file_ex/magic/Magdir/riff
2023-08-08 12:16:24 +01:00

841 lines
32 KiB
Plaintext

#------------------------------------------------------------------------------
# $File: riff,v 1.45 2022/07/24 23:47:49 christos Exp $
# riff: file(1) magic for RIFF format
# See
#
# https://www.seanet.com/users/matts/riffmci/riffmci.htm
# http://www-mmsp.ece.mcgill.ca/Documents/AudioFormats/WAVE/Docs/riffmci.pdf
# https://www.iana.org/assignments/wave-avi-codec-registry/wave-avi-codec-registry.xml
#
# audio format tag. Assume limits: max 1024 bit, 128 channels, 1 MHz
0 name riff-wave
>0 leshort 0x01 \b, Microsoft PCM
>>14 leshort >0
>>>14 leshort <1024 \b, %d bit
>0 leshort 0x02 \b, Microsoft ADPCM
>0 leshort 0x03 \b, IEEE Float
>0 leshort 0x04 \b, Compaq VSELP
>0 leshort 0x05 \b, IBM CVSD
>0 leshort 0x06 \b, ITU G.711 A-law
>0 leshort 0x07 \b, ITU G.711 mu-law
>0 leshort 0x08 \b, Microsoft DTS
>0 leshort 0x10 \b, OKI ADPCM
>0 leshort 0x11 \b, IMA ADPCM
>0 leshort 0x12 \b, MediaSpace ADPCM
>0 leshort 0x13 \b, Sierra ADPCM
>0 leshort 0x14 \b, ITU G.723 ADPCM (Yamaha)
>0 leshort 0x15 \b, DSP Solutions DIGISTD
>0 leshort 0x16 \b, DSP Solutions DIGIFIX
>0 leshort 0x17 \b, Dialogic OKI ADPCM
>0 leshort 0x18 \b, MediaVision ADPCM
>0 leshort 0x19 \b, HP CU
>0 leshort 0x20 \b, Yamaha ADPCM
>0 leshort 0x21 \b, Speech Compression SONARC
>0 leshort 0x22 \b, DSP Group True Speech
>0 leshort 0x23 \b, Echo Speech EchoSC1
>0 leshort 0x24 \b, AudioFile AF36
>0 leshort 0x25 \b, APTX
>0 leshort 0x26 \b, AudioFile AF10
>0 leshort 0x27 \b, Prosody 1612
>0 leshort 0x28 \b, LRC
>0 leshort 0x30 \b, Dolby AC2
>0 leshort 0x31 \b, GSM 6.10
>0 leshort 0x32 \b, MSN Audio
>0 leshort 0x33 \b, Antex ADPCME
>0 leshort 0x34 \b, Control Res VQLPC
>0 leshort 0x35 \b, Digireal
>0 leshort 0x36 \b, DigiADPCM
>0 leshort 0x37 \b, Control Res CR10
>0 leshort 0x38 \b, NMS VBXADPCM
>0 leshort 0x39 \b, Roland RDAC
>0 leshort 0x3A \b, Echo Speech EchoSC3
>0 leshort 0x3B \b, Rockwell ADPCM
>0 leshort 0x3C \b, Rockwell Digitalk
>0 leshort 0x3D \b, Xebec
>0 leshort 0x40 \b, ITU G.721 ADPCM
>0 leshort 0x41 \b, ITU G.728 CELP
>0 leshort 0x42 \b, MSG723
>0 leshort 0x50 \b, MPEG
>0 leshort 0x52 \b, RT24
>0 leshort 0x53 \b, PAC
>0 leshort 0x55 \b, MPEG Layer 3
>0 leshort 0x59 \b, Lucent G.723
>0 leshort 0x60 \b, Cirrus
>0 leshort 0x61 \b, ESPCM
>0 leshort 0x62 \b, Voxware
>0 leshort 0x63 \b, Canopus Atrac
>0 leshort 0x64 \b, ITU G.726 ADPCM
>0 leshort 0x65 \b, ITU G.722 ADPCM
>0 leshort 0x66 \b, DSAT
>0 leshort 0x67 \b, DSAT Display
>0 leshort 0x69 \b, Voxware Byte Aligned
>0 leshort 0x70 \b, Voxware AC8
>0 leshort 0x71 \b, Voxware AC10
>0 leshort 0x72 \b, Voxware AC16
>0 leshort 0x73 \b, Voxware AC20
>0 leshort 0x74 \b, Voxware MetaVoice
>0 leshort 0x75 \b, Voxware MetaSound
>0 leshort 0x76 \b, Voxware RT29HW
>0 leshort 0x77 \b, Voxware VR12
>0 leshort 0x78 \b, Voxware VR18
>0 leshort 0x79 \b, Voxware TQ40
>0 leshort 0x80 \b, Softsound
>0 leshort 0x81 \b, Voxware TQ60
>0 leshort 0x82 \b, MSRT24
>0 leshort 0x83 \b, ITU G.729A
>0 leshort 0x84 \b, MVI MV12
>0 leshort 0x85 \b, DF G.726
>0 leshort 0x86 \b, DF GSM610
>0 leshort 0x88 \b, ISIAudio
>0 leshort 0x89 \b, Onlive
>0 leshort 0x91 \b, SBC24
>0 leshort 0x92 \b, Dolby AC3 S/PDIF
>0 leshort 0x97 \b, ZyXEL ADPCM
>0 leshort 0x98 \b, Philips LPCBB
>0 leshort 0x99 \b, Packed
>0 leshort 0x100 \b, Rhetorex ADPCM
>0 leshort 0x101 \b, BeCubed Software IRAT
>0 leshort 0x111 \b, Vivo G.723
>0 leshort 0x112 \b, Vivo Siren
>0 leshort 0x123 \b, Digital G.723
>0 leshort 0x200 \b, Creative ADPCM
>0 leshort 0x202 \b, Creative FastSpeech8
>0 leshort 0x203 \b, Creative FastSpeech10
>0 leshort 0x220 \b, Quarterdeck
>0 leshort 0x300 \b, FM Towns Snd
>0 leshort 0x400 \b, BTV Digital
>0 leshort 0x680 \b, VME VMPCM
>0 leshort 0x1000 \b, OLIGSM
>0 leshort 0x1001 \b, OLIADPCM
>0 leshort 0x1002 \b, OLICELP
>0 leshort 0x1003 \b, OLISBC
>0 leshort 0x1004 \b, OLIOPR
>0 leshort 0x1100 \b, LH Codec
>0 leshort 0x1400 \b, Norris
>0 leshort 0x1401 \b, ISIAudio
>0 leshort 0x1500 \b, Soundspace Music Compression
>0 leshort 0x2000 \b, AC3 DVM
>0 leshort 0x2001 \b, DTS
>2 leshort =1 \b, mono
>2 leshort =2 \b, stereo
>2 leshort >2
>>2 leshort <128 \b, %d channels
>4 lelong >0
>>4 lelong <1000000 %d Hz
# try to find "fmt "
0 name riff-walk
>0 string fmt\x20
>>4 lelong >15
>>>8 use riff-wave
>0 string LIST
>>&(4.l+4) use riff-walk
>0 string DISP
>>&(4.l+4) use riff-walk
>0 string bext
>>&(4.l+4) use riff-walk
>0 string Fake
>>&(4.l+4) use riff-walk
>0 string fact
>>&(4.l+4) use riff-walk
>0 string VP8
>>11 byte 0x9d
>>>12 byte 0x01
>>>>13 byte 0x2a \b, VP8 encoding
>>>>>14 leshort&0x3fff x \b, %d
>>>>>16 leshort&0x3fff x \bx%d, Scaling:
>>>>>14 leshort&0xc000 0x0000 \b [none]
>>>>>14 leshort&0xc000 0x1000 \b [5/4]
>>>>>14 leshort&0xc000 0x2000 \b [5/3]
>>>>>14 leshort&0xc000 0x3000 \b [2]
>>>>>14 leshort&0xc000 0x0000 \bx[none]
>>>>>14 leshort&0xc000 0x1000 \bx[5/4]
>>>>>14 leshort&0xc000 0x2000 \bx[5/3]
>>>>>14 leshort&0xc000 0x3000 \bx[2]
>>>>>15 byte&0x80 =0x00 \b, YUV color
>>>>>15 byte&0x80 =0x80 \b, bad color specification
>>>>>15 byte&0x40 =0x40 \b, no clamping required
>>>>>15 byte&0x40 =0x00 \b, decoders should clamp
#>0 string x we got %s
#>>&(4.l+4) use riff-walk
# RecorderGear TR500 call recorder digits (BCD)
0 name tr500-call-recorder-digits
>0 byte&0xF0 0x00 \b0
>0 byte&0xF0 0x10 \b1
>0 byte&0xF0 0x20 \b2
>0 byte&0xF0 0x30 \b3
>0 byte&0xF0 0x40 \b4
>0 byte&0xF0 0x50 \b5
>0 byte&0xF0 0x60 \b6
>0 byte&0xF0 0x70 \b7
>0 byte&0xF0 0x80 \b8
>0 byte&0xF0 0x90 \b9
>0 byte&0xF0 0xb0 \b*
>0 byte&0xF0 0xc0 \b#
>0 byte&0x0F 0 \b0
>0 byte&0x0F 1 \b1
>0 byte&0x0F 2 \b2
>0 byte&0x0F 3 \b3
>0 byte&0x0F 4 \b4
>0 byte&0x0F 5 \b5
>0 byte&0x0F 6 \b6
>0 byte&0x0F 7 \b7
>0 byte&0x0F 8 \b8
>0 byte&0x0F 9 \b9
>0 byte&0x0F 0xb \b*
>0 byte&0x0F 0xc \b#
# TR500 call recorder extended header
# From: David Korth <gerbilsoft@gerbilsoft.com>
# Contains dialed/incoming phone number and timestamp.
# TODO: Verify byte 15.
0 name tr500-call-recorder-header
>15 byte 2 (outgoing call:
>15 byte 4 (incoming call:
>1 byte 0xFF \bno number
>1 byte !0xFF
>>1 use tr500-call-recorder-digits
>>2 byte !0xFF
>>>2 use tr500-call-recorder-digits
>>3 byte !0xFF
>>>3 use tr500-call-recorder-digits
>>4 byte !0xFF
>>>4 use tr500-call-recorder-digits
>>5 byte !0xFF
>>>5 use tr500-call-recorder-digits
>>6 byte !0xFF
>>>6 use tr500-call-recorder-digits
>>7 byte !0xFF
>>>7 use tr500-call-recorder-digits
>>8 byte !0xFF
>>>8 use tr500-call-recorder-digits
>9 byte x \b, 20%02x
>10 byte x \b/%02x
>11 byte x \b/%02x
>12 byte x %02x
>13 byte x \b:%02x
>14 byte x \b:%02x)
# AVI section extended by Patrik Radman <patrik+file-magic@iki.fi>
#
0 string RIFF RIFF (little-endian) data
# RIFF Palette format
# Update: Joerg Jenderek
# URL: https://en.wikipedia.org/wiki/Resource_Interchange_File_Format
# Reference: https://worms2d.info/Palette_file
# WAVE/AVI codec registry: https://www.iana.org/assignments/wave-avi-codec-registry/wave-avi-codec-registry.xml
>8 string PAL\ \b, palette
!:mime application/x-riff
# color palette by Microsoft Corporation
!:ext pal
# file size = chunk size + 8 in most cases
>>4 ulelong+8 x \b, %u bytes
# Extended PAL Format
>>12 string plth \b, extended
# Simple PAL Format
>>12 string data
# data chunk size = color entries * 4 + 4 + sometimes extra (4) appended bytes
>>>16 ulelong x \b, data size %u
# palVersion is always 0x0300
#>>>20 leshort x \b, version %#4.4x
# palNumEntries specifies the number of palette color entries
>>>22 uleshort x \b, %u entries
# after palPalEntry sized (number of color entries * 4 ) vector
>>>(22.s*4) ubequad x
# jump relative 22 ( 8 + 16) bytes forward points after end of file or to
# appended extra bytes like in http://safecolours.rigdenage.com/set(ms).zip/Protan(MS).pal
>>>>&16 ubelong x \b, extra bytes
>>>>>&-4 ubelong >0 %#8.8x
# RIFF Device Independent Bitmap format
# URL: http://fileformats.archiveteam.org/wiki/RDIB
>8 string RDIB \b, device-independent bitmap
!:ext rdi/dib
>>16 string BM
>>>30 leshort 12 \b, OS/2 1.x format
>>>>34 leshort x \b, %d x
>>>>36 leshort x %d
>>>30 leshort 64 \b, OS/2 2.x format
>>>>34 leshort x \b, %d x
>>>>36 leshort x %d
>>>30 leshort 40 \b, Windows 3.x format
>>>>34 lelong x \b, %d x
>>>>38 lelong x %d x
>>>>44 leshort x %d
# RIFF MIDI format
# URL: http://fileformats.archiveteam.org/wiki/RIFF_MIDI
>8 string RMID \b, MIDI
# http://extension.nirsoft.net/rmi
!:mime audio/mid
#!:mime audio/x-rmid
!:ext rmi
# RIFF Multimedia Movie File format
# URL: http://fileformats.archiveteam.org/wiki/RIFF_Multimedia_Movie
>8 string RMMP \b, multimedia movie
!:mime video/x-mmm
!:ext mmm
# RIFF wrapper for MP3
>8 string RMP3 \b, MPEG Layer 3 audio
#!:mime audio/x-rmp3
# Microsoft WAVE format (*.wav)
# URL: http://fileformats.archiveteam.org/wiki/WAV
>8 string WAVE \b, WAVE audio
#!:mime audio/vnd.wave
!:mime audio/x-wav
# https://www.macdisk.com/macsigen.php
#!:apple ????WAVE
!:ext wav/wave
>>12 string >\0
>>>12 use riff-walk
# TR500 call recorder extended header
>>16 ulelong 0x1E4
>>>20 leshort 0x11
>>>>256 byte 4
>>>>>256 use tr500-call-recorder-header
# Update: Joerg Jenderek
# lower case for Corel Draw version 8 Bidi
>8 string/c cdr
# skip Corel CCX Clipart
>>8 string !CDRXcont
# Corel Draw Picture
>>>0 use corel-draw
# URL: http://fileformats.archiveteam.org/wiki/CCX_(Corel)
# Reference: http://mark0.net/download/triddefs_xml.7z/defs/c/ccx-corel.trid.xml
>>8 string =CDRXcont \b, Corel Clipart
!:mime application/x-corel-ccx
!:ext ccx
# 3rd chunk data {Corel\040Binary\040Meta\040File}
#>>>20 string x \b, 3rd '%-s'
>>>4 ulelong+8 x \b, %u bytes
# From: Joerg Jenderek
# URL: https://en.wikipedia.org/wiki/CorelDRAW
# Reference: http://fileformats.archiveteam.org/wiki/CorelDRAW
# Picture templates created by newer software start with RIFF type CDT
>8 string CDT
>>0 use corel-draw
# Picture templates with version 4.4
>8 string CDST
>>0 use corel-draw
# pattern created by newer software start with RIFF type PAT
>8 string PAT
>>0 use corel-draw
# From: Joerg Jenderek
# URL: https://en.wikipedia.org/wiki/Corel_Designer
# Reference: http://fileformats.archiveteam.org/wiki/Corel_Designer
>8 string DES
>>8 string !DESC
>>>0 use corel-des
# Corel Draw templates with version 12.5 or Corel Designer illustration 12
>>8 string =DESC
# MORE TESTS NEEDED HERE!
#>>>0 use corel-des
#>>>0 use corel-draw
>8 string NUNDROOT \b, Steinberg CuBase
# From: Joerg Jenderek
# URL: http://fileformats.archiveteam.org/wiki/MIDI_Instrument_Definition_File
# Reference: http://mark0.net/download/triddefs_xml.7z/defs/i/idf.trid.xml
# ftp://curscott.servebeer.com/Download/Apps/_Microsoft/
# Visual%20Studio%206.0%20Professional%20MSDN/
# SAMPLES/VC98/SDK/GRAPHICS/AUDIO/IDFEDIT/GLOBALS.H
# Note: called "MIDI Instrument Definition File" by TrID
>8 string IDF\ LIST \b, MIDI Instrument Definition File
!:mime audio/x-idf
!:ext idf
# 3rd chunk size like: 254 284 286 670
#>>0x10 ulelong x \b, 3th SIZE %u
# for debugging purpose display next chunk like: MMAPhdr
#>>0x14 string x \b, 4th "%-8.8s"
#>>0x1C ulelong x \b, 4th SIZE 0x%x
# probably MIDI instrument name like: "Universal-MIDI-Instrument" "instrument name" "General MIDI"
>>0x30 string x "%s"
# look for inst TAG
>>0x31 search/256 inst by
# probably manufacture name like: "Unspecified Company" "NVidia Corporation"
>>>&0x24 string x "%s"
# AVI == Audio Video Interleave
# Reference: http://fileformats.archiveteam.org/wiki/AVI
>8 string AVI\040 \b, AVI
# https://reposcope.com/mimetype/video/x-msvideo
!:mime video/x-msvideo
# https://www.iana.org/assignments/wave-avi-codec-registry/wave-avi-codec-registry.xml
#!:mime video/vnd.avi
!:ext avi/divx
>>12 string LIST
>>>20 string hdrlavih
>>>>&36 lelong x \b, %u x
>>>>&40 lelong x %u,
>>>>&4 lelong >1000000 <1 fps,
>>>>&4 lelong 1000000 1.00 fps,
>>>>&4 lelong 500000 2.00 fps,
>>>>&4 lelong 333333 3.00 fps,
>>>>&4 lelong 250000 4.00 fps,
>>>>&4 lelong 200000 5.00 fps,
>>>>&4 lelong 166667 6.00 fps,
>>>>&4 lelong 142857 7.00 fps,
>>>>&4 lelong 125000 8.00 fps,
>>>>&4 lelong 111111 9.00 fps,
>>>>&4 lelong 100000 10.00 fps,
# ]9.9,10.1[
>>>>&4 lelong <101010
>>>>>&-4 lelong >99010
>>>>>>&-4 lelong !100000 ~10 fps,
>>>>&4 lelong 83333 12.00 fps,
# ]11.9,12.1[
>>>>&4 lelong <84034
>>>>>&-4 lelong >82645
>>>>>>&-4 lelong !83333 ~12 fps,
>>>>&4 lelong 66667 15.00 fps,
# ]14.9,15.1[
>>>>&4 lelong <67114
>>>>>&-4 lelong >66225
>>>>>>&-4 lelong !66667 ~15 fps,
>>>>&4 lelong 50000 20.00 fps,
>>>>&4 lelong 41708 23.98 fps,
>>>>&4 lelong 41667 24.00 fps,
# ]23.9,24.1[
>>>>&4 lelong <41841
>>>>>&-4 lelong >41494
>>>>>>&-4 lelong !41708
>>>>>>>&-4 lelong !41667 ~24 fps,
>>>>&4 lelong 40000 25.00 fps,
# ]24.9,25.1[
>>>>&4 lelong <40161
>>>>>&-4 lelong >39841
>>>>>>&-4 lelong !40000 ~25 fps,
>>>>&4 lelong 33367 29.97 fps,
>>>>&4 lelong 33333 30.00 fps,
# ]29.9,30.1[
>>>>&4 lelong <33445
>>>>>&-4 lelong >33223
>>>>>>&-4 lelong !33367
>>>>>>>&-4 lelong !33333 ~30 fps,
>>>>&4 lelong <32224 >30 fps,
##>>>>&4 lelong x (%lu)
##>>>>&20 lelong x %lu frames,
# Note: The tests below assume that the AVI has 1 or 2 streams,
# "vids" optionally followed by "auds".
# (Should cover 99.9% of all AVIs.)
# assuming avih length = 56
>>>88 string LIST
>>>>96 string strlstrh
>>>>>108 string vids video:
>>>>>>&0 lelong 0 uncompressed
# skip past vids strh
>>>>>>(104.l+108) string strf
>>>>>>>(104.l+132) lelong 1 RLE 8bpp
>>>>>>>(104.l+132) string/c anim Intel RDX
>>>>>>>(104.l+132) string/c aur2 AuraVision Aura 2
>>>>>>>(104.l+132) string/c aura AuraVision Aura
>>>>>>>(104.l+132) string/c bt20 Brooktree MediaStream
>>>>>>>(104.l+132) string/c btcv Brooktree Composite Video
>>>>>>>(104.l+132) string/c cc12 Intel YUV12
>>>>>>>(104.l+132) string/c cdvc Canopus DV
>>>>>>>(104.l+132) string/c cham Winnov Caviara Cham
>>>>>>>(104.l+132) string/c cljr Proprietary YUV 4 pixels
>>>>>>>(104.l+132) string/c cmyk Common Data Format in Printing
>>>>>>>(104.l+132) string/c cpla Weitek 4:2:0 YUV Planar
>>>>>>>(104.l+132) string/c cvid Cinepak
>>>>>>>(104.l+132) string/c cwlt Microsoft Color WLT DIB
>>>>>>>(104.l+132) string/c cyuv Creative Labs YUV
>>>>>>>(104.l+132) string/c d261 H.261
>>>>>>>(104.l+132) string/c d263 H.263
>>>>>>>(104.l+132) string/c duck TrueMotion 1.0
>>>>>>>(104.l+132) string/c dve2 DVE-2 Videoconferencing
>>>>>>>(104.l+132) string/c fljp Field Encoded Motion JPEG
>>>>>>>(104.l+132) string/c fvf1 Fractal Video Frame
>>>>>>>(104.l+132) string/c gwlt Microsoft Greyscale WLT DIB
>>>>>>>(104.l+132) string/c h260 H.260
>>>>>>>(104.l+132) string/c h261 H.261
>>>>>>>(104.l+132) string/c h262 H.262
>>>>>>>(104.l+132) string/c h263 H.263
>>>>>>>(104.l+132) string/c h264 H.264
>>>>>>>(104.l+132) string/c h265 H.265
>>>>>>>(104.l+132) string/c h266 H.266
>>>>>>>(104.l+132) string/c h267 H.267
>>>>>>>(104.l+132) string/c h268 H.268
>>>>>>>(104.l+132) string/c h269 H.269
>>>>>>>(104.l+132) string/c i263 Intel I.263
>>>>>>>(104.l+132) string/c i420 Intel Indeo 4
>>>>>>>(104.l+132) string/c ian Intel RDX
>>>>>>>(104.l+132) string/c iclb CellB Videoconferencing Codec
>>>>>>>(104.l+132) string/c ilvc Intel Layered Video
>>>>>>>(104.l+132) string/c ilvr ITU-T H.263+
>>>>>>>(104.l+132) string/c iraw Intel YUV Uncompressed
>>>>>>>(104.l+132) string/c iv30 Intel Indeo 3
>>>>>>>(104.l+132) string/c iv31 Intel Indeo 3.1
>>>>>>>(104.l+132) string/c iv32 Intel Indeo 3.2
>>>>>>>(104.l+132) string/c iv33 Intel Indeo 3.3
>>>>>>>(104.l+132) string/c iv34 Intel Indeo 3.4
>>>>>>>(104.l+132) string/c iv35 Intel Indeo 3.5
>>>>>>>(104.l+132) string/c iv36 Intel Indeo 3.6
>>>>>>>(104.l+132) string/c iv37 Intel Indeo 3.7
>>>>>>>(104.l+132) string/c iv38 Intel Indeo 3.8
>>>>>>>(104.l+132) string/c iv39 Intel Indeo 3.9
>>>>>>>(104.l+132) string/c iv40 Intel Indeo 4.0
>>>>>>>(104.l+132) string/c iv41 Intel Indeo 4.1
>>>>>>>(104.l+132) string/c iv42 Intel Indeo 4.2
>>>>>>>(104.l+132) string/c iv43 Intel Indeo 4.3
>>>>>>>(104.l+132) string/c iv44 Intel Indeo 4.4
>>>>>>>(104.l+132) string/c iv45 Intel Indeo 4.5
>>>>>>>(104.l+132) string/c iv46 Intel Indeo 4.6
>>>>>>>(104.l+132) string/c iv47 Intel Indeo 4.7
>>>>>>>(104.l+132) string/c iv48 Intel Indeo 4.8
>>>>>>>(104.l+132) string/c iv49 Intel Indeo 4.9
>>>>>>>(104.l+132) string/c iv50 Intel Indeo 5.0
>>>>>>>(104.l+132) string/c mpeg MPEG 1 Video Frame
>>>>>>>(104.l+132) string/c mjpg Motion JPEG
>>>>>>>(104.l+132) string/c mp42 Microsoft MPEG-4 v2
>>>>>>>(104.l+132) string/c mp43 Microsoft MPEG-4 v3
>>>>>>>(104.l+132) string/c mrca MR Codec
>>>>>>>(104.l+132) string/c mrle Run Length Encoding
>>>>>>>(104.l+132) string/c msvc Microsoft Video 1
>>>>>>>(104.l+132) string/c phmo Photomotion
>>>>>>>(104.l+132) string/c qpeq QPEG 1.1 Format Video
>>>>>>>(104.l+132) string/c rgbt RGBT
>>>>>>>(104.l+132) string/c rle4 Run Length Encoded 4
>>>>>>>(104.l+132) string/c rle8 Run Length Encoded 8
>>>>>>>(104.l+132) string/c rt21 Intel Indeo 2.1
>>>>>>>(104.l+132) string/c rvx Intel RDX
>>>>>>>(104.l+132) string/c sdcc Sun Digital Camera Codec
>>>>>>>(104.l+132) string/c sfmc Crystal Net SFM Codec
>>>>>>>(104.l+132) string/c smsc SMSC
>>>>>>>(104.l+132) string/c smsd SMSD
>>>>>>>(104.l+132) string/c splc Splash Studios ACM Audio Codec
>>>>>>>(104.l+132) string/c sqz2 Microsoft VXtreme Video Codec
>>>>>>>(104.l+132) string/c sv10 Sorenson Video R1
>>>>>>>(104.l+132) string/c tlms TeraLogic Motion Intraframe Codec A
>>>>>>>(104.l+132) string/c tlst TeraLogic Motion Intraframe Codec B
>>>>>>>(104.l+132) string/c tm20 TrueMotion 2.0
>>>>>>>(104.l+132) string/c tmic TeraLogic Motion Intraframe Codec 2
>>>>>>>(104.l+132) string/c tmot TrueMotion Video Compression
>>>>>>>(104.l+132) string/c tr20 TrueMotion RT 2.0
>>>>>>>(104.l+132) string/c ulti Ultimotion
>>>>>>>(104.l+132) string/c uyvy UYVY 4:2:2 byte ordering
>>>>>>>(104.l+132) string/c v422 24-bit YUV 4:2:2 format
>>>>>>>(104.l+132) string/c v655 16-bit YUV 4:2:2 format
>>>>>>>(104.l+132) string/c vcr1 ATI VCR 1.0
>>>>>>>(104.l+132) string/c vcr2 ATI VCR 2.0
>>>>>>>(104.l+132) string/c vcr3 ATI VCR 3.0
>>>>>>>(104.l+132) string/c vcr4 ATI VCR 4.0
>>>>>>>(104.l+132) string/c vcr5 ATI VCR 5.0
>>>>>>>(104.l+132) string/c vcr6 ATI VCR 6.0
>>>>>>>(104.l+132) string/c vcr7 ATI VCR 7.0
>>>>>>>(104.l+132) string/c vcr8 ATI VCR 8.0
>>>>>>>(104.l+132) string/c vcr9 ATI VCR 9.0
>>>>>>>(104.l+132) string/c vdct Video Maker Pro DIB
>>>>>>>(104.l+132) string/c vids YUV 4:2:2 CCIR 601 for V422
>>>>>>>(104.l+132) string/c vivo Vivo H.263
>>>>>>>(104.l+132) string/c vixl VIXL
>>>>>>>(104.l+132) string/c vlv1 VLCAP.DRV
>>>>>>>(104.l+132) string/c wbvc W9960
>>>>>>>(104.l+132) string/c x263 mmioFOURCC('X','2','6','3')
>>>>>>>(104.l+132) string/c xlv0 XL Video Decoder
>>>>>>>(104.l+132) string/c y211 YUV 2:1:1 Packed
>>>>>>>(104.l+132) string/c y411 YUV 4:1:1 Packed
>>>>>>>(104.l+132) string/c y41b YUV 4:1:1 Planar
>>>>>>>(104.l+132) string/c y41p PC1 4:1:1
>>>>>>>(104.l+132) string/c y41t PC1 4:1:1 with transparency
>>>>>>>(104.l+132) string/c y42b YUV 4:2:2 Planar
>>>>>>>(104.l+132) string/c y42t PC1 4:2:2 with transparency
>>>>>>>(104.l+132) string/c yc12 Intel YUV12 Codec
>>>>>>>(104.l+132) string/c yuv8 Winnov Caviar YUV8
>>>>>>>(104.l+132) string/c yuv9 YUV9
>>>>>>>(104.l+132) string/c yuy2 YUY2 4:2:2 byte ordering packed
>>>>>>>(104.l+132) string/c yuyv BI_YUYV, Canopus
>>>>>>>(104.l+132) string/c fmp4 FFMpeg MPEG-4
>>>>>>>(104.l+132) string/c div3 DivX 3
>>>>>>>>112 string/c div3 Low-Motion
>>>>>>>>112 string/c div4 Fast-Motion
>>>>>>>(104.l+132) string/c divx DivX 4
>>>>>>>(104.l+132) string/c dx50 DivX 5
>>>>>>>(104.l+132) string/c xvid XviD
>>>>>>>(104.l+132) string/c h264 H.264
>>>>>>>(104.l+132) string/c wmv3 Windows Media Video 9
>>>>>>>(104.l+132) string/c h264 X.264 or H.264
>>>>>>>(104.l+132) lelong 0
##>>>>>>>(104.l+132) string x (%.4s)
# skip past first (video) LIST
>>>>(92.l+96) string LIST
>>>>>(92.l+104) string strlstrh
>>>>>>(92.l+116) string auds \b, audio:
# auds strh length = 56:
>>>>>>>(92.l+172) string strf
>>>>>>>>(92.l+180) leshort 0x0001 uncompressed PCM
>>>>>>>>(92.l+180) leshort 0x0002 ADPCM
>>>>>>>>(92.l+180) leshort 0x0006 aLaw
>>>>>>>>(92.l+180) leshort 0x0007 uLaw
>>>>>>>>(92.l+180) leshort 0x0050 MPEG-1 Layer 1 or 2
>>>>>>>>(92.l+180) leshort 0x0055 MPEG-1 Layer 3
>>>>>>>>(92.l+180) leshort 0x2000 Dolby AC3
>>>>>>>>(92.l+180) leshort 0x0161 DivX
##>>>>>>>>(92.l+180) leshort x (%#.4x)
>>>>>>>>(92.l+182) leshort 1 (mono,
>>>>>>>>(92.l+182) leshort 2 (stereo,
>>>>>>>>(92.l+182) leshort >2 (%d channels,
>>>>>>>>(92.l+184) lelong x %d Hz)
# auds strh length = 64:
>>>>>>>(92.l+180) string strf
>>>>>>>>(92.l+188) leshort 0x0001 uncompressed PCM
>>>>>>>>(92.l+188) leshort 0x0002 ADPCM
>>>>>>>>(92.l+188) leshort 0x0055 MPEG-1 Layer 3
>>>>>>>>(92.l+188) leshort 0x2000 Dolby AC3
>>>>>>>>(92.l+188) leshort 0x0161 DivX
##>>>>>>>>(92.l+188) leshort x (%#.4x)
>>>>>>>>(92.l+190) leshort 1 (mono,
>>>>>>>>(92.l+190) leshort 2 (stereo,
>>>>>>>>(92.l+190) leshort >2 (%d channels,
>>>>>>>>(92.l+192) lelong x %d Hz)
# From: Joerg Jenderek
# URL: http://fileformats.archiveteam.org/wiki/VDR_(VirtualDub)
# Reference: http://sourceforge.net/projects/virtualdub/files/virtualdub-win/
# 1.10.4.35491/VirtualDub-1.10.4-src.7z/src/vdremote/Main.cpp
# VirtualDub link handler
>8 string VDRM \b, VirtualDub link
!:mime video/x-vdr
!:ext vdr
>>12 string PATH \b, PATH
# remote-path to video file
>>16 pstring/l x %s
# Animated Cursor format
# Update: Joerg Jenderek
# URL: http://fileformats.archiveteam.org/wiki/Windows_Animated_Cursor
# Reference: https://www.gdgsoft.com/anituner/help/aniformat.htm
>8 string ACON \b, animated cursor
!:mime application/x-navi-animation
# http://extension.nirsoft.net/ani
#!:mime image/ani
!:ext ani
# INAM tag followed by length of title
>>24 string INAM
>>>28 pstring/l x "%s"
# IART tag followed by length of author
>>>(28.l+32) ubelong 0x49415254
>>>>&0 pstring/l x %s
# SoundFont 2 <mpruett@sgi.com>
# URL: http://fileformats.archiveteam.org/wiki/SoundFont_2.0
>8 string sfbk \b, SoundFont/Bank
!:mime audio/x-sfbk
!:ext sf2
# MPEG-1 wrapped in a RIFF, apparently
# URL: http://file.fyicenter.com/17_Video_.DAT_File_Extension_for_VCD_Files.html
>8 string CDXA \b, wrapped MPEG-1 (CDXA)
!:mime video/x-cdxa
!:ext mpg/dat
# URL: http://fileformats.archiveteam.org/wiki/4X_IMA_ADPCM
>8 string 4XMV \b, 4X Movie file
!:mime video/x-4xmv
!:ext 4xm/4xa
# AMV-type AVI file: https://wiki.multimedia.cx/index.php?title=AMV
>8 string AMV\040 \b, AMV
# http://fileformats.archiveteam.org/wiki/MTV_Video_(.AMV)
!:mime video/x-amv
!:ext amv
#!:ext amv/mtv
# URL: http://fileformats.archiveteam.org/wiki/WebP
>8 string WEBP \b, Web/P image
!:mime image/webp
!:ext webp
>>12 use riff-walk
# From: Joerg Jenderek
# URL: http://fileformats.archiveteam.org/wiki/RIFF_MIDS
>8 string MIDS \b, MIDI Stream
!:mime audio/x-mids
!:ext mds
# From: Joerg Jenderek
# URL: http://mark0.net/soft-trid-e.html
# Reference: http://fileformats.archiveteam.org/wiki/Trd_(TRID)
>8 string TRID \b, TrID defs package
!:mime application/x-trid-trd
!:ext trd
# From: Joerg Jenderek
# URL: https://en.wikipedia.org/wiki/CorelDRAW
# Reference: http://fileformats.archiveteam.org/wiki/CorelDRAW
# Note: Since version 3 CorelDraw Pictures are RIFF based
# but data chunks remain proprietary.
# Since version 14 til 15 packed as "content/riffData.cdr" and
# since 16 "content/root.dat" in ZIP container
# TODO: distinguish templates with version 12.5 from Designer illustration 12
# display information of RIFF based Corel Draw pictures, templates and patterns
0 name corel-draw
# display second chunk for debugging
#>8 string x \b, [8]=%.8s
>0 string x \b, Corel Draw
#!:mime image/x-coreldraw
!:mime application/vnd.corel-draw
# used by newer pictures templates
>>8 string CDT
# used by templates with newer versions since 16
>>>12 string =fver Picture template (root.dat)
!:ext dat
# used by templates with older versions with vrsn tag
>>>12 string !fver
# used by templates with older versions 14-15
>>>>11 string >E Picture template (riffData.cdr)
!:ext cdr
# used by templates with older versions 11-13
>>>>11 string <F Picture template
!:ext cdt/cdrt
# used by older templates with version 4.4
>>8 string CDST Picture template
!:ext cdt
# used by templates with version 12.5
>>8 string DESC Picture template
!:ext cdt
# used by newer patterns with version 22
>>8 string PAT Pattern
!:ext dat
# remaining older templates, patterns, drawings
>>8 default x
# pattern with old version 4.y
>>>26 ulelong =0x0000206C Pattern
!:ext pat
# pattern with newer versions
>>>26 ulelong =0x00000D2C Pattern
!:ext pat
# remaining older templates or pictures
>>>26 default x
# used by older versions 5 - 15
>>>>12 string =vrsn
# 4th chunk size unequal 282Ch only found for CDR
>>>>>26 ulelong !0x0000282c Picture
!:ext cdr
>>>>>26 default x Picture or template
!:ext cdr/cdt
# used by newer versions since 16
>>>>12 string =fver Picture (root.dat)
!:ext dat
# version marked by 1 ASCII char: space~3, ... , F~15, ... , N~22, ... R~22 template
>11 string x \b, version
>11 string >\040 '%-.1s'
>0 use corel-version
>4 ulelong+8 x \b, %u bytes
#
# display numeric version of RIFF based Corel after 3rd RIFF tag
0 name corel-version
# for debugging purpose; vrsn for short content; fver for 16 byte size
#>12 string x \b, TAG "%-4.4s"
# 1st data chunk length 2 implies short content version
>16 ulelong 2
# vrsn chunk short content interpreted by MajorVersion * 100 + MinorVersion
>>20 uleshort/100 x %u
>>20 uleshort%100 >0 \b.%u
# for debugging purpose display next chunk like: DISP LIST
#>>22 string x \b, 4th "%-4.4s"
#>>26 ulelong x \b, 4th SIZE %#x
# for debugging purpose display 5th chunk like: LIST DISP ccmm osfp
#>>(26.l+30) string x \b, 5th "%-4.4s"
# 1st data chunk length 10h implies 16 byte content with version info
>16 ulelong 0x10
>>34 ubyte x %u
>>>33 ubyte >0 \b.%u
# display information of RIFF based Corel Design formats
0 name corel-des
# display second chunk for debugging
#>8 string x \b, [8]=%.8s
>12 string x \b, Corel DESIGNER
!:mime image/x-corel-des
#!:mime application/x-vnd.corel.designer.document
# used by Corel Designer with newer versions since 16
>12 string =fver graphics (root.dat)
!:ext dat
# used by Corel Designer templates with older versions with vrsn tag
>12 string !fver
# used by Corel Designer with versions 14-15
>>11 string >D graphics (riffData.cdr)
!:ext cdr
# used by Corel Designer with versions 10-12
>>11 string <E graphics
!:ext des
# version indicated by last ASCII char of second chunk tag
>11 string x \b, version '%-.1s'
# but vrsn short content is not always version indicator
# exceptions: 'A'~11.4 'B'~12 'C'~12.5
>11 string >D
>>0 use corel-version
# for debugging purpose display next chunk like: DISP LIST
#>>22 string x \b, 4th "%-4.4s"
#>>26 ulelong x \b, 4th SIZE %#x
# for debugging purpose display 5th chunk like: LIST osfp
#>>(26.l+30) string x \b, 5th "%-4.4s"
>4 ulelong+8 x \b, %u bytes
#
# XXX - some of the below may only appear in little-endian form.
#
# Also "MV93" appears to be for one form of Macromedia Director
# files, and "GDMF" appears to be another multimedia format.
#
0 string RIFX RIFF (big-endian) data
# RIFF Palette format
>8 string PAL \b, palette
>>16 beshort x \b, version %d
>>18 beshort x \b, %d entries
# RIFF Device Independent Bitmap format
>8 string RDIB \b, device-independent bitmap
>>16 string BM
>>>30 beshort 12 \b, OS/2 1.x format
>>>>34 beshort x \b, %d x
>>>>36 beshort x %d
>>>30 beshort 64 \b, OS/2 2.x format
>>>>34 beshort x \b, %d x
>>>>36 beshort x %d
>>>30 beshort 40 \b, Windows 3.x format
>>>>34 belong x \b, %d x
>>>>38 belong x %d x
>>>>44 beshort x %d
# RIFF MIDI format
>8 string RMID \b, MIDI
# RIFF Multimedia Movie File format
>8 string RMMP \b, multimedia movie
# Microsoft WAVE format (*.wav)
>8 string WAVE \b, WAVE audio
>>20 leshort 1 \b, Microsoft PCM
>>>34 leshort >0 \b, %d bit
>>22 beshort =1 \b, mono
>>22 beshort =2 \b, stereo
>>22 beshort >2 \b, %d channels
>>24 belong >0 %d Hz
# Corel Draw Picture big endian not tested by real examples
#>8 string CDRA \b, Corel Draw Picture
#>8 string CDR6 \b, Corel Draw Picture, version 6
>8 string CDR
>>0 use \^corel-draw
# AVI == Audio Video Interleave
>8 string AVI\040 \b, AVI
# Animated Cursor format
>8 string ACON \b, animated cursor
# Notation Interchange File Format (big-endian only)
>8 string NIFF \b, Notation Interchange File Format
# SoundFont 2 <mpruett@sgi.com>
>8 string sfbk SoundFont/Bank
#------------------------------------------------------------------------------
# Sony Wave64
# see http://www.vcs.de/fileadmin/user_upload/MBS/PDF/Whitepaper/Informations_about_Sony_Wave64.pdf
# 128 bit RIFF-GUID { 66666972-912E-11CF-A5D6-28DB04C10000 } in little-endian
0 string riff\x2E\x91\xCF\x11\xA5\xD6\x28\xDB\x04\xC1\x00\x00 Sony Wave64 RIFF data
# 128 bit + total file size (64 bits) so 24 bytes
# then WAVE-GUID { 65766177-ACF3-11D3-8CD1-00C04F8EDB8A }
>24 string wave\xF3\xAC\xD3\x11\x8C\xD1\x00\xC0\x4F\x8E\xDB\x8A \b, WAVE 64 audio
!:mime audio/x-w64
# FMT-GUID { 20746D66-ACF3-11D3-8CD1-00C04F8EDB8A }
>>40 search/256 fmt\x20\xF3\xAC\xD3\x11\x8C\xD1\x00\xC0\x4F\x8E\xDB\x8A \b
>>>&10 leshort =1 \b, mono
>>>&10 leshort =2 \b, stereo
>>>&10 leshort >2 \b, %d channels
>>>&12 lelong >0 %d Hz
#------------------------------------------------------------------------------
# MBWF/RF64
# see EBU TECH 3306 https://tech.ebu.ch/docs/tech/tech3306-2009.pdf
0 string RF64\xff\xff\xff\xffWAVEds64 MBWF/RF64 audio
!:mime audio/x-wav
>40 search/256 fmt\x20 \b
>>&6 leshort =1 \b, mono
>>&6 leshort =2 \b, stereo
>>&6 leshort >2 \b, %d channels
>>&8 lelong >0 %d Hz