forked from AkkomaGang/akkoma-fe
fix
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parent
0a4b07652a
commit
5441766c3c
2 changed files with 7 additions and 42 deletions
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@ -228,26 +228,9 @@ export default {
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const colors = input.colors || input
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const colors = input.colors || input
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const radii = input.radii || input
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const radii = input.radii || input
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if (version === 0) {
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if (input.version) version = input.version
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// Old v1 naming: fg is text, btn is foreground
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if (typeof input.text === 'undefined' && typeof input.fg !== 'undefined') {
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version = 1
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}
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// New v2 naming: text is text, fg is foreground
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if (typeof input.text !== 'undefined' && typeof input.fg !== 'undefined') {
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version = 2
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}
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}
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this.bgColorLocal = rgb2hex(colors.bg)
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this.bgColorLocal = rgb2hex(colors.bg)
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if (version === 1) {
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this.fgColorLocal = rgb2hex(colors.fg)
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this.fgColorLocal = rgb2hex(colors.btn)
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this.textColorLocal = rgb2hex(colors.text)
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this.textColorLocal = rgb2hex(colors.fg)
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} else {
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this.fgColorLocal = rgb2hex(colors.fg)
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this.textColorLocal = rgb2hex(colors.text)
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}
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this.linkColorLocal = rgb2hex(colors.link)
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this.linkColorLocal = rgb2hex(colors.link)
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if (version === 1) {
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if (version === 1) {
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@ -110,40 +110,22 @@ const generatePreset = (input) => {
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return acc
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return acc
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}, {})
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}, {})
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let version = 0
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colors.text = col.text
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if (input.version) {
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version = input.version
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}
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// Old v1 naming: fg is text, btn is foreground
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if (typeof col.text === 'undefined' && typeof col.fg !== 'undefined') {
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version = 1
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}
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// New v2 naming: text is text, fg is foreground
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if (typeof col.text !== 'undefined' && typeof col.fg !== 'undefined') {
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version = 2
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}
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colors.text = version === 1 ? col.fg : col.text
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colors.lightText = colors.text
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colors.lightText = colors.text
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colors.bg = col.bg
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colors.bg = col.bg
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colors.lightBg = col.lightBg || brightness(5, colors.bg).rgb
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colors.lightBg = col.lightBg || brightness(5, colors.bg).rgb
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colors.fg = version === 1 ? col.btn : col.fg
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colors.fg = col.fg
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console.log('BENIN')
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console.log(version)
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console.log(col)
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console.log(colors.text)
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colors.fgText = getTextColor(colors.fg, colors.text)
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colors.fgText = getTextColor(colors.fg, colors.text)
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colors.btn = col.btn || { r: 0, g: 0, b: 0 }
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colors.btn = col.btn || col.fg
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colors.btnText = getTextColor(colors.btn, colors.text)
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colors.btnText = getTextColor(colors.btn, colors.text)
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colors.panel = col.panel || col.btn
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colors.panel = col.panel || col.fg
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colors.panelText = getTextColor(colors.panel, colors.text)
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colors.panelText = getTextColor(colors.panel, colors.text)
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colors.topBar = col.topBar || col.btn
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colors.topBar = col.topBar || col.fg
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colors.topBarText = getTextColor(colors.topBar, colors.text)
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colors.topBarText = getTextColor(colors.topBar, colors.text)
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colors.input = col.input || Object.assign({ a: 0.5 }, col.btn)
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colors.input = col.input || Object.assign({ a: 0.5 }, col.btn)
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