forked from FoundKeyGang/FoundKey
foundkey-js: fix build errors
The use of `"moduleResolution": "Node16"` is to make TS use the same module resolution as Node does when using ESM modules. `reconnecting-websocket`'s TS definition files were copied over but wrapped in a `declare module` block to make TS properly accept using the default import directly without using `.default`. I also decided to look into `autobind-decorator`'s source code and figured that I could use the `boundMethod` annotation directly instead of using the `autobind` default export.
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3 changed files with 170 additions and 26 deletions
144
packages/foundkey-js/src/@types/reconnecting-websocket.d.ts
vendored
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144
packages/foundkey-js/src/@types/reconnecting-websocket.d.ts
vendored
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@ -0,0 +1,144 @@
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/*!
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* Reconnecting WebSocket
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* by Pedro Ladaria <pedro.ladaria@gmail.com>
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* https://github.com/pladaria/reconnecting-websocket
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* License MIT
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*/
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declare module 'reconnecting-websocket' {
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import * as Events from './events';
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export declare type Event = Events.Event;
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export declare type ErrorEvent = Events.ErrorEvent;
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export declare type CloseEvent = Events.CloseEvent;
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export declare type Options = {
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WebSocket?: any;
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maxReconnectionDelay?: number;
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minReconnectionDelay?: number;
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reconnectionDelayGrowFactor?: number;
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minUptime?: number;
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connectionTimeout?: number;
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maxRetries?: number;
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maxEnqueuedMessages?: number;
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startClosed?: boolean;
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debug?: boolean;
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};
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export declare type UrlProvider = string | (() => string) | (() => Promise<string>);
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export declare type Message = string | ArrayBuffer | Blob | ArrayBufferView;
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export declare type ListenersMap = {
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error: Array<Events.WebSocketEventListenerMap['error']>;
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message: Array<Events.WebSocketEventListenerMap['message']>;
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open: Array<Events.WebSocketEventListenerMap['open']>;
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close: Array<Events.WebSocketEventListenerMap['close']>;
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};
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export default class ReconnectingWebSocket {
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private _ws?;
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private _listeners;
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private _retryCount;
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private _uptimeTimeout;
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private _connectTimeout;
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private _shouldReconnect;
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private _connectLock;
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private _binaryType;
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private _closeCalled;
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private _messageQueue;
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private readonly _url;
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private readonly _protocols?;
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private readonly _options;
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constructor(url: UrlProvider, protocols?: string | string[], options?: Options);
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static readonly CONNECTING: number;
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static readonly OPEN: number;
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static readonly CLOSING: number;
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static readonly CLOSED: number;
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readonly CONNECTING: number;
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readonly OPEN: number;
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readonly CLOSING: number;
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readonly CLOSED: number;
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binaryType: BinaryType;
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/**
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* Returns the number or connection retries
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*/
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readonly retryCount: number;
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/**
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* The number of bytes of data that have been queued using calls to send() but not yet
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* transmitted to the network. This value resets to zero once all queued data has been sent.
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* This value does not reset to zero when the connection is closed; if you keep calling send(),
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* this will continue to climb. Read only
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*/
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readonly bufferedAmount: number;
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/**
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* The extensions selected by the server. This is currently only the empty string or a list of
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* extensions as negotiated by the connection
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*/
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readonly extensions: string;
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/**
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* A string indicating the name of the sub-protocol the server selected;
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* this will be one of the strings specified in the protocols parameter when creating the
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* WebSocket object
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*/
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readonly protocol: string;
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/**
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* The current state of the connection; this is one of the Ready state constants
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*/
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readonly readyState: number;
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/**
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* The URL as resolved by the constructor
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*/
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readonly url: string;
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/**
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* An event listener to be called when the WebSocket connection's readyState changes to CLOSED
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*/
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onclose: ((event: Events.CloseEvent) => void) | null;
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/**
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* An event listener to be called when an error occurs
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*/
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onerror: ((event: Events.ErrorEvent) => void) | null;
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/**
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* An event listener to be called when a message is received from the server
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*/
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onmessage: ((event: MessageEvent) => void) | null;
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/**
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* An event listener to be called when the WebSocket connection's readyState changes to OPEN;
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* this indicates that the connection is ready to send and receive data
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*/
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onopen: ((event: Event) => void) | null;
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/**
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* Closes the WebSocket connection or connection attempt, if any. If the connection is already
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* CLOSED, this method does nothing
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*/
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close(code?: number, reason?: string): void;
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/**
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* Closes the WebSocket connection or connection attempt and connects again.
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* Resets retry counter;
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*/
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reconnect(code?: number, reason?: string): void;
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/**
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* Enqueue specified data to be transmitted to the server over the WebSocket connection
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*/
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send(data: Message): void;
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/**
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* Register an event handler of a specific event type
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*/
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addEventListener<T extends keyof Events.WebSocketEventListenerMap>(type: T, listener: Events.WebSocketEventListenerMap[T]): void;
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dispatchEvent(event: Event): boolean;
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/**
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* Removes an event listener
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*/
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removeEventListener<T extends keyof Events.WebSocketEventListenerMap>(type: T, listener: Events.WebSocketEventListenerMap[T]): void;
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private _debug;
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private _getNextDelay;
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private _wait;
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private _getNextUrl;
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private _connect;
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private _handleTimeout;
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private _disconnect;
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private _acceptOpen;
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private _callEventListener;
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private _handleOpen;
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private _handleMessage;
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private _handleError;
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private _handleClose;
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private _removeListeners;
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private _addListeners;
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private _clearTimeouts;
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}
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}
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@ -1,6 +1,6 @@
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import autobind from 'autobind-decorator';
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import { boundMethod } from 'autobind-decorator';
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import EventEmitter from 'eventemitter3';
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import ReconnectingWebsocket from 'reconnecting-websocket';
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import ReconnectingWebSocket from 'reconnecting-websocket';
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import { BroadcastEvents, Channels } from './streaming.types.js';
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export function urlQuery(obj: Record<string, string | number | boolean | undefined>): string {
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* Misskey stream connection
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*/
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export default class Stream extends EventEmitter<StreamEvents> {
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private stream: ReconnectingWebsocket;
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private stream: ReconnectingWebSocket;
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public state: 'initializing' | 'reconnecting' | 'connected' = 'initializing';
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private sharedConnectionPools: Pool[] = [];
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private sharedConnections: SharedConnection[] = [];
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const wsOrigin = origin.replace('http://', 'ws://').replace('https://', 'wss://');
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this.stream = new ReconnectingWebsocket(`${wsOrigin}/streaming?${query}`, '', {
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this.stream = new ReconnectingWebSocket(`${wsOrigin}/streaming?${query}`, '', {
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minReconnectionDelay: 1, // https://github.com/pladaria/reconnecting-websocket/issues/91
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WebSocket: options.WebSocket,
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});
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@ -56,12 +56,12 @@ export default class Stream extends EventEmitter<StreamEvents> {
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this.stream.addEventListener('message', this.onMessage);
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}
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@autobind
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@boundMethod
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private genId(): string {
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return (++this.idCounter).toString();
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}
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@autobind
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@boundMethod
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public useChannel<C extends keyof Channels>(channel: C, params?: Channels[C]['params'], name?: string): Connection<Channels[C]> {
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if (params) {
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return this.connectToChannel(channel, params);
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}
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}
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@autobind
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@boundMethod
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private useSharedConnection<C extends keyof Channels>(channel: C, name?: string): SharedConnection<Channels[C]> {
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let pool = this.sharedConnectionPools.find(p => p.channel === channel);
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return connection;
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}
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@autobind
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@boundMethod
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public removeSharedConnection(connection: SharedConnection): void {
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this.sharedConnections = this.sharedConnections.filter(c => c !== connection);
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}
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@autobind
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@boundMethod
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public removeSharedConnectionPool(pool: Pool): void {
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this.sharedConnectionPools = this.sharedConnectionPools.filter(p => p !== pool);
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}
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@autobind
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@boundMethod
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private connectToChannel<C extends keyof Channels>(channel: C, params: Channels[C]['params']): NonSharedConnection<Channels[C]> {
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const connection = new NonSharedConnection(this, channel, this.genId(), params);
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this.nonSharedConnections.push(connection);
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return connection;
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}
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@autobind
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@boundMethod
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public disconnectToChannel(connection: NonSharedConnection): void {
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this.nonSharedConnections = this.nonSharedConnections.filter(c => c !== connection);
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}
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/**
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* Callback of when open connection
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*/
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@autobind
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@boundMethod
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private onOpen(): void {
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const isReconnect = this.state === 'reconnecting';
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@ -126,7 +126,7 @@ export default class Stream extends EventEmitter<StreamEvents> {
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/**
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* Callback of when close connection
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*/
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@autobind
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@boundMethod
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private onClose(): void {
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if (this.state === 'connected') {
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this.state = 'reconnecting';
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/**
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* Callback of when received a message from connection
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*/
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@autobind
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@boundMethod
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private onMessage(message: { data: string; }): void {
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const { type, body } = JSON.parse(message.data);
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/**
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* Send a message to connection
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*/
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@autobind
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@boundMethod
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public send(typeOrPayload: any, payload?: any): void {
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const data = payload === undefined ? typeOrPayload : {
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type: typeOrPayload,
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/**
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* Close this connection
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*/
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@autobind
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@boundMethod
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public close(): void {
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this.stream.close();
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}
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this.stream.on('_disconnected_', this.onStreamDisconnected);
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}
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@autobind
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@boundMethod
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private onStreamDisconnected(): void {
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this.isConnected = false;
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}
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@autobind
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@boundMethod
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public inc(): void {
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if (this.users === 0 && !this.isConnected) {
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this.connect();
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}
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}
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@autobind
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@boundMethod
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public dec(): void {
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this.users--;
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}
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}
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@autobind
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@boundMethod
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public connect(): void {
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if (this.isConnected) return;
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this.isConnected = true;
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});
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}
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@autobind
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@boundMethod
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private disconnect(): void {
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this.stream.off('_disconnected_', this.onStreamDisconnected);
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this.stream.send('disconnect', { id: this.id });
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this.name = name;
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}
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@autobind
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@boundMethod
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public send<T extends keyof Channel['receives']>(type: T, body: Channel['receives'][T]): void {
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this.stream.send('ch', {
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id: this.id,
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this.pool.inc();
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}
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@autobind
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@boundMethod
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public dispose(): void {
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this.pool.dec();
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this.removeAllListeners();
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this.connect();
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}
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@autobind
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@boundMethod
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public connect(): void {
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this.stream.send('connect', {
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channel: this.channel,
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});
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}
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@autobind
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@boundMethod
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public dispose(): void {
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this.removeAllListeners();
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this.stream.send('disconnect', { id: this.id });
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"experimentalDecorators": true,
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"noImplicitReturns": true,
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"esModuleInterop": true,
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"moduleResolution": "node"
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"moduleResolution": "Node16"
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},
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"include": [
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"src/**/*"
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