arrayBuffer = function() {\n if (this._bodyArrayBuffer) {\n return consumed(this) || Promise.resolve(this._bodyArrayBuffer)\n } else {\n return this.blob().then(readBlobAsArrayBuffer)\n }\n }\n }\n\n this.text = function() {\n var rejected = consumed(this)\n if (rejected) {\n return rejected\n }\n\n if (this._bodyBlob) {\n return readBlobAsText(this._bodyBlob)\n } else if (this._bodyArrayBuffer) {\n return Promise.resolve(readArrayBufferAsText(this._bodyArrayBuffer))\n } else if (this._bodyFormData) {\n throw new Error('could not read FormData body as text')\n } else {\n return Promise.resolve(this._bodyText)\n }\n }\n\n if (support.formData) {\n this.formData = function() {\n return this.text().then(decode)\n }\n }\n\n this.json = function() {\n return this.text().then(JSON.parse)\n }\n\n return this\n }\n\n // HTTP methods whose capitalization should be normalized\n var methods = ['DELETE', 'GET', 'HEAD', 'OPTIONS', 'POST', 'PUT']\n\n function normalizeMethod(method) {\n var upcased = method.toUpperCase()\n return (methods.indexOf(upcased) > -1) ? upcased : method\n }\n\n function Request(input, options) {\n options = options || {}\n var body = options.body\n\n if (input instanceof Request) {\n if (input.bodyUsed) {\n throw new TypeError('Already read')\n }\n this.url = input.url\n this.credentials = input.credentials\n if (!options.headers) {\n this.headers = new Headers(input.headers)\n }\n this.method = input.method\n this.mode = input.mode\n if (!body && input._bodyInit != null) {\n body = input._bodyInit\n input.bodyUsed = true\n }\n } else {\n this.url = String(input)\n }\n\n this.credentials = options.credentials || this.credentials || 'omit'\n if (options.headers || !this.headers) {\n this.headers = new Headers(options.headers)\n }\n this.method = normalizeMethod(options.method || this.method || 'GET')\n this.mode = options.mode || this.mode || null\n this.referrer = null\n\n if ((this.method === 'GET' || this.method === 'HEAD') && body) {\n throw new TypeError('Body not allowed for GET or HEAD requests')\n }\n this._initBody(body)\n }\n\n Request.prototype.clone = function() {\n return new Request(this, { body: this._bodyInit })\n }\n\n function decode(body) {\n var form = new FormData()\n body.trim().split('&').forEach(function(bytes) {\n if (bytes) {\n var split = bytes.split('=')\n var name = split.shift().replace(/\\+/g, ' ')\n var value = split.join('=').replace(/\\+/g, ' ')\n form.append(decodeURIComponent(name), decodeURIComponent(value))\n }\n })\n return form\n }\n\n function parseHeaders(rawHeaders) {\n var headers = new Headers()\n // Replace instances of \\r\\n and \\n followed by at least one space or horizontal tab with a space\n // https://tools.ietf.org/html/rfc7230#section-3.2\n var preProcessedHeaders = rawHeaders.replace(/\\r?\\n[\\t ]+/g, ' ')\n preProcessedHeaders.split(/\\r?\\n/).forEach(function(line) {\n var parts = line.split(':')\n var key = parts.shift().trim()\n if (key) {\n var value = parts.join(':').trim()\n headers.append(key, value)\n }\n })\n return headers\n }\n\n Body.call(Request.prototype)\n\n function Response(bodyInit, options) {\n if (!options) {\n options = {}\n }\n\n this.type = 'default'\n this.status = options.status === undefined ? 200 : options.status\n this.ok = this.status >= 200 && this.status < 300\n this.statusText = 'statusText' in options ? options.statusText : 'OK'\n this.headers = new Headers(options.headers)\n this.url = options.url || ''\n this._initBody(bodyInit)\n }\n\n Body.call(Response.prototype)\n\n Response.prototype.clone = function() {\n return new Response(this._bodyInit, {\n status: this.status,\n statusText: this.statusText,\n headers: new Headers(this.headers),\n url: this.url\n })\n }\n\n Response.error = function() {\n var response = new Response(null, {status: 0, statusText: ''})\n response.type = 'error'\n return response\n }\n\n var redirectStatuses = [301, 302, 303, 307, 308]\n\n Response.redirect = function(url, status) {\n if (redirectStatuses.indexOf(status) === -1) {\n throw new RangeError('Invalid status code')\n }\n\n return new Response(null, {status: status, headers: {location: url}})\n }\n\n self.Headers = Headers\n self.Request = Request\n self.Response = Response\n\n self.fetch = function(input, init) {\n return new Promise(function(resolve, reject) {\n var request = new Request(input, init)\n var xhr = new XMLHttpRequest()\n\n xhr.onload = function() {\n var options = {\n status: xhr.status,\n statusText: xhr.statusText,\n headers: parseHeaders(xhr.getAllResponseHeaders() || '')\n }\n options.url = 'responseURL' in xhr ? xhr.responseURL : options.headers.get('X-Request-URL')\n var body = 'response' in xhr ? xhr.response : xhr.responseText\n resolve(new Response(body, options))\n }\n\n xhr.onerror = function() {\n reject(new TypeError('Network request failed'))\n }\n\n xhr.ontimeout = function() {\n reject(new TypeError('Network request failed'))\n }\n\n xhr.open(request.method, request.url, true)\n\n if (request.credentials === 'include') {\n xhr.withCredentials = true\n } else if (request.credentials === 'omit') {\n xhr.withCredentials = false\n }\n\n if ('responseType' in xhr && support.blob) {\n xhr.responseType = 'blob'\n }\n\n request.headers.forEach(function(value, name) {\n xhr.setRequestHeader(name, value)\n })\n\n xhr.send(typeof request._bodyInit === 'undefined' ? null : request._bodyInit)\n })\n }\n self.fetch.polyfill = true\n})(typeof self !== 'undefined' ? self : this);\n","function _isNativeFunction(fn) {\n return Function.toString.call(fn).indexOf(\"[native code]\") !== -1;\n}\n\nmodule.exports = _isNativeFunction;","var setPrototypeOf = require(\"./setPrototypeOf\");\n\nfunction isNativeReflectConstruct() {\n if (typeof Reflect === \"undefined\" || !Reflect.construct) return false;\n if (Reflect.construct.sham) return false;\n if (typeof Proxy === \"function\") return true;\n\n try {\n Date.prototype.toString.call(Reflect.construct(Date, [], function () {}));\n return true;\n } catch (e) {\n return false;\n }\n}\n\nfunction _construct(Parent, args, Class) {\n if (isNativeReflectConstruct()) {\n module.exports = _construct = Reflect.construct;\n } else {\n module.exports = _construct = function _construct(Parent, args, Class) {\n var a = [null];\n a.push.apply(a, args);\n var Constructor = Function.bind.apply(Parent, a);\n var instance = new Constructor();\n if (Class) setPrototypeOf(instance, Class.prototype);\n return instance;\n };\n }\n\n return _construct.apply(null, arguments);\n}\n\nmodule.exports = _construct;","var createCaseFirst = require('./_createCaseFirst');\n\n/**\n * Converts the first character of `string` to upper case.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category String\n * @param {string} [string=''] The string to convert.\n * @returns {string} Returns the converted string.\n * @example\n *\n * _.upperFirst('fred');\n * // => 'Fred'\n *\n * _.upperFirst('FRED');\n * // => 'FRED'\n */\nvar upperFirst = createCaseFirst('toUpperCase');\n\nmodule.exports = upperFirst;\n","var castSlice = require('./_castSlice'),\n hasUnicode = require('./_hasUnicode'),\n stringToArray = require('./_stringToArray'),\n toString = require('./toString');\n\n/**\n * Creates a function like `_.lowerFirst`.\n *\n * @private\n * @param {string} methodName The name of the `String` case method to use.\n * @returns {Function} Returns the new case function.\n */\nfunction createCaseFirst(methodName) {\n return function(string) {\n string = toString(string);\n\n var strSymbols = hasUnicode(string)\n ? stringToArray(string)\n : undefined;\n\n var chr = strSymbols\n ? strSymbols[0]\n : string.charAt(0);\n\n var trailing = strSymbols\n ? castSlice(strSymbols, 1).join('')\n : string.slice(1);\n\n return chr[methodName]() + trailing;\n };\n}\n\nmodule.exports = createCaseFirst;\n","/**\n * Converts an ASCII `string` to an array.\n *\n * @private\n * @param {string} string The string to convert.\n * @returns {Array} Returns the converted array.\n */\nfunction asciiToArray(string) {\n return string.split('');\n}\n\nmodule.exports = asciiToArray;\n","/** Used to compose unicode character classes. */\nvar rsAstralRange = '\\\\ud800-\\\\udfff',\n rsComboMarksRange = '\\\\u0300-\\\\u036f',\n reComboHalfMarksRange = '\\\\ufe20-\\\\ufe2f',\n rsComboSymbolsRange = '\\\\u20d0-\\\\u20ff',\n rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange,\n rsVarRange = '\\\\ufe0e\\\\ufe0f';\n\n/** Used to compose unicode capture groups. */\nvar rsAstral = '[' + rsAstralRange + ']',\n rsCombo = '[' + rsComboRange + ']',\n rsFitz = '\\\\ud83c[\\\\udffb-\\\\udfff]',\n rsModifier = '(?:' + rsCombo + '|' + rsFitz + ')',\n rsNonAstral = '[^' + rsAstralRange + ']',\n rsRegional = '(?:\\\\ud83c[\\\\udde6-\\\\uddff]){2}',\n rsSurrPair = '[\\\\ud800-\\\\udbff][\\\\udc00-\\\\udfff]',\n rsZWJ = '\\\\u200d';\n\n/** Used to compose unicode regexes. */\nvar reOptMod = rsModifier + '?',\n rsOptVar = '[' + rsVarRange + ']?',\n rsOptJoin = '(?:' + rsZWJ + '(?:' + [rsNonAstral, rsRegional, rsSurrPair].join('|') + ')' + rsOptVar + reOptMod + ')*',\n rsSeq = rsOptVar + reOptMod + rsOptJoin,\n rsSymbol = '(?:' + [rsNonAstral + rsCombo + '?', rsCombo, rsRegional, rsSurrPair, rsAstral].join('|') + ')';\n\n/** Used to match [string symbols](https://mathiasbynens.be/notes/javascript-unicode). */\nvar reUnicode = RegExp(rsFitz + '(?=' + rsFitz + ')|' + rsSymbol + rsSeq, 'g');\n\n/**\n * Converts a Unicode `string` to an array.\n *\n * @private\n * @param {string} string The string to convert.\n * @returns {Array} Returns the converted array.\n */\nfunction unicodeToArray(string) {\n return string.match(reUnicode) || [];\n}\n\nmodule.exports = unicodeToArray;\n","var baseIndexOf = require('./_baseIndexOf');\n\n/**\n * A specialized version of `_.includes` for arrays without support for\n * specifying an index to search from.\n *\n * @private\n * @param {Array} [array] The array to inspect.\n * @param {*} target The value to search for.\n * @returns {boolean} Returns `true` if `target` is found, else `false`.\n */\nfunction arrayIncludes(array, value) {\n var length = array == null ? 0 : array.length;\n return !!length && baseIndexOf(array, value, 0) > -1;\n}\n\nmodule.exports = arrayIncludes;\n","/**\n * The base implementation of `_.isNaN` without support for number objects.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.\n */\nfunction baseIsNaN(value) {\n return value !== value;\n}\n\nmodule.exports = baseIsNaN;\n","/**\n * A specialized version of `_.indexOf` which performs strict equality\n * comparisons of values, i.e. `===`.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction strictIndexOf(array, value, fromIndex) {\n var index = fromIndex - 1,\n length = array.length;\n\n while (++index < length) {\n if (array[index] === value) {\n return index;\n }\n }\n return -1;\n}\n\nmodule.exports = strictIndexOf;\n","/**\n * This function is like `arrayIncludes` except that it accepts a comparator.\n *\n * @private\n * @param {Array} [array] The array to inspect.\n * @param {*} target The value to search for.\n * @param {Function} comparator The comparator invoked per element.\n * @returns {boolean} Returns `true` if `target` is found, else `false`.\n */\nfunction arrayIncludesWith(array, value, comparator) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (comparator(value, array[index])) {\n return true;\n }\n }\n return false;\n}\n\nmodule.exports = arrayIncludesWith;\n","var Set = require('./_Set'),\n noop = require('./noop'),\n setToArray = require('./_setToArray');\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0;\n\n/**\n * Creates a set object of `values`.\n *\n * @private\n * @param {Array} values The values to add to the set.\n * @returns {Object} Returns the new set.\n */\nvar createSet = !(Set && (1 / setToArray(new Set([,-0]))[1]) == INFINITY) ? noop : function(values) {\n return new Set(values);\n};\n\nmodule.exports = createSet;\n","/**\n * This method returns `undefined`.\n *\n * @static\n * @memberOf _\n * @since 2.3.0\n * @category Util\n * @example\n *\n * _.times(2, _.noop);\n * // => [undefined, undefined]\n */\nfunction noop() {\n // No operation performed.\n}\n\nmodule.exports = noop;\n","var arrayReduce = require('./_arrayReduce'),\n deburr = require('./deburr'),\n words = require('./words');\n\n/** Used to compose unicode capture groups. */\nvar rsApos = \"['\\u2019]\";\n\n/** Used to match apostrophes. */\nvar reApos = RegExp(rsApos, 'g');\n\n/**\n * Creates a function like `_.camelCase`.\n *\n * @private\n * @param {Function} callback The function to combine each word.\n * @returns {Function} Returns the new compounder function.\n */\nfunction createCompounder(callback) {\n return function(string) {\n return arrayReduce(words(deburr(string).replace(reApos, '')), callback, '');\n };\n}\n\nmodule.exports = createCompounder;\n","var deburrLetter = require('./_deburrLetter'),\n toString = require('./toString');\n\n/** Used to match Latin Unicode letters (excluding mathematical operators). */\nvar reLatin = /[\\xc0-\\xd6\\xd8-\\xf6\\xf8-\\xff\\u0100-\\u017f]/g;\n\n/** Used to compose unicode character classes. */\nvar rsComboMarksRange = '\\\\u0300-\\\\u036f',\n reComboHalfMarksRange = '\\\\ufe20-\\\\ufe2f',\n rsComboSymbolsRange = '\\\\u20d0-\\\\u20ff',\n rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange;\n\n/** Used to compose unicode capture groups. */\nvar rsCombo = '[' + rsComboRange + ']';\n\n/**\n * Used to match [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks) and\n * [combining diacritical marks for symbols](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks_for_Symbols).\n */\nvar reComboMark = RegExp(rsCombo, 'g');\n\n/**\n * Deburrs `string` by converting\n * [Latin-1 Supplement](https://en.wikipedia.org/wiki/Latin-1_Supplement_(Unicode_block)#Character_table)\n * and [Latin Extended-A](https://en.wikipedia.org/wiki/Latin_Extended-A)\n * letters to basic Latin letters and removing\n * [combining diacritical marks](https://en.wikipedia.org/wiki/Combining_Diacritical_Marks).\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to deburr.\n * @returns {string} Returns the deburred string.\n * @example\n *\n * _.deburr('déjà vu');\n * // => 'deja vu'\n */\nfunction deburr(string) {\n string = toString(string);\n return string && string.replace(reLatin, deburrLetter).replace(reComboMark, '');\n}\n\nmodule.exports = deburr;\n","var basePropertyOf = require('./_basePropertyOf');\n\n/** Used to map Latin Unicode letters to basic Latin letters. */\nvar deburredLetters = {\n // Latin-1 Supplement block.\n '\\xc0': 'A', '\\xc1': 'A', '\\xc2': 'A', '\\xc3': 'A', '\\xc4': 'A', '\\xc5': 'A',\n '\\xe0': 'a', '\\xe1': 'a', '\\xe2': 'a', '\\xe3': 'a', '\\xe4': 'a', '\\xe5': 'a',\n '\\xc7': 'C', '\\xe7': 'c',\n '\\xd0': 'D', '\\xf0': 'd',\n '\\xc8': 'E', '\\xc9': 'E', '\\xca': 'E', '\\xcb': 'E',\n '\\xe8': 'e', '\\xe9': 'e', '\\xea': 'e', '\\xeb': 'e',\n '\\xcc': 'I', '\\xcd': 'I', '\\xce': 'I', '\\xcf': 'I',\n '\\xec': 'i', '\\xed': 'i', '\\xee': 'i', '\\xef': 'i',\n '\\xd1': 'N', '\\xf1': 'n',\n '\\xd2': 'O', '\\xd3': 'O', '\\xd4': 'O', '\\xd5': 'O', '\\xd6': 'O', '\\xd8': 'O',\n '\\xf2': 'o', '\\xf3': 'o', '\\xf4': 'o', '\\xf5': 'o', '\\xf6': 'o', '\\xf8': 'o',\n '\\xd9': 'U', '\\xda': 'U', '\\xdb': 'U', '\\xdc': 'U',\n '\\xf9': 'u', '\\xfa': 'u', '\\xfb': 'u', '\\xfc': 'u',\n '\\xdd': 'Y', '\\xfd': 'y', '\\xff': 'y',\n '\\xc6': 'Ae', '\\xe6': 'ae',\n '\\xde': 'Th', '\\xfe': 'th',\n '\\xdf': 'ss',\n // Latin Extended-A block.\n '\\u0100': 'A', '\\u0102': 'A', '\\u0104': 'A',\n '\\u0101': 'a', '\\u0103': 'a', '\\u0105': 'a',\n '\\u0106': 'C', '\\u0108': 'C', '\\u010a': 'C', '\\u010c': 'C',\n '\\u0107': 'c', '\\u0109': 'c', '\\u010b': 'c', '\\u010d': 'c',\n '\\u010e': 'D', '\\u0110': 'D', '\\u010f': 'd', '\\u0111': 'd',\n '\\u0112': 'E', '\\u0114': 'E', '\\u0116': 'E', '\\u0118': 'E', '\\u011a': 'E',\n '\\u0113': 'e', '\\u0115': 'e', '\\u0117': 'e', '\\u0119': 'e', '\\u011b': 'e',\n '\\u011c': 'G', '\\u011e': 'G', '\\u0120': 'G', '\\u0122': 'G',\n '\\u011d': 'g', '\\u011f': 'g', '\\u0121': 'g', '\\u0123': 'g',\n '\\u0124': 'H', '\\u0126': 'H', '\\u0125': 'h', '\\u0127': 'h',\n '\\u0128': 'I', '\\u012a': 'I', '\\u012c': 'I', '\\u012e': 'I', '\\u0130': 'I',\n '\\u0129': 'i', '\\u012b': 'i', '\\u012d': 'i', '\\u012f': 'i', '\\u0131': 'i',\n '\\u0134': 'J', '\\u0135': 'j',\n '\\u0136': 'K', '\\u0137': 'k', '\\u0138': 'k',\n '\\u0139': 'L', '\\u013b': 'L', '\\u013d': 'L', '\\u013f': 'L', '\\u0141': 'L',\n '\\u013a': 'l', '\\u013c': 'l', '\\u013e': 'l', '\\u0140': 'l', '\\u0142': 'l',\n '\\u0143': 'N', '\\u0145': 'N', '\\u0147': 'N', '\\u014a': 'N',\n '\\u0144': 'n', '\\u0146': 'n', '\\u0148': 'n', '\\u014b': 'n',\n '\\u014c': 'O', '\\u014e': 'O', '\\u0150': 'O',\n '\\u014d': 'o', '\\u014f': 'o', '\\u0151': 'o',\n '\\u0154': 'R', '\\u0156': 'R', '\\u0158': 'R',\n '\\u0155': 'r', '\\u0157': 'r', '\\u0159': 'r',\n '\\u015a': 'S', '\\u015c': 'S', '\\u015e': 'S', '\\u0160': 'S',\n '\\u015b': 's', '\\u015d': 's', '\\u015f': 's', '\\u0161': 's',\n '\\u0162': 'T', '\\u0164': 'T', '\\u0166': 'T',\n '\\u0163': 't', '\\u0165': 't', '\\u0167': 't',\n '\\u0168': 'U', '\\u016a': 'U', '\\u016c': 'U', '\\u016e': 'U', '\\u0170': 'U', '\\u0172': 'U',\n '\\u0169': 'u', '\\u016b': 'u', '\\u016d': 'u', '\\u016f': 'u', '\\u0171': 'u', '\\u0173': 'u',\n '\\u0174': 'W', '\\u0175': 'w',\n '\\u0176': 'Y', '\\u0177': 'y', '\\u0178': 'Y',\n '\\u0179': 'Z', '\\u017b': 'Z', '\\u017d': 'Z',\n '\\u017a': 'z', '\\u017c': 'z', '\\u017e': 'z',\n '\\u0132': 'IJ', '\\u0133': 'ij',\n '\\u0152': 'Oe', '\\u0153': 'oe',\n '\\u0149': \"'n\", '\\u017f': 's'\n};\n\n/**\n * Used by `_.deburr` to convert Latin-1 Supplement and Latin Extended-A\n * letters to basic Latin letters.\n *\n * @private\n * @param {string} letter The matched letter to deburr.\n * @returns {string} Returns the deburred letter.\n */\nvar deburrLetter = basePropertyOf(deburredLetters);\n\nmodule.exports = deburrLetter;\n","var asciiWords = require('./_asciiWords'),\n hasUnicodeWord = require('./_hasUnicodeWord'),\n toString = require('./toString'),\n unicodeWords = require('./_unicodeWords');\n\n/**\n * Splits `string` into an array of its words.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category String\n * @param {string} [string=''] The string to inspect.\n * @param {RegExp|string} [pattern] The pattern to match words.\n * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`.\n * @returns {Array} Returns the words of `string`.\n * @example\n *\n * _.words('fred, barney, & pebbles');\n * // => ['fred', 'barney', 'pebbles']\n *\n * _.words('fred, barney, & pebbles', /[^, ]+/g);\n * // => ['fred', 'barney', '&', 'pebbles']\n */\nfunction words(string, pattern, guard) {\n string = toString(string);\n pattern = guard ? undefined : pattern;\n\n if (pattern === undefined) {\n return hasUnicodeWord(string) ? unicodeWords(string) : asciiWords(string);\n }\n return string.match(pattern) || [];\n}\n\nmodule.exports = words;\n","/** Used to match words composed of alphanumeric characters. */\nvar reAsciiWord = /[^\\x00-\\x2f\\x3a-\\x40\\x5b-\\x60\\x7b-\\x7f]+/g;\n\n/**\n * Splits an ASCII `string` into an array of its words.\n *\n * @private\n * @param {string} The string to inspect.\n * @returns {Array} Returns the words of `string`.\n */\nfunction asciiWords(string) {\n return string.match(reAsciiWord) || [];\n}\n\nmodule.exports = asciiWords;\n","/** Used to detect strings that need a more robust regexp to match words. */\nvar reHasUnicodeWord = /[a-z][A-Z]|[A-Z]{2}[a-z]|[0-9][a-zA-Z]|[a-zA-Z][0-9]|[^a-zA-Z0-9 ]/;\n\n/**\n * Checks if `string` contains a word composed of Unicode symbols.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {boolean} Returns `true` if a word is found, else `false`.\n */\nfunction hasUnicodeWord(string) {\n return reHasUnicodeWord.test(string);\n}\n\nmodule.exports = hasUnicodeWord;\n","/** Used to compose unicode character classes. */\nvar rsAstralRange = '\\\\ud800-\\\\udfff',\n rsComboMarksRange = '\\\\u0300-\\\\u036f',\n reComboHalfMarksRange = '\\\\ufe20-\\\\ufe2f',\n rsComboSymbolsRange = '\\\\u20d0-\\\\u20ff',\n rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange,\n rsDingbatRange = '\\\\u2700-\\\\u27bf',\n rsLowerRange = 'a-z\\\\xdf-\\\\xf6\\\\xf8-\\\\xff',\n rsMathOpRange = '\\\\xac\\\\xb1\\\\xd7\\\\xf7',\n rsNonCharRange = '\\\\x00-\\\\x2f\\\\x3a-\\\\x40\\\\x5b-\\\\x60\\\\x7b-\\\\xbf',\n rsPunctuationRange = '\\\\u2000-\\\\u206f',\n rsSpaceRange = ' \\\\t\\\\x0b\\\\f\\\\xa0\\\\ufeff\\\\n\\\\r\\\\u2028\\\\u2029\\\\u1680\\\\u180e\\\\u2000\\\\u2001\\\\u2002\\\\u2003\\\\u2004\\\\u2005\\\\u2006\\\\u2007\\\\u2008\\\\u2009\\\\u200a\\\\u202f\\\\u205f\\\\u3000',\n rsUpperRange = 'A-Z\\\\xc0-\\\\xd6\\\\xd8-\\\\xde',\n rsVarRange = '\\\\ufe0e\\\\ufe0f',\n rsBreakRange = rsMathOpRange + rsNonCharRange + rsPunctuationRange + rsSpaceRange;\n\n/** Used to compose unicode capture groups. */\nvar rsApos = \"['\\u2019]\",\n rsBreak = '[' + rsBreakRange + ']',\n rsCombo = '[' + rsComboRange + ']',\n rsDigits = '\\\\d+',\n rsDingbat = '[' + rsDingbatRange + ']',\n rsLower = '[' + rsLowerRange + ']',\n rsMisc = '[^' + rsAstralRange + rsBreakRange + rsDigits + rsDingbatRange + rsLowerRange + rsUpperRange + ']',\n rsFitz = '\\\\ud83c[\\\\udffb-\\\\udfff]',\n rsModifier = '(?:' + rsCombo + '|' + rsFitz + ')',\n rsNonAstral = '[^' + rsAstralRange + ']',\n rsRegional = '(?:\\\\ud83c[\\\\udde6-\\\\uddff]){2}',\n rsSurrPair = '[\\\\ud800-\\\\udbff][\\\\udc00-\\\\udfff]',\n rsUpper = '[' + rsUpperRange + ']',\n rsZWJ = '\\\\u200d';\n\n/** Used to compose unicode regexes. */\nvar rsMiscLower = '(?:' + rsLower + '|' + rsMisc + ')',\n rsMiscUpper = '(?:' + rsUpper + '|' + rsMisc + ')',\n rsOptContrLower = '(?:' + rsApos + '(?:d|ll|m|re|s|t|ve))?',\n rsOptContrUpper = '(?:' + rsApos + '(?:D|LL|M|RE|S|T|VE))?',\n reOptMod = rsModifier + '?',\n rsOptVar = '[' + rsVarRange + ']?',\n rsOptJoin = '(?:' + rsZWJ + '(?:' + [rsNonAstral, rsRegional, rsSurrPair].join('|') + ')' + rsOptVar + reOptMod + ')*',\n rsOrdLower = '\\\\d*(?:1st|2nd|3rd|(?![123])\\\\dth)(?=\\\\b|[A-Z_])',\n rsOrdUpper = '\\\\d*(?:1ST|2ND|3RD|(?![123])\\\\dTH)(?=\\\\b|[a-z_])',\n rsSeq = rsOptVar + reOptMod + rsOptJoin,\n rsEmoji = '(?:' + [rsDingbat, rsRegional, rsSurrPair].join('|') + ')' + rsSeq;\n\n/** Used to match complex or compound words. */\nvar reUnicodeWord = RegExp([\n rsUpper + '?' + rsLower + '+' + rsOptContrLower + '(?=' + [rsBreak, rsUpper, '$'].join('|') + ')',\n rsMiscUpper + '+' + rsOptContrUpper + '(?=' + [rsBreak, rsUpper + rsMiscLower, '$'].join('|') + ')',\n rsUpper + '?' + rsMiscLower + '+' + rsOptContrLower,\n rsUpper + '+' + rsOptContrUpper,\n rsOrdUpper,\n rsOrdLower,\n rsDigits,\n rsEmoji\n].join('|'), 'g');\n\n/**\n * Splits a Unicode `string` into an array of its words.\n *\n * @private\n * @param {string} The string to inspect.\n * @returns {Array} Returns the words of `string`.\n */\nfunction unicodeWords(string) {\n return string.match(reUnicodeWord) || [];\n}\n\nmodule.exports = unicodeWords;\n","/**\n * The base implementation of `_.reduce` and `_.reduceRight`, without support\n * for iteratee shorthands, which iterates over `collection` using `eachFunc`.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {*} accumulator The initial value.\n * @param {boolean} initAccum Specify using the first or last element of\n * `collection` as the initial value.\n * @param {Function} eachFunc The function to iterate over `collection`.\n * @returns {*} Returns the accumulated value.\n */\nfunction baseReduce(collection, iteratee, accumulator, initAccum, eachFunc) {\n eachFunc(collection, function(value, index, collection) {\n accumulator = initAccum\n ? (initAccum = false, value)\n : iteratee(accumulator, value, index, collection);\n });\n return accumulator;\n}\n\nmodule.exports = baseReduce;\n","/**\n * lodash 3.0.0 (Custom Build) <https://lodash.com/>\n * Build: `lodash modern modularize exports=\"npm\" -o ./`\n * Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>\n * Based on Underscore.js 1.7.0 <http://underscorejs.org/LICENSE>\n * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n * Available under MIT license <https://lodash.com/license>\n */\n\n/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction arrayCopy(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nmodule.exports = arrayCopy;\n","/**\n * lodash 3.0.0 (Custom Build) <https://lodash.com/>\n * Build: `lodash modern modularize exports=\"npm\" -o ./`\n * Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>\n * Based on Underscore.js 1.7.0 <http://underscorejs.org/LICENSE>\n * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n * Available under MIT license <https://lodash.com/license>\n */\n\n/**\n * A specialized version of `_.forEach` for arrays without support for callback\n * shorthands or `this` binding.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nmodule.exports = arrayEach;\n","/**\n * lodash 3.1.1 (Custom Build) <https://lodash.com/>\n * Build: `lodash modern modularize exports=\"npm\" -o ./`\n * Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n * Available under MIT license <https://lodash.com/license>\n */\nvar bindCallback = require('lodash._bindcallback'),\n isIterateeCall = require('lodash._isiterateecall'),\n restParam = require('lodash.restparam');\n\n/**\n * Creates a function that assigns properties of source object(s) to a given\n * destination object.\n *\n * **Note:** This function is used to create `_.assign`, `_.defaults`, and `_.merge`.\n *\n * @private\n * @param {Function} assigner The function to assign values.\n * @returns {Function} Returns the new assigner function.\n */\nfunction createAssigner(assigner) {\n return restParam(function(object, sources) {\n var index = -1,\n length = object == null ? 0 : sources.length,\n customizer = length > 2 ? sources[length - 2] : undefined,\n guard = length > 2 ? sources[2] : undefined,\n thisArg = length > 1 ? sources[length - 1] : undefined;\n\n if (typeof customizer == 'function') {\n customizer = bindCallback(customizer, thisArg, 5);\n length -= 2;\n } else {\n customizer = typeof thisArg == 'function' ? thisArg : undefined;\n length -= (customizer ? 1 : 0);\n }\n if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n customizer = length < 3 ? undefined : customizer;\n length = 1;\n }\n while (++index < length) {\n var source = sources[index];\n if (source) {\n assigner(object, source, customizer);\n }\n }\n return object;\n });\n}\n\nmodule.exports = createAssigner;\n","/**\n * lodash 3.0.1 (Custom Build) <https://lodash.com/>\n * Build: `lodash modern modularize exports=\"npm\" -o ./`\n * Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n * Available under MIT license <https://lodash.com/license>\n */\n\n/**\n * A specialized version of `baseCallback` which only supports `this` binding\n * and specifying the number of arguments to provide to `func`.\n *\n * @private\n * @param {Function} func The function to bind.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {number} [argCount] The number of arguments to provide to `func`.\n * @returns {Function} Returns the callback.\n */\nfunction bindCallback(func, thisArg, argCount) {\n if (typeof func != 'function') {\n return identity;\n }\n if (thisArg === undefined) {\n return func;\n }\n switch (argCount) {\n case 1: return function(value) {\n return func.call(thisArg, value);\n };\n case 3: return function(value, index, collection) {\n return func.call(thisArg, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(thisArg, accumulator, value, index, collection);\n };\n case 5: return function(value, other, key, object, source) {\n return func.call(thisArg, value, other, key, object, source);\n };\n }\n return function() {\n return func.apply(thisArg, arguments);\n };\n}\n\n/**\n * This method returns the first argument provided to it.\n *\n * @static\n * @memberOf _\n * @category Utility\n * @param {*} value Any value.\n * @returns {*} Returns `value`.\n * @example\n *\n * var object = { 'user': 'fred' };\n *\n * _.identity(object) === object;\n * // => true\n */\nfunction identity(value) {\n return value;\n}\n\nmodule.exports = bindCallback;\n","/**\n * lodash 3.0.9 (Custom Build) <https://lodash.com/>\n * Build: `lodash modern modularize exports=\"npm\" -o ./`\n * Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n * Available under MIT license <https://lodash.com/license>\n */\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^\\d+$/;\n\n/**\n * Used as the [maximum length](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-number.max_safe_integer)\n * of an array-like value.\n */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * The base implementation of `_.property` without support for deep paths.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @returns {Function} Returns the new function.\n */\nfunction baseProperty(key) {\n return function(object) {\n return object == null ? undefined : object[key];\n };\n}\n\n/**\n * Gets the \"length\" property value of `object`.\n *\n * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792)\n * that affects Safari on at least iOS 8.1-8.3 ARM64.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {*} Returns the \"length\" value.\n */\nvar getLength = baseProperty('length');\n\n/**\n * Checks if `value` is array-like.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n */\nfunction isArrayLike(value) {\n return value != null && isLength(getLength(value));\n}\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;\n length = length == null ? MAX_SAFE_INTEGER : length;\n return value > -1 && value % 1 == 0 && value < length;\n}\n\n/**\n * Checks if the provided arguments are from an iteratee call.\n *\n * @private\n * @param {*} value The potential iteratee value argument.\n * @param {*} index The potential iteratee index or key argument.\n * @param {*} object The potential iteratee object argument.\n * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`.\n */\nfunction isIterateeCall(value, index, object) {\n if (!isObject(object)) {\n return false;\n }\n var type = typeof index;\n if (type == 'number'\n ? (isArrayLike(object) && isIndex(index, object.length))\n : (type == 'string' && index in object)) {\n var other = object[index];\n return value === value ? (value === other) : (other !== other);\n }\n return false;\n}\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This function is based on [`ToLength`](https://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength).\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n */\nfunction isLength(value) {\n return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\n/**\n * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.\n * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(1);\n * // => false\n */\nfunction isObject(value) {\n // Avoid a V8 JIT bug in Chrome 19-20.\n // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n}\n\nmodule.exports = isIterateeCall;\n","/**\n * lodash 3.6.1 (Custom Build) <https://lodash.com/>\n * Build: `lodash modern modularize exports=\"npm\" -o ./`\n * Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n * Available under MIT license <https://lodash.com/license>\n */\n\n/** Used as the `TypeError` message for \"Functions\" methods. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Native method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * Creates a function that invokes `func` with the `this` binding of the\n * created function and arguments from `start` and beyond provided as an array.\n *\n * **Note:** This method is based on the [rest parameter](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Functions/rest_parameters).\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n * @example\n *\n * var say = _.restParam(function(what, names) {\n * return what + ' ' + _.initial(names).join(', ') +\n * (_.size(names) > 1 ? ', & ' : '') + _.last(names);\n * });\n *\n * say('hello', 'fred', 'barney', 'pebbles');\n * // => 'hello fred, barney, & pebbles'\n */\nfunction restParam(func, start) {\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0);\n return function() {\n var args = arguments,\n index = -1,\n length = nativeMax(args.length - start, 0),\n rest = Array(length);\n\n while (++index < length) {\n rest[index] = args[start + index];\n }\n switch (start) {\n case 0: return func.call(this, rest);\n case 1: return func.call(this, args[0], rest);\n case 2: return func.call(this, args[0], args[1], rest);\n }\n var otherArgs = Array(start + 1);\n index = -1;\n while (++index < start) {\n otherArgs[index] = args[index];\n }\n otherArgs[start] = rest;\n return func.apply(this, otherArgs);\n };\n}\n\nmodule.exports = restParam;\n","/**\n * lodash 3.2.0 (Custom Build) <https://lodash.com/>\n * Build: `lodash modern modularize exports=\"npm\" -o ./`\n * Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n * Available under MIT license <https://lodash.com/license>\n */\nvar baseFor = require('lodash._basefor'),\n isArguments = require('lodash.isarguments'),\n keysIn = require('lodash.keysin');\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/**\n * Checks if `value` is object-like.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n */\nfunction isObjectLike(value) {\n return !!value && typeof value == 'object';\n}\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/**\n * The base implementation of `_.forIn` without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Object} Returns `object`.\n */\nfunction baseForIn(object, iteratee) {\n return baseFor(object, iteratee, keysIn);\n}\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * **Note:** This method assumes objects created by the `Object` constructor\n * have no inherited enumerable properties.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n var Ctor;\n\n // Exit early for non `Object` objects.\n if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isArguments(value)) ||\n (!hasOwnProperty.call(value, 'constructor') && (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor)))) {\n return false;\n }\n // IE < 9 iterates inherited properties before own properties. If the first\n // iterated property is an object's own property then there are no inherited\n // enumerable properties.\n var result;\n // In most environments an object's own properties are iterated before\n // its inherited properties. If the last iterated property is an object's\n // own property then there are no inherited enumerable properties.\n baseForIn(value, function(subValue, key) {\n result = key;\n });\n return result === undefined || hasOwnProperty.call(value, result);\n}\n\nmodule.exports = isPlainObject;\n","/**\n * lodash 3.0.3 (Custom Build) <https://lodash.com/>\n * Build: `lodash modularize exports=\"npm\" -o ./`\n * Copyright 2012-2016 The Dojo Foundation <http://dojofoundation.org/>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright 2009-2016 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n * Available under MIT license <https://lodash.com/license>\n */\n\n/**\n * The base implementation of `baseForIn` and `baseForOwn` which iterates\n * over `object` properties returned by `keysFunc` invoking `iteratee` for\n * each property. Iteratee functions may exit iteration early by explicitly\n * returning `false`.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @returns {Object} Returns `object`.\n */\nvar baseFor = createBaseFor();\n\n/**\n * Creates a base function for methods like `_.forIn`.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\nfunction createBaseFor(fromRight) {\n return function(object, iteratee, keysFunc) {\n var index = -1,\n iterable = Object(object),\n props = keysFunc(object),\n length = props.length;\n\n while (length--) {\n var key = props[fromRight ? length : ++index];\n if (iteratee(iterable[key], key, iterable) === false) {\n break;\n }\n }\n return object;\n };\n}\n\nmodule.exports = baseFor;\n","/**\n * lodash 3.0.6 (Custom Build) <https://lodash.com/>\n * Build: `lodash modularize exports=\"npm\" -o ./`\n * Copyright jQuery Foundation and other contributors <https://jquery.org/>\n * Released under MIT license <https://lodash.com/license>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n */\n\n/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objectToString = objectProto.toString;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This function is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length,\n * else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\n/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return !!value && typeof value == 'object';\n}\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified,\n * else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nfunction isTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[objectToString.call(value)];\n}\n\nmodule.exports = isTypedArray;\n","/**\n * lodash 3.1.2 (Custom Build) <https://lodash.com/>\n * Build: `lodash modern modularize exports=\"npm\" -o ./`\n * Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n * Available under MIT license <https://lodash.com/license>\n */\nvar getNative = require('lodash._getnative'),\n isArguments = require('lodash.isarguments'),\n isArray = require('lodash.isarray');\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^\\d+$/;\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/* Native method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = getNative(Object, 'keys');\n\n/**\n * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)\n * of an array-like value.\n */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * The base implementation of `_.property` without support for deep paths.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @returns {Function} Returns the new function.\n */\nfunction baseProperty(key) {\n return function(object) {\n return object == null ? undefined : object[key];\n };\n}\n\n/**\n * Gets the \"length\" property value of `object`.\n *\n * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792)\n * that affects Safari on at least iOS 8.1-8.3 ARM64.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {*} Returns the \"length\" value.\n */\nvar getLength = baseProperty('length');\n\n/**\n * Checks if `value` is array-like.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n */\nfunction isArrayLike(value) {\n return value != null && isLength(getLength(value));\n}\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;\n length = length == null ? MAX_SAFE_INTEGER : length;\n return value > -1 && value % 1 == 0 && value < length;\n}\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n */\nfunction isLength(value) {\n return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\n/**\n * A fallback implementation of `Object.keys` which creates an array of the\n * own enumerable property names of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction shimKeys(object) {\n var props = keysIn(object),\n propsLength = props.length,\n length = propsLength && object.length;\n\n var allowIndexes = !!length && isLength(length) &&\n (isArray(object) || isArguments(object));\n\n var index = -1,\n result = [];\n\n while (++index < propsLength) {\n var key = props[index];\n if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) {\n result.push(key);\n }\n }\n return result;\n}\n\n/**\n * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.\n * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(1);\n * // => false\n */\nfunction isObject(value) {\n // Avoid a V8 JIT bug in Chrome 19-20.\n // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n}\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/6.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nvar keys = !nativeKeys ? shimKeys : function(object) {\n var Ctor = object == null ? undefined : object.constructor;\n if ((typeof Ctor == 'function' && Ctor.prototype === object) ||\n (typeof object != 'function' && isArrayLike(object))) {\n return shimKeys(object);\n }\n return isObject(object) ? nativeKeys(object) : [];\n};\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n if (object == null) {\n return [];\n }\n if (!isObject(object)) {\n object = Object(object);\n }\n var length = object.length;\n length = (length && isLength(length) &&\n (isArray(object) || isArguments(object)) && length) || 0;\n\n var Ctor = object.constructor,\n index = -1,\n isProto = typeof Ctor == 'function' && Ctor.prototype === object,\n result = Array(length),\n skipIndexes = length > 0;\n\n while (++index < length) {\n result[index] = (index + '');\n }\n for (var key in object) {\n if (!(skipIndexes && isIndex(key, length)) &&\n !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = keys;\n","/**\n * lodash 3.9.1 (Custom Build) <https://lodash.com/>\n * Build: `lodash modern modularize exports=\"npm\" -o ./`\n * Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n * Available under MIT license <https://lodash.com/license>\n */\n\n/** `Object#toString` result references. */\nvar funcTag = '[object Function]';\n\n/** Used to detect host constructors (Safari > 5). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/**\n * Checks if `value` is object-like.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n */\nfunction isObjectLike(value) {\n return !!value && typeof value == 'object';\n}\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar fnToString = Function.prototype.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n fnToString.call(hasOwnProperty).replace(/[\\\\^$.*+?()[\\]{}|]/g, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = object == null ? undefined : object[key];\n return isNative(value) ? value : undefined;\n}\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in older versions of Chrome and Safari which return 'function' for regexes\n // and Safari 8 equivalents which return 'object' for typed array constructors.\n return isObject(value) && objToString.call(value) == funcTag;\n}\n\n/**\n * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.\n * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(1);\n * // => false\n */\nfunction isObject(value) {\n // Avoid a V8 JIT bug in Chrome 19-20.\n // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n}\n\n/**\n * Checks if `value` is a native function.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function, else `false`.\n * @example\n *\n * _.isNative(Array.prototype.push);\n * // => true\n *\n * _.isNative(_);\n * // => false\n */\nfunction isNative(value) {\n if (value == null) {\n return false;\n }\n if (isFunction(value)) {\n return reIsNative.test(fnToString.call(value));\n }\n return isObjectLike(value) && reIsHostCtor.test(value);\n}\n\nmodule.exports = getNative;\n","/**\n * lodash 3.0.0 (Custom Build) <https://lodash.com/>\n * Build: `lodash modern modularize exports=\"npm\" -o ./`\n * Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>\n * Based on Underscore.js 1.7.0 <http://underscorejs.org/LICENSE>\n * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n * Available under MIT license <https://lodash.com/license>\n */\nvar baseCopy = require('lodash._basecopy'),\n keysIn = require('lodash.keysin');\n\n/**\n * Converts `value` to a plain object flattening inherited enumerable\n * properties of `value` to own properties of the plain object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {Object} Returns the converted plain object.\n * @example\n *\n * function Foo() {\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.assign({ 'a': 1 }, new Foo);\n * // => { 'a': 1, 'b': 2 }\n *\n * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));\n * // => { 'a': 1, 'b': 2, 'c': 3 }\n */\nfunction toPlainObject(value) {\n return baseCopy(value, keysIn(value));\n}\n\nmodule.exports = toPlainObject;\n","/**\n * lodash 3.0.1 (Custom Build) <https://lodash.com/>\n * Build: `lodash modern modularize exports=\"npm\" -o ./`\n * Copyright 2012-2015 The Dojo Foundation <http://dojofoundation.org/>\n * Based on Underscore.js 1.8.3 <http://underscorejs.org/LICENSE>\n * Copyright 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n * Available under MIT license <https://lodash.com/license>\n */\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property names to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @returns {Object} Returns `object`.\n */\nfunction baseCopy(source, props, object) {\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n object[key] = source[key];\n }\n return object;\n}\n\nmodule.exports = baseCopy;\n","var arrayAggregator = require('./_arrayAggregator'),\n baseAggregator = require('./_baseAggregator'),\n baseIteratee = require('./_baseIteratee'),\n isArray = require('./isArray');\n\n/**\n * Creates a function like `_.groupBy`.\n *\n * @private\n * @param {Function} setter The function to set accumulator values.\n * @param {Function} [initializer] The accumulator object initializer.\n * @returns {Function} Returns the new aggregator function.\n */\nfunction createAggregator(setter, initializer) {\n return function(collection, iteratee) {\n var func = isArray(collection) ? arrayAggregator : baseAggregator,\n accumulator = initializer ? initializer() : {};\n\n return func(collection, setter, baseIteratee(iteratee, 2), accumulator);\n };\n}\n\nmodule.exports = createAggregator;\n","/**\n * A specialized version of `baseAggregator` for arrays.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} setter The function to set `accumulator` values.\n * @param {Function} iteratee The iteratee to transform keys.\n * @param {Object} accumulator The initial aggregated object.\n * @returns {Function} Returns `accumulator`.\n */\nfunction arrayAggregator(array, setter, iteratee, accumulator) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n var value = array[index];\n setter(accumulator, value, iteratee(value), array);\n }\n return accumulator;\n}\n\nmodule.exports = arrayAggregator;\n","var baseEach = require('./_baseEach');\n\n/**\n * Aggregates elements of `collection` on `accumulator` with keys transformed\n * by `iteratee` and values set by `setter`.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} setter The function to set `accumulator` values.\n * @param {Function} iteratee The iteratee to transform keys.\n * @param {Object} accumulator The initial aggregated object.\n * @returns {Function} Returns `accumulator`.\n */\nfunction baseAggregator(collection, setter, iteratee, accumulator) {\n baseEach(collection, function(value, key, collection) {\n setter(accumulator, value, iteratee(value), collection);\n });\n return accumulator;\n}\n\nmodule.exports = baseAggregator;\n","var root = require('./_root');\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nmodule.exports = now;\n","var basePropertyOf = require('./_basePropertyOf');\n\n/** Used to map HTML entities to characters. */\nvar htmlUnescapes = {\n '&amp;': '&',\n '&lt;': '<',\n '&gt;': '>',\n '&quot;': '\"',\n '&#39;': \"'\"\n};\n\n/**\n * Used by `_.unescape` to convert HTML entities to characters.\n *\n * @private\n * @param {string} chr The matched character to unescape.\n * @returns {string} Returns the unescaped character.\n */\nvar unescapeHtmlChar = basePropertyOf(htmlUnescapes);\n\nmodule.exports = unescapeHtmlChar;\n","var baseGetTag = require('./_baseGetTag'),\n isArray = require('./isArray'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar stringTag = '[object String]';\n\n/**\n * Checks if `value` is classified as a `String` primitive or object.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a string, else `false`.\n * @example\n *\n * _.isString('abc');\n * // => true\n *\n * _.isString(1);\n * // => false\n */\nfunction isString(value) {\n return typeof value == 'string' ||\n (!isArray(value) && isObjectLike(value) && baseGetTag(value) == stringTag);\n}\n\nmodule.exports = isString;\n","var arrayMap = require('./_arrayMap');\n\n/**\n * The base implementation of `_.values` and `_.valuesIn` which creates an\n * array of `object` property values corresponding to the property names\n * of `props`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array} props The property names to get values for.\n * @returns {Object} Returns the array of property values.\n */\nfunction baseValues(object, props) {\n return arrayMap(props, function(key) {\n return object[key];\n });\n}\n\nmodule.exports = baseValues;\n","/**\n * The base implementation of `_.sum` and `_.sumBy` without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {number} Returns the sum.\n */\nfunction baseSum(array, iteratee) {\n var result,\n index = -1,\n length = array.length;\n\n while (++index < length) {\n var current = iteratee(array[index]);\n if (current !== undefined) {\n result = result === undefined ? current : (result + current);\n }\n }\n return result;\n}\n\nmodule.exports = baseSum;\n","var Stack = require('./_Stack'),\n arrayEach = require('./_arrayEach'),\n assignValue = require('./_assignValue'),\n baseAssign = require('./_baseAssign'),\n baseAssignIn = require('./_baseAssignIn'),\n cloneBuffer = require('./_cloneBuffer'),\n copyArray = require('./_copyArray'),\n copySymbols = require('./_copySymbols'),\n copySymbolsIn = require('./_copySymbolsIn'),\n getAllKeys = require('./_getAllKeys'),\n getAllKeysIn = require('./_getAllKeysIn'),\n getTag = require('./_getTag'),\n initCloneArray = require('./_initCloneArray'),\n initCloneByTag = require('./_initCloneByTag'),\n initCloneObject = require('./_initCloneObject'),\n isArray = require('./isArray'),\n isBuffer = require('./isBuffer'),\n isMap = require('./isMap'),\n isObject = require('./isObject'),\n isSet = require('./isSet'),\n keys = require('./keys');\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n\n return result;\n }\n\n if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n\n return result;\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nmodule.exports = baseClone;\n","var copyObject = require('./_copyObject'),\n keys = require('./keys');\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nmodule.exports = baseAssign;\n","var copyObject = require('./_copyObject'),\n keysIn = require('./keysIn');\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nmodule.exports = baseAssignIn;\n","var copyObject = require('./_copyObject'),\n getSymbols = require('./_getSymbols');\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nmodule.exports = copySymbols;\n","var copyObject = require('./_copyObject'),\n getSymbolsIn = require('./_getSymbolsIn');\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nmodule.exports = copySymbolsIn;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nmodule.exports = initCloneArray;\n","var cloneArrayBuffer = require('./_cloneArrayBuffer'),\n cloneDataView = require('./_cloneDataView'),\n cloneRegExp = require('./_cloneRegExp'),\n cloneSymbol = require('./_cloneSymbol'),\n cloneTypedArray = require('./_cloneTypedArray');\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nmodule.exports = initCloneByTag;\n","var cloneArrayBuffer = require('./_cloneArrayBuffer');\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nmodule.exports = cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nmodule.exports = cloneRegExp;\n","var Symbol = require('./_Symbol');\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nmodule.exports = cloneSymbol;\n","var baseIsMap = require('./_baseIsMap'),\n baseUnary = require('./_baseUnary'),\n nodeUtil = require('./_nodeUtil');\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nmodule.exports = isMap;\n","var getTag = require('./_getTag'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nmodule.exports = baseIsMap;\n","var baseIsSet = require('./_baseIsSet'),\n baseUnary = require('./_baseUnary'),\n nodeUtil = require('./_nodeUtil');\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nmodule.exports = isSet;\n","var getTag = require('./_getTag'),\n isObjectLike = require('./isObjectLike');\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nmodule.exports = baseIsSet;\n","var arrayMap = require('./_arrayMap'),\n baseIteratee = require('./_baseIteratee'),\n baseMap = require('./_baseMap'),\n baseSortBy = require('./_baseSortBy'),\n baseUnary = require('./_baseUnary'),\n compareMultiple = require('./_compareMultiple'),\n identity = require('./identity');\n\n/**\n * The base implementation of `_.orderBy` without param guards.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function[]|Object[]|string[]} iteratees The iteratees to sort by.\n * @param {string[]} orders The sort orders of `iteratees`.\n * @returns {Array} Returns the new sorted array.\n */\nfunction baseOrderBy(collection, iteratees, orders) {\n var index = -1;\n iteratees = arrayMap(iteratees.length ? iteratees : [identity], baseUnary(baseIteratee));\n\n var result = baseMap(collection, function(value, key, collection) {\n var criteria = arrayMap(iteratees, function(iteratee) {\n return iteratee(value);\n });\n return { 'criteria': criteria, 'index': ++index, 'value': value };\n });\n\n return baseSortBy(result, function(object, other) {\n return compareMultiple(object, other, orders);\n });\n}\n\nmodule.exports = baseOrderBy;\n","/**\n * The base implementation of `_.sortBy` which uses `comparer` to define the\n * sort order of `array` and replaces criteria objects with their corresponding\n * values.\n *\n * @private\n * @param {Array} array The array to sort.\n * @param {Function} comparer The function to define sort order.\n * @returns {Array} Returns `array`.\n */\nfunction baseSortBy(array, comparer) {\n var length = array.length;\n\n array.sort(comparer);\n while (length--) {\n array[length] = array[length].value;\n }\n return array;\n}\n\nmodule.exports = baseSortBy;\n","var compareAscending = require('./_compareAscending');\n\n/**\n * Used by `_.orderBy` to compare multiple properties of a value to another\n * and stable sort them.\n *\n * If `orders` is unspecified, all values are sorted in ascending order. Otherwise,\n * specify an order of \"desc\" for descending or \"asc\" for ascending sort order\n * of corresponding values.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {boolean[]|string[]} orders The order to sort by for each property.\n * @returns {number} Returns the sort order indicator for `object`.\n */\nfunction compareMultiple(object, other, orders) {\n var index = -1,\n objCriteria = object.criteria,\n othCriteria = other.criteria,\n length = objCriteria.length,\n ordersLength = orders.length;\n\n while (++index < length) {\n var result = compareAscending(objCriteria[index], othCriteria[index]);\n if (result) {\n if (index >= ordersLength) {\n return result;\n }\n var order = orders[index];\n return result * (order == 'desc' ? -1 : 1);\n }\n }\n // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications\n // that causes it, under certain circumstances, to provide the same value for\n // `object` and `other`. See https://github.com/jashkenas/underscore/pull/1247\n // for more details.\n //\n // This also ensures a stable sort in V8 and other engines.\n // See https://bugs.chromium.org/p/v8/issues/detail?id=90 for more details.\n return object.index - other.index;\n}\n\nmodule.exports = compareMultiple;\n","var isSymbol = require('./isSymbol');\n\n/**\n * Compares values to sort them in ascending order.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {number} Returns the sort order indicator for `value`.\n */\nfunction compareAscending(value, other) {\n if (value !== other) {\n var valIsDefined = value !== undefined,\n valIsNull = value === null,\n valIsReflexive = value === value,\n valIsSymbol = isSymbol(value);\n\n var othIsDefined = other !== undefined,\n othIsNull = other === null,\n othIsReflexive = other === other,\n othIsSymbol = isSymbol(other);\n\n if ((!othIsNull && !othIsSymbol && !valIsSymbol && value > other) ||\n (valIsSymbol && othIsDefined && othIsReflexive && !othIsNull && !othIsSymbol) ||\n (valIsNull && othIsDefined && othIsReflexive) ||\n (!valIsDefined && othIsReflexive) ||\n !valIsReflexive) {\n return 1;\n }\n if ((!valIsNull && !valIsSymbol && !othIsSymbol && value < other) ||\n (othIsSymbol && valIsDefined && valIsReflexive && !valIsNull && !valIsSymbol) ||\n (othIsNull && valIsDefined && valIsReflexive) ||\n (!othIsDefined && valIsReflexive) ||\n !othIsReflexive) {\n return -1;\n }\n }\n return 0;\n}\n\nmodule.exports = compareAscending;\n","var baseIndexOf = require('./_baseIndexOf');\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last string symbol\n * that is not found in the character symbols.\n *\n * @private\n * @param {Array} strSymbols The string symbols to inspect.\n * @param {Array} chrSymbols The character symbols to find.\n * @returns {number} Returns the index of the last unmatched string symbol.\n */\nfunction charsEndIndex(strSymbols, chrSymbols) {\n var index = strSymbols.length;\n\n while (index-- && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {}\n return index;\n}\n\nmodule.exports = charsEndIndex;\n","var baseIndexOf = require('./_baseIndexOf');\n\n/**\n * Used by `_.trim` and `_.trimStart` to get the index of the first string symbol\n * that is not found in the character symbols.\n *\n * @private\n * @param {Array} strSymbols The string symbols to inspect.\n * @param {Array} chrSymbols The character symbols to find.\n * @returns {number} Returns the index of the first unmatched string symbol.\n */\nfunction charsStartIndex(strSymbols, chrSymbols) {\n var index = -1,\n length = strSymbols.length;\n\n while (++index < length && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {}\n return index;\n}\n\nmodule.exports = charsStartIndex;\n","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.patchChildren = patchChildren;\nexports.h = h;\n\nfunction isUndef(v) {\n return v === null || v === undefined;\n}\n\nfunction isDef(v) {\n return v !== null && v !== undefined;\n}\n\nfunction sameVval(oldVval, vval) {\n return vval.tag === oldVval.tag && vval.key === oldVval.key;\n}\n\nfunction createVm(vval) {\n var Vm = vval.tag;\n vval.vm = new Vm({\n data: vval.args\n });\n}\n\nfunction updateVval(vval) {\n var keys = Object.keys(vval.args);\n\n for (var i = 0; i < keys.length; i++) {\n keys.forEach(function (k) {\n vval.vm[k] = vval.args[k];\n });\n }\n}\n\nfunction createKeyToOldIdx(children, beginIdx, endIdx) {\n var i, key;\n var map = {};\n\n for (i = beginIdx; i <= endIdx; ++i) {\n key = children[i].key;\n if (isDef(key)) map[key] = i;\n }\n\n return map;\n}\n\nfunction updateChildren(oldCh, newCh) {\n var oldStartIdx = 0;\n var newStartIdx = 0;\n var oldEndIdx = oldCh.length - 1;\n var oldStartVval = oldCh[0];\n var oldEndVval = oldCh[oldEndIdx];\n var newEndIdx = newCh.length - 1;\n var newStartVval = newCh[0];\n var newEndVval = newCh[newEndIdx];\n var oldKeyToIdx, idxInOld, elmToMove;\n\n while (oldStartIdx <= oldEndIdx && newStartIdx <= newEndIdx) {\n if (isUndef(oldStartVval)) {\n oldStartVval = oldCh[++oldStartIdx];\n } else if (isUndef(oldEndVval)) {\n oldEndVval = oldCh[--oldEndIdx];\n } else if (sameVval(oldStartVval, newStartVval)) {\n patchVval(oldStartVval, newStartVval);\n oldStartVval = oldCh[++oldStartIdx];\n newStartVval = newCh[++newStartIdx];\n } else if (sameVval(oldEndVval, newEndVval)) {\n patchVval(oldEndVval, newEndVval);\n oldEndVval = oldCh[--oldEndIdx];\n newEndVval = newCh[--newEndIdx];\n } else if (sameVval(oldStartVval, newEndVval)) {\n patchVval(oldStartVval, newEndVval);\n oldStartVval = oldCh[++oldStartIdx];\n newEndVval = newCh[--newEndIdx];\n } else if (sameVval(oldEndVval, newStartVval)) {\n patchVval(oldEndVval, newStartVval);\n oldEndVval = oldCh[--oldEndIdx];\n newStartVval = newCh[++newStartIdx];\n } else {\n if (isUndef(oldKeyToIdx)) oldKeyToIdx = createKeyToOldIdx(oldCh, oldStartIdx, oldEndIdx);\n idxInOld = isDef(newStartVval.key) ? oldKeyToIdx[newStartVval.key] : null;\n\n if (isUndef(idxInOld)) {\n createVm(newStartVval);\n newStartVval = newCh[++newStartIdx];\n } else {\n elmToMove = oldCh[idxInOld];\n\n if (sameVval(elmToMove, newStartVval)) {\n patchVval(elmToMove, newStartVval);\n oldCh[idxInOld] = undefined;\n newStartVval = newCh[++newStartIdx];\n } else {\n createVm(newStartVval);\n newStartVval = newCh[++newStartIdx];\n }\n }\n }\n }\n\n if (oldStartIdx > oldEndIdx) {\n addVvals(newCh, newStartIdx, newEndIdx);\n } else if (newStartIdx > newEndIdx) {\n removeVvals(oldCh, oldStartIdx, oldEndIdx);\n }\n}\n\nfunction addVvals(vvals, startIdx, endIdx) {\n for (; startIdx <= endIdx; ++startIdx) {\n createVm(vvals[startIdx]);\n }\n}\n\nfunction removeVvals(vvals, startIdx, endIdx) {\n for (; startIdx <= endIdx; ++startIdx) {\n var ch = vvals[startIdx];\n\n if (isDef(ch)) {\n ch.vm.$destroy();\n ch.vm = null;\n }\n }\n}\n\nfunction patchVval(oldVval, vval) {\n if (oldVval === vval) {\n return;\n }\n\n vval.vm = oldVval.vm;\n updateVval(vval);\n}\n\nfunction patchChildren(oldCh, ch) {\n if (isDef(oldCh) && isDef(ch)) {\n if (oldCh !== ch) updateChildren(oldCh, ch);\n } else if (isDef(ch)) {\n addVvals(ch, 0, ch.length - 1);\n } else if (isDef(oldCh)) {\n removeVvals(oldCh, 0, oldCh.length - 1);\n }\n}\n\nfunction h(tag, key, args) {\n return {\n tag: tag,\n key: key,\n args: args\n };\n}","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _common = require(\"./common\");\n\nvar _default = (0, _common.regex)('alpha', /^[a-zA-Z]*$/);\n\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\nvar withParams = process.env.BUILD === 'web' ? require('./withParamsBrowser').withParams : require('./params').withParams;\nvar _default = withParams;\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.withParams = void 0;\n\nfunction _typeof(obj) { if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\nvar root = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : {};\n\nvar fakeWithParams = function fakeWithParams(paramsOrClosure, maybeValidator) {\n if (_typeof(paramsOrClosure) === 'object' && maybeValidator !== undefined) {\n return maybeValidator;\n }\n\n return paramsOrClosure(function () {});\n};\n\nvar withParams = root.vuelidate ? root.vuelidate.withParams : fakeWithParams;\nexports.withParams = withParams;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _common = require(\"./common\");\n\nvar _default = (0, _common.regex)('alphaNum', /^[a-zA-Z0-9]*$/);\n\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _common = require(\"./common\");\n\nvar _default = (0, _common.regex)('numeric', /^[0-9]*$/);\n\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _common = require(\"./common\");\n\nvar _default = function _default(min, max) {\n return (0, _common.withParams)({\n type: 'between',\n min: min,\n max: max\n }, function (value) {\n return !(0, _common.req)(value) || (!/\\s/.test(value) || value instanceof Date) && +min <= +value && +max >= +value;\n });\n};\n\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _common = require(\"./common\");\n\nvar emailRegex = /(^$|^(([^<>()[\\]\\\\.,;:\\s@\"]+(\\.[^<>()[\\]\\\\.,;:\\s@\"]+)*)|(\".+\"))@((\\[[0-9]{1,3}\\.[0-9]{1,3}\\.[0-9]{1,3}\\.[0-9]{1,3}])|(([a-zA-Z\\-0-9]+\\.)+[a-zA-Z]{2,}))$)/;\n\nvar _default = (0, _common.regex)('email', emailRegex);\n\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _common = require(\"./common\");\n\nvar _default = (0, _common.withParams)({\n type: 'ipAddress'\n}, function (value) {\n if (!(0, _common.req)(value)) {\n return true;\n }\n\n if (typeof value !== 'string') {\n return false;\n }\n\n var nibbles = value.split('.');\n return nibbles.length === 4 && nibbles.every(nibbleValid);\n});\n\nexports.default = _default;\n\nvar nibbleValid = function nibbleValid(nibble) {\n if (nibble.length > 3 || nibble.length === 0) {\n return false;\n }\n\n if (nibble[0] === '0' && nibble !== '0') {\n return false;\n }\n\n if (!nibble.match(/^\\d+$/)) {\n return false;\n }\n\n var numeric = +nibble | 0;\n return numeric >= 0 && numeric <= 255;\n};","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _common = require(\"./common\");\n\nvar _default = function _default() {\n var separator = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : ':';\n return (0, _common.withParams)({\n type: 'macAddress'\n }, function (value) {\n if (!(0, _common.req)(value)) {\n return true;\n }\n\n if (typeof value !== 'string') {\n return false;\n }\n\n var parts = typeof separator === 'string' && separator !== '' ? value.split(separator) : value.length === 12 || value.length === 16 ? value.match(/.{2}/g) : null;\n return parts !== null && (parts.length === 6 || parts.length === 8) && parts.every(hexValid);\n });\n};\n\nexports.default = _default;\n\nvar hexValid = function hexValid(hex) {\n return hex.toLowerCase().match(/^[0-9a-f]{2}$/);\n};","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _common = require(\"./common\");\n\nvar _default = function _default(length) {\n return (0, _common.withParams)({\n type: 'maxLength',\n max: length\n }, function (value) {\n return !(0, _common.req)(value) || (0, _common.len)(value) <= length;\n });\n};\n\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _common = require(\"./common\");\n\nvar _default = function _default(length) {\n return (0, _common.withParams)({\n type: 'minLength',\n min: length\n }, function (value) {\n return !(0, _common.req)(value) || (0, _common.len)(value) >= length;\n });\n};\n\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _common = require(\"./common\");\n\nvar _default = (0, _common.withParams)({\n type: 'required'\n}, _common.req);\n\nexports.default = _default;","\"use strict\";\n\nObject.defineProperty(exports, \"__esModule\", {\n value: true\n});\nexports.default = void 0;\n\nvar _common = require(\"./common\");\n\nvar _default = function _default(prop) {\n return (0, _common.withParams)({\n type: 'requiredIf',\n prop: prop\n }, function (value, parentVm) {\n return (0, _common.ref)(prop, this, parentVm) ? 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