fix: fix "pointer-tracker not found" webpack error (#12)

Fixes #4
This commit is contained in:
Nolan Lawson 2019-02-22 01:33:09 -08:00 committed by Jake Archibald
parent 7b74146e2d
commit 68abb6a2b8
4 changed files with 672 additions and 5 deletions

322
dist/pinch-zoom.cjs.js vendored Normal file
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@ -0,0 +1,322 @@
'use strict';
function _interopDefault (ex) { return (ex && (typeof ex === 'object') && 'default' in ex) ? ex['default'] : ex; }
var PointerTracker = _interopDefault(require('pointer-tracker'));
function styleInject(css, ref) {
if ( ref === void 0 ) ref = {};
var insertAt = ref.insertAt;
if (!css || typeof document === 'undefined') { return; }
var head = document.head || document.getElementsByTagName('head')[0];
var style = document.createElement('style');
style.type = 'text/css';
if (insertAt === 'top') {
if (head.firstChild) {
head.insertBefore(style, head.firstChild);
} else {
head.appendChild(style);
}
} else {
head.appendChild(style);
}
if (style.styleSheet) {
style.styleSheet.cssText = css;
} else {
style.appendChild(document.createTextNode(css));
}
}
var css = "pinch-zoom {\n display: block;\n overflow: hidden;\n touch-action: none;\n --scale: 1;\n --x: 0;\n --y: 0;\n}\n\npinch-zoom > * {\n transform: translate(var(--x), var(--y)) scale(var(--scale));\n transform-origin: 0 0;\n will-change: transform;\n}\n";
styleInject(css);
const minScaleAttr = 'min-scale';
function getDistance(a, b) {
if (!b)
return 0;
return Math.sqrt((b.clientX - a.clientX) ** 2 + (b.clientY - a.clientY) ** 2);
}
function getMidpoint(a, b) {
if (!b)
return a;
return {
clientX: (a.clientX + b.clientX) / 2,
clientY: (a.clientY + b.clientY) / 2,
};
}
function getAbsoluteValue(value, max) {
if (typeof value === 'number')
return value;
if (value.trimRight().endsWith('%')) {
return max * parseFloat(value) / 100;
}
return parseFloat(value);
}
// I'd rather use DOMMatrix/DOMPoint here, but the browser support isn't good enough.
// Given that, better to use something everything supports.
let cachedSvg;
function getSVG() {
return cachedSvg || (cachedSvg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'));
}
function createMatrix() {
return getSVG().createSVGMatrix();
}
function createPoint() {
return getSVG().createSVGPoint();
}
const MIN_SCALE = 0.01;
class PinchZoom extends HTMLElement {
constructor() {
super();
// Current transform.
this._transform = createMatrix();
// Watch for children changes.
// Note this won't fire for initial contents,
// so _stageElChange is also called in connectedCallback.
new MutationObserver(() => this._stageElChange())
.observe(this, { childList: true });
// Watch for pointers
const pointerTracker = new PointerTracker(this, {
start: (pointer, event) => {
// We only want to track 2 pointers at most
if (pointerTracker.currentPointers.length === 2 || !this._positioningEl)
return false;
event.preventDefault();
return true;
},
move: (previousPointers) => {
this._onPointerMove(previousPointers, pointerTracker.currentPointers);
},
});
this.addEventListener('wheel', event => this._onWheel(event));
}
static get observedAttributes() { return [minScaleAttr]; }
attributeChangedCallback(name, oldValue, newValue) {
if (name === minScaleAttr) {
if (this.scale < this.minScale) {
this.setTransform({ scale: this.minScale });
}
}
}
get minScale() {
const attrValue = this.getAttribute(minScaleAttr);
if (!attrValue)
return MIN_SCALE;
const value = parseFloat(attrValue);
if (Number.isFinite(value))
return Math.max(MIN_SCALE, value);
return MIN_SCALE;
}
set minScale(value) {
this.setAttribute(minScaleAttr, String(value));
}
connectedCallback() {
this._stageElChange();
}
get x() {
return this._transform.e;
}
get y() {
return this._transform.f;
}
get scale() {
return this._transform.a;
}
/**
* Change the scale, adjusting x/y by a given transform origin.
*/
scaleTo(scale, opts = {}) {
let { originX = 0, originY = 0, } = opts;
const { relativeTo = 'content', allowChangeEvent = false, } = opts;
const relativeToEl = (relativeTo === 'content' ? this._positioningEl : this);
// No content element? Fall back to just setting scale
if (!relativeToEl || !this._positioningEl) {
this.setTransform({ scale, allowChangeEvent });
return;
}
const rect = relativeToEl.getBoundingClientRect();
originX = getAbsoluteValue(originX, rect.width);
originY = getAbsoluteValue(originY, rect.height);
if (relativeTo === 'content') {
originX += this.x;
originY += this.y;
}
else {
const currentRect = this._positioningEl.getBoundingClientRect();
originX -= currentRect.left;
originY -= currentRect.top;
}
this._applyChange({
allowChangeEvent,
originX,
originY,
scaleDiff: scale / this.scale,
});
}
/**
* Update the stage with a given scale/x/y.
*/
setTransform(opts = {}) {
const { scale = this.scale, allowChangeEvent = false, } = opts;
let { x = this.x, y = this.y, } = opts;
// If we don't have an element to position, just set the value as given.
// We'll check bounds later.
if (!this._positioningEl) {
this._updateTransform(scale, x, y, allowChangeEvent);
return;
}
// Get current layout
const thisBounds = this.getBoundingClientRect();
const positioningElBounds = this._positioningEl.getBoundingClientRect();
// Not displayed. May be disconnected or display:none.
// Just take the values, and we'll check bounds later.
if (!thisBounds.width || !thisBounds.height) {
this._updateTransform(scale, x, y, allowChangeEvent);
return;
}
// Create points for _positioningEl.
let topLeft = createPoint();
topLeft.x = positioningElBounds.left - thisBounds.left;
topLeft.y = positioningElBounds.top - thisBounds.top;
let bottomRight = createPoint();
bottomRight.x = positioningElBounds.width + topLeft.x;
bottomRight.y = positioningElBounds.height + topLeft.y;
// Calculate the intended position of _positioningEl.
const matrix = createMatrix()
.translate(x, y)
.scale(scale)
// Undo current transform
.multiply(this._transform.inverse());
topLeft = topLeft.matrixTransform(matrix);
bottomRight = bottomRight.matrixTransform(matrix);
// Ensure _positioningEl can't move beyond out-of-bounds.
// Correct for x
if (topLeft.x > thisBounds.width) {
x += thisBounds.width - topLeft.x;
}
else if (bottomRight.x < 0) {
x += -bottomRight.x;
}
// Correct for y
if (topLeft.y > thisBounds.height) {
y += thisBounds.height - topLeft.y;
}
else if (bottomRight.y < 0) {
y += -bottomRight.y;
}
this._updateTransform(scale, x, y, allowChangeEvent);
}
/**
* Update transform values without checking bounds. This is only called in setTransform.
*/
_updateTransform(scale, x, y, allowChangeEvent) {
// Avoid scaling to zero
if (scale < this.minScale)
return;
// Return if there's no change
if (scale === this.scale &&
x === this.x &&
y === this.y)
return;
this._transform.e = x;
this._transform.f = y;
this._transform.d = this._transform.a = scale;
this.style.setProperty('--x', this.x + 'px');
this.style.setProperty('--y', this.y + 'px');
this.style.setProperty('--scale', this.scale + '');
if (allowChangeEvent) {
const event = new Event('change', { bubbles: true });
this.dispatchEvent(event);
}
}
/**
* Called when the direct children of this element change.
* Until we have have shadow dom support across the board, we
* require a single element to be the child of <pinch-zoom>, and
* that's the element we pan/scale.
*/
_stageElChange() {
this._positioningEl = undefined;
if (this.children.length === 0)
return;
this._positioningEl = this.children[0];
if (this.children.length > 1) {
console.warn('<pinch-zoom> must not have more than one child.');
}
// Do a bounds check
this.setTransform({ allowChangeEvent: true });
}
_onWheel(event) {
if (!this._positioningEl)
return;
event.preventDefault();
const currentRect = this._positioningEl.getBoundingClientRect();
let { deltaY } = event;
const { ctrlKey, deltaMode } = event;
if (deltaMode === 1) { // 1 is "lines", 0 is "pixels"
// Firefox uses "lines" for some types of mouse
deltaY *= 15;
}
// ctrlKey is true when pinch-zooming on a trackpad.
const divisor = ctrlKey ? 100 : 300;
const scaleDiff = 1 - deltaY / divisor;
this._applyChange({
scaleDiff,
originX: event.clientX - currentRect.left,
originY: event.clientY - currentRect.top,
allowChangeEvent: true,
});
}
_onPointerMove(previousPointers, currentPointers) {
if (!this._positioningEl)
return;
// Combine next points with previous points
const currentRect = this._positioningEl.getBoundingClientRect();
// For calculating panning movement
const prevMidpoint = getMidpoint(previousPointers[0], previousPointers[1]);
const newMidpoint = getMidpoint(currentPointers[0], currentPointers[1]);
// Midpoint within the element
const originX = prevMidpoint.clientX - currentRect.left;
const originY = prevMidpoint.clientY - currentRect.top;
// Calculate the desired change in scale
const prevDistance = getDistance(previousPointers[0], previousPointers[1]);
const newDistance = getDistance(currentPointers[0], currentPointers[1]);
const scaleDiff = prevDistance ? newDistance / prevDistance : 1;
this._applyChange({
originX, originY, scaleDiff,
panX: newMidpoint.clientX - prevMidpoint.clientX,
panY: newMidpoint.clientY - prevMidpoint.clientY,
allowChangeEvent: true,
});
}
/** Transform the view & fire a change event */
_applyChange(opts = {}) {
const { panX = 0, panY = 0, originX = 0, originY = 0, scaleDiff = 1, allowChangeEvent = false, } = opts;
const matrix = createMatrix()
// Translate according to panning.
.translate(panX, panY)
// Scale about the origin.
.translate(originX, originY)
// Apply current translate
.translate(this.x, this.y)
.scale(scaleDiff)
.translate(-originX, -originY)
// Apply current scale.
.scale(this.scale);
// Convert the transform into basic translate & scale.
this.setTransform({
allowChangeEvent,
scale: matrix.a,
x: matrix.e,
y: matrix.f,
});
}
}
customElements.define('pinch-zoom', PinchZoom);
module.exports = PinchZoom;

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import PointerTracker from 'pointer-tracker';
function styleInject(css, ref) {
if ( ref === void 0 ) ref = {};
var insertAt = ref.insertAt;
if (!css || typeof document === 'undefined') { return; }
var head = document.head || document.getElementsByTagName('head')[0];
var style = document.createElement('style');
style.type = 'text/css';
if (insertAt === 'top') {
if (head.firstChild) {
head.insertBefore(style, head.firstChild);
} else {
head.appendChild(style);
}
} else {
head.appendChild(style);
}
if (style.styleSheet) {
style.styleSheet.cssText = css;
} else {
style.appendChild(document.createTextNode(css));
}
}
var css = "pinch-zoom {\n display: block;\n overflow: hidden;\n touch-action: none;\n --scale: 1;\n --x: 0;\n --y: 0;\n}\n\npinch-zoom > * {\n transform: translate(var(--x), var(--y)) scale(var(--scale));\n transform-origin: 0 0;\n will-change: transform;\n}\n";
styleInject(css);
const minScaleAttr = 'min-scale';
function getDistance(a, b) {
if (!b)
return 0;
return Math.sqrt((b.clientX - a.clientX) ** 2 + (b.clientY - a.clientY) ** 2);
}
function getMidpoint(a, b) {
if (!b)
return a;
return {
clientX: (a.clientX + b.clientX) / 2,
clientY: (a.clientY + b.clientY) / 2,
};
}
function getAbsoluteValue(value, max) {
if (typeof value === 'number')
return value;
if (value.trimRight().endsWith('%')) {
return max * parseFloat(value) / 100;
}
return parseFloat(value);
}
// I'd rather use DOMMatrix/DOMPoint here, but the browser support isn't good enough.
// Given that, better to use something everything supports.
let cachedSvg;
function getSVG() {
return cachedSvg || (cachedSvg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'));
}
function createMatrix() {
return getSVG().createSVGMatrix();
}
function createPoint() {
return getSVG().createSVGPoint();
}
const MIN_SCALE = 0.01;
class PinchZoom extends HTMLElement {
constructor() {
super();
// Current transform.
this._transform = createMatrix();
// Watch for children changes.
// Note this won't fire for initial contents,
// so _stageElChange is also called in connectedCallback.
new MutationObserver(() => this._stageElChange())
.observe(this, { childList: true });
// Watch for pointers
const pointerTracker = new PointerTracker(this, {
start: (pointer, event) => {
// We only want to track 2 pointers at most
if (pointerTracker.currentPointers.length === 2 || !this._positioningEl)
return false;
event.preventDefault();
return true;
},
move: (previousPointers) => {
this._onPointerMove(previousPointers, pointerTracker.currentPointers);
},
});
this.addEventListener('wheel', event => this._onWheel(event));
}
static get observedAttributes() { return [minScaleAttr]; }
attributeChangedCallback(name, oldValue, newValue) {
if (name === minScaleAttr) {
if (this.scale < this.minScale) {
this.setTransform({ scale: this.minScale });
}
}
}
get minScale() {
const attrValue = this.getAttribute(minScaleAttr);
if (!attrValue)
return MIN_SCALE;
const value = parseFloat(attrValue);
if (Number.isFinite(value))
return Math.max(MIN_SCALE, value);
return MIN_SCALE;
}
set minScale(value) {
this.setAttribute(minScaleAttr, String(value));
}
connectedCallback() {
this._stageElChange();
}
get x() {
return this._transform.e;
}
get y() {
return this._transform.f;
}
get scale() {
return this._transform.a;
}
/**
* Change the scale, adjusting x/y by a given transform origin.
*/
scaleTo(scale, opts = {}) {
let { originX = 0, originY = 0, } = opts;
const { relativeTo = 'content', allowChangeEvent = false, } = opts;
const relativeToEl = (relativeTo === 'content' ? this._positioningEl : this);
// No content element? Fall back to just setting scale
if (!relativeToEl || !this._positioningEl) {
this.setTransform({ scale, allowChangeEvent });
return;
}
const rect = relativeToEl.getBoundingClientRect();
originX = getAbsoluteValue(originX, rect.width);
originY = getAbsoluteValue(originY, rect.height);
if (relativeTo === 'content') {
originX += this.x;
originY += this.y;
}
else {
const currentRect = this._positioningEl.getBoundingClientRect();
originX -= currentRect.left;
originY -= currentRect.top;
}
this._applyChange({
allowChangeEvent,
originX,
originY,
scaleDiff: scale / this.scale,
});
}
/**
* Update the stage with a given scale/x/y.
*/
setTransform(opts = {}) {
const { scale = this.scale, allowChangeEvent = false, } = opts;
let { x = this.x, y = this.y, } = opts;
// If we don't have an element to position, just set the value as given.
// We'll check bounds later.
if (!this._positioningEl) {
this._updateTransform(scale, x, y, allowChangeEvent);
return;
}
// Get current layout
const thisBounds = this.getBoundingClientRect();
const positioningElBounds = this._positioningEl.getBoundingClientRect();
// Not displayed. May be disconnected or display:none.
// Just take the values, and we'll check bounds later.
if (!thisBounds.width || !thisBounds.height) {
this._updateTransform(scale, x, y, allowChangeEvent);
return;
}
// Create points for _positioningEl.
let topLeft = createPoint();
topLeft.x = positioningElBounds.left - thisBounds.left;
topLeft.y = positioningElBounds.top - thisBounds.top;
let bottomRight = createPoint();
bottomRight.x = positioningElBounds.width + topLeft.x;
bottomRight.y = positioningElBounds.height + topLeft.y;
// Calculate the intended position of _positioningEl.
const matrix = createMatrix()
.translate(x, y)
.scale(scale)
// Undo current transform
.multiply(this._transform.inverse());
topLeft = topLeft.matrixTransform(matrix);
bottomRight = bottomRight.matrixTransform(matrix);
// Ensure _positioningEl can't move beyond out-of-bounds.
// Correct for x
if (topLeft.x > thisBounds.width) {
x += thisBounds.width - topLeft.x;
}
else if (bottomRight.x < 0) {
x += -bottomRight.x;
}
// Correct for y
if (topLeft.y > thisBounds.height) {
y += thisBounds.height - topLeft.y;
}
else if (bottomRight.y < 0) {
y += -bottomRight.y;
}
this._updateTransform(scale, x, y, allowChangeEvent);
}
/**
* Update transform values without checking bounds. This is only called in setTransform.
*/
_updateTransform(scale, x, y, allowChangeEvent) {
// Avoid scaling to zero
if (scale < this.minScale)
return;
// Return if there's no change
if (scale === this.scale &&
x === this.x &&
y === this.y)
return;
this._transform.e = x;
this._transform.f = y;
this._transform.d = this._transform.a = scale;
this.style.setProperty('--x', this.x + 'px');
this.style.setProperty('--y', this.y + 'px');
this.style.setProperty('--scale', this.scale + '');
if (allowChangeEvent) {
const event = new Event('change', { bubbles: true });
this.dispatchEvent(event);
}
}
/**
* Called when the direct children of this element change.
* Until we have have shadow dom support across the board, we
* require a single element to be the child of <pinch-zoom>, and
* that's the element we pan/scale.
*/
_stageElChange() {
this._positioningEl = undefined;
if (this.children.length === 0)
return;
this._positioningEl = this.children[0];
if (this.children.length > 1) {
console.warn('<pinch-zoom> must not have more than one child.');
}
// Do a bounds check
this.setTransform({ allowChangeEvent: true });
}
_onWheel(event) {
if (!this._positioningEl)
return;
event.preventDefault();
const currentRect = this._positioningEl.getBoundingClientRect();
let { deltaY } = event;
const { ctrlKey, deltaMode } = event;
if (deltaMode === 1) { // 1 is "lines", 0 is "pixels"
// Firefox uses "lines" for some types of mouse
deltaY *= 15;
}
// ctrlKey is true when pinch-zooming on a trackpad.
const divisor = ctrlKey ? 100 : 300;
const scaleDiff = 1 - deltaY / divisor;
this._applyChange({
scaleDiff,
originX: event.clientX - currentRect.left,
originY: event.clientY - currentRect.top,
allowChangeEvent: true,
});
}
_onPointerMove(previousPointers, currentPointers) {
if (!this._positioningEl)
return;
// Combine next points with previous points
const currentRect = this._positioningEl.getBoundingClientRect();
// For calculating panning movement
const prevMidpoint = getMidpoint(previousPointers[0], previousPointers[1]);
const newMidpoint = getMidpoint(currentPointers[0], currentPointers[1]);
// Midpoint within the element
const originX = prevMidpoint.clientX - currentRect.left;
const originY = prevMidpoint.clientY - currentRect.top;
// Calculate the desired change in scale
const prevDistance = getDistance(previousPointers[0], previousPointers[1]);
const newDistance = getDistance(currentPointers[0], currentPointers[1]);
const scaleDiff = prevDistance ? newDistance / prevDistance : 1;
this._applyChange({
originX, originY, scaleDiff,
panX: newMidpoint.clientX - prevMidpoint.clientX,
panY: newMidpoint.clientY - prevMidpoint.clientY,
allowChangeEvent: true,
});
}
/** Transform the view & fire a change event */
_applyChange(opts = {}) {
const { panX = 0, panY = 0, originX = 0, originY = 0, scaleDiff = 1, allowChangeEvent = false, } = opts;
const matrix = createMatrix()
// Translate according to panning.
.translate(panX, panY)
// Scale about the origin.
.translate(originX, originY)
// Apply current translate
.translate(this.x, this.y)
.scale(scaleDiff)
.translate(-originX, -originY)
// Apply current scale.
.scale(this.scale);
// Convert the transform into basic translate & scale.
this.setTransform({
allowChangeEvent,
scale: matrix.a,
x: matrix.e,
y: matrix.f,
});
}
}
customElements.define('pinch-zoom', PinchZoom);
export default PinchZoom;

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@ -2,8 +2,8 @@
"name": "pinch-zoom-element",
"version": "1.1.0",
"description": "Put stuff in an element, now you can pinch-zoom it!",
"main": "dist/pinch-zoom.js",
"module": "dist/pinch-zoom.mjs",
"main": "dist/pinch-zoom.cjs.js",
"module": "dist/pinch-zoom.es.js",
"types": "dist/index.d.ts",
"scripts": {
"build": "rm -r dist && rollup -c"

View file

@ -2,20 +2,47 @@ import resolve from 'rollup-plugin-node-resolve';
import typescript from 'rollup-plugin-typescript2';
import postcss from 'rollup-plugin-postcss';
import { terser } from "rollup-plugin-terser";
import { dependencies } from './package.json';
const mjs = {
plugins: [
typescript({ useTsconfigDeclarationDir: false }),
postcss()
],
external: Object.keys(dependencies),
input: 'lib/index.ts',
output: {
file: 'dist/pinch-zoom.mjs',
format: 'esm'
},
};
const esm = {
plugins: [
typescript({ useTsconfigDeclarationDir: false }),
postcss()
],
external: ['pointer-tracker'],
external: Object.keys(dependencies),
input: 'lib/index.ts',
output: {
file: 'dist/pinch-zoom.mjs',
file: 'dist/pinch-zoom.es.js',
format: 'esm'
},
};
const cjs = {
plugins: [
typescript({ useTsconfigDeclarationDir: false }),
postcss()
],
external: Object.keys(dependencies),
input: 'lib/index.ts',
output: {
file: 'dist/pinch-zoom.cjs.js',
format: 'cjs'
},
};
const iffe = {
plugins: [
resolve()
@ -41,4 +68,4 @@ const iffeMin = {
},
};
export default [esm, iffe, iffeMin];
export default [mjs, esm, cjs, iffe, iffeMin];