pleroma-fe/src/modules/users.js

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import backendInteractorService from '../services/backend_interactor_service/backend_interactor_service.js'
import { compact, map, each, merge, find } from 'lodash'
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import { set } from 'vue'
import { registerPushNotifications, unregisterPushNotifications } from '../services/push/push.js'
import oauthApi from '../services/new_api/oauth'
import { humanizeErrors } from './errors'
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// TODO: Unify with mergeOrAdd in statuses.js
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export const mergeOrAdd = (arr, obj, item) => {
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if (!item) { return false }
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const oldItem = obj[item.id]
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if (oldItem) {
// We already have this, so only merge the new info.
merge(oldItem, item)
return { item: oldItem, new: false }
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} else {
// This is a new item, prepare it
arr.push(item)
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obj[item.id] = item
if (item.screen_name && !item.screen_name.includes('@')) {
obj[item.screen_name.toLowerCase()] = item
}
return { item, new: true }
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}
}
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const getNotificationPermission = () => {
const Notification = window.Notification
if (!Notification) return Promise.resolve(null)
if (Notification.permission === 'default') return Notification.requestPermission()
return Promise.resolve(Notification.permission)
}
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export const mutations = {
setMuted (state, { user: { id }, muted }) {
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const user = state.usersObject[id]
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set(user, 'muted', muted)
},
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setCurrentUser (state, user) {
state.lastLoginName = user.screen_name
state.currentUser = merge(state.currentUser || {}, user)
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},
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clearCurrentUser (state) {
state.currentUser = false
state.lastLoginName = false
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},
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beginLogin (state) {
state.loggingIn = true
},
endLogin (state) {
state.loggingIn = false
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},
// TODO Clean after ourselves?
addFriends (state, { id, friends, page }) {
const user = state.usersObject[id]
each(friends, friend => {
if (!find(user.friends, { id: friend.id })) {
user.friends.push(friend)
}
})
user.friendsPage = page + 1
},
addFollowers (state, { id, followers, page }) {
const user = state.usersObject[id]
each(followers, follower => {
if (!find(user.followers, { id: follower.id })) {
user.followers.push(follower)
}
})
user.followersPage = page + 1
},
// Because frontend doesn't have a reason to keep these stuff in memory
// outside of viewing someones user profile.
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clearFriends (state, userId) {
const user = state.usersObject[userId]
if (!user) {
return
}
user.friends = []
user.friendsPage = 0
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},
clearFollowers (state, userId) {
const user = state.usersObject[userId]
if (!user) {
return
}
user.followers = []
user.followersPage = 0
},
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addNewUsers (state, users) {
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each(users, (user) => mergeOrAdd(state.users, state.usersObject, user))
},
updateUserRelationship (state, relationships) {
relationships.forEach((relationship) => {
const user = state.usersObject[relationship.id]
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if (user) {
user.follows_you = relationship.followed_by
user.following = relationship.following
user.muted = relationship.muting
user.statusnet_blocking = relationship.blocking
}
})
},
saveBlocks (state, blockIds) {
state.currentUser.blockIds = blockIds
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},
saveMutes (state, muteIds) {
state.currentUser.muteIds = muteIds
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},
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muteUser (state, id) {
const user = state.usersObject[id]
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set(user, 'muted', true)
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},
unmuteUser (state, id) {
const user = state.usersObject[id]
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set(user, 'muted', false)
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},
setUserForStatus (state, status) {
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status.user = state.usersObject[status.user.id]
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},
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setUserForNotification (state, notification) {
notification.action.user = state.usersObject[notification.action.user.id]
notification.from_profile = state.usersObject[notification.action.user.id]
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},
setColor (state, { user: { id }, highlighted }) {
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const user = state.usersObject[id]
set(user, 'highlight', highlighted)
},
signUpPending (state) {
state.signUpPending = true
state.signUpErrors = []
},
signUpSuccess (state) {
state.signUpPending = false
},
signUpFailure (state, errors) {
state.signUpPending = false
state.signUpErrors = errors
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}
}
export const getters = {
findUser: state => query => {
const result = state.usersObject[query]
// In case it's a screen_name, we can try searching case-insensitive
if (!result && typeof query === 'string') {
return state.usersObject[query.toLowerCase()]
}
return result
}
}
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export const defaultState = {
loggingIn: false,
lastLoginName: false,
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currentUser: false,
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users: [],
usersObject: {},
signUpPending: false,
signUpErrors: []
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}
const users = {
state: defaultState,
mutations,
getters,
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actions: {
fetchUser (store, id) {
return store.rootState.api.backendInteractor.fetchUser({ id })
.then((user) => {
store.commit('addNewUsers', [user])
return user
})
},
fetchUserRelationship (store, id) {
return store.rootState.api.backendInteractor.fetchUserRelationship({ id })
.then((relationships) => store.commit('updateUserRelationship', relationships))
},
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fetchBlocks (store) {
return store.rootState.api.backendInteractor.fetchBlocks()
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.then((blocks) => {
store.commit('saveBlocks', map(blocks, 'id'))
store.commit('addNewUsers', blocks)
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return blocks
})
},
blockUser (store, userId) {
return store.rootState.api.backendInteractor.blockUser(userId)
.then((blockedUser) => {
store.commit('addNewUsers', [blockedUser])
store.commit('removeStatus', { timeline: 'friends', userId })
store.commit('removeStatus', { timeline: 'public', userId })
store.commit('removeStatus', { timeline: 'publicAndExternal', userId })
})
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},
unblockUser (store, id) {
return store.rootState.api.backendInteractor.unblockUser(id)
.then((user) => store.commit('addNewUsers', [user]))
},
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fetchMutes (store) {
return store.rootState.api.backendInteractor.fetchMutes()
.then((mutes) => {
// fetchMutes api doesn't return full user data, let's fetch full user data using separate api calls
const promises = mutes.map(({ id }) => store.rootState.api.backendInteractor.fetchUser({ id }))
return Promise.all(promises)
})
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.then((mutedUsers) => {
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each(mutedUsers, (user) => { user.muted = true })
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store.commit('addNewUsers', mutedUsers)
store.commit('saveMutes', map(mutedUsers, 'id'))
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// TODO: Unset muted property of the rest users
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})
},
muteUser (store, id) {
return store.rootState.api.backendInteractor.muteUser(id)
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.then(() => store.commit('muteUser', id))
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},
unmuteUser (store, id) {
return store.rootState.api.backendInteractor.unmuteUser(id)
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.then(() => store.commit('unmuteUser', id))
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},
addFriends ({ rootState, commit }, fetchBy) {
return new Promise((resolve, reject) => {
const user = rootState.users.usersObject[fetchBy]
const page = user.friendsPage || 1
rootState.api.backendInteractor.fetchFriends({ id: user.id, page })
.then((friends) => {
commit('addFriends', { id: user.id, friends, page })
resolve(friends)
}).catch(() => {
reject()
})
})
},
addFollowers ({ rootState, commit }, fetchBy) {
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const user = rootState.users.usersObject[fetchBy]
const page = user.followersPage || 1
return rootState.api.backendInteractor.fetchFollowers({ id: user.id, page })
.then((followers) => {
commit('addFollowers', { id: user.id, followers, page })
return followers
})
},
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clearFriends ({ commit }, userId) {
commit('clearFriends', userId)
},
clearFollowers ({ commit }, userId) {
commit('clearFollowers', userId)
},
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registerPushNotifications (store) {
const token = store.state.currentUser.credentials
const vapidPublicKey = store.rootState.instance.vapidPublicKey
const isEnabled = store.rootState.config.webPushNotifications
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const notificationVisibility = store.rootState.config.notificationVisibility
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registerPushNotifications(isEnabled, vapidPublicKey, token, notificationVisibility)
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},
unregisterPushNotifications (store) {
const token = store.state.currentUser.credentials
unregisterPushNotifications(token)
},
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addNewStatuses (store, { statuses }) {
const users = map(statuses, 'user')
const retweetedUsers = compact(map(statuses, 'retweeted_status.user'))
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store.commit('addNewUsers', users)
store.commit('addNewUsers', retweetedUsers)
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// Reconnect users to statuses
each(statuses, (status) => {
store.commit('setUserForStatus', status)
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})
// Reconnect users to retweets
each(compact(map(statuses, 'retweeted_status')), (status) => {
store.commit('setUserForStatus', status)
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})
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},
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addNewNotifications (store, { notifications }) {
const users = map(notifications, 'from_profile')
const notificationIds = notifications.map(_ => _.id)
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store.commit('addNewUsers', users)
const notificationsObject = store.rootState.statuses.notifications.idStore
const relevantNotifications = Object.entries(notificationsObject)
.filter(([k, val]) => notificationIds.includes(k))
.map(([k, val]) => val)
// Reconnect users to notifications
each(relevantNotifications, (notification) => {
store.commit('setUserForNotification', notification)
})
},
async signUp (store, userInfo) {
store.commit('signUpPending')
let rootState = store.rootState
let response = await rootState.api.backendInteractor.register(userInfo)
if (response.ok) {
const data = {
oauth: rootState.oauth,
instance: rootState.instance.server
}
let app = await oauthApi.getOrCreateApp(data)
let result = await oauthApi.getTokenWithCredentials({
app,
instance: data.instance,
username: userInfo.username,
password: userInfo.password
})
store.commit('signUpSuccess')
store.commit('setToken', result.access_token)
store.dispatch('loginUser', result.access_token)
} else {
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const data = await response.json()
let errors = JSON.parse(data.error)
// replace ap_id with username
if (errors.ap_id) {
errors.username = errors.ap_id
delete errors.ap_id
}
errors = humanizeErrors(errors)
store.commit('signUpFailure', errors)
throw Error(errors)
}
},
async getCaptcha (store) {
return await store.rootState.api.backendInteractor.getCaptcha()
},
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logout (store) {
store.commit('clearCurrentUser')
store.dispatch('disconnectFromChat')
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store.commit('setToken', false)
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store.dispatch('stopFetching', 'friends')
store.commit('setBackendInteractor', backendInteractorService())
store.dispatch('stopFetchingNotifications')
store.commit('resetStatuses')
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},
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loginUser (store, accessToken) {
return new Promise((resolve, reject) => {
const commit = store.commit
commit('beginLogin')
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store.rootState.api.backendInteractor.verifyCredentials(accessToken)
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.then((data) => {
if (!data.error) {
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const user = data
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// user.credentials = userCredentials
user.credentials = accessToken
user.blockIds = []
user.muteIds = []
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commit('setCurrentUser', user)
commit('addNewUsers', [user])
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getNotificationPermission()
.then(permission => commit('setNotificationPermission', permission))
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// Set our new backend interactor
commit('setBackendInteractor', backendInteractorService(accessToken))
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if (user.token) {
store.dispatch('setWsToken', user.token)
// Initialize the chat socket.
store.dispatch('initializeSocket')
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}
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// Start getting fresh posts.
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store.dispatch('startFetching', { timeline: 'friends' })
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// Fetch mutes
// TODO: We should not show timeline until fetchMutes is resolved
// However, we can get rid of this logic totally if we can know user muted state from user object
store.dispatch('fetchMutes')
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// Fetch our friends
store.rootState.api.backendInteractor.fetchFriends({ id: user.id })
.then((friends) => commit('addNewUsers', friends))
} else {
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const response = data.error
// Authentication failed
commit('endLogin')
if (response.status === 401) {
reject('Wrong username or password')
} else {
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reject('An error occurred, please try again')
}
}
commit('endLogin')
resolve()
})
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.catch((error) => {
console.log(error)
commit('endLogin')
reject('Failed to connect to server, try again')
})
})
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}
}
}
export default users