forked from AkkomaGang/akkoma-fe
Merge pull request 'Making still-image better' (#341) from Mergan/pleroma-fe:still-image-ultimate into develop
Reviewed-on: AkkomaGang/akkoma-fe#341
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commit
8afbe5e3bc
3 changed files with 108 additions and 46 deletions
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@ -13,6 +13,7 @@ const StillImage = {
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return {
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stopGifs: this.$store.getters.mergedConfig.stopGifs || window.matchMedia('(prefers-reduced-motion: reduce)').matches,
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isAnimated: false,
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imageTypeLabel: ''
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}
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},
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computed: {
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@ -39,27 +40,22 @@ const StillImage = {
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this.imageLoadError && this.imageLoadError()
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},
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detectAnimation (image) {
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// If there are no file extensions, the mimetype isn't set, and no mediaproxy is available, we can't figure out
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// the mimetype of the image.
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const hasFileExtension = this.src.split('/').pop().includes('.') // TODO: Better check?
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const mediaProxyAvailable = this.$store.state.instance.mediaProxyAvailable
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if (!hasFileExtension && this.mimetype === undefined && !mediaProxyAvailable) {
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// harmless CORS errors without-- clean console with
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if (!mediaProxyAvailable) {
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// It's a bit aggressive to assume all images we can't find the mimetype of is animated, but necessary for
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// people in need of reduced motion accessibility. As such, we'll consider those images animated if the user
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// agent is set to prefer reduced motion. Otherwise, it'll just be used as an early exit.
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if (window.matchMedia('(prefers-reduced-motion: reduce)').matches)
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if (window.matchMedia('(prefers-reduced-motion: reduce)').matches) {
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// Only for no media-proxy for now, since we're capturing gif, webp, and apng (are there others?)
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// Since the canvas and images are not pixel-perfect matching (due to scaling),
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// It makes the images jiggle on hover, which is not ideal for accessibility, methinks
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this.isAnimated = true
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}
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return
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}
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if (this.mimetype === 'image/gif' || this.src.endsWith('.gif')) {
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this.isAnimated = true
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return
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}
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// harmless CORS errors without-- clean console with
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if (!mediaProxyAvailable) return
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// Animated JPEGs?
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if (!(this.src.endsWith('.webp') || this.src.endsWith('.png'))) return
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// Browser Cache should ensure image doesn't get loaded twice if cache exists
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fetch(image.src, {
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referrerPolicy: 'same-origin'
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@ -68,12 +64,20 @@ const StillImage = {
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// We don't need to read the whole file so only call it once
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data.body.getReader().read()
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.then(reader => {
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if (this.src.endsWith('.webp') && this.isAnimatedWEBP(reader.value)) {
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// Ordered from least to most intensive
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if (this.isGIF(reader.value)) {
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this.isAnimated = true
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this.setLabel('GIF')
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return
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}
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if (this.src.endsWith('.png') && this.isAnimatedPNG(reader.value)) {
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if (this.isAnimatedWEBP(reader.value)) {
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this.isAnimated = true
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this.setLabel('WEBP')
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return
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}
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if (this.isAnimatedPNG(reader.value)) {
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this.isAnimated = true
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this.setLabel('APNG')
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}
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})
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})
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@ -81,6 +85,23 @@ const StillImage = {
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// this.imageLoadError && this.imageLoadError()
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})
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},
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setLabel (name) {
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this.imageTypeLabel = name;
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},
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isGIF (data) {
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// I am a perfectly sane individual
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//
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// GIF HEADER CHUNK
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// === START HEADER ===
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// 47 49 46 38 ("GIF8")
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const gifHeader = [0x47, 0x49, 0x46];
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for (let i = 0; i < 3; i++) {
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if (data[i] !== gifHeader[i]) {
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return false;
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}
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}
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return true
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},
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isAnimatedWEBP (data) {
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/**
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* WEBP HEADER CHUNK
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@ -114,15 +135,54 @@ const StillImage = {
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const idatPos = str.indexOf('IDAT')
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return (str.substring(0, idatPos > 0 ? idatPos : 0).indexOf('acTL') > 0)
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},
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drawThumbnail () {
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const canvas = this.$refs.canvas
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if (!this.$refs.canvas) return
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const image = this.$refs.src
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const width = image.naturalWidth
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const height = image.naturalHeight
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canvas.width = width
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canvas.height = height
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canvas.getContext('2d').drawImage(image, 0, 0, width, height)
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drawThumbnail() {
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const canvas = this.$refs.canvas;
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if (!canvas) return;
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const context = canvas.getContext('2d');
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const image = this.$refs.src;
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const parentElement = canvas.parentElement;
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// Draw the quick, unscaled version first
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context.drawImage(image, 0, 0, parentElement.clientWidth, parentElement.clientHeight);
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// Use requestAnimationFrame to schedule the scaling to the next frame
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requestAnimationFrame(() => {
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// Compute scaling ratio between the natural dimensions of the image and its display dimensions
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const scalingRatioWidth = parentElement.clientWidth / image.naturalWidth;
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const scalingRatioHeight = parentElement.clientHeight / image.naturalHeight;
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// Adjust for high-DPI displays
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const ratio = window.devicePixelRatio || 1;
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canvas.width = image.naturalWidth * scalingRatioWidth * ratio;
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canvas.height = image.naturalHeight * scalingRatioHeight * ratio;
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canvas.style.width = `${parentElement.clientWidth}px`;
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canvas.style.height = `${parentElement.clientHeight}px`;
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context.scale(ratio, ratio);
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// Maintain the aspect ratio of the image
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const imgAspectRatio = image.naturalWidth / image.naturalHeight;
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const canvasAspectRatio = parentElement.clientWidth / parentElement.clientHeight;
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let drawWidth, drawHeight;
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if (imgAspectRatio > canvasAspectRatio) {
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drawWidth = parentElement.clientWidth;
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drawHeight = parentElement.clientWidth / imgAspectRatio;
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} else {
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drawHeight = parentElement.clientHeight;
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drawWidth = parentElement.clientHeight * imgAspectRatio;
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}
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context.clearRect(0, 0, canvas.width, canvas.height); // Clear the previous unscaled image
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context.imageSmoothingEnabled = true;
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context.imageSmoothingQuality = 'high';
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// Draw the good one for realsies
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const dx = (parentElement.clientWidth - drawWidth) / 2;
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const dy = (parentElement.clientHeight - drawHeight) / 2;
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context.drawImage(image, dx, dy, drawWidth, drawHeight);
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});
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}
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},
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updated () {
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@ -1,9 +1,15 @@
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<template>
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<div
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ref="still-image"
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class="still-image"
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:class="{ animated: animated }"
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:style="style"
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>
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<div
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v-if="animated && imageTypeLabel"
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class="image-type-label">
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{{ imageTypeLabel }}
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</div>
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<canvas
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v-if="animated"
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ref="canvas"
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@ -57,30 +63,26 @@
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}
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}
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&.animated {
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&::before {
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zoom: var(--_still_image-label-scale, 1);
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content: 'gif';
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.image-type-label {
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position: absolute;
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top: 0.25em;
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left: 0.25em;
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line-height: 1;
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font-size: 0.7em;
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top: 0.5em;
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left: 0.5em;
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font-size: 0.6em;
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background: rgba(127, 127, 127, 0.5);
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color: #fff;
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display: block;
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padding: 2px 4px;
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border-radius: $fallback--tooltipRadius;
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border-radius: var(--tooltipRadius, $fallback--tooltipRadius);
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z-index: 2;
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visibility: var(--_still-image-label-visibility, visible);
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}
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&.animated {
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&:hover canvas {
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display: none;
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}
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&:hover::before {
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&:hover .image-type-label {
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visibility: var(--_still-image-label-visibility, hidden);
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}
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@ -33,7 +33,7 @@
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--_avatarShadowBox: var(--avatarStatusShadow);
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--_avatarShadowFilter: var(--avatarStatusShadowFilter);
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--_avatarShadowInset: var(--avatarStatusShadowInset);
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--_still-image-label-visibility: hidden;
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// --_still-image-label-visibility: hidden;
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display: inline-block;
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position: relative;
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